|
(function(){if (!Date.now) Date.now = function() { |
|
return +new Date; |
|
}; |
|
try { |
|
document.createElement("div").style.setProperty("opacity", 0, ""); |
|
} catch (error) { |
|
var d3_style_prototype = CSSStyleDeclaration.prototype, |
|
d3_style_setProperty = d3_style_prototype.setProperty; |
|
d3_style_prototype.setProperty = function(name, value, priority) { |
|
d3_style_setProperty.call(this, name, value + "", priority); |
|
}; |
|
} |
|
d3 = {version: "2.10.1"}; // semver |
|
function d3_class(ctor, properties) { |
|
try { |
|
for (var key in properties) { |
|
Object.defineProperty(ctor.prototype, key, { |
|
value: properties[key], |
|
enumerable: false |
|
}); |
|
} |
|
} catch (e) { |
|
ctor.prototype = properties; |
|
} |
|
} |
|
var d3_array = d3_arraySlice; // conversion for NodeLists |
|
|
|
function d3_arrayCopy(pseudoarray) { |
|
var i = -1, n = pseudoarray.length, array = []; |
|
while (++i < n) array.push(pseudoarray[i]); |
|
return array; |
|
} |
|
|
|
function d3_arraySlice(pseudoarray) { |
|
return Array.prototype.slice.call(pseudoarray); |
|
} |
|
|
|
try { |
|
d3_array(document.documentElement.childNodes)[0].nodeType; |
|
} catch(e) { |
|
d3_array = d3_arrayCopy; |
|
} |
|
|
|
var d3_arraySubclass = [].__proto__? |
|
|
|
// Until ECMAScript supports array subclassing, prototype injection works well. |
|
function(array, prototype) { |
|
array.__proto__ = prototype; |
|
}: |
|
|
|
// And if your browser doesn't support __proto__, we'll use direct extension. |
|
function(array, prototype) { |
|
for (var property in prototype) array[property] = prototype[property]; |
|
}; |
|
d3.map = function(object) { |
|
var map = new d3_Map; |
|
for (var key in object) map.set(key, object[key]); |
|
return map; |
|
}; |
|
|
|
function d3_Map() {} |
|
|
|
d3_class(d3_Map, { |
|
has: function(key) { |
|
return d3_map_prefix + key in this; |
|
}, |
|
get: function(key) { |
|
return this[d3_map_prefix + key]; |
|
}, |
|
set: function(key, value) { |
|
return this[d3_map_prefix + key] = value; |
|
}, |
|
remove: function(key) { |
|
key = d3_map_prefix + key; |
|
return key in this && delete this[key]; |
|
}, |
|
keys: function() { |
|
var keys = []; |
|
this.forEach(function(key) { keys.push(key); }); |
|
return keys; |
|
}, |
|
values: function() { |
|
var values = []; |
|
this.forEach(function(key, value) { values.push(value); }); |
|
return values; |
|
}, |
|
entries: function() { |
|
var entries = []; |
|
this.forEach(function(key, value) { entries.push({key: key, value: value}); }); |
|
return entries; |
|
}, |
|
forEach: function(f) { |
|
for (var key in this) { |
|
if (key.charCodeAt(0) === d3_map_prefixCode) { |
|
f.call(this, key.substring(1), this[key]); |
|
} |
|
} |
|
} |
|
}); |
|
|
|
var d3_map_prefix = "\0", // prevent collision with built-ins |
|
d3_map_prefixCode = d3_map_prefix.charCodeAt(0); |
|
function d3_identity(d) { |
|
return d; |
|
} |
|
function d3_this() { |
|
return this; |
|
} |
|
function d3_true() { |
|
return true; |
|
} |
|
function d3_functor(v) { |
|
return typeof v === "function" ? v : function() { return v; }; |
|
} |
|
|
|
d3.functor = d3_functor; |
|
// Copies a variable number of methods from source to target. |
|
d3.rebind = function(target, source) { |
|
var i = 1, n = arguments.length, method; |
|
while (++i < n) target[method = arguments[i]] = d3_rebind(target, source, source[method]); |
|
return target; |
|
}; |
|
|
|
// Method is assumed to be a standard D3 getter-setter: |
|
// If passed with no arguments, gets the value. |
|
// If passed with arguments, sets the value and returns the target. |
|
function d3_rebind(target, source, method) { |
|
return function() { |
|
var value = method.apply(source, arguments); |
|
return arguments.length ? target : value; |
|
}; |
|
} |
|
d3.ascending = function(a, b) { |
|
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; |
|
}; |
|
d3.descending = function(a, b) { |
|
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; |
|
}; |
|
d3.mean = function(array, f) { |
|
var n = array.length, |
|
a, |
|
m = 0, |
|
i = -1, |
|
j = 0; |
|
if (arguments.length === 1) { |
|
while (++i < n) if (d3_number(a = array[i])) m += (a - m) / ++j; |
|
} else { |
|
while (++i < n) if (d3_number(a = f.call(array, array[i], i))) m += (a - m) / ++j; |
|
} |
|
return j ? m : undefined; |
|
}; |
|
d3.median = function(array, f) { |
|
if (arguments.length > 1) array = array.map(f); |
|
array = array.filter(d3_number); |
|
return array.length ? d3.quantile(array.sort(d3.ascending), .5) : undefined; |
|
}; |
|
d3.min = function(array, f) { |
|
var i = -1, |
|
n = array.length, |
|
a, |
|
b; |
|
if (arguments.length === 1) { |
|
while (++i < n && ((a = array[i]) == null || a != a)) a = undefined; |
|
while (++i < n) if ((b = array[i]) != null && a > b) a = b; |
|
} else { |
|
while (++i < n && ((a = f.call(array, array[i], i)) == null || a != a)) a = undefined; |
|
while (++i < n) if ((b = f.call(array, array[i], i)) != null && a > b) a = b; |
|
} |
|
return a; |
|
}; |
|
d3.max = function(array, f) { |
|
var i = -1, |
|
n = array.length, |
|
a, |
|
b; |
|
if (arguments.length === 1) { |
|
while (++i < n && ((a = array[i]) == null || a != a)) a = undefined; |
|
while (++i < n) if ((b = array[i]) != null && b > a) a = b; |
|
} else { |
|
while (++i < n && ((a = f.call(array, array[i], i)) == null || a != a)) a = undefined; |
|
while (++i < n) if ((b = f.call(array, array[i], i)) != null && b > a) a = b; |
|
} |
|
return a; |
|
}; |
|
d3.extent = function(array, f) { |
|
var i = -1, |
|
n = array.length, |
|
a, |
|
b, |
|
c; |
|
if (arguments.length === 1) { |
|
while (++i < n && ((a = c = array[i]) == null || a != a)) a = c = undefined; |
|
while (++i < n) if ((b = array[i]) != null) { |
|
if (a > b) a = b; |
|
if (c < b) c = b; |
|
} |
|
} else { |
|
while (++i < n && ((a = c = f.call(array, array[i], i)) == null || a != a)) a = undefined; |
|
while (++i < n) if ((b = f.call(array, array[i], i)) != null) { |
|
if (a > b) a = b; |
|
if (c < b) c = b; |
|
} |
|
} |
|
return [a, c]; |
|
}; |
|
d3.random = { |
|
normal: function(µ, σ) { |
|
var n = arguments.length; |
|
if (n < 2) σ = 1; |
|
if (n < 1) µ = 0; |
|
return function() { |
|
var x, y, r; |
|
do { |
|
x = Math.random() * 2 - 1; |
|
y = Math.random() * 2 - 1; |
|
r = x * x + y * y; |
|
} while (!r || r > 1); |
|
return µ + σ * x * Math.sqrt(-2 * Math.log(r) / r); |
|
}; |
|
}, |
|
logNormal: function(µ, σ) { |
|
var n = arguments.length; |
|
if (n < 2) σ = 1; |
|
if (n < 1) µ = 0; |
|
var random = d3.random.normal(); |
|
return function() { |
|
return Math.exp(µ + σ * random()); |
|
}; |
|
}, |
|
irwinHall: function(m) { |
|
return function() { |
|
for (var s = 0, j = 0; j < m; j++) s += Math.random(); |
|
return s / m; |
|
}; |
|
} |
|
}; |
|
function d3_number(x) { |
|
return x != null && !isNaN(x); |
|
} |
|
d3.sum = function(array, f) { |
|
var s = 0, |
|
n = array.length, |
|
a, |
|
i = -1; |
|
|
|
if (arguments.length === 1) { |
|
while (++i < n) if (!isNaN(a = +array[i])) s += a; |
|
} else { |
|
while (++i < n) if (!isNaN(a = +f.call(array, array[i], i))) s += a; |
|
} |
|
|
|
return s; |
|
}; |
|
// R-7 per <http://en.wikipedia.org/wiki/Quantile> |
|
d3.quantile = function(values, p) { |
|
var H = (values.length - 1) * p + 1, |
|
h = Math.floor(H), |
|
v = values[h - 1], |
|
e = H - h; |
|
return e ? v + e * (values[h] - v) : v; |
|
}; |
|
d3.transpose = function(matrix) { |
|
return d3.zip.apply(d3, matrix); |
|
}; |
|
d3.zip = function() { |
|
if (!(n = arguments.length)) return []; |
|
for (var i = -1, m = d3.min(arguments, d3_zipLength), zips = new Array(m); ++i < m;) { |
|
for (var j = -1, n, zip = zips[i] = new Array(n); ++j < n;) { |
|
zip[j] = arguments[j][i]; |
|
} |
|
} |
|
return zips; |
|
}; |
|
|
|
function d3_zipLength(d) { |
|
return d.length; |
|
} |
|
d3.bisector = function(f) { |
|
return { |
|
left: function(a, x, lo, hi) { |
|
if (arguments.length < 3) lo = 0; |
|
if (arguments.length < 4) hi = a.length; |
|
while (lo < hi) { |
|
var mid = lo + hi >>> 1; |
|
if (f.call(a, a[mid], mid) < x) lo = mid + 1; |
|
else hi = mid; |
|
} |
|
return lo; |
|
}, |
|
right: function(a, x, lo, hi) { |
|
if (arguments.length < 3) lo = 0; |
|
if (arguments.length < 4) hi = a.length; |
|
while (lo < hi) { |
|
var mid = lo + hi >>> 1; |
|
if (x < f.call(a, a[mid], mid)) hi = mid; |
|
else lo = mid + 1; |
|
} |
|
return lo; |
|
} |
|
}; |
|
}; |
|
|
|
var d3_bisector = d3.bisector(function(d) { return d; }); |
|
d3.bisectLeft = d3_bisector.left; |
|
d3.bisect = d3.bisectRight = d3_bisector.right; |
|
d3.first = function(array, f) { |
|
var i = 0, |
|
n = array.length, |
|
a = array[0], |
|
b; |
|
if (arguments.length === 1) f = d3.ascending; |
|
while (++i < n) { |
|
if (f.call(array, a, b = array[i]) > 0) { |
|
a = b; |
|
} |
|
} |
|
return a; |
|
}; |
|
d3.last = function(array, f) { |
|
var i = 0, |
|
n = array.length, |
|
a = array[0], |
|
b; |
|
if (arguments.length === 1) f = d3.ascending; |
|
while (++i < n) { |
|
if (f.call(array, a, b = array[i]) <= 0) { |
|
a = b; |
|
} |
|
} |
|
return a; |
|
}; |
|
d3.nest = function() { |
|
var nest = {}, |
|
keys = [], |
|
sortKeys = [], |
|
sortValues, |
|
rollup; |
|
|
|
function map(array, depth) { |
|
if (depth >= keys.length) return rollup |
|
? rollup.call(nest, array) : (sortValues |
|
? array.sort(sortValues) |
|
: array); |
|
|
|
var i = -1, |
|
n = array.length, |
|
key = keys[depth++], |
|
keyValue, |
|
object, |
|
valuesByKey = new d3_Map, |
|
values, |
|
o = {}; |
|
|
|
while (++i < n) { |
|
if (values = valuesByKey.get(keyValue = key(object = array[i]))) { |
|
values.push(object); |
|
} else { |
|
valuesByKey.set(keyValue, [object]); |
|
} |
|
} |
|
|
|
valuesByKey.forEach(function(keyValue, values) { |
|
o[keyValue] = map(values, depth); |
|
}); |
|
|
|
return o; |
|
} |
|
|
|
function entries(map, depth) { |
|
if (depth >= keys.length) return map; |
|
|
|
var a = [], |
|
sortKey = sortKeys[depth++], |
|
key; |
|
|
|
for (key in map) { |
|
a.push({key: key, values: entries(map[key], depth)}); |
|
} |
|
|
|
if (sortKey) a.sort(function(a, b) { |
|
return sortKey(a.key, b.key); |
|
}); |
|
|
|
return a; |
|
} |
|
|
|
nest.map = function(array) { |
|
return map(array, 0); |
|
}; |
|
|
|
nest.entries = function(array) { |
|
return entries(map(array, 0), 0); |
|
}; |
|
|
|
nest.key = function(d) { |
|
keys.push(d); |
|
return nest; |
|
}; |
|
|
|
// Specifies the order for the most-recently specified key. |
|
// Note: only applies to entries. Map keys are unordered! |
|
nest.sortKeys = function(order) { |
|
sortKeys[keys.length - 1] = order; |
|
return nest; |
|
}; |
|
|
|
// Specifies the order for leaf values. |
|
// Applies to both maps and entries array. |
|
nest.sortValues = function(order) { |
|
sortValues = order; |
|
return nest; |
|
}; |
|
|
|
nest.rollup = function(f) { |
|
rollup = f; |
|
return nest; |
|
}; |
|
|
|
return nest; |
|
}; |
|
d3.keys = function(map) { |
|
var keys = []; |
|
for (var key in map) keys.push(key); |
|
return keys; |
|
}; |
|
d3.values = function(map) { |
|
var values = []; |
|
for (var key in map) values.push(map[key]); |
|
return values; |
|
}; |
|
d3.entries = function(map) { |
|
var entries = []; |
|
for (var key in map) entries.push({key: key, value: map[key]}); |
|
return entries; |
|
}; |
|
d3.permute = function(array, indexes) { |
|
var permutes = [], |
|
i = -1, |
|
n = indexes.length; |
|
while (++i < n) permutes[i] = array[indexes[i]]; |
|
return permutes; |
|
}; |
|
d3.merge = function(arrays) { |
|
return Array.prototype.concat.apply([], arrays); |
|
}; |
|
d3.split = function(array, f) { |
|
var arrays = [], |
|
values = [], |
|
value, |
|
i = -1, |
|
n = array.length; |
|
if (arguments.length < 2) f = d3_splitter; |
|
while (++i < n) { |
|
if (f.call(values, value = array[i], i)) { |
|
values = []; |
|
} else { |
|
if (!values.length) arrays.push(values); |
|
values.push(value); |
|
} |
|
} |
|
return arrays; |
|
}; |
|
|
|
function d3_splitter(d) { |
|
return d == null; |
|
} |
|
function d3_collapse(s) { |
|
return s.trim().replace(/\s+/g, " "); |
|
} |
|
d3.range = function(start, stop, step) { |
|
if (arguments.length < 3) { |
|
step = 1; |
|
if (arguments.length < 2) { |
|
stop = start; |
|
start = 0; |
|
} |
|
} |
|
if ((stop - start) / step === Infinity) throw new Error("infinite range"); |
|
var range = [], |
|
k = d3_range_integerScale(Math.abs(step)), |
|
i = -1, |
|
j; |
|
start *= k, stop *= k, step *= k; |
|
if (step < 0) while ((j = start + step * ++i) > stop) range.push(j / k); |
|
else while ((j = start + step * ++i) < stop) range.push(j / k); |
|
return range; |
|
}; |
|
|
|
function d3_range_integerScale(x) { |
|
var k = 1; |
|
while (x * k % 1) k *= 10; |
|
return k; |
|
} |
|
d3.requote = function(s) { |
|
return s.replace(d3_requote_re, "\\$&"); |
|
}; |
|
|
|
var d3_requote_re = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g; |
|
d3.round = function(x, n) { |
|
return n |
|
? Math.round(x * (n = Math.pow(10, n))) / n |
|
: Math.round(x); |
|
}; |
|
d3.xhr = function(url, mime, callback) { |
|
var req = new XMLHttpRequest; |
|
if (arguments.length < 3) callback = mime, mime = null; |
|
else if (mime && req.overrideMimeType) req.overrideMimeType(mime); |
|
req.open("GET", url, true); |
|
if (mime) req.setRequestHeader("Accept", mime + ",*/*"); |
|
req.onreadystatechange = function() { |
|
if (req.readyState === 4) { |
|
var s = req.status; |
|
callback(!s && req.response || s >= 200 && s < 300 || s === 304 ? req : null); |
|
} |
|
}; |
|
req.send(null); |
|
}; |
|
d3.text = function(url, mime, callback) { |
|
function ready(req) { |
|
callback(req && req.responseText); |
|
} |
|
if (arguments.length < 3) { |
|
callback = mime; |
|
mime = null; |
|
} |
|
d3.xhr(url, mime, ready); |
|
}; |
|
d3.json = function(url, callback) { |
|
d3.text(url, "application/json", function(text) { |
|
callback(text ? JSON.parse(text) : null); |
|
}); |
|
}; |
|
d3.html = function(url, callback) { |
|
d3.text(url, "text/html", function(text) { |
|
if (text != null) { // Treat empty string as valid HTML. |
|
var range = document.createRange(); |
|
range.selectNode(document.body); |
|
text = range.createContextualFragment(text); |
|
} |
|
callback(text); |
|
}); |
|
}; |
|
d3.xml = function(url, mime, callback) { |
|
function ready(req) { |
|
callback(req && req.responseXML); |
|
} |
|
if (arguments.length < 3) { |
|
callback = mime; |
|
mime = null; |
|
} |
|
d3.xhr(url, mime, ready); |
|
}; |
|
var d3_nsPrefix = { |
|
svg: "http://www.w3.org/2000/svg", |
|
xhtml: "http://www.w3.org/1999/xhtml", |
|
xlink: "http://www.w3.org/1999/xlink", |
|
xml: "http://www.w3.org/XML/1998/namespace", |
|
xmlns: "http://www.w3.org/2000/xmlns/" |
|
}; |
|
|
|
d3.ns = { |
|
prefix: d3_nsPrefix, |
|
qualify: function(name) { |
|
var i = name.indexOf(":"), |
|
prefix = name; |
|
if (i >= 0) { |
|
prefix = name.substring(0, i); |
|
name = name.substring(i + 1); |
|
} |
|
return d3_nsPrefix.hasOwnProperty(prefix) |
|
? {space: d3_nsPrefix[prefix], local: name} |
|
: name; |
|
} |
|
}; |
|
d3.dispatch = function() { |
|
var dispatch = new d3_dispatch, |
|
i = -1, |
|
n = arguments.length; |
|
while (++i < n) dispatch[arguments[i]] = d3_dispatch_event(dispatch); |
|
return dispatch; |
|
}; |
|
|
|
function d3_dispatch() {} |
|
|
|
d3_dispatch.prototype.on = function(type, listener) { |
|
var i = type.indexOf("."), |
|
name = ""; |
|
|
|
// Extract optional namespace, e.g., "click.foo" |
|
if (i > 0) { |
|
name = type.substring(i + 1); |
|
type = type.substring(0, i); |
|
} |
|
|
|
return arguments.length < 2 |
|
? this[type].on(name) |
|
: this[type].on(name, listener); |
|
}; |
|
|
|
function d3_dispatch_event(dispatch) { |
|
var listeners = [], |
|
listenerByName = new d3_Map; |
|
|
|
function event() { |
|
var z = listeners, // defensive reference |
|
i = -1, |
|
n = z.length, |
|
l; |
|
while (++i < n) if (l = z[i].on) l.apply(this, arguments); |
|
return dispatch; |
|
} |
|
|
|
event.on = function(name, listener) { |
|
var l = listenerByName.get(name), |
|
i; |
|
|
|
// return the current listener, if any |
|
if (arguments.length < 2) return l && l.on; |
|
|
|
// remove the old listener, if any (with copy-on-write) |
|
if (l) { |
|
l.on = null; |
|
listeners = listeners.slice(0, i = listeners.indexOf(l)).concat(listeners.slice(i + 1)); |
|
listenerByName.remove(name); |
|
} |
|
|
|
// add the new listener, if any |
|
if (listener) listeners.push(listenerByName.set(name, {on: listener})); |
|
|
|
return dispatch; |
|
}; |
|
|
|
return event; |
|
} |
|
// TODO align |
|
d3.format = function(specifier) { |
|
var match = d3_format_re.exec(specifier), |
|
fill = match[1] || " ", |
|
sign = match[3] || "", |
|
zfill = match[5], |
|
width = +match[6], |
|
comma = match[7], |
|
precision = match[8], |
|
type = match[9], |
|
scale = 1, |
|
suffix = "", |
|
integer = false; |
|
|
|
if (precision) precision = +precision.substring(1); |
|
|
|
if (zfill) { |
|
fill = "0"; // TODO align = "="; |
|
if (comma) width -= Math.floor((width - 1) / 4); |
|
} |
|
|
|
switch (type) { |
|
case "n": comma = true; type = "g"; break; |
|
case "%": scale = 100; suffix = "%"; type = "f"; break; |
|
case "p": scale = 100; suffix = "%"; type = "r"; break; |
|
case "d": integer = true; precision = 0; break; |
|
case "s": scale = -1; type = "r"; break; |
|
} |
|
|
|
// If no precision is specified for r, fallback to general notation. |
|
if (type == "r" && !precision) type = "g"; |
|
|
|
type = d3_format_types.get(type) || d3_format_typeDefault; |
|
|
|
return function(value) { |
|
|
|
// Return the empty string for floats formatted as ints. |
|
if (integer && (value % 1)) return ""; |
|
|
|
// Convert negative to positive, and record the sign prefix. |
|
var negative = value < 0 && (value = -value) ? "-" : sign; |
|
|
|
// Apply the scale, computing it from the value's exponent for si format. |
|
if (scale < 0) { |
|
var prefix = d3.formatPrefix(value, precision); |
|
value = prefix.scale(value); |
|
suffix = prefix.symbol; |
|
} else { |
|
value *= scale; |
|
} |
|
|
|
// Convert to the desired precision. |
|
value = type(value, precision); |
|
|
|
// If the fill character is 0, the sign and group is applied after the fill. |
|
if (zfill) { |
|
var length = value.length + negative.length; |
|
if (length < width) value = new Array(width - length + 1).join(fill) + value; |
|
if (comma) value = d3_format_group(value); |
|
value = negative + value; |
|
} |
|
|
|
// Otherwise (e.g., space-filling), the sign and group is applied before. |
|
else { |
|
if (comma) value = d3_format_group(value); |
|
value = negative + value; |
|
var length = value.length; |
|
if (length < width) value = new Array(width - length + 1).join(fill) + value; |
|
} |
|
|
|
return value + suffix; |
|
}; |
|
}; |
|
|
|
// [[fill]align][sign][#][0][width][,][.precision][type] |
|
var d3_format_re = /(?:([^{])?([<>=^]))?([+\- ])?(#)?(0)?([0-9]+)?(,)?(\.[0-9]+)?([a-zA-Z%])?/; |
|
|
|
var d3_format_types = d3.map({ |
|
g: function(x, p) { return x.toPrecision(p); }, |
|
e: function(x, p) { return x.toExponential(p); }, |
|
E: function(x, p) { |
|
var rv; |
|
var p1 = d3_format_precision(x, 1); |
|
if (p1 >= -5 && p1 <= 3) |
|
rv = x.toFixed(Math.max(0, p, p1)); |
|
else |
|
rv = x.toExponential(p); |
|
return rv; |
|
}, |
|
f: function(x, p) { return x.toFixed(p); }, |
|
r: function(x, p) { return d3.round(x, p = d3_format_precision(x, p)).toFixed(Math.max(0, Math.min(20, p))); } |
|
}); |
|
|
|
function d3_format_precision(x, p) { |
|
return p - (x ? 1 + Math.floor(Math.log(x + Math.pow(10, 1 + Math.floor(Math.log(x) / Math.LN10) - p)) / Math.LN10) : 1); |
|
} |
|
|
|
d3.formatPrecision = function(x, p) { |
|
return d3_format_precision(x, p || 0); |
|
}; |
|
|
|
function d3_format_typeDefault(x) { |
|
return x + ""; |
|
} |
|
|
|
// Apply comma grouping for thousands. |
|
function d3_format_group(value) { |
|
var i = value.lastIndexOf("."), |
|
f = i >= 0 ? value.substring(i) : (i = value.length, ""), |
|
t = []; |
|
while (i > 0) t.push(value.substring(i -= 3, i + 3)); |
|
return t.reverse().join(",") + f; |
|
} |
|
var d3_formatPrefixes = ["y","z","a","f","p","n","μ","m","","k","M","G","T","P","E","Z","Y"].map(d3_formatPrefix); |
|
|
|
d3.formatPrefix = function(value, precision) { |
|
var i = 0; |
|
if (value) { |
|
if (value < 0) value *= -1; |
|
if (precision) value = d3.round(value, d3_format_precision(value, precision)); |
|
i = 1 + Math.floor(1e-12 + Math.log(value) / Math.LN10); |
|
i = Math.max(-24, Math.min(24, Math.floor((i <= 0 ? i + 1 : i - 1) / 3) * 3)); |
|
} |
|
return d3_formatPrefixes[8 + i / 3]; |
|
}; |
|
|
|
function d3_formatPrefix(d, i) { |
|
var k = Math.pow(10, Math.abs(8 - i) * 3); |
|
return { |
|
scale: i > 8 ? function(d) { return d / k; } : function(d) { return d * k; }, |
|
symbol: d |
|
}; |
|
} |
|
/* |
|
* TERMS OF USE - EASING EQUATIONS |
|
* |
|
* Open source under the BSD License. |
|
* |
|
* Copyright 2001 Robert Penner |
|
* All rights reserved. |
|
* |
|
* Redistribution and use in source and binary forms, with or without |
|
* modification, are permitted provided that the following conditions are met: |
|
* |
|
* - Redistributions of source code must retain the above copyright notice, this |
|
* list of conditions and the following disclaimer. |
|
* |
|
* - Redistributions in binary form must reproduce the above copyright notice, |
|
* this list of conditions and the following disclaimer in the documentation |
|
* and/or other materials provided with the distribution. |
|
* |
|
* - Neither the name of the author nor the names of contributors may be used to |
|
* endorse or promote products derived from this software without specific |
|
* prior written permission. |
|
* |
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
|
* POSSIBILITY OF SUCH DAMAGE. |
|
*/ |
|
|
|
var d3_ease_quad = d3_ease_poly(2), |
|
d3_ease_cubic = d3_ease_poly(3), |
|
d3_ease_default = function() { return d3_ease_identity; }; |
|
|
|
var d3_ease = d3.map({ |
|
linear: d3_ease_default, |
|
poly: d3_ease_poly, |
|
quad: function() { return d3_ease_quad; }, |
|
cubic: function() { return d3_ease_cubic; }, |
|
sin: function() { return d3_ease_sin; }, |
|
exp: function() { return d3_ease_exp; }, |
|
circle: function() { return d3_ease_circle; }, |
|
elastic: d3_ease_elastic, |
|
back: d3_ease_back, |
|
bounce: function() { return d3_ease_bounce; } |
|
}); |
|
|
|
var d3_ease_mode = d3.map({ |
|
"in": d3_ease_identity, |
|
"out": d3_ease_reverse, |
|
"in-out": d3_ease_reflect, |
|
"out-in": function(f) { return d3_ease_reflect(d3_ease_reverse(f)); } |
|
}); |
|
|
|
d3.ease = function(name) { |
|
var i = name.indexOf("-"), |
|
t = i >= 0 ? name.substring(0, i) : name, |
|
m = i >= 0 ? name.substring(i + 1) : "in"; |
|
t = d3_ease.get(t) || d3_ease_default; |
|
m = d3_ease_mode.get(m) || d3_ease_identity; |
|
return d3_ease_clamp(m(t.apply(null, Array.prototype.slice.call(arguments, 1)))); |
|
}; |
|
|
|
function d3_ease_clamp(f) { |
|
return function(t) { |
|
return t <= 0 ? 0 : t >= 1 ? 1 : f(t); |
|
}; |
|
} |
|
|
|
function d3_ease_reverse(f) { |
|
return function(t) { |
|
return 1 - f(1 - t); |
|
}; |
|
} |
|
|
|
function d3_ease_reflect(f) { |
|
return function(t) { |
|
return .5 * (t < .5 ? f(2 * t) : (2 - f(2 - 2 * t))); |
|
}; |
|
} |
|
|
|
function d3_ease_identity(t) { |
|
return t; |
|
} |
|
|
|
function d3_ease_poly(e) { |
|
return function(t) { |
|
return Math.pow(t, e); |
|
}; |
|
} |
|
|
|
function d3_ease_sin(t) { |
|
return 1 - Math.cos(t * Math.PI / 2); |
|
} |
|
|
|
function d3_ease_exp(t) { |
|
return Math.pow(2, 10 * (t - 1)); |
|
} |
|
|
|
function d3_ease_circle(t) { |
|
return 1 - Math.sqrt(1 - t * t); |
|
} |
|
|
|
function d3_ease_elastic(a, p) { |
|
var s; |
|
if (arguments.length < 2) p = 0.45; |
|
if (arguments.length < 1) { a = 1; s = p / 4; } |
|
else s = p / (2 * Math.PI) * Math.asin(1 / a); |
|
return function(t) { |
|
return 1 + a * Math.pow(2, 10 * -t) * Math.sin((t - s) * 2 * Math.PI / p); |
|
}; |
|
} |
|
|
|
function d3_ease_back(s) { |
|
if (!s) s = 1.70158; |
|
return function(t) { |
|
return t * t * ((s + 1) * t - s); |
|
}; |
|
} |
|
|
|
function d3_ease_bounce(t) { |
|
return t < 1 / 2.75 ? 7.5625 * t * t |
|
: t < 2 / 2.75 ? 7.5625 * (t -= 1.5 / 2.75) * t + .75 |
|
: t < 2.5 / 2.75 ? 7.5625 * (t -= 2.25 / 2.75) * t + .9375 |
|
: 7.5625 * (t -= 2.625 / 2.75) * t + .984375; |
|
} |
|
d3.event = null; |
|
|
|
function d3_eventCancel() { |
|
d3.event.stopPropagation(); |
|
d3.event.preventDefault(); |
|
} |
|
|
|
function d3_eventSource() { |
|
var e = d3.event, s; |
|
while (s = e.sourceEvent) e = s; |
|
return e; |
|
} |
|
|
|
// Like d3.dispatch, but for custom events abstracting native UI events. These |
|
// events have a target component (such as a brush), a target element (such as |
|
// the svg:g element containing the brush) and the standard arguments `d` (the |
|
// target element's data) and `i` (the selection index of the target element). |
|
function d3_eventDispatch(target) { |
|
var dispatch = new d3_dispatch, |
|
i = 0, |
|
n = arguments.length; |
|
|
|
while (++i < n) dispatch[arguments[i]] = d3_dispatch_event(dispatch); |
|
|
|
// Creates a dispatch context for the specified `thiz` (typically, the target |
|
// DOM element that received the source event) and `argumentz` (typically, the |
|
// data `d` and index `i` of the target element). The returned function can be |
|
// used to dispatch an event to any registered listeners; the function takes a |
|
