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2D-to-volume texture converter
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#include <Windows.h> | |
#include <stdio.h> | |
#include <d3d9.h> | |
#include <d3dx9.h> | |
#pragma comment(lib,"d3d9.lib") | |
#pragma comment(lib,"d3dx9.lib") | |
#define RESWIDTH 320 | |
#define RESHEIGHT 480 | |
D3DPRESENT_PARAMETERS mPresentParam = { | |
RESWIDTH, RESHEIGHT, D3DFMT_A8R8G8B8, 0, // backbuffer | |
D3DMULTISAMPLE_NONE, 0, // multisample | |
D3DSWAPEFFECT_DISCARD, | |
NULL, // device window | |
TRUE, // windowed | |
TRUE, D3DFMT_D24S8, // depthstencil | |
0, // flags | |
0, // refresh rate | |
0 // presentation interval | |
}; | |
void main(int argc, char* argv[]) | |
{ | |
printf("2D-to-volume texture converter\n"); | |
if (argc < 2) | |
{ | |
printf("Usage: %s <input-file> [output-file]\n\n",argv[0]); | |
return; | |
} | |
bool bMipmaps = false; | |
char szInput[MAX_PATH] = {0}; | |
char szOutput[MAX_PATH] = {0}; | |
for (int i=1; i<argc; i++) | |
{ | |
if (argv[i][0] == '-') | |
{ | |
if (strcmp(argv[i],"--generate-mipmaps") == 0) | |
bMipmaps = true; | |
} | |
else | |
{ | |
if (szInput[0]) | |
strncpy( szOutput, argv[i], MAX_PATH ); | |
else | |
strncpy( szInput, argv[i], MAX_PATH ); | |
} | |
} | |
if (!szOutput[0]) | |
{ | |
_snprintf( szOutput, MAX_PATH, "%s.volume.dds", szInput ); | |
} | |
printf("Input file: %s\n",szInput); | |
printf("Output file: %s\n",szOutput); | |
mPresentParam.hDeviceWindow = CreateWindowExA( WS_EX_APPWINDOW, | |
"STATIC", | |
0, | |
WS_POPUP | WS_VISIBLE, | |
0, 0, | |
RESWIDTH, RESHEIGHT, | |
0, 0, 0, 0); | |
LPDIRECT3D9 mD3D = Direct3DCreate9(D3D_SDK_VERSION); | |
LPDIRECT3DDEVICE9 mDevice = NULL; | |
mD3D->CreateDevice( D3DADAPTER_DEFAULT, | |
D3DDEVTYPE_HAL, | |
mPresentParam.hDeviceWindow, | |
D3DCREATE_HARDWARE_VERTEXPROCESSING, | |
&mPresentParam, | |
&mDevice); | |
LPDIRECT3DTEXTURE9 tex = NULL; | |
D3DXIMAGE_INFO info; | |
HRESULT h = D3DXCreateTextureFromFileExA( | |
mDevice, | |
argv[1], | |
D3DX_DEFAULT, | |
D3DX_DEFAULT, | |
D3DX_DEFAULT, | |
NULL, | |
D3DFMT_FROM_FILE, | |
D3DPOOL_MANAGED, | |
D3DX_FILTER_NONE, | |
D3DX_DEFAULT, | |
NULL, | |
&info, | |
NULL, | |
&tex); | |
printf("Input: %d * %d\n",info.Width,info.Height); | |
LPDIRECT3DVOLUMETEXTURE9 voltex = NULL; | |
mDevice->CreateVolumeTexture( info.Height, info.Height, info.Height, bMipmaps ? 0 : 1, NULL, D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &voltex, NULL); | |
D3DLOCKED_BOX box; | |
D3DLOCKED_RECT rect; | |
HRESULT hRes = voltex->LockBox( 0, &box, NULL, NULL ); | |
//assert(SUCCEEDED(hRes) && box.pBits); | |
tex->LockRect( 0, &rect, NULL, D3DLOCK_READONLY ); | |
unsigned char * pSrc = (unsigned char *)rect.pBits; | |
unsigned char * pDst = (unsigned char *)box.pBits; | |
int nWidthInBytes = 4 * sizeof(unsigned char) * info.Height; | |
for (int z = 0; z < info.Height; z++) | |
{ | |
unsigned char * pDstSlice = pDst; | |
for (int y = 0; y < info.Height; y++) | |
{ | |
CopyMemory( pDstSlice, pSrc + z * nWidthInBytes + y * rect.Pitch, 4 * sizeof(unsigned char) * info.Height ); | |
pDstSlice += box.RowPitch; | |
} | |
pDst += box.SlicePitch; | |
} | |
tex->UnlockRect( 0 ); | |
voltex->UnlockBox( 0 ); | |
if (bMipmaps) | |
{ | |
printf("Generating mipmaps...\n"); | |
D3DXFilterVolumeTexture( voltex, NULL, 0, D3DX_FILTER_LINEAR ); | |
} | |
printf("Saving...\n"); | |
D3DXSaveTextureToFileA( szOutput, D3DXIFF_DDS, voltex, NULL ); | |
voltex->Release(); | |
tex->Release(); | |
mDevice->Release(); | |
DestroyWindow( mPresentParam.hDeviceWindow ); | |
} |
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