Created
February 24, 2019 15:24
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Add empty at viewport camera location
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import bpy | |
def get3dViewport(): | |
for a in bpy.context.window.screen.areas: | |
if a.type == 'VIEW_3D': | |
print('this ones the 3d viewport') | |
viewport = a; | |
return viewport; | |
# create a cameras collection if it doesn't already exist | |
def createWaypointsCollection(): | |
if bpy.data.collections.find('waypoints') == -1: | |
bpy.data.collections.new('waypoints') | |
bpy.data.collections["Collection"].children.link(bpy.data.collections["waypoints"]) | |
#bpy.data.collections['waypoints'].hide_viewport = True; | |
def createTrackToEmpty( trackToName='Empty_for_tracking' ): | |
if bpy.data.objects.find(trackToName) == -1: | |
empty = bpy.data.objects.new("Empty", None); | |
empty.name = trackToName; | |
bpy.data.collections['waypoints'].objects.link(empty); | |
def createWaypointEmpty(viewport): | |
region_3d = viewport.spaces[0].region_3d; | |
# https://blenderartists.org/t/how-to-access-the-view-3d-camera/601372/2 | |
viewport_pos = region_3d.view_matrix.inverted(); | |
empty_ob = bpy.data.objects.new("Empty", None) | |
empty_ob['lens'] = viewport.spaces[0].lens; | |
empty_ob['camera_zoom'] = region_3d.view_camera_zoom; | |
empty_ob['location_x'] = viewport_pos.translation.x; | |
empty_ob['location_y'] = viewport_pos.translation.y; | |
empty_ob['location_z'] = viewport_pos.translation.z; | |
empty_ob['camera_at_pos'] = viewport_pos.translation; | |
empty_ob['track_to_pos'] = region_3d.view_matrix.translation; | |
empty_ob['view_matrix'] = region_3d.view_matrix; | |
empty_ob.location = viewport_pos.translation; | |
return empty_ob; | |
def removeAllWaypoints(): | |
if bpy.data.collections.find('waypoints') == -1: | |
return; | |
# deselect all | |
bpy.ops.object.select_all(action='DESELECT'); | |
# https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API/Scene_and_Object_API | |
for ob in bpy.data.collections['waypoints'].objects: | |
ob.select_set(ob.type == 'EMPTY' and ob.name.startswith("Empty")); | |
# remove it | |
bpy.ops.object.delete(); | |
#removeAllWaypoints(); | |
createWaypointsCollection(); | |
createTrackToEmpty('Empty.for.tracking'); | |
viewport = get3dViewport(); | |
empty_ob = createWaypointEmpty(viewport); | |
bpy.data.collections['waypoints'].objects.link(empty_ob); | |
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