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| use rust_sc2::prelude::UnitTypeId::{self, *}; | |
| #[derive(Default, Debug, Clone, PartialEq)] | |
| pub enum StructureHitboxCornerRadius{ | |
| #[default] | |
| None, | |
| Radius(f32), | |
| Unhandled, | |
| } | |
| #[derive(Default, Debug, Clone, PartialEq)] | |
| pub enum StructureVertices{ | |
| #[default] | |
| None, | |
| TwoDim(Vec<Vec<i32>>), | |
| ThreeDim(Vec<Vec<Vec<i32>>>), | |
| } | |
| pub fn get_building_size(unit_id: UnitTypeId) -> Option<(u16, u16)>{ | |
| match unit_id { | |
| TechLab => Some((2, 2)), | |
| Reactor => Some((2, 2)), | |
| PointDefenseDrone => None, | |
| CommandCenter => Some((5, 5)), | |
| SupplyDepot => Some((2, 2)), | |
| Refinery => Some((3, 3)), | |
| Barracks => Some((3, 3)), | |
| EngineeringBay => Some((3, 3)), | |
| MissileTurret => Some((2, 2)), | |
| Bunker => Some((3, 3)), | |
| SensorTower => Some((1, 1)), | |
| GhostAcademy => Some((3, 3)), | |
| Factory => Some((3, 3)), | |
| Starport => Some((3, 3)), | |
| Armory => Some((3, 3)), | |
| FusionCore => Some((3, 3)), | |
| AutoTurret => Some((2, 2)), | |
| CommandCenterFlying => None, | |
| BarracksTechLab => Some((2, 2)), | |
| BarracksReactor => Some((2, 2)), | |
| FactoryTechLab => Some((2, 2)), | |
| FactoryReactor => Some((2, 2)), | |
| StarportTechLab => Some((2, 2)), | |
| StarportReactor => Some((2, 2)), | |
| FactoryFlying => None, | |
| StarportFlying => None, | |
| BarracksFlying => None, | |
| SupplyDepotLowered => Some((2, 2)), | |
| Nexus => Some((5, 5)), | |
| Pylon => Some((2, 2)), | |
| Assimilator => Some((3, 3)), | |
| Gateway => Some((3, 3)), | |
| Forge => Some((3, 3)), | |
| FleetBeacon => Some((3, 3)), | |
| TwilightCouncil => Some((3, 3)), | |
| PhotonCannon => Some((2, 2)), | |
| Stargate => Some((3, 3)), | |
| TemplarArchive => Some((3, 3)), | |
| DarkShrine => Some((2, 2)), | |
| RoboticsBay => Some((3, 3)), | |
| RoboticsFacility => Some((3, 3)), | |
| CyberneticsCore => Some((3, 3)), | |
| Hatchery => Some((5, 5)), | |
| CreepTumor => Some((1, 1)), | |
| Extractor => Some((3, 3)), | |
| SpawningPool => Some((3, 3)), | |
| EvolutionChamber => Some((3, 3)), | |
| HydraliskDen => Some((3, 3)), | |
| Spire => Some((2, 2)), | |
| UltraliskCavern => Some((3, 3)), | |
| InfestationPit => Some((3, 3)), | |
| NydusNetwork => Some((3, 3)), | |
| BanelingNest => Some((3, 3)), | |
| RoachWarren => Some((3, 3)), | |
| SpineCrawler => Some((2, 2)), | |
| SporeCrawler => Some((2, 2)), | |
| Lair => Some((5, 5)), | |
| Hive => Some((5, 5)), | |
| GreaterSpire => Some((2, 2)), | |
| PlanetaryFortress => Some((5, 5)), | |
| OrbitalCommand => Some((5, 5)), | |
| WarpGate => Some((3, 3)), | |
| OrbitalCommandFlying => None, | |
| CreepTumorBurrowed => Some((1, 1)), | |
| CreepTumorQueen => Some((1, 1)), | |
| SpineCrawlerUprooted => None, | |
| SporeCrawlerUprooted => None, | |
| NydusCanal => Some((3, 3)), | |
| RichMineralField => Some((2, 1)), | |
| RichMineralField750 => Some((2, 1)), | |
| XelNagaTower => Some((2, 2)), | |
| Rocks2x2NonConjoined => Some((2, 2)), | |
| MineralField => Some((2, 1)), | |
| VespeneGeyser => Some((3, 3)), | |
| SpacePlatformGeyser => Some((3, 3)), | |
| RichVespeneGeyser => Some((3, 3)), | |
| DestructibleGarage => Some((3, 3)), | |
| DestructibleGarageLarge => Some((5, 5)), | |
| BraxisAlphaDestructible1x1 => Some((1, 1)), | |
| BraxisAlphaDestructible2x2 => Some((2, 2)), | |
| DestructibleDebris4x4 => Some((4, 4)), | |
| DestructibleDebris6x6 => Some((6, 6)), | |
| DestructibleRock2x4Vertical => Some((2, 4)), | |
| DestructibleRock2x4Horizontal => Some((4, 2)), | |
| DestructibleRock2x6Vertical => Some((2, 6)), | |
| DestructibleRock2x6Horizontal => Some((6, 2)), | |
| DestructibleRock4x4 => Some((4, 4)), | |
| DestructibleRock6x6 => Some((6, 6)), | |
| DestructibleRampDiagonalHugeULBR => Some((5, 10)), | |
| DestructibleRampDiagonalHugeBLUR => Some((5, 10)), | |
| DestructibleRampVerticalHuge => Some((4, 12)), | |
| DestructibleRampHorizontalHuge => Some((12, 4)), | |
| DestructibleDebrisRampDiagonalHugeULBR => Some((5, 10)), | |
| DestructibleDebrisRampDiagonalHugeBLUR => Some((5, 10)), | |
| MengskStatueAlone => Some((3, 3)), | |
| MengskStatue => Some((6, 6)), | |
| WolfStatue => Some((3, 3)), | |
| GlobeStatue => Some((2, 2)), | |
| UnbuildableRocksDestructible => Some((2, 2)), | |
| UnbuildableBricksDestructible => Some((2, 2)), | |
| UnbuildablePlatesDestructible => Some((2, 2)), | |
| Debris2x2NonConjoined => Some((2, 2)), | |
| MineralField750 => Some((2, 1)), | |
| CollapsibleTerranTowerDebris => Some((5, 5)), | |
| DebrisRampLeft => Some((5, 5)), | |
| DebrisRampRight => Some((5, 5)), | |
| CollapsibleRockTowerDebris => Some((5, 5)), | |
| NydusCanalAttacker => Some((2, 2)), | |
| NydusCanalCreeper => Some((2, 2)), | |
| LurkerDenMP => Some((3, 3)), | |
| ExtendingBridgeNEWide8Out => Some((7, 15)), | |
| ExtendingBridgeNEWide8 => Some((0, 0)), | |
| ExtendingBridgeNWWide8Out => Some((7, 15)), | |
| ExtendingBridgeNWWide8 => Some((0, 0)), | |
| ExtendingBridgeNEWide10Out => Some((7, 15)), | |
| ExtendingBridgeNEWide10 => Some((0, 0)), | |
| ExtendingBridgeNWWide10Out => Some((7, 15)), | |
| ExtendingBridgeNWWide10 => Some((0, 0)), | |
| ExtendingBridgeNEWide12Out => Some((7, 15)), | |
| ExtendingBridgeNEWide12 => Some((0, 0)), | |
| ExtendingBridgeNWWide12Out => Some((7, 15)), | |
| ExtendingBridgeNWWide12 => Some((0, 0)), | |
| CollapsibleRockTowerDebrisRampRight => Some((5, 5)), | |
| CollapsibleRockTowerDebrisRampLeft => Some((5, 5)), | |
| XelNagaCavernsFloatingBridgeNE8Out => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNE8 => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNW8Out => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNW8 => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNE10Out => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNE10 => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNW10Out => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNW10 => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNE12Out => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNE12 => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNW12Out => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeNW12 => Some((7, 10)), | |
| XelNagaCavernsFloatingBridgeH8Out => Some((10, 6)), | |
| XelNagaCavernsFloatingBridgeH8 => Some((10, 6)), | |
| XelNagaCavernsFloatingBridgeV8Out => Some((6, 10)), | |
| XelNagaCavernsFloatingBridgeV8 => Some((6, 10)), | |
| XelNagaCavernsFloatingBridgeH10Out => Some((10, 6)), | |
| XelNagaCavernsFloatingBridgeH10 => Some((10, 6)), | |
| XelNagaCavernsFloatingBridgeV10Out => Some((6, 10)), | |
| XelNagaCavernsFloatingBridgeV10 => Some((6, 10)), | |
| XelNagaCavernsFloatingBridgeH12Out => Some((10, 6)), | |
| XelNagaCavernsFloatingBridgeH12 => Some((10, 6)), | |
| XelNagaCavernsFloatingBridgeV12Out => Some((6, 10)), | |
| XelNagaCavernsFloatingBridgeV12 => Some((6, 10)), | |
| CollapsibleTerranTowerPushUnitRampLeft => None, | |
| CollapsibleTerranTowerPushUnitRampRight => None, | |
| CollapsibleRockTowerPushUnit => None, | |
| CollapsibleTerranTowerPushUnit => None, | |
| CollapsibleRockTowerPushUnitRampRight => None, | |
| CollapsibleRockTowerPushUnitRampLeft => None, | |
| DigesterCreepSprayTargetUnit => None, | |
| ResourceBlocker => None, | |
| CollapsibleRockTowerDiagonal => Some((5, 5)), | |
| CollapsibleTerranTowerDiagonal => Some((5, 5)), | |
| CollapsibleTerranTowerRampLeft => Some((5, 5)), | |
| CollapsibleTerranTowerRampRight => Some((5, 5)), | |
| Ice2x2NonConjoined => Some((2, 2)), | |
| ProtossVespeneGeyser => Some((3, 3)), | |
| CollapsibleRockTower => Some((5, 5)), | |
| CollapsibleTerranTower => Some((5, 5)), | |
| DestructibleRock6x6Weak => Some((6, 6)), | |
| DestructibleCityDebris2x4Vertical => Some((2, 4)), | |
| DestructibleCityDebris2x4Horizontal => Some((4, 2)), | |
| DestructibleCityDebris2x6Vertical => Some((2, 6)), | |
| DestructibleCityDebris2x6Horizontal => Some((6, 2)), | |
| DestructibleCityDebris4x4 => Some((4, 4)), | |
| DestructibleCityDebris6x6 => Some((6, 6)), | |
| DestructibleCityDebrisHugeDiagonalBLUR => Some((5, 10)), | |
| DestructibleCityDebrisHugeDiagonalULBR => Some((5, 10)), | |
| DestructibleRockEx12x4Vertical => Some((2, 4)), | |
| DestructibleRockEx12x4Horizontal => Some((4, 2)), | |
| DestructibleRockEx12x6Vertical => Some((2, 6)), | |
| DestructibleRockEx12x6Horizontal => Some((6, 2)), | |
| DestructibleRockEx14x4 => Some((4, 4)), | |
| DestructibleRockEx16x6 => Some((6, 6)), | |
| DestructibleRockEx1DiagonalHugeULBR => Some((5, 10)), | |
| DestructibleRockEx1DiagonalHugeBLUR => Some((5, 10)), | |
| DestructibleRockEx1VerticalHuge => Some((4, 12)), | |
| DestructibleRockEx1HorizontalHuge => Some((12, 4)), | |
| DestructibleIce2x4Vertical => Some((2, 4)), | |
| DestructibleIce2x4Horizontal => Some((4, 2)), | |
| DestructibleIce2x6Vertical => Some((2, 6)), | |
| DestructibleIce2x6Horizontal => Some((6, 2)), | |
| DestructibleIce4x4 => Some((4, 4)), | |
| DestructibleIce6x6 => Some((6, 6)), | |
| DestructibleIceDiagonalHugeULBR => Some((5, 10)), | |
| DestructibleIceDiagonalHugeBLUR => Some((5, 10)), | |
| DestructibleIceVerticalHuge => Some((4, 12)), | |
| DestructibleIceHorizontalHuge => Some((12, 4)), | |
| ZerusDestructibleArch => None, | |
| CollapsibleRockTowerRampRight => Some((5, 5)), | |
| CollapsibleRockTowerRampLeft => Some((5, 5)), | |
| LabMineralField => Some((2, 1)), | |
| LabMineralField750 => Some((2, 1)), | |
| SnowRefineryTerranExtendingBridgeNEShort8Out => None, | |
| SnowRefineryTerranExtendingBridgeNEShort8 => None, | |
| SnowRefineryTerranExtendingBridgeNWShort8Out => None, | |
| SnowRefineryTerranExtendingBridgeNWShort8 => None, | |
| AiurLightBridgeNE8Out => Some((7, 13)), | |
| AiurLightBridgeNE8 => Some((0, 0)), | |
| AiurLightBridgeNE10Out => Some((7, 13)), | |
| AiurLightBridgeNE10 => Some((0, 0)), | |
| AiurLightBridgeNE12Out => Some((7, 13)), | |
| AiurLightBridgeNE12 => Some((0, 0)), | |
| AiurLightBridgeNW8Out => Some((7, 13)), | |
| AiurLightBridgeNW8 => Some((0, 0)), | |
| AiurLightBridgeNW10Out => Some((7, 13)), | |
| AiurLightBridgeNW10 => Some((0, 0)), | |
| AiurLightBridgeNW12Out => Some((7, 13)), | |
| AiurLightBridgeNW12 => Some((0, 0)), | |
| AiurTempleBridgeNE8Out => Some((7, 11)), | |
| AiurTempleBridgeNE10Out => Some((7, 11)), | |
| AiurTempleBridgeNE12Out => Some((7, 11)), | |
| AiurTempleBridgeNW8Out => Some((7, 13)), | |
| AiurTempleBridgeNW10Out => Some((7, 13)), | |
| AiurTempleBridgeNW12Out => Some((7, 13)), | |
| ShakurasLightBridgeNE8Out => Some((7, 13)), | |
| ShakurasLightBridgeNE8 => Some((0, 0)), | |
| ShakurasLightBridgeNE10Out => Some((7, 13)), | |
| ShakurasLightBridgeNE10 => Some((0, 0)), | |