// single argument as input, being the event to dispatch. The event must have |
|
// a "type" attribute which corresponds to a type registered in the |
|
// constructor. This context will automatically populate the "sourceEvent" and |
|
// "target" attributes of the event, as well as setting the `d3.event` global |
|
// for the duration of the notification. |
|
dispatch.of = function(thiz, argumentz) { |
|
return function(e1) { |
|
try { |
|
var e0 = |
|
e1.sourceEvent = d3.event; |
|
e1.target = target; |
|
d3.event = e1; |
|
dispatch[e1.type].apply(thiz, argumentz); |
|
} finally { |
|
d3.event = e0; |
|
} |
|
}; |
|
}; |
|
|
|
return dispatch; |
|
} |
|
d3.transform = function(string) { |
|
var g = document.createElementNS(d3.ns.prefix.svg, "g"); |
|
return (d3.transform = function(string) { |
|
g.setAttribute("transform", string); |
|
var t = g.transform.baseVal.consolidate(); |
|
return new d3_transform(t ? t.matrix : d3_transformIdentity); |
|
})(string); |
|
}; |
|
|
|
// Compute x-scale and normalize the first row. |
|
// Compute shear and make second row orthogonal to first. |
|
// Compute y-scale and normalize the second row. |
|
// Finally, compute the rotation. |
|
function d3_transform(m) { |
|
var r0 = [m.a, m.b], |
|
r1 = [m.c, m.d], |
|
kx = d3_transformNormalize(r0), |
|
kz = d3_transformDot(r0, r1), |
|
ky = d3_transformNormalize(d3_transformCombine(r1, r0, -kz)) || 0; |
|
if (r0[0] * r1[1] < r1[0] * r0[1]) { |
|
r0[0] *= -1; |
|
r0[1] *= -1; |
|
kx *= -1; |
|
kz *= -1; |
|
} |
|
this.rotate = (kx ? Math.atan2(r0[1], r0[0]) : Math.atan2(-r1[0], r1[1])) * d3_transformDegrees; |
|
this.translate = [m.e, m.f]; |
|
this.scale = [kx, ky]; |
|
this.skew = ky ? Math.atan2(kz, ky) * d3_transformDegrees : 0; |
|
}; |
|
|
|
d3_transform.prototype.toString = function() { |
|
return "translate(" + this.translate |
|
+ ")rotate(" + this.rotate |
|
+ ")skewX(" + this.skew |
|
+ ")scale(" + this.scale |
|
+ ")"; |
|
}; |
|
|
|
function d3_transformDot(a, b) { |
|
return a[0] * b[0] + a[1] * b[1]; |
|
} |
|
|
|
function d3_transformNormalize(a) { |
|
var k = Math.sqrt(d3_transformDot(a, a)); |
|
if (k) { |
|
a[0] /= k; |
|
a[1] /= k; |
|
} |
|
return k; |
|
} |
|
|
|
function d3_transformCombine(a, b, k) { |
|
a[0] += k * b[0]; |
|
a[1] += k * b[1]; |
|
return a; |
|
} |
|
|
|
var d3_transformDegrees = 180 / Math.PI, |
|
d3_transformIdentity = {a: 1, b: 0, c: 0, d: 1, e: 0, f: 0}; |
|
d3.interpolate = function(a, b) { |
|
var i = d3.interpolators.length, f; |
|
while (--i >= 0 && !(f = d3.interpolators[i](a, b))); |
|
return f; |
|
}; |
|
|
|
d3.interpolateNumber = function(a, b) { |
|
b -= a; |
|
return function(t) { return a + b * t; }; |
|
}; |
|
|
|
d3.interpolateRound = function(a, b) { |
|
b -= a; |
|
return function(t) { return Math.round(a + b * t); }; |
|
}; |
|
|
|
d3.interpolateString = function(a, b) { |
|
var m, // current match |
|
i, // current index |
|
j, // current index (for coalescing) |
|
s0 = 0, // start index of current string prefix |
|
s1 = 0, // end index of current string prefix |
|
s = [], // string constants and placeholders |
|
q = [], // number interpolators |
|
n, // q.length |
|
o; |
|
|
|
// Reset our regular expression! |
|
d3_interpolate_number.lastIndex = 0; |
|
|
|
// Find all numbers in b. |
|
for (i = 0; m = d3_interpolate_number.exec(b); ++i) { |
|
if (m.index) s.push(b.substring(s0, s1 = m.index)); |
|
q.push({i: s.length, x: m[0]}); |
|
s.push(null); |
|
s0 = d3_interpolate_number.lastIndex; |
|
} |
|
if (s0 < b.length) s.push(b.substring(s0)); |
|
|
|
// Find all numbers in a. |
|
for (i = 0, n = q.length; (m = d3_interpolate_number.exec(a)) && i < n; ++i) { |
|
o = q[i]; |
|
if (o.x == m[0]) { // The numbers match, so coalesce. |
|
if (o.i) { |
|
if (s[o.i + 1] == null) { // This match is followed by another number. |
|
s[o.i - 1] += o.x; |
|
s.splice(o.i, 1); |
|
for (j = i + 1; j < n; ++j) q[j].i--; |
|
} else { // This match is followed by a string, so coalesce twice. |
|
s[o.i - 1] += o.x + s[o.i + 1]; |
|
s.splice(o.i, 2); |
|
for (j = i + 1; j < n; ++j) q[j].i -= 2; |
|
} |
|
} else { |
|
if (s[o.i + 1] == null) { // This match is followed by another number. |
|
s[o.i] = o.x; |
|
} else { // This match is followed by a string, so coalesce twice. |
|
s[o.i] = o.x + s[o.i + 1]; |
|
s.splice(o.i + 1, 1); |
|
for (j = i + 1; j < n; ++j) q[j].i--; |
|
} |
|
} |
|
q.splice(i, 1); |
|
n--; |
|
i--; |
|
} else { |
|
o.x = d3.interpolateNumber(parseFloat(m[0]), parseFloat(o.x)); |
|
} |
|
} |
|
|
|
// Remove any numbers in b not found in a. |
|
while (i < n) { |
|
o = q.pop(); |
|
if (s[o.i + 1] == null) { // This match is followed by another number. |
|
s[o.i] = o.x; |
|
} else { // This match is followed by a string, so coalesce twice. |
|
s[o.i] = o.x + s[o.i + 1]; |
|
s.splice(o.i + 1, 1); |
|
} |
|
n--; |
|
} |
|
|
|
// Special optimization for only a single match. |
|
if (s.length === 1) { |
|
return s[0] == null ? q[0].x : function() { return b; }; |
|
} |
|
|
|
// Otherwise, interpolate each of the numbers and rejoin the string. |
|
return function(t) { |
|
for (i = 0; i < n; ++i) s[(o = q[i]).i] = o.x(t); |
|
return s.join(""); |
|
}; |
|
}; |
|
|
|
d3.interpolateTransform = function(a, b) { |
|
var s = [], // string constants and placeholders |
|
q = [], // number interpolators |
|
n, |
|
A = d3.transform(a), |
|
B = d3.transform(b), |
|
ta = A.translate, |
|
tb = B.translate, |
|
ra = A.rotate, |
|
rb = B.rotate, |
|
wa = A.skew, |
|
wb = B.skew, |
|
ka = A.scale, |
|
kb = B.scale; |
|
|
|
if (ta[0] != tb[0] || ta[1] != tb[1]) { |
|
s.push("translate(", null, ",", null, ")"); |
|
q.push({i: 1, x: d3.interpolateNumber(ta[0], tb[0])}, {i: 3, x: d3.interpolateNumber(ta[1], tb[1])}); |
|
} else if (tb[0] || tb[1]) { |
|
s.push("translate(" + tb + ")"); |
|
} else { |
|
s.push(""); |
|
} |
|
|
|
if (ra != rb) { |
|
if (ra - rb > 180) rb += 360; else if (rb - ra > 180) ra += 360; // shortest path |
|
q.push({i: s.push(s.pop() + "rotate(", null, ")") - 2, x: d3.interpolateNumber(ra, rb)}); |
|
} else if (rb) { |
|
s.push(s.pop() + "rotate(" + rb + ")"); |
|
} |
|
|
|
if (wa != wb) { |
|
q.push({i: s.push(s.pop() + "skewX(", null, ")") - 2, x: d3.interpolateNumber(wa, wb)}); |
|
} else if (wb) { |
|
s.push(s.pop() + "skewX(" + wb + ")"); |
|
} |
|
|
|
if (ka[0] != kb[0] || ka[1] != kb[1]) { |
|
n = s.push(s.pop() + "scale(", null, ",", null, ")"); |
|
q.push({i: n - 4, x: d3.interpolateNumber(ka[0], kb[0])}, {i: n - 2, x: d3.interpolateNumber(ka[1], kb[1])}); |
|
} else if (kb[0] != 1 || kb[1] != 1) { |
|
s.push(s.pop() + "scale(" + kb + ")"); |
|
} |
|
|
|
n = q.length; |
|
return function(t) { |
|
var i = -1, o; |
|
while (++i < n) s[(o = q[i]).i] = o.x(t); |
|
return s.join(""); |
|
}; |
|
}; |
|
|
|
d3.interpolateRgb = function(a, b) { |
|
a = d3.rgb(a); |
|
b = d3.rgb(b); |
|
var ar = a.r, |
|
ag = a.g, |
|
ab = a.b, |
|
br = b.r - ar, |
|
bg = b.g - ag, |
|
bb = b.b - ab; |
|
return function(t) { |
|
return "#" |
|
+ d3_rgb_hex(Math.round(ar + br * t)) |
|
+ d3_rgb_hex(Math.round(ag + bg * t)) |
|
+ d3_rgb_hex(Math.round(ab + bb * t)); |
|
}; |
|
}; |
|
|
|
// interpolates HSL space, but outputs RGB string (for compatibility) |
|
d3.interpolateHsl = function(a, b) { |
|
a = d3.hsl(a); |
|
b = d3.hsl(b); |
|
var h0 = a.h, |
|
s0 = a.s, |
|
l0 = a.l, |
|
h1 = b.h - h0, |
|
s1 = b.s - s0, |
|
l1 = b.l - l0; |
|
if (h1 > 180) h1 -= 360; else if (h1 < -180) h1 += 360; // shortest path |
|
return function(t) { |
|
return d3_hsl_rgb(h0 + h1 * t, s0 + s1 * t, l0 + l1 * t) + ""; |
|
}; |
|
}; |
|
|
|
d3.interpolateLab = function(a, b) { |
|
a = d3.lab(a); |
|
b = d3.lab(b); |
|
var al = a.l, |
|
aa = a.a, |
|
ab = a.b, |
|
bl = b.l - al, |
|
ba = b.a - aa, |
|
bb = b.b - ab; |
|
return function(t) { |
|
return d3_lab_rgb(al + bl * t, aa + ba * t, ab + bb * t) + ""; |
|
}; |
|
}; |
|
|
|
d3.interpolateHcl = function(a, b) { |
|
a = d3.hcl(a); |
|
b = d3.hcl(b); |
|
var ah = a.h, |
|
ac = a.c, |
|
al = a.l, |
|
bh = b.h - ah, |
|
bc = b.c - ac, |
|
bl = b.l - al; |
|
if (bh > 180) bh -= 360; else if (bh < -180) bh += 360; // shortest path |
|
return function(t) { |
|
return d3_hcl_lab(ah + bh * t, ac + bc * t, al + bl * t) + ""; |
|
}; |
|
}; |
|
|
|
d3.interpolateArray = function(a, b) { |
|
var x = [], |
|
c = [], |
|
na = a.length, |
|
nb = b.length, |
|
n0 = Math.min(a.length, b.length), |
|
i; |
|
for (i = 0; i < n0; ++i) x.push(d3.interpolate(a[i], b[i])); |
|
for (; i < na; ++i) c[i] = a[i]; |
|
for (; i < nb; ++i) c[i] = b[i]; |
|
return function(t) { |
|
for (i = 0; i < n0; ++i) c[i] = x[i](t); |
|
return c; |
|
}; |
|
}; |
|
|
|
d3.interpolateObject = function(a, b) { |
|
var i = {}, |
|
c = {}, |
|
k; |
|
for (k in a) { |
|
if (k in b) { |
|
i[k] = d3_interpolateByName(k)(a[k], b[k]); |
|
} else { |
|
c[k] = a[k]; |
|
} |
|
} |
|
for (k in b) { |
|
if (!(k in a)) { |
|
c[k] = b[k]; |
|
} |
|
} |
|
return function(t) { |
|
for (k in i) c[k] = i[k](t); |
|
return c; |
|
}; |
|
}; |
|
|
|
var d3_interpolate_number = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g; |
|
|
|
function d3_interpolateByName(name) { |
|
return name == "transform" |
|
? d3.interpolateTransform |
|
: d3.interpolate; |
|
} |
|
|
|
d3.interpolators = [ |
|
d3.interpolateObject, |
|
function(a, b) { return b instanceof Array && d3.interpolateArray(a, b); }, |
|
function(a, b) { return (typeof a === "string" || typeof b === "string") && d3.interpolateString(a + "", b + ""); }, |
|
function(a, b) { return (typeof b === "string" ? d3_rgb_names.has(b) || /^(#|rgb\(|hsl\()/.test(b) : b instanceof d3_Rgb || b instanceof d3_Hsl) && d3.interpolateRgb(a, b); }, |
|
function(a, b) { return !isNaN(a = +a) && !isNaN(b = +b) && d3.interpolateNumber(a, b); } |
|
]; |
|
function d3_uninterpolateNumber(a, b) { |
|
b = b - (a = +a) ? 1 / (b - a) : 0; |
|
return function(x) { return (x - a) * b; }; |
|
} |
|
|
|
function d3_uninterpolateClamp(a, b) { |
|
b = b - (a = +a) ? 1 / (b - a) : 0; |
|
return function(x) { return Math.max(0, Math.min(1, (x - a) * b)); }; |
|
} |
|
d3.rgb = function(r, g, b) { |
|
return arguments.length === 1 |
|
? (r instanceof d3_Rgb ? d3_rgb(r.r, r.g, r.b) |
|
: d3_rgb_parse("" + r, d3_rgb, d3_hsl_rgb)) |
|
: d3_rgb(~~r, ~~g, ~~b); |
|
}; |
|
|
|
function d3_rgb(r, g, b) { |
|
return new d3_Rgb(r, g, b); |
|
} |
|
|
|
function d3_Rgb(r, g, b) { |
|
this.r = r; |
|
this.g = g; |
|
this.b = b; |
|
} |
|
|
|
d3_Rgb.prototype.brighter = function(k) { |
|
k = Math.pow(0.7, arguments.length ? k : 1); |
|
var r = this.r, |
|
g = this.g, |
|
b = this.b, |
|
i = 30; |
|
if (!r && !g && !b) return d3_rgb(i, i, i); |
|
if (r && r < i) r = i; |
|
if (g && g < i) g = i; |
|
if (b && b < i) b = i; |
|
return d3_rgb( |
|
Math.min(255, Math.floor(r / k)), |
|
Math.min(255, Math.floor(g / k)), |
|
Math.min(255, Math.floor(b / k))); |
|
}; |
|
|
|
d3_Rgb.prototype.darker = function(k) { |
|
k = Math.pow(0.7, arguments.length ? k : 1); |
|
return d3_rgb( |
|
Math.floor(k * this.r), |
|
Math.floor(k * this.g), |
|
Math.floor(k * this.b)); |
|
}; |
|
|
|
d3_Rgb.prototype.hsl = function() { |
|
return d3_rgb_hsl(this.r, this.g, this.b); |
|
}; |
|
|
|
d3_Rgb.prototype.toString = function() { |
|
return "#" + d3_rgb_hex(this.r) + d3_rgb_hex(this.g) + d3_rgb_hex(this.b); |
|
}; |
|
|
|
function d3_rgb_hex(v) { |
|
return v < 0x10 |
|
? "0" + Math.max(0, v).toString(16) |
|
: Math.min(255, v).toString(16); |
|
} |
|
|
|
function d3_rgb_parse(format, rgb, hsl) { |
|
var r = 0, // red channel; int in [0, 255] |
|
g = 0, // green channel; int in [0, 255] |
|
b = 0, // blue channel; int in [0, 255] |
|
m1, // CSS color specification match |
|
m2, // CSS color specification type (e.g., rgb) |
|
name; |
|
|
|
/* Handle hsl, rgb. */ |
|
m1 = /([a-z]+)\((.*)\)/i.exec(format); |
|
if (m1) { |
|
m2 = m1[2].split(","); |
|
switch (m1[1]) { |
|
case "hsl": { |
|
return hsl( |
|
parseFloat(m2[0]), // degrees |
|
parseFloat(m2[1]) / 100, // percentage |
|
parseFloat(m2[2]) / 100 // percentage |
|
); |
|
} |
|
case "rgb": { |
|
return rgb( |
|
d3_rgb_parseNumber(m2[0]), |
|
d3_rgb_parseNumber(m2[1]), |
|
d3_rgb_parseNumber(m2[2]) |
|
); |
|
} |
|
} |
|
} |
|
|
|
/* Named colors. */ |
|
if (name = d3_rgb_names.get(format)) return rgb(name.r, name.g, name.b); |
|
|
|
/* Hexadecimal colors: #rgb and #rrggbb. */ |
|
if (format != null && format.charAt(0) === "#") { |
|
if (format.length === 4) { |
|
r = format.charAt(1); r += r; |
|
g = format.charAt(2); g += g; |
|
b = format.charAt(3); b += b; |
|
} else if (format.length === 7) { |
|
r = format.substring(1, 3); |
|
g = format.substring(3, 5); |
|
b = format.substring(5, 7); |
|
} |
|
r = parseInt(r, 16); |
|
g = parseInt(g, 16); |
|
b = parseInt(b, 16); |
|
} |
|
|
|
return rgb(r, g, b); |
|
} |
|
|
|
function d3_rgb_hsl(r, g, b) { |
|
var min = Math.min(r /= 255, g /= 255, b /= 255), |
|
max = Math.max(r, g, b), |
|
d = max - min, |
|
h, |
|
s, |
|
l = (max + min) / 2; |
|
if (d) { |
|
s = l < .5 ? d / (max + min) : d / (2 - max - min); |
|
if (r == max) h = (g - b) / d + (g < b ? 6 : 0); |
|
else if (g == max) h = (b - r) / d + 2; |
|
else h = (r - g) / d + 4; |
|
h *= 60; |
|
} else { |
|
s = h = 0; |
|
} |
|
return d3_hsl(h, s, l); |
|
} |
|
|
|
function d3_rgb_lab(r, g, b) { |
|
r = d3_rgb_xyz(r); |
|
g = d3_rgb_xyz(g); |
|
b = d3_rgb_xyz(b); |
|
var x = d3_xyz_lab((0.4124564 * r + 0.3575761 * g + 0.1804375 * b) / d3_lab_X), |
|
y = d3_xyz_lab((0.2126729 * r + 0.7151522 * g + 0.0721750 * b) / d3_lab_Y), |
|
z = d3_xyz_lab((0.0193339 * r + 0.1191920 * g + 0.9503041 * b) / d3_lab_Z); |
|
return d3_lab(116 * y - 16, 500 * (x - y), 200 * (y - z)); |
|
} |
|
|
|
function d3_rgb_xyz(r) { |
|
return (r /= 255) <= 0.04045 ? r / 12.92 : Math.pow((r + 0.055) / 1.055, 2.4); |
|
} |
|
|
|
function d3_rgb_parseNumber(c) { // either integer or percentage |
|
var f = parseFloat(c); |
|
return c.charAt(c.length - 1) === "%" ? Math.round(f * 2.55) : f; |
|
} |
|
|
|
var d3_rgb_names = d3.map({ |
|
aliceblue: "#f0f8ff", |
|
antiquewhite: "#faebd7", |
|
aqua: "#00ffff", |
|
aquamarine: "#7fffd4", |
|
azure: "#f0ffff", |
|
beige: "#f5f5dc", |
|
bisque: "#ffe4c4", |
|
black: "#000000", |
|
blanchedalmond: "#ffebcd", |
|
blue: "#0000ff", |
|
blueviolet: "#8a2be2", |
|
brown: "#a52a2a", |
|
burlywood: "#deb887", |
|
cadetblue: "#5f9ea0", |
|
chartreuse: "#7fff00", |
|
chocolate: "#d2691e", |
|
coral: "#ff7f50", |
|
cornflowerblue: "#6495ed", |
|
cornsilk: "#fff8dc", |
|
crimson: "#dc143c", |
|
cyan: "#00ffff", |
|
darkblue: "#00008b", |
|
darkcyan: "#008b8b", |
|
darkgoldenrod: "#b8860b", |
|
darkgray: "#a9a9a9", |
|
darkgreen: "#006400", |
|
darkgrey: "#a9a9a9", |
|
darkkhaki: "#bdb76b", |
|
darkmagenta: "#8b008b", |
|
darkolivegreen: "#556b2f", |
|
darkorange: "#ff8c00", |
|
darkorchid: "#9932cc", |
|
darkred: "#8b0000", |
|
darksalmon: "#e9967a", |
|
darkseagreen: "#8fbc8f", |
|
darkslateblue: "#483d8b", |
|
darkslategray: "#2f4f4f", |
|
darkslategrey: "#2f4f4f", |
|
darkturquoise: "#00ced1", |
|
darkviolet: "#9400d3", |
|
deeppink: "#ff1493", |
|
deepskyblue: "#00bfff", |
|
dimgray: "#696969", |
|
dimgrey: "#696969", |
|
dodgerblue: "#1e90ff", |
|
firebrick: "#b22222", |
|
floralwhite: "#fffaf0", |
|
forestgreen: "#228b22", |
|
fuchsia: "#ff00ff", |
|
gainsboro: "#dcdcdc", |
|
ghostwhite: "#f8f8ff", |
|
gold: "#ffd700", |
|
goldenrod: "#daa520", |
|
gray: "#808080", |
|
green: "#008000", |
|
greenyellow: "#adff2f", |
|
grey: "#808080", |
|
honeydew: "#f0fff0", |
|
hotpink: "#ff69b4", |
|
indianred: "#cd5c5c", |
|
indigo: "#4b0082", |
|
ivory: "#fffff0", |
|
khaki: "#f0e68c", |
|
lavender: "#e6e6fa", |
|
lavenderblush: "#fff0f5", |
|
lawngreen: "#7cfc00", |
|
lemonchiffon: "#fffacd", |
|
lightblue: "#add8e6", |
|
lightcoral: "#f08080", |
|
lightcyan: "#e0ffff", |
|
lightgoldenrodyellow: "#fafad2", |
|
lightgray: "#d3d3d3", |
|
lightgreen: "#90ee90", |
|
lightgrey: "#d3d3d3", |
|
lightpink: "#ffb6c1", |
|
lightsalmon: "#ffa07a", |
|
lightseagreen: "#20b2aa", |
|
lightskyblue: "#87cefa", |
|
lightslategray: "#778899", |
|
lightslategrey: "#778899", |
|
lightsteelblue: "#b0c4de", |
|
lightyellow: "#ffffe0", |
|
lime: "#00ff00", |
|
limegreen: "#32cd32", |
|
linen: "#faf0e6", |
|
magenta: "#ff00ff", |
|
maroon: "#800000", |
|
mediumaquamarine: "#66cdaa", |
|
mediumblue: "#0000cd", |
|
mediumorchid: "#ba55d3", |
|
mediumpurple: "#9370db", |
|
mediumseagreen: "#3cb371", |
|
mediumslateblue: "#7b68ee", |
|
mediumspringgreen: "#00fa9a", |
|
mediumturquoise: "#48d1cc", |
|
mediumvioletred: "#c71585", |
|
midnightblue: "#191970", |
|
mintcream: "#f5fffa", |
|
mistyrose: "#ffe4e1", |
|
moccasin: "#ffe4b5", |
|
navajowhite: "#ffdead", |
|
navy: "#000080", |
|
oldlace: "#fdf5e6", |
|
olive: "#808000", |
|
olivedrab: "#6b8e23", |
|
orange: "#ffa500", |
|
orangered: "#ff4500", |
|
orchid: "#da70d6", |
|
palegoldenrod: "#eee8aa", |
|
palegreen: "#98fb98", |
|
paleturquoise: "#afeeee", |
|
palevioletred: "#db7093", |
|
papayawhip: "#ffefd5", |
|
peachpuff: "#ffdab9", |
|
peru: "#cd853f", |
|
pink: "#ffc0cb", |
|
plum: "#dda0dd", |
|
powderblue: "#b0e0e6", |
|
purple: "#800080", |
|
red: "#ff0000", |
|
rosybrown: "#bc8f8f", |
|
royalblue: "#4169e1", |
|
saddlebrown: "#8b4513", |
|
salmon: "#fa8072", |
|
sandybrown: "#f4a460", |
|
seagreen: "#2e8b57", |
|
seashell: "#fff5ee", |
|
sienna: "#a0522d", |
|
silver: "#c0c0c0", |
|
skyblue: "#87ceeb", |
|
slateblue: "#6a5acd", |
|
slategray: "#708090", |
|
slategrey: "#708090", |
|
snow: "#fffafa", |
|
springgreen: "#00ff7f", |
|
steelblue: "#4682b4", |
|
tan: "#d2b48c", |
|
teal: "#008080", |
|
thistle: "#d8bfd8", |
|
tomato: "#ff6347", |
|
turquoise: "#40e0d0", |
|
violet: "#ee82ee", |
|
wheat: "#f5deb3", |
|
white: "#ffffff", |
|
whitesmoke: "#f5f5f5", |
|
yellow: "#ffff00", |
|
yellowgreen: "#9acd32" |
|
}); |
|
|
|
d3_rgb_names.forEach(function(key, value) { |
|
d3_rgb_names.set(key, d3_rgb_parse(value, d3_rgb, d3_hsl_rgb)); |
|
}); |
|
d3.hsl = function(h, s, l) { |
|
return arguments.length === 1 |
|
? (h instanceof d3_Hsl ? d3_hsl(h.h, h.s, h.l) |
|
: d3_rgb_parse("" + h, d3_rgb_hsl, d3_hsl)) |
|
: d3_hsl(+h, +s, +l); |
|
}; |
|
|
|
function d3_hsl(h, s, l) { |
|
return new d3_Hsl(h, s, l); |
|
} |
|
|
|
function d3_Hsl(h, s, l) { |
|
this.h = h; |
|
this.s = s; |
|
this.l = l; |
|
} |
|
|
|
d3_Hsl.prototype.brighter = function(k) { |
|
k = Math.pow(0.7, arguments.length ? k : 1); |
|
return d3_hsl(this.h, this.s, this.l / k); |
|
}; |
|
|
|
d3_Hsl.prototype.darker = function(k) { |
|
k = Math.pow(0.7, arguments.length ? k : 1); |
|
return d3_hsl(this.h, this.s, k * this.l); |
|
}; |
|
|
|
d3_Hsl.prototype.rgb = function() { |
|
return d3_hsl_rgb(this.h, this.s, this.l); |
|
}; |
|
|
|
d3_Hsl.prototype.toString = function() { |
|
return this.rgb().toString(); |
|
}; |
|
|
|
function d3_hsl_rgb(h, s, l) { |
|
var m1, |
|
m2; |
|
|
|
/* Some simple corrections for h, s and l. */ |
|
h = h % 360; if (h < 0) h += 360; |
|
s = s < 0 ? 0 : s > 1 ? 1 : s; |
|
l = l < 0 ? 0 : l > 1 ? 1 : l; |
|
|
|
/* From FvD 13.37, CSS Color Module Level 3 */ |
|
m2 = l <= .5 ? l * (1 + s) : l + s - l * s; |
|
m1 = 2 * l - m2; |
|
|
|
function v(h) { |
|
if (h > 360) h -= 360; |
|
else if (h < 0) h += 360; |
|
if (h < 60) return m1 + (m2 - m1) * h / 60; |
|
if (h < 180) return m2; |
|
if (h < 240) return m1 + (m2 - m1) * (240 - h) / 60; |
|
return m1; |
|
} |
|
|
|
function vv(h) { |
|
return Math.round(v(h) * 255); |
|
} |
|
|
|
return d3_rgb(vv(h + 120), vv(h), vv(h - 120)); |
|
} |
|
d3.hcl = function(h, c, l) { |
|
return arguments.length === 1 |
|
? (h instanceof d3_Hcl ? d3_hcl(h.h, h.c, h.l) |
|
: (h instanceof d3_Lab ? d3_lab_hcl(h.l, h.a, h.b) |
|
: d3_lab_hcl((h = d3_rgb_lab((h = d3.rgb(h)).r, h.g, h.b)).l, h.a, h.b))) |
|
: d3_hcl(+h, +c, +l); |
|
}; |
|
|
|
function d3_hcl(h, c, l) { |
|
return new d3_Hcl(h, c, l); |
|
} |
|
|
|
function d3_Hcl(h, c, l) { |
|
this.h = h; |
|
this.c = c; |
|
this.l = l; |
|
} |
|
|
|
d3_Hcl.prototype.brighter = function(k) { |
|
return d3_hcl(this.h, this.c, Math.min(100, this.l + d3_lab_K * (arguments.length ? k : 1))); |
|
}; |
|
|
|
d3_Hcl.prototype.darker = function(k) { |
|
return d3_hcl(this.h, this.c, Math.max(0, this.l - d3_lab_K * (arguments.length ? k : 1))); |
|
}; |
|
|
|
d3_Hcl.prototype.rgb = function() { |
|
return d3_hcl_lab(this.h, this.c, this.l).rgb(); |
|
}; |
|
|
|
d3_Hcl.prototype.toString = function() { |
|
return this.rgb() + ""; |
|
}; |
|
|
|
function d3_hcl_lab(h, c, l) { |
|
return d3_lab(l, Math.cos(h *= Math.PI / 180) * c, Math.sin(h) * c); |
|
} |
|
d3.lab = function(l, a, b) { |
|
return arguments.length === 1 |
|
? (l instanceof d3_Lab ? d3_lab(l.l, l.a, l.b) |
|
: (l instanceof d3_Hcl ? d3_hcl_lab(l.l, l.c, l.h) |
|
: d3_rgb_lab((l = d3.rgb(l)).r, l.g, l.b))) |
|
: d3_lab(+l, +a, +b); |
|
}; |
|
|
|
function d3_lab(l, a, b) { |
|
return new d3_Lab(l, a, b); |
|
} |
|
|
|
function d3_Lab(l, a, b) { |
|
this.l = l; |
|
this.a = a; |
|
this.b = b; |
|
} |
|
|
|
// Corresponds roughly to RGB brighter/darker |
|
var d3_lab_K = 18; |
|
|
|
// D65 standard referent |
|
var d3_lab_X = 0.950470, |
|
d3_lab_Y = 1, |
|
d3_lab_Z = 1.088830; |
|
|
|
d3_Lab.prototype.brighter = function(k) { |
|
return d3_lab(Math.min(100, this.l + d3_lab_K * (arguments.length ? k : 1)), this.a, this.b); |
|
}; |
|
|
|
d3_Lab.prototype.darker = function(k) { |
|
return d3_lab(Math.max(0, this.l - d3_lab_K * (arguments.length ? k : 1)), this.a, this.b); |
|
}; |
|
|
|
d3_Lab.prototype.rgb = function() { |
|
return d3_lab_rgb(this.l, this.a, this.b); |
|
}; |
|
|
|
d3_Lab.prototype.toString = function() { |
|
return this.rgb() + ""; |
|
}; |
|
|
|
function d3_lab_rgb(l, a, b) { |
|
var y = (l + 16) / 116, |
|
x = y + a / 500, |
|
z = y - b / 200; |
|
x = d3_lab_xyz(x) * d3_lab_X; |
|
y = d3_lab_xyz(y) * d3_lab_Y; |
|
z = d3_lab_xyz(z) * d3_lab_Z; |
|
return d3_rgb( |
|
d3_xyz_rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), |
|
d3_xyz_rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z), |
|
d3_xyz_rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z) |
|
); |
|
} |
|
|
|
function d3_lab_hcl(l, a, b) { |
|
return d3_hcl(Math.atan2(b, a) / Math.PI * 180, Math.sqrt(a * a + b * b), l); |
|
} |
|
|
|
function d3_lab_xyz(x) { |
|
return x > 0.206893034 ? x * x * x : (x - 4 / 29) / 7.787037; |
|
} |
|
function d3_xyz_lab(x) { |
|
return x > 0.008856 ? Math.pow(x, 1 / 3) : 7.787037 * x + 4 / 29; |
|
} |
|
|
|
function d3_xyz_rgb(r) { |
|
return Math.round(255 * (r <= 0.00304 ? 12.92 * r : 1.055 * Math.pow(r, 1 / 2.4) - 0.055)); |
|
} |
|
function d3_selection(groups) { |
|
d3_arraySubclass(groups, d3_selectionPrototype); |
|
groups.enter = groups.exit = function() { return d3.select(); }; |
|
return groups; |
|
} |
|
|
|
var d3_select = function(s, n) { return n.querySelector(s); }, |
|
d3_selectAll = function(s, n) { return n.querySelectorAll(s); }, |
|
d3_selectRoot = document.documentElement, |
|
d3_selectMatcher = d3_selectRoot.matchesSelector || d3_selectRoot.webkitMatchesSelector || d3_selectRoot.mozMatchesSelector || d3_selectRoot.msMatchesSelector || d3_selectRoot.oMatchesSelector, |
|
d3_selectMatches = function(n, s) { return d3_selectMatcher.call(n, s); }; |
|
|
|
// Prefer Sizzle, if available. |
|
if (typeof Sizzle === "function") { |
|
d3_select = function(s, n) { return Sizzle(s, n)[0] || null; }; |
|
d3_selectAll = function(s, n) { return Sizzle.uniqueSort(Sizzle(s, n)); }; |
|
d3_selectMatches = Sizzle.matchesSelector; |
|
} |
|
|
|
var d3_selectionPrototype = []; |
|
|
|
d3.selection = function() { |
|
return d3_selectionRoot; |
|
}; |
|
|
|
d3.selection.prototype = d3_selectionPrototype; |
|
d3_selectionPrototype.select = function(selector) { |
|
var subgroups = [], |
|
subgroup, |
|
subnode, |
|
group, |
|
node; |
|
|
|
if (typeof selector !== "function") selector = d3_selection_selector(selector); |
|
|
|
for (var j = -1, m = this.length; ++j < m;) { |
|
subgroups.push(subgroup = []); |
|
subgroup.parentNode = (group = this[j]).parentNode; |
|
for (var i = -1, n = group.length; ++i < n;) { |
|
if (node = group[i]) { |
|
subgroup.push(subnode = selector.call(node, node.__data__, i)); |
|
if (subnode && "__data__" in node) subnode.__data__ = node.__data__; |
|
} else { |
|
subgroup.push(null); |
|
} |
|
} |
|
} |
|
|
|
return d3_selection(subgroups); |
|
}; |
|
|
|
function d3_selection_selector(selector) { |
|
return function() { |
|
return d3_select(selector, this); |
|
}; |
|
} |
|
d3_selectionPrototype.selectAll = function(selector) { |
|
var subgroups = [], |
|
subgroup, |
|
node; |
|
|
|
if (typeof selector !== "function") selector = d3_selection_selectorAll(selector); |
|
|
|
for (var j = -1, m = this.length; ++j < m;) { |
|
for (var group = this[j], i = -1, n = group.length; ++i < n;) { |
|
if (node = group[i]) { |
|
subgroups.push(subgroup = d3_array(selector.call(node, node.__data__, i))); |
|
subgroup.parentNode = node; |
|
} |
|
} |
|
} |
|
|
|
return d3_selection(subgroups); |
|
}; |
|
|
|
function d3_selection_selectorAll(selector) { |
|
return function() { |
|
return d3_selectAll(selector, this); |
|
}; |
|
} |
|
d3_selectionPrototype.attr = function(name, value) { |
|
if (arguments.length < 2) { |
|
|
|
// For attr(string), return the attribute value for the first node. |
|
if (typeof name === "string") { |
|
var node = this.node(); |
|
name = d3.ns.qualify(name); |
|
return name.local |
|
? node.getAttributeNS(name.space, name.local) |
|
: node.getAttribute(name); |
|
} |
|
|
|
// For attr(object), the object specifies the names and values of the |
|
