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March 8, 2017 09:52
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// lab1-cs.cpp : Defines the entry point for the application. | |
// | |
#include "stdafx.h" | |
#include "lab1-cs.h" | |
#define MAX_LOADSTRING 100 | |
// Global Variables: | |
HINSTANCE hInst; // current instance | |
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text | |
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name | |
// Forward declarations of functions included in this code module: | |
ATOM MyRegisterClass(HINSTANCE hInstance); | |
ATOM RegisterBallClass(HINSTANCE hInstance); | |
ATOM RegisterPaddleClass(HINSTANCE hInstance); | |
BOOL InitInstance(HINSTANCE, int); | |
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); | |
LRESULT CALLBACK BallWndProc(HWND, UINT, WPARAM, LPARAM); | |
LRESULT CALLBACK PaddleWndProc(HWND, UINT, WPARAM, LPARAM); | |
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); | |
int APIENTRY wWinMain(_In_ HINSTANCE hInstance, | |
_In_opt_ HINSTANCE hPrevInstance, | |
_In_ LPWSTR lpCmdLine, | |
_In_ int nCmdShow) | |
{ | |
UNREFERENCED_PARAMETER(hPrevInstance); | |
UNREFERENCED_PARAMETER(lpCmdLine); | |
// TODO: Place code here. | |
// Initialize global strings | |
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); | |
LoadStringW(hInstance, IDC_LAB1CS, szWindowClass, MAX_LOADSTRING); | |
MyRegisterClass(hInstance); | |
RegisterBallClass(hInstance); | |
RegisterPaddleClass(hInstance); | |
// Perform application initialization: | |
if (!InitInstance (hInstance, nCmdShow)) | |
{ | |
return FALSE; | |
} | |
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_LAB1CS)); | |
MSG msg; | |
// Main message loop: | |
while (GetMessage(&msg, nullptr, 0, 0)) | |
{ | |
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) | |
{ | |
TranslateMessage(&msg); | |
DispatchMessage(&msg); | |
} | |
} | |
return (int) msg.wParam; | |
} | |
// | |
// FUNCTION: MyRegisterClass() | |
// | |
// PURPOSE: Registers the window class. | |
// | |
ATOM MyRegisterClass(HINSTANCE hInstance) | |
{ | |
WNDCLASSEXW wcex; | |
wcex.cbSize = sizeof(WNDCLASSEX); | |
wcex.style = CS_HREDRAW | CS_VREDRAW; | |
wcex.lpfnWndProc = WndProc; | |
wcex.cbClsExtra = 0; | |
wcex.cbWndExtra = 0; | |
wcex.hInstance = hInstance; | |
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB1CS)); | |
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); | |
wcex.hbrBackground = CreateSolidBrush(RGB(255, 242, 0)); | |
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB1CS); | |
wcex.lpszClassName = szWindowClass; | |
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); | |
return RegisterClassExW(&wcex); | |
} | |
ATOM RegisterBallClass(HINSTANCE hInstance) | |
{ | |
WNDCLASSEXW wcex; | |
wcex.cbSize = sizeof(WNDCLASSEX); | |
wcex.style = CS_HREDRAW | CS_VREDRAW; | |
wcex.lpfnWndProc = BallWndProc; | |
wcex.cbClsExtra = 0; | |
wcex.cbWndExtra = 0; | |
wcex.hInstance = hInstance; | |
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB1CS)); | |
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); | |
wcex.hbrBackground = CreateSolidBrush(RGB(255, 0, 0)); | |
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB1CS); | |
wcex.lpszClassName = _T("ball"); | |
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); | |
return RegisterClassExW(&wcex); | |
} | |
ATOM RegisterPaddleClass(HINSTANCE hInstance) | |
{ | |
WNDCLASSEXW wcex; | |
wcex.cbSize = sizeof(WNDCLASSEX); | |
wcex.style = CS_HREDRAW | CS_VREDRAW; | |
wcex.lpfnWndProc = PaddleWndProc; | |
wcex.cbClsExtra = 0; | |
wcex.cbWndExtra = 0; | |
wcex.hInstance = hInstance; | |
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB1CS)); | |