| ShakurasLightBridgeNE12Out => Some((7, 13)), | |
| ShakurasLightBridgeNE12 => Some((0, 0)), | |
| ShakurasLightBridgeNW8Out => Some((7, 13)), | |
| ShakurasLightBridgeNW8 => Some((0, 0)), | |
| ShakurasLightBridgeNW10Out => Some((7, 13)), | |
| ShakurasLightBridgeNW10 => Some((0, 0)), | |
| ShakurasLightBridgeNW12Out => Some((7, 13)), | |
| ShakurasLightBridgeNW12 => Some((0, 0)), | |
| OracleStasisTrap => Some((1, 1)), | |
| AiurLightBridgeAbandonedNE8Out => Some((7, 13)), | |
| AiurLightBridgeAbandonedNE8 => Some((0, 0)), | |
| AiurLightBridgeAbandonedNE10Out => Some((7, 13)), | |
| AiurLightBridgeAbandonedNE10 => Some((0, 0)), | |
| AiurLightBridgeAbandonedNE12Out => Some((7, 13)), | |
| AiurLightBridgeAbandonedNE12 => Some((0, 0)), | |
| AiurLightBridgeAbandonedNW8Out => Some((7, 13)), | |
| AiurLightBridgeAbandonedNW8 => Some((0, 0)), | |
| AiurLightBridgeAbandonedNW10Out => Some((7, 13)), | |
| AiurLightBridgeAbandonedNW10 => Some((0, 0)), | |
| AiurLightBridgeAbandonedNW12Out => Some((7, 13)), | |
| AiurLightBridgeAbandonedNW12 => Some((0, 0)), | |
| CollapsiblePurifierTowerDebris => Some((5, 5)), | |
| PortCityBridgeUnitNE8Out => Some((11, 12)), | |
| PortCityBridgeUnitNE8 => Some((11, 12)), | |
| PortCityBridgeUnitSE8Out => Some((10, 12)), | |
| PortCityBridgeUnitSE8 => Some((10, 12)), | |
| PortCityBridgeUnitNW8Out => Some((10, 12)), | |
| PortCityBridgeUnitNW8 => Some((10, 12)), | |
| PortCityBridgeUnitSW8Out => Some((11, 12)), | |
| PortCityBridgeUnitSW8 => Some((11, 12)), | |
| PortCityBridgeUnitNE10Out => Some((11, 12)), | |
| PortCityBridgeUnitNE10 => Some((11, 12)), | |
| PortCityBridgeUnitSE10Out => Some((10, 12)), | |
| PortCityBridgeUnitSE10 => Some((10, 12)), | |
| PortCityBridgeUnitNW10Out => Some((10, 12)), | |
| PortCityBridgeUnitNW10 => Some((10, 12)), | |
| PortCityBridgeUnitSW10Out => Some((11, 12)), | |
| PortCityBridgeUnitSW10 => Some((11, 12)), | |
| PortCityBridgeUnitNE12Out => Some((11, 12)), | |
| PortCityBridgeUnitNE12 => Some((11, 12)), | |
| PortCityBridgeUnitSE12Out => Some((10, 12)), | |
| PortCityBridgeUnitSE12 => Some((10, 12)), | |
| PortCityBridgeUnitNW12Out => Some((10, 12)), | |
| PortCityBridgeUnitNW12 => Some((10, 12)), | |
| PortCityBridgeUnitSW12Out => Some((11, 12)), | |
| PortCityBridgeUnitSW12 => Some((11, 12)), | |
| PortCityBridgeUnitN8Out => Some((10, 8)), | |
| PortCityBridgeUnitN8 => Some((10, 8)), | |
| PortCityBridgeUnitS8Out => Some((10, 8)), | |
| PortCityBridgeUnitS8 => Some((10, 8)), | |
| PortCityBridgeUnitE8Out => Some((8, 10)), | |
| PortCityBridgeUnitE8 => Some((8, 10)), | |
| PortCityBridgeUnitW8Out => Some((8, 10)), | |
| PortCityBridgeUnitW8 => Some((8, 10)), | |
| PortCityBridgeUnitN10Out => Some((10, 8)), | |
| PortCityBridgeUnitN10 => Some((10, 8)), | |
| PortCityBridgeUnitS10Out => Some((10, 8)), | |
| PortCityBridgeUnitS10 => Some((10, 8)), | |
| PortCityBridgeUnitE10Out => Some((8, 10)), | |
| PortCityBridgeUnitE10 => Some((8, 10)), | |
| PortCityBridgeUnitW10Out => Some((8, 10)), | |
| PortCityBridgeUnitW10 => Some((8, 10)), | |
| PortCityBridgeUnitN12Out => Some((10, 8)), | |
| PortCityBridgeUnitN12 => Some((10, 8)), | |
| PortCityBridgeUnitS12Out => Some((10, 8)), | |
| PortCityBridgeUnitS12 => Some((10, 8)), | |
| PortCityBridgeUnitE12Out => Some((8, 10)), | |
| PortCityBridgeUnitE12 => Some((8, 10)), | |
| PortCityBridgeUnitW12Out => Some((8, 10)), | |
| PortCityBridgeUnitW12 => Some((8, 10)), | |
| PurifierRichMineralField => Some((2, 1)), | |
| PurifierRichMineralField750 => Some((2, 1)), | |
| CollapsiblePurifierTowerPushUnit => None, | |
| KD8Charge => None, | |
| DestructibleExpeditionGate6x6 => Some((6, 6)), | |
| DestructibleZergInfestation3x3 => Some((6, 6)), | |
| AiurTempleBridgeDestructibleNE8Out => Some((7, 11)), | |
| AiurTempleBridgeDestructibleNE10Out => Some((7, 11)), | |
| AiurTempleBridgeDestructibleNE12Out => Some((7, 11)), | |
| AiurTempleBridgeDestructibleNW8Out => Some((7, 13)), | |
| AiurTempleBridgeDestructibleNW10Out => Some((7, 13)), | |
| AiurTempleBridgeDestructibleNW12Out => Some((7, 13)), | |
| AiurTempleBridgeDestructibleSW8Out => Some((7, 11)), | |
| AiurTempleBridgeDestructibleSW10Out => Some((7, 11)), | |
| AiurTempleBridgeDestructibleSW12Out => Some((7, 11)), | |
| AiurTempleBridgeDestructibleSE8Out => Some((7, 13)), | |
| AiurTempleBridgeDestructibleSE10Out => Some((7, 13)), | |
| AiurTempleBridgeDestructibleSE12Out => Some((7, 13)), | |
| XelNagaDestructibleRampBlocker6S => Some((6, 4)), | |
| XelNagaDestructibleRampBlocker6SE => Some((6, 6)), | |
| XelNagaDestructibleRampBlocker6E => Some((4, 6)), | |
| XelNagaDestructibleRampBlocker6NE => Some((6, 6)), | |
| XelNagaDestructibleRampBlocker6N => Some((6, 4)), | |
| XelNagaDestructibleRampBlocker6NW => Some((6, 6)), | |
| XelNagaDestructibleRampBlocker6W => Some((4, 6)), | |
| XelNagaDestructibleRampBlocker6SW => Some((6, 6)), | |
| XelNagaDestructibleRampBlocker8S => Some((8, 4)), | |
| XelNagaDestructibleRampBlocker8SE => Some((5, 8)), | |
| XelNagaDestructibleRampBlocker8E => Some((4, 8)), | |
| XelNagaDestructibleRampBlocker8NE => Some((5, 8)), | |
| XelNagaDestructibleRampBlocker8N => Some((8, 4)), | |
| XelNagaDestructibleRampBlocker8NW => Some((5, 8)), | |
| XelNagaDestructibleRampBlocker8W => Some((4, 8)), | |
| XelNagaDestructibleRampBlocker8SW => Some((5, 8)), | |
| PurifierVespeneGeyser => Some((3, 3)), | |
| ShakurasVespeneGeyser => Some((3, 3)), | |
| CollapsiblePurifierTowerDiagonal => Some((5, 5)), | |
| PurifierMineralField => Some((2, 1)), | |
| PurifierMineralField750 => Some((2, 1)), | |
| BattleStationMineralField => Some((2, 1)), | |
| BattleStationMineralField750 => Some((2, 1)), | |
| ElsecaroColonistHut => Some((3, 3)), | |
| PylonOvercharged => Some((2, 2)), | |
| BypassArmorDrone => None, | |
| XelNagaDestructibleBlocker6S => Some((6, 4)), | |
| XelNagaDestructibleBlocker6SE => Some((6, 6)), | |
| XelNagaDestructibleBlocker6E => Some((4, 6)), | |
| XelNagaDestructibleBlocker6NE => Some((6, 6)), | |
| XelNagaDestructibleBlocker6N => Some((6, 4)), | |
| XelNagaDestructibleBlocker6NW => Some((6, 6)), | |
| XelNagaDestructibleBlocker6W => Some((4, 6)), | |
| XelNagaDestructibleBlocker6SW => Some((6, 6)), | |
| XelNagaDestructibleBlocker8S => Some((8, 4)), | |
| XelNagaDestructibleBlocker8SE => Some((5, 8)), | |
| XelNagaDestructibleBlocker8E => Some((4, 8)), | |
| XelNagaDestructibleBlocker8NE => Some((5, 8)), | |
| XelNagaDestructibleBlocker8N => Some((8, 4)), | |
| XelNagaDestructibleBlocker8NW => Some((5, 8)), | |
| XelNagaDestructibleBlocker8W => Some((4, 8)), | |
| XelNagaDestructibleBlocker8SW => Some((5, 8)), | |
| ShieldBattery => Some((2, 2)), | |
| RavenRepairDrone => None, | |
| RenegadeMissileTurret => Some((2, 2)), | |
| _ => { None } | |
| } | |
| } | |
| pub fn get_building_vertices(unit_id: UnitTypeId) -> StructureVertices{ | |
| match unit_id { | |
| TechLab => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| Reactor => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| PointDefenseDrone => StructureVertices::None, | |
| CommandCenter => StructureVertices::TwoDim(vec![vec![2500, 1000], vec![2500, -1000], vec![1000, -2500], vec![-1000, -2500], vec![-2500, -1000], vec![-2500, 1000], vec![-1000, 2500], vec![1000, 2500], vec![2500, 1000]]), | |
| SupplyDepot => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| Refinery => StructureVertices::TwoDim(vec![vec![750, 1500], vec![1500, 750], vec![1500, -750], vec![750, -1500], vec![-750, -1500], vec![-1500, -750], vec![-1500, 750], vec![-750, 1500], vec![750, 1500]]), | |
| Barracks => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| EngineeringBay => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| MissileTurret => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| Bunker => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| SensorTower => StructureVertices::TwoDim(vec![vec![-500, 500], vec![500, 500], vec![500, -500], vec![-500, -500], vec![-500, 500]]), | |
| GhostAcademy => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| Factory => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| Starport => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| Armory => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| FusionCore => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| AutoTurret => StructureVertices::TwoDim(vec![vec![375, 750], vec![750, 375], vec![750, -375], vec![375, -750], vec![-375, -750], vec![-750, -375], vec![-750, 375], vec![-375, 750], vec![375, 750]]), | |
| CommandCenterFlying => StructureVertices::None, | |
| BarracksTechLab => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| BarracksReactor => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| FactoryTechLab => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| FactoryReactor => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| StarportTechLab => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| StarportReactor => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| FactoryFlying => StructureVertices::None, | |
| StarportFlying => StructureVertices::None, | |
| BarracksFlying => StructureVertices::None, | |
| SupplyDepotLowered => StructureVertices::None, | |
| Nexus => StructureVertices::TwoDim(vec![vec![2500, 1000], vec![2500, -1000], vec![1000, -2500], vec![-1000, -2500], vec![-2500, -1000], vec![-2500, 1000], vec![-1000, 2500], vec![1000, 2500], vec![2500, 1000]]), | |
| Pylon => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| Assimilator => StructureVertices::TwoDim(vec![vec![750, 1500], vec![1500, 750], vec![1500, -750], vec![750, -1500], vec![-750, -1500], vec![-1500, -750], vec![-1500, 750], vec![-750, 1500], vec![750, 1500]]), | |
| Gateway => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| Forge => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| FleetBeacon => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| TwilightCouncil => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| PhotonCannon => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| Stargate => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| TemplarArchive => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| DarkShrine => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| RoboticsBay => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| RoboticsFacility => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| CyberneticsCore => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| Hatchery => StructureVertices::TwoDim(vec![vec![1000, 2500], vec![2500, 1000], vec![2500, -1000], vec![1000, -2500], vec![-1000, -2500], vec![-2500, -1000], vec![-2500, 1000], vec![-1000, 2500], vec![1000, 2500]]), | |
| CreepTumor => StructureVertices::TwoDim(vec![vec![-500, 500], vec![500, 500], vec![500, -500], vec![-500, -500], vec![-500, 500]]), | |