// attributes to set or remove. The values may be functions that are |
|
// evaluated for each element. |
|
for (value in name) this.each(d3_selection_attr(value, name[value])); |
|
return this; |
|
} |
|
|
|
return this.each(d3_selection_attr(name, value)); |
|
}; |
|
|
|
function d3_selection_attr(name, value) { |
|
name = d3.ns.qualify(name); |
|
|
|
// For attr(string, null), remove the attribute with the specified name. |
|
function attrNull() { |
|
this.removeAttribute(name); |
|
} |
|
function attrNullNS() { |
|
this.removeAttributeNS(name.space, name.local); |
|
} |
|
|
|
// For attr(string, string), set the attribute with the specified name. |
|
function attrConstant() { |
|
this.setAttribute(name, value); |
|
} |
|
function attrConstantNS() { |
|
this.setAttributeNS(name.space, name.local, value); |
|
} |
|
|
|
// For attr(string, function), evaluate the function for each element, and set |
|
// or remove the attribute as appropriate. |
|
function attrFunction() { |
|
var x = value.apply(this, arguments); |
|
if (x == null) this.removeAttribute(name); |
|
else this.setAttribute(name, x); |
|
} |
|
function attrFunctionNS() { |
|
var x = value.apply(this, arguments); |
|
if (x == null) this.removeAttributeNS(name.space, name.local); |
|
else this.setAttributeNS(name.space, name.local, x); |
|
} |
|
|
|
return value == null |
|
? (name.local ? attrNullNS : attrNull) : (typeof value === "function" |
|
? (name.local ? attrFunctionNS : attrFunction) |
|
: (name.local ? attrConstantNS : attrConstant)); |
|
} |
|
d3_selectionPrototype.classed = function(name, value) { |
|
if (arguments.length < 2) { |
|
|
|
// For classed(string), return true only if the first node has the specified |
|
// class or classes. Note that even if the browser supports DOMTokenList, it |
|
// probably doesn't support it on SVG elements (which can be animated). |
|
if (typeof name === "string") { |
|
var node = this.node(), |
|
n = (name = name.trim().split(/^|\s+/g)).length, |
|
i = -1; |
|
if (value = node.classList) { |
|
while (++i < n) if (!value.contains(name[i])) return false; |
|
} else { |
|
value = node.className; |
|
if (value.baseVal != null) value = value.baseVal; |
|
while (++i < n) if (!d3_selection_classedRe(name[i]).test(value)) return false; |
|
} |
|
return true; |
|
} |
|
|
|
// For classed(object), the object specifies the names of classes to add or |
|
// remove. The values may be functions that are evaluated for each element. |
|
for (value in name) this.each(d3_selection_classed(value, name[value])); |
|
return this; |
|
} |
|
|
|
// Otherwise, both a name and a value are specified, and are handled as below. |
|
return this.each(d3_selection_classed(name, value)); |
|
}; |
|
|
|
function d3_selection_classedRe(name) { |
|
return new RegExp("(?:^|\\s+)" + d3.requote(name) + "(?:\\s+|$)", "g"); |
|
} |
|
|
|
// Multiple class names are allowed (e.g., "foo bar"). |
|
function d3_selection_classed(name, value) { |
|
name = name.trim().split(/\s+/).map(d3_selection_classedName); |
|
var n = name.length; |
|
|
|
function classedConstant() { |
|
var i = -1; |
|
while (++i < n) name[i](this, value); |
|
} |
|
|
|
// When the value is a function, the function is still evaluated only once per |
|
// element even if there are multiple class names. |
|
function classedFunction() { |
|
var i = -1, x = value.apply(this, arguments); |
|
while (++i < n) name[i](this, x); |
|
} |
|
|
|
return typeof value === "function" |
|
? classedFunction |
|
: classedConstant; |
|
} |
|
|
|
function d3_selection_classedName(name) { |
|
var re = d3_selection_classedRe(name); |
|
return function(node, value) { |
|
if (c = node.classList) return value ? c.add(name) : c.remove(name); |
|
var c = node.className, |
|
cb = c.baseVal != null, |
|
cv = cb ? c.baseVal : c; |
|
if (value) { |
|
re.lastIndex = 0; |
|
if (!re.test(cv)) { |
|
cv = d3_collapse(cv + " " + name); |
|
if (cb) c.baseVal = cv; |
|
else node.className = cv; |
|
} |
|
} else if (cv) { |
|
cv = d3_collapse(cv.replace(re, " ")); |
|
if (cb) c.baseVal = cv; |
|
else node.className = cv; |
|
} |
|
}; |
|
} |
|
d3_selectionPrototype.style = function(name, value, priority) { |
|
var n = arguments.length; |
|
if (n < 3) { |
|
|
|
// For style(object) or style(object, string), the object specifies the |
|
// names and values of the attributes to set or remove. The values may be |
|
// functions that are evaluated for each element. The optional string |
|
// specifies the priority. |
|
if (typeof name !== "string") { |
|
if (n < 2) value = ""; |
|
for (priority in name) this.each(d3_selection_style(priority, name[priority], value)); |
|
return this; |
|
} |
|
|
|
// For style(string), return the computed style value for the first node. |
|
if (n < 2) return window |
|
.getComputedStyle(this.node(), null) |
|
.getPropertyValue(name); |
|
|
|
// For style(string, string) or style(string, function), use the default |
|
// priority. The priority is ignored for style(string, null). |
|
priority = ""; |
|
} |
|
|
|
// Otherwise, a name, value and priority are specified, and handled as below. |
|
return this.each(d3_selection_style(name, value, priority)); |
|
}; |
|
|
|
function d3_selection_style(name, value, priority) { |
|
|
|
// For style(name, null) or style(name, null, priority), remove the style |
|
// property with the specified name. The priority is ignored. |
|
function styleNull() { |
|
this.style.removeProperty(name); |
|
} |
|
|
|
// For style(name, string) or style(name, string, priority), set the style |
|
// property with the specified name, using the specified priority. |
|
function styleConstant() { |
|
this.style.setProperty(name, value, priority); |
|
} |
|
|
|
// For style(name, function) or style(name, function, priority), evaluate the |
|
// function for each element, and set or remove the style property as |
|
// appropriate. When setting, use the specified priority. |
|
function styleFunction() { |
|
var x = value.apply(this, arguments); |
|
if (x == null) this.style.removeProperty(name); |
|
else this.style.setProperty(name, x, priority); |
|
} |
|
|
|
return value == null |
|
? styleNull : (typeof value === "function" |
|
? styleFunction : styleConstant); |
|
} |
|
d3_selectionPrototype.property = function(name, value) { |
|
if (arguments.length < 2) { |
|
|
|
// For property(string), return the property value for the first node. |
|
if (typeof name === "string") return this.node()[name]; |
|
|
|
// For property(object), the object specifies the names and values of the |
|
// properties to set or remove. The values may be functions that are |
|
// evaluated for each element. |
|
for (value in name) this.each(d3_selection_property(value, name[value])); |
|
return this; |
|
} |
|
|
|
// Otherwise, both a name and a value are specified, and are handled as below. |
|
return this.each(d3_selection_property(name, value)); |
|
}; |
|
|
|
function d3_selection_property(name, value) { |
|
|
|
// For property(name, null), remove the property with the specified name. |
|
function propertyNull() { |
|
delete this[name]; |
|
} |
|
|
|
// For property(name, string), set the property with the specified name. |
|
function propertyConstant() { |
|
this[name] = value; |
|
} |
|
|
|
// For property(name, function), evaluate the function for each element, and |
|
// set or remove the property as appropriate. |
|
function propertyFunction() { |
|
var x = value.apply(this, arguments); |
|
if (x == null) delete this[name]; |
|
else this[name] = x; |
|
} |
|
|
|
return value == null |
|
? propertyNull : (typeof value === "function" |
|
? propertyFunction : propertyConstant); |
|
} |
|
d3_selectionPrototype.text = function(value) { |
|
return arguments.length < 1 |
|
? this.node().textContent : this.each(typeof value === "function" |
|
? function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; } : value == null |
|
? function() { this.textContent = ""; } |
|
: function() { this.textContent = value; }); |
|
}; |
|
d3_selectionPrototype.html = function(value) { |
|
return arguments.length < 1 |
|
? this.node().innerHTML : this.each(typeof value === "function" |
|
? function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; } : value == null |
|
? function() { this.innerHTML = ""; } |
|
: function() { this.innerHTML = value; }); |
|
}; |
|
// TODO append(node)? |
|
// TODO append(function)? |
|
d3_selectionPrototype.append = function(name) { |
|
name = d3.ns.qualify(name); |
|
|
|
function append() { |
|
return this.appendChild(document.createElementNS(this.namespaceURI, name)); |
|
} |
|
|
|
function appendNS() { |
|
return this.appendChild(document.createElementNS(name.space, name.local)); |
|
} |
|
|
|
return this.select(name.local ? appendNS : append); |
|
}; |
|
// TODO insert(node, function)? |
|
// TODO insert(function, string)? |
|
// TODO insert(function, function)? |
|
d3_selectionPrototype.insert = function(name, before) { |
|
name = d3.ns.qualify(name); |
|
|
|
function insert() { |
|
return this.insertBefore( |
|
document.createElementNS(this.namespaceURI, name), |
|
d3_select(before, this)); |
|
} |
|
|
|
function insertNS() { |
|
return this.insertBefore( |
|
document.createElementNS(name.space, name.local), |
|
d3_select(before, this)); |
|
} |
|
|
|
return this.select(name.local ? insertNS : insert); |
|
}; |
|
// TODO remove(selector)? |
|
// TODO remove(node)? |
|
// TODO remove(function)? |
|
d3_selectionPrototype.remove = function() { |
|
return this.each(function() { |
|
var parent = this.parentNode; |
|
if (parent) parent.removeChild(this); |
|
}); |
|
}; |
|
d3_selectionPrototype.data = function(value, key) { |
|
var i = -1, |
|
n = this.length, |
|
group, |
|
node; |
|
|
|
// If no value is specified, return the first value. |
|
if (!arguments.length) { |
|
value = new Array(n = (group = this[0]).length); |
|
while (++i < n) { |
|
if (node = group[i]) { |
|
value[i] = node.__data__; |
|
} |
|
} |
|
return value; |
|
} |
|
|
|
function bind(group, groupData) { |
|
var i, |
|
n = group.length, |
|
m = groupData.length, |
|
n0 = Math.min(n, m), |
|
n1 = Math.max(n, m), |
|
updateNodes = [], |
|
enterNodes = [], |
|
exitNodes = [], |
|
node, |
|
nodeData; |
|
|
|
if (key) { |
|
var nodeByKeyValue = new d3_Map, |
|
keyValues = [], |
|
keyValue, |
|
j = groupData.length; |
|
|
|
for (i = -1; ++i < n;) { |
|
keyValue = key.call(node = group[i], node.__data__, i); |
|
if (nodeByKeyValue.has(keyValue)) { |
|
exitNodes[j++] = node; // duplicate key |
|
} else { |
|
nodeByKeyValue.set(keyValue, node); |
|
} |
|
keyValues.push(keyValue); |
|
} |
|
|
|
for (i = -1; ++i < m;) { |
|
keyValue = key.call(groupData, nodeData = groupData[i], i) |
|
if (nodeByKeyValue.has(keyValue)) { |
|
updateNodes[i] = node = nodeByKeyValue.get(keyValue); |
|
node.__data__ = nodeData; |
|
enterNodes[i] = exitNodes[i] = null; |
|
} else { |
|
enterNodes[i] = d3_selection_dataNode(nodeData); |
|
updateNodes[i] = exitNodes[i] = null; |
|
} |
|
nodeByKeyValue.remove(keyValue); |
|
} |
|
|
|
for (i = -1; ++i < n;) { |
|
if (nodeByKeyValue.has(keyValues[i])) { |
|
exitNodes[i] = group[i]; |
|
} |
|
} |
|
} else { |
|
for (i = -1; ++i < n0;) { |
|
node = group[i]; |
|
nodeData = groupData[i]; |
|
if (node) { |
|
node.__data__ = nodeData; |
|
updateNodes[i] = node; |
|
enterNodes[i] = exitNodes[i] = null; |
|
} else { |
|
enterNodes[i] = d3_selection_dataNode(nodeData); |
|
updateNodes[i] = exitNodes[i] = null; |
|
} |
|
} |
|
for (; i < m; ++i) { |
|
enterNodes[i] = d3_selection_dataNode(groupData[i]); |
|
updateNodes[i] = exitNodes[i] = null; |
|
} |
|
for (; i < n1; ++i) { |
|
exitNodes[i] = group[i]; |
|
enterNodes[i] = updateNodes[i] = null; |
|
} |
|
} |
|
|
|
enterNodes.update |
|
= updateNodes; |
|
|
|
enterNodes.parentNode |
|
= updateNodes.parentNode |
|
= exitNodes.parentNode |
|
= group.parentNode; |
|
|
|
enter.push(enterNodes); |
|
update.push(updateNodes); |
|
exit.push(exitNodes); |
|
} |
|
|
|
var enter = d3_selection_enter([]), |
|
update = d3_selection([]), |
|
exit = d3_selection([]); |
|
|
|
if (typeof value === "function") { |
|
while (++i < n) { |
|
bind(group = this[i], value.call(group, group.parentNode.__data__, i)); |
|
} |
|
} else { |
|
while (++i < n) { |
|
bind(group = this[i], value); |
|
} |
|
} |
|
|
|
update.enter = function() { return enter; }; |
|
update.exit = function() { return exit; }; |
|
return update; |
|
}; |
|
|
|
function d3_selection_dataNode(data) { |
|
return {__data__: data}; |
|
} |
|
d3_selectionPrototype.datum = |
|
d3_selectionPrototype.map = function(value) { |
|
return arguments.length < 1 |
|
? this.property("__data__") |
|
: this.property("__data__", value); |
|
}; |
|
d3_selectionPrototype.filter = function(filter) { |
|
var subgroups = [], |
|
subgroup, |
|
group, |
|
node; |
|
|
|
if (typeof filter !== "function") filter = d3_selection_filter(filter); |
|
|
|
for (var j = 0, m = this.length; j < m; j++) { |
|
subgroups.push(subgroup = []); |
|
subgroup.parentNode = (group = this[j]).parentNode; |
|
for (var i = 0, n = group.length; i < n; i++) { |
|
if ((node = group[i]) && filter.call(node, node.__data__, i)) { |
|
subgroup.push(node); |
|
} |
|
} |
|
} |
|
|
|
return d3_selection(subgroups); |
|
}; |
|
|
|
function d3_selection_filter(selector) { |
|
return function() { |
|
return d3_selectMatches(this, selector); |
|
}; |
|
} |
|
d3_selectionPrototype.order = function() { |
|
for (var j = -1, m = this.length; ++j < m;) { |
|
for (var group = this[j], i = group.length - 1, next = group[i], node; --i >= 0;) { |
|
if (node = group[i]) { |
|
if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); |
|
next = node; |
|
} |
|
} |
|
} |
|
return this; |
|
}; |
|
d3_selectionPrototype.sort = function(comparator) { |
|
comparator = d3_selection_sortComparator.apply(this, arguments); |
|
for (var j = -1, m = this.length; ++j < m;) this[j].sort(comparator); |
|
return this.order(); |
|
}; |
|
|
|
function d3_selection_sortComparator(comparator) { |
|
if (!arguments.length) comparator = d3.ascending; |
|
return function(a, b) { |
|
return comparator(a && a.__data__, b && b.__data__); |
|
}; |
|
} |
|
d3_selectionPrototype.on = function(type, listener, capture) { |
|
var n = arguments.length; |
|
if (n < 3) { |
|
|
|
// For on(object) or on(object, boolean), the object specifies the event |
|
// types and listeners to add or remove. The optional boolean specifies |
|
// whether the listener captures events. |
|
if (typeof type !== "string") { |
|
if (n < 2) listener = false; |
|
for (capture in type) this.each(d3_selection_on(capture, type[capture], listener)); |
|
return this; |
|
} |
|
|
|
// For on(string), return the listener for the first node. |
|
if (n < 2) return (n = this.node()["__on" + type]) && n._; |
|
|
|
// For on(string, function), use the default capture. |
|
capture = false; |
|
} |
|
|
|
// Otherwise, a type, listener and capture are specified, and handled as below. |
|
return this.each(d3_selection_on(type, listener, capture)); |
|
}; |
|
|
|
function d3_selection_on(type, listener, capture) { |
|
var name = "__on" + type, i = type.indexOf("."); |
|
if (i > 0) type = type.substring(0, i); |
|
|
|
function onRemove() { |
|
var wrapper = this[name]; |
|
if (wrapper) { |
|
this.removeEventListener(type, wrapper, wrapper.$); |
|
delete this[name]; |
|
} |
|
} |
|
|
|
function onAdd() { |
|
var node = this, |
|
args = arguments; |
|
|
|
onRemove.call(this); |
|
this.addEventListener(type, this[name] = wrapper, wrapper.$ = capture); |
|
wrapper._ = listener; |
|
|
|
function wrapper(e) { |
|
var o = d3.event; // Events can be reentrant (e.g., focus). |
|
d3.event = e; |
|
args[0] = node.__data__; |
|
try { |
|
listener.apply(node, args); |
|
} finally { |
|
d3.event = o; |
|
} |
|
} |
|
} |
|
|
|
return listener ? onAdd : onRemove; |
|
} |
|
d3_selectionPrototype.each = function(callback) { |
|
return d3_selection_each(this, function(node, i, j) { |
|
callback.call(node, node.__data__, i, j); |
|
}); |
|
}; |
|
|
|
function d3_selection_each(groups, callback) { |
|
for (var j = 0, m = groups.length; j < m; j++) { |
|
for (var group = groups[j], i = 0, n = group.length, node; i < n; i++) { |
|
if (node = group[i]) callback(node, i, j); |
|
} |
|
} |
|
return groups; |
|
} |
|
// |
|
// Note: assigning to the arguments array simultaneously changes the value of |
|
// the corresponding argument! |
|
// |
|
// TODO The `this` argument probably shouldn't be the first argument to the |
|
// callback, anyway, since it's redundant. However, that will require a major |
|
// version bump due to backwards compatibility, so I'm not changing it right |
|
// away. |
|
// |
|
d3_selectionPrototype.call = function(callback) { |
|
callback.apply(this, (arguments[0] = this, arguments)); |
|
return this; |
|
}; |
|
d3_selectionPrototype.empty = function() { |
|
return !this.node(); |
|
}; |
|
d3_selectionPrototype.node = function(callback) { |
|
for (var j = 0, m = this.length; j < m; j++) { |
|
for (var group = this[j], i = 0, n = group.length; i < n; i++) { |
|
var node = group[i]; |
|
if (node) return node; |
|
} |
|
} |
|
return null; |
|
}; |
|
d3_selectionPrototype.transition = function() { |
|
var subgroups = [], |
|
subgroup, |
|
node; |
|
|
|
for (var j = -1, m = this.length; ++j < m;) { |
|
subgroups.push(subgroup = []); |
|
for (var group = this[j], i = -1, n = group.length; ++i < n;) { |
|
subgroup.push((node = group[i]) ? {node: node, delay: d3_transitionDelay, duration: d3_transitionDuration} : null); |
|
} |
|
} |
|
|
|
return d3_transition(subgroups, d3_transitionId || ++d3_transitionNextId, Date.now()); |
|
}; |
|
var d3_selectionRoot = d3_selection([[document]]); |
|
|
|
d3_selectionRoot[0].parentNode = d3_selectRoot; |
|
|
|
// TODO fast singleton implementation! |
|
// TODO select(function) |
|
d3.select = function(selector) { |
|
return typeof selector === "string" |
|
? d3_selectionRoot.select(selector) |
|
: d3_selection([[selector]]); // assume node |
|
}; |
|
|
|
// TODO selectAll(function) |
|
d3.selectAll = function(selector) { |
|
return typeof selector === "string" |
|
? d3_selectionRoot.selectAll(selector) |
|
: d3_selection([d3_array(selector)]); // assume node[] |
|
}; |
|
function d3_selection_enter(selection) { |
|
d3_arraySubclass(selection, d3_selection_enterPrototype); |
|
return selection; |
|
} |
|
|
|
var d3_selection_enterPrototype = []; |
|
|
|
d3.selection.enter = d3_selection_enter; |
|
d3.selection.enter.prototype = d3_selection_enterPrototype; |
|
|
|
d3_selection_enterPrototype.append = d3_selectionPrototype.append; |
|
d3_selection_enterPrototype.insert = d3_selectionPrototype.insert; |
|
d3_selection_enterPrototype.empty = d3_selectionPrototype.empty; |
|
d3_selection_enterPrototype.node = d3_selectionPrototype.node; |
|
d3_selection_enterPrototype.select = function(selector) { |
|
var subgroups = [], |
|
subgroup, |
|
subnode, |
|
upgroup, |
|
group, |
|
node; |
|
|
|
for (var j = -1, m = this.length; ++j < m;) { |
|
upgroup = (group = this[j]).update; |
|
subgroups.push(subgroup = []); |
|
subgroup.parentNode = group.parentNode; |
|
for (var i = -1, n = group.length; ++i < n;) { |
|
if (node = group[i]) { |
|
subgroup.push(upgroup[i] = subnode = selector.call(group.parentNode, node.__data__, i)); |
|
subnode.__data__ = node.__data__; |
|
} else { |
|
subgroup.push(null); |
|
} |
|
} |
|
} |
|
|
|
return d3_selection(subgroups); |
|
}; |
|
function d3_transition(groups, id, time) { |
|
d3_arraySubclass(groups, d3_transitionPrototype); |
|
|
|
var tweens = new d3_Map, |
|
event = d3.dispatch("start", "end"), |
|
ease = d3_transitionEase; |
|
|
|
groups.id = id; |
|
|
|
groups.time = time; |
|
|
|
groups.tween = function(name, tween) { |
|
if (arguments.length < 2) return tweens.get(name); |
|
if (tween == null) tweens.remove(name); |
|
else tweens.set(name, tween); |
|
return groups; |
|
}; |
|
|
|
groups.ease = function(value) { |
|
if (!arguments.length) return ease; |
|
ease = typeof value === "function" ? value : d3.ease.apply(d3, arguments); |
|
return groups; |
|
}; |
|
|
|
groups.each = function(type, listener) { |
|
if (arguments.length < 2) return d3_transition_each.call(groups, type); |
|
event.on(type, listener); |
|
return groups; |
|
}; |
|
|
|
d3.timer(function(elapsed) { |
|
return d3_selection_each(groups, function(node, i, j) { |
|
var tweened = [], |
|
delay = node.delay, |
|
duration = node.duration, |
|
lock = (node = node.node).__transition__ || (node.__transition__ = {active: 0, count: 0}), |
|
d = node.__data__; |
|
|
|
++lock.count; |
|
|
|
delay <= elapsed ? start(elapsed) : d3.timer(start, delay, time); |
|
|
|
function start(elapsed) { |
|
if (lock.active > id) return stop(); |
|
lock.active = id; |
|
|
|
tweens.forEach(function(key, value) { |
|
if (value = value.call(node, d, i)) { |
|
tweened.push(value); |
|
} |
|
}); |
|
|
|
event.start.call(node, d, i); |
|
if (!tick(elapsed)) d3.timer(tick, 0, time); |
|
return 1; |
|
} |
|
|
|
function tick(elapsed) { |
|
if (lock.active !== id) return stop(); |
|
|
|
var t = (elapsed - delay) / duration, |
|
e = ease(t), |
|
n = tweened.length; |
|
|
|
while (n > 0) { |
|
tweened[--n].call(node, e); |
|
} |
|
|
|
if (t >= 1) { |
|
stop(); |
|
d3_transitionId = id; |
|
event.end.call(node, d, i); |
|
d3_transitionId = 0; |
|
return 1; |
|
} |
|
} |
|
|
|
function stop() { |
|
if (!--lock.count) delete node.__transition__; |
|
return 1; |
|
} |
|
}); |
|
}, 0, time); |
|
|
|
return groups; |
|
} |
|
|
|
var d3_transitionPrototype = [], |
|
d3_transitionNextId = 0, |
|
d3_transitionId = 0, |
|
d3_transitionDefaultDelay = 0, |
|
d3_transitionDefaultDuration = 250, |
|
d3_transitionDefaultEase = d3.ease("cubic-in-out"), |
|
d3_transitionDelay = d3_transitionDefaultDelay, |
|
d3_transitionDuration = d3_transitionDefaultDuration, |
|
d3_transitionEase = d3_transitionDefaultEase; |
|
|
|
d3_transitionPrototype.call = d3_selectionPrototype.call; |
|
|
|
d3.transition = function(selection) { |
|
return arguments.length |
|
? (d3_transitionId ? selection.transition() : selection) |
|
: d3_selectionRoot.transition(); |
|
}; |
|
|
|
d3.transition.prototype = d3_transitionPrototype; |
|
d3_transitionPrototype.select = function(selector) { |
|
var subgroups = [], |
|
subgroup, |
|
subnode, |
|
node; |
|
|
|
if (typeof selector !== "function") selector = d3_selection_selector(selector); |
|
|
|
for (var j = -1, m = this.length; ++j < m;) { |
|
subgroups.push(subgroup = []); |
|
for (var group = this[j], i = -1, n = group.length; ++i < n;) { |
|
if ((node = group[i]) && (subnode = selector.call(node.node, node.node.__data__, i))) { |
|
if ("__data__" in node.node) subnode.__data__ = node.node.__data__; |
|
subgroup.push({node: subnode, delay: node.delay, duration: node.duration}); |
|
} else { |
|
subgroup.push(null); |
|
} |
|
} |
|
} |
|
|
|
return d3_transition(subgroups, this.id, this.time).ease(this.ease()); |
|
}; |
|
d3_transitionPrototype.selectAll = function(selector) { |
|
var subgroups = [], |
|
subgroup, |
|
subnodes, |
|
node; |
|
|
|
if (typeof selector !== "function") selector = d3_selection_selectorAll(selector); |
|
|
|
for (var j = -1, m = this.length; ++j < m;) { |
|
for (var group = this[j], i = -1, n = group.length; ++i < n;) { |
|
if (node = group[i]) { |
|
subnodes = selector.call(node.node, node.node.__data__, i); |
|
subgroups.push(subgroup = []); |
|
for (var k = -1, o = subnodes.length; ++k < o;) { |
|
subgroup.push({node: subnodes[k], delay: node.delay, duration: node.duration}); |
|
} |
|
} |
|
} |
|
} |
|
|
|
return d3_transition(subgroups, this.id, this.time).ease(this.ease()); |
|
}; |
|
d3_transitionPrototype.filter = function(filter) { |
|
var subgroups = [], |
|
subgroup, |
|
group, |
|
node; |
|
|
|
if (typeof filter !== "function") filter = d3_selection_filter(filter); |
|
|
|
for (var j = 0, m = this.length; j < m; j++) { |
|
subgroups.push(subgroup = []); |
|
for (var group = this[j], i = 0, n = group.length; i < n; i++) { |
|
if ((node = group[i]) && filter.call(node.node, node.node.__data__, i)) { |
|
subgroup.push(node); |
|
} |
|
} |
|
} |
|
|
|
return d3_transition(subgroups, this.id, this.time).ease(this.ease()); |
|
}; |
|
d3_transitionPrototype.attr = function(name, value) { |
|
if (arguments.length < 2) { |
|
|
|
// For attr(object), the object specifies the names and values of the |
|
// attributes to transition. The values may be functions that are |
|
// evaluated for each element. |
|
for (value in name) this.attrTween(value, d3_tweenByName(name[value], value)); |
|
return this; |
|
} |
|
|
|
return this.attrTween(name, d3_tweenByName(value, name)); |
|
}; |
|
|
|
d3_transitionPrototype.attrTween = function(nameNS, tween) { |
|
var name = d3.ns.qualify(nameNS); |
|
|
|
function attrTween(d, i) { |
|
var f = tween.call(this, d, i, this.getAttribute(name)); |
|
return f === d3_tweenRemove |
|
? (this.removeAttribute(name), null) |
|
: f && function(t) { this.setAttribute(name, f(t)); }; |
|
} |
|
|
|
function attrTweenNS(d, i) { |
|
var f = tween.call(this, d, i, this.getAttributeNS(name.space, name.local)); |
|
return f === d3_tweenRemove |
|
? (this.removeAttributeNS(name.space, name.local), null) |
|
: f && function(t) { this.setAttributeNS(name.space, name.local, f(t)); }; |
|
} |
|
|
|
return this.tween("attr." + nameNS, name.local ? attrTweenNS : attrTween); |
|
}; |
|
d3_transitionPrototype.style = function(name, value, priority) { |
|
var n = arguments.length; |
|
if (n < 3) { |
|
|
|
// For style(object) or style(object, string), the object specifies the |
|
// names and values of the attributes to set or remove. The values may be |
