Created
December 5, 2019 23:20
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barebones pathfinding
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function containsObject(obj, list) { | |
var i; | |
for (i = 0; i < list.length; i++) { | |
if (list[i] === obj) { | |
return true; | |
} | |
} | |
return false; | |
} | |
function pathfind(from, to) { | |
// Dijkstra's algorithm | |
var path = []; | |
var traversed = {}; | |
var distanceToThis = 0; | |
traversed[from.name] = distanceToThis | |
cameFrom = {} | |
possibleExits = from.connections.slice() | |
var iter = 0 | |
while (iter < possibleExits.length) { | |
possibleExits = possibleExits.sort((a, b) => a[1] > b[1]) | |
var conn = possibleExits[iter] | |
var distanceToThat = distanceToThis + conn[1] | |
if (!containsObject(conn[0].name, Object.keys(traversed))) { | |
traversed[conn[0].name] = distanceToThat | |
cameFrom[conn[0].name] = [conn[2].name, conn[3], conn[1]] | |
if (to == conn[0]) { | |
function getPath(conn, i) { | |
if (conn == from.name) { | |
return [] | |
} else { | |
l = getPath(cameFrom[conn][0], i + 1) | |
l.push(cameFrom[conn]) | |
return l | |
} | |
} | |
break; | |
} | |
path.push([conn[0], conn[3]]) | |
for (var i = 0; i < conn[0].connections.length; i++) { | |
possibleExits.push([conn[0].connections[i][0], conn[0].connections[i][1] +distanceToThat, conn[0], conn[0].connections[i][3]]) | |
} | |
path.pop() | |
} | |
iter++ | |
} | |
if (to == undefined) { | |
return undefined | |
} | |
var r = getPath(to.name) | |
console.log(conn) | |
r.push([conn[0].name, conn[3], conn[1]]) | |
return r | |
} | |
// Speed of each connection type in blocks per second | |
speedObj = { | |
"ice": 40, | |
"blue_ice": 70, | |
"nether_ice": 320, | |
} | |
function getDistance(from, to) { | |
return 4; // In the actual version of the map, this function would be longer | |
} | |
function connect(from, to, type) { | |
from.connections.push([to, getDistance(from, to) / speedObj[type], from, type]) | |
to.connections.push([from, getDistance(from, to) / speedObj[type], to, type]) | |
from.connections.sort((el1, el2) => el1[1] > el2[1]) | |
to.connections.sort((el1, el2) => el1[1] > el2[1]) | |
} | |
towns_example = ["London", "Paris", "Berlin", "Madrid"] | |
connections = { | |
"ice": [ | |
["London", "Paris"], | |
["Paris", "Berlin"], | |
["Madrid", "Paris"], | |
] | |
} | |
town_data = {} | |
for (var i = 0; i < towns_example.length; i++) { | |
town_data[towns_example[i]] = {"name": towns_example[i], connections: []} | |
} | |
Object.keys(connections).forEach(function(type) { | |
cities = connections[type] | |
for (var i = 0; i < cities.length; i++) { | |
connect(town_data[cities[i][0]], town_data[cities[i][1]], type) | |
} | |
}); | |
console.log(pathfind(town_data["Madrid"], town_data["London"])) | |
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