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April 28, 2012 09:41
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Underscore.js 1.3.3 and Backbone.js 0.9.2 w/ AMD support (RequireJS)
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// Backbone.js 0.9.2 | |
// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc. | |
// Backbone may be freely distributed under the MIT license. | |
// For all details and documentation: | |
// http://backbonejs.org | |
// Use a factory function to attach Backbone properties to an exports value. | |
// Code at the end of this file creates the right define, require and exports | |
// values to allow Backbone to run in a CommonJS or AMD container or in the | |
// default browser environment. | |
(function(root, define) { define('backbone', function(require, exports) { | |
// Initial Setup | |
// ------------- | |
// Save a reference to the global object (`window` in the browser, `global` | |
// on the server). | |
//var root = this; | |
// Save the previous value of the `Backbone` variable, so that it can be | |
// restored later on, if `noConflict` is used. | |
var previousBackbone = root.Backbone; | |
// Create a local reference to slice/splice. | |
var slice = Array.prototype.slice; | |
var splice = Array.prototype.splice; | |
// The top-level namespace. All public Backbone classes and modules will | |
// be attached to this. Exported for both CommonJS and the browser. | |
var Backbone; | |
if (typeof exports !== 'undefined') { | |
Backbone = exports; | |
} else { | |
Backbone = root.Backbone = {}; | |
} | |
// Current version of the library. Keep in sync with `package.json`. | |
Backbone.VERSION = '0.9.2'; | |
// Require Underscore, if we're on the server, and it's not already present. | |
var _ = root._; | |
if (!_ && (typeof require !== 'undefined')) _ = require('underscore'); | |
// For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable. | |
//var $ = root.jQuery || root.Zepto || root.ender; | |
var $ = require('jquery'); | |
// Set the JavaScript library that will be used for DOM manipulation and | |
// Ajax calls (a.k.a. the `$` variable). By default Backbone will use: jQuery, | |
// Zepto, or Ender; but the `setDomLibrary()` method lets you inject an | |
// alternate JavaScript library (or a mock library for testing your views | |
// outside of a browser). | |
Backbone.setDomLibrary = function(lib) { | |
$ = lib; | |
}; | |
// Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable | |
// to its previous owner. Returns a reference to this Backbone object. | |
Backbone.noConflict = function() { | |
root.Backbone = previousBackbone; | |
//return this; | |
return exports; | |
}; | |
// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option | |
// will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and | |
// set a `X-Http-Method-Override` header. | |
Backbone.emulateHTTP = false; | |
// Turn on `emulateJSON` to support legacy servers that can't deal with direct | |
// `application/json` requests ... will encode the body as | |
// `application/x-www-form-urlencoded` instead and will send the model in a | |
// form param named `model`. | |
Backbone.emulateJSON = false; | |
// Backbone.Events | |
// ----------------- | |
// Regular expression used to split event strings | |
var eventSplitter = /\s+/; | |
// A module that can be mixed in to *any object* in order to provide it with | |
// custom events. You may bind with `on` or remove with `off` callback functions | |
// to an event; trigger`-ing an event fires all callbacks in succession. | |
// | |
// var object = {}; | |
// _.extend(object, Backbone.Events); | |
// object.on('expand', function(){ alert('expanded'); }); | |
// object.trigger('expand'); | |
// | |
var Events = Backbone.Events = { | |
// Bind one or more space separated events, `events`, to a `callback` | |
// function. Passing `"all"` will bind the callback to all events fired. | |
on: function(events, callback, context) { | |
var calls, event, node, tail, list; | |
if (!callback) return this; | |
events = events.split(eventSplitter); | |
calls = this._callbacks || (this._callbacks = {}); | |
// Create an immutable callback list, allowing traversal during | |
// modification. The tail is an empty object that will always be used | |
// as the next node. | |
while (event = events.shift()) { | |
list = calls[event]; | |
node = list ? list.tail : {}; | |
node.next = tail = {}; | |
node.context = context; | |
node.callback = callback; | |
calls[event] = {tail: tail, next: list ? list.next : node}; | |
} | |
return this; | |
}, | |
// Remove one or many callbacks. If `context` is null, removes all callbacks | |
// with that function. If `callback` is null, removes all callbacks for the | |
// event. If `events` is null, removes all bound callbacks for all events. | |
off: function(events, callback, context) { | |
var event, calls, node, tail, cb, ctx; | |
// No events, or removing *all* events. | |
if (!(calls = this._callbacks)) return; | |
if (!(events || callback || context)) { | |
delete this._callbacks; | |
return this; | |
} | |
// Loop through the listed events and contexts, splicing them out of the | |
// linked list of callbacks if appropriate. | |
events = events ? events.split(eventSplitter) : _.keys(calls); | |
while (event = events.shift()) { | |
node = calls[event]; | |
delete calls[event]; | |
if (!node || !(callback || context)) continue; | |
// Create a new list, omitting the indicated callbacks. | |
tail = node.tail; | |
while ((node = node.next) !== tail) { | |
cb = node.callback; | |
ctx = node.context; | |
if ((callback && cb !== callback) || (context && ctx !== context)) { | |
this.on(event, cb, ctx); | |
} | |
} | |
} | |
return this; | |
}, | |
// Trigger one or many events, firing all bound callbacks. Callbacks are | |
// passed the same arguments as `trigger` is, apart from the event name | |
// (unless you're listening on `"all"`, which will cause your callback to | |
// receive the true name of the event as the first argument). | |
trigger: function(events) { | |
var event, node, calls, tail, args, all, rest; | |
if (!(calls = this._callbacks)) return this; | |
all = calls.all; | |
events = events.split(eventSplitter); | |
rest = slice.call(arguments, 1); | |
// For each event, walk through the linked list of callbacks twice, | |
// first to trigger the event, then to trigger any `"all"` callbacks. | |
while (event = events.shift()) { | |
if (node = calls[event]) { | |
tail = node.tail; | |
while ((node = node.next) !== tail) { | |
node.callback.apply(node.context || this, rest); | |
} | |
} | |
if (node = all) { | |
tail = node.tail; | |
args = [event].concat(rest); | |
while ((node = node.next) !== tail) { | |
node.callback.apply(node.context || this, args); | |
} | |
} | |
} | |
return this; | |
} | |
}; | |
// Aliases for backwards compatibility. | |
Events.bind = Events.on; | |
Events.unbind = Events.off; | |
// Backbone.Model | |
// -------------- | |
// Create a new model, with defined attributes. A client id (`cid`) | |
// is automatically generated and assigned for you. | |
var Model = Backbone.Model = function(attributes, options) { | |
var defaults; | |
attributes || (attributes = {}); | |
if (options && options.parse) attributes = this.parse(attributes); | |
if (defaults = getValue(this, 'defaults')) { | |
attributes = _.extend({}, defaults, attributes); | |
} | |
if (options && options.collection) this.collection = options.collection; | |
this.attributes = {}; | |
this._escapedAttributes = {}; | |
this.cid = _.uniqueId('c'); | |
this.changed = {}; | |
this._silent = {}; | |
this._pending = {}; | |
this.set(attributes, {silent: true}); | |
// Reset change tracking. | |
this.changed = {}; | |
this._silent = {}; | |
this._pending = {}; | |
this._previousAttributes = _.clone(this.attributes); | |
this.initialize.apply(this, arguments); | |
}; | |
// Attach all inheritable methods to the Model prototype. | |
_.extend(Model.prototype, Events, { | |
// A hash of attributes whose current and previous value differ. | |
changed: null, | |
// A hash of attributes that have silently changed since the last time | |
// `change` was called. Will become pending attributes on the next call. | |
_silent: null, | |
// A hash of attributes that have changed since the last `'change'` event | |
// began. | |
_pending: null, | |
// The default name for the JSON `id` attribute is `"id"`. MongoDB and | |
// CouchDB users may want to set this to `"_id"`. | |
idAttribute: 'id', | |
// Initialize is an empty function by default. Override it with your own | |
// initialization logic. | |
initialize: function(){}, | |
// Return a copy of the model's `attributes` object. | |
toJSON: function(options) { | |
return _.clone(this.attributes); | |
}, | |
// Get the value of an attribute. | |
get: function(attr) { | |
return this.attributes[attr]; | |
}, | |
// Get the HTML-escaped value of an attribute. | |
escape: function(attr) { | |
var html; | |
if (html = this._escapedAttributes[attr]) return html; | |
var val = this.get(attr); | |
return this._escapedAttributes[attr] = _.escape(val == null ? '' : '' + val); | |
}, | |
// Returns `true` if the attribute contains a value that is not null | |
// or undefined. | |
has: function(attr) { | |
return this.get(attr) != null; | |
}, | |
// Set a hash of model attributes on the object, firing `"change"` unless | |
// you choose to silence it. | |
set: function(key, value, options) { | |
var attrs, attr, val; | |
// Handle both `"key", value` and `{key: value}` -style arguments. | |
if (_.isObject(key) || key == null) { | |
attrs = key; | |
options = value; | |
} else { | |
attrs = {}; | |
attrs[key] = value; | |
} | |
// Extract attributes and options. | |
options || (options = {}); | |
if (!attrs) return this; | |
if (attrs instanceof Model) attrs = attrs.attributes; | |
if (options.unset) for (attr in attrs) attrs[attr] = void 0; | |
// Run validation. | |
if (!this._validate(attrs, options)) return false; | |
// Check for changes of `id`. | |
if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; | |
var changes = options.changes = {}; | |
var now = this.attributes; | |
var escaped = this._escapedAttributes; | |
var prev = this._previousAttributes || {}; | |
// For each `set` attribute... | |
for (attr in attrs) { | |
val = attrs[attr]; | |
// If the new and current value differ, record the change. | |
if (!_.isEqual(now[attr], val) || (options.unset && _.has(now, attr))) { | |
delete escaped[attr]; | |
(options.silent ? this._silent : changes)[attr] = true; | |
} | |
// Update or delete the current value. | |
options.unset ? delete now[attr] : now[attr] = val; | |
// If the new and previous value differ, record the change. If not, | |
// then remove changes for this attribute. | |
if (!_.isEqual(prev[attr], val) || (_.has(now, attr) != _.has(prev, attr))) { | |
this.changed[attr] = val; | |
if (!options.silent) this._pending[attr] = true; | |
} else { | |
delete this.changed[attr]; | |
delete this._pending[attr]; | |
} | |
} | |
// Fire the `"change"` events. | |
if (!options.silent) this.change(options); | |
return this; | |
}, | |
// Remove an attribute from the model, firing `"change"` unless you choose | |
// to silence it. `unset` is a noop if the attribute doesn't exist. | |
unset: function(attr, options) { | |
(options || (options = {})).unset = true; | |