| Extractor => StructureVertices::TwoDim(vec![vec![750, 1500], vec![1500, 750], vec![1500, -750], vec![750, -1500], vec![-750, -1500], vec![-1500, -750], vec![-1500, 750], vec![-750, 1500], vec![750, 1500]]), | |
| SpawningPool => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| EvolutionChamber => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| HydraliskDen => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| Spire => StructureVertices::TwoDim(vec![vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000]]), | |
| UltraliskCavern => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| InfestationPit => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| NydusNetwork => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| BanelingNest => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| RoachWarren => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| SpineCrawler => StructureVertices::TwoDim(vec![vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000]]), | |
| SporeCrawler => StructureVertices::TwoDim(vec![vec![250, 500], vec![500, 250], vec![500, -250], vec![250, -500], vec![-250, -500], vec![-500, -250], vec![-500, 250], vec![-250, 500], vec![250, 500]]), | |
| Lair => StructureVertices::TwoDim(vec![vec![1000, 2500], vec![2500, 1000], vec![2500, -1000], vec![1000, -2500], vec![-1000, -2500], vec![-2500, -1000], vec![-2500, 1000], vec![-1000, 2500], vec![1000, 2500]]), | |
| Hive => StructureVertices::TwoDim(vec![vec![1000, 2500], vec![2500, 1000], vec![2500, -1000], vec![1000, -2500], vec![-1000, -2500], vec![-2500, -1000], vec![-2500, 1000], vec![-1000, 2500], vec![1000, 2500]]), | |
| GreaterSpire => StructureVertices::TwoDim(vec![vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000]]), | |
| PlanetaryFortress => StructureVertices::TwoDim(vec![vec![2500, 1000], vec![2500, -1000], vec![1000, -2500], vec![-1000, -2500], vec![-2500, -1000], vec![-2500, 1000], vec![-1000, 2500], vec![1000, 2500], vec![2500, 1000]]), | |
| OrbitalCommand => StructureVertices::TwoDim(vec![vec![2500, 1000], vec![2500, -1000], vec![1000, -2500], vec![-1000, -2500], vec![-2500, -1000], vec![-2500, 1000], vec![-1000, 2500], vec![1000, 2500], vec![2500, 1000]]), | |
| WarpGate => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| OrbitalCommandFlying => StructureVertices::None, | |
| CreepTumorBurrowed => StructureVertices::None, | |
| CreepTumorQueen => StructureVertices::TwoDim(vec![vec![-500, 500], vec![500, 500], vec![500, -500], vec![-500, -500], vec![-500, 500]]), | |
| SpineCrawlerUprooted => StructureVertices::None, | |
| SporeCrawlerUprooted => StructureVertices::None, | |
| NydusCanal => StructureVertices::TwoDim(vec![vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000]]), | |
| RichMineralField => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| RichMineralField750 => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| XelNagaTower => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| Rocks2x2NonConjoined => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| MineralField => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| VespeneGeyser => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| SpacePlatformGeyser => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| RichVespeneGeyser => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| DestructibleGarage => StructureVertices::TwoDim(vec![vec![-1500, 1500], vec![1500, 1500], vec![1500, -1500], vec![-1500, -1500], vec![-1500, 1500]]), | |
| DestructibleGarageLarge => StructureVertices::TwoDim(vec![vec![-2500, 2500], vec![2500, 2500], vec![2500, -2500], vec![-2500, -2500], vec![-2500, 2500]]), | |
| BraxisAlphaDestructible1x1 => StructureVertices::TwoDim(vec![vec![-500, 500], vec![500, 500], vec![500, -500], vec![-500, -500], vec![-500, 500]]), | |
| BraxisAlphaDestructible2x2 => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| DestructibleDebris4x4 => StructureVertices::TwoDim(vec![vec![2000, -1000], vec![1000, -2000], vec![-1000, -2000], vec![-2000, -1000], vec![-2000, 1000], vec![-1000, 2000], vec![1000, 2000], vec![2000, 1000], vec![2000, -1000]]), | |
| DestructibleDebris6x6 => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| DestructibleRock2x4Vertical => StructureVertices::TwoDim(vec![vec![-1000, 2000], vec![1000, 2000], vec![1000, -2000], vec![-1000, -2000], vec![-1000, 2000]]), | |
| DestructibleRock2x4Horizontal => StructureVertices::TwoDim(vec![vec![-2000, 1000], vec![2000, 1000], vec![2000, -1000], vec![-2000, -1000], vec![-2000, 1000]]), | |
| DestructibleRock2x6Vertical => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![1000, 3000], vec![1000, -3000], vec![-1000, -3000], vec![-1000, 3000]]), | |
| DestructibleRock2x6Horizontal => StructureVertices::TwoDim(vec![vec![-3000, 1000], vec![3000, 1000], vec![3000, -1000], vec![-3000, -1000], vec![-3000, 1000]]), | |
| DestructibleRock4x4 => StructureVertices::TwoDim(vec![vec![2000, -1000], vec![1000, -2000], vec![-1000, -2000], vec![-2000, -1000], vec![-2000, 1000], vec![-1000, 2000], vec![1000, 2000], vec![2000, 1000], vec![2000, -1000]]), | |
| DestructibleRock6x6 => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| DestructibleRampDiagonalHugeULBR => StructureVertices::TwoDim(vec![vec![-2000, 5000], vec![5000, -2000], vec![5000, -3000], vec![3000, -5000], vec![2000, -5000], vec![-5000, 2000], vec![-5000, 3000], vec![-3000, 5000], vec![-2000, 5000]]), | |
| DestructibleRampDiagonalHugeBLUR => StructureVertices::TwoDim(vec![vec![3000, 5000], vec![5000, 3000], vec![5000, 2000], vec![-2000, -5000], vec![-3000, -5000], vec![-5000, -3000], vec![-5000, -2000], vec![2000, 5000], vec![3000, 5000]]), | |
| DestructibleRampVerticalHuge => StructureVertices::TwoDim(vec![vec![1000, 6000], vec![2000, 5000], vec![2000, -5000], vec![1000, -6000], vec![-1000, -6000], vec![-2000, -5000], vec![-2000, 5000], vec![-1000, 6000], vec![1000, 6000]]), | |
| DestructibleRampHorizontalHuge => StructureVertices::TwoDim(vec![vec![5000, 2000], vec![6000, 1000], vec![6000, -1000], vec![5000, -2000], vec![-5000, -2000], vec![-6000, -1000], vec![-6000, 1000], vec![-5000, 2000], vec![5000, 2000]]), | |
| DestructibleDebrisRampDiagonalHugeULBR => StructureVertices::TwoDim(vec![vec![-2000, 5000], vec![5000, -2000], vec![5000, -3000], vec![3000, -5000], vec![2000, -5000], vec![-5000, 2000], vec![-5000, 3000], vec![-3000, 5000], vec![-2000, 5000]]), | |
| DestructibleDebrisRampDiagonalHugeBLUR => StructureVertices::TwoDim(vec![vec![3000, 5000], vec![5000, 3000], vec![5000, 2000], vec![-2000, -5000], vec![-3000, -5000], vec![-5000, -3000], vec![-5000, -2000], vec![2000, 5000], vec![3000, 5000]]), | |
| MengskStatueAlone => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| MengskStatue => StructureVertices::TwoDim(vec![vec![1500, 3000], vec![3000, 1500], vec![3000, -1500], vec![1500, -3000], vec![-1500, -3000], vec![-3000, -1500], vec![-3000, 1500], vec![-1500, 3000], vec![1500, 3000]]), | |
| WolfStatue => StructureVertices::TwoDim(vec![vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000], vec![1500, -1000]]), | |
| GlobeStatue => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| UnbuildableRocksDestructible => StructureVertices::None, | |
| UnbuildableBricksDestructible => StructureVertices::None, | |
| UnbuildablePlatesDestructible => StructureVertices::None, | |
| Debris2x2NonConjoined => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| MineralField750 => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| CollapsibleTerranTowerDebris => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| DebrisRampLeft => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| DebrisRampRight => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| CollapsibleRockTowerDebris => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| NydusCanalAttacker => StructureVertices::TwoDim(vec![vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000]]), | |
| NydusCanalCreeper => StructureVertices::TwoDim(vec![vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000]]), | |
| LurkerDenMP => StructureVertices::TwoDim(vec![vec![1500, 1000], vec![1500, -1000], vec![1000, -1500], vec![-1000, -1500], vec![-1500, -1000], vec![-1500, 1000], vec![-1000, 1500], vec![1000, 1500], vec![1500, 1000]]), | |
| ExtendingBridgeNEWide8Out => StructureVertices::ThreeDim(vec![vec![vec![8500, 4500], vec![8500, 2500], vec![-2500, -8500], vec![-4500, -8500], vec![8500, 4500]], vec![vec![-8500, -4500], vec![-8500, -2500], vec![2500, 8500], vec![4500, 8500], vec![-8500, -4500]]]), | |
| ExtendingBridgeNEWide8 => StructureVertices::ThreeDim(vec![vec![vec![7500, 4500], vec![8000, 4000], vec![8500, 4500], vec![8500, 2500], vec![6500, 500], vec![6000, 1000], vec![5500, 1500], vec![7000, 3000], vec![3000, 7000], vec![1500, 5500], vec![1000, 6000], vec![500, 6500], vec![2500, 8500], vec![4500, 8500], vec![4000, 8000], vec![4500, 7500], vec![4000, 7000], vec![7000, 4000], vec![7500, 4500]], vec![vec![-1000, -6000], vec![-500, -6500], vec![-2500, -8500], vec![-4500, -8500], vec![-4000, -8000], vec![-4500, -7500], vec![-4000, -7000], vec![-7000, -4000], vec![-7500, -4500], vec![-8000, -4000], vec![-8500, -4500], vec![-8500, -2500], vec![-6500, -500], vec![-6000, -1000], vec![-5500, -1500], vec![-7000, -3000], vec![-3000, -7000], vec![-1500, -5500], vec![-1000, -6000]]]), | |
| ExtendingBridgeNWWide8Out => StructureVertices::ThreeDim(vec![vec![vec![-8500, 2500], vec![-8500, 4500], vec![4500, -8500], vec![2500, -8500], vec![-8500, 2500]], vec![vec![-2500, 8500], vec![8500, -2500], vec![8500, -4500], vec![-4500, 8500], vec![-2500, 8500]]]), | |
| ExtendingBridgeNWWide8 => StructureVertices::ThreeDim(vec![vec![vec![3000, -7000], vec![7000, -3000], vec![-3000, 7000], vec![-7000, 3000], vec![3000, -7000]], vec![vec![-2500, 8500], vec![8500, -2500], vec![8500, -4500], vec![8000, -4000], vec![7500, -4500], vec![7000, -4000], vec![4000, -7000], vec![4500, -7500], vec![4000, -8000], vec![4500, -8500], vec![2500, -8500], vec![-8500, 2500], vec![-8500, 4500], vec![-8000, 4000], vec![-7500, 4500], vec![-7000, 4000], vec![-4000, 7000], vec![-4500, 7500], vec![-4000, 8000], vec![-4500, 8500], vec![-2500, 8500]]]), | |
| ExtendingBridgeNEWide10Out => StructureVertices::ThreeDim(vec![vec![vec![8500, 4500], vec![8500, 2500], vec![-2500, -8500], vec![-4500, -8500], vec![8500, 4500]], vec![vec![-8500, -4500], vec![-8500, -2500], vec![2500, 8500], vec![4500, 8500], vec![-8500, -4500]]]), | |