|
// functions that are evaluated for each element. The optional string |
|
// specifies the priority. |
|
if (typeof name !== "string") { |
|
if (n < 2) value = ""; |
|
for (priority in name) this.styleTween(priority, d3_tweenByName(name[priority], priority), value); |
|
return this; |
|
} |
|
|
|
// For style(string, string) or style(string, function), use the default |
|
// priority. The priority is ignored for style(string, null). |
|
priority = ""; |
|
} |
|
|
|
// Otherwise, a name, value and priority are specified, and handled as below. |
|
return this.styleTween(name, d3_tweenByName(value, name), priority); |
|
}; |
|
|
|
d3_transitionPrototype.styleTween = function(name, tween, priority) { |
|
if (arguments.length < 3) priority = ""; |
|
return this.tween("style." + name, function(d, i) { |
|
var f = tween.call(this, d, i, window.getComputedStyle(this, null).getPropertyValue(name)); |
|
return f === d3_tweenRemove |
|
? (this.style.removeProperty(name), null) |
|
: f && function(t) { this.style.setProperty(name, f(t), priority); }; |
|
}); |
|
}; |
|
d3_transitionPrototype.text = function(value) { |
|
return this.tween("text", function(d, i) { |
|
this.textContent = typeof value === "function" |
|
? value.call(this, d, i) |
|
: value; |
|
}); |
|
}; |
|
d3_transitionPrototype.remove = function() { |
|
return this.each("end.transition", function() { |
|
var p; |
|
if (!this.__transition__ && (p = this.parentNode)) p.removeChild(this); |
|
}); |
|
}; |
|
d3_transitionPrototype.delay = function(value) { |
|
return d3_selection_each(this, typeof value === "function" |
|
? function(node, i, j) { node.delay = value.call(node = node.node, node.__data__, i, j) | 0; } |
|
: (value = value | 0, function(node) { node.delay = value; })); |
|
}; |
|
d3_transitionPrototype.duration = function(value) { |
|
return d3_selection_each(this, typeof value === "function" |
|
? function(node, i, j) { node.duration = Math.max(1, value.call(node = node.node, node.__data__, i, j) | 0); } |
|
: (value = Math.max(1, value | 0), function(node) { node.duration = value; })); |
|
}; |
|
function d3_transition_each(callback) { |
|
var id = d3_transitionId, |
|
ease = d3_transitionEase, |
|
delay = d3_transitionDelay, |
|
duration = d3_transitionDuration; |
|
|
|
d3_transitionId = this.id; |
|
d3_transitionEase = this.ease(); |
|
d3_selection_each(this, function(node, i, j) { |
|
d3_transitionDelay = node.delay; |
|
d3_transitionDuration = node.duration; |
|
callback.call(node = node.node, node.__data__, i, j); |
|
}); |
|
|
|
d3_transitionId = id; |
|
d3_transitionEase = ease; |
|
d3_transitionDelay = delay; |
|
d3_transitionDuration = duration; |
|
return this; |
|
} |
|
d3_transitionPrototype.transition = function() { |
|
return this.select(d3_this); |
|
}; |
|
d3.tween = function(b, interpolate) { |
|
|
|
function tweenFunction(d, i, a) { |
|
var v = b.call(this, d, i); |
|
return v == null |
|
? a != "" && d3_tweenRemove |
|
: a != v && interpolate(a, v); |
|
} |
|
|
|
function tweenString(d, i, a) { |
|
return a != b && interpolate(a, b); |
|
} |
|
|
|
return typeof b === "function" ? tweenFunction |
|
: b == null ? d3_tweenNull |
|
: (b += "", tweenString); |
|
}; |
|
|
|
var d3_tweenRemove = {}; |
|
|
|
function d3_tweenNull(d, i, a) { |
|
return a != "" && d3_tweenRemove; |
|
} |
|
|
|
function d3_tweenByName(b, name) { |
|
return d3.tween(b, d3_interpolateByName(name)); |
|
} |
|
var d3_timer_queue = null, |
|
d3_timer_interval, // is an interval (or frame) active? |
|
d3_timer_timeout; // is a timeout active? |
|
|
|
// The timer will continue to fire until callback returns true. |
|
d3.timer = function(callback, delay, then) { |
|
var found = false, |
|
t0, |
|
t1 = d3_timer_queue; |
|
|
|
if (arguments.length < 3) { |
|
if (arguments.length < 2) delay = 0; |
|
else if (!isFinite(delay)) return; |
|
then = Date.now(); |
|
} |
|
|
|
// See if the callback's already in the queue. |
|
while (t1) { |
|
if (t1.callback === callback) { |
|
t1.then = then; |
|
t1.delay = delay; |
|
found = true; |
|
break; |
|
} |
|
t0 = t1; |
|
t1 = t1.next; |
|
} |
|
|
|
// Otherwise, add the callback to the queue. |
|
if (!found) d3_timer_queue = { |
|
callback: callback, |
|
then: then, |
|
delay: delay, |
|
next: d3_timer_queue |
|
}; |
|
|
|
// Start animatin'! |
|
if (!d3_timer_interval) { |
|
d3_timer_timeout = clearTimeout(d3_timer_timeout); |
|
d3_timer_interval = 1; |
|
d3_timer_frame(d3_timer_step); |
|
} |
|
} |
|
|
|
function d3_timer_step() { |
|
var elapsed, |
|
now = Date.now(), |
|
t1 = d3_timer_queue; |
|
|
|
while (t1) { |
|
elapsed = now - t1.then; |
|
if (elapsed >= t1.delay) t1.flush = t1.callback(elapsed); |
|
t1 = t1.next; |
|
} |
|
|
|
var delay = d3_timer_flush() - now; |
|
if (delay > 24) { |
|
if (isFinite(delay)) { |
|
clearTimeout(d3_timer_timeout); |
|
d3_timer_timeout = setTimeout(d3_timer_step, delay); |
|
} |
|
d3_timer_interval = 0; |
|
} else { |
|
d3_timer_interval = 1; |
|
d3_timer_frame(d3_timer_step); |
|
} |
|
} |
|
|
|
d3.timer.flush = function() { |
|
var elapsed, |
|
now = Date.now(), |
|
t1 = d3_timer_queue; |
|
|
|
while (t1) { |
|
elapsed = now - t1.then; |
|
if (!t1.delay) t1.flush = t1.callback(elapsed); |
|
t1 = t1.next; |
|
} |
|
|
|
d3_timer_flush(); |
|
}; |
|
|
|
// Flush after callbacks, to avoid concurrent queue modification. |
|
function d3_timer_flush() { |
|
var t0 = null, |
|
t1 = d3_timer_queue, |
|
then = Infinity; |
|
while (t1) { |
|
if (t1.flush) { |
|
t1 = t0 ? t0.next = t1.next : d3_timer_queue = t1.next; |
|
} else { |
|
then = Math.min(then, t1.then + t1.delay); |
|
t1 = (t0 = t1).next; |
|
} |
|
} |
|
return then; |
|
} |
|
|
|
var d3_timer_frame = window.requestAnimationFrame |
|
|| window.webkitRequestAnimationFrame |
|
|| window.mozRequestAnimationFrame |
|
|| window.oRequestAnimationFrame |
|
|| window.msRequestAnimationFrame |
|
|| function(callback) { setTimeout(callback, 17); }; |
|
d3.mouse = function(container) { |
|
return d3_mousePoint(container, d3_eventSource()); |
|
}; |
|
|
|
var d3_mouse_getScreenCTM; |
|
if (/WebKit/.test(navigator.userAgent)) { |
|
var d3_mouse_bug44083 = -1; // https://bugs.webkit.org/show_bug.cgi?id=44083 |
|
var d3_mouse_zoom_bug = -1; // ToDo: file bug report? |
|
d3_mouse_getScreenCTM = function(container, e) { |
|
var ctm, |
|
test_bug44083 = (d3_mouse_bug44083 < 0) && (window.pageXOffset || window.pageYOffset), |
|
// Assuming zoom does the same in X and Y so only testing X |
|
test_zoom_bug = (d3_mouse_zoom_bug < 0) && e.clientX && (e.screenX - window.screenLeft !== e.clientX); |
|
|
|
if (test_bug44083 || test_zoom_bug) { |
|
var body = document.body, |
|
bodyPos = body.style.getPropertyValue('position'), |
|
html = body.parentNode, |
|
htmlPos = html.style.getPropertyValue('position'), |
|
svg = d3.select(body).append("svg").style("position", "absolute"); |
|
|
|
body.style.setProperty('position', 'static'); |
|
html.style.setProperty('position', 'static'); |
|
if (test_bug44083) { |
|
svg.style("top", 0).style("left", 0); |
|
ctm = svg[0][0].getScreenCTM(); |
|
d3_mouse_bug44083 = !(ctm.f || ctm.e); |
|
} |
|
if (test_zoom_bug) { |
|
svg.style("left", "100px"); |
|
ctm = svg[0][0].getScreenCTM(); |
|
d3_mouse_zoom_bug = (ctm.e !== 100); |
|
} |
|
|
|
svg.remove(); |
|
bodyPos ? body.style.setProperty('position', bodyPos) : body.style.removeProperty('position'); |
|
htmlPos ? html.style.setProperty('position', htmlPos) : html.style.removeProperty('position'); |
|
} |
|
|
|
ctm = container.getScreenCTM(); |
|
if (d3_mouse_bug44083) { |
|
ctm = ctm.translate(window.pageXOffset, window.pageYOffset); |
|
} |
|
if (d3_mouse_zoom_bug) { |
|
// zoom factor [z = (e.screenX - window.screenLeft) / e.clientX], ctm should be 1/z of it's position |
|
// the assumption is that zoomX == zoomY if someone can find a browser where this is not true then... |
|
var s = e.clientX / (e.screenX - window.screenLeft) - 1; |
|
ctm = ctm.translate(ctm.e * s, ctm.f * s); |
|
} |
|
return ctm; |
|
} |
|
} else { |
|
d3_mouse_getScreenCTM = function(container) { |
|
return container.getScreenCTM(); |
|
} |
|
} |
|
|
|
function d3_mousePoint(container, e) { |
|
var svg = container.ownerSVGElement || container; |
|
if (svg.createSVGPoint) { |
|
var point = svg.createSVGPoint(); |
|
point.x = e.clientX; |
|
point.y = e.clientY; |
|
point = point.matrixTransform(d3_mouse_getScreenCTM(container, e).inverse()); |
|
return [point.x, point.y]; |
|
} |
|
var rect = container.getBoundingClientRect(); |
|
return [e.clientX - rect.left - container.clientLeft, e.clientY - rect.top - container.clientTop]; |
|
}; |
|
d3.touches = function(container, touches) { |
|
if (arguments.length < 2) touches = d3_eventSource().touches; |
|
return touches ? d3_array(touches).map(function(touch) { |
|
var point = d3_mousePoint(container, touch); |
|
point.identifier = touch.identifier; |
|
return point; |
|
}) : []; |
|
}; |
|
function d3_noop() {} |
|
d3.scale = {}; |
|
|
|
function d3_scaleExtent(domain) { |
|
var start = domain[0], stop = domain[domain.length - 1]; |
|
return start < stop ? [start, stop] : [stop, start]; |
|
} |
|
|
|
function d3_scaleRange(scale) { |
|
return scale.rangeExtent ? scale.rangeExtent() : d3_scaleExtent(scale.range()); |
|
} |
|
function d3_scale_nice(domain, nice) { |
|
var i0 = 0, |
|
i1 = domain.length - 1, |
|
x0 = domain[i0], |
|
x1 = domain[i1], |
|
dx; |
|
|
|
if (x1 < x0) { |
|
dx = i0, i0 = i1, i1 = dx; |
|
dx = x0, x0 = x1, x1 = dx; |
|
} |
|
|
|
if (nice = nice(x1 - x0)) { |
|
domain[i0] = nice.floor(x0); |
|
domain[i1] = nice.ceil(x1); |
|
} |
|
|
|
return domain; |
|
} |
|
|
|
function d3_scale_niceDefault() { |
|
return Math; |
|
} |
|
d3.scale.linear = function() { |
|
return d3_scale_linear([0, 1], [0, 1], d3.interpolate, false); |
|
}; |
|
|
|
function d3_scale_linear(domain, range, interpolate, clamp) { |
|
var output, |
|
input; |
|
|
|
function rescale() { |
|
var linear = Math.min(domain.length, range.length) > 2 ? d3_scale_polylinear : d3_scale_bilinear, |
|
uninterpolate = clamp ? d3_uninterpolateClamp : d3_uninterpolateNumber; |
|
output = linear(domain, range, uninterpolate, interpolate); |
|
input = linear(range, domain, uninterpolate, d3.interpolate); |
|
return scale; |
|
} |
|
|
|
function scale(x) { |
|
return output(x); |
|
} |
|
|
|
// Note: requires range is coercible to number! |
|
scale.invert = function(y) { |
|
return input(y); |
|
}; |
|
|
|
scale.domain = function(x) { |
|
if (!arguments.length) return domain; |
|
domain = x.map(Number); |
|
return rescale(); |
|
}; |
|
|
|
scale.range = function(x) { |
|
if (!arguments.length) return range; |
|
range = x; |
|
return rescale(); |
|
}; |
|
|
|
scale.rangeRound = function(x) { |
|
return scale.range(x).interpolate(d3.interpolateRound); |
|
}; |
|
|
|
scale.clamp = function(x) { |
|
if (!arguments.length) return clamp; |
|
clamp = x; |
|
return rescale(); |
|
}; |
|
|
|
scale.interpolate = function(x) { |
|
if (!arguments.length) return interpolate; |
|
interpolate = x; |
|
return rescale(); |
|
}; |
|
|
|
scale.ticks = function(m) { |
|
return d3_scale_linearTicks(domain, m); |
|
}; |
|
|
|
scale.tickFormat = function(m) { |
|
return d3_scale_linearTickFormat(domain, m); |
|
}; |
|
|
|
scale.nice = function() { |
|
d3_scale_nice(domain, d3_scale_linearNice); |
|
return rescale(); |
|
}; |
|
|
|
scale.copy = function() { |
|
return d3_scale_linear(domain, range, interpolate, clamp); |
|
}; |
|
|
|
return rescale(); |
|
} |
|
|
|
function d3_scale_linearRebind(scale, linear) { |
|
return d3.rebind(scale, linear, "range", "rangeRound", "interpolate", "clamp"); |
|
} |
|
|
|
function d3_scale_linearNice(dx) { |
|
dx = Math.pow(10, Math.round(Math.log(dx) / Math.LN10) - 1); |
|
return dx && { |
|
floor: function(x) { return Math.floor(x / dx) * dx; }, |
|
ceil: function(x) { return Math.ceil(x / dx) * dx; } |
|
}; |
|
} |
|
|
|
function d3_scale_linearTickRange(domain, m) { |
|
var extent = d3_scaleExtent(domain), |
|
span = extent[1] - extent[0], |
|
step = Math.pow(10, Math.floor(Math.log(span / m) / Math.LN10)), |
|
err = m / span * step; |
|
|
|
// Filter ticks to get closer to the desired count. |
|
if (err <= .15) step *= 10; |
|
else if (err <= .35) step *= 5; |
|
else if (err <= .75) step *= 2; |
|
|
|
// Round start and stop values to step interval. |
|
extent[0] = Math.ceil(extent[0] / step) * step; |
|
extent[1] = Math.floor(extent[1] / step) * step + step * .5; // inclusive |
|
extent[2] = step; |
|
return extent; |
|
} |
|
|
|
function d3_scale_linearTicks(domain, m) { |
|
return d3.range.apply(d3, d3_scale_linearTickRange(domain, m)); |
|
} |
|
|
|
function d3_scale_linearTickFormat(domain, m) { |
|
return d3.format(",." + Math.max(0, -Math.floor(Math.log(d3_scale_linearTickRange(domain, m)[2]) / Math.LN10 + .01)) + "f"); |
|
} |
|
function d3_scale_bilinear(domain, range, uninterpolate, interpolate) { |
|
var u = uninterpolate(domain[0], domain[1]), |
|
i = interpolate(range[0], range[1]); |
|
return function(x) { |
|
return i(u(x)); |
|
}; |
|
} |
|
function d3_scale_polylinear(domain, range, uninterpolate, interpolate) { |
|
var u = [], |
|
i = [], |
|
j = 0, |
|
k = Math.min(domain.length, range.length) - 1; |
|
|
|
// Handle descending domains. |
|
if (domain[k] < domain[0]) { |
|
domain = domain.slice().reverse(); |
|
range = range.slice().reverse(); |
|
} |
|
|
|
while (++j <= k) { |
|
u.push(uninterpolate(domain[j - 1], domain[j])); |
|
i.push(interpolate(range[j - 1], range[j])); |
|
} |
|
|
|
return function(x) { |
|
var j = d3.bisect(domain, x, 1, k) - 1; |
|
return i[j](u[j](x)); |
|
}; |
|
} |
|
d3.scale.log = function() { |
|
return d3_scale_log(d3.scale.linear(), d3_scale_logp); |
|
}; |
|
|
|
function d3_scale_log(linear, log) { |
|
var pow = log.pow; |
|
|
|
function scale(x) { |
|
return linear(log(x)); |
|
} |
|
|
|
scale.invert = function(x) { |
|
return pow(linear.invert(x)); |
|
}; |
|
|
|
scale.domain = function(x) { |
|
if (!arguments.length) return linear.domain().map(pow); |
|
log = x[0] < 0 ? d3_scale_logn : d3_scale_logp; |
|
pow = log.pow; |
|
linear.domain(x.map(log)); |
|
return scale; |
|
}; |
|
|
|
scale.nice = function() { |
|
linear.domain(d3_scale_nice(linear.domain(), d3_scale_niceDefault)); |
|
return scale; |
|
}; |
|
|
|
scale.ticks = function() { |
|
var extent = d3_scaleExtent(linear.domain()), |
|
ticks = []; |
|
if (extent.every(isFinite)) { |
|
var i = Math.floor(extent[0]), |
|
j = Math.ceil(extent[1]), |
|
u = pow(extent[0]), |
|
v = pow(extent[1]); |
|
if (log === d3_scale_logn) { |
|
ticks.push(pow(i)); |
|
for (; i++ < j;) for (var k = 9; k > 0; k--) ticks.push(pow(i) * k); |
|
} else { |
|
for (; i < j; i++) for (var k = 1; k < 10; k++) ticks.push(pow(i) * k); |
|
ticks.push(pow(i)); |
|
} |
|
for (i = 0; ticks[i] < u; i++) {} // strip small values |
|
for (j = ticks.length; ticks[j - 1] > v; j--) {} // strip big values |
|
ticks = ticks.slice(i, j); |
|
} |
|
return ticks; |
|
}; |
|
|
|
scale.tickFormat = function(n, format) { |
|
if (arguments.length < 2) format = d3_scale_logFormat; |
|
if (arguments.length < 1) return format; |
|
var k = Math.max(.1, n / scale.ticks().length), |
|
f = log === d3_scale_logn ? (e = -1e-12, Math.floor) : (e = 1e-12, Math.ceil), |
|
e, |
|
h = (k >= 0.5); |
|
// Always try to print the .5 tick text whenever possible, f.e.: 1,2,3,5 is better than 1,2,3,4. |
|
// If you can do 1,2,3 you can also safely do 1,2,3,5. |
|
// If you can do 1,2-and-a-bit you can also safely do 1,2,5. |
|
// But 1,2 is better than 1,5 for very tight ticks in a log scale. |
|
if (k < 0.5) { |
|
if (k >= 0.4) { |
|
k -= 0.1; |
|
h = true; |
|
} else if (k > 0.23) { |
|
h = true; |
|
} |
|
} |
|
return function(d) { |
|
var r = d / pow(f(log(d) + e)); |
|
// round to two decimal places to uniquely pull out the half-way (.5) tick |
|
// (floating point 'equals' comparisons are dangerous, so we make sure Math.round produces an integer result) |
|
if (r <= k || (h && Math.round(200 * r) == 100)) |
|
return format(d); |
|
return ""; |
|
}; |
|
}; |
|
|
|
scale.copy = function() { |
|
return d3_scale_log(linear.copy(), log); |
|
}; |
|
|
|
return d3_scale_linearRebind(scale, linear); |
|
} |
|
|
|
var d3_scale_logFormat = d3.format(".0E"); |
|
|
|
function d3_scale_logp(x) { |
|
return Math.log(x < 0 ? 0 : x) / Math.LN10; |
|
} |
|
|
|
function d3_scale_logn(x) { |
|
return -Math.log(x > 0 ? 0 : -x) / Math.LN10; |
|
} |
|
|
|
d3_scale_logp.pow = function(x) { |
|
return Math.pow(10, x); |
|
}; |
|
|
|
d3_scale_logn.pow = function(x) { |
|
return -Math.pow(10, -x); |
|
}; |
|
d3.scale.pow = function() { |
|
return d3_scale_pow(d3.scale.linear(), 1); |
|
}; |
|
|
|
function d3_scale_pow(linear, exponent) { |
|
var powp = d3_scale_powPow(exponent), |
|
powb = d3_scale_powPow(1 / exponent); |
|
|
|
function scale(x) { |
|
return linear(powp(x)); |
|
} |
|
|
|
scale.invert = function(x) { |
|
return powb(linear.invert(x)); |
|
}; |
|
|
|
scale.domain = function(x) { |
|
if (!arguments.length) return linear.domain().map(powb); |
|
linear.domain(x.map(powp)); |
|
return scale; |
|
}; |
|
|
|
scale.ticks = function(m) { |
|
return d3_scale_linearTicks(scale.domain(), m); |
|
}; |
|
|
|
scale.tickFormat = function(m) { |
|
return d3_scale_linearTickFormat(scale.domain(), m); |
|
}; |
|
|
|
scale.nice = function() { |
|
return scale.domain(d3_scale_nice(scale.domain(), d3_scale_linearNice)); |
|
}; |
|
|
|
scale.exponent = function(x) { |
|
if (!arguments.length) return exponent; |
|
var domain = scale.domain(); |
|
powp = d3_scale_powPow(exponent = x); |
|
powb = d3_scale_powPow(1 / exponent); |
|
return scale.domain(domain); |
|
}; |
|
|
|
scale.copy = function() { |
|
return d3_scale_pow(linear.copy(), exponent); |
|
}; |
|
|
|
return d3_scale_linearRebind(scale, linear); |
|
} |
|
|
|
function d3_scale_powPow(e) { |
|
return function(x) { |
|
return x < 0 ? -Math.pow(-x, e) : Math.pow(x, e); |
|
}; |
|
} |
|
d3.scale.sqrt = function() { |
|
return d3.scale.pow().exponent(.5); |
|
}; |
|
d3.scale.ordinal = function() { |
|
return d3_scale_ordinal([], {t: "range", a: [[]]}); |
|
}; |
|
|
|
function d3_scale_ordinal(domain, ranger) { |
|
var index, |
|
range, |
|
rangeBand; |
|
|
|
function scale(x) { |
|
return range[((index.get(x) || index.set(x, domain.push(x))) - 1) % range.length]; |
|
} |
|
|
|
function steps(start, step) { |
|
return d3.range(domain.length).map(function(i) { return start + step * i; }); |
|
} |
|
|
|
scale.domain = function(x) { |
|
if (!arguments.length) return domain; |
|
domain = []; |
|
index = new d3_Map; |
|
var i = -1, n = x.length, xi; |
|
while (++i < n) if (!index.has(xi = x[i])) index.set(xi, domain.push(xi)); |
|
return scale[ranger.t].apply(scale, ranger.a); |
|
}; |
|
|
|
scale.range = function(x) { |
|
if (!arguments.length) return range; |
|
range = x; |
|
rangeBand = 0; |
|
ranger = {t: "range", a: arguments}; |
|
return scale; |
|
}; |
|
|
|
scale.rangePoints = function(x, padding) { |
|
if (arguments.length < 2) padding = 0; |
|
var start = x[0], |
|
stop = x[1], |
|
step = (stop - start) / (Math.max(1, domain.length - 1) + padding); |
|
range = steps(domain.length < 2 ? (start + stop) / 2 : start + step * padding / 2, step); |
|
rangeBand = 0; |
|
ranger = {t: "rangePoints", a: arguments}; |
|
return scale; |
|
}; |
|
|
|
scale.rangeBands = function(x, padding, outerPadding) { |
|
if (arguments.length < 2) padding = 0; |
|
if (arguments.length < 3) outerPadding = padding; |
|
var reverse = x[1] < x[0], |
|
start = x[reverse - 0], |
|
stop = x[1 - reverse], |
|
step = (stop - start) / (domain.length - padding + 2 * outerPadding); |
|
range = steps(start + step * outerPadding, step); |
|
if (reverse) range.reverse(); |
|
rangeBand = step * (1 - padding); |
|
ranger = {t: "rangeBands", a: arguments}; |
|
return scale; |
|
}; |
|
|
|
scale.rangeRoundBands = function(x, padding, outerPadding) { |
|
if (arguments.length < 2) padding = 0; |
|
if (arguments.length < 3) outerPadding = padding; |
|
var reverse = x[1] < x[0], |
|
start = x[reverse - 0], |
|
stop = x[1 - reverse], |
|
step = Math.floor((stop - start) / (domain.length - padding + 2 * outerPadding)), |
|
error = stop - start - (domain.length - padding) * step; |
|
range = steps(start + Math.round(error / 2), step); |
|
if (reverse) range.reverse(); |
|
rangeBand = Math.round(step * (1 - padding)); |
|
ranger = {t: "rangeRoundBands", a: arguments}; |
|
return scale; |
|
}; |
|
|
|
scale.rangeBand = function() { |
|
return rangeBand; |
|
}; |
|
|
|
scale.rangeExtent = function() { |
|
return d3_scaleExtent(ranger.a[0]); |
|
}; |
|
|
|
scale.copy = function() { |
|
return d3_scale_ordinal(domain, ranger); |
|
}; |
|
|
|
return scale.domain(domain); |
|
} |
|
/* |
|
* This product includes color specifications and designs developed by Cynthia |
|
* Brewer (http://colorbrewer.org/). See lib/colorbrewer for more information. |
|
*/ |
|
|
|
d3.scale.category10 = function() { |
|
return d3.scale.ordinal().range(d3_category10); |
|
}; |
|
|
|
d3.scale.category20 = function() { |
|
return d3.scale.ordinal().range(d3_category20); |
|
}; |
|
|
|
d3.scale.category20b = function() { |
|
return d3.scale.ordinal().range(d3_category20b); |
|
}; |
|
|
|
d3.scale.category20c = function() { |
|
return d3.scale.ordinal().range(d3_category20c); |
|
}; |
|
|
|
var d3_category10 = [ |
|
"#1f77b4", "#ff7f0e", "#2ca02c", "#d62728", "#9467bd", |
|
"#8c564b", "#e377c2", "#7f7f7f", "#bcbd22", "#17becf" |
|
]; |
|
|
|
var d3_category20 = [ |
|
"#1f77b4", "#aec7e8", |
|
"#ff7f0e", "#ffbb78", |
|
"#2ca02c", "#98df8a", |
|
"#d62728", "#ff9896", |
|
"#9467bd", "#c5b0d5", |
|
"#8c564b", "#c49c94", |
|
"#e377c2", "#f7b6d2", |
|
"#7f7f7f", "#c7c7c7", |
|
"#bcbd22", "#dbdb8d", |
|
"#17becf", "#9edae5" |
|
]; |
|
|
|
var d3_category20b = [ |
|
"#393b79", "#5254a3", "#6b6ecf", "#9c9ede", |
|
"#637939", "#8ca252", "#b5cf6b", "#cedb9c", |
|
"#8c6d31", "#bd9e39", "#e7ba52", "#e7cb94", |
|
"#843c39", "#ad494a", "#d6616b", "#e7969c", |
|
"#7b4173", "#a55194", "#ce6dbd", "#de9ed6" |
|
]; |
|
|
|
var d3_category20c = [ |
|
"#3182bd", "#6baed6", "#9ecae1", "#c6dbef", |
|
"#e6550d", "#fd8d3c", "#fdae6b", "#fdd0a2", |
|
"#31a354", "#74c476", "#a1d99b", "#c7e9c0", |
|
"#756bb1", "#9e9ac8", "#bcbddc", "#dadaeb", |
|
"#636363", "#969696", "#bdbdbd", "#d9d9d9" |
|
]; |
|
d3.scale.quantile = function() { |
|
return d3_scale_quantile([], []); |
|
}; |
|
|
|
function d3_scale_quantile(domain, range) { |
|
var thresholds; |
|
|
|
function rescale() { |
|
var k = 0, |
|
n = domain.length, |
|
q = range.length; |
|
thresholds = []; |
|
while (++k < q) thresholds[k - 1] = d3.quantile(domain, k / q); |
|
return scale; |
|
} |
|
|
|
function scale(x) { |
|
if (isNaN(x = +x)) return NaN; |
|
return range[d3.bisect(thresholds, x)]; |
|
} |
|
|
|
scale.domain = function(x) { |
|
if (!arguments.length) return domain; |
|
domain = x.filter(function(d) { return !isNaN(d); }).sort(d3.ascending); |
|
return rescale(); |
|
}; |
|
|
|
scale.range = function(x) { |
|
if (!arguments.length) return range; |
|
range = x; |
|
return rescale(); |
|
}; |
|
|
|
scale.quantiles = function() { |
|
return thresholds; |
|
}; |
|
|
|
scale.ticks = function(m) { |
|
return thresholds; |
|
}; |
|
|
|
scale.copy = function() { |
|
return d3_scale_quantile(domain, range); // copy on write! |
|
}; |
|
|
|
return rescale(); |
|
} |
|
d3.scale.quantize = function() { |
|
return d3_scale_quantize(0, 1, [0, 1]); |
|
}; |
|
|
|
function d3_scale_quantize(x0, x1, range) { |
|
var kx, i; |
|
|
|
function scale(x) { |
|
return range[Math.max(0, Math.min(i, Math.floor(kx * (x - x0))))]; |
|
} |
|
|
|
function rescale() { |
|
kx = range.length / (x1 - x0); |
|
i = range.length - 1; |
|
return scale; |
|
} |
|
|
|
scale.domain = function(x) { |
|
if (!arguments.length) return [x0, x1]; |
|
x0 = +x[0]; |
|
x1 = +x[x.length - 1]; |
|
return rescale(); |
|
}; |
|
|
|
scale.range = function(x) { |
|
if (!arguments.length) return range; |
|
range = x; |
|
return rescale(); |
|
}; |
|
|
|
scale.ticks = function(m) { |
|
if (i <= 0) return []; |
|
// produce nice tick values (erase the long decimal tails due to floating point calc inaccuracy), |
|
// x1 is not inclusive |
|
return d3.range(x0, x1 - 0.5 / kx, 1.0 / kx).map(function(x, i) { |
|
// heuristic: round to 3 extra digits to remove FP calc inaccuracy |
|
var p = d3_format_precision(x, 4); |
|
var v = d3.round(x, p); |
|
return v; |
|
}); |
|
}; |
|
|
|
scale.rangeBand = function() { |
|
return kx; |
|
} |
|
|
|
scale.copy = function() { |
|
return d3_scale_quantize(x0, x1, range); // copy on write |
|
}; |
|
|
|
return rescale(); |
|
} |
|
d3.scale.threshold = function() { |
|
return d3_scale_threshold([.5], [0, 1]); |
|
}; |
|
|
|
function d3_scale_threshold(domain, range) { |
|
|
|
function scale(x) { |
|
// ASSUMPTION: domain.length == range.length - 1 |
|
return range[d3.bisect(domain, x)]; |
|
} |
|
|
|
scale.domain = function(_) { |
|
if (!arguments.length) return domain; |
|
domain = _; |
|
return scale; |
|
}; |
|
|
|
scale.range = function(_) { |
|
if (!arguments.length) return range; |
|
range = _; |
|
return scale; |
|
}; |
|
|
|
scale.ticks = function(m) { |
|
var l = Math.min(domain.length, range.length - 1); |
|
if (l > 0) { |
|
var t = [], i; |
|
t.push(+domain[0] - 1); |
|
for (i = 1; i < l; i++) { |
|
t.push((+domain[i] + +domain[i - 1]) / 2); |
|
} |
|
t.push(+domain[l - 1] + 1); |
|
return t; |
|
} |
|
return []; |
|
}; |
|
|
|
scale.copy = function() { |
|
return d3_scale_threshold(domain, range); |
|
}; |
|
|
|