return this.set(attr, null, options); | |
}, | |
// Clear all attributes on the model, firing `"change"` unless you choose | |
// to silence it. | |
clear: function(options) { | |
(options || (options = {})).unset = true; | |
return this.set(_.clone(this.attributes), options); | |
}, | |
// Fetch the model from the server. If the server's representation of the | |
// model differs from its current attributes, they will be overriden, | |
// triggering a `"change"` event. | |
fetch: function(options) { | |
options = options ? _.clone(options) : {}; | |
var model = this; | |
var success = options.success; | |
options.success = function(resp, status, xhr) { | |
if (!model.set(model.parse(resp, xhr), options)) return false; | |
if (success) success(model, resp); | |
}; | |
options.error = Backbone.wrapError(options.error, model, options); | |
return (this.sync || Backbone.sync).call(this, 'read', this, options); | |
}, | |
// Set a hash of model attributes, and sync the model to the server. | |
// If the server returns an attributes hash that differs, the model's | |
// state will be `set` again. | |
save: function(key, value, options) { | |
var attrs, current; | |
// Handle both `("key", value)` and `({key: value})` -style calls. | |
if (_.isObject(key) || key == null) { | |
attrs = key; | |
options = value; | |
} else { | |
attrs = {}; | |
attrs[key] = value; | |
} | |
options = options ? _.clone(options) : {}; | |
// If we're "wait"-ing to set changed attributes, validate early. | |
if (options.wait) { | |
if (!this._validate(attrs, options)) return false; | |
current = _.clone(this.attributes); | |
} | |
// Regular saves `set` attributes before persisting to the server. | |
var silentOptions = _.extend({}, options, {silent: true}); | |
if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) { | |
return false; | |
} | |
// After a successful server-side save, the client is (optionally) | |
// updated with the server-side state. | |
var model = this; | |
var success = options.success; | |
options.success = function(resp, status, xhr) { | |
var serverAttrs = model.parse(resp, xhr); | |
if (options.wait) { | |
delete options.wait; | |
serverAttrs = _.extend(attrs || {}, serverAttrs); | |
} | |
if (!model.set(serverAttrs, options)) return false; | |
if (success) { | |
success(model, resp); | |
} else { | |
model.trigger('sync', model, resp, options); | |
} | |
}; | |
// Finish configuring and sending the Ajax request. | |
options.error = Backbone.wrapError(options.error, model, options); | |
var method = this.isNew() ? 'create' : 'update'; | |
var xhr = (this.sync || Backbone.sync).call(this, method, this, options); | |
if (options.wait) this.set(current, silentOptions); | |
return xhr; | |
}, | |
// Destroy this model on the server if it was already persisted. | |
// Optimistically removes the model from its collection, if it has one. | |
// If `wait: true` is passed, waits for the server to respond before removal. | |
destroy: function(options) { | |
options = options ? _.clone(options) : {}; | |
var model = this; | |
var success = options.success; | |
var triggerDestroy = function() { | |
model.trigger('destroy', model, model.collection, options); | |
}; | |
if (this.isNew()) { | |
triggerDestroy(); | |
return false; | |
} | |
options.success = function(resp) { | |
if (options.wait) triggerDestroy(); | |
if (success) { | |
success(model, resp); | |
} else { | |
model.trigger('sync', model, resp, options); | |
} | |
}; | |
options.error = Backbone.wrapError(options.error, model, options); | |
var xhr = (this.sync || Backbone.sync).call(this, 'delete', this, options); | |
if (!options.wait) triggerDestroy(); | |
return xhr; | |
}, | |
// Default URL for the model's representation on the server -- if you're | |
// using Backbone's restful methods, override this to change the endpoint | |
// that will be called. | |
url: function() { | |
var base = getValue(this, 'urlRoot') || getValue(this.collection, 'url') || urlError(); | |
if (this.isNew()) return base; | |
return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id); | |
}, | |
// **parse** converts a response into the hash of attributes to be `set` on | |
// the model. The default implementation is just to pass the response along. | |
parse: function(resp, xhr) { | |
return resp; | |
}, | |
// Create a new model with identical attributes to this one. | |
clone: function() { | |
return new this.constructor(this.attributes); | |
}, | |
// A model is new if it has never been saved to the server, and lacks an id. | |
isNew: function() { | |
return this.id == null; | |
}, | |
// Call this method to manually fire a `"change"` event for this model and | |
// a `"change:attribute"` event for each changed attribute. | |
// Calling this will cause all objects observing the model to update. | |
change: function(options) { | |
options || (options = {}); | |
var changing = this._changing; | |
this._changing = true; | |
// Silent changes become pending changes. | |
for (var attr in this._silent) this._pending[attr] = true; | |
// Silent changes are triggered. | |
var changes = _.extend({}, options.changes, this._silent); | |
this._silent = {}; | |
for (var attr in changes) { | |
this.trigger('change:' + attr, this, this.get(attr), options); | |
} | |
if (changing) return this; | |
// Continue firing `"change"` events while there are pending changes. | |
while (!_.isEmpty(this._pending)) { | |
this._pending = {}; | |
this.trigger('change', this, options); | |
// Pending and silent changes still remain. | |
for (var attr in this.changed) { | |
if (this._pending[attr] || this._silent[attr]) continue; | |
delete this.changed[attr]; | |
} | |
this._previousAttributes = _.clone(this.attributes); | |
} | |
this._changing = false; | |
return this; | |
}, | |
// Determine if the model has changed since the last `"change"` event. | |
// If you specify an attribute name, determine if that attribute has changed. | |
hasChanged: function(attr) { | |
if (!arguments.length) return !_.isEmpty(this.changed); | |
return _.has(this.changed, attr); | |
}, | |
// Return an object containing all the attributes that have changed, or | |
// false if there are no changed attributes. Useful for determining what | |
// parts of a view need to be updated and/or what attributes need to be | |
// persisted to the server. Unset attributes will be set to undefined. | |
// You can also pass an attributes object to diff against the model, | |
// determining if there *would be* a change. | |
changedAttributes: function(diff) { | |
if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; | |
var val, changed = false, old = this._previousAttributes; | |
for (var attr in diff) { | |
if (_.isEqual(old[attr], (val = diff[attr]))) continue; | |
(changed || (changed = {}))[attr] = val; | |
} | |
return changed; | |
}, | |
// Get the previous value of an attribute, recorded at the time the last | |
// `"change"` event was fired. | |
previous: function(attr) { | |
if (!arguments.length || !this._previousAttributes) return null; | |
return this._previousAttributes[attr]; | |
}, | |
// Get all of the attributes of the model at the time of the previous | |
// `"change"` event. | |
previousAttributes: function() { | |
return _.clone(this._previousAttributes); | |
}, | |
// Check if the model is currently in a valid state. It's only possible to | |
// get into an *invalid* state if you're using silent changes. | |
isValid: function() { | |
return !this.validate(this.attributes); | |
}, | |
// Run validation against the next complete set of model attributes, | |
// returning `true` if all is well. If a specific `error` callback has | |
// been passed, call that instead of firing the general `"error"` event. | |
_validate: function(attrs, options) { | |
if (options.silent || !this.validate) return true; | |
attrs = _.extend({}, this.attributes, attrs); | |
var error = this.validate(attrs, options); | |
if (!error) return true; | |
if (options && options.error) { | |
options.error(this, error, options); | |
} else { | |
this.trigger('error', this, error, options); | |
} | |
return false; | |
} | |
}); | |
// Backbone.Collection | |
// ------------------- | |
// Provides a standard collection class for our sets of models, ordered | |
// or unordered. If a `comparator` is specified, the Collection will maintain | |
// its models in sort order, as they're added and removed. | |
var Collection = Backbone.Collection = function(models, options) { | |
options || (options = {}); | |
if (options.model) this.model = options.model; | |
if (options.comparator) this.comparator = options.comparator; | |
this._reset(); | |
this.initialize.apply(this, arguments); | |
if (models) this.reset(models, {silent: true, parse: options.parse}); | |
}; | |
// Define the Collection's inheritable methods. | |
_.extend(Collection.prototype, Events, { | |
// The default model for a collection is just a **Backbone.Model**. | |
// This should be overridden in most cases. | |
model: Model, | |
// Initialize is an empty function by default. Override it with your own | |
// initialization logic. | |
initialize: function(){}, | |
// The JSON representation of a Collection is an array of the | |
// models' attributes. | |
toJSON: function(options) { | |
return this.map(function(model){ return model.toJSON(options); }); | |
}, | |
// Add a model, or list of models to the set. Pass **silent** to avoid | |
// firing the `add` event for every new model. | |
add: function(models, options) { | |
var i, index, length, model, cid, id, cids = {}, ids = {}, dups = []; | |
options || (options = {}); | |
models = _.isArray(models) ? models.slice() : [models]; | |
// Begin by turning bare objects into model references, and preventing | |
// invalid models or duplicate models from being added. | |
for (i = 0, length = models.length; i < length; i++) { | |
if (!(model = models[i] = this._prepareModel(models[i], options))) { | |
throw new Error("Can't add an invalid model to a collection"); | |
} | |
cid = model.cid; | |
id = model.id; | |
if (cids[cid] || this._byCid[cid] || ((id != null) && (ids[id] || this._byId[id]))) { | |
dups.push(i); | |
continue; | |
} | |
cids[cid] = ids[id] = model; | |
} | |
// Remove duplicates. | |
i = dups.length; | |
while (i--) { | |
models.splice(dups[i], 1); | |
} | |
// Listen to added models' events, and index models for lookup by | |
// `id` and by `cid`. | |
for (i = 0, length = models.length; i < length; i++) { | |
(model = models[i]).on('all', this._onModelEvent, this); | |
this._byCid[model.cid] = model; | |
if (model.id != null) this._byId[model.id] = model; | |
} | |
// Insert models into the collection, re-sorting if needed, and triggering | |
// `add` events unless silenced. | |
this.length += length; | |
index = options.at != null ? options.at : this.models.length; | |
splice.apply(this.models, [index, 0].concat(models)); | |
if (this.comparator) this.sort({silent: true}); | |
if (options.silent) return this; | |
for (i = 0, length = this.models.length; i < length; i++) { | |
if (!cids[(model = this.models[i]).cid]) continue; | |
options.index = i; | |
model.trigger('add', model, this, options); | |
} | |
return this; | |
}, | |
// Remove a model, or a list of models from the set. Pass silent to avoid | |
// firing the `remove` event for every model removed. | |
remove: function(models, options) { | |