| ExtendingBridgeNEWide10 => StructureVertices::ThreeDim(vec![vec![vec![7500, 4500], vec![8000, 4000], vec![8500, 4500], vec![8500, 2500], vec![6500, 500], vec![6000, 1000], vec![5500, 1500], vec![7000, 3000], vec![3000, 7000], vec![1500, 5500], vec![1000, 6000], vec![500, 6500], vec![2500, 8500], vec![4500, 8500], vec![4000, 8000], vec![4500, 7500], vec![4000, 7000], vec![7000, 4000], vec![7500, 4500]], vec![vec![-1000, -6000], vec![-500, -6500], vec![-2500, -8500], vec![-4500, -8500], vec![-4000, -8000], vec![-4500, -7500], vec![-4000, -7000], vec![-7000, -4000], vec![-7500, -4500], vec![-8000, -4000], vec![-8500, -4500], vec![-8500, -2500], vec![-6500, -500], vec![-6000, -1000], vec![-5500, -1500], vec![-7000, -3000], vec![-3000, -7000], vec![-1500, -5500], vec![-1000, -6000]]]), | |
| ExtendingBridgeNWWide10Out => StructureVertices::ThreeDim(vec![vec![vec![-8500, 2500], vec![-8500, 4500], vec![4500, -8500], vec![2500, -8500], vec![-8500, 2500]], vec![vec![-2500, 8500], vec![8500, -2500], vec![8500, -4500], vec![-4500, 8500], vec![-2500, 8500]]]), | |
| ExtendingBridgeNWWide10 => StructureVertices::ThreeDim(vec![vec![vec![3000, -7000], vec![7000, -3000], vec![-3000, 7000], vec![-7000, 3000], vec![3000, -7000]], vec![vec![-2500, 8500], vec![8500, -2500], vec![8500, -4500], vec![8000, -4000], vec![7500, -4500], vec![7000, -4000], vec![4000, -7000], vec![4500, -7500], vec![4000, -8000], vec![4500, -8500], vec![2500, -8500], vec![-8500, 2500], vec![-8500, 4500], vec![-8000, 4000], vec![-7500, 4500], vec![-7000, 4000], vec![-4000, 7000], vec![-4500, 7500], vec![-4000, 8000], vec![-4500, 8500], vec![-2500, 8500]]]), | |
| ExtendingBridgeNEWide12Out => StructureVertices::ThreeDim(vec![vec![vec![8500, 4500], vec![8500, 2500], vec![-2500, -8500], vec![-4500, -8500], vec![8500, 4500]], vec![vec![-8500, -4500], vec![-8500, -2500], vec![2500, 8500], vec![4500, 8500], vec![-8500, -4500]]]), | |
| ExtendingBridgeNEWide12 => StructureVertices::ThreeDim(vec![vec![vec![7500, 4500], vec![8000, 4000], vec![8500, 4500], vec![8500, 2500], vec![6500, 500], vec![6000, 1000], vec![5500, 1500], vec![7000, 3000], vec![3000, 7000], vec![1500, 5500], vec![1000, 6000], vec![500, 6500], vec![2500, 8500], vec![4500, 8500], vec![4000, 8000], vec![4500, 7500], vec![4000, 7000], vec![7000, 4000], vec![7500, 4500]], vec![vec![-1000, -6000], vec![-500, -6500], vec![-2500, -8500], vec![-4500, -8500], vec![-4000, -8000], vec![-4500, -7500], vec![-4000, -7000], vec![-7000, -4000], vec![-7500, -4500], vec![-8000, -4000], vec![-8500, -4500], vec![-8500, -2500], vec![-6500, -500], vec![-6000, -1000], vec![-5500, -1500], vec![-7000, -3000], vec![-3000, -7000], vec![-1500, -5500], vec![-1000, -6000]]]), | |
| ExtendingBridgeNWWide12Out => StructureVertices::ThreeDim(vec![vec![vec![-8500, 2500], vec![-8500, 4500], vec![4500, -8500], vec![2500, -8500], vec![-8500, 2500]], vec![vec![-2500, 8500], vec![8500, -2500], vec![8500, -4500], vec![-4500, 8500], vec![-2500, 8500]]]), | |
| ExtendingBridgeNWWide12 => StructureVertices::ThreeDim(vec![vec![vec![3000, -7000], vec![7000, -3000], vec![-3000, 7000], vec![-7000, 3000], vec![3000, -7000]], vec![vec![-2500, 8500], vec![8500, -2500], vec![8500, -4500], vec![8000, -4000], vec![7500, -4500], vec![7000, -4000], vec![4000, -7000], vec![4500, -7500], vec![4000, -8000], vec![4500, -8500], vec![2500, -8500], vec![-8500, 2500], vec![-8500, 4500], vec![-8000, 4000], vec![-7500, 4500], vec![-7000, 4000], vec![-4000, 7000], vec![-4500, 7500], vec![-4000, 8000], vec![-4500, 8500], vec![-2500, 8500]]]), | |
| CollapsibleRockTowerDebrisRampRight => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| CollapsibleRockTowerDebrisRampLeft => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| XelNagaCavernsFloatingBridgeNE8Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNE8 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNW8Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNW8 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNE10Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNE10 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNW10Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNW10 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNE12Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNE12 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNW12Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeNW12 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeH8Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeH8 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeV8Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeV8 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeH10Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeH10 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeV10Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeV10 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeH12Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeH12 => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeV12Out => StructureVertices::None, | |
| XelNagaCavernsFloatingBridgeV12 => StructureVertices::None, | |
| CollapsibleTerranTowerPushUnitRampLeft => StructureVertices::None, | |
| CollapsibleTerranTowerPushUnitRampRight => StructureVertices::None, | |
| CollapsibleRockTowerPushUnit => StructureVertices::None, | |
| CollapsibleTerranTowerPushUnit => StructureVertices::None, | |
| CollapsibleRockTowerPushUnitRampRight => StructureVertices::None, | |
| CollapsibleRockTowerPushUnitRampLeft => StructureVertices::None, | |
| DigesterCreepSprayTargetUnit => StructureVertices::None, | |
| ResourceBlocker => StructureVertices::None, | |
| CollapsibleRockTowerDiagonal => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| CollapsibleTerranTowerDiagonal => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| CollapsibleTerranTowerRampLeft => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| CollapsibleTerranTowerRampRight => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| Ice2x2NonConjoined => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| ProtossVespeneGeyser => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| CollapsibleRockTower => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| CollapsibleTerranTower => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| DestructibleRock6x6Weak => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| DestructibleCityDebris2x4Vertical => StructureVertices::TwoDim(vec![vec![-1000, 2000], vec![1000, 2000], vec![1000, -2000], vec![-1000, -2000], vec![-1000, 2000]]), | |
| DestructibleCityDebris2x4Horizontal => StructureVertices::TwoDim(vec![vec![-2000, 1000], vec![2000, 1000], vec![2000, -1000], vec![-2000, -1000], vec![-2000, 1000]]), | |
| DestructibleCityDebris2x6Vertical => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![1000, 3000], vec![1000, -3000], vec![-1000, -3000], vec![-1000, 3000]]), | |
| DestructibleCityDebris2x6Horizontal => StructureVertices::TwoDim(vec![vec![-3000, 1000], vec![3000, 1000], vec![3000, -1000], vec![-3000, -1000], vec![-3000, 1000]]), | |
| DestructibleCityDebris4x4 => StructureVertices::TwoDim(vec![vec![2000, -1000], vec![1000, -2000], vec![-1000, -2000], vec![-2000, -1000], vec![-2000, 1000], vec![-1000, 2000], vec![1000, 2000], vec![2000, 1000], vec![2000, -1000]]), | |
| DestructibleCityDebris6x6 => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| DestructibleCityDebrisHugeDiagonalBLUR => StructureVertices::TwoDim(vec![vec![3000, 5000], vec![5000, 3000], vec![5000, 2000], vec![-2000, -5000], vec![-3000, -5000], vec![-5000, -3000], vec![-5000, -2000], vec![2000, 5000], vec![3000, 5000]]), | |
| DestructibleCityDebrisHugeDiagonalULBR => StructureVertices::TwoDim(vec![vec![-2000, 5000], vec![5000, -2000], vec![5000, -3000], vec![3000, -5000], vec![2000, -5000], vec![-5000, 2000], vec![-5000, 3000], vec![-3000, 5000], vec![-2000, 5000]]), | |
| DestructibleRockEx12x4Vertical => StructureVertices::TwoDim(vec![vec![-1000, 2000], vec![1000, 2000], vec![1000, -2000], vec![-1000, -2000], vec![-1000, 2000]]), | |
| DestructibleRockEx12x4Horizontal => StructureVertices::TwoDim(vec![vec![-2000, 1000], vec![2000, 1000], vec![2000, -1000], vec![-2000, -1000], vec![-2000, 1000]]), | |
| DestructibleRockEx12x6Vertical => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![1000, 3000], vec![1000, -3000], vec![-1000, -3000], vec![-1000, 3000]]), | |
| DestructibleRockEx12x6Horizontal => StructureVertices::TwoDim(vec![vec![-3000, 1000], vec![3000, 1000], vec![3000, -1000], vec![-3000, -1000], vec![-3000, 1000]]), | |
| DestructibleRockEx14x4 => StructureVertices::TwoDim(vec![vec![2000, -1000], vec![1000, -2000], vec![-1000, -2000], vec![-2000, -1000], vec![-2000, 1000], vec![-1000, 2000], vec![1000, 2000], vec![2000, 1000], vec![2000, -1000]]), | |
| DestructibleRockEx16x6 => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| DestructibleRockEx1DiagonalHugeULBR => StructureVertices::TwoDim(vec![vec![-2000, 5000], vec![5000, -2000], vec![5000, -3000], vec![3000, -5000], vec![2000, -5000], vec![-5000, 2000], vec![-5000, 3000], vec![-3000, 5000], vec![-2000, 5000]]), | |
| DestructibleRockEx1DiagonalHugeBLUR => StructureVertices::TwoDim(vec![vec![3000, 5000], vec![5000, 3000], vec![5000, 2000], vec![-2000, -5000], vec![-3000, -5000], vec![-5000, -3000], vec![-5000, -2000], vec![2000, 5000], vec![3000, 5000]]), | |
| DestructibleRockEx1VerticalHuge => StructureVertices::TwoDim(vec![vec![1000, 6000], vec![2000, 5000], vec![2000, -5000], vec![1000, -6000], vec![-1000, -6000], vec![-2000, -5000], vec![-2000, 5000], vec![-1000, 6000], vec![1000, 6000]]), | |
| DestructibleRockEx1HorizontalHuge => StructureVertices::TwoDim(vec![vec![5000, 2000], vec![6000, 1000], vec![6000, -1000], vec![5000, -2000], vec![-5000, -2000], vec![-6000, -1000], vec![-6000, 1000], vec![-5000, 2000], vec![5000, 2000]]), | |
| DestructibleIce2x4Vertical => StructureVertices::TwoDim(vec![vec![-1000, 2000], vec![1000, 2000], vec![1000, -2000], vec![-1000, -2000], vec![-1000, 2000]]), | |
| DestructibleIce2x4Horizontal => StructureVertices::TwoDim(vec![vec![-2000, 1000], vec![2000, 1000], vec![2000, -1000], vec![-2000, -1000], vec![-2000, 1000]]), | |
| DestructibleIce2x6Vertical => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![1000, 3000], vec![1000, -3000], vec![-1000, -3000], vec![-1000, 3000]]), | |
| DestructibleIce2x6Horizontal => StructureVertices::TwoDim(vec![vec![-3000, 1000], vec![3000, 1000], vec![3000, -1000], vec![-3000, -1000], vec![-3000, 1000]]), | |
| DestructibleIce4x4 => StructureVertices::TwoDim(vec![vec![2000, -1000], vec![1000, -2000], vec![-1000, -2000], vec![-2000, -1000], vec![-2000, 1000], vec![-1000, 2000], vec![1000, 2000], vec![2000, 1000], vec![2000, -1000]]), | |
| DestructibleIce6x6 => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| DestructibleIceDiagonalHugeULBR => StructureVertices::TwoDim(vec![vec![-2000, 5000], vec![5000, -2000], vec![5000, -3000], vec![3000, -5000], vec![2000, -5000], vec![-5000, 2000], vec![-5000, 3000], vec![-3000, 5000], vec![-2000, 5000]]), | |