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); | |
wcex.hbrBackground = (HBRUSH)(COLOR_ACTIVECAPTION); | |
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB1CS); | |
wcex.lpszClassName = _T("paddle"); | |
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); | |
return RegisterClassExW(&wcex); | |
} | |
// | |
// FUNCTION: InitInstance(HINSTANCE, int) | |
// | |
// PURPOSE: Saves instance handle and creates main window | |
// | |
// COMMENTS: | |
// | |
// In this function, we save the instance handle in a global variable and | |
// create and display the main program window. | |
// | |
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) | |
{ | |
hInst = hInstance; // Store instance handle in our global variable | |
int screenWidth = GetSystemMetrics(SM_CXSCREEN), | |
screenHeight = GetSystemMetrics(SM_CYSCREEN); | |
mainWindow = CreateWindowW(szWindowClass, szTitle, (WS_OVERLAPPEDWINDOW | WS_CAPTION | WS_MINIMIZEBOX | WS_MAXIMIZEBOX), | |
(screenWidth - 200) / 2, (screenHeight - 300) / 2, 200, 300, nullptr, nullptr, hInstance, nullptr); | |
if (!mainWindow) | |
{ | |
return FALSE; | |
} | |
SetWindowLong(mainWindow, GWL_EXSTYLE, | |
GetWindowLong(mainWindow, GWL_EXSTYLE) | WS_EX_LAYERED | WS_EX_TOPMOST); | |
SetLayeredWindowAttributes(mainWindow, 0, 255 * 0.2, LWA_ALPHA); | |
SetWindowPos(mainWindow, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); | |
ShowWindow(mainWindow, nCmdShow); | |
UpdateWindow(mainWindow); | |
ball = CreateWindowW(_T("ball"), _T("hello"), WS_CHILDWINDOW, 0, 0, 10, 10, mainWindow, nullptr, hInstance, nullptr); | |
if (!ball) | |
return FALSE; | |
SetLayeredWindowAttributes(ball, 0, 255, LWA_ALPHA); | |
HRGN region = CreateEllipticRgn(0, 0, 10, 10); | |
SetWindowRgn(ball, region, true); | |
ShowWindow(ball, nCmdShow); | |
UpdateWindow(ball); | |
paddle = CreateWindowW(_T("paddle"), _T("hello"), WS_CHILDWINDOW, 40, 232, 40, 10, mainWindow, nullptr, hInstance, nullptr); | |
if (!paddle) | |
return FALSE; | |
SetLayeredWindowAttributes(paddle, 0, 255, LWA_ALPHA); | |
ShowWindow(paddle, nCmdShow); | |
UpdateWindow(paddle); | |
return TRUE; | |
} | |
// | |
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) | |
// | |
// PURPOSE: Processes messages for the main window. | |
// | |
// WM_COMMAND - process the application menu | |
// WM_PAINT - Paint the main window | |
// WM_DESTROY - post a quit message and return | |
// | |
// | |
void MovePaddle(int mouseX, int mouseY) | |
{ | |
POINT mousePos; | |
mousePos.x = mouseX; | |
mousePos.y = mouseY; | |
int maxPossibleMouseX = WINDOW_WIDTH - PADDLE_WIDTH / 2; | |
if (mousePos.x > maxPossibleMouseX) | |
mousePos.x = maxPossibleMouseX; | |
if (mousePos.x - PADDLE_WIDTH / 2 < 0) | |
mousePos.x = PADDLE_WIDTH / 2; | |
RECT paddleRect; | |
GetWindowRect(paddle, &paddleRect); | |
POINT topLeft; | |
topLeft.x = paddleRect.left; | |
topLeft.y = paddleRect.top; | |
ScreenToClient(mainWindow, &topLeft); | |
MoveWindow(paddle, mousePos.x - PADDLE_WIDTH / 2, topLeft.y, PADDLE_WIDTH, PADDLE_HEIGHT, TRUE); | |
} | |
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | |
{ | |
switch (message) | |
{ | |
case WM_CREATE: | |
{ | |
RECT rect; | |
GetClientRect(hWnd, &rect); | |
windowInsideWidth = rect.right - rect.left; | |
windowInsideHeight = rect.bottom - rect.top; | |
SetLayeredWindowAttributes(hWnd, NULL, 255 * 0.2, LWA_ALPHA); | |
UpdateWindow(hWnd); | |
} | |
break; | |
case WM_MOUSEMOVE: | |
if (gameRunning) | |
MovePaddle(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); | |
break; | |
case WM_COMMAND: | |
{ | |
int wmId = LOWORD(wParam); | |
// Parse the menu selections: | |
switch (wmId) | |
{ | |
case IDM_ABOUT: | |