var i, l, index, model; | |
options || (options = {}); | |
models = _.isArray(models) ? models.slice() : [models]; | |
for (i = 0, l = models.length; i < l; i++) { | |
model = this.getByCid(models[i]) || this.get(models[i]); | |
if (!model) continue; | |
delete this._byId[model.id]; | |
delete this._byCid[model.cid]; | |
index = this.indexOf(model); | |
this.models.splice(index, 1); | |
this.length--; | |
if (!options.silent) { | |
options.index = index; | |
model.trigger('remove', model, this, options); | |
} | |
this._removeReference(model); | |
} | |
return this; | |
}, | |
// Add a model to the end of the collection. | |
push: function(model, options) { | |
model = this._prepareModel(model, options); | |
this.add(model, options); | |
return model; | |
}, | |
// Remove a model from the end of the collection. | |
pop: function(options) { | |
var model = this.at(this.length - 1); | |
this.remove(model, options); | |
return model; | |
}, | |
// Add a model to the beginning of the collection. | |
unshift: function(model, options) { | |
model = this._prepareModel(model, options); | |
this.add(model, _.extend({at: 0}, options)); | |
return model; | |
}, | |
// Remove a model from the beginning of the collection. | |
shift: function(options) { | |
var model = this.at(0); | |
this.remove(model, options); | |
return model; | |
}, | |
// Get a model from the set by id. | |
get: function(id) { | |
if (id == null) return void 0; | |
return this._byId[id.id != null ? id.id : id]; | |
}, | |
// Get a model from the set by client id. | |
getByCid: function(cid) { | |
return cid && this._byCid[cid.cid || cid]; | |
}, | |
// Get the model at the given index. | |
at: function(index) { | |
return this.models[index]; | |
}, | |
// Return models with matching attributes. Useful for simple cases of `filter`. | |
where: function(attrs) { | |
if (_.isEmpty(attrs)) return []; | |
return this.filter(function(model) { | |
for (var key in attrs) { | |
if (attrs[key] !== model.get(key)) return false; | |
} | |
return true; | |
}); | |
}, | |
// Force the collection to re-sort itself. You don't need to call this under | |
// normal circumstances, as the set will maintain sort order as each item | |
// is added. | |
sort: function(options) { | |
options || (options = {}); | |
if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); | |
var boundComparator = _.bind(this.comparator, this); | |
if (this.comparator.length == 1) { | |
this.models = this.sortBy(boundComparator); | |
} else { | |
this.models.sort(boundComparator); | |
} | |
if (!options.silent) this.trigger('reset', this, options); | |
return this; | |
}, | |
// Pluck an attribute from each model in the collection. | |
pluck: function(attr) { | |
return _.map(this.models, function(model){ return model.get(attr); }); | |
}, | |
// When you have more items than you want to add or remove individually, | |
// you can reset the entire set with a new list of models, without firing | |
// any `add` or `remove` events. Fires `reset` when finished. | |
reset: function(models, options) { | |
models || (models = []); | |
options || (options = {}); | |
for (var i = 0, l = this.models.length; i < l; i++) { | |
this._removeReference(this.models[i]); | |
} | |
this._reset(); | |
this.add(models, _.extend({silent: true}, options)); | |
if (!options.silent) this.trigger('reset', this, options); | |
return this; | |
}, | |
// Fetch the default set of models for this collection, resetting the | |
// collection when they arrive. If `add: true` is passed, appends the | |
// models to the collection instead of resetting. | |
fetch: function(options) { | |
options = options ? _.clone(options) : {}; | |
if (options.parse === undefined) options.parse = true; | |
var collection = this; | |
var success = options.success; | |
options.success = function(resp, status, xhr) { | |
collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options); | |
if (success) success(collection, resp); | |
}; | |
options.error = Backbone.wrapError(options.error, collection, options); | |
return (this.sync || Backbone.sync).call(this, 'read', this, options); | |
}, | |
// Create a new instance of a model in this collection. Add the model to the | |
// collection immediately, unless `wait: true` is passed, in which case we | |
// wait for the server to agree. | |
create: function(model, options) { | |
var coll = this; | |
options = options ? _.clone(options) : {}; | |
model = this._prepareModel(model, options); | |
if (!model) return false; | |
if (!options.wait) coll.add(model, options); | |
var success = options.success; | |
options.success = function(nextModel, resp, xhr) { | |
if (options.wait) coll.add(nextModel, options); | |
if (success) { | |
success(nextModel, resp); | |
} else { | |
nextModel.trigger('sync', model, resp, options); | |
} | |
}; | |
model.save(null, options); | |
return model; | |
}, | |
// **parse** converts a response into a list of models to be added to the | |
// collection. The default implementation is just to pass it through. | |
parse: function(resp, xhr) { | |
return resp; | |
}, | |
// Proxy to _'s chain. Can't be proxied the same way the rest of the | |
// underscore methods are proxied because it relies on the underscore | |
// constructor. | |
chain: function () { | |
return _(this.models).chain(); | |
}, | |
// Reset all internal state. Called when the collection is reset. | |
_reset: function(options) { | |
this.length = 0; | |
this.models = []; | |
this._byId = {}; | |
this._byCid = {}; | |
}, | |
// Prepare a model or hash of attributes to be added to this collection. | |
_prepareModel: function(model, options) { | |
options || (options = {}); | |
if (!(model instanceof Model)) { | |
var attrs = model; | |
options.collection = this; | |
model = new this.model(attrs, options); | |
if (!model._validate(model.attributes, options)) model = false; | |
} else if (!model.collection) { | |
model.collection = this; | |
} | |
return model; | |
}, | |
// Internal method to remove a model's ties to a collection. | |
_removeReference: function(model) { | |
if (this == model.collection) { | |
delete model.collection; | |
} | |
model.off('all', this._onModelEvent, this); | |
}, | |
// Internal method called every time a model in the set fires an event. | |
// Sets need to update their indexes when models change ids. All other | |
// events simply proxy through. "add" and "remove" events that originate | |
// in other collections are ignored. | |
_onModelEvent: function(event, model, collection, options) { | |
if ((event == 'add' || event == 'remove') && collection != this) return; | |
if (event == 'destroy') { | |
this.remove(model, options); | |
} | |
if (model && event === 'change:' + model.idAttribute) { | |
delete this._byId[model.previous(model.idAttribute)]; | |
this._byId[model.id] = model; | |
} | |
this.trigger.apply(this, arguments); | |
} | |
}); | |
// Underscore methods that we want to implement on the Collection. | |
var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find', | |
'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', | |
'include', 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex', | |
'toArray', 'size', 'first', 'initial', 'rest', 'last', 'without', 'indexOf', | |
'shuffle', 'lastIndexOf', 'isEmpty', 'groupBy']; | |
// Mix in each Underscore method as a proxy to `Collection#models`. | |
_.each(methods, function(method) { | |
Collection.prototype[method] = function() { | |
return _[method].apply(_, [this.models].concat(_.toArray(arguments))); | |
}; | |
}); | |
// Backbone.Router | |
// ------------------- | |
// Routers map faux-URLs to actions, and fire events when routes are | |
// matched. Creating a new one sets its `routes` hash, if not set statically. | |
var Router = Backbone.Router = function(options) { | |
options || (options = {}); | |
if (options.routes) this.routes = options.routes; | |
this._bindRoutes(); | |
this.initialize.apply(this, arguments); | |
}; | |
// Cached regular expressions for matching named param parts and splatted | |
// parts of route strings. | |
var namedParam = /:\w+/g; | |
var splatParam = /\*\w+/g; | |
var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g; | |
// Set up all inheritable **Backbone.Router** properties and methods. | |
_.extend(Router.prototype, Events, { | |
// Initialize is an empty function by default. Override it with your own | |
// initialization logic. | |
initialize: function(){}, | |
// Manually bind a single named route to a callback. For example: | |
// | |
// this.route('search/:query/p:num', 'search', function(query, num) { | |
// ... | |
// }); | |
// | |
route: function(route, name, callback) { | |
Backbone.history || (Backbone.history = new History); | |
if (!_.isRegExp(route)) route = this._routeToRegExp(route); | |
if (!callback) callback = this[name]; | |
Backbone.history.route(route, _.bind(function(fragment) { | |
var args = this._extractParameters(route, fragment); | |
callback && callback.apply(this, args); | |
this.trigger.apply(this, ['route:' + name].concat(args)); | |
Backbone.history.trigger('route', this, name, args); | |
}, this)); | |
return this; | |
}, | |
// Simple proxy to `Backbone.history` to save a fragment into the history. | |
navigate: function(fragment, options) { | |
Backbone.history.navigate(fragment, options); | |
}, | |
// Bind all defined routes to `Backbone.history`. We have to reverse the | |
// order of the routes here to support behavior where the most general | |
// routes can be defined at the bottom of the route map. | |
_bindRoutes: function() { | |
if (!this.routes) return; | |
var routes = []; | |
for (var route in this.routes) { | |
routes.unshift([route, this.routes[route]]); | |
} | |
for (var i = 0, l = routes.length; i < l; i++) { | |
this.route(routes[i][0], routes[i][1], this[routes[i][1]]); | |
} | |
}, | |
// Convert a route string into a regular expression, suitable for matching | |
// against the current location hash. | |
_routeToRegExp: function(route) { | |
route = route.replace(escapeRegExp, '\\$&') | |
.replace(namedParam, '([^\/]+)') | |
.replace(splatParam, '(.*?)'); | |
return new RegExp('^' + route + '$'); | |
}, | |
// Given a route, and a URL fragment that it matches, return the array of | |
// extracted parameters. | |
_extractParameters: function(route, fragment) { | |
return route.exec(fragment).slice(1); | |
} | |
}); | |
// Backbone.History | |
// ---------------- | |
// Handles cross-browser history management, based on URL fragments. If the | |
// browser does not support `onhashchange`, falls back to polling. | |
var History = Backbone.History = function() { | |
this.handlers = []; | |
_.bindAll(this, 'checkUrl'); | |
}; | |
// Cached regex for cleaning leading hashes and slashes . | |
var routeStripper = /^[#\/]/; | |
// Cached regex for detecting MSIE. | |
var isExplorer = /msie [\w.]+/; | |
// Has the history handling already been started? | |
History.started = false; | |
// Set up all inheritable **Backbone.History** properties and methods. | |
_.extend(History.prototype, Events, { | |
// The default interval to poll for hash changes, if necessary, is | |
// twenty times a second. | |
interval: 50, | |
// Gets the true hash value. Cannot use location.hash directly due to bug | |
// in Firefox where location.hash will always be decoded. | |
getHash: function(windowOverride) { | |
