Created
December 20, 2013 18:14
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// https://github.com/Bukkit/CraftBukkit/blob/7e1ac0a77129b169704c1e222ff2deb3ab6cd2d2/src/main/java/net/minecraft/server/EntityPlayer.java#L596 | |
//Method to open an anvil inventory to a player | |
public static void openAnvil(Player player, Inventory inventory){ | |
//Get our EntityPlayer | |
EntityPlayer p = ((CraftPlayer) player).getHandle(); | |
//Create the AnvilContainer | |
AnvilContainer container = new AnvilContainer(p); | |
//Set the items to the items from the inventory given | |
container.getBukkitView().getTopInventory().setItem(0, inventory.getItem(0)); | |
container.getBukkitView().getTopInventory().setItem(1, inventory.getItem(1)); | |
//container.getBukkitView().getTopInventory().setItem(2, inventory.getItem(2)); | |
//Counter stuff that the game uses to keep track of inventories | |
int c = p.nextContainerCounter(); | |
//Send the packet | |
p.playerConnection.sendPacket(new PacketPlayOutOpenWindow(c, 8, "Repairing", 9, true)); | |
//Set their active container to the container | |
p.activeContainer = container; | |
//Set their active container window id to that counter stuff | |
p.activeContainer.windowId = c; | |
//Add the slot listener | |
p.activeContainer.addSlotListener(p); | |
} |
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