| DestructibleIceDiagonalHugeBLUR => StructureVertices::TwoDim(vec![vec![3000, 5000], vec![5000, 3000], vec![5000, 2000], vec![-2000, -5000], vec![-3000, -5000], vec![-5000, -3000], vec![-5000, -2000], vec![2000, 5000], vec![3000, 5000]]), | |
| DestructibleIceVerticalHuge => StructureVertices::TwoDim(vec![vec![1000, 6000], vec![2000, 5000], vec![2000, -5000], vec![1000, -6000], vec![-1000, -6000], vec![-2000, -5000], vec![-2000, 5000], vec![-1000, 6000], vec![1000, 6000]]), | |
| DestructibleIceHorizontalHuge => StructureVertices::TwoDim(vec![vec![5000, 2000], vec![6000, 1000], vec![6000, -1000], vec![5000, -2000], vec![-5000, -2000], vec![-6000, -1000], vec![-6000, 1000], vec![-5000, 2000], vec![5000, 2000]]), | |
| ZerusDestructibleArch => StructureVertices::None, | |
| CollapsibleRockTowerRampRight => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| CollapsibleRockTowerRampLeft => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| LabMineralField => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| LabMineralField750 => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| SnowRefineryTerranExtendingBridgeNEShort8Out => StructureVertices::None, | |
| SnowRefineryTerranExtendingBridgeNEShort8 => StructureVertices::None, | |
| SnowRefineryTerranExtendingBridgeNWShort8Out => StructureVertices::None, | |
| SnowRefineryTerranExtendingBridgeNWShort8 => StructureVertices::None, | |
| AiurLightBridgeNE8Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| AiurLightBridgeNE8 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| AiurLightBridgeNE10Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| AiurLightBridgeNE10 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| AiurLightBridgeNE12Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| AiurLightBridgeNE12 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| AiurLightBridgeNW8Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeNW8 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeNW10Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeNW10 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeNW12Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeNW12 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurTempleBridgeNE8Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeNE10Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeNE12Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeNW8Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| AiurTempleBridgeNW10Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| AiurTempleBridgeNW12Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| ShakurasLightBridgeNE8Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| ShakurasLightBridgeNE8 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| ShakurasLightBridgeNE10Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| ShakurasLightBridgeNE10 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| ShakurasLightBridgeNE12Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| ShakurasLightBridgeNE12 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| ShakurasLightBridgeNW8Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| ShakurasLightBridgeNW8 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| ShakurasLightBridgeNW10Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| ShakurasLightBridgeNW10 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| ShakurasLightBridgeNW12Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| ShakurasLightBridgeNW12 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| OracleStasisTrap => StructureVertices::None, | |
| AiurLightBridgeAbandonedNE8Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| AiurLightBridgeAbandonedNE8 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| AiurLightBridgeAbandonedNE10Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| AiurLightBridgeAbandonedNE10 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| AiurLightBridgeAbandonedNE12Out => StructureVertices::ThreeDim(vec![vec![vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![6500, 2500]], vec![vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![-6500, -2500]]]), | |
| AiurLightBridgeAbandonedNE12 => StructureVertices::ThreeDim(vec![vec![vec![-1000, -5000], vec![5000, 1000], vec![1000, 5000], vec![-5000, -1000], vec![-1000, -5000]], vec![vec![2500, 5500], vec![5500, 2500], vec![5500, 1500], vec![6500, 2500], vec![6500, 500], vec![-500, -6500], vec![-2500, -6500], vec![-1500, -5500], vec![-2500, -5500], vec![-5500, -2500], vec![-5500, -1500], vec![-6500, -2500], vec![-6500, -500], vec![500, 6500], vec![2500, 6500], vec![1500, 5500], vec![2500, 5500]]]), | |
| AiurLightBridgeAbandonedNW8Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeAbandonedNW8 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeAbandonedNW10Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeAbandonedNW10 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeAbandonedNW12Out => StructureVertices::ThreeDim(vec![vec![vec![-6500, 500], vec![-6500, 2500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| AiurLightBridgeAbandonedNW12 => StructureVertices::ThreeDim(vec![vec![vec![1000, -5000], vec![5000, -1000], vec![-1000, 5000], vec![-5000, 1000], vec![1000, -5000]], vec![vec![-500, 6500], vec![6500, -500], vec![6500, -2500], vec![5500, -1500], vec![5500, -2500], vec![2500, -5500], vec![1500, -5500], vec![2500, -6500], vec![500, -6500], vec![-6500, 500], vec![-6500, 2500], vec![-5500, 1500], vec![-5500, 2500], vec![-2500, 5500], vec![-1500, 5500], vec![-2500, 6500], vec![-500, 6500]]]), | |
| CollapsiblePurifierTowerDebris => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| PortCityBridgeUnitNE8Out => StructureVertices::None, | |
| PortCityBridgeUnitNE8 => StructureVertices::None, | |
| PortCityBridgeUnitSE8Out => StructureVertices::None, | |
| PortCityBridgeUnitSE8 => StructureVertices::None, | |
| PortCityBridgeUnitNW8Out => StructureVertices::None, | |
| PortCityBridgeUnitNW8 => StructureVertices::None, | |
| PortCityBridgeUnitSW8Out => StructureVertices::None, | |
| PortCityBridgeUnitSW8 => StructureVertices::None, | |
| PortCityBridgeUnitNE10Out => StructureVertices::None, | |
| PortCityBridgeUnitNE10 => StructureVertices::None, | |
| PortCityBridgeUnitSE10Out => StructureVertices::None, | |
| PortCityBridgeUnitSE10 => StructureVertices::None, | |
| PortCityBridgeUnitNW10Out => StructureVertices::None, | |
| PortCityBridgeUnitNW10 => StructureVertices::None, | |
| PortCityBridgeUnitSW10Out => StructureVertices::None, | |
| PortCityBridgeUnitSW10 => StructureVertices::None, | |
| PortCityBridgeUnitNE12Out => StructureVertices::None, | |
| PortCityBridgeUnitNE12 => StructureVertices::None, | |
| PortCityBridgeUnitSE12Out => StructureVertices::None, | |
| PortCityBridgeUnitSE12 => StructureVertices::None, | |
| PortCityBridgeUnitNW12Out => StructureVertices::None, | |
| PortCityBridgeUnitNW12 => StructureVertices::None, | |
| PortCityBridgeUnitSW12Out => StructureVertices::None, | |
| PortCityBridgeUnitSW12 => StructureVertices::None, | |
| PortCityBridgeUnitN8Out => StructureVertices::None, | |
| PortCityBridgeUnitN8 => StructureVertices::None, | |
| PortCityBridgeUnitS8Out => StructureVertices::None, | |
| PortCityBridgeUnitS8 => StructureVertices::None, | |
| PortCityBridgeUnitE8Out => StructureVertices::None, | |
| PortCityBridgeUnitE8 => StructureVertices::None, | |
| PortCityBridgeUnitW8Out => StructureVertices::None, | |
| PortCityBridgeUnitW8 => StructureVertices::None, | |
| PortCityBridgeUnitN10Out => StructureVertices::None, | |
| PortCityBridgeUnitN10 => StructureVertices::None, | |
| PortCityBridgeUnitS10Out => StructureVertices::None, | |
| PortCityBridgeUnitS10 => StructureVertices::None, | |
| PortCityBridgeUnitE10Out => StructureVertices::None, | |
| PortCityBridgeUnitE10 => StructureVertices::None, | |
| PortCityBridgeUnitW10Out => StructureVertices::None, | |
| PortCityBridgeUnitW10 => StructureVertices::None, | |
| PortCityBridgeUnitN12Out => StructureVertices::None, | |
| PortCityBridgeUnitN12 => StructureVertices::None, | |
| PortCityBridgeUnitS12Out => StructureVertices::None, | |
| PortCityBridgeUnitS12 => StructureVertices::None, | |
| PortCityBridgeUnitE12Out => StructureVertices::None, | |
| PortCityBridgeUnitE12 => StructureVertices::None, | |
| PortCityBridgeUnitW12Out => StructureVertices::None, | |
| PortCityBridgeUnitW12 => StructureVertices::None, | |
| PurifierRichMineralField => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| PurifierRichMineralField750 => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| CollapsiblePurifierTowerPushUnit => StructureVertices::None, | |
| KD8Charge => StructureVertices::None, | |
| DestructibleExpeditionGate6x6 => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| DestructibleZergInfestation3x3 => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![3000, 1000], vec![3000, -1000], vec![1000, -3000], vec![-1000, -3000], vec![-3000, -1000], vec![-3000, 1000], vec![-1000, 3000], vec![1000, 3000]]), | |
| AiurTempleBridgeDestructibleNE8Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeDestructibleNE10Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeDestructibleNE12Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeDestructibleNW8Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| AiurTempleBridgeDestructibleNW10Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| AiurTempleBridgeDestructibleNW12Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| AiurTempleBridgeDestructibleSW8Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeDestructibleSW10Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeDestructibleSW12Out => StructureVertices::ThreeDim(vec![vec![vec![5500, 2500], vec![6500, 1500], vec![-1500, -6500], vec![-2500, -5500], vec![5500, 2500]], vec![vec![-6500, -1500], vec![1500, 6500], vec![2500, 5500], vec![-5500, -2500], vec![-6500, -1500]]]), | |
| AiurTempleBridgeDestructibleSE8Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| AiurTempleBridgeDestructibleSE10Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| AiurTempleBridgeDestructibleSE12Out => StructureVertices::ThreeDim(vec![vec![vec![1500, -6500], vec![-6500, 1500], vec![-5500, 2500], vec![2500, -5500], vec![1500, -6500]], vec![vec![-1500, 6500], vec![6500, -1500], vec![5500, -2500], vec![-2500, 5500], vec![-1500, 6500]]]), | |
| XelNagaDestructibleRampBlocker6S => StructureVertices::TwoDim(vec![vec![2500, 1500], vec![3000, 1000], vec![3000, -1000], vec![2500, -1500], vec![-2500, -1500], vec![-3000, -1000], vec![-3000, 1000], vec![-2500, 1500], vec![2500, 1500]]), | |