var loc = windowOverride ? windowOverride.location : window.location; | |
var match = loc.href.match(/#(.*)$/); | |
return match ? match[1] : ''; | |
}, | |
// Get the cross-browser normalized URL fragment, either from the URL, | |
// the hash, or the override. | |
getFragment: function(fragment, forcePushState) { | |
if (fragment == null) { | |
if (this._hasPushState || forcePushState) { | |
fragment = window.location.pathname; | |
var search = window.location.search; | |
if (search) fragment += search; | |
} else { | |
fragment = this.getHash(); | |
} | |
} | |
if (!fragment.indexOf(this.options.root)) fragment = fragment.substr(this.options.root.length); | |
return fragment.replace(routeStripper, ''); | |
}, | |
// Start the hash change handling, returning `true` if the current URL matches | |
// an existing route, and `false` otherwise. | |
start: function(options) { | |
if (History.started) throw new Error("Backbone.history has already been started"); | |
History.started = true; | |
// Figure out the initial configuration. Do we need an iframe? | |
// Is pushState desired ... is it available? | |
this.options = _.extend({}, {root: '/'}, this.options, options); | |
this._wantsHashChange = this.options.hashChange !== false; | |
this._wantsPushState = !!this.options.pushState; | |
this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState); | |
var fragment = this.getFragment(); | |
var docMode = document.documentMode; | |
var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); | |
if (oldIE) { | |
this.iframe = $('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow; | |
this.navigate(fragment); | |
} | |
// Depending on whether we're using pushState or hashes, and whether | |
// 'onhashchange' is supported, determine how we check the URL state. | |
if (this._hasPushState) { | |
$(window).bind('popstate', this.checkUrl); | |
} else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) { | |
$(window).bind('hashchange', this.checkUrl); | |
} else if (this._wantsHashChange) { | |
this._checkUrlInterval = setInterval(this.checkUrl, this.interval); | |
} | |
// Determine if we need to change the base url, for a pushState link | |
// opened by a non-pushState browser. | |
this.fragment = fragment; | |
var loc = window.location; | |
var atRoot = loc.pathname == this.options.root; | |
// If we've started off with a route from a `pushState`-enabled browser, | |
// but we're currently in a browser that doesn't support it... | |
if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) { | |
this.fragment = this.getFragment(null, true); | |
window.location.replace(this.options.root + '#' + this.fragment); | |
// Return immediately as browser will do redirect to new url | |
return true; | |
// Or if we've started out with a hash-based route, but we're currently | |
// in a browser where it could be `pushState`-based instead... | |
} else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) { | |
this.fragment = this.getHash().replace(routeStripper, ''); | |
window.history.replaceState({}, document.title, loc.protocol + '//' + loc.host + this.options.root + this.fragment); | |
} | |
if (!this.options.silent) { | |
return this.loadUrl(); | |
} | |
}, | |
// Disable Backbone.history, perhaps temporarily. Not useful in a real app, | |
// but possibly useful for unit testing Routers. | |
stop: function() { | |
$(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl); | |
clearInterval(this._checkUrlInterval); | |
History.started = false; | |
}, | |
// Add a route to be tested when the fragment changes. Routes added later | |
// may override previous routes. | |
route: function(route, callback) { | |
this.handlers.unshift({route: route, callback: callback}); | |
}, | |
// Checks the current URL to see if it has changed, and if it has, | |
// calls `loadUrl`, normalizing across the hidden iframe. | |
checkUrl: function(e) { | |
var current = this.getFragment(); | |
if (current == this.fragment && this.iframe) current = this.getFragment(this.getHash(this.iframe)); | |
if (current == this.fragment) return false; | |
if (this.iframe) this.navigate(current); | |
this.loadUrl() || this.loadUrl(this.getHash()); | |
}, | |
// Attempt to load the current URL fragment. If a route succeeds with a | |
// match, returns `true`. If no defined routes matches the fragment, | |
// returns `false`. | |
loadUrl: function(fragmentOverride) { | |
var fragment = this.fragment = this.getFragment(fragmentOverride); | |
var matched = _.any(this.handlers, function(handler) { | |
if (handler.route.test(fragment)) { | |
handler.callback(fragment); | |
return true; | |
} | |
}); | |
return matched; | |
}, | |
// Save a fragment into the hash history, or replace the URL state if the | |
// 'replace' option is passed. You are responsible for properly URL-encoding | |
// the fragment in advance. | |
// | |
// The options object can contain `trigger: true` if you wish to have the | |
// route callback be fired (not usually desirable), or `replace: true`, if | |
// you wish to modify the current URL without adding an entry to the history. | |
navigate: function(fragment, options) { | |
if (!History.started) return false; | |
if (!options || options === true) options = {trigger: options}; | |
var frag = (fragment || '').replace(routeStripper, ''); | |
if (this.fragment == frag) return; | |
// If pushState is available, we use it to set the fragment as a real URL. | |
if (this._hasPushState) { | |
if (frag.indexOf(this.options.root) != 0) frag = this.options.root + frag; | |
this.fragment = frag; | |
window.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, frag); | |
// If hash changes haven't been explicitly disabled, update the hash | |
// fragment to store history. | |
} else if (this._wantsHashChange) { | |
this.fragment = frag; | |
this._updateHash(window.location, frag, options.replace); | |
if (this.iframe && (frag != this.getFragment(this.getHash(this.iframe)))) { | |
// Opening and closing the iframe tricks IE7 and earlier to push a history entry on hash-tag change. | |
// When replace is true, we don't want this. | |
if(!options.replace) this.iframe.document.open().close(); | |
this._updateHash(this.iframe.location, frag, options.replace); | |
} | |
// If you've told us that you explicitly don't want fallback hashchange- | |
// based history, then `navigate` becomes a page refresh. | |
} else { | |
window.location.assign(this.options.root + fragment); | |
} | |
if (options.trigger) this.loadUrl(fragment); | |
}, | |
// Update the hash location, either replacing the current entry, or adding | |
// a new one to the browser history. | |
_updateHash: function(location, fragment, replace) { | |
if (replace) { | |
location.replace(location.toString().replace(/(javascript:|#).*$/, '') + '#' + fragment); | |
} else { | |
location.hash = fragment; | |
} | |
} | |
}); | |
// Backbone.View | |
// ------------- | |
// Creating a Backbone.View creates its initial element outside of the DOM, | |
// if an existing element is not provided... | |
var View = Backbone.View = function(options) { | |
this.cid = _.uniqueId('view'); | |
this._configure(options || {}); | |
this._ensureElement(); | |
this.initialize.apply(this, arguments); | |
this.delegateEvents(); | |
}; | |
// Cached regex to split keys for `delegate`. | |
var delegateEventSplitter = /^(\S+)\s*(.*)$/; | |
// List of view options to be merged as properties. | |
var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName']; | |
// Set up all inheritable **Backbone.View** properties and methods. | |
_.extend(View.prototype, Events, { | |
// The default `tagName` of a View's element is `"div"`. | |
tagName: 'div', | |
// jQuery delegate for element lookup, scoped to DOM elements within the | |
// current view. This should be prefered to global lookups where possible. | |
$: function(selector) { | |
return this.$el.find(selector); | |
}, | |
// Initialize is an empty function by default. Override it with your own | |
// initialization logic. | |
initialize: function(){}, | |
// **render** is the core function that your view should override, in order | |
// to populate its element (`this.el`), with the appropriate HTML. The | |
// convention is for **render** to always return `this`. | |
render: function() { | |
return this; | |
}, | |
// Remove this view from the DOM. Note that the view isn't present in the | |
// DOM by default, so calling this method may be a no-op. | |
remove: function() { | |
this.$el.remove(); | |
return this; | |
}, | |
// For small amounts of DOM Elements, where a full-blown template isn't | |
// needed, use **make** to manufacture elements, one at a time. | |
// | |
// var el = this.make('li', {'class': 'row'}, this.model.escape('title')); | |
// | |
make: function(tagName, attributes, content) { | |
var el = document.createElement(tagName); | |
if (attributes) $(el).attr(attributes); | |
if (content) $(el).html(content); | |
return el; | |
}, | |
// Change the view's element (`this.el` property), including event | |
// re-delegation. | |
setElement: function(element, delegate) { | |
if (this.$el) this.undelegateEvents(); | |
this.$el = (element instanceof $) ? element : $(element); | |
this.el = this.$el[0]; | |
if (delegate !== false) this.delegateEvents(); | |
return this; | |
}, | |
// Set callbacks, where `this.events` is a hash of | |
// | |
// *{"event selector": "callback"}* | |
// | |
// { | |
// 'mousedown .title': 'edit', | |
// 'click .button': 'save' | |
// 'click .open': function(e) { ... } | |
// } | |
// | |
// pairs. Callbacks will be bound to the view, with `this` set properly. | |
// Uses event delegation for efficiency. | |
// Omitting the selector binds the event to `this.el`. | |
// This only works for delegate-able events: not `focus`, `blur`, and | |
// not `change`, `submit`, and `reset` in Internet Explorer. | |
delegateEvents: function(events) { | |
if (!(events || (events = getValue(this, 'events')))) return; | |
this.undelegateEvents(); | |
for (var key in events) { | |
var method = events[key]; | |
if (!_.isFunction(method)) method = this[events[key]]; | |
if (!method) throw new Error('Method "' + events[key] + '" does not exist'); | |
var match = key.match(delegateEventSplitter); | |
var eventName = match[1], selector = match[2]; | |
method = _.bind(method, this); | |
eventName += '.delegateEvents' + this.cid; | |
if (selector === '') { | |
this.$el.bind(eventName, method); | |
} else { | |
this.$el.delegate(selector, eventName, method); | |
} | |
} | |
}, | |
// Clears all callbacks previously bound to the view with `delegateEvents`. | |
// You usually don't need to use this, but may wish to if you have multiple | |
// Backbone views attached to the same DOM element. | |
undelegateEvents: function() { | |
this.$el.unbind('.delegateEvents' + this.cid); | |
}, | |
// Performs the initial configuration of a View with a set of options. | |
// Keys with special meaning *(model, collection, id, className)*, are | |
// attached directly to the view. | |
_configure: function(options) { | |
if (this.options) options = _.extend({}, this.options, options); | |
for (var i = 0, l = viewOptions.length; i < l; i++) { | |
var attr = viewOptions[i]; | |
if (options[attr]) this[attr] = options[attr]; | |
} | |
this.options = options; | |
}, | |
// Ensure that the View has a DOM element to render into. | |
// If `this.el` is a string, pass it through `$()`, take the first | |
