This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?php | |
namespace Nette\Application\Responses; | |
use Nette; | |
/** | |
* CSV download response. | |
* Under New BSD license. | |
* |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp | |
index a78b768..f603c22 100755 | |
--- a/src/server/game/Entities/Unit/Unit.cpp | |
+++ b/src/server/game/Entities/Unit/Unit.cpp | |
@@ -14408,6 +14408,9 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u | |
if (!IsTriggeredAtSpellProcEvent(target, triggerData.aura, procSpell, procFlag, procExtra, attType, isVictim, active, triggerData.spellProcEvent)) | |
continue; | |
+ if ((procExtra & PROC_EX_ABSORB) && isVictim && ((spellProto->SpellFamilyName == SPELLFAMILY_PRIEST && spellProto->SpellFamilyFlags[2] & 0x00000400) || (spellProto->SpellFamilyName == SPELLFAMILY_SHAMAN && (spellProto->SpellFamilyFlags[1] & 0x00000400 || spellProto->SpellFamilyFlags[1] & 0x00000020)))) | |
+ continue; |