return scale; |
|
}; |
|
d3.scale.identity = function() { |
|
return d3_scale_identity([0, 1]); |
|
}; |
|
|
|
function d3_scale_identity(domain) { |
|
|
|
function identity(x) { return +x; } |
|
|
|
identity.invert = identity; |
|
|
|
identity.domain = identity.range = function(x) { |
|
if (!arguments.length) return domain; |
|
domain = x.map(identity); |
|
return identity; |
|
}; |
|
|
|
identity.ticks = function(m) { |
|
return d3_scale_linearTicks(domain, m); |
|
}; |
|
|
|
identity.tickFormat = function(m) { |
|
return d3_scale_linearTickFormat(domain, m); |
|
}; |
|
|
|
identity.copy = function() { |
|
return d3_scale_identity(domain); |
|
}; |
|
|
|
return identity; |
|
} |
|
d3.svg = {}; |
|
d3.svg.arc = function() { |
|
var innerRadius = d3_svg_arcInnerRadius, |
|
outerRadius = d3_svg_arcOuterRadius, |
|
startAngle = d3_svg_arcStartAngle, |
|
endAngle = d3_svg_arcEndAngle; |
|
|
|
function arc() { |
|
var r0 = innerRadius.apply(this, arguments), |
|
r1 = outerRadius.apply(this, arguments), |
|
a0 = startAngle.apply(this, arguments) + d3_svg_arcOffset, |
|
a1 = endAngle.apply(this, arguments) + d3_svg_arcOffset, |
|
da = (a1 < a0 && (da = a0, a0 = a1, a1 = da), a1 - a0), |
|
df = da < Math.PI ? "0" : "1", |
|
c0 = Math.cos(a0), |
|
s0 = Math.sin(a0), |
|
c1 = Math.cos(a1), |
|
s1 = Math.sin(a1); |
|
return da >= d3_svg_arcMax |
|
? (r0 |
|
? "M0," + r1 |
|
+ "A" + r1 + "," + r1 + " 0 1,1 0," + (-r1) |
|
+ "A" + r1 + "," + r1 + " 0 1,1 0," + r1 |
|
+ "M0," + r0 |
|
+ "A" + r0 + "," + r0 + " 0 1,0 0," + (-r0) |
|
+ "A" + r0 + "," + r0 + " 0 1,0 0," + r0 |
|
+ "Z" |
|
: "M0," + r1 |
|
+ "A" + r1 + "," + r1 + " 0 1,1 0," + (-r1) |
|
+ "A" + r1 + "," + r1 + " 0 1,1 0," + r1 |
|
+ "Z") |
|
: (r0 |
|
? "M" + r1 * c0 + "," + r1 * s0 |
|
+ "A" + r1 + "," + r1 + " 0 " + df + ",1 " + r1 * c1 + "," + r1 * s1 |
|
+ "L" + r0 * c1 + "," + r0 * s1 |
|
+ "A" + r0 + "," + r0 + " 0 " + df + ",0 " + r0 * c0 + "," + r0 * s0 |
|
+ "Z" |
|
: "M" + r1 * c0 + "," + r1 * s0 |
|
+ "A" + r1 + "," + r1 + " 0 " + df + ",1 " + r1 * c1 + "," + r1 * s1 |
|
+ "L0,0" |
|
+ "Z"); |
|
} |
|
|
|
arc.innerRadius = function(v) { |
|
if (!arguments.length) return innerRadius; |
|
innerRadius = d3_functor(v); |
|
return arc; |
|
}; |
|
|
|
arc.outerRadius = function(v) { |
|
if (!arguments.length) return outerRadius; |
|
outerRadius = d3_functor(v); |
|
return arc; |
|
}; |
|
|
|
arc.startAngle = function(v) { |
|
if (!arguments.length) return startAngle; |
|
startAngle = d3_functor(v); |
|
return arc; |
|
}; |
|
|
|
arc.endAngle = function(v) { |
|
if (!arguments.length) return endAngle; |
|
endAngle = d3_functor(v); |
|
return arc; |
|
}; |
|
|
|
arc.centroid = function() { |
|
var r = (innerRadius.apply(this, arguments) |
|
+ outerRadius.apply(this, arguments)) / 2, |
|
a = (startAngle.apply(this, arguments) |
|
+ endAngle.apply(this, arguments)) / 2 + d3_svg_arcOffset; |
|
return [Math.cos(a) * r, Math.sin(a) * r]; |
|
}; |
|
|
|
return arc; |
|
}; |
|
|
|
var d3_svg_arcOffset = -Math.PI / 2, |
|
d3_svg_arcMax = 2 * Math.PI - 1e-6; |
|
|
|
function d3_svg_arcInnerRadius(d) { |
|
return d.innerRadius; |
|
} |
|
|
|
function d3_svg_arcOuterRadius(d) { |
|
return d.outerRadius; |
|
} |
|
|
|
function d3_svg_arcStartAngle(d) { |
|
return d.startAngle; |
|
} |
|
|
|
function d3_svg_arcEndAngle(d) { |
|
return d.endAngle; |
|
} |
|
function d3_svg_line(projection) { |
|
var x = d3_svg_lineX, |
|
y = d3_svg_lineY, |
|
defined = d3_true, |
|
interpolate = d3_svg_lineLinear, |
|
interpolateKey = interpolate.key, |
|
tension = .7; |
|
|
|
function line(data) { |
|
var segments = [], |
|
points = [], |
|
i = -1, |
|
n = data.length, |
|
d, |
|
fx = d3_functor(x), |
|
fy = d3_functor(y); |
|
|
|
function segment() { |
|
segments.push("M", interpolate(projection(points), tension)); |
|
} |
|
|
|
while (++i < n) { |
|
if (defined.call(this, d = data[i], i)) { |
|
points.push([+fx.call(this, d, i), +fy.call(this, d, i)]); |
|
} else if (points.length) { |
|
segment(); |
|
points = []; |
|
} |
|
} |
|
|
|
if (points.length) segment(); |
|
|
|
return segments.length ? segments.join("") : null; |
|
} |
|
|
|
line.x = function(_) { |
|
if (!arguments.length) return x; |
|
x = _; |
|
return line; |
|
}; |
|
|
|
line.y = function(_) { |
|
if (!arguments.length) return y; |
|
y = _; |
|
return line; |
|
}; |
|
|
|
line.defined = function(_) { |
|
if (!arguments.length) return defined; |
|
defined = _; |
|
return line; |
|
}; |
|
|
|
line.interpolate = function(_) { |
|
if (!arguments.length) return interpolateKey; |
|
if (typeof _ === "function") interpolateKey = interpolate = _; |
|
else interpolateKey = (interpolate = d3_svg_lineInterpolators.get(_) || d3_svg_lineLinear).key; |
|
return line; |
|
}; |
|
|
|
line.tension = function(_) { |
|
if (!arguments.length) return tension; |
|
tension = _; |
|
return line; |
|
}; |
|
|
|
return line; |
|
} |
|
|
|
d3.svg.line = function() { |
|
return d3_svg_line(d3_identity); |
|
}; |
|
|
|
// The default `x` property, which references d[0]. |
|
function d3_svg_lineX(d) { |
|
return d[0]; |
|
} |
|
|
|
// The default `y` property, which references d[1]. |
|
function d3_svg_lineY(d) { |
|
return d[1]; |
|
} |
|
|
|
// The various interpolators supported by the `line` class. |
|
var d3_svg_lineInterpolators = d3.map({ |
|
"linear": d3_svg_lineLinear, |
|
"linear-closed": d3_svg_lineLinearClosed, |
|
"step-before": d3_svg_lineStepBefore, |
|
"step-after": d3_svg_lineStepAfter, |
|
"basis": d3_svg_lineBasis, |
|
"basis-open": d3_svg_lineBasisOpen, |
|
"basis-closed": d3_svg_lineBasisClosed, |
|
"bundle": d3_svg_lineBundle, |
|
"cardinal": d3_svg_lineCardinal, |
|
"cardinal-open": d3_svg_lineCardinalOpen, |
|
"cardinal-closed": d3_svg_lineCardinalClosed, |
|
"monotone": d3_svg_lineMonotone |
|
}); |
|
|
|
d3_svg_lineInterpolators.forEach(function(key, value) { |
|
value.key = key; |
|
value.closed = /-closed$/.test(key); |
|
}); |
|
|
|
// Linear interpolation; generates "L" commands. |
|
function d3_svg_lineLinear(points) { |
|
return points.join("L"); |
|
} |
|
|
|
function d3_svg_lineLinearClosed(points) { |
|
return d3_svg_lineLinear(points) + "Z"; |
|
} |
|
|
|
// Step interpolation; generates "H" and "V" commands. |
|
function d3_svg_lineStepBefore(points) { |
|
var i = 0, |
|
n = points.length, |
|
p = points[0], |
|
path = [p[0], ",", p[1]]; |
|
while (++i < n) path.push("V", (p = points[i])[1], "H", p[0]); |
|
return path.join(""); |
|
} |
|
|
|
// Step interpolation; generates "H" and "V" commands. |
|
function d3_svg_lineStepAfter(points) { |
|
var i = 0, |
|
n = points.length, |
|
p = points[0], |
|
path = [p[0], ",", p[1]]; |
|
while (++i < n) path.push("H", (p = points[i])[0], "V", p[1]); |
|
return path.join(""); |
|
} |
|
|
|
// Open cardinal spline interpolation; generates "C" commands. |
|
function d3_svg_lineCardinalOpen(points, tension) { |
|
return points.length < 4 |
|
? d3_svg_lineLinear(points) |
|
: points[1] + d3_svg_lineHermite(points.slice(1, points.length - 1), |
|
d3_svg_lineCardinalTangents(points, tension)); |
|
} |
|
|
|
// Closed cardinal spline interpolation; generates "C" commands. |
|
function d3_svg_lineCardinalClosed(points, tension) { |
|
return points.length < 3 |
|
? d3_svg_lineLinear(points) |
|
: points[0] + d3_svg_lineHermite((points.push(points[0]), points), |
|
d3_svg_lineCardinalTangents([points[points.length - 2]] |
|
.concat(points, [points[1]]), tension)); |
|
} |
|
|
|
// Cardinal spline interpolation; generates "C" commands. |
|
function d3_svg_lineCardinal(points, tension, closed) { |
|
return points.length < 3 |
|
? d3_svg_lineLinear(points) |
|
: points[0] + d3_svg_lineCubicPolynomialSpline(points, |
|
d3_svg_lineCardinalTangents(points, tension)); |
|
} |
|
|
|
// Hermite spline construction; generates "C" commands. |
|
function d3_svg_lineHermite(points, tangents) { |
|
if (tangents.length < 1 |
|
|| (points.length != tangents.length |
|
&& points.length != tangents.length + 2)) { |
|
return d3_svg_lineLinear(points); |
|
} |
|
|
|
var quad = points.length != tangents.length, |
|
path = "", |
|
p0 = points[0], |
|
p = points[1], |
|
t0 = tangents[0], |
|
t = t0, |
|
pi = 1; |
|
|
|
if (quad) { |
|
path += "Q" + (p[0] - t0[0] * 2 / 3) + "," + (p[1] - t0[1] * 2 / 3) |
|
+ "," + p[0] + "," + p[1]; |
|
p0 = points[1]; |
|
pi = 2; |
|
} |
|
|
|
if (tangents.length > 1) { |
|
t = tangents[1]; |
|
p = points[pi]; |
|
pi++; |
|
path += "C" + (p0[0] + t0[0]) + "," + (p0[1] + t0[1]) |
|
+ "," + (p[0] - t[0]) + "," + (p[1] - t[1]) |
|
+ "," + p[0] + "," + p[1]; |
|
for (var i = 2; i < tangents.length; i++, pi++) { |
|
p = points[pi]; |
|
t = tangents[i]; |
|
path += "S" + (p[0] - t[0]) + "," + (p[1] - t[1]) |
|
+ "," + p[0] + "," + p[1]; |
|
} |
|
} |
|
|
|
if (quad) { |
|
var lp = points[pi]; |
|
path += "Q" + (p[0] + t[0] * 2 / 3) + "," + (p[1] + t[1] * 2 / 3) |
|
+ "," + lp[0] + "," + lp[1]; |
|
} |
|
|
|
return path; |
|
} |
|
|
|
// Cubic polynomial spline construction; generates "C" commands. |
|
function d3_svg_lineCubicPolynomialSpline(points, tangents) { |
|
if (tangents.length < 1 |
|
|| (points.length != tangents.length |
|
&& points.length != tangents.length + 2)) { |
|
return d3_svg_lineLinear(points); |
|
} |
|
|
|
var quad = points.length != tangents.length, |
|
path = "", |
|
p0 = points[0], |
|
p = points[1], |
|
t0 = tangents[0], |
|
t = t0, |
|
pi = 0, |
|
dx = points[1][0] - points[0][0], |
|
tp, pp; |
|
|
|
if (quad) { |
|
path += "Q" + (p[0] - (dx / 2)) + "," + (p[1] - t0[1]/t0[0] * (dx / 2)) |
|
+ "," + p[0] + "," + p[1]; |
|
p0 = points[1]; |
|
pi = 1; |
|
} |
|
|
|
if (tangents.length > 1) { |
|
tp = tangents[0]; |
|
pp = points[pi]; |
|
pi++; |
|
for (var i = 1; i < tangents.length; i++, pi++) { |
|
p = points[pi]; t = tangents[i]; |
|
dx = p[0] - pp[0]; |
|
path += "C" + (pp[0] + (dx / 3)) + "," + (pp[1] + (tp[1]/tp[0]) * (dx / 3)) |
|
+ "," + (p[0] - (dx / 3)) + "," + (p[1] - (t[1]/t[0]) * (dx / 3)) |
|
+ "," + p[0] + "," + p[1]; |
|
pp = p; tp = t; |
|
} |
|
} |
|
|
|
if (quad) { |
|
var lp = points[pi]; |
|
dx = lp[0] - p[0]; |
|
path += "Q" + (p[0] + (dx / 2)) + "," + (p[1] + t[1]/t[0] * (dx / 2)) |
|
+ "," + lp[0] + "," + lp[1]; |
|
} |
|
|
|
return path; |
|
} |
|
|
|
// Generates tangents for a cardinal spline. |
|
function d3_svg_lineCardinalTangents(points, tension) { |
|
var tangents = [], |
|
a = (1 - tension) / 2, |
|
p0, |
|
p1 = points[0], |
|
p2 = points[1], |
|
i = 1, |
|
n = points.length; |
|
while (++i < n) { |
|
p0 = p1; |
|
p1 = p2; |
|
p2 = points[i]; |
|
tangents.push([a * (p2[0] - p0[0]), a * (p2[1] - p0[1])]); |
|
} |
|
return tangents; |
|
} |
|
|
|
// B-spline interpolation; generates "C" commands. |
|
function d3_svg_lineBasis(points) { |
|
if (points.length < 3) return d3_svg_lineLinear(points); |
|
var i = 1, |
|
n = points.length, |
|
pi = points[0], |
|
x0 = pi[0], |
|
y0 = pi[1], |
|
px = [x0, x0, x0, (pi = points[1])[0]], |
|
py = [y0, y0, y0, pi[1]], |
|
path = [x0, ",", y0]; |
|
d3_svg_lineBasisBezier(path, px, py); |
|
while (++i < n) { |
|
pi = points[i]; |
|
px.shift(); px.push(pi[0]); |
|
py.shift(); py.push(pi[1]); |
|
d3_svg_lineBasisBezier(path, px, py); |
|
} |
|
i = -1; |
|
while (++i < 2) { |
|
px.shift(); px.push(pi[0]); |
|
py.shift(); py.push(pi[1]); |
|
d3_svg_lineBasisBezier(path, px, py); |
|
} |
|
return path.join(""); |
|
} |
|
|
|
// Open B-spline interpolation; generates "C" commands. |
|
function d3_svg_lineBasisOpen(points) { |
|
if (points.length < 4) return d3_svg_lineLinear(points); |
|
var path = [], |
|
i = -1, |
|
n = points.length, |
|
pi, |
|
px = [0], |
|
py = [0]; |
|
while (++i < 3) { |
|
pi = points[i]; |
|
px.push(pi[0]); |
|
py.push(pi[1]); |
|
} |
|
path.push(d3_svg_lineDot4(d3_svg_lineBasisBezier3, px) |
|
+ "," + d3_svg_lineDot4(d3_svg_lineBasisBezier3, py)); |
|
--i; while (++i < n) { |
|
pi = points[i]; |
|
px.shift(); px.push(pi[0]); |
|
py.shift(); py.push(pi[1]); |
|
d3_svg_lineBasisBezier(path, px, py); |
|
} |
|
return path.join(""); |
|
} |
|
|
|
// Closed B-spline interpolation; generates "C" commands. |
|
function d3_svg_lineBasisClosed(points) { |
|
var path, |
|
i = -1, |
|
n = points.length, |
|
m = n + 4, |
|
pi, |
|
px = [], |
|
py = []; |
|
while (++i < 4) { |
|
pi = points[i % n]; |
|
px.push(pi[0]); |
|
py.push(pi[1]); |
|
} |
|
path = [ |
|
d3_svg_lineDot4(d3_svg_lineBasisBezier3, px), ",", |
|
d3_svg_lineDot4(d3_svg_lineBasisBezier3, py) |
|
]; |
|
--i; while (++i < m) { |
|
pi = points[i % n]; |
|
px.shift(); px.push(pi[0]); |
|
py.shift(); py.push(pi[1]); |
|
d3_svg_lineBasisBezier(path, px, py); |
|
} |
|
return path.join(""); |
|
} |
|
|
|
function d3_svg_lineBundle(points, tension) { |
|
var n = points.length - 1; |
|
if (n) { |
|
var x0 = points[0][0], |
|
y0 = points[0][1], |
|
dx = points[n][0] - x0, |
|
dy = points[n][1] - y0, |
|
i = -1, |
|
p, |
|
t; |
|
while (++i <= n) { |
|
p = points[i]; |
|
t = i / n; |
|
p[0] = tension * p[0] + (1 - tension) * (x0 + t * dx); |
|
p[1] = tension * p[1] + (1 - tension) * (y0 + t * dy); |
|
} |
|
} |
|
return d3_svg_lineBasis(points); |
|
} |
|
|
|
// Returns the dot product of the given four-element vectors. |
|
function d3_svg_lineDot4(a, b) { |
|
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3]; |
|
} |
|
|
|
// Matrix to transform basis (b-spline) control points to bezier |
|
// control points. Derived from FvD 11.2.8. |
|
var d3_svg_lineBasisBezier1 = [0, 2/3, 1/3, 0], |
|
d3_svg_lineBasisBezier2 = [0, 1/3, 2/3, 0], |
|
d3_svg_lineBasisBezier3 = [0, 1/6, 2/3, 1/6]; |
|
|
|
// Pushes a "C" Bézier curve onto the specified path array, given the |
|
// two specified four-element arrays which define the control points. |
|
function d3_svg_lineBasisBezier(path, x, y) { |
|
path.push( |
|
"C", d3_svg_lineDot4(d3_svg_lineBasisBezier1, x), |
|
",", d3_svg_lineDot4(d3_svg_lineBasisBezier1, y), |
|
",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, x), |
|
",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, y), |
|
",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, x), |
|
",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, y)); |
|
} |
|
|
|
// Computes the slope from points p0 to p1. |
|
function d3_svg_lineSlope(p0, p1) { |
|
return (p1[1] - p0[1]) / (p1[0] - p0[0]); |
|
} |
|
|
|
// Compute three-point differences for the given points. |
|
// http://en.wikipedia.org/wiki/Cubic_Hermite_spline#Finite_difference |
|
function d3_svg_lineFiniteDifferences(points) { |
|
var i = 0, |
|
j = points.length - 1, |
|
m = [], |
|
p0 = points[0], |
|
p1 = points[1], |
|
d = m[0] = d3_svg_lineSlope(p0, p1); |
|
while (++i < j) { |
|
m[i] = (d + (d = d3_svg_lineSlope(p0 = p1, p1 = points[i + 1]))) / 2; |
|
} |
|
m[i] = d; |
|
return m; |
|
} |
|
|
|
// Interpolates the given points using Fritsch-Carlson Monotone cubic Hermite |
|
// interpolation. Returns an array of tangent vectors. For details, see |
|
// http://en.wikipedia.org/wiki/Monotone_cubic_interpolation |
|
function d3_svg_lineMonotoneTangents(points) { |
|
var tangents = [], |
|
d, |
|
a, |
|
b, |
|
s, |
|
m = d3_svg_lineFiniteDifferences(points), |
|
i = -1, |
|
j = points.length - 1; |
|
|
|
// The first two steps are done by computing finite-differences: |
|
// 1. Compute the slopes of the secant lines between successive points. |
|
// 2. Initialize the tangents at every point as the average of the secants. |
|
|
|
// Then, for each segment… |
|
while (++i < j) { |
|
d = d3_svg_lineSlope(points[i], points[i + 1]); |
|
|
|
// 3. If two successive yk = y{k + 1} are equal (i.e., d is zero), then set |
|
// mk = m{k + 1} = 0 as the spline connecting these points must be flat to |
|
// preserve monotonicity. Ignore step 4 and 5 for those k. |
|
|
|
if (Math.abs(d) < 1e-6) { |
|
m[i] = m[i + 1] = 0; |
|
} else { |
|
// 4. Let ak = mk / dk and bk = m{k + 1} / dk. |
|
a = m[i] / d; |
|
b = m[i + 1] / d; |
|
|
|
// 5. Prevent overshoot and ensure monotonicity by restricting the |
|
// magnitude of vector <ak, bk> to a circle of radius 3. |
|
s = a * a + b * b; |
|
if (s > 9) { |
|
s = d * 3 / Math.sqrt(s); |
|
m[i] = s * a; |
|
m[i + 1] = s * b; |
|
} |
|
} |
|
} |
|
|
|
// Compute the normalized tangent vector from the slopes. Note that if x is |
|
// not monotonic, it's possible that the slope will be infinite, so we protect |
|
// against NaN by setting the coordinate to zero. |
|
i = -1; while (++i <= j) { |
|
s = (points[Math.min(j, i + 1)][0] - points[Math.max(0, i - 1)][0]) / (6 * (1 + m[i] * m[i])); |
|
tangents.push([s || 0, m[i] * s || 0]); |
|
} |
|
|
|
return tangents; |
|
} |
|
|
|
function d3_svg_lineMonotone(points) { |
|
return points.length < 3 |
|
? d3_svg_lineLinear(points) |
|
: points[0] + d3_svg_lineCubicPolynomialSpline(points, d3_svg_lineMonotoneTangents(points)); |
|
} |
|
d3.svg.line.radial = function() { |
|
var line = d3_svg_line(d3_svg_lineRadial); |
|
line.radius = line.x, delete line.x; |
|
line.angle = line.y, delete line.y; |
|
return line; |
|
}; |
|
|
|
function d3_svg_lineRadial(points) { |
|
var point, |
|
i = -1, |
|
n = points.length, |
|
r, |
|
a; |
|
while (++i < n) { |
|
point = points[i]; |
|
r = point[0]; |
|
a = point[1] + d3_svg_arcOffset; |
|
point[0] = r * Math.cos(a); |
|
point[1] = r * Math.sin(a); |
|
} |
|
return points; |
|
} |
|
function d3_svg_area(projection) { |
|
var x0 = d3_svg_lineX, |
|
x1 = d3_svg_lineX, |
|
y0 = 0, |
|
y1 = d3_svg_lineY, |
|
defined = d3_true, |
|
interpolate = d3_svg_lineLinear, |
|
interpolateKey = interpolate.key, |
|
interpolateReverse = interpolate, |
|
L = "L", |
|
tension = .7; |
|
|
|
function area(data) { |
|
var segments = [], |
|
points0 = [], |
|
points1 = [], |
|
i = -1, |
|
n = data.length, |
|
d, |
|
fx0 = d3_functor(x0), |
|
fy0 = d3_functor(y0), |
|
fx1 = x0 === x1 ? function() { return x; } : d3_functor(x1), |
|
fy1 = y0 === y1 ? function() { return y; } : d3_functor(y1), |
|
x, |
|
y; |
|
|
|
function segment() { |
|
segments.push("M", interpolate(projection(points1), tension), |
|
L, interpolateReverse(projection(points0.reverse()), tension), |
|
"Z"); |
|
} |
|
|
|
while (++i < n) { |
|
if (defined.call(this, d = data[i], i)) { |
|
points0.push([x = +fx0.call(this, d, i), y = +fy0.call(this, d, i)]); |
|
points1.push([+fx1.call(this, d, i), +fy1.call(this, d, i)]); |
|
} else if (points0.length) { |
|
segment(); |
|
points0 = []; |
|
points1 = []; |
|
} |
|
} |
|
|
|
if (points0.length) segment(); |
|
|
|
return segments.length ? segments.join("") : null; |
|
} |
|
|
|
area.x = function(_) { |
|
if (!arguments.length) return x1; |
|
x0 = x1 = _; |
|
return area; |
|
}; |
|
|
|
area.x0 = function(_) { |
|
if (!arguments.length) return x0; |
|
x0 = _; |
|
return area; |
|
}; |
|
|
|
area.x1 = function(_) { |
|
if (!arguments.length) return x1; |
|
x1 = _; |
|
return area; |
|
}; |
|
|
|
area.y = function(_) { |
|
if (!arguments.length) return y1; |
|
y0 = y1 = _; |
|
return area; |
|
}; |
|
|
|
area.y0 = function(_) { |
|
if (!arguments.length) return y0; |
|
y0 = _; |
|
return area; |
|
}; |
|
|
|
area.y1 = function(_) { |
|
if (!arguments.length) return y1; |
|
y1 = _; |
|
return area; |
|
}; |
|
|
|
area.defined = function(_) { |
|
if (!arguments.length) return defined; |
|
defined = _; |
|
return area; |
|
}; |
|
|
|
area.interpolate = function(_) { |
|
if (!arguments.length) return interpolateKey; |
|
if (typeof _ === "function") interpolateKey = interpolate = _; |
|
else interpolateKey = (interpolate = d3_svg_lineInterpolators.get(_) || d3_svg_lineLinear).key; |
|
interpolateReverse = interpolate.reverse || interpolate; |
|
L = interpolate.closed ? "M" : "L"; |
|
return area; |
|
}; |
|
|
|
area.tension = function(_) { |
|
if (!arguments.length) return tension; |
|
tension = _; |
|
return area; |
|
}; |
|
|
|
return area; |
|
} |
|
|
|
d3_svg_lineStepBefore.reverse = d3_svg_lineStepAfter; |
|
d3_svg_lineStepAfter.reverse = d3_svg_lineStepBefore; |
|
|
|
d3.svg.area = function() { |
|
return d3_svg_area(d3_identity); |
|
}; |
|
d3.svg.area.radial = function() { |
|
var area = d3_svg_area(d3_svg_lineRadial); |
|
area.radius = area.x, delete area.x; |
|
area.innerRadius = area.x0, delete area.x0; |
|
area.outerRadius = area.x1, delete area.x1; |
|
area.angle = area.y, delete area.y; |
|
area.startAngle = area.y0, delete area.y0; |
|
area.endAngle = area.y1, delete area.y1; |
|
return area; |
|
}; |
|
d3.svg.chord = function() { |
|
var source = d3_svg_chordSource, |
|
target = d3_svg_chordTarget, |
|
radius = d3_svg_chordRadius, |
|
startAngle = d3_svg_arcStartAngle, |
|
endAngle = d3_svg_arcEndAngle; |
|
|
|
// TODO Allow control point to be customized. |
|
|
|
function chord(d, i) { |
|
var s = subgroup(this, source, d, i), |
|
t = subgroup(this, target, d, i); |
|
return "M" + s.p0 |
|
+ arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) |
|
? curve(s.r, s.p1, s.r, s.p0) |
|
: curve(s.r, s.p1, t.r, t.p0) |
|
+ arc(t.r, t.p1, t.a1 - t.a0) |
|
+ curve(t.r, t.p1, s.r, s.p0)) |
|
+ "Z"; |
|
} |
|
|
|
function subgroup(self, f, d, i) { |
|
var subgroup = f.call(self, d, i), |
|
r = radius.call(self, subgroup, i), |
|
a0 = startAngle.call(self, subgroup, i) + d3_svg_arcOffset, |
|
a1 = endAngle.call(self, subgroup, i) + d3_svg_arcOffset; |
|
return { |
|
r: r, |
|
a0: a0, |
|
a1: a1, |
|
p0: [r * Math.cos(a0), r * Math.sin(a0)], |
|
p1: [r * Math.cos(a1), r * Math.sin(a1)] |
|
}; |
|
} |
|
|
|
function equals(a, b) { |
|
return a.a0 == b.a0 && a.a1 == b.a1; |
|
} |
|
|
|
function arc(r, p, a) { |
|
return "A" + r + "," + r + " 0 " + +(a > Math.PI) + ",1 " + p; |
|
} |
|
|
|
function curve(r0, p0, r1, p1) { |
|
return "Q 0,0 " + p1; |
|
} |
|
|
|
chord.radius = function(v) { |
|
if (!arguments.length) return radius; |
|
radius = d3_functor(v); |
|
return chord; |
|
}; |
|
|
|
chord.source = function(v) { |
|
if (!arguments.length) return source; |
|
source = d3_functor(v); |
|
return chord; |
|
}; |
|
|
|
chord.target = function(v) { |
|
if (!arguments.length) return target; |
|
target = d3_functor(v); |
|
return chord; |
|
}; |
|
|
|
chord.startAngle = function(v) { |
|
if (!arguments.length) return startAngle; |
|
startAngle = d3_functor(v); |
|
return chord; |
|
}; |
|
|
|
chord.endAngle = function(v) { |
|
if (!arguments.length) return endAngle; |
|
endAngle = d3_functor(v); |
|
return chord; |
|
}; |
|
|
|
return chord; |
|
}; |
|
|
|
function d3_svg_chordSource(d) { |
|
return d.source; |
|
} |
|
|
|
function d3_svg_chordTarget(d) { |
|
return d.target; |
|
} |
|
|
|
function d3_svg_chordRadius(d) { |
|
return d.radius; |
|
} |
|
|
|
function d3_svg_chordStartAngle(d) { |
|
return d.startAngle; |
|
} |
|
|
|
function d3_svg_chordEndAngle(d) { |
|
return d.endAngle; |
|
} |
|
d3.svg.diagonal = function() { |
|
var source = d3_svg_chordSource, |
|
target = d3_svg_chordTarget, |
|
projection = d3_svg_diagonalProjection; |
|
|
|
function diagonal(d, i) { |
|
var p0 = source.call(this, d, i), |
|
p3 = target.call(this, d, i), |
|
m = (p0.y + p3.y) / 2, |
|
p = [p0, {x: p0.x, y: m}, {x: p3.x, y: m}, p3]; |
|
p = p.map(projection); |
|
return "M" + p[0] + "C" + p[1] + " " + p[2] + " " + p[3]; |
|
} |
|
|
|
diagonal.source = function(x) { |
|
if (!arguments.length) return source; |
|
source = d3_functor(x); |
|
return diagonal; |
|
}; |
|
|
|
diagonal.target = function(x) { |
|
if (!arguments.length) return target; |
|
target = d3_functor(x); |
|
return diagonal; |
|
}; |
|
|
|
diagonal.projection = function(x) { |
|
if (!arguments.length) return projection; |
|
projection = x; |
|
return diagonal; |
|
}; |
|
|
|
return diagonal; |
|
}; |
|
|
|
function d3_svg_diagonalProjection(d) { |
|
return [d.x, d.y]; |
|
} |
|
d3.svg.diagonal.radial = function() { |
|
var diagonal = d3.svg.diagonal(), |
|
projection = d3_svg_diagonalProjection, |
|
projection_ = diagonal.projection; |
|
|
|
diagonal.projection = function(x) { |
|
return arguments.length |
|
? projection_(d3_svg_diagonalRadialProjection(projection = x)) |
|
: projection; |
|
}; |
|
|
|
return diagonal; |
|
}; |
|
|
|
function d3_svg_diagonalRadialProjection(projection) { |
|
return function() { |
|
var d = projection.apply(this, arguments), |
|
r = d[0], |
|
a = d[1] + d3_svg_arcOffset; |
|
return [r * Math.cos(a), r * Math.sin(a)]; |
|
}; |
|
} |
|
d3.svg.mouse = d3.mouse; |
|
d3.svg.touches = d3.touches; |
|
d3.svg.symbol = function() { |
|
var type = d3_svg_symbolType, |
|
size = d3_svg_symbolSize; |
|
|
|
function symbol(d, i) { |
|
return (d3_svg_symbols.get(type.call(this, d, i)) |
|
|| d3_svg_symbolCircle) |
|
(size.call(this, d, i)); |
|
} |
|
|
|
symbol.type = function(x) { |
|
if (!arguments.length) return type; |
|
type = d3_functor(x); |
|
return symbol; |
|
}; |
|
|
|
// size of symbol in square pixels |
|
symbol.size = function(x) { |
|
if (!arguments.length) return size; |
|
size = d3_functor(x); |
|
return symbol; |
|
}; |
|
|
|
return symbol; |
|
}; |
|
|
|
function d3_svg_symbolSize() { |
|
return 64; |
|
} |
|
|
|
function d3_svg_symbolType() { |
|
return "circle"; |
|
} |
|
|
|
function d3_svg_symbolCircle(size) { |
|
var r = Math.sqrt(size / Math.PI); |
|
return "M0," + r |
|
+ "A" + r + "," + r + " 0 1,1 0," + (-r) |
|
+ "A" + r + "," + r + " 0 1,1 0," + r |
|
+ "Z"; |
|
} |
|
|
|
// TODO cross-diagonal? |
|
var d3_svg_symbols = d3.map({ |
|
"circle": d3_svg_symbolCircle, |
|
"cross": function(size) { |
|
var r = Math.sqrt(size / 5) / 2; |
|
return "M" + -3 * r + "," + -r |
|
+ "H" + -r |
|
+ "V" + -3 * r |
|
+ "H" + r |
|
+ "V" + -r |
|
+ "H" + 3 * r |
|
+ "V" + r |
|
+ "H" + r |
|
+ "V" + 3 * r |
|
+ "H" + -r |
|
+ "V" + r |
|
+ "H" + -3 * r |
|
+ "Z"; |