// matching element, and re-assign it to `el`. Otherwise, create | |
// an element from the `id`, `className` and `tagName` properties. | |
_ensureElement: function() { | |
if (!this.el) { | |
var attrs = getValue(this, 'attributes') || {}; | |
if (this.id) attrs.id = this.id; | |
if (this.className) attrs['class'] = this.className; | |
this.setElement(this.make(this.tagName, attrs), false); | |
} else { | |
this.setElement(this.el, false); | |
} | |
} | |
}); | |
// The self-propagating extend function that Backbone classes use. | |
var extend = function (protoProps, classProps) { | |
var child = inherits(this, protoProps, classProps); | |
child.extend = this.extend; | |
return child; | |
}; | |
// Set up inheritance for the model, collection, and view. | |
Model.extend = Collection.extend = Router.extend = View.extend = extend; | |
// Backbone.sync | |
// ------------- | |
// Map from CRUD to HTTP for our default `Backbone.sync` implementation. | |
var methodMap = { | |
'create': 'POST', | |
'update': 'PUT', | |
'delete': 'DELETE', | |
'read': 'GET' | |
}; | |
// Override this function to change the manner in which Backbone persists | |
// models to the server. You will be passed the type of request, and the | |
// model in question. By default, makes a RESTful Ajax request | |
// to the model's `url()`. Some possible customizations could be: | |
// | |
// * Use `setTimeout` to batch rapid-fire updates into a single request. | |
// * Send up the models as XML instead of JSON. | |
// * Persist models via WebSockets instead of Ajax. | |
// | |
// Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests | |
// as `POST`, with a `_method` parameter containing the true HTTP method, | |
// as well as all requests with the body as `application/x-www-form-urlencoded` | |
// instead of `application/json` with the model in a param named `model`. | |
// Useful when interfacing with server-side languages like **PHP** that make | |
// it difficult to read the body of `PUT` requests. | |
Backbone.sync = function(method, model, options) { | |
var type = methodMap[method]; | |
// Default options, unless specified. | |
options || (options = {}); | |
// Default JSON-request options. | |
var params = {type: type, dataType: 'json'}; | |
// Ensure that we have a URL. | |
if (!options.url) { | |
params.url = getValue(model, 'url') || urlError(); | |
} | |
// Ensure that we have the appropriate request data. | |
if (!options.data && model && (method == 'create' || method == 'update')) { | |
params.contentType = 'application/json'; | |
params.data = JSON.stringify(model.toJSON()); | |
} | |
// For older servers, emulate JSON by encoding the request into an HTML-form. | |
if (Backbone.emulateJSON) { | |
params.contentType = 'application/x-www-form-urlencoded'; | |
params.data = params.data ? {model: params.data} : {}; | |
} | |
// For older servers, emulate HTTP by mimicking the HTTP method with `_method` | |
// And an `X-HTTP-Method-Override` header. | |
if (Backbone.emulateHTTP) { | |
if (type === 'PUT' || type === 'DELETE') { | |
if (Backbone.emulateJSON) params.data._method = type; | |
params.type = 'POST'; | |
params.beforeSend = function(xhr) { | |
xhr.setRequestHeader('X-HTTP-Method-Override', type); | |
}; | |
} | |
} | |
// Don't process data on a non-GET request. | |
if (params.type !== 'GET' && !Backbone.emulateJSON) { | |
params.processData = false; | |
} | |
// Make the request, allowing the user to override any Ajax options. | |
return $.ajax(_.extend(params, options)); | |
}; | |
// Wrap an optional error callback with a fallback error event. | |
Backbone.wrapError = function(onError, originalModel, options) { | |
return function(model, resp) { | |
resp = model === originalModel ? resp : model; | |
if (onError) { | |
onError(originalModel, resp, options); | |
} else { | |
originalModel.trigger('error', originalModel, resp, options); | |
} | |
}; | |
}; | |
// Helpers | |
// ------- | |
// Shared empty constructor function to aid in prototype-chain creation. | |
var ctor = function(){}; | |
// Helper function to correctly set up the prototype chain, for subclasses. | |
// Similar to `goog.inherits`, but uses a hash of prototype properties and | |
// class properties to be extended. | |
var inherits = function(parent, protoProps, staticProps) { | |
var child; | |
// The constructor function for the new subclass is either defined by you | |
// (the "constructor" property in your `extend` definition), or defaulted | |
// by us to simply call the parent's constructor. | |
if (protoProps && protoProps.hasOwnProperty('constructor')) { | |
child = protoProps.constructor; | |
} else { | |
child = function(){ parent.apply(this, arguments); }; | |
} | |
// Inherit class (static) properties from parent. | |
_.extend(child, parent); | |
// Set the prototype chain to inherit from `parent`, without calling | |
// `parent`'s constructor function. | |
ctor.prototype = parent.prototype; | |
child.prototype = new ctor(); | |
// Add prototype properties (instance properties) to the subclass, | |
// if supplied. | |
if (protoProps) _.extend(child.prototype, protoProps); | |
// Add static properties to the constructor function, if supplied. | |
if (staticProps) _.extend(child, staticProps); | |
// Correctly set child's `prototype.constructor`. | |
child.prototype.constructor = child; | |
// Set a convenience property in case the parent's prototype is needed later. | |
child.__super__ = parent.prototype; | |
return child; | |
}; | |
// Helper function to get a value from a Backbone object as a property | |
// or as a function. | |
var getValue = function(object, prop) { | |
if (!(object && object[prop])) return null; | |
return _.isFunction(object[prop]) ? object[prop]() : object[prop]; | |
}; | |
// Throw an error when a URL is needed, and none is supplied. | |
var urlError = function() { | |
throw new Error('A "url" property or function must be specified'); | |
}; | |
})}).call(this, this, typeof define === 'function' && define.amd ? define : function(id, factory) { | |
if (typeof exports !== 'undefined') { | |
// CommonJS has require and exports, use them and execute | |
// the factory function immediately. Provide a wrapper | |
// for require to deal with jQuery. | |
factory(function(id) { | |
// jQuery most likely cannot be loaded | |
// in a CommonJS environment, unless the developer | |
// also uses a browser shim like jsdom. Allow | |
// for that possibility, but do not blow | |
// up if it does not work. Use of a | |
// try/catch has precedent in Node modules | |
// for this kind of situation. | |
try { | |
return require(id); | |
} catch (e) { | |
// Do not bother returning a value, just absorb | |
// the error, the caller will receive undefined | |
// for the value. | |
} | |
}, exports); | |
} else { | |
// Plain browser. Grab the global. | |
var root = this; | |
// Create an object to hold the exported properties for Backbone. | |
// Do not use "exports" for the variable name, since var hoisting | |
// means it will shadow CommonJS exports in that environmetn. | |
var exportValue = {}; | |
// Create a global for Backbone. | |
// Call the factory function to attach the Backbone | |
// properties to the exports value. | |
factory(function(id) { | |
if (id === 'jquery') { | |
// Support libraries that support the portions of | |
// the jQuery API used by Backbone. | |
return root.jQuery || root.Zepto || root.ender; | |
} else { | |
// Only other dependency is underscore. | |
return root._; | |
} | |
}, exportValue); | |
// Create the global only after running the factory, | |
// so that the previousBackbone for noConflict is found correctly. | |
root.Backbone = exportValue; | |
} | |
}); |
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// Underscore.js 1.3.3 | |
// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc. | |
// Underscore is freely distributable under the MIT license. | |
// Portions of Underscore are inspired or borrowed from Prototype, | |
// Oliver Steele's Functional, and John Resig's Micro-Templating. | |
// For all details and documentation: | |
// http://documentcloud.github.com/underscore | |
// Use a factory function to attach Underscore properties to an exports value. | |
// Code at the end of this file creates the right define, require and exports | |
// values to allow Underscore to run in a CommonJS or AMD container or in the | |
// default browser environment. | |
(function(root, define) { define('underscore', function(require, exports, module) { | |
// Baseline setup | |
// -------------- | |
// Establish the root object, `window` in the browser, or `global` on the server. | |
//var root = this; | |
// Save the previous value of the `_` variable. | |
var previousUnderscore = root._; | |
// Establish the object that gets returned to break out of a loop iteration. | |
var breaker = {}; | |
// Save bytes in the minified (but not gzipped) version: | |
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; | |
// Create quick reference variables for speed access to core prototypes. | |
var slice = ArrayProto.slice, | |
unshift = ArrayProto.unshift, | |
toString = ObjProto.toString, | |
hasOwnProperty = ObjProto.hasOwnProperty; | |
// All **ECMAScript 5** native function implementations that we hope to use | |
// are declared here. | |
var | |
nativeForEach = ArrayProto.forEach, | |
nativeMap = ArrayProto.map, | |
nativeReduce = ArrayProto.reduce, | |
nativeReduceRight = ArrayProto.reduceRight, | |
nativeFilter = ArrayProto.filter, | |
nativeEvery = ArrayProto.every, | |
nativeSome = ArrayProto.some, | |
nativeIndexOf = ArrayProto.indexOf, | |
nativeLastIndexOf = ArrayProto.lastIndexOf, | |
nativeIsArray = Array.isArray, | |
nativeKeys = Object.keys, | |
nativeBind = FuncProto.bind; | |
// Create a safe reference to the Underscore object for use below. | |
var _ = function(obj) { return new wrapper(obj); }; | |
// Export the Underscore object for **Node.js**, with | |
// backwards-compatibility for the old `require()` API. If we're in | |
// the browser, add `_` as a global object via a string identifier, | |
// for Closure Compiler "advanced" mode. | |
if (typeof exports !== 'undefined') { | |
if (typeof module !== 'undefined' && module.exports) { | |
exports = module.exports = _; | |
} | |
exports._ = _; | |
} else { | |
root['_'] = _; | |
} | |
// Current version. | |
_.VERSION = '1.3.3'; | |
// Collection Functions | |
// -------------------- | |
// The cornerstone, an `each` implementation, aka `forEach`. | |
// Handles objects with the built-in `forEach`, arrays, and raw objects. | |
// Delegates to **ECMAScript 5**'s native `forEach` if available. | |
var each = _.each = _.forEach = function(obj, iterator, context) { | |
if (obj == null) return; | |
if (nativeForEach && obj.forEach === nativeForEach) { | |
obj.forEach(iterator, context); | |
} else if (obj.length === +obj.length) { | |
for (var i = 0, l = obj.length; i < l; i++) { | |
if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return; | |
} | |
} else { | |
for (var key in obj) { | |
if (_.has(obj, key)) { | |
if (iterator.call(context, obj[key], key, obj) === breaker) return; | |
} | |
} | |
} | |
}; | |
// Return the results of applying the iterator to each element. | |
// Delegates to **ECMAScript 5**'s native `map` if available. | |
_.map = _.collect = function(obj, iterator, context) { | |
