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Pau Fenollosa
Fenikkel
Always focused on smooth and efficient experiences.
Simple tu use and foolproof. Permit drag with a SpringJoint2D the desired Layers that have a Rigidbody2D. You can edit freely the values of the LineRenderer, SpringJoint2D and the Rigidboy2D. It works using the mouse or on multi-touch screens.
I'm a Unity Developer/Programmer (Generalist) specializing in XR, UI, tools, procedural content and VFX. With 5+ years of experience in video games and gamified experiences, I am passionate about create smooth and efficient experiences. Welcome to my portfolio!