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); | |
break; | |
case ID_ACCELERATOR32771: | |
PostQuitMessage(0); | |
break; | |
case IDM_EXIT: | |
DestroyWindow(hWnd); | |
break; | |
default: | |
return DefWindowProc(hWnd, message, wParam, lParam); | |
} | |
} | |
break; | |
case WM_PAINT: | |
{ | |
PAINTSTRUCT ps; | |
HDC hdc = BeginPaint(hWnd, &ps); | |
// TODO: Add any drawing code that uses hdc here... | |
EndPaint(hWnd, &ps); | |
} | |
break; | |
case WM_DESTROY: | |
PostQuitMessage(0); | |
break; | |
default: | |
return DefWindowProc(hWnd, message, wParam, lParam); | |
} | |
return 0; | |
} | |
// Message handler for about box. | |
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) | |
{ | |
UNREFERENCED_PARAMETER(lParam); | |
switch (message) | |
{ | |
case WM_INITDIALOG: | |
return (INT_PTR)TRUE; | |
case WM_COMMAND: | |
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) | |
{ | |
EndDialog(hDlg, LOWORD(wParam)); | |
return (INT_PTR)TRUE; | |
} | |
break; | |
} | |
return (INT_PTR)FALSE; | |
} | |
void MoveBall() | |
{ | |
RECT ballRect; | |
GetWindowRect(ball, &ballRect); | |
POINT ballTopLeft; | |
ballTopLeft.x = ballRect.left; | |
ballTopLeft.y = ballRect.top; | |
ScreenToClient(mainWindow, &ballTopLeft); | |
if (ballTopLeft.y >= windowInsideHeight - PADDLE_HEIGHT - BALL_HEIGHT) | |
{ | |
// Odbicie lub nie, w zależności gdzie jest paletka | |
RECT paddleRect; | |
GetWindowRect(paddle, &paddleRect); | |
POINT paddleTopLeft; | |
paddleTopLeft.x = paddleRect.left; | |
paddleTopLeft.y = paddleRect.top; | |
ScreenToClient(mainWindow, &paddleTopLeft); | |
if (paddleTopLeft.x <= ballTopLeft.x && paddleTopLeft.x + PADDLE_WIDTH >= ballTopLeft.x) | |
ballSpeedY = -ballSpeedY; | |
else | |
{ | |
gameRunning = false; | |
} | |
} | |
if (ballTopLeft.y < 0) | |
ballSpeedY = -ballSpeedY; | |
if (ballTopLeft.x < 0) | |
ballSpeedX = -ballSpeedX; | |
if (ballTopLeft.x >= windowInsideWidth - BALL_WIDTH) | |
ballSpeedX = -ballSpeedX; | |
MoveWindow(ball, ballTopLeft.x + ballSpeedX, ballTopLeft.y + ballSpeedY, BALL_WIDTH, BALL_HEIGHT, TRUE); | |
} | |
LRESULT CALLBACK BallWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | |
{ | |
switch (message) | |
{ | |
case WM_CREATE: | |
SetTimer(hWnd, 0, 50, NULL); | |
break; | |
case WM_TIMER: | |
if (gameRunning) | |
MoveBall(); | |
else | |
KillTimer(hWnd, NULL); | |
break; | |
case WM_COMMAND: | |
{ | |
int wmId = LOWORD(wParam); | |
// Parse the menu selections: | |
switch (wmId) | |
{ | |
case IDM_EXIT: | |
DestroyWindow(hWnd); | |
break; | |
default: | |
return DefWindowProc(hWnd, message, wParam, lParam); | |
} | |
} | |
break; | |
case WM_PAINT: | |
{ | |
PAINTSTRUCT ps; | |
HDC hdc = BeginPaint(hWnd, &ps); | |
// TODO: Add any drawing code that uses hdc here... | |
EndPaint(hWnd, &ps); | |
} | |
break; | |
case WM_DESTROY: | |
PostQuitMessage(0); | |
break; | |
default: | |
return DefWindowProc(hWnd, message, wParam, lParam); | |
} | |
return 0; | |
} | |
LRESULT CALLBACK PaddleWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | |
{ | |
switch (message) | |
{ | |
case WM_COMMAND: | |
{ | |
int wmId = LOWORD(wParam); | |
// Parse the menu selections: | |
switch (wmId) | |
{ | |
case IDM_EXIT: | |
DestroyWindow(hWnd); | |
break; | |
default: | |
return DefWindowProc(hWnd, message, wParam, lParam); | |
} | |
} | |
break; | |
case WM_PAINT: | |
{ | |
PAINTSTRUCT ps; | |
HDC hdc = BeginPaint(hWnd, &ps); | |
// TODO: Add any drawing code that uses hdc here... | |
EndPaint(hWnd, &ps); | |
} | |
break; | |
case WM_DESTROY: | |
PostQuitMessage(0); | |
break; | |
default: | |
return DefWindowProc(hWnd, message, wParam, lParam); | |
} | |
return 0; | |
} |
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