| XelNagaDestructibleRampBlocker6SE => StructureVertices::TwoDim(vec![vec![2000, 3000], vec![3000, 2000], vec![3000, 1000], vec![-1000, -3000], vec![-2000, -3000], vec![-3000, -2000], vec![-3000, -1000], vec![1000, 3000], vec![2000, 3000]]), | |
| XelNagaDestructibleRampBlocker6E => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![1500, 2500], vec![1500, -2500], vec![1000, -3000], vec![-1000, -3000], vec![-1500, -2500], vec![-1500, 2500], vec![-1000, 3000], vec![1000, 3000]]), | |
| XelNagaDestructibleRampBlocker6NE => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![3000, -1000], vec![3000, -2000], vec![2000, -3000], vec![1000, -3000], vec![-3000, 1000], vec![-3000, 2000], vec![-2000, 3000], vec![-1000, 3000]]), | |
| XelNagaDestructibleRampBlocker6N => StructureVertices::TwoDim(vec![vec![2500, 1500], vec![3000, 1000], vec![3000, -1000], vec![2500, -1500], vec![-2500, -1500], vec![-3000, -1000], vec![-3000, 1000], vec![-2500, 1500], vec![2500, 1500]]), | |
| XelNagaDestructibleRampBlocker6NW => StructureVertices::TwoDim(vec![vec![2000, 3000], vec![3000, 2000], vec![3000, 1000], vec![-1000, -3000], vec![-2000, -3000], vec![-3000, -2000], vec![-3000, -1000], vec![1000, 3000], vec![2000, 3000]]), | |
| XelNagaDestructibleRampBlocker6W => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![1500, 2500], vec![1500, -2500], vec![1000, -3000], vec![-1000, -3000], vec![-1500, -2500], vec![-1500, 2500], vec![-1000, 3000], vec![1000, 3000]]), | |
| XelNagaDestructibleRampBlocker6SW => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![3000, -1000], vec![3000, -2000], vec![2000, -3000], vec![1000, -3000], vec![-3000, 1000], vec![-3000, 2000], vec![-2000, 3000], vec![-1000, 3000]]), | |
| XelNagaDestructibleRampBlocker8S => StructureVertices::TwoDim(vec![vec![3000, 2000], vec![4000, 1000], vec![4000, -1000], vec![3000, -2000], vec![-3000, -2000], vec![-4000, -1000], vec![-4000, 1000], vec![-3000, 2000], vec![3000, 2000]]), | |
| XelNagaDestructibleRampBlocker8SE => StructureVertices::TwoDim(vec![vec![2000, 4000], vec![4000, 2000], vec![-2000, -4000], vec![-4000, -2000], vec![2000, 4000]]), | |
| XelNagaDestructibleRampBlocker8E => StructureVertices::TwoDim(vec![vec![1000, 4000], vec![2000, 3000], vec![2000, -3000], vec![1000, -4000], vec![-1000, -4000], vec![-2000, -3000], vec![-2000, 3000], vec![-1000, 4000], vec![1000, 4000]]), | |
| XelNagaDestructibleRampBlocker8NE => StructureVertices::TwoDim(vec![vec![-2000, 4000], vec![4000, -2000], vec![2000, -4000], vec![-4000, 2000], vec![-2000, 4000]]), | |
| XelNagaDestructibleRampBlocker8N => StructureVertices::TwoDim(vec![vec![3000, 2000], vec![4000, 1000], vec![4000, -1000], vec![3000, -2000], vec![-3000, -2000], vec![-4000, -1000], vec![-4000, 1000], vec![-3000, 2000], vec![3000, 2000]]), | |
| XelNagaDestructibleRampBlocker8NW => StructureVertices::TwoDim(vec![vec![2000, 4000], vec![4000, 2000], vec![-2000, -4000], vec![-4000, -2000], vec![2000, 4000]]), | |
| XelNagaDestructibleRampBlocker8W => StructureVertices::TwoDim(vec![vec![1000, 4000], vec![2000, 3000], vec![2000, -3000], vec![1000, -4000], vec![-1000, -4000], vec![-2000, -3000], vec![-2000, 3000], vec![-1000, 4000], vec![1000, 4000]]), | |
| XelNagaDestructibleRampBlocker8SW => StructureVertices::TwoDim(vec![vec![-2000, 4000], vec![4000, -2000], vec![2000, -4000], vec![-4000, 2000], vec![-2000, 4000]]), | |
| PurifierVespeneGeyser => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| ShakurasVespeneGeyser => StructureVertices::TwoDim(vec![vec![-1000, 1000], vec![1000, 1000], vec![1000, -1000], vec![-1000, -1000], vec![-1000, 1000]]), | |
| CollapsiblePurifierTowerDiagonal => StructureVertices::TwoDim(vec![vec![1500, 2500], vec![2500, 1500], vec![2500, -1500], vec![1500, -2500], vec![-1500, -2500], vec![-2500, -1500], vec![-2500, 1500], vec![-1500, 2500], vec![1500, 2500]]), | |
| PurifierMineralField => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| PurifierMineralField750 => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| BattleStationMineralField => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| BattleStationMineralField750 => StructureVertices::TwoDim(vec![vec![-1000, 500], vec![1000, 500], vec![1000, -500], vec![-1000, -500], vec![-1000, 500]]), | |
| ElsecaroColonistHut => StructureVertices::TwoDim(vec![vec![-1500, 1500], vec![1500, 1500], vec![1500, -1500], vec![-1500, -1500], vec![-1500, 1500]]), | |
| PylonOvercharged => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| BypassArmorDrone => StructureVertices::None, | |
| XelNagaDestructibleBlocker6S => StructureVertices::TwoDim(vec![vec![2500, 1500], vec![3000, 1000], vec![3000, -1000], vec![2500, -1500], vec![-2500, -1500], vec![-3000, -1000], vec![-3000, 1000], vec![-2500, 1500], vec![2500, 1500]]), | |
| XelNagaDestructibleBlocker6SE => StructureVertices::TwoDim(vec![vec![2000, 3000], vec![3000, 2000], vec![3000, 1000], vec![-1000, -3000], vec![-2000, -3000], vec![-3000, -2000], vec![-3000, -1000], vec![1000, 3000], vec![2000, 3000]]), | |
| XelNagaDestructibleBlocker6E => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![1500, 2500], vec![1500, -2500], vec![1000, -3000], vec![-1000, -3000], vec![-1500, -2500], vec![-1500, 2500], vec![-1000, 3000], vec![1000, 3000]]), | |
| XelNagaDestructibleBlocker6NE => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![3000, -1000], vec![3000, -2000], vec![2000, -3000], vec![1000, -3000], vec![-3000, 1000], vec![-3000, 2000], vec![-2000, 3000], vec![-1000, 3000]]), | |
| XelNagaDestructibleBlocker6N => StructureVertices::TwoDim(vec![vec![2500, 1500], vec![3000, 1000], vec![3000, -1000], vec![2500, -1500], vec![-2500, -1500], vec![-3000, -1000], vec![-3000, 1000], vec![-2500, 1500], vec![2500, 1500]]), | |
| XelNagaDestructibleBlocker6NW => StructureVertices::TwoDim(vec![vec![2000, 3000], vec![3000, 2000], vec![3000, 1000], vec![-1000, -3000], vec![-2000, -3000], vec![-3000, -2000], vec![-3000, -1000], vec![1000, 3000], vec![2000, 3000]]), | |
| XelNagaDestructibleBlocker6W => StructureVertices::TwoDim(vec![vec![1000, 3000], vec![1500, 2500], vec![1500, -2500], vec![1000, -3000], vec![-1000, -3000], vec![-1500, -2500], vec![-1500, 2500], vec![-1000, 3000], vec![1000, 3000]]), | |
| XelNagaDestructibleBlocker6SW => StructureVertices::TwoDim(vec![vec![-1000, 3000], vec![3000, -1000], vec![3000, -2000], vec![2000, -3000], vec![1000, -3000], vec![-3000, 1000], vec![-3000, 2000], vec![-2000, 3000], vec![-1000, 3000]]), | |
| XelNagaDestructibleBlocker8S => StructureVertices::TwoDim(vec![vec![3000, 2000], vec![4000, 1000], vec![4000, -1000], vec![3000, -2000], vec![-3000, -2000], vec![-4000, -1000], vec![-4000, 1000], vec![-3000, 2000], vec![3000, 2000]]), | |
| XelNagaDestructibleBlocker8SE => StructureVertices::TwoDim(vec![vec![2000, 4000], vec![4000, 2000], vec![-2000, -4000], vec![-4000, -2000], vec![2000, 4000]]), | |
| XelNagaDestructibleBlocker8E => StructureVertices::TwoDim(vec![vec![1000, 4000], vec![2000, 3000], vec![2000, -3000], vec![1000, -4000], vec![-1000, -4000], vec![-2000, -3000], vec![-2000, 3000], vec![-1000, 4000], vec![1000, 4000]]), | |
| XelNagaDestructibleBlocker8NE => StructureVertices::TwoDim(vec![vec![-2000, 4000], vec![4000, -2000], vec![2000, -4000], vec![-4000, 2000], vec![-2000, 4000]]), | |
| XelNagaDestructibleBlocker8N => StructureVertices::TwoDim(vec![vec![3000, 2000], vec![4000, 1000], vec![4000, -1000], vec![3000, -2000], vec![-3000, -2000], vec![-4000, -1000], vec![-4000, 1000], vec![-3000, 2000], vec![3000, 2000]]), | |
| XelNagaDestructibleBlocker8NW => StructureVertices::TwoDim(vec![vec![2000, 4000], vec![4000, 2000], vec![-2000, -4000], vec![-4000, -2000], vec![2000, 4000]]), | |
| XelNagaDestructibleBlocker8W => StructureVertices::TwoDim(vec![vec![1000, 4000], vec![2000, 3000], vec![2000, -3000], vec![1000, -4000], vec![-1000, -4000], vec![-2000, -3000], vec![-2000, 3000], vec![-1000, 4000], vec![1000, 4000]]), | |
| XelNagaDestructibleBlocker8SW => StructureVertices::TwoDim(vec![vec![-2000, 4000], vec![4000, -2000], vec![2000, -4000], vec![-4000, 2000], vec![-2000, 4000]]), | |
| ShieldBattery => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| RavenRepairDrone => StructureVertices::None, | |
| RenegadeMissileTurret => StructureVertices::TwoDim(vec![vec![500, -1000], vec![-500, -1000], vec![-1000, -500], vec![-1000, 500], vec![-500, 1000], vec![500, 1000], vec![1000, 500], vec![1000, -500], vec![500, -1000]]), | |
| _ => { StructureVertices::None } | |
| } | |
| } | |
| pub fn get_building_corner_radius(unit_id: UnitTypeId) -> StructureHitboxCornerRadius{ | |
| match unit_id { | |
| TechLab => StructureHitboxCornerRadius::Radius(0.25), | |
| Reactor => StructureHitboxCornerRadius::Radius(0.25), | |
| PointDefenseDrone => StructureHitboxCornerRadius::None, | |
| CommandCenter => StructureHitboxCornerRadius::Radius(0.3), | |
| SupplyDepot => StructureHitboxCornerRadius::Radius(0.25), | |
| Refinery => StructureHitboxCornerRadius::Radius(0.5), | |
| Barracks => StructureHitboxCornerRadius::Radius(0.16666667), | |
| EngineeringBay => StructureHitboxCornerRadius::Radius(0.16666667), | |
| MissileTurret => StructureHitboxCornerRadius::Radius(0.25), | |
| Bunker => StructureHitboxCornerRadius::Radius(0.16666667), | |
| SensorTower => StructureHitboxCornerRadius::Radius(0.0), | |
| GhostAcademy => StructureHitboxCornerRadius::Radius(0.16666667), | |
| Factory => StructureHitboxCornerRadius::Radius(0.16666667), | |
| Starport => StructureHitboxCornerRadius::Radius(0.16666667), | |
| Armory => StructureHitboxCornerRadius::Radius(0.16666667), | |
| FusionCore => StructureHitboxCornerRadius::Radius(0.16666667), | |
| AutoTurret => StructureHitboxCornerRadius::Radius(0.33657283), | |
| CommandCenterFlying => StructureHitboxCornerRadius::None, | |
| BarracksTechLab => StructureHitboxCornerRadius::Radius(0.25), | |
| BarracksReactor => StructureHitboxCornerRadius::Radius(0.25), | |
| FactoryTechLab => StructureHitboxCornerRadius::Radius(0.25), | |
| FactoryReactor => StructureHitboxCornerRadius::Radius(0.25), | |
| StarportTechLab => StructureHitboxCornerRadius::Radius(0.25), | |
| StarportReactor => StructureHitboxCornerRadius::Radius(0.25), | |
| FactoryFlying => StructureHitboxCornerRadius::None, | |
| StarportFlying => StructureHitboxCornerRadius::None, | |
| BarracksFlying => StructureHitboxCornerRadius::None, | |
| SupplyDepotLowered => StructureHitboxCornerRadius::Unhandled, | |
| Nexus => StructureHitboxCornerRadius::Radius(0.3), | |
| Pylon => StructureHitboxCornerRadius::Radius(0.25), | |
| Assimilator => StructureHitboxCornerRadius::Radius(0.5), | |
| Gateway => StructureHitboxCornerRadius::Radius(0.16666667), | |
| Forge => StructureHitboxCornerRadius::Radius(0.16666667), | |
| FleetBeacon => StructureHitboxCornerRadius::Radius(0.16666667), | |
