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August 10, 2018 16:19
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
namespace Hanoi { | |
class HanoiTower { | |
static void Main(string[] args) { | |
int height; | |
if (args.Length == 0 || !int.TryParse(args[0], out height)) height = 3; | |
var count = 0; | |
foreach (var towers in new HanoiTower(height).Resolve()) Console.WriteLine("\n=== STEP: {0} ===\n{1}", ++count, towers.Select(i => i.Reverse().Aggregate("|", (l, r) => l + r + "|")).Aggregate((l, r) => l + "\n" + r)); | |
} | |
private readonly Stack<int> sourceTower = new Stack<int>(); | |
private readonly Stack<int> bareTower = new Stack<int>(); | |
private readonly Stack<int> destinationTower = new Stack<int>(); | |
public HanoiTower(int height) => Enumerable.Range(0, height).Select(i => height - i).ToList().ForEach(sourceTower.Push); | |
private IEnumerable<Stack<int>[]> Resolve() => Resolve(sourceTower.Count(), sourceTower, bareTower, destinationTower); | |
private IEnumerable<Stack<int>[]> Resolve(int height, params Stack<int>[] towers) { | |
if (height > 1) foreach (var ret in Resolve(height - 1, towers[0], towers[2], towers[1])) yield return ret; | |
towers[2].Push(towers[0].Pop()); | |
yield return new[] { sourceTower, bareTower, destinationTower }; | |
if (height > 1) foreach (var ret in Resolve(height - 1, towers[1], towers[0], towers[2])) yield return ret; | |
} | |
} | |
} | |
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