Created
August 30, 2018 15:23
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ESP32 Arcade stick plan
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Physical design: | |
- 16 digital/analog headers | |
- 10 digital-only headers | |
- Configuration enable (CE) slide switch | |
- Configuration clear (CC) microswitch | |
Initial configuration flow | |
- Slide CE to "on" | |
- Plug into USB | |
- If AP had already been configured, press "clear" | |
- WiFi (sans config) comes online as an access point, grants self IP of 192.168.1.1 | |
- User connects to AP, and provides WiFi credentials and hostname. Hostname defaults to `gamepad{XX}`, where | |
XX is a randomly chosen number | |
Hardware configuration flow | |
- Slide CE to "on" | |
- Connect to "{hostname}.local" | |
- Click on pins to change their mode | |
- Drag connections from pins to gamepad representation | |
- Configuration is updated in real-time | |
Operation: | |
- While connected to USB, should behave as webserver and USB gamepad | |
- While powered without USB, should behave as bluetooth gamepad without webserver |
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