var results = []; | |
if (obj == null) return results; | |
if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); | |
each(obj, function(value, index, list) { | |
results[results.length] = iterator.call(context, value, index, list); | |
}); | |
if (obj.length === +obj.length) results.length = obj.length; | |
return results; | |
}; | |
// **Reduce** builds up a single result from a list of values, aka `inject`, | |
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. | |
_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { | |
var initial = arguments.length > 2; | |
if (obj == null) obj = []; | |
if (nativeReduce && obj.reduce === nativeReduce) { | |
if (context) iterator = _.bind(iterator, context); | |
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); | |
} | |
each(obj, function(value, index, list) { | |
if (!initial) { | |
memo = value; | |
initial = true; | |
} else { | |
memo = iterator.call(context, memo, value, index, list); | |
} | |
}); | |
if (!initial) throw new TypeError('Reduce of empty array with no initial value'); | |
return memo; | |
}; | |
// The right-associative version of reduce, also known as `foldr`. | |
// Delegates to **ECMAScript 5**'s native `reduceRight` if available. | |
_.reduceRight = _.foldr = function(obj, iterator, memo, context) { | |
var initial = arguments.length > 2; | |
if (obj == null) obj = []; | |
if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { | |
if (context) iterator = _.bind(iterator, context); | |
return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); | |
} | |
var reversed = _.toArray(obj).reverse(); | |
if (context && !initial) iterator = _.bind(iterator, context); | |
return initial ? _.reduce(reversed, iterator, memo, context) : _.reduce(reversed, iterator); | |
}; | |
// Return the first value which passes a truth test. Aliased as `detect`. | |
_.find = _.detect = function(obj, iterator, context) { | |
var result; | |
any(obj, function(value, index, list) { | |
if (iterator.call(context, value, index, list)) { | |
result = value; | |
return true; | |
} | |
}); | |
return result; | |
}; | |
// Return all the elements that pass a truth test. | |
// Delegates to **ECMAScript 5**'s native `filter` if available. | |
// Aliased as `select`. | |
_.filter = _.select = function(obj, iterator, context) { | |
var results = []; | |
if (obj == null) return results; | |
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); | |
each(obj, function(value, index, list) { | |
if (iterator.call(context, value, index, list)) results[results.length] = value; | |
}); | |
return results; | |
}; | |
// Return all the elements for which a truth test fails. | |
_.reject = function(obj, iterator, context) { | |
var results = []; | |
if (obj == null) return results; | |
each(obj, function(value, index, list) { | |
if (!iterator.call(context, value, index, list)) results[results.length] = value; | |
}); | |
return results; | |
}; | |
// Determine whether all of the elements match a truth test. | |
// Delegates to **ECMAScript 5**'s native `every` if available. | |
// Aliased as `all`. | |
_.every = _.all = function(obj, iterator, context) { | |
var result = true; | |
if (obj == null) return result; | |
if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); | |
each(obj, function(value, index, list) { | |
if (!(result = result && iterator.call(context, value, index, list))) return breaker; | |
}); | |
return !!result; | |
}; | |
// Determine if at least one element in the object matches a truth test. | |
// Delegates to **ECMAScript 5**'s native `some` if available. | |
// Aliased as `any`. | |
var any = _.some = _.any = function(obj, iterator, context) { | |
iterator || (iterator = _.identity); | |
var result = false; | |
if (obj == null) return result; | |
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); | |
each(obj, function(value, index, list) { | |
if (result || (result = iterator.call(context, value, index, list))) return breaker; | |
}); | |
return !!result; | |
}; | |
// Determine if a given value is included in the array or object using `===`. | |
// Aliased as `contains`. | |
_.include = _.contains = function(obj, target) { | |
var found = false; | |
if (obj == null) return found; | |
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; | |
found = any(obj, function(value) { | |
return value === target; | |
}); | |
return found; | |
}; | |
// Invoke a method (with arguments) on every item in a collection. | |
_.invoke = function(obj, method) { | |
var args = slice.call(arguments, 2); | |
return _.map(obj, function(value) { | |
return (_.isFunction(method) ? method || value : value[method]).apply(value, args); | |
}); | |
}; | |
// Convenience version of a common use case of `map`: fetching a property. | |
_.pluck = function(obj, key) { | |
return _.map(obj, function(value){ return value[key]; }); | |
}; | |
// Return the maximum element or (element-based computation). | |
_.max = function(obj, iterator, context) { | |
if (!iterator && _.isArray(obj) && obj[0] === +obj[0]) return Math.max.apply(Math, obj); | |
if (!iterator && _.isEmpty(obj)) return -Infinity; | |
var result = {computed : -Infinity}; | |
each(obj, function(value, index, list) { | |
var computed = iterator ? iterator.call(context, value, index, list) : value; | |
computed >= result.computed && (result = {value : value, computed : computed}); | |
}); | |
return result.value; | |
}; | |
// Return the minimum element (or element-based computation). | |
_.min = function(obj, iterator, context) { | |
if (!iterator && _.isArray(obj) && obj[0] === +obj[0]) return Math.min.apply(Math, obj); | |
if (!iterator && _.isEmpty(obj)) return Infinity; | |
var result = {computed : Infinity}; | |
each(obj, function(value, index, list) { | |
var computed = iterator ? iterator.call(context, value, index, list) : value; | |
computed < result.computed && (result = {value : value, computed : computed}); | |
}); | |
return result.value; | |
}; | |
// Shuffle an array. | |
_.shuffle = function(obj) { | |
var shuffled = [], rand; | |
each(obj, function(value, index, list) { | |
rand = Math.floor(Math.random() * (index + 1)); | |
shuffled[index] = shuffled[rand]; | |
shuffled[rand] = value; | |
}); | |
return shuffled; | |
}; | |
// Sort the object's values by a criterion produced by an iterator. | |
_.sortBy = function(obj, val, context) { | |
var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; }; | |
return _.pluck(_.map(obj, function(value, index, list) { | |
return { | |
value : value, | |
criteria : iterator.call(context, value, index, list) | |
}; | |
}).sort(function(left, right) { | |
var a = left.criteria, b = right.criteria; | |
if (a === void 0) return 1; | |
if (b === void 0) return -1; | |
return a < b ? -1 : a > b ? 1 : 0; | |
}), 'value'); | |
}; | |
// Groups the object's values by a criterion. Pass either a string attribute | |
// to group by, or a function that returns the criterion. | |
_.groupBy = function(obj, val) { | |
var result = {}; | |
var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; }; | |
each(obj, function(value, index) { | |
var key = iterator(value, index); | |
(result[key] || (result[key] = [])).push(value); | |
}); | |
return result; | |
}; | |
// Use a comparator function to figure out at what index an object should | |
// be inserted so as to maintain order. Uses binary search. | |
_.sortedIndex = function(array, obj, iterator) { | |
iterator || (iterator = _.identity); | |
var low = 0, high = array.length; | |
while (low < high) { | |
var mid = (low + high) >> 1; | |
iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid; | |
} | |
return low; | |
}; | |
// Safely convert anything iterable into a real, live array. | |
_.toArray = function(obj) { | |
if (!obj) return []; | |
if (_.isArray(obj)) return slice.call(obj); | |
if (_.isArguments(obj)) return slice.call(obj); | |
if (obj.toArray && _.isFunction(obj.toArray)) return obj.toArray(); | |
return _.values(obj); | |
}; | |
// Return the number of elements in an object. | |
_.size = function(obj) { | |
return _.isArray(obj) ? obj.length : _.keys(obj).length; | |
}; | |
// Array Functions | |
// --------------- | |
// Get the first element of an array. Passing **n** will return the first N | |
// values in the array. Aliased as `head` and `take`. The **guard** check | |
// allows it to work with `_.map`. | |
_.first = _.head = _.take = function(array, n, guard) { | |
return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; | |
}; | |
// Returns everything but the last entry of the array. Especcialy useful on | |
// the arguments object. Passing **n** will return all the values in | |
// the array, excluding the last N. The **guard** check allows it to work with | |
// `_.map`. | |
_.initial = function(array, n, guard) { | |
return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); | |
}; | |
// Get the last element of an array. Passing **n** will return the last N | |
// values in the array. The **guard** check allows it to work with `_.map`. | |
_.last = function(array, n, guard) { | |
if ((n != null) && !guard) { | |
return slice.call(array, Math.max(array.length - n, 0)); | |
} else { | |
return array[array.length - 1]; | |
} | |
}; | |
// Returns everything but the first entry of the array. Aliased as `tail`. | |
// Especially useful on the arguments object. Passing an **index** will return | |
// the rest of the values in the array from that index onward. The **guard** | |
// check allows it to work with `_.map`. | |
_.rest = _.tail = function(array, index, guard) { | |
return slice.call(array, (index == null) || guard ? 1 : index); | |
}; | |
// Trim out all falsy values from an array. | |
_.compact = function(array) { | |
return _.filter(array, function(value){ return !!value; }); | |
}; | |
// Return a completely flattened version of an array. | |
_.flatten = function(array, shallow) { | |
return _.reduce(array, function(memo, value) { | |
if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value)); | |
memo[memo.length] = value; | |
return memo; | |
}, []); | |
}; | |
// Return a version of the array that does not contain the specified value(s). | |
_.without = function(array) { | |
return _.difference(array, slice.call(arguments, 1)); | |
}; | |
// Produce a duplicate-free version of the array. If the array has already | |
// been sorted, you have the option of using a faster algorithm. | |
// Aliased as `unique`. | |
_.uniq = _.unique = function(array, isSorted, iterator) { | |
var initial = iterator ? _.map(array, iterator) : array; | |
var results = []; | |
// The `isSorted` flag is irrelevant if the array only contains two elements. | |
if (array.length < 3) isSorted = true; | |
_.reduce(initial, function (memo, value, index) { | |
if (isSorted ? _.last(memo) !== value || !memo.length : !_.include(memo, value)) { | |
memo.push(value); | |
results.push(array[index]); | |
} | |
return memo; | |
}, []); | |
return results; | |
}; | |
// Produce an array that contains the union: each distinct element from all of | |
// the passed-in arrays. | |
_.union = function() { | |
return _.uniq(_.flatten(arguments, true)); | |
}; | |
// Produce an array that contains every item shared between all the | |
// passed-in arrays. (Aliased as "intersect" for back-compat.) | |
_.intersection = _.intersect = function(array) { | |
var rest = slice.call(arguments, 1); | |