|
}, |
|
"diamond": function(size) { |
|
var ry = Math.sqrt(size / (2 * d3_svg_symbolTan30)), |
|
rx = ry * d3_svg_symbolTan30; |
|
return "M0," + -ry |
|
+ "L" + rx + ",0" |
|
+ " 0," + ry |
|
+ " " + -rx + ",0" |
|
+ "Z"; |
|
}, |
|
"square": function(size) { |
|
var r = Math.sqrt(size) / 2; |
|
return "M" + -r + "," + -r |
|
+ "L" + r + "," + -r |
|
+ " " + r + "," + r |
|
+ " " + -r + "," + r |
|
+ "Z"; |
|
}, |
|
"triangle-down": function(size) { |
|
var rx = Math.sqrt(size / d3_svg_symbolSqrt3), |
|
ry = rx * d3_svg_symbolSqrt3 / 2; |
|
return "M0," + ry |
|
+ "L" + rx +"," + -ry |
|
+ " " + -rx + "," + -ry |
|
+ "Z"; |
|
}, |
|
"triangle-up": function(size) { |
|
var rx = Math.sqrt(size / d3_svg_symbolSqrt3), |
|
ry = rx * d3_svg_symbolSqrt3 / 2; |
|
return "M0," + -ry |
|
+ "L" + rx +"," + ry |
|
+ " " + -rx + "," + ry |
|
+ "Z"; |
|
} |
|
}); |
|
|
|
d3.svg.symbolTypes = d3_svg_symbols.keys(); |
|
|
|
var d3_svg_symbolSqrt3 = Math.sqrt(3), |
|
d3_svg_symbolTan30 = Math.tan(30 * Math.PI / 180); |
|
d3.svg.axis = function() { |
|
var scale = d3.scale.linear(), |
|
orient = "bottom", |
|
tickMajorSize = d3_functor(6), |
|
tickMinorSize = d3_functor(6), |
|
tickEndSize = d3_functor(6), |
|
tickPadding = 3, |
|
tickArguments_ = [10], |
|
tickValues = null, |
|
tickFormat_ = null, |
|
tickFormatExtended_, |
|
tickFilter = d3_functor(true), |
|
tickSubdivide = null; |
|
|
|
function axis(g) { |
|
// Ticks, or domain values for ordinal scales. |
|
var ticks = (tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments_) : scale.domain()) : tickValues) |
|
.map(d3_svg_axisMapTicks), |
|
tickFormat = tickFormat_ == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments_) : String) : tickFormat_; |
|
|
|
// Minor ticks. |
|
var subticks = d3_svg_axisSubdivide(scale, ticks, tickSubdivide); |
|
subticks = subticks.filter(function(d, i, a) { |
|
return tickFilter(d, d.index, ticks, i, a); |
|
}); |
|
|
|
var range = d3_scaleRange(scale); |
|
|
|
if (g) { |
|
g.each(function() { |
|
var g = d3.select(this); |
|
var subtick = g.selectAll(".minor"); |
|
subtick = subtick.data(subticks, function(d, i) { |
|
return String(d.value); |
|
}); |
|
var subtickEnter = subtick.enter().insert("line", "g").attr("class", "tick minor").style("opacity", 1e-6); |
|
var subtickExit = d3.transition(subtick.exit()).style("opacity", 1e-6).remove(); |
|
var subtickUpdate = d3.transition(subtick).style("opacity", 1); |
|
|
|
// Major ticks. |
|
var tick = g.selectAll("g.major").data(ticks, function(d, i) { |
|
return String(d.value); |
|
}), |
|
tickEnter = tick.enter().insert("g", "path").attr("class", "tick major").style("opacity", 1e-6), |
|
tickExit = d3.transition(tick.exit()).style("opacity", 1e-6).remove(), |
|
tickUpdate = d3.transition(tick).style("opacity", 1), |
|
tickTransform; |
|
|
|
// Domain. |
|
var path = g.selectAll(".domain").data([0]), |
|
pathEnter = path.enter().append("path").attr("class", "domain"), |
|
pathUpdate = d3.transition(path); |
|
|
|
// Stash a snapshot of the new scale, and retrieve the old snapshot. |
|
var scale1 = scale.copy(), |
|
scale0 = this.__chart__ || scale1; |
|
this.__chart__ = scale1; |
|
|
|
tickEnter.append("line").attr("class", "tick"); |
|
tickEnter.append("text").attr("class", "tick-text"); |
|
|
|
var lineEnter = tickEnter.select("line.tick"), |
|
lineUpdate = tickUpdate.select("line.tick"), |
|
text = tick.select("text.tick-text").text(function(d, i) { |
|
if (tickFormatExtended_ == null) |
|
return tickFormat(d.value); |
|
else |
|
return tickFormatExtended_(d, i); |
|
}), |
|
textEnter = tickEnter.select("text.tick-text"), |
|
textUpdate = tickUpdate.select("text.tick-text"); |
|
|
|
switch (orient) { |
|
case "bottom": { |
|
tickTransform = d3_svg_axisX; |
|
subtickEnter.attr("x2", 0).attr("y2", function(d, i) { |
|
return +tickMinorSize(d, i); |
|
}); |
|
subtickUpdate.attr("x2", 0).attr("y2", function(d, i) { |
|
return +tickMinorSize(d, i); |
|
}); |
|
lineEnter.attr("x2", 0).attr("y2", tickMajorSize); |
|
textEnter.attr("x", 0).attr("y", function(d, i) { |
|
return Math.max(+tickMajorSize(d, i), 0) + tickPadding; |
|
}); |
|
lineUpdate.attr("x2", 0).attr("y2", tickMajorSize); |
|
textUpdate.attr("x", 0).attr("y", function (d, i) { |
|
return Math.max(+tickMajorSize(d, i), 0) + tickPadding; |
|
}); |
|
text.attr("dy", ".71em").attr("text-anchor", "middle"); |
|
pathUpdate.attr("d", "M" + range[0] + "," + tickEndSize(range, 0) + "V0H" + range[1] + "V" + tickEndSize(range, 1)); |
|
break; |
|
} |
|
case "top": { |
|
tickTransform = d3_svg_axisX; |
|
subtickEnter.attr("y2", function(d, i) { |
|
return -tickMinorSize(d, i); |
|
}); |
|
subtickUpdate.attr("x2", 0).attr("y2", function(d, i) { |
|
return -tickMinorSize(d, i); |
|
}); |
|
lineEnter.attr("y2", function(d, i) { |
|
return -tickMajorSize(d, i); |
|
}); |
|
textEnter.attr("y", function(d, i) { |
|
return -(Math.max(+tickMajorSize(d, i), 0) + tickPadding); |
|
}); |
|
lineUpdate.attr("x2", 0).attr("y2", function(d, i) { |
|
return -tickMajorSize(d, i); |
|
}); |
|
textUpdate.attr("x", 0).attr("y", function(d, i) { |
|
return -(Math.max(+tickMajorSize(d, i), 0) + tickPadding); |
|
}); |
|
text.attr("dy", "0em").attr("text-anchor", "middle"); |
|
pathUpdate.attr("d", "M" + range[0] + "," + -tickEndSize(range, 0) + "V0H" + range[1] + "V" + -tickEndSize(range, 1)); |
|
break; |
|
} |
|
case "left": { |
|
tickTransform = d3_svg_axisY; |
|
subtickEnter.attr("x2", function(d, i) { |
|
return -tickMinorSize(d, i); |
|
}); |
|
subtickUpdate.attr("x2", function(d, i) { |
|
return -tickMinorSize(d, i); |
|
}).attr("y2", 0); |
|
lineEnter.attr("x2", function(d, i) { |
|
return -tickMajorSize(d, i); |
|
}); |
|
textEnter.attr("x", function(d, i) { |
|
return -(Math.max(+tickMajorSize(d, i), 0) + tickPadding); |
|
}); |
|
lineUpdate.attr("x2", function(d, i) { |
|
return -tickMajorSize(d, i); |
|
}).attr("y2", 0); |
|
textUpdate.attr("x", function(d, i) { |
|
return -(Math.max(+tickMajorSize(d, i), 0) + tickPadding); |
|
}).attr("y", 0); |
|
text.attr("dy", ".32em").attr("text-anchor", "end"); |
|
pathUpdate.attr("d", "M" + -tickEndSize(range, 0) + "," + range[0] + "H0V" + range[1] + "H" + -tickEndSize(range, 1)); |
|
break; |
|
} |
|
case "right": { |
|
tickTransform = d3_svg_axisY; |
|
subtickEnter.attr("x2", tickMinorSize); |
|
subtickUpdate.attr("x2", tickMinorSize).attr("y2", 0); |
|
lineEnter.attr("x2", tickMajorSize); |
|
textEnter.attr("x", function(d, i) { |
|
return Math.max(+tickMajorSize(d, i), 0) + tickPadding; |
|
}); |
|
lineUpdate.attr("x2", tickMajorSize).attr("y2", 0); |
|
textUpdate.attr("x", function(d, i) { |
|
return Math.max(+tickMajorSize(d, i), 0) + tickPadding; |
|
}).attr("y", 0); |
|
text.attr("dy", ".32em").attr("text-anchor", "start"); |
|
pathUpdate.attr("d", "M" + tickEndSize(range, 0) + "," + range[0] + "H0V" + range[1] + "H" + tickEndSize(range, 1)); |
|
break; |
|
} |
|
} |
|
|
|
// For quantitative scales: |
|
// - enter new ticks from the old scale |
|
// - exit old ticks to the new scale |
|
if (scale.ticks) { |
|
tickEnter.call(tickTransform, scale0); |
|
tickUpdate.call(tickTransform, scale1); |
|
tickExit.call(tickTransform, scale1); |
|
subtickEnter.call(tickTransform, scale0); |
|
subtickUpdate.call(tickTransform, scale1); |
|
subtickExit.call(tickTransform, scale1); |
|
} |
|
|
|
// For ordinal scales: |
|
// - any entering ticks are undefined in the old scale |
|
// - any exiting ticks are undefined in the new scale |
|
// Therefore, we only need to transition updating ticks. |
|
else { |
|
var dx = scale1.rangeBand() / 2, x = function(d) { return scale1(d) + dx; }; |
|
tickEnter.call(tickTransform, x); |
|
tickUpdate.call(tickTransform, x); |
|
} |
|
}); |
|
return false; |
|
} else { |
|
// when using d3.axis other than in a d3.selection.call(...); produce the ticks, etc. for custom work: |
|
return { |
|
ticks: ticks, |
|
subticks: subticks, |
|
range: range, // array[2] |
|
tickMajorSize: tickMajorSize, // functor(d, i) |
|
tickMinorSize: tickMinorSize, // functor(d, i) |
|
tickEndSize: tickEndSize, // functor(d, i) |
|
tickPadding: tickPadding, // Number |
|
tickFormat: tickFormat, // functor(d) |
|
tickFormatExtended: tickFormatExtended_ // functor(d, i) |
|
}; |
|
} |
|
} |
|
|
|
axis.scale = function(x) { |
|
if (!arguments.length) return scale; |
|
scale = x; |
|
return axis; |
|
}; |
|
|
|
axis.orient = function(x) { |
|
if (!arguments.length) return orient; |
|
orient = x; |
|
return axis; |
|
}; |
|
|
|
axis.ticks = function() { |
|
if (!arguments.length) return tickArguments_; |
|
tickArguments_ = arguments; |
|
return axis; |
|
}; |
|
|
|
axis.tickValues = function(x) { |
|
if (!arguments.length) return tickValues; |
|
tickValues = x; |
|
return axis; |
|
}; |
|
|
|
axis.tickFormat = function(x) { |
|
if (!arguments.length) return tickFormat_; |
|
tickFormat_ = x; |
|
return axis; |
|
}; |
|
|
|
axis.tickFormatEx = function(x) { |
|
if (!arguments.length) return tickFormatExtended_; |
|
tickFormatExtended_ = extended; |
|
return axis; |
|
}; |
|
|
|
axis.tickSize = function(major, minor, end) { |
|
var n = arguments.length; |
|
if (!n) return [tickMajorSize, tickMinorSize, tickEndSize]; |
|
tickMajorSize = d3_functor(major); |
|
tickMinorSize = n > 2 ? d3_functor(minor) : tickMajorSize; |
|
tickEndSize = d3_functor(arguments[n - 1]); |
|
return axis; |
|
}; |
|
|
|
axis.tickPadding = function(x) { |
|
if (!arguments.length) return tickPadding; |
|
tickPadding = +x; |
|
return axis; |
|
}; |
|
|
|
axis.tickSubdivide = function(x) { |
|
if (!arguments.length) return tickSubdivide; |
|
tickSubdivide = (x != null ? typeof x !== "function" ? d3_svg_axisTickSubDivideOneTick(+x) : x : null); |
|
return axis; |
|
}; |
|
|
|
axis.tickFilter = function(x) { |
|
if (!arguments.length) return tickFilter; |
|
tickFilter = (x != null ? d3_functor(x) : d3_functor(true)); |
|
return axis; |
|
}; |
|
|
|
return axis; |
|
}; |
|
|
|
function d3_svg_axisX(selection, x) { |
|
selection.attr("transform", function(d) { |
|
return "translate(" + x(d.value) + ",0)"; |
|
}); |
|
} |
|
|
|
function d3_svg_axisY(selection, y) { |
|
selection.attr("transform", function(d) { |
|
return "translate(0," + y(d.value) + ")"; |
|
}); |
|
} |
|
|
|
function d3_svg_axisSubdivide(scale, ticks, subdiv) { |
|
var subticks = []; |
|
if (subdiv && ticks.length > 1) { |
|
var extent = d3_scaleExtent(scale.domain()), |
|
i, |
|
n = ticks.length; |
|
for (i = 0; i <= n; i++) { |
|
subticks = subdiv(subticks, ticks, i, n, extent); |
|
} |
|
} |
|
return subticks; |
|
} |
|
|
|
// Return a function which produces an array of subtick objects for one tick interval: |
|
function d3_svg_axisTickSubDivideOneTick(modulus) { |
|
modulus++; |
|
return function(subticks, ticks, i, n, extent) { |
|
var t0, t1, delta, s, j, v; |
|
|
|
if (i == 0) { |
|
t0 = ticks[0]; |
|
t1 = ticks[1]; |
|
delta = (t1.value - t0.value) / modulus; |
|
for (j = modulus; j-- > 1; ) { |
|
v = t0.value - j * delta; |
|
if (v > extent[0]) { |
|
subticks.push({ |
|
value: v, |
|
index: -1, |
|
base: t0, |
|
subindex: -j, |
|
modulus: modulus, |
|
majors: ticks |
|
}); |
|
} |
|
} |
|
} else if (i == n) { |
|
t0 = ticks[n - 2]; |
|
t1 = ticks[n - 1]; |
|
delta = (t1.value - t0.value) / modulus; |
|
for (j = modulus; j-- > 1; ) { |
|
v = t1.value + j * delta; |
|
if (v < extent[1]) { |
|
subticks.push({ |
|
value: v, |
|
index: n - 1, |
|
base: t1, |
|
subindex: j, |
|
modulus: modulus, |
|
majors: ticks |
|
}); |
|
} |
|
} |
|
} else { |
|
t0 = ticks[i - 1]; |
|
t1 = ticks[i]; |
|
delta = (t1.value - t0.value) / modulus; |
|
for (j = modulus; j-- > 1; ) { |
|
v = t0.value + j * delta; |
|
if (v > extent[0]) { |
|
subticks.push({ |
|
value: v, |
|
index: i - 1, |
|
base: t0, |
|
subindex: j, |
|
modulus: modulus, |
|
majors: ticks |
|
}); |
|
} |
|
} |
|
} |
|
return subticks; |
|
}; |
|
} |
|
|
|
function d3_svg_axisMapTicks(v, i, ticks) { |
|
return { |
|
value: v, |
|
index: i |
|
}; |
|
}d3.svg.brush = function() { |
|
var event = d3_eventDispatch(brush, "brushstart", "brush", "brushend"), |
|
x = null, // x-scale, optional |
|
y = null, // y-scale, optional |
|
resizes = d3_svg_brushResizes[0], |
|
extent = [[0, 0], [0, 0]], // [x0, y0], [x1, y1], in pixels (integers) |
|
extentDomain; // the extent in data space, lazily created |
|
|
|
function brush(g) { |
|
g.each(function() { |
|
var g = d3.select(this), |
|
bg = g.selectAll(".background").data([0]), |
|
fg = g.selectAll(".extent").data([0]), |
|
tz = g.selectAll(".resize").data(resizes, String), |
|
e; |
|
|
|
// Prepare the brush container for events. |
|
g |
|
.style("pointer-events", "all") |
|
.on("mousedown.brush", brushstart) |
|
.on("touchstart.brush", brushstart); |
|
|
|
// An invisible, mouseable area for starting a new brush. |
|
bg.enter().append("rect") |
|
.attr("class", "background") |
|
.style("visibility", "hidden") |
|
.style("cursor", "crosshair"); |
|
|
|
// The visible brush extent; style this as you like! |
|
fg.enter().append("rect") |
|
.attr("class", "extent") |
|
.style("cursor", "move"); |
|
|
|
// More invisible rects for resizing the extent. |
|
tz.enter().append("g") |
|
.attr("class", function(d) { return "resize " + d; }) |
|
.style("cursor", function(d) { return d3_svg_brushCursor[d]; }) |
|
.append("rect") |
|
.attr("x", function(d) { return /[ew]$/.test(d) ? -3 : null; }) |
|
.attr("y", function(d) { return /^[ns]/.test(d) ? -3 : null; }) |
|
.attr("width", 6) |
|
.attr("height", 6) |
|
.style("visibility", "hidden"); |
|
|
|
// Show or hide the resizers. |
|
tz.style("display", brush.empty() ? "none" : null); |
|
|
|
// Remove any superfluous resizers. |
|
tz.exit().remove(); |
|
|
|
// Initialize the background to fill the defined range. |
|
// If the range isn't defined, you can post-process. |
|
if (x) { |
|
e = d3_scaleRange(x); |
|
bg.attr("x", e[0]).attr("width", e[1] - e[0]); |
|
redrawX(g); |
|
} |
|
if (y) { |
|
e = d3_scaleRange(y); |
|
bg.attr("y", e[0]).attr("height", e[1] - e[0]); |
|
redrawY(g); |
|
} |
|
redraw(g); |
|
}); |
|
} |
|
|
|
function redraw(g) { |
|
g.selectAll(".resize").attr("transform", function(d) { |
|
return "translate(" + extent[+/e$/.test(d)][0] + "," + extent[+/^s/.test(d)][1] + ")"; |
|
}); |
|
} |
|
|
|
function redrawX(g) { |
|
g.select(".extent").attr("x", extent[0][0]); |
|
g.selectAll(".extent,.n>rect,.s>rect").attr("width", extent[1][0] - extent[0][0]); |
|
} |
|
|
|
function redrawY(g) { |
|
g.select(".extent").attr("y", extent[0][1]); |
|
g.selectAll(".extent,.e>rect,.w>rect").attr("height", extent[1][1] - extent[0][1]); |
|
} |
|
|
|
function brushstart() { |
|
var target = this, |
|
eventTarget = d3.select(d3.event.target), |
|
event_ = event.of(target, arguments), |
|
g = d3.select(target), |
|
resizing = eventTarget.datum(), |
|
resizingX = !/^(n|s)$/.test(resizing) && x, |
|
resizingY = !/^(e|w)$/.test(resizing) && y, |
|
dragging = eventTarget.classed("extent"), |
|
center, |
|
origin = mouse(), |
|
offset; |
|
|
|
var w = d3.select(window) |
|
.on("mousemove.brush", brushmove) |
|
.on("mouseup.brush", brushend) |
|
.on("touchmove.brush", brushmove) |
|
.on("touchend.brush", brushend) |
|
.on("keydown.brush", keydown) |
|
.on("keyup.brush", keyup); |
|
|
|
// If the extent was clicked on, drag rather than brush; |
|
// store the point between the mouse and extent origin instead. |
|
if (dragging) { |
|
origin[0] = extent[0][0] - origin[0]; |
|
origin[1] = extent[0][1] - origin[1]; |
|
} |
|
|
|
// If a resizer was clicked on, record which side is to be resized. |
|
// Also, set the origin to the opposite side. |
|
else if (resizing) { |
|
var ex = +/w$/.test(resizing), |
|
ey = +/^n/.test(resizing); |
|
offset = [extent[1 - ex][0] - origin[0], extent[1 - ey][1] - origin[1]]; |
|
origin[0] = extent[ex][0]; |
|
origin[1] = extent[ey][1]; |
|
} |
|
|
|
// If the ALT key is down when starting a brush, the center is at the mouse. |
|
else if (d3.event.altKey) center = origin.slice(); |
|
|
|
// Propagate the active cursor to the body for the drag duration. |
|
g.style("pointer-events", "none").selectAll(".resize").style("display", null); |
|
g.selectAll(".background").style("pointer-events", "none"); // workaround for IE9 bug |
|
d3.select("body").style("cursor", eventTarget.style("cursor")); |
|
|
|
// Notify listeners. |
|
event_({type: "brushstart"}); |
|
brushmove(); |
|
d3_eventCancel(); |
|
|
|
function mouse() { |
|
var touches = d3.event.changedTouches; |
|
return touches ? d3.touches(target, touches)[0] : d3.mouse(target); |
|
} |
|
|
|
function keydown() { |
|
if (d3.event.keyCode == 32) { |
|
if (!dragging) { |
|
center = null; |
|
origin[0] -= extent[1][0]; |
|
origin[1] -= extent[1][1]; |
|
dragging = 2; |
|
} |
|
d3_eventCancel(); |
|
} |
|
} |
|
|
|
function keyup() { |
|
if (d3.event.keyCode == 32 && dragging == 2) { |
|
origin[0] += extent[1][0]; |
|
origin[1] += extent[1][1]; |
|
dragging = 0; |
|
d3_eventCancel(); |
|
} |
|
} |
|
|
|
function brushmove() { |
|
var point = mouse(), |
|
moved = false; |
|
|
|
// Preserve the offset for thick resizers. |
|
if (offset) { |
|
point[0] += offset[0]; |
|
point[1] += offset[1]; |
|
} |
|
|
|
if (!dragging) { |
|
|
|
// If needed, determine the center from the current extent. |
|
if (d3.event.altKey) { |
|
if (!center) center = [(extent[0][0] + extent[1][0]) / 2, (extent[0][1] + extent[1][1]) / 2]; |
|
|
|
// Update the origin, for when the ALT key is released. |
|
origin[0] = extent[+(point[0] < center[0])][0]; |
|
origin[1] = extent[+(point[1] < center[1])][1]; |
|
} |
|
|
|
// When the ALT key is released, we clear the center. |
|
else center = null; |
|
} |
|
|
|
// Update the brush extent for each dimension. |
|
if (resizingX && move1(point, x, 0)) { |
|
redrawX(g); |
|
moved = true; |
|
} |
|
if (resizingY && move1(point, y, 1)) { |
|
redrawY(g); |
|
moved = true; |
|
} |
|
|
|
// Final redraw and notify listeners. |
|
if (moved) { |
|
redraw(g); |
|
event_({type: "brush", mode: dragging ? "move" : "resize"}); |
|
} |
|
} |
|
|
|
function move1(point, scale, i) { |
|
var range = d3_scaleRange(scale), |
|
r0 = range[0], |
|
r1 = range[1], |
|
position = origin[i], |
|
size = extent[1][i] - extent[0][i], |
|
min, |
|
max; |
|
|
|
// When dragging, reduce the range by the extent size and position. |
|
if (dragging) { |
|
r0 -= position; |
|
r1 -= size + position; |
|
} |
|
|
|
// Clamp the point so that the extent fits within the range extent. |
|
min = Math.max(r0, Math.min(r1, point[i])); |
|
|
|
// Compute the new extent bounds. |
|
if (dragging) { |
|
max = (min += position) + size; |
|
} else { |
|
|
|
// If the ALT key is pressed, then preserve the center of the extent. |
|
if (center) position = Math.max(r0, Math.min(r1, 2 * center[i] - min)); |
|
|
|
// Compute the min and max of the position and point. |
|
if (position < min) { |
|
max = min; |
|
min = position; |
|
} else { |
|
max = position; |
|
} |
|
} |
|
|
|
// Update the stored bounds. |
|
if (extent[0][i] !== min || extent[1][i] !== max) { |
|
extentDomain = null; |
|
extent[0][i] = min; |
|
extent[1][i] = max; |
|
return true; |
|
} |
|
} |
|
|
|
function brushend() { |
|
brushmove(); |
|
|
|
// reset the cursor styles |
|
g.style("pointer-events", "all").selectAll(".resize").style("display", brush.empty() ? "none" : null); |
|
g.selectAll(".background").style("pointer-events", null); // workaround for IE9 bug |
|
d3.select("body").style("cursor", null); |
|
|
|
w .on("mousemove.brush", null) |
|
.on("mouseup.brush", null) |
|
.on("touchmove.brush", null) |
|
.on("touchend.brush", null) |
|
.on("keydown.brush", null) |
|
.on("keyup.brush", null); |
|
|
|
event_({type: "brushend"}); |
|
d3_eventCancel(); |
|
} |
|
} |
|
|
|
brush.x = function(z) { |
|
if (!arguments.length) return x; |
|
x = z; |
|
resizes = d3_svg_brushResizes[!x << 1 | !y]; // fore! |
|
return brush; |
|
}; |
|
|
|
brush.y = function(z) { |
|
if (!arguments.length) return y; |
|
y = z; |
|
resizes = d3_svg_brushResizes[!x << 1 | !y]; // fore! |
|
return brush; |
|
}; |
|
|
|
brush.extent = function(z) { |
|
var x0, x1, y0, y1, t; |
|
|
|
// Invert the pixel extent to data-space. |
|
if (!arguments.length) { |
|
z = extentDomain || extent; |
|
if (x) { |
|
x0 = z[0][0], x1 = z[1][0]; |
|
if (!extentDomain) { |
|
x0 = extent[0][0], x1 = extent[1][0]; |
|
if (x.invert) x0 = x.invert(x0), x1 = x.invert(x1); |
|
if (x1 < x0) t = x0, x0 = x1, x1 = t; |
|
} |
|
} |
|
if (y) { |
|
y0 = z[0][1], y1 = z[1][1]; |
|
if (!extentDomain) { |
|
y0 = extent[0][1], y1 = extent[1][1]; |
|
if (y.invert) y0 = y.invert(y0), y1 = y.invert(y1); |
|
if (y1 < y0) t = y0, y0 = y1, y1 = t; |
|
} |
|
} |
|
return x && y ? [[x0, y0], [x1, y1]] : x ? [x0, x1] : y && [y0, y1]; |
|
} |
|
|
|
// Scale the data-space extent to pixels. |
|
extentDomain = [[0, 0], [0, 0]]; |
|
if (x) { |
|
x0 = z[0], x1 = z[1]; |
|
if (y) x0 = x0[0], x1 = x1[0]; |
|
extentDomain[0][0] = x0, extentDomain[1][0] = x1; |
|
if (x.invert) x0 = x(x0), x1 = x(x1); |
|
if (x1 < x0) t = x0, x0 = x1, x1 = t; |
|
extent[0][0] = x0 | 0, extent[1][0] = x1 | 0; |
|
} |
|
if (y) { |
|
y0 = z[0], y1 = z[1]; |
|
if (x) y0 = y0[1], y1 = y1[1]; |
|
extentDomain[0][1] = y0, extentDomain[1][1] = y1; |
|
if (y.invert) y0 = y(y0), y1 = y(y1); |
|
if (y1 < y0) t = y0, y0 = y1, y1 = t; |
|
extent[0][1] = y0 | 0, extent[1][1] = y1 | 0; |
|
} |
|
|
|
return brush; |
|
}; |
|
|
|
brush.clear = function() { |
|
extentDomain = null; |
|
extent[0][0] = |
|
extent[0][1] = |
|
extent[1][0] = |
|
extent[1][1] = 0; |
|
return brush; |
|
}; |
|
|
|
brush.empty = function() { |
|
return (x && extent[0][0] === extent[1][0]) |
|
|| (y && extent[0][1] === extent[1][1]); |
|
}; |
|
|
|
return d3.rebind(brush, event, "on"); |
|
}; |
|
|
|
var d3_svg_brushCursor = { |
|
n: "ns-resize", |
|
e: "ew-resize", |
|
s: "ns-resize", |
|
w: "ew-resize", |
|
nw: "nwse-resize", |
|
ne: "nesw-resize", |
|
se: "nwse-resize", |
|
sw: "nesw-resize" |
|
}; |
|
|
|
var d3_svg_brushResizes = [ |
|
["n", "e", "s", "w", "nw", "ne", "se", "sw"], |
|
["e", "w"], |
|
["n", "s"], |
|
[] |
|
]; |
|
d3.behavior = {}; |
|
d3.behavior.drag = function() { |
|
var event = d3_eventDispatch(drag, "drag", "dragstart", "dragend"), |
|
origin = null; |
|
|
|
function drag() { |
|
this.on("mousedown.drag", mousedown) |
|
.on("touchstart.drag", mousedown); |
|
} |
|
|
|
function mousedown() { |
|
var target = this, |
|
event_ = event.of(target, arguments), |
|
eventTarget = d3.event.target, |
|
touchId = d3.event.touches && d3.event.changedTouches[0].identifier, |
|
offset, |
|
origin_ = point(), |
|
moved = 0; |
|
|
|
var w = d3.select(window) |
|
.on(touchId ? "touchmove.drag-" + touchId : "mousemove.drag", dragmove) |
|
.on(touchId ? "touchend.drag-" + touchId : "mouseup.drag", dragend, true); |
|
|
|
if (origin) { |
|
offset = origin.apply(target, arguments); |
|
offset = [offset.x - origin_[0], offset.y - origin_[1]]; |
|
} else { |
|
offset = [0, 0]; |
|
} |
|
|
|
// Only cancel mousedown; touchstart is needed for draggable links. |
|
if (!touchId) d3_eventCancel(); |
|
event_({type: "dragstart"}); |
|
|
|
function point() { |
|
var p = target.parentNode; |
|
return touchId |
|
? d3.touches(p).filter(function(p) { return p.identifier === touchId; })[0] |
|
: d3.mouse(p); |
|
} |
|
|
|
function dragmove() { |
|
if (!target.parentNode) return dragend(); // target removed from DOM |
|
|
|
var p = point(), |
|
dx = p[0] - origin_[0], |
|
dy = p[1] - origin_[1]; |
|
|
|
moved |= dx | dy; |
|
origin_ = p; |
|
d3_eventCancel(); |
|
|
|
event_({type: "drag", x: p[0] + offset[0], y: p[1] + offset[1], dx: dx, dy: dy}); |
|
} |
|
|
|
function dragend() { |
|
event_({type: "dragend"}); |
|
|
|
// if moved, prevent the mouseup (and possibly click) from propagating |
|
if (moved) { |
|
d3_eventCancel(); |
|
if (d3.event.target === eventTarget) w.on("click.drag", click, true); |
|
} |
|
|
|
w .on(touchId ? "touchmove.drag-" + touchId : "mousemove.drag", null) |
|
.on(touchId ? "touchend.drag-" + touchId : "mouseup.drag", null); |
|
} |
|
|
|
// prevent the subsequent click from propagating (e.g., for anchors) |
|
function click() { |
|
d3_eventCancel(); |
|
w.on("click.drag", null); |
|
} |
|
} |
|
|
|
drag.origin = function(x) { |
|
if (!arguments.length) return origin; |
|
origin = x; |
|
return drag; |
|
}; |
|
|
|
return d3.rebind(drag, event, "on"); |
|
}; |
|
d3.behavior.zoom = function() { |
|
var translate = [0, 0], |
|
translate0, // translate when we started zooming (to avoid drift) |
|
scale = 1, |
|
scale0, // scale when we started touching |
|
scaleExtent = d3_behavior_zoomInfinity, |
|
event = d3_eventDispatch(zoom, "zoom"), |
|
x0, |
|
x1, |
|
y0, |
|
y1, |
|
touchtime; // time of last touchstart (to detect double-tap) |
|
|
|
function zoom() { |
|
this |
|
.on("mousedown.zoom", mousedown) |
|
.on("mousewheel.zoom", mousewheel) |
|
.on("mousemove.zoom", mousemove) |
|
.on("DOMMouseScroll.zoom", mousewheel) |
|
.on("dblclick.zoom", dblclick) |
|
.on("touchstart.zoom", touchstart) |
|
.on("touchmove.zoom", touchmove) |
|
.on("touchend.zoom", touchstart); |
|
} |
|
|
|
zoom.translate = function(x) { |
|
if (!arguments.length) return translate; |
|
translate = x.map(Number); |
|
return zoom; |
|
}; |
|
|
|
zoom.scale = function(x) { |
|
if (!arguments.length) return scale; |
|
scale = +x; |
|
return zoom; |
|
}; |
|
|
|
zoom.scaleExtent = function(x) { |
|
if (!arguments.length) return scaleExtent; |
|
scaleExtent = x == null ? d3_behavior_zoomInfinity : x.map(Number); |
|
return zoom; |
|
}; |
|
|
|
zoom.x = function(z) { |
|
