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FreyaHolmer / LibraryPathsForAsset.cs
Last active July 30, 2024 08:07 — forked from Unity-Javier/LibraryPathsForAsset.cs
Adds a context menu to assets in the project browser to print the file path location of their imported serialized assets
using System;
using System.IO;
using System.Linq;
using System.Text;
using UnityEditor;
using UnityEditor.Experimental;
using UnityEngine;
public static class LibraryPathsForAsset {