Created
April 6, 2019 21:25
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find circle from to points and radius
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| #include <stdio.h> // NULL, | |
| #include <math.h> | |
| typedef struct Point { | |
| float x; | |
| float y; | |
| } point; | |
| typedef struct Circle { | |
| point c; | |
| float r; | |
| } circle; | |
| typedef struct Circles { | |
| circle* C; | |
| unsigned int n; | |
| } circles; | |
| // typedef enum Cases {A, B, C} cases; | |
| int signnum(double x) { | |
| if (x > 0.0) return 1; | |
| if (x < 0.0) return -1; | |
| return 0; | |
| } | |
| // Cases detect(Point p1, Point p2, float r) { | |
| // int tmpSign = signnum(4 * pow(r, 2) - pow((p1.x - p2.x), 2) - pow((p1.y - p2.y), 2)); | |
| // switch(tmpSign) { | |
| // case -1 : | |
| // return A; | |
| // break; | |
| // case 0 : | |
| // return B; | |
| // break; | |
| // case 1 : | |
| // return C; | |
| // } | |
| // } | |
| Circles findCircle(Point p1, Point p2, float r) { | |
| int tmpSign = signnum(4 * pow(r, 2) - pow((p1.x - p2.x), 2) - pow((p1.y - p2.y), 2)); | |
| circles tmpCircles; | |
| switch(tmpSign) { | |
| case -1 : | |
| tmpCircles.n = 0; | |
| tmpCircles.C = NULL; | |
| break; | |
| case 0 : | |
| tmpCircles.n = 1; | |
| circle tmpCircle = {}; | |
| break; | |
| case 1 : | |
| break; | |
| } | |
| return tmpCircles; | |
| } | |
| int main() { | |
| return 0; | |
| } |
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