if (!arguments.length) return x1; |
|
x1 = z; |
|
x0 = z.copy(); |
|
return zoom; |
|
}; |
|
|
|
zoom.y = function(z) { |
|
if (!arguments.length) return y1; |
|
y1 = z; |
|
y0 = z.copy(); |
|
return zoom; |
|
}; |
|
|
|
function location(p) { |
|
return [(p[0] - translate[0]) / scale, (p[1] - translate[1]) / scale]; |
|
} |
|
|
|
function point(l) { |
|
return [l[0] * scale + translate[0], l[1] * scale + translate[1]]; |
|
} |
|
|
|
function scaleTo(s) { |
|
scale = Math.max(scaleExtent[0], Math.min(scaleExtent[1], s)); |
|
} |
|
|
|
function translateTo(p, l) { |
|
l = point(l); |
|
translate[0] += p[0] - l[0]; |
|
translate[1] += p[1] - l[1]; |
|
} |
|
|
|
function dispatch(event) { |
|
if (x1) x1.domain(x0.range().map(function(x) { return (x - translate[0]) / scale; }).map(x0.invert)); |
|
if (y1) y1.domain(y0.range().map(function(y) { return (y - translate[1]) / scale; }).map(y0.invert)); |
|
d3.event.preventDefault(); |
|
event({type: "zoom", scale: scale, translate: translate}); |
|
} |
|
|
|
function mousedown() { |
|
var target = this, |
|
event_ = event.of(target, arguments), |
|
eventTarget = d3.event.target, |
|
moved = 0, |
|
w = d3.select(window).on("mousemove.zoom", mousemove).on("mouseup.zoom", mouseup), |
|
l = location(d3.mouse(target)); |
|
|
|
window.focus(); |
|
d3_eventCancel(); |
|
|
|
function mousemove() { |
|
moved = 1; |
|
translateTo(d3.mouse(target), l); |
|
dispatch(event_); |
|
} |
|
|
|
function mouseup() { |
|
if (moved) d3_eventCancel(); |
|
w.on("mousemove.zoom", null).on("mouseup.zoom", null); |
|
if (moved && d3.event.target === eventTarget) w.on("click.zoom", click, true); |
|
} |
|
|
|
function click() { |
|
d3_eventCancel(); |
|
w.on("click.zoom", null); |
|
} |
|
} |
|
|
|
function mousewheel() { |
|
if (!translate0) translate0 = location(d3.mouse(this)); |
|
scaleTo(Math.pow(2, d3_behavior_zoomDelta() * .002) * scale); |
|
translateTo(d3.mouse(this), translate0); |
|
dispatch(event.of(this, arguments)); |
|
} |
|
|
|
function mousemove() { |
|
translate0 = null; |
|
} |
|
|
|
function dblclick() { |
|
var p = d3.mouse(this), l = location(p); |
|
scaleTo(d3.event.shiftKey ? scale / 2 : scale * 2); |
|
translateTo(p, l); |
|
dispatch(event.of(this, arguments)); |
|
} |
|
|
|
function touchstart() { |
|
var touches = d3.touches(this), |
|
now = Date.now(); |
|
|
|
scale0 = scale; |
|
translate0 = {}; |
|
touches.forEach(function(t) { translate0[t.identifier] = location(t); }); |
|
d3_eventCancel(); |
|
|
|
if (touches.length === 1) { |
|
if (now - touchtime < 500) { // dbltap |
|
var p = touches[0], l = location(touches[0]); |
|
scaleTo(scale * 2); |
|
translateTo(p, l); |
|
dispatch(event.of(this, arguments)); |
|
} |
|
touchtime = now; |
|
} |
|
} |
|
|
|
function touchmove() { |
|
var touches = d3.touches(this), |
|
p0 = touches[0], |
|
l0 = translate0[p0.identifier]; |
|
if (p1 = touches[1]) { |
|
var p1, l1 = translate0[p1.identifier]; |
|
p0 = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; |
|
l0 = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; |
|
scaleTo(d3.event.scale * scale0); |
|
} |
|
translateTo(p0, l0); |
|
touchtime = null; |
|
dispatch(event.of(this, arguments)); |
|
} |
|
|
|
return d3.rebind(zoom, event, "on"); |
|
}; |
|
|
|
var d3_behavior_zoomDiv, // for interpreting mousewheel events |
|
d3_behavior_zoomInfinity = [0, Infinity]; // default scale extent |
|
|
|
function d3_behavior_zoomDelta() { |
|
|
|
// mousewheel events are totally broken! |
|
// https://bugs.webkit.org/show_bug.cgi?id=40441 |
|
// not only that, but Chrome and Safari differ in re. to acceleration! |
|
if (!d3_behavior_zoomDiv) { |
|
d3_behavior_zoomDiv = d3.select("body").append("div") |
|
.style("visibility", "hidden") |
|
.style("top", 0) |
|
.style("height", 0) |
|
.style("width", 0) |
|
.style("overflow-y", "scroll") |
|
.append("div") |
|
.style("height", "2000px") |
|
.node().parentNode; |
|
} |
|
|
|
var e = d3.event, delta; |
|
try { |
|
d3_behavior_zoomDiv.scrollTop = 1000; |
|
d3_behavior_zoomDiv.dispatchEvent(e); |
|
delta = 1000 - d3_behavior_zoomDiv.scrollTop; |
|
} catch (error) { |
|
delta = e.wheelDelta || (-e.detail * 5); |
|
} |
|
|
|
return delta; |
|
} |
|
d3.layout = {}; |
|
// Implements hierarchical edge bundling using Holten's algorithm. For each |
|
// input link, a path is computed that travels through the tree, up the parent |
|
// hierarchy to the least common ancestor, and then back down to the destination |
|
// node. Each path is simply an array of nodes. |
|
d3.layout.bundle = function() { |
|
return function(links) { |
|
var paths = [], |
|
i = -1, |
|
n = links.length; |
|
while (++i < n) paths.push(d3_layout_bundlePath(links[i])); |
|
return paths; |
|
}; |
|
}; |
|
|
|
function d3_layout_bundlePath(link) { |
|
var start = link.source, |
|
end = link.target, |
|
lca = d3_layout_bundleLeastCommonAncestor(start, end), |
|
points = [start]; |
|
while (start !== lca) { |
|
start = start.parent; |
|
points.push(start); |
|
} |
|
var k = points.length; |
|
while (end !== lca) { |
|
points.splice(k, 0, end); |
|
end = end.parent; |
|
} |
|
return points; |
|
} |
|
|
|
function d3_layout_bundleAncestors(node) { |
|
var ancestors = [], |
|
parent = node.parent; |
|
while (parent != null) { |
|
ancestors.push(node); |
|
node = parent; |
|
parent = parent.parent; |
|
} |
|
ancestors.push(node); |
|
return ancestors; |
|
} |
|
|
|
function d3_layout_bundleLeastCommonAncestor(a, b) { |
|
if (a === b) return a; |
|
var aNodes = d3_layout_bundleAncestors(a), |
|
bNodes = d3_layout_bundleAncestors(b), |
|
aNode = aNodes.pop(), |
|
bNode = bNodes.pop(), |
|
sharedNode = null; |
|
while (aNode === bNode) { |
|
sharedNode = aNode; |
|
aNode = aNodes.pop(); |
|
bNode = bNodes.pop(); |
|
} |
|
return sharedNode; |
|
} |
|
d3.layout.chord = function() { |
|
var chord = {}, |
|
chords, |
|
groups, |
|
matrix, |
|
n, |
|
padding = 0, |
|
sortGroups, |
|
sortSubgroups, |
|
sortChords; |
|
|
|
function relayout() { |
|
var subgroups = {}, |
|
groupSums = [], |
|
groupIndex = d3.range(n), |
|
subgroupIndex = [], |
|
k, |
|
x, |
|
x0, |
|
i, |
|
j; |
|
|
|
chords = []; |
|
groups = []; |
|
|
|
// Compute the sum. |
|
k = 0, i = -1; while (++i < n) { |
|
x = 0, j = -1; while (++j < n) { |
|
x += matrix[i][j]; |
|
} |
|
groupSums.push(x); |
|
subgroupIndex.push(d3.range(n)); |
|
k += x; |
|
} |
|
|
|
// Sort groups… |
|
if (sortGroups) { |
|
groupIndex.sort(function(a, b) { |
|
return sortGroups(groupSums[a], groupSums[b]); |
|
}); |
|
} |
|
|
|
// Sort subgroups… |
|
if (sortSubgroups) { |
|
subgroupIndex.forEach(function(d, i) { |
|
d.sort(function(a, b) { |
|
return sortSubgroups(matrix[i][a], matrix[i][b]); |
|
}); |
|
}); |
|
} |
|
|
|
// Convert the sum to scaling factor for [0, 2pi]. |
|
// TODO Allow start and end angle to be specified. |
|
// TODO Allow padding to be specified as percentage? |
|
k = (2 * Math.PI - padding * n) / k; |
|
|
|
// Compute the start and end angle for each group and subgroup. |
|
// Note: Opera has a bug reordering object literal properties! |
|
x = 0, i = -1; while (++i < n) { |
|
x0 = x, j = -1; while (++j < n) { |
|
var di = groupIndex[i], |
|
dj = subgroupIndex[di][j], |
|
v = matrix[di][dj], |
|
a0 = x, |
|
a1 = x += v * k; |
|
subgroups[di + "-" + dj] = { |
|
index: di, |
|
subindex: dj, |
|
startAngle: a0, |
|
endAngle: a1, |
|
value: v |
|
}; |
|
} |
|
groups[di] = { |
|
index: di, |
|
startAngle: x0, |
|
endAngle: x, |
|
value: (x - x0) / k |
|
}; |
|
x += padding; |
|
} |
|
|
|
// Generate chords for each (non-empty) subgroup-subgroup link. |
|
i = -1; while (++i < n) { |
|
j = i - 1; while (++j < n) { |
|
var source = subgroups[i + "-" + j], |
|
target = subgroups[j + "-" + i]; |
|
if (source.value || target.value) { |
|
chords.push(source.value < target.value |
|
? {source: target, target: source} |
|
: {source: source, target: target}); |
|
} |
|
} |
|
} |
|
|
|
if (sortChords) resort(); |
|
} |
|
|
|
function resort() { |
|
chords.sort(function(a, b) { |
|
return sortChords( |
|
(a.source.value + a.target.value) / 2, |
|
(b.source.value + b.target.value) / 2); |
|
}); |
|
} |
|
|
|
chord.matrix = function(x) { |
|
if (!arguments.length) return matrix; |
|
n = (matrix = x) && matrix.length; |
|
chords = groups = null; |
|
return chord; |
|
}; |
|
|
|
chord.padding = function(x) { |
|
if (!arguments.length) return padding; |
|
padding = x; |
|
chords = groups = null; |
|
return chord; |
|
}; |
|
|
|
chord.sortGroups = function(x) { |
|
if (!arguments.length) return sortGroups; |
|
sortGroups = x; |
|
chords = groups = null; |
|
return chord; |
|
}; |
|
|
|
chord.sortSubgroups = function(x) { |
|
if (!arguments.length) return sortSubgroups; |
|
sortSubgroups = x; |
|
chords = null; |
|
return chord; |
|
}; |
|
|
|
chord.sortChords = function(x) { |
|
if (!arguments.length) return sortChords; |
|
sortChords = x; |
|
if (chords) resort(); |
|
return chord; |
|
}; |
|
|
|
chord.chords = function() { |
|
if (!chords) relayout(); |
|
return chords; |
|
}; |
|
|
|
chord.groups = function() { |
|
if (!groups) relayout(); |
|
return groups; |
|
}; |
|
|
|
return chord; |
|
}; |
|
// A rudimentary force layout using Gauss-Seidel. |
|
d3.layout.force = function() { |
|
var force = {}, |
|
event = d3.dispatch("start", "tick", "end"), |
|
size = [1, 1], |
|
drag, |
|
alpha, |
|
friction = d3_functor(.9), |
|
linkDistance = d3_layout_forceLinkDistance, |
|
linkStrength = d3_layout_forceLinkStrength, |
|
charge = d3_functor(-30), |
|
gravity = .1, |
|
theta = d3_functor(.8), |
|
interval, |
|
nodes = [], |
|
links = [], |
|
distances, |
|
strengths, |
|
epsilon = 0.1, // minimal distance-squared for which the approximation holds; any smaller distance is assumed to be this large to prevent instable approximations |
|
charges; |
|
|
|
function repulse(node, i) { |
|
return function(quad, x1, y1, x2, y2) { |
|
if (quad.point !== node) { |
|
var dx = quad.cx - node.x, |
|
dy = quad.cy - node.y, |
|
l = dx * dx + dy * dy, |
|
dn = 1 / Math.max(epsilon, l), |
|
k = quad.charge * dn, |
|
th = theta(node, i, quad, l, x1, x2, k); |
|
|
|
/* |
|
Based on the Barnes-Hut criterion. |
|
http://www.amara.com/papers/nbody.html#tcu |
|
|
|
Uses ideas from A Hierarchical O(N) Force Calculation Algorithm, Dehnen, 2007: |
|
http://physics.ucsd.edu/students/courses/winter2008/physics141/lecture16/2002JCP...179...27D.pdf |
|
to produce an improved acceptance criterion: Similar to the paper we not only |
|
collect the center of mass per quad but also the maximum distance of any |
|
node from that derived center of mass by collecting the bounding box; |
|
by comparing this measure with the distance of the quad's center of mass to our |
|
node and apply a decision threshold based on a (possibly) mass-dependent theta, |
|
we can tweak the accuracy of our approximation more accurately for fields with |
|
a very uneven charge distribution. |
|
|
|
The basic Barnes-Hut criterion is purely distance based, while we use a criterion |
|
which is similar to the potential-based criterion discussed in the latter paper: |
|
when the influence of the collective force over the given distance is relatively |
|
small, we do accept the consolidated quad data; otherwise we need process the |
|
child nodes. |
|
*/ |
|
if (l * k * k < th * th) { |
|
k *= alpha; |
|
node.px -= dx * k; |
|
node.py -= dy * k; |
|
return true; |
|
} |
|
|
|
if (quad.point && isFinite(dn)) { |
|
k = quad.pointCharge * alpha * dn; |
|
node.px -= dx * k; |
|
node.py -= dy * k; |
|
} |
|
} |
|
return false; |
|
//return !quad.charge; -- very dangerous criterion to stop tree traversal as |
|
// accumulated force may be zero, but close-by so the |
|
// accumulate must not be used. |
|
// Another issue is when the node itself coincides |
|
// with others: those won't be visited if the sum of |
|
// the charges, including 'node' itself, produce a zero sum. |
|
}; |
|
} |
|
|
|
force.tick = function() { |
|
// simulated annealing, basically |
|
if ((alpha *= .99) < .005) { |
|
event.end({type: "end", alpha: alpha = 0}); |
|
return true; |
|
} |
|
|
|
var n = nodes.length, |
|
m = links.length, |
|
q, |
|
f, |
|
i, // current index |
|
o, // current object |
|
s, // current source |
|
t, // current target |
|
l, // current distance |
|
k, // current force |
|
x, // x-distance |
|
y; // y-distance |
|
|
|
// gauss-seidel relaxation for links |
|
for (i = 0; i < m; ++i) { |
|
o = links[i]; |
|
s = o.source; |
|
t = o.target; |
|
x = t.x - s.x; |
|
y = t.y - s.y; |
|
if (l = (x * x + y * y)) { |
|
l = alpha * strengths[i] * ((l = Math.sqrt(l)) - distances[i]) / l; |
|
x *= l; |
|
y *= l; |
|
t.x -= x * (k = s.weight / (t.weight + s.weight)); |
|
t.y -= y * k; |
|
s.x += x * (k = 1 - k); |
|
s.y += y * k; |
|
} |
|
} |
|
|
|
// apply gravity forces |
|
if (k = alpha * gravity) { |
|
x = size[0] / 2; |
|
y = size[1] / 2; |
|
i = -1; while (++i < n) { |
|
o = nodes[i]; |
|
o.x += (x - o.x) * k; |
|
o.y += (y - o.y) * k; |
|
} |
|
} |
|
|
|
// compute quadtree center of mass and apply charge forces |
|
f = 0; |
|
q = d3.geom.quadtree(nodes); |
|
// recalculate charges on every tick if need be: |
|
charges = []; |
|
for (i = 0; i < n; ++i) { |
|
charges[i] = k = +charge.call(this, nodes[i], i, q); |
|
f += Math.abs(k); |
|
} |
|
if (f != 0) { |
|
d3_layout_forceAccumulate(q, alpha, charges); |
|
i = -1; while (++i < n) { |
|
if (!(o = nodes[i]).fixed) { |
|
q.visit(repulse(o, i)); |
|
} |
|
} |
|
} |
|
|
|
// position verlet integration |
|
i = -1; while (++i < n) { |
|
o = nodes[i]; |
|
if (o.fixed) { |
|
o.x = o.px; |
|
o.y = o.py; |
|
} else { |
|
f = friction.call(this, o, i); |
|
o.x -= (o.px - (o.px = o.x)) * f; |
|
o.y -= (o.py - (o.py = o.y)) * f; |
|
} |
|
} |
|
|
|
event.tick({type: "tick", alpha: alpha, quadtree: q}); |
|
}; |
|
|
|
force.nodes = function(x) { |
|
if (!arguments.length) return nodes; |
|
nodes = x; |
|
return force; |
|
}; |
|
|
|
force.links = function(x) { |
|
if (!arguments.length) return links; |
|
links = x; |
|
return force; |
|
}; |
|
|
|
force.size = function(x) { |
|
if (!arguments.length) return size; |
|
size = x; |
|
return force; |
|
}; |
|
|
|
force.linkDistance = function(x) { |
|
if (!arguments.length) return linkDistance; |
|
linkDistance = d3_functor(x); |
|
return force; |
|
}; |
|
|
|
// For backwards-compatibility. |
|
force.distance = force.linkDistance; |
|
|
|
force.linkStrength = function(x) { |
|
if (!arguments.length) return linkStrength; |
|
linkStrength = d3_functor(x); |
|
return force; |
|
}; |
|
|
|
force.friction = function(x) { |
|
if (!arguments.length) return friction; |
|
friction = d3_functor(x); |
|
return force; |
|
}; |
|
|
|
force.charge = function(x) { |
|
if (!arguments.length) return charge; |
|
charge = d3_functor(x); |
|
return force; |
|
}; |
|
|
|
force.gravity = function(x) { |
|
if (!arguments.length) return gravity; |
|
gravity = +x; |
|
return force; |
|
}; |
|
|
|
force.theta = function(x) { |
|
if (!arguments.length) return theta; |
|
theta = +x; |
|
return force; |
|
}; |
|
|
|
force.alpha = function(x) { |
|
if (!arguments.length) return alpha; |
|
|
|
if (alpha) { // if we're already running |
|
if (x > 0) alpha = x; // we might keep it hot |
|
else alpha = 0; // or, next tick will dispatch "end" |
|
} else if (x > 0) { // otherwise, fire it up! |
|
event.start({type: "start", alpha: alpha = x}); |
|
d3.timer(force.tick); |
|
} |
|
|
|
return force; |
|
}; |
|
|
|
force.start = function() { |
|
var i, |
|
j, |
|
n = nodes.length, |
|
m = links.length, |
|
w = size[0], |
|
h = size[1], |
|
neighbors, |
|
o; |
|
|
|
for (i = 0; i < n; ++i) { |
|
(o = nodes[i]).index = i; |
|
o.weight = 0; |
|
} |
|
|
|
distances = []; |
|
strengths = []; |
|
for (i = 0; i < m; ++i) { |
|
o = links[i]; |
|
if (typeof o.source == "number") o.source = nodes[o.source]; |
|
if (typeof o.target == "number") o.target = nodes[o.target]; |
|
distances[i] = linkDistance.call(this, o, i); |
|
strengths[i] = linkStrength.call(this, o, i); |
|
++o.source.weight; |
|
++o.target.weight; |
|
} |
|
|
|
for (i = 0; i < n; ++i) { |
|
o = nodes[i]; |
|
if (isNaN(o.x)) o.x = position("x", w, i); |
|
if (isNaN(o.y)) o.y = position("y", h, i); |
|
if (isNaN(o.px)) o.px = o.x; |
|
if (isNaN(o.py)) o.py = o.y; |
|
} |
|
|
|
charges = []; |
|
for (i = 0; i < n; ++i) { |
|
charges[i] = +charge.call(this, nodes[i], i); |
|
} |
|
|
|
// initialize node position based on first neighbor |
|
function position(dimension, size, i) { |
|
var my_neighbors = neighbor(i), |
|
j = -1, |
|
m = my_neighbors.length, |
|
x; |
|
while (++j < m) if (!isNaN(x = my_neighbors[j][dimension])) return x; |
|
return Math.random() * size; |
|
} |
|
|
|
// initialize neighbors lazily |
|
function neighbor(i) { |
|
if (!neighbors) { |
|
var j; |
|
neighbors = []; |
|
for (j = 0; j < n; ++j) { |
|
neighbors[j] = []; |
|
} |
|
for (j = 0; j < m; ++j) { |
|
var o = links[j]; |
|
neighbors[o.source.index].push(o.target); |
|
neighbors[o.target.index].push(o.source); |
|
} |
|
} |
|
return neighbors[i]; |
|
} |
|
|
|
return force.resume(); |
|
}; |
|
|
|
force.resume = function() { |
|
return force.alpha(.1); |
|
}; |
|
|
|
force.stop = function() { |
|
return force.alpha(0); |
|
}; |
|
|
|
// use `node.call(force.drag)` to make nodes draggable |
|
force.drag = function() { |
|
if (!arguments.length) return drag; |
|
|
|
if (!drag) drag = d3.behavior.drag() |
|
.origin(d3_identity) |
|
.on("dragstart.force", d3_layout_forceDragstart) |
|
.on("drag.force", dragmove) |
|
.on("dragend.force", d3_layout_forceDragend); |
|
|
|
this.on("mouseover.force", d3_layout_forceMouseover) |
|
.on("mouseout.force", d3_layout_forceMouseout) |
|
.call(drag); |
|
}; |
|
|
|
function dragmove(d) { |
|
d.px = d3.event.x; |
|
d.py = d3.event.y; |
|
force.resume(); // restart annealing |
|
} |
|
|
|
return d3.rebind(force, event, "on"); |
|
}; |
|
|
|
// The fixed property has three bits: |
|
// Bit 1 can be set externally (e.g., d.fixed = true) and show persist. |
|
// Bit 2 stores the dragging state, from mousedown to mouseup. |
|
// Bit 3 stores the hover state, from mouseover to mouseout. |
|
// Dragend is a special case: it also clears the hover state. |
|
|
|
function d3_layout_forceDragstart(d) { |
|
d.fixed |= 2; // set bit 2 |
|
} |
|
|
|
function d3_layout_forceDragend(d) { |
|
d.fixed &= ~6; // unset bits 2 and 3 |
|
} |
|
|
|
function d3_layout_forceMouseover(d) { |
|
d.fixed |= 4; // set bit 3 |
|
} |
|
|
|
function d3_layout_forceMouseout(d) { |
|
d.fixed &= ~4; // unset bit 3 |
|
} |
|
|
|
function d3_layout_forceAccumulate(quad, alpha, charges) { |
|
var cx = 0, |
|
cy = 0; |
|
|
|
quad.charge = 0; |
|
if (!quad.leaf) { |
|
var nodes = quad.nodes, |
|
n = nodes.length, |
|
i = -1, |
|
c; |
|
while (++i < n) { |
|
c = nodes[i]; |
|
if (c == null) continue; |
|
d3_layout_forceAccumulate(c, alpha, charges); |
|
quad.charge += c.charge; |
|
cx += c.charge * c.cx; |
|
cy += c.charge * c.cy; |
|
} |
|
} |
|
if (quad.point) { |
|
// jitter internal nodes that are coincident |
|
if (!quad.leaf) { |
|
quad.point.x += Math.random() - .5; |
|
quad.point.y += Math.random() - .5; |
|
} |
|
var k = charges[quad.point.index]; |
|
quad.charge += quad.pointCharge = k; |
|
cx += k * quad.point.x; |
|
cy += k * quad.point.y; |
|
} |
|
quad.cx = cx / quad.charge; |
|
quad.cy = cy / quad.charge; |
|
} |
|
|
|
function d3_layout_forceLinkDistance(link) { |
|
return 20; |
|
} |
|
|
|
function d3_layout_forceLinkStrength(link) { |
|
return 1; |
|
} |
|
d3.layout.partition = function() { |
|
var hierarchy = d3.layout.hierarchy(), |
|
size = [1, 1]; // width, height |
|
|
|
function position(node, x, dx, dy) { |
|
var children = node.children; |
|
node.x = x; |
|
node.y = node.depth * dy; |
|
node.dx = dx; |
|
node.dy = dy; |
|
if (children && (n = children.length)) { |
|
var i = -1, |
|
n, |
|
c, |
|
d; |
|
dx = node.value ? dx / node.value : 0; |
|
while (++i < n) { |
|
position(c = children[i], x, d = c.value * dx, dy); |
|
x += d; |
|
} |
|
} |
|
} |
|
|
|
function depth(node) { |
|
var children = node.children, |
|
d = 0; |
|
if (children && (n = children.length)) { |
|
var i = -1, |
|
n; |
|
while (++i < n) d = Math.max(d, depth(children[i])); |
|
} |
|
return 1 + d; |
|
} |
|
|
|
function partition(d, i) { |
|
var nodes = hierarchy.call(this, d, i); |
|
position(nodes[0], 0, size[0], size[1] / depth(nodes[0])); |
|
return nodes; |
|
} |
|
|
|
partition.size = function(x) { |
|
if (!arguments.length) return size; |
|
size = x; |
|
return partition; |
|
}; |
|
|
|
return d3_layout_hierarchyRebind(partition, hierarchy); |
|
}; |
|
d3.layout.pie = function() { |
|
var value = Number, |
|
sort = d3_layout_pieSortByValue, |
|
startAngle = 0, |
|
endAngle = 2 * Math.PI; |
|
|
|
function pie(data, i) { |
|
|
|
// Compute the numeric values for each data element. |
|
var values = data.map(function(d, i) { return +value.call(pie, d, i); }); |
|
|
|
// Compute the start angle. |
|
var a = +(typeof startAngle === "function" |
|
? startAngle.apply(this, arguments) |
|
: startAngle); |
|
|
|
// Compute the angular scale factor: from value to radians. |
|
var k = ((typeof endAngle === "function" |
|
? endAngle.apply(this, arguments) |
|
: endAngle) - startAngle) |
|
/ d3.sum(values); |
|
|
|
// Optionally sort the data. |
|
var index = d3.range(data.length); |
|
if (sort != null) index.sort(sort === d3_layout_pieSortByValue |
|
? function(i, j) { return values[j] - values[i]; } |
|
: function(i, j) { return sort(data[i], data[j]); }); |
|
|
|
// Compute the arcs! |
|
// They are stored in the original data's order. |
|
var arcs = []; |
|
index.forEach(function(i) { |
|
var d; |
|
arcs[i] = { |
|
data: data[i], |
|
value: d = values[i], |
|
startAngle: a, |
|
endAngle: a += d * k |
|
}; |
|
}); |
|
return arcs; |
|
} |
|
|
|
/** |
|
* Specifies the value function *x*, which returns a nonnegative numeric value |
|
* for each datum. The default value function is `Number`. The value function |
|
* is passed two arguments: the current datum and the current index. |
|
*/ |
|
pie.value = function(x) { |
|
if (!arguments.length) return value; |
|
value = x; |
|
return pie; |
|
}; |
|
|
|
/** |
|
* Specifies a sort comparison operator *x*. The comparator is passed two data |
|
* elements from the data array, a and b; it returns a negative value if a is |
|
* less than b, a positive value if a is greater than b, and zero if a equals |
|
* b. |
|
*/ |
|
pie.sort = function(x) { |
|
if (!arguments.length) return sort; |
|
sort = x; |
|
return pie; |
|
}; |
|
|
|
/** |
|
* Specifies the overall start angle of the pie chart. Defaults to 0. The |
|
* start angle can be specified either as a constant or as a function; in the |
|
* case of a function, it is evaluated once per array (as opposed to per |
|
* element). |
|
*/ |
|
pie.startAngle = function(x) { |
|
if (!arguments.length) return startAngle; |
|
startAngle = x; |
|
return pie; |
|
}; |
|
|
|
/** |
|
* Specifies the overall end angle of the pie chart. Defaults to 2π. The |
|
* end angle can be specified either as a constant or as a function; in the |
|
* case of a function, it is evaluated once per array (as opposed to per |
|
* element). |
|
*/ |
|
pie.endAngle = function(x) { |
|
if (!arguments.length) return endAngle; |
|
endAngle = x; |
|
return pie; |
|
}; |
|
|
|
return pie; |
|
}; |
|
|
|
var d3_layout_pieSortByValue = {}; |
|
// data is two-dimensional array of x,y; we populate y0 |
|
d3.layout.stack = function() { |
|
var values = d3_identity, |
|
order = d3_layout_stackOrderDefault, |
|
offset = d3_layout_stackOffsetZero, |
|
out = d3_layout_stackOut, |
|
x = d3_layout_stackX, |
|
y = d3_layout_stackY; |
|
|
|
function stack(data, index) { |
|
|
|
// Convert series to canonical two-dimensional representation. |
|
var series = data.map(function(d, i) { |
|
return values.call(stack, d, i); |
|
}); |
|
|
|
// Convert each series to canonical [[x,y]] representation. |
|
var points = series.map(function(d, i) { |
|
return d.map(function(v, i) { |
|
return [x.call(stack, v, i), y.call(stack, v, i)]; |
|
}); |
|
}); |
|
|
|
// Compute the order of series, and permute them. |
|
var orders = order.call(stack, points, index); |
|
series = d3.permute(series, orders); |
|
points = d3.permute(points, orders); |
|
|
|
// Compute the baseline… |
|
var offsets = offset.call(stack, points, index); |
|
|
|
// And propagate it to other series. |
|
var n = series.length, |
|
m = series[0].length, |
|
i, |
|
j, |
|
o; |
|
for (j = 0; j < m; ++j) { |
|
out.call(stack, series[0][j], o = offsets[j], points[0][j][1]); |
|
for (i = 1; i < n; ++i) { |
|
out.call(stack, series[i][j], o += points[i - 1][j][1], points[i][j][1]); |
|
} |
|
} |
|
|
|
return data; |
|
} |
|
|
|
stack.values = function(x) { |
|
if (!arguments.length) return values; |
|
values = x; |
|
return stack; |
|
}; |
|
|
|
stack.order = function(x) { |
|
if (!arguments.length) return order; |
|
order = typeof x === "function" ? x : d3_layout_stackOrders.get(x) || d3_layout_stackOrderDefault; |
|
return stack; |
|
}; |
|
|
|
stack.offset = function(x) { |
|
if (!arguments.length) return offset; |
|
offset = typeof x === "function" ? x : d3_layout_stackOffsets.get(x) || d3_layout_stackOffsetZero; |
|
return stack; |
|
}; |
|
|
|
stack.x = function(z) { |
|
if (!arguments.length) return x; |
|
x = z; |
|
return stack; |
|
}; |
|
|
|
stack.y = function(z) { |
|
if (!arguments.length) return y; |
|
y = z; |
|
return stack; |
|
}; |
|
|
|
stack.out = function(z) { |
|
if (!arguments.length) return out; |
|
out = z; |
|
return stack; |
|
}; |
|
|
|