return _.filter(_.uniq(array), function(item) { | |
return _.every(rest, function(other) { | |
return _.indexOf(other, item) >= 0; | |
}); | |
}); | |
}; | |
// Take the difference between one array and a number of other arrays. | |
// Only the elements present in just the first array will remain. | |
_.difference = function(array) { | |
var rest = _.flatten(slice.call(arguments, 1), true); | |
return _.filter(array, function(value){ return !_.include(rest, value); }); | |
}; | |
// Zip together multiple lists into a single array -- elements that share | |
// an index go together. | |
_.zip = function() { | |
var args = slice.call(arguments); | |
var length = _.max(_.pluck(args, 'length')); | |
var results = new Array(length); | |
for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i); | |
return results; | |
}; | |
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), | |
// we need this function. Return the position of the first occurrence of an | |
// item in an array, or -1 if the item is not included in the array. | |
// Delegates to **ECMAScript 5**'s native `indexOf` if available. | |
// If the array is large and already in sort order, pass `true` | |
// for **isSorted** to use binary search. | |
_.indexOf = function(array, item, isSorted) { | |
if (array == null) return -1; | |
var i, l; | |
if (isSorted) { | |
i = _.sortedIndex(array, item); | |
return array[i] === item ? i : -1; | |
} | |
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item); | |
for (i = 0, l = array.length; i < l; i++) if (i in array && array[i] === item) return i; | |
return -1; | |
}; | |
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. | |
_.lastIndexOf = function(array, item) { | |
if (array == null) return -1; | |
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item); | |
var i = array.length; | |
while (i--) if (i in array && array[i] === item) return i; | |
return -1; | |
}; | |
// Generate an integer Array containing an arithmetic progression. A port of | |
// the native Python `range()` function. See | |
// [the Python documentation](http://docs.python.org/library/functions.html#range). | |
_.range = function(start, stop, step) { | |
if (arguments.length <= 1) { | |
stop = start || 0; | |
start = 0; | |
} | |
step = arguments[2] || 1; | |
var len = Math.max(Math.ceil((stop - start) / step), 0); | |
var idx = 0; | |
var range = new Array(len); | |
while(idx < len) { | |
range[idx++] = start; | |
start += step; | |
} | |
return range; | |
}; | |
// Function (ahem) Functions | |
// ------------------ | |
// Reusable constructor function for prototype setting. | |
var ctor = function(){}; | |
// Create a function bound to a given object (assigning `this`, and arguments, | |
// optionally). Binding with arguments is also known as `curry`. | |
// Delegates to **ECMAScript 5**'s native `Function.bind` if available. | |
// We check for `func.bind` first, to fail fast when `func` is undefined. | |
_.bind = function bind(func, context) { | |
var bound, args; | |
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); | |
if (!_.isFunction(func)) throw new TypeError; | |
args = slice.call(arguments, 2); | |
return bound = function() { | |
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); | |
ctor.prototype = func.prototype; | |
var self = new ctor; | |
var result = func.apply(self, args.concat(slice.call(arguments))); | |
if (Object(result) === result) return result; | |
return self; | |
}; | |
}; | |
// Bind all of an object's methods to that object. Useful for ensuring that | |
// all callbacks defined on an object belong to it. | |
_.bindAll = function(obj) { | |
var funcs = slice.call(arguments, 1); | |
if (funcs.length == 0) funcs = _.functions(obj); | |
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); | |
return obj; | |
}; | |
// Memoize an expensive function by storing its results. | |
_.memoize = function(func, hasher) { | |
var memo = {}; | |
hasher || (hasher = _.identity); | |
return function() { | |
var key = hasher.apply(this, arguments); | |
return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); | |
}; | |
}; | |
// Delays a function for the given number of milliseconds, and then calls | |
// it with the arguments supplied. | |
_.delay = function(func, wait) { | |
var args = slice.call(arguments, 2); | |
return setTimeout(function(){ return func.apply(null, args); }, wait); | |
}; | |
// Defers a function, scheduling it to run after the current call stack has | |
// cleared. | |
_.defer = function(func) { | |
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); | |
}; | |
// Returns a function, that, when invoked, will only be triggered at most once | |
// during a given window of time. | |
_.throttle = function(func, wait) { | |
var context, args, timeout, throttling, more, result; | |
var whenDone = _.debounce(function(){ more = throttling = false; }, wait); | |
return function() { | |
context = this; args = arguments; | |
var later = function() { | |
timeout = null; | |
if (more) func.apply(context, args); | |
whenDone(); | |
}; | |
if (!timeout) timeout = setTimeout(later, wait); | |
if (throttling) { | |
more = true; | |
} else { | |
result = func.apply(context, args); | |
} | |
whenDone(); | |
throttling = true; | |
return result; | |
}; | |
}; | |
// Returns a function, that, as long as it continues to be invoked, will not | |
// be triggered. The function will be called after it stops being called for | |
// N milliseconds. If `immediate` is passed, trigger the function on the | |
// leading edge, instead of the trailing. | |
_.debounce = function(func, wait, immediate) { | |
var timeout; | |
return function() { | |
var context = this, args = arguments; | |
var later = function() { | |
timeout = null; | |
if (!immediate) func.apply(context, args); | |
}; | |
if (immediate && !timeout) func.apply(context, args); | |
clearTimeout(timeout); | |
timeout = setTimeout(later, wait); | |
}; | |
}; | |
// Returns a function that will be executed at most one time, no matter how | |
// often you call it. Useful for lazy initialization. | |
_.once = function(func) { | |
var ran = false, memo; | |
return function() { | |
if (ran) return memo; | |
ran = true; | |
return memo = func.apply(this, arguments); | |
}; | |
}; | |
// Returns the first function passed as an argument to the second, | |
// allowing you to adjust arguments, run code before and after, and | |
// conditionally execute the original function. | |
_.wrap = function(func, wrapper) { | |
return function() { | |
var args = [func].concat(slice.call(arguments, 0)); | |
return wrapper.apply(this, args); | |
}; | |
}; | |
// Returns a function that is the composition of a list of functions, each | |
// consuming the return value of the function that follows. | |
_.compose = function() { | |
var funcs = arguments; | |
return function() { | |
var args = arguments; | |
for (var i = funcs.length - 1; i >= 0; i--) { | |
args = [funcs[i].apply(this, args)]; | |
} | |
return args[0]; | |
}; | |
}; | |
// Returns a function that will only be executed after being called N times. | |
_.after = function(times, func) { | |
if (times <= 0) return func(); | |
return function() { | |
if (--times < 1) { return func.apply(this, arguments); } | |
}; | |
}; | |
// Object Functions | |
// ---------------- | |
// Retrieve the names of an object's properties. | |
// Delegates to **ECMAScript 5**'s native `Object.keys` | |
_.keys = nativeKeys || function(obj) { | |
if (obj !== Object(obj)) throw new TypeError('Invalid object'); | |
var keys = []; | |
for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key; | |
return keys; | |
}; | |
// Retrieve the values of an object's properties. | |
_.values = function(obj) { | |
return _.map(obj, _.identity); | |
}; | |
// Return a sorted list of the function names available on the object. | |
// Aliased as `methods` | |
_.functions = _.methods = function(obj) { | |
var names = []; | |
for (var key in obj) { | |
if (_.isFunction(obj[key])) names.push(key); | |
} | |
return names.sort(); | |
}; | |
// Extend a given object with all the properties in passed-in object(s). | |
_.extend = function(obj) { | |
each(slice.call(arguments, 1), function(source) { | |
for (var prop in source) { | |
obj[prop] = source[prop]; | |
} | |
}); | |
return obj; | |
}; | |
// Return a copy of the object only containing the whitelisted properties. | |
_.pick = function(obj) { | |
var result = {}; | |
each(_.flatten(slice.call(arguments, 1)), function(key) { | |
if (key in obj) result[key] = obj[key]; | |
}); | |
return result; | |
}; | |
// Fill in a given object with default properties. | |
_.defaults = function(obj) { | |
each(slice.call(arguments, 1), function(source) { | |
for (var prop in source) { | |
if (obj[prop] == null) obj[prop] = source[prop]; | |
} | |
}); | |
return obj; | |
}; | |
// Create a (shallow-cloned) duplicate of an object. | |
_.clone = function(obj) { | |
if (!_.isObject(obj)) return obj; | |
return _.isArray(obj) ? obj.slice() : _.extend({}, obj); | |
}; | |
// Invokes interceptor with the obj, and then returns obj. | |
// The primary purpose of this method is to "tap into" a method chain, in | |
// order to perform operations on intermediate results within the chain. | |
_.tap = function(obj, interceptor) { | |
interceptor(obj); | |
return obj; | |
}; | |
// Internal recursive comparison function. | |
function eq(a, b, stack) { | |
// Identical objects are equal. `0 === -0`, but they aren't identical. | |
// See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal. | |
if (a === b) return a !== 0 || 1 / a == 1 / b; | |
// A strict comparison is necessary because `null == undefined`. | |
if (a == null || b == null) return a === b; | |
// Unwrap any wrapped objects. | |
if (a._chain) a = a._wrapped; | |
if (b._chain) b = b._wrapped; | |
// Invoke a custom `isEqual` method if one is provided. | |
if (a.isEqual && _.isFunction(a.isEqual)) return a.isEqual(b); | |
if (b.isEqual && _.isFunction(b.isEqual)) return b.isEqual(a); | |
// Compare `[[Class]]` names. | |
var className = toString.call(a); | |
if (className != toString.call(b)) return false; | |
switch (className) { | |
// Strings, numbers, dates, and booleans are compared by value. | |
case '[object String]': | |
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is | |
// equivalent to `new String("5")`. | |
return a == String(b); | |
case '[object Number]': | |
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for | |
// other numeric values. | |
return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b); | |
case '[object Date]': | |
case '[object Boolean]': | |
// Coerce dates and booleans to numeric primitive values. Dates are compared by their | |
// millisecond representations. Note that invalid dates with millisecond representations | |
// of `NaN` are not equivalent. | |
return +a == +b; | |
// RegExps are compared by their source patterns and flags. | |
case '[object RegExp]': | |
return a.source == b.source && | |
a.global == b.global && | |
a.multiline == b.multiline && | |
a.ignoreCase == b.ignoreCase; | |
} | |
if (typeof a != 'object' || typeof b != 'object') return false; | |
// Assume equality for cyclic structures. The algorithm for detecting cyclic | |
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. | |
var length = stack.length; | |
while (length--) { | |