| TwilightCouncil => StructureHitboxCornerRadius::Radius(0.16666667), | |
| PhotonCannon => StructureHitboxCornerRadius::Radius(0.25), | |
| Stargate => StructureHitboxCornerRadius::Radius(0.16666667), | |
| TemplarArchive => StructureHitboxCornerRadius::Radius(0.16666667), | |
| DarkShrine => StructureHitboxCornerRadius::Radius(0.25), | |
| RoboticsBay => StructureHitboxCornerRadius::Radius(0.16666667), | |
| RoboticsFacility => StructureHitboxCornerRadius::Radius(0.16666667), | |
| CyberneticsCore => StructureHitboxCornerRadius::Radius(0.16666667), | |
| Hatchery => StructureHitboxCornerRadius::Radius(0.3), | |
| CreepTumor => StructureHitboxCornerRadius::Radius(0.0), | |
| Extractor => StructureHitboxCornerRadius::Radius(0.5), | |
| SpawningPool => StructureHitboxCornerRadius::Radius(0.16666667), | |
| EvolutionChamber => StructureHitboxCornerRadius::Radius(0.16666667), | |
| HydraliskDen => StructureHitboxCornerRadius::Radius(0.16666667), | |
| Spire => StructureHitboxCornerRadius::Radius(0.25), | |
| UltraliskCavern => StructureHitboxCornerRadius::Radius(0.16666667), | |
| InfestationPit => StructureHitboxCornerRadius::Radius(0.16666667), | |
| NydusNetwork => StructureHitboxCornerRadius::Radius(0.16666667), | |
| BanelingNest => StructureHitboxCornerRadius::Radius(0.16666667), | |
| RoachWarren => StructureHitboxCornerRadius::Radius(0.16666667), | |
| SpineCrawler => StructureHitboxCornerRadius::Radius(0.25), | |
| SporeCrawler => StructureHitboxCornerRadius::Radius(0.4506939), | |
| Lair => StructureHitboxCornerRadius::Radius(0.3), | |
| Hive => StructureHitboxCornerRadius::Radius(0.3), | |
| GreaterSpire => StructureHitboxCornerRadius::Radius(0.25), | |
| PlanetaryFortress => StructureHitboxCornerRadius::Radius(0.3), | |
| OrbitalCommand => StructureHitboxCornerRadius::Radius(0.3), | |
| WarpGate => StructureHitboxCornerRadius::Radius(0.16666667), | |
| OrbitalCommandFlying => StructureHitboxCornerRadius::None, | |
| CreepTumorBurrowed => StructureHitboxCornerRadius::Unhandled, | |
| CreepTumorQueen => StructureHitboxCornerRadius::Radius(0.0), | |
| SpineCrawlerUprooted => StructureHitboxCornerRadius::None, | |
| SporeCrawlerUprooted => StructureHitboxCornerRadius::None, | |
| NydusCanal => StructureHitboxCornerRadius::Radius(0.37267798), | |
| RichMineralField => StructureHitboxCornerRadius::Unhandled, | |
| RichMineralField750 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaTower => StructureHitboxCornerRadius::Radius(0.25), | |
| Rocks2x2NonConjoined => StructureHitboxCornerRadius::Radius(0.0), | |
| MineralField => StructureHitboxCornerRadius::Unhandled, | |
| VespeneGeyser => StructureHitboxCornerRadius::Radius(0.5), | |
| SpacePlatformGeyser => StructureHitboxCornerRadius::Radius(0.5), | |
| RichVespeneGeyser => StructureHitboxCornerRadius::Radius(0.5), | |
| DestructibleGarage => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleGarageLarge => StructureHitboxCornerRadius::Radius(0.0), | |
| BraxisAlphaDestructible1x1 => StructureHitboxCornerRadius::Radius(0.0), | |
| BraxisAlphaDestructible2x2 => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleDebris4x4 => StructureHitboxCornerRadius::Radius(0.25), | |
| DestructibleDebris6x6 => StructureHitboxCornerRadius::Radius(0.33333334), | |
| DestructibleRock2x4Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRock2x4Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRock2x6Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRock2x6Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRock4x4 => StructureHitboxCornerRadius::Radius(0.25), | |
| DestructibleRock6x6 => StructureHitboxCornerRadius::Radius(0.33333334), | |
| DestructibleRampDiagonalHugeULBR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleRampDiagonalHugeBLUR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleRampVerticalHuge => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRampHorizontalHuge => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleDebrisRampDiagonalHugeULBR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleDebrisRampDiagonalHugeBLUR => StructureHitboxCornerRadius::Radius(0.0), | |
| MengskStatueAlone => StructureHitboxCornerRadius::Radius(0.16666667), | |
| MengskStatue => StructureHitboxCornerRadius::Radius(0.25), | |
| WolfStatue => StructureHitboxCornerRadius::Radius(0.16666667), | |
| GlobeStatue => StructureHitboxCornerRadius::Radius(0.0), | |
| UnbuildableRocksDestructible => StructureHitboxCornerRadius::Unhandled, | |
| UnbuildableBricksDestructible => StructureHitboxCornerRadius::Unhandled, | |
| UnbuildablePlatesDestructible => StructureHitboxCornerRadius::Unhandled, | |
| Debris2x2NonConjoined => StructureHitboxCornerRadius::Radius(0.0), | |
| MineralField750 => StructureHitboxCornerRadius::Unhandled, | |
| CollapsibleTerranTowerDebris => StructureHitboxCornerRadius::Radius(0.2), | |
| DebrisRampLeft => StructureHitboxCornerRadius::Radius(0.2), | |
| DebrisRampRight => StructureHitboxCornerRadius::Radius(0.2), | |
| CollapsibleRockTowerDebris => StructureHitboxCornerRadius::Radius(0.2), | |
| NydusCanalAttacker => StructureHitboxCornerRadius::Radius(0.25), | |
| NydusCanalCreeper => StructureHitboxCornerRadius::Radius(0.25), | |
| LurkerDenMP => StructureHitboxCornerRadius::Radius(0.16666667), | |
| ExtendingBridgeNEWide8Out => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNEWide8 => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNWWide8Out => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNWWide8 => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNEWide10Out => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNEWide10 => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNWWide10Out => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNWWide10 => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNEWide12Out => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNEWide12 => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNWWide12Out => StructureHitboxCornerRadius::Unhandled, | |
| ExtendingBridgeNWWide12 => StructureHitboxCornerRadius::Unhandled, | |
| CollapsibleRockTowerDebrisRampRight => StructureHitboxCornerRadius::Radius(0.2), | |
| CollapsibleRockTowerDebrisRampLeft => StructureHitboxCornerRadius::Radius(0.2), | |
| XelNagaCavernsFloatingBridgeNE8Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNE8 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNW8Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNW8 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNE10Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNE10 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNW10Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNW10 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNE12Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNE12 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNW12Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeNW12 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeH8Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeH8 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeV8Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeV8 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeH10Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeH10 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeV10Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeV10 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeH12Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeH12 => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeV12Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaCavernsFloatingBridgeV12 => StructureHitboxCornerRadius::Unhandled, | |
| CollapsibleTerranTowerPushUnitRampLeft => StructureHitboxCornerRadius::None, | |
| CollapsibleTerranTowerPushUnitRampRight => StructureHitboxCornerRadius::None, | |
| CollapsibleRockTowerPushUnit => StructureHitboxCornerRadius::None, | |
| CollapsibleTerranTowerPushUnit => StructureHitboxCornerRadius::None, | |
| CollapsibleRockTowerPushUnitRampRight => StructureHitboxCornerRadius::None, | |
| CollapsibleRockTowerPushUnitRampLeft => StructureHitboxCornerRadius::None, | |
| DigesterCreepSprayTargetUnit => StructureHitboxCornerRadius::None, | |
| ResourceBlocker => StructureHitboxCornerRadius::None, | |
| CollapsibleRockTowerDiagonal => StructureHitboxCornerRadius::Radius(0.2), | |
| CollapsibleTerranTowerDiagonal => StructureHitboxCornerRadius::Radius(0.2), | |
| CollapsibleTerranTowerRampLeft => StructureHitboxCornerRadius::Radius(0.2), | |
| CollapsibleTerranTowerRampRight => StructureHitboxCornerRadius::Radius(0.2), | |
| Ice2x2NonConjoined => StructureHitboxCornerRadius::Radius(0.0), | |
| ProtossVespeneGeyser => StructureHitboxCornerRadius::Radius(0.5), | |
| CollapsibleRockTower => StructureHitboxCornerRadius::Radius(0.2), | |
| CollapsibleTerranTower => StructureHitboxCornerRadius::Radius(0.2), | |
| DestructibleRock6x6Weak => StructureHitboxCornerRadius::Radius(0.33333334), | |
| DestructibleCityDebris2x4Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleCityDebris2x4Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleCityDebris2x6Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleCityDebris2x6Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleCityDebris4x4 => StructureHitboxCornerRadius::Radius(0.25), | |
| DestructibleCityDebris6x6 => StructureHitboxCornerRadius::Radius(0.33333334), | |
| DestructibleCityDebrisHugeDiagonalBLUR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleCityDebrisHugeDiagonalULBR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleRockEx12x4Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRockEx12x4Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRockEx12x6Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRockEx12x6Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRockEx14x4 => StructureHitboxCornerRadius::Radius(0.25), | |
| DestructibleRockEx16x6 => StructureHitboxCornerRadius::Radius(0.33333334), | |
| DestructibleRockEx1DiagonalHugeULBR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleRockEx1DiagonalHugeBLUR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleRockEx1VerticalHuge => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleRockEx1HorizontalHuge => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleIce2x4Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleIce2x4Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleIce2x6Vertical => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleIce2x6Horizontal => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleIce4x4 => StructureHitboxCornerRadius::Radius(0.25), | |
| DestructibleIce6x6 => StructureHitboxCornerRadius::Radius(0.33333334), | |
