Created
March 30, 2015 01:21
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-- Change the name to the name of the WeakAura | |
local name = "A Test Group" | |
local GetRegion = function(name) | |
local DisplayType = function(name) | |
if WeakAuras then | |
if WeakAuras.auras and WeakAuras.auras[name] then return 'auras' end | |
if WeakAuras.regions and WeakAuras.regions[name] then return 'regions' end | |
end | |
end | |
local displayType = DisplayType(name) | |
if not displayType then return end | |
if displayType == 'auras' then | |
if WeakAuras | |
and WeakAuras[displayType] | |
and WeakAuras[displayType][name] | |
and WeakAuras[displayType][name][0] | |
and WeakAuras[displayType][name][0]['region'] then | |
return WeakAuras[displayType][name][0]['region'] | |
end | |
elseif displayType == 'regions' then | |
if WeakAuras | |
and WeakAuras[displayType] | |
and WeakAuras[displayType][name] | |
and WeakAuras[displayType][name] | |
and WeakAuras[displayType][name]['region'] then | |
return WeakAuras[displayType][name]['region'] | |
end | |
end | |
end | |
local region = GetRegion(name) | |
if not region then return end | |
local location, relativeTo, relativePoint, x, y = region:GetPoint(1) | |
region:SetPoint(location, relativeTo, relativePoint, x, y+150) |
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