// Linear search. Performance is inversely proportional to the number of | |
// unique nested structures. | |
if (stack[length] == a) return true; | |
} | |
// Add the first object to the stack of traversed objects. | |
stack.push(a); | |
var size = 0, result = true; | |
// Recursively compare objects and arrays. | |
if (className == '[object Array]') { | |
// Compare array lengths to determine if a deep comparison is necessary. | |
size = a.length; | |
result = size == b.length; | |
if (result) { | |
// Deep compare the contents, ignoring non-numeric properties. | |
while (size--) { | |
// Ensure commutative equality for sparse arrays. | |
if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break; | |
} | |
} | |
} else { | |
// Objects with different constructors are not equivalent. | |
if ('constructor' in a != 'constructor' in b || a.constructor != b.constructor) return false; | |
// Deep compare objects. | |
for (var key in a) { | |
if (_.has(a, key)) { | |
// Count the expected number of properties. | |
size++; | |
// Deep compare each member. | |
if (!(result = _.has(b, key) && eq(a[key], b[key], stack))) break; | |
} | |
} | |
// Ensure that both objects contain the same number of properties. | |
if (result) { | |
for (key in b) { | |
if (_.has(b, key) && !(size--)) break; | |
} | |
result = !size; | |
} | |
} | |
// Remove the first object from the stack of traversed objects. | |
stack.pop(); | |
return result; | |
} | |
// Perform a deep comparison to check if two objects are equal. | |
_.isEqual = function(a, b) { | |
return eq(a, b, []); | |
}; | |
// Is a given array, string, or object empty? | |
// An "empty" object has no enumerable own-properties. | |
_.isEmpty = function(obj) { | |
if (obj == null) return true; | |
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; | |
for (var key in obj) if (_.has(obj, key)) return false; | |
return true; | |
}; | |
// Is a given value a DOM element? | |
_.isElement = function(obj) { | |
return !!(obj && obj.nodeType == 1); | |
}; | |
// Is a given value an array? | |
// Delegates to ECMA5's native Array.isArray | |
_.isArray = nativeIsArray || function(obj) { | |
return toString.call(obj) == '[object Array]'; | |
}; | |
// Is a given variable an object? | |
_.isObject = function(obj) { | |
return obj === Object(obj); | |
}; | |
// Is a given variable an arguments object? | |
_.isArguments = function(obj) { | |
return toString.call(obj) == '[object Arguments]'; | |
}; | |
if (!_.isArguments(arguments)) { | |
_.isArguments = function(obj) { | |
return !!(obj && _.has(obj, 'callee')); | |
}; | |
} | |
// Is a given value a function? | |
_.isFunction = function(obj) { | |
return toString.call(obj) == '[object Function]'; | |
}; | |
// Is a given value a string? | |
_.isString = function(obj) { | |
return toString.call(obj) == '[object String]'; | |
}; | |
// Is a given value a number? | |
_.isNumber = function(obj) { | |
return toString.call(obj) == '[object Number]'; | |
}; | |
// Is a given object a finite number? | |
_.isFinite = function(obj) { | |
return _.isNumber(obj) && isFinite(obj); | |
}; | |
// Is the given value `NaN`? | |
_.isNaN = function(obj) { | |
// `NaN` is the only value for which `===` is not reflexive. | |
return obj !== obj; | |
}; | |
// Is a given value a boolean? | |
_.isBoolean = function(obj) { | |
return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; | |
}; | |
// Is a given value a date? | |
_.isDate = function(obj) { | |
return toString.call(obj) == '[object Date]'; | |
}; | |
// Is the given value a regular expression? | |
_.isRegExp = function(obj) { | |
return toString.call(obj) == '[object RegExp]'; | |
}; | |
// Is a given value equal to null? | |
_.isNull = function(obj) { | |
return obj === null; | |
}; | |
// Is a given variable undefined? | |
_.isUndefined = function(obj) { | |
return obj === void 0; | |
}; | |
// Has own property? | |
_.has = function(obj, key) { | |
return hasOwnProperty.call(obj, key); | |
}; | |
// Utility Functions | |
// ----------------- | |
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its | |
// previous owner. Returns a reference to the Underscore object. | |
_.noConflict = function() { | |
root._ = previousUnderscore; | |
//return this; | |
return exports; | |
}; | |
// Keep the identity function around for default iterators. | |
_.identity = function(value) { | |
return value; | |
}; | |
// Run a function **n** times. | |
_.times = function (n, iterator, context) { | |
for (var i = 0; i < n; i++) iterator.call(context, i); | |
}; | |
// Escape a string for HTML interpolation. | |
_.escape = function(string) { | |
return (''+string).replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"').replace(/'/g, ''').replace(/\//g,'/'); | |
}; | |
// If the value of the named property is a function then invoke it; | |
// otherwise, return it. | |
_.result = function(object, property) { | |
if (object == null) return null; | |
var value = object[property]; | |
return _.isFunction(value) ? value.call(object) : value; | |
}; | |
// Add your own custom functions to the Underscore object, ensuring that | |
// they're correctly added to the OOP wrapper as well. | |
_.mixin = function(obj) { | |
each(_.functions(obj), function(name){ | |
addToWrapper(name, _[name] = obj[name]); | |
}); | |
}; | |
// Generate a unique integer id (unique within the entire client session). | |
// Useful for temporary DOM ids. | |
var idCounter = 0; | |
_.uniqueId = function(prefix) { | |
var id = idCounter++; | |
return prefix ? prefix + id : id; | |
}; | |
// By default, Underscore uses ERB-style template delimiters, change the | |
// following template settings to use alternative delimiters. | |
_.templateSettings = { | |
evaluate : /<%([\s\S]+?)%>/g, | |
interpolate : /<%=([\s\S]+?)%>/g, | |
escape : /<%-([\s\S]+?)%>/g | |
}; | |
// When customizing `templateSettings`, if you don't want to define an | |
// interpolation, evaluation or escaping regex, we need one that is | |
// guaranteed not to match. | |
var noMatch = /.^/; | |
// Certain characters need to be escaped so that they can be put into a | |
// string literal. | |
var escapes = { | |
'\\': '\\', | |
"'": "'", | |
'r': '\r', | |
'n': '\n', | |
't': '\t', | |
'u2028': '\u2028', | |
'u2029': '\u2029' | |
}; | |
for (var p in escapes) escapes[escapes[p]] = p; | |
var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g; | |
var unescaper = /\\(\\|'|r|n|t|u2028|u2029)/g; | |
// Within an interpolation, evaluation, or escaping, remove HTML escaping | |
// that had been previously added. | |
var unescape = function(code) { | |
return code.replace(unescaper, function(match, escape) { | |
return escapes[escape]; | |
}); | |
}; | |
// JavaScript micro-templating, similar to John Resig's implementation. | |
// Underscore templating handles arbitrary delimiters, preserves whitespace, | |
// and correctly escapes quotes within interpolated code. | |
_.template = function(text, data, settings) { | |
settings = _.defaults(settings || {}, _.templateSettings); | |
// Compile the template source, taking care to escape characters that | |
// cannot be included in a string literal and then unescape them in code | |
// blocks. | |
var source = "__p+='" + text | |
.replace(escaper, function(match) { | |
return '\\' + escapes[match]; | |
}) | |
.replace(settings.escape || noMatch, function(match, code) { | |
return "'+\n_.escape(" + unescape(code) + ")+\n'"; | |
}) | |
.replace(settings.interpolate || noMatch, function(match, code) { | |
return "'+\n(" + unescape(code) + ")+\n'"; | |
}) | |
.replace(settings.evaluate || noMatch, function(match, code) { | |
return "';\n" + unescape(code) + "\n;__p+='"; | |
}) + "';\n"; | |
// If a variable is not specified, place data values in local scope. | |
if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; | |
source = "var __p='';" + | |
"var print=function(){__p+=Array.prototype.join.call(arguments, '')};\n" + | |
source + "return __p;\n"; | |
var render = new Function(settings.variable || 'obj', '_', source); | |
if (data) return render(data, _); | |
var template = function(data) { | |
return render.call(this, data, _); | |
}; | |
// Provide the compiled function source as a convenience for build time | |
// precompilation. | |
template.source = 'function(' + (settings.variable || 'obj') + '){\n' + | |
source + '}'; | |
return template; | |
}; | |
// Add a "chain" function, which will delegate to the wrapper. | |
_.chain = function(obj) { | |
return _(obj).chain(); | |
}; | |
// The OOP Wrapper | |
// --------------- | |
// If Underscore is called as a function, it returns a wrapped object that | |
// can be used OO-style. This wrapper holds altered versions of all the | |
// underscore functions. Wrapped objects may be chained. | |
var wrapper = function(obj) { this._wrapped = obj; }; | |
// Expose `wrapper.prototype` as `_.prototype` | |
_.prototype = wrapper.prototype; | |
// Helper function to continue chaining intermediate results. | |
var result = function(obj, chain) { | |
return chain ? _(obj).chain() : obj; | |
}; | |
// A method to easily add functions to the OOP wrapper. | |
var addToWrapper = function(name, func) { | |
wrapper.prototype[name] = function() { | |
var args = slice.call(arguments); | |
unshift.call(args, this._wrapped); | |
return result(func.apply(_, args), this._chain); | |
}; | |
}; | |
// Add all of the Underscore functions to the wrapper object. | |
_.mixin(_); | |
// Add all mutator Array functions to the wrapper. | |
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { | |
var method = ArrayProto[name]; | |
wrapper.prototype[name] = function() { | |
var wrapped = this._wrapped; | |
method.apply(wrapped, arguments); | |
var length = wrapped.length; | |
if ((name == 'shift' || name == 'splice') && length === 0) delete wrapped[0]; | |
return result(wrapped, this._chain); | |
}; | |
}); | |
// Add all accessor Array functions to the wrapper. | |
each(['concat', 'join', 'slice'], function(name) { | |
var method = ArrayProto[name]; | |
wrapper.prototype[name] = function() { | |
return result(method.apply(this._wrapped, arguments), this._chain); | |
}; | |
}); | |
// Start chaining a wrapped Underscore object. | |
wrapper.prototype.chain = function() { | |
this._chain = true; | |
return this; | |
}; | |
// Extracts the result from a wrapped and chained object. | |
wrapper.prototype.value = function() { | |
return this._wrapped; | |
}; | |
})}).call(this, this, typeof define === 'function' && define.amd ? define : function(id, factory) { | |
if (typeof exports !== 'undefined') { | |
// CommonJS has require and exports, use them and execute | |
// the factory function immediately. Provide a wrapper | |
// for require to deal with jQuery. | |
factory(function(id) { | |
// jQuery most likely cannot be loaded | |
// in a CommonJS environment, unless the developer | |
// also uses a browser shim like jsdom. Allow | |
// for that possibility, but do not blow | |
// up if it does not work. Use of a | |
// try/catch has precedent in Node modules | |
// for this kind of situation. | |
try { | |
return require(id); | |
} catch (e) { | |
// Do not bother returning a value, just absorb | |
// the error, the caller will receive undefined | |
// for the value. | |
} | |
}, exports); | |
} else { | |
// Plain browser. Grab the global. | |
this._ = {}; | |
} | |
}); |
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