| DestructibleIceDiagonalHugeULBR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleIceDiagonalHugeBLUR => StructureHitboxCornerRadius::Radius(0.0), | |
| DestructibleIceVerticalHuge => StructureHitboxCornerRadius::Unhandled, | |
| DestructibleIceHorizontalHuge => StructureHitboxCornerRadius::Unhandled, | |
| ZerusDestructibleArch => StructureHitboxCornerRadius::None, | |
| CollapsibleRockTowerRampRight => StructureHitboxCornerRadius::Radius(0.2), | |
| CollapsibleRockTowerRampLeft => StructureHitboxCornerRadius::Radius(0.2), | |
| LabMineralField => StructureHitboxCornerRadius::Unhandled, | |
| LabMineralField750 => StructureHitboxCornerRadius::Unhandled, | |
| SnowRefineryTerranExtendingBridgeNEShort8Out => StructureHitboxCornerRadius::None, | |
| SnowRefineryTerranExtendingBridgeNEShort8 => StructureHitboxCornerRadius::None, | |
| SnowRefineryTerranExtendingBridgeNWShort8Out => StructureHitboxCornerRadius::None, | |
| SnowRefineryTerranExtendingBridgeNWShort8 => StructureHitboxCornerRadius::None, | |
| AiurLightBridgeNE8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNE8 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNE10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNE10 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNE12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNE12 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNW8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNW8 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNW10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNW10 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNW12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeNW12 => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeNE8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeNE10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeNE12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeNW8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeNW10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeNW12Out => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNE8Out => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNE8 => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNE10Out => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNE10 => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNE12Out => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNE12 => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNW8Out => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNW8 => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNW10Out => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNW10 => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNW12Out => StructureHitboxCornerRadius::Unhandled, | |
| ShakurasLightBridgeNW12 => StructureHitboxCornerRadius::Unhandled, | |
| OracleStasisTrap => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNE8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNE8 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNE10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNE10 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNE12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNE12 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNW8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNW8 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNW10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNW10 => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNW12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurLightBridgeAbandonedNW12 => StructureHitboxCornerRadius::Unhandled, | |
| CollapsiblePurifierTowerDebris => StructureHitboxCornerRadius::Radius(0.2), | |
| PortCityBridgeUnitNE8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNE8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSE8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSE8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNW8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNW8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSW8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSW8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNE10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNE10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSE10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSE10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNW10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNW10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSW10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSW10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNE12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNE12 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSE12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSE12 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNW12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitNW12 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSW12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitSW12 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitN8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitN8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitS8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitS8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitE8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitE8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitW8Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitW8 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitN10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitN10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitS10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitS10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitE10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitE10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitW10Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitW10 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitN12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitN12 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitS12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitS12 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitE12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitE12 => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitW12Out => StructureHitboxCornerRadius::Unhandled, | |
| PortCityBridgeUnitW12 => StructureHitboxCornerRadius::Unhandled, | |
| PurifierRichMineralField => StructureHitboxCornerRadius::Unhandled, | |
| PurifierRichMineralField750 => StructureHitboxCornerRadius::Unhandled, | |
| CollapsiblePurifierTowerPushUnit => StructureHitboxCornerRadius::None, | |
| KD8Charge => StructureHitboxCornerRadius::None, | |
| DestructibleExpeditionGate6x6 => StructureHitboxCornerRadius::Radius(0.33333334), | |
| DestructibleZergInfestation3x3 => StructureHitboxCornerRadius::Radius(0.33333334), | |
| AiurTempleBridgeDestructibleNE8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleNE10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleNE12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleNW8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleNW10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleNW12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleSW8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleSW10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleSW12Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleSE8Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleSE10Out => StructureHitboxCornerRadius::Unhandled, | |
| AiurTempleBridgeDestructibleSE12Out => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker6S => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker6SE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleRampBlocker6E => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker6NE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleRampBlocker6N => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker6NW => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleRampBlocker6W => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker6SW => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleRampBlocker8S => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker8SE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleRampBlocker8E => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker8NE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleRampBlocker8N => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker8NW => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleRampBlocker8W => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleRampBlocker8SW => StructureHitboxCornerRadius::Radius(0.0), | |
| PurifierVespeneGeyser => StructureHitboxCornerRadius::Radius(0.5), | |
| ShakurasVespeneGeyser => StructureHitboxCornerRadius::Radius(0.5), | |
| CollapsiblePurifierTowerDiagonal => StructureHitboxCornerRadius::Radius(0.2), | |
| PurifierMineralField => StructureHitboxCornerRadius::Unhandled, | |
| PurifierMineralField750 => StructureHitboxCornerRadius::Unhandled, | |
| BattleStationMineralField => StructureHitboxCornerRadius::Unhandled, | |
| BattleStationMineralField750 => StructureHitboxCornerRadius::Unhandled, | |
| ElsecaroColonistHut => StructureHitboxCornerRadius::Radius(0.0), | |
| PylonOvercharged => StructureHitboxCornerRadius::Radius(0.25), | |
| BypassArmorDrone => StructureHitboxCornerRadius::None, | |
| XelNagaDestructibleBlocker6S => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker6SE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleBlocker6E => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker6NE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleBlocker6N => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker6NW => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleBlocker6W => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker6SW => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleBlocker8S => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker8SE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleBlocker8E => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker8NE => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleBlocker8N => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker8NW => StructureHitboxCornerRadius::Radius(0.0), | |
| XelNagaDestructibleBlocker8W => StructureHitboxCornerRadius::Unhandled, | |
| XelNagaDestructibleBlocker8SW => StructureHitboxCornerRadius::Radius(0.0), | |
| ShieldBattery => StructureHitboxCornerRadius::Radius(0.25), | |
| RavenRepairDrone => StructureHitboxCornerRadius::None, | |
| RenegadeMissileTurret => StructureHitboxCornerRadius::Radius(0.25), | |
| _ => { StructureHitboxCornerRadius::None } | |
| } | |
| } |
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