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"use strict"; |
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var canvas = document.getElementById('canvas'), |
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ctx = canvas.getContext('2d'), |
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w = canvas.width = window.innerWidth, |
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h = canvas.height = window.innerHeight, |
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hue = 217, |
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stars = [], |
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count = 0, |
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maxStars = 1400; |
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// Thanks @jackrugile for the performance tip! http://codepen.io/jackrugile/pen/BjBGoM |
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// Cache gradient |
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var canvas2 = document.createElement('canvas'), |
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ctx2 = canvas2.getContext('2d'); |
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canvas2.width = 100; |
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canvas2.height = 100; |
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var half = canvas2.width/2, |
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gradient2 = ctx2.createRadialGradient(half, half, 0, half, half, half); |
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gradient2.addColorStop(0.025, '#fff'); |
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gradient2.addColorStop(0.1, 'hsl(' + hue + ', 61%, 33%)'); |
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gradient2.addColorStop(0.25, 'hsl(' + hue + ', 64%, 6%)'); |
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gradient2.addColorStop(1, 'transparent'); |
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ctx2.fillStyle = gradient2; |
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ctx2.beginPath(); |
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ctx2.arc(half, half, half, 0, Math.PI * 2); |
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ctx2.fill(); |
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// End cache |
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function random(min, max) { |
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if (arguments.length < 2) { |
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max = min; |
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min = 0; |
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} |
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if (min > max) { |
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var hold = max; |
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max = min; |
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min = hold; |
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} |
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return Math.floor(Math.random() * (max - min + 1)) + min; |
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} |
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function maxOrbit(x,y) { |
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var max = Math.max(x,y), |
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diameter = Math.round(Math.sqrt(max*max + max*max)); |
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return diameter/2; |
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} |
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var Star = function() { |
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this.orbitRadius = random(maxOrbit(w,h)); |
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this.radius = random(60, this.orbitRadius) / 12; |
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this.orbitX = w / 2; |
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this.orbitY = h / 2; |
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this.timePassed = random(0, maxStars); |
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this.speed = random(this.orbitRadius) / 50000; |
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this.alpha = random(2, 10) / 10; |
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count++; |
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stars[count] = this; |
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} |
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Star.prototype.draw = function() { |
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var x = Math.sin(this.timePassed) * this.orbitRadius + this.orbitX, |
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y = Math.cos(this.timePassed) * this.orbitRadius + this.orbitY, |
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twinkle = random(10); |
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if (twinkle === 1 && this.alpha > 0) { |
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this.alpha -= 0.05; |
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} else if (twinkle === 2 && this.alpha < 1) { |
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this.alpha += 0.05; |
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} |
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ctx.globalAlpha = this.alpha; |
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ctx.drawImage(canvas2, x - this.radius / 2, y - this.radius / 2, this.radius, this.radius); |
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this.timePassed += this.speed; |
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} |
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for (var i = 0; i < maxStars; i++) { |
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new Star(); |
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} |
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function animation() { |
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ctx.globalCompositeOperation = 'source-over'; |
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ctx.globalAlpha = 0.8; |
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ctx.fillStyle = 'hsla(' + hue + ', 64%, 6%, 1)'; |
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ctx.fillRect(0, 0, w, h) |
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ctx.globalCompositeOperation = 'lighter'; |
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for (var i = 1, l = stars.length; i < l; i++) { |
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stars[i].draw(); |
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}; |
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window.requestAnimationFrame(animation); |
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} |
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animation(); |