Created
February 21, 2019 05:37
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Enum Pattern Matching
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| export function Thing { | |
| constructor(one, two) { | |
| this.one = one; | |
| this.two = two; | |
| } | |
| } | |
| let t1 = new Thing(1, 2); | |
| let t2 = new Thing('one', 'two'); | |
| let t3 = addThings(t1, t2); // {one: '1 & one', two: '2 & two'} | |
| function addThings(lhs, rhs) { | |
| let one, two; | |
| if (lhs.one && typeof lhs.one === 'number' && rhs.one && typeof rhs.one ==v 'number') { | |
| one = lhs.one + rhs.one; | |
| } else { | |
| one = `${lhs.one} & ${rhs.one}` | |
| } | |
| if (lhs.two && typeof lhs.two === 'number' && rhs.two && typeof rhs.two === 'number') { | |
| two = lhs.two + rhs.two; | |
| } else { | |
| two = `${lhs.two} & ${rhs.two}`; | |
| } | |
| return new Thing(one, two); | |
| } |
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| struct Thing { | |
| pub one: NumberOrString, | |
| pub two: NumberOrString, | |
| } | |
| enum { | |
| Number(f32), | |
| String(String), | |
| } | |
| fn add_things(lhs: &Thing, rhs: &Thing) -> Thing { | |
| let one = match (&lhs.one, &rhs.one) { | |
| (NumberOrString::String(s1), NumberOrString::String(s2)) => NumberOrString::String(format!("{} & {}", s1, s2)), | |
| (NumberOrString::String(s1), NumberOrString::Number(f2)) => NumberOrString::String(format!("{} & {}", s1, f2)), | |
| (NumberOrString::Nmber(f1), NumberOrString::Number(s2)) => NumberOrString::String(format!("{} & {}", f1, s2)), | |
| (NumberOrString::Number(f1), NumberOrString::Number(f2)) => NumberOrString::Number(f1 + f2), | |
| }; | |
| let two = match (&lhs.two, &rhs.two) { | |
| (NumberOrString::String(s1), NumberOrString::String(s2)) => NumberOrString::String(format!("{} & {}", s1, s2)), | |
| (NumberOrString::String(s1), NumberOrString::Number(f2)) => NumberOrString::String(format!("{} & {}", s1, f2)), | |
| (NumberOrString::Nmber(f1), NumberOrString::Number(s2)) => NumberOrString::String(format!("{} & {}", f1, s2)), | |
| (NumberOrString::Number(f1), NumberOrString::Number(f2)) => NumberOrString::Number(f1 + f2), | |
| }; | |
| Thing { | |
| one, | |
| two, | |
| } | |
| } | |
| fn main() { | |
| let t1 = Thing { | |
| one: NumberOrString::Number(1), | |
| two: NumberOrString::Number(2), | |
| }; | |
| let t2 = Thing { | |
| one: NumberOrString::String("one".to_string()), | |
| two: NumberOrString::String("two".to_string()), | |
| }; | |
| let t3 = add_things(t1, t2); | |
| } |
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