return stack; |
|
} |
|
|
|
function d3_layout_stackX(d) { |
|
return d.x; |
|
} |
|
|
|
function d3_layout_stackY(d) { |
|
return d.y; |
|
} |
|
|
|
function d3_layout_stackOut(d, y0, y) { |
|
d.y0 = y0; |
|
d.y1 = y0+y; |
|
d.y = y; |
|
} |
|
|
|
var d3_layout_stackOrders = d3.map({ |
|
|
|
"inside-out": function(data) { |
|
var n = data.length, |
|
i, |
|
j, |
|
max = data.map(d3_layout_stackMaxIndex), |
|
sums = data.map(d3_layout_stackReduceSum), |
|
index = d3.range(n).sort(function(a, b) { return max[a] - max[b]; }), |
|
top = 0, |
|
bottom = 0, |
|
tops = [], |
|
bottoms = []; |
|
for (i = 0; i < n; ++i) { |
|
j = index[i]; |
|
if (top < bottom) { |
|
top += sums[j]; |
|
tops.push(j); |
|
} else { |
|
bottom += sums[j]; |
|
bottoms.push(j); |
|
} |
|
} |
|
return bottoms.reverse().concat(tops); |
|
}, |
|
|
|
"reverse": function(data) { |
|
return d3.range(data.length).reverse(); |
|
}, |
|
|
|
"default": d3_layout_stackOrderDefault |
|
|
|
}); |
|
|
|
var d3_layout_stackOffsets = d3.map({ |
|
|
|
"silhouette": function(data) { |
|
var n = data.length, |
|
m = data[0].length, |
|
sums = [], |
|
max = 0, |
|
i, |
|
j, |
|
o, |
|
y0 = []; |
|
for (j = 0; j < m; ++j) { |
|
for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; |
|
if (o > max) max = o; |
|
sums.push(o); |
|
} |
|
for (j = 0; j < m; ++j) { |
|
y0[j] = (max - sums[j]) / 2; |
|
} |
|
return y0; |
|
}, |
|
|
|
"wiggle": function(data) { |
|
var n = data.length, |
|
x = data[0], |
|
m = x.length, |
|
max = 0, |
|
i, |
|
j, |
|
k, |
|
s1, |
|
s2, |
|
s3, |
|
dx, |
|
o, |
|
o0, |
|
y0 = []; |
|
y0[0] = o = o0 = 0; |
|
for (j = 1; j < m; ++j) { |
|
for (i = 0, s1 = 0; i < n; ++i) s1 += data[i][j][1]; |
|
for (i = 0, s2 = 0, dx = x[j][0] - x[j - 1][0]; i < n; ++i) { |
|
for (k = 0, s3 = (data[i][j][1] - data[i][j - 1][1]) / (2 * dx); k < i; ++k) { |
|
s3 += (data[k][j][1] - data[k][j - 1][1]) / dx; |
|
} |
|
s2 += s3 * data[i][j][1]; |
|
} |
|
y0[j] = o -= s1 ? s2 / s1 * dx : 0; |
|
if (o < o0) o0 = o; |
|
} |
|
for (j = 0; j < m; ++j) y0[j] -= o0; |
|
return y0; |
|
}, |
|
|
|
"expand": function(data) { |
|
var n = data.length, |
|
m = data[0].length, |
|
k = 1 / n, |
|
i, |
|
j, |
|
o, |
|
y0 = []; |
|
for (j = 0; j < m; ++j) { |
|
for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; |
|
if (o) for (i = 0; i < n; i++) data[i][j][1] /= o; |
|
else for (i = 0; i < n; i++) data[i][j][1] = k; |
|
} |
|
for (j = 0; j < m; ++j) y0[j] = 0; |
|
return y0; |
|
}, |
|
|
|
"zero": d3_layout_stackOffsetZero |
|
|
|
}); |
|
|
|
function d3_layout_stackOrderDefault(data) { |
|
return d3.range(data.length); |
|
} |
|
|
|
function d3_layout_stackOffsetZero(data) { |
|
var j = -1, |
|
m = data[0].length, |
|
y0 = []; |
|
while (++j < m) y0[j] = 0; |
|
return y0; |
|
} |
|
|
|
function d3_layout_stackMaxIndex(array) { |
|
var i = 1, |
|
j = 0, |
|
v = array[0][1], |
|
k, |
|
n = array.length; |
|
for (; i < n; ++i) { |
|
if ((k = array[i][1]) > v) { |
|
j = i; |
|
v = k; |
|
} |
|
} |
|
return j; |
|
} |
|
|
|
function d3_layout_stackReduceSum(d) { |
|
return d.reduce(d3_layout_stackSum, 0); |
|
} |
|
|
|
function d3_layout_stackSum(p, d) { |
|
return p + d[1]; |
|
} |
|
d3.layout.histogram = function() { |
|
var frequency = true, |
|
valuer = Number, |
|
ranger = d3_layout_histogramRange, |
|
binner = d3_layout_histogramBinSturges; |
|
|
|
function histogram(data, i) { |
|
var bins = [], |
|
values = data.map(valuer, this), |
|
range = ranger.call(this, values, i), |
|
thresholds = binner.call(this, range, values, i), |
|
bin, |
|
i = -1, |
|
n = values.length, |
|
m = thresholds.length - 1, |
|
k = frequency ? 1 : 1 / n, |
|
x; |
|
|
|
// Initialize the bins. |
|
while (++i < m) { |
|
bin = bins[i] = []; |
|
bin.dx = thresholds[i + 1] - (bin.x = thresholds[i]); |
|
bin.y = 0; |
|
} |
|
|
|
// Fill the bins, ignoring values outside the range. |
|
if (m > 0) { |
|
i = -1; while(++i < n) { |
|
x = values[i]; |
|
if (x >= range[0] && x <= range[1]) { |
|
bin = bins[d3.bisect(thresholds, x, 1, m) - 1]; |
|
bin.y += k; |
|
bin.push(data[i]); |
|
} |
|
} |
|
} |
|
|
|
return bins; |
|
} |
|
|
|
// Specifies how to extract a value from the associated data. The default |
|
// value function is `Number`, which is equivalent to the identity function. |
|
histogram.value = function(x) { |
|
if (!arguments.length) return valuer; |
|
valuer = x; |
|
return histogram; |
|
}; |
|
|
|
// Specifies the range of the histogram. Values outside the specified range |
|
// will be ignored. The argument `x` may be specified either as a two-element |
|
// array representing the minimum and maximum value of the range, or as a |
|
// function that returns the range given the array of values and the current |
|
// index `i`. The default range is the extent (minimum and maximum) of the |
|
// values. |
|
histogram.range = function(x) { |
|
if (!arguments.length) return ranger; |
|
ranger = d3_functor(x); |
|
return histogram; |
|
}; |
|
|
|
// Specifies how to bin values in the histogram. The argument `x` may be |
|
// specified as a number, in which case the range of values will be split |
|
// uniformly into the given number of bins. Or, `x` may be an array of |
|
// threshold values, defining the bins; the specified array must contain the |
|
// rightmost (upper) value, thus specifying n + 1 values for n bins. Or, `x` |
|
// may be a function which is evaluated, being passed the range, the array of |
|
// values, and the current index `i`, returning an array of thresholds. The |
|
// default bin function will divide the values into uniform bins using |
|
// Sturges' formula. |
|
histogram.bins = function(x) { |
|
if (!arguments.length) return binner; |
|
binner = typeof x === "number" |
|
? function(range) { return d3_layout_histogramBinFixed(range, x); } |
|
: d3_functor(x); |
|
return histogram; |
|
}; |
|
|
|
// Specifies whether the histogram's `y` value is a count (frequency) or a |
|
// probability (density). The default value is true. |
|
histogram.frequency = function(x) { |
|
if (!arguments.length) return frequency; |
|
frequency = !!x; |
|
return histogram; |
|
}; |
|
|
|
return histogram; |
|
}; |
|
|
|
function d3_layout_histogramBinSturges(range, values) { |
|
return d3_layout_histogramBinFixed(range, Math.ceil(Math.log(values.length) / Math.LN2 + 1)); |
|
} |
|
|
|
function d3_layout_histogramBinFixed(range, n) { |
|
var x = -1, |
|
b = +range[0], |
|
m = (range[1] - b) / n, |
|
f = []; |
|
while (++x <= n) f[x] = m * x + b; |
|
return f; |
|
} |
|
|
|
function d3_layout_histogramRange(values) { |
|
return [d3.min(values), d3.max(values)]; |
|
} |
|
d3.layout.hierarchy = function() { |
|
var sort = d3_layout_hierarchySort, |
|
children = d3_layout_hierarchyChildren, |
|
value = d3_layout_hierarchyValue; |
|
|
|
// Recursively compute the node depth and value. |
|
// Also converts the data representation into a standard hierarchy structure. |
|
function recurse(data, depth, nodes) { |
|
var childs = children.call(hierarchy, data, depth), |
|
node = d3_layout_hierarchyInline ? data : {data: data}; |
|
node.depth = depth; |
|
nodes.push(node); |
|
if (childs && (n = childs.length)) { |
|
var i = -1, |
|
n, |
|
c = node.children = [], |
|
v = 0, |
|
j = depth + 1, |
|
d; |
|
while (++i < n) { |
|
d = recurse(childs[i], j, nodes); |
|
d.parent = node; |
|
c.push(d); |
|
v += d.value; |
|
} |
|
if (sort) c.sort(sort); |
|
if (value) node.value = v; |
|
} else if (value) { |
|
node.value = +value.call(hierarchy, data, depth) || 0; |
|
} |
|
return node; |
|
} |
|
|
|
// Recursively re-evaluates the node value. |
|
function revalue(node, depth) { |
|
var children = node.children, |
|
v = 0; |
|
if (children && (n = children.length)) { |
|
var i = -1, |
|
n, |
|
j = depth + 1; |
|
while (++i < n) v += revalue(children[i], j); |
|
} else if (value) { |
|
v = +value.call(hierarchy, d3_layout_hierarchyInline ? node : node.data, depth) || 0; |
|
} |
|
if (value) node.value = v; |
|
return v; |
|
} |
|
|
|
function hierarchy(d) { |
|
var nodes = []; |
|
recurse(d, 0, nodes); |
|
return nodes; |
|
} |
|
|
|
hierarchy.sort = function(x) { |
|
if (!arguments.length) return sort; |
|
sort = x; |
|
return hierarchy; |
|
}; |
|
|
|
hierarchy.children = function(x) { |
|
if (!arguments.length) return children; |
|
children = x; |
|
return hierarchy; |
|
}; |
|
|
|
// Returns an array source+target objects for the specified nodes. |
|
hierarchy.links = function(nodes) { |
|
return d3.merge(nodes.map(function(parent) { |
|
return (parent.children || []).map(function(child) { |
|
return {source: parent, target: child}; |
|
}); |
|
})); |
|
}; |
|
|
|
// If the new API is used, enabling inlining. |
|
hierarchy.nodes = function(d) { |
|
d3_layout_hierarchyInline = true; |
|
return (hierarchy.nodes = hierarchy)(d); |
|
}; |
|
|
|
hierarchy.value = function(x) { |
|
if (!arguments.length) return value; |
|
value = x; |
|
return hierarchy; |
|
}; |
|
|
|
// Re-evaluates the `value` property for the specified hierarchy. |
|
hierarchy.revalue = function(root) { |
|
revalue(root, 0); |
|
return root; |
|
}; |
|
|
|
return hierarchy; |
|
}; |
|
|
|
// A method assignment helper for hierarchy subclasses. |
|
function d3_layout_hierarchyRebind(object, hierarchy) { |
|
d3.rebind(object, hierarchy, "sort", "children", "value"); |
|
object.links = hierarchy.links; |
|
|
|
// If the new API is used, enabling inlining. |
|
object.nodes = function(d) { |
|
d3_layout_hierarchyInline = true; |
|
return (object.nodes = object)(d); |
|
}; |
|
|
|
return object; |
|
} |
|
|
|
function d3_layout_hierarchyChildren(d) { |
|
return d.children; |
|
} |
|
|
|
function d3_layout_hierarchyValue(d) { |
|
return d.value; |
|
} |
|
|
|
function d3_layout_hierarchySort(a, b) { |
|
return b.value - a.value; |
|
} |
|
|
|
// For backwards-compatibility, don't enable inlining by default. |
|
var d3_layout_hierarchyInline = false; |
|
d3.layout.pack = function() { |
|
var hierarchy = d3.layout.hierarchy().sort(d3_layout_packSort), |
|
padding = 0, |
|
size = [1, 1]; |
|
|
|
function pack(d, i) { |
|
var nodes = hierarchy.call(this, d, i), |
|
root = nodes[0]; |
|
|
|
// Recursively compute the layout. |
|
root.x = 0; |
|
root.y = 0; |
|
d3_layout_treeVisitAfter(root, function(d) { d.r = Math.sqrt(d.value); }); |
|
d3_layout_treeVisitAfter(root, d3_layout_packSiblings); |
|
|
|
// Compute the scale factor the initial layout. |
|
var w = size[0], |
|
h = size[1], |
|
k = Math.max(2 * root.r / w, 2 * root.r / h); |
|
|
|
// When padding, recompute the layout using scaled padding. |
|
if (padding > 0) { |
|
var dr = padding * k / 2; |
|
d3_layout_treeVisitAfter(root, function(d) { d.r += dr; }); |
|
d3_layout_treeVisitAfter(root, d3_layout_packSiblings); |
|
d3_layout_treeVisitAfter(root, function(d) { d.r -= dr; }); |
|
k = Math.max(2 * root.r / w, 2 * root.r / h); |
|
} |
|
|
|
// Scale the layout to fit the requested size. |
|
d3_layout_packTransform(root, w / 2, h / 2, 1 / k); |
|
|
|
return nodes; |
|
} |
|
|
|
pack.size = function(x) { |
|
if (!arguments.length) return size; |
|
size = x; |
|
return pack; |
|
}; |
|
|
|
pack.padding = function(_) { |
|
if (!arguments.length) return padding; |
|
padding = +_; |
|
return pack; |
|
}; |
|
|
|
return d3_layout_hierarchyRebind(pack, hierarchy); |
|
}; |
|
|
|
function d3_layout_packSort(a, b) { |
|
return a.value - b.value; |
|
} |
|
|
|
function d3_layout_packInsert(a, b) { |
|
var c = a._pack_next; |
|
a._pack_next = b; |
|
b._pack_prev = a; |
|
b._pack_next = c; |
|
c._pack_prev = b; |
|
} |
|
|
|
function d3_layout_packSplice(a, b) { |
|
a._pack_next = b; |
|
b._pack_prev = a; |
|
} |
|
|
|
function d3_layout_packIntersects(a, b) { |
|
var dx = b.x - a.x, |
|
dy = b.y - a.y, |
|
dr = a.r + b.r; |
|
return dr * dr - dx * dx - dy * dy > .001; // within epsilon |
|
} |
|
|
|
function d3_layout_packSiblings(node) { |
|
if (!(nodes = node.children) || !(n = nodes.length)) return; |
|
|
|
var nodes, |
|
xMin = Infinity, |
|
xMax = -Infinity, |
|
yMin = Infinity, |
|
yMax = -Infinity, |
|
a, b, c, i, j, k, n; |
|
|
|
function bound(node) { |
|
xMin = Math.min(node.x - node.r, xMin); |
|
xMax = Math.max(node.x + node.r, xMax); |
|
yMin = Math.min(node.y - node.r, yMin); |
|
yMax = Math.max(node.y + node.r, yMax); |
|
} |
|
|
|
// Create node links. |
|
nodes.forEach(d3_layout_packLink); |
|
|
|
// Create first node. |
|
a = nodes[0]; |
|
a.x = -a.r; |
|
a.y = 0; |
|
bound(a); |
|
|
|
// Create second node. |
|
if (n > 1) { |
|
b = nodes[1]; |
|
b.x = b.r; |
|
b.y = 0; |
|
bound(b); |
|
|
|
// Create third node and build chain. |
|
if (n > 2) { |
|
c = nodes[2]; |
|
d3_layout_packPlace(a, b, c); |
|
bound(c); |
|
d3_layout_packInsert(a, c); |
|
a._pack_prev = c; |
|
d3_layout_packInsert(c, b); |
|
b = a._pack_next; |
|
|
|
// Now iterate through the rest. |
|
for (i = 3; i < n; i++) { |
|
d3_layout_packPlace(a, b, c = nodes[i]); |
|
|
|
// Search for the closest intersection. |
|
var isect = 0, s1 = 1, s2 = 1; |
|
for (j = b._pack_next; j !== b; j = j._pack_next, s1++) { |
|
if (d3_layout_packIntersects(j, c)) { |
|
isect = 1; |
|
break; |
|
} |
|
} |
|
if (isect == 1) { |
|
for (k = a._pack_prev; k !== j._pack_prev; k = k._pack_prev, s2++) { |
|
if (d3_layout_packIntersects(k, c)) { |
|
break; |
|
} |
|
} |
|
} |
|
|
|
// Update node chain. |
|
if (isect) { |
|
if (s1 < s2 || (s1 == s2 && b.r < a.r)) d3_layout_packSplice(a, b = j); |
|
else d3_layout_packSplice(a = k, b); |
|
i--; |
|
} else { |
|
d3_layout_packInsert(a, c); |
|
b = c; |
|
bound(c); |
|
} |
|
} |
|
} |
|
} |
|
|
|
// Re-center the circles and compute the encompassing radius. |
|
var cx = (xMin + xMax) / 2, |
|
cy = (yMin + yMax) / 2, |
|
cr = 0; |
|
for (i = 0; i < n; i++) { |
|
c = nodes[i]; |
|
c.x -= cx; |
|
c.y -= cy; |
|
cr = Math.max(cr, c.r + Math.sqrt(c.x * c.x + c.y * c.y)); |
|
} |
|
node.r = cr; |
|
|
|
// Remove node links. |
|
nodes.forEach(d3_layout_packUnlink); |
|
} |
|
|
|
function d3_layout_packLink(node) { |
|
node._pack_next = node._pack_prev = node; |
|
} |
|
|
|
function d3_layout_packUnlink(node) { |
|
delete node._pack_next; |
|
delete node._pack_prev; |
|
} |
|
|
|
function d3_layout_packTransform(node, x, y, k) { |
|
var children = node.children; |
|
node.x = (x += k * node.x); |
|
node.y = (y += k * node.y); |
|
node.r *= k; |
|
if (children) { |
|
var i = -1, n = children.length; |
|
while (++i < n) d3_layout_packTransform(children[i], x, y, k); |
|
} |
|
} |
|
|
|
function d3_layout_packPlace(a, b, c) { |
|
var db = a.r + c.r, |
|
dx = b.x - a.x, |
|
dy = b.y - a.y; |
|
if (db && (dx || dy)) { |
|
var da = b.r + c.r, |
|
dc = dx * dx + dy * dy; |
|
da *= da; |
|
db *= db; |
|
var x = .5 + (db - da) / (2 * dc), |
|
y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); |
|
c.x = a.x + x * dx + y * dy; |
|
c.y = a.y + x * dy - y * dx; |
|
} else { |
|
c.x = a.x + db; |
|
c.y = a.y; |
|
} |
|
} |
|
// Implements a hierarchical layout using the cluster (or dendrogram) |
|
// algorithm. |
|
d3.layout.cluster = function() { |
|
var hierarchy = d3.layout.hierarchy().sort(null).value(null), |
|
separation = d3_layout_treeSeparation, |
|
size = [1, 1]; // width, height |
|
|
|
function cluster(d, i) { |
|
var nodes = hierarchy.call(this, d, i), |
|
root = nodes[0], |
|
previousNode, |
|
x = 0, |
|
kx, |
|
ky; |
|
|
|
// First walk, computing the initial x & y values. |
|
d3_layout_treeVisitAfter(root, function(node) { |
|
var children = node.children; |
|
if (children && children.length) { |
|
node.x = d3_layout_clusterX(children); |
|
node.y = d3_layout_clusterY(children); |
|
} else { |
|
node.x = previousNode ? x += separation(node, previousNode) : 0; |
|
node.y = 0; |
|
previousNode = node; |
|
} |
|
}); |
|
|
|
// Compute the left-most, right-most, and depth-most nodes for extents. |
|
var left = d3_layout_clusterLeft(root), |
|
right = d3_layout_clusterRight(root), |
|
x0 = left.x - separation(left, right) / 2, |
|
x1 = right.x + separation(right, left) / 2; |
|
|
|
// Second walk, normalizing x & y to the desired size. |
|
d3_layout_treeVisitAfter(root, function(node) { |
|
node.x = (node.x - x0) / (x1 - x0) * size[0]; |
|
node.y = (1 - (root.y ? node.y / root.y : 1)) * size[1]; |
|
}); |
|
|
|
return nodes; |
|
} |
|
|
|
cluster.separation = function(x) { |
|
if (!arguments.length) return separation; |
|
separation = x; |
|
return cluster; |
|
}; |
|
|
|
cluster.size = function(x) { |
|
if (!arguments.length) return size; |
|
size = x; |
|
return cluster; |
|
}; |
|
|
|
return d3_layout_hierarchyRebind(cluster, hierarchy); |
|
}; |
|
|
|
function d3_layout_clusterY(children) { |
|
return 1 + d3.max(children, function(child) { |
|
return child.y; |
|
}); |
|
} |
|
|
|
function d3_layout_clusterX(children) { |
|
return children.reduce(function(x, child) { |
|
return x + child.x; |
|
}, 0) / children.length; |
|
} |
|
|
|
function d3_layout_clusterLeft(node) { |
|
var children = node.children; |
|
return children && children.length ? d3_layout_clusterLeft(children[0]) : node; |
|
} |
|
|
|
function d3_layout_clusterRight(node) { |
|
var children = node.children, n; |
|
return children && (n = children.length) ? d3_layout_clusterRight(children[n - 1]) : node; |
|
} |
|
// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm |
|
d3.layout.tree = function() { |
|
var hierarchy = d3.layout.hierarchy().sort(null).value(null), |
|
separation = d3_layout_treeSeparation, |
|
size = [1, 1]; // width, height |
|
|
|
function tree(d, i) { |
|
var nodes = hierarchy.call(this, d, i), |
|
root = nodes[0]; |
|
|
|
function firstWalk(node, previousSibling) { |
|
var children = node.children, |
|
layout = node._tree; |
|
if (children && (n = children.length)) { |
|
var n, |
|
firstChild = children[0], |
|
previousChild, |
|
ancestor = firstChild, |
|
child, |
|
i = -1; |
|
while (++i < n) { |
|
child = children[i]; |
|
firstWalk(child, previousChild); |
|
ancestor = apportion(child, previousChild, ancestor); |
|
previousChild = child; |
|
} |
|
d3_layout_treeShift(node); |
|
var midpoint = .5 * (firstChild._tree.prelim + child._tree.prelim); |
|
if (previousSibling) { |
|
layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); |
|
layout.mod = layout.prelim - midpoint; |
|
} else { |
|
layout.prelim = midpoint; |
|
} |
|
} else { |
|
if (previousSibling) { |
|
layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); |
|
} |
|
} |
|
} |
|
|
|
function secondWalk(node, x) { |
|
node.x = node._tree.prelim + x; |
|
var children = node.children; |
|
if (children && (n = children.length)) { |
|
var i = -1, |
|
n; |
|
x += node._tree.mod; |
|
while (++i < n) { |
|
secondWalk(children[i], x); |
|
} |
|
} |
|
} |
|
|
|
function apportion(node, previousSibling, ancestor) { |
|
if (previousSibling) { |
|
var vip = node, |
|
vop = node, |
|
vim = previousSibling, |
|
vom = node.parent.children[0], |
|
sip = vip._tree.mod, |
|
sop = vop._tree.mod, |
|
sim = vim._tree.mod, |
|
som = vom._tree.mod, |
|
shift; |
|
while (vim = d3_layout_treeRight(vim), vip = d3_layout_treeLeft(vip), vim && vip) { |
|
vom = d3_layout_treeLeft(vom); |
|
vop = d3_layout_treeRight(vop); |
|
vop._tree.ancestor = node; |
|
shift = vim._tree.prelim + sim - vip._tree.prelim - sip + separation(vim, vip); |
|
if (shift > 0) { |
|
d3_layout_treeMove(d3_layout_treeAncestor(vim, node, ancestor), node, shift); |
|
sip += shift; |
|
sop += shift; |
|
} |
|
sim += vim._tree.mod; |
|
sip += vip._tree.mod; |
|
som += vom._tree.mod; |
|
sop += vop._tree.mod; |
|
} |
|
if (vim && !d3_layout_treeRight(vop)) { |
|
vop._tree.thread = vim; |
|
vop._tree.mod += sim - sop; |
|
} |
|
if (vip && !d3_layout_treeLeft(vom)) { |
|
vom._tree.thread = vip; |
|
vom._tree.mod += sip - som; |
|
ancestor = node; |
|
} |
|
} |
|
return ancestor; |
|
} |
|
|
|
// Initialize temporary layout variables. |
|
d3_layout_treeVisitAfter(root, function(node, previousSibling) { |
|
node._tree = { |
|
ancestor: node, |
|
prelim: 0, |
|
mod: 0, |
|
change: 0, |
|
shift: 0, |
|
number: previousSibling ? previousSibling._tree.number + 1 : 0 |
|
}; |
|
}); |
|
|
|
// Compute the layout using Buchheim et al.'s algorithm. |
|
firstWalk(root); |
|
secondWalk(root, -root._tree.prelim); |
|
|
|
// Compute the left-most, right-most, and depth-most nodes for extents. |
|
var left = d3_layout_treeSearch(root, d3_layout_treeLeftmost), |
|
right = d3_layout_treeSearch(root, d3_layout_treeRightmost), |
|
deep = d3_layout_treeSearch(root, d3_layout_treeDeepest), |
|
x0 = left.x - separation(left, right) / 2, |
|
x1 = right.x + separation(right, left) / 2, |
|
y1 = deep.depth || 1; |
|
|
|
// Clear temporary layout variables; transform x and y. |
|
d3_layout_treeVisitAfter(root, function(node) { |
|
node.x = (node.x - x0) / (x1 - x0) * size[0]; |
|
node.y = node.depth / y1 * size[1]; |
|
delete node._tree; |
|
}); |
|
|
|
return nodes; |
|
} |
|
|
|
tree.separation = function(x) { |
|
if (!arguments.length) return separation; |
|
separation = x; |
|
return tree; |
|
}; |
|
|
|
tree.size = function(x) { |
|
if (!arguments.length) return size; |
|
size = x; |
|
return tree; |
|
}; |
|
|
|
return d3_layout_hierarchyRebind(tree, hierarchy); |
|
}; |
|
|
|
function d3_layout_treeSeparation(a, b) { |
|
return a.parent == b.parent ? 1 : 2; |
|
} |
|
|
|
// function d3_layout_treeSeparationRadial(a, b) { |
|
// return (a.parent == b.parent ? 1 : 2) / a.depth; |
|
// } |
|
|
|
function d3_layout_treeLeft(node) { |
|
var children = node.children; |
|
return children && children.length ? children[0] : node._tree.thread; |
|
} |
|
|
|
function d3_layout_treeRight(node) { |
|
var children = node.children, |
|
n; |
|
return children && (n = children.length) ? children[n - 1] : node._tree.thread; |
|
} |
|
|
|
function d3_layout_treeSearch(node, compare) { |
|
var children = node.children; |
|
if (children && (n = children.length)) { |
|
var child, |
|
n, |
|
i = -1; |
|
while (++i < n) { |
|
if (compare(child = d3_layout_treeSearch(children[i], compare), node) > 0) { |
|
node = child; |
|
} |
|
} |
|
} |
|
return node; |
|
} |
|
|
|
function d3_layout_treeRightmost(a, b) { |
|
return a.x - b.x; |
|
} |
|
|
|
function d3_layout_treeLeftmost(a, b) { |
|
return b.x - a.x; |
|
} |
|
|
|
function d3_layout_treeDeepest(a, b) { |
|
return a.depth - b.depth; |
|
} |
|
|
|
function d3_layout_treeVisitAfter(node, callback) { |
|
function visit(node, previousSibling) { |
|
var children = node.children; |
|
if (children && (n = children.length)) { |
|
var child, |
|
previousChild = null, |
|
i = -1, |
|
n; |
|
while (++i < n) { |
|
child = children[i]; |
|
visit(child, previousChild); |
|
previousChild = child; |
|
} |
|
} |
|
callback(node, previousSibling); |
|
} |
|
visit(node, null); |
|
} |
|
|
|
function d3_layout_treeShift(node) { |
|
var shift = 0, |
|
change = 0, |
|
children = node.children, |
|
i = children.length, |
|
child; |
|
while (--i >= 0) { |
|
child = children[i]._tree; |
|
child.prelim += shift; |
|
child.mod += shift; |
|
shift += child.shift + (change += child.change); |
|
} |
|
} |
|
|
|
function d3_layout_treeMove(ancestor, node, shift) { |
|
ancestor = ancestor._tree; |
|
node = node._tree; |
|
var change = shift / (node.number - ancestor.number); |
|
ancestor.change += change; |
|
node.change -= change; |
|
node.shift += shift; |
|
node.prelim += shift; |
|
node.mod += shift; |
|
} |
|
|
|
function d3_layout_treeAncestor(vim, node, ancestor) { |
|
return vim._tree.ancestor.parent == node.parent |
|
? vim._tree.ancestor |
|
: ancestor; |
|
} |
|
// Squarified Treemaps by Mark Bruls, Kees Huizing, and Jarke J. van Wijk |
|
// Modified to support a target aspect ratio by Jeff Heer |
|
d3.layout.treemap = function() { |
|
var hierarchy = d3.layout.hierarchy(), |
|
round = Math.round, |
|
size = [1, 1], // width, height |
|
padding = null, |
|
pad = d3_layout_treemapPadNull, |
|
sticky = false, |
|
stickies, |
|
ratio = 0.5 * (1 + Math.sqrt(5)); // golden ratio |
|
|
|
// Compute the area for each child based on value & scale. |
|
function scale(children, k) { |
|
var i = -1, |
|
n = children.length, |
|
child, |
|
area; |
|
while (++i < n) { |
|
area = (child = children[i]).value * (k < 0 ? 0 : k); |
|
child.area = isNaN(area) || area <= 0 ? 0 : area; |
|
} |
|
} |
|
|
|
// Recursively arranges the specified node's children into squarified rows. |
|
function squarify(node) { |
|
var children = node.children; |
|
if (children && children.length) { |
|
var rect = pad(node), |
|
row = [], |
|
remaining = children.slice(), // copy-on-write |
|
child, |
|
best = Infinity, // the best row score so far |
|
score, // the current row score |
|
u = Math.min(rect.dx, rect.dy), // initial orientation |
|
n; |
|
scale(remaining, rect.dx * rect.dy / node.value); |
|
row.area = 0; |
|
while ((n = remaining.length) > 0) { |
|
row.push(child = remaining[n - 1]); |
|
row.area += child.area; |
|
if ((score = worst(row, u)) <= best) { // continue with this orientation |
|
remaining.pop(); |
|
best = score; |
|
} else { // abort, and try a different orientation |
|
row.area -= row.pop().area; |
|
position(row, u, rect, false); |
|
u = Math.min(rect.dx, rect.dy); |
|
row.length = row.area = 0; |
|
best = Infinity; |
|
} |
|
} |
|
if (row.length) { |
|
position(row, u, rect, true); |
|
row.length = row.area = 0; |
|
} |
|
children.forEach(squarify); |
|
} |
|
} |
|
|
|
// Recursively resizes the specified node's children into existing rows. |
|
// Preserves the existing layout! |
|
function stickify(node) { |
|
var children = node.children; |
|
if (children && children.length) { |
|
var rect = pad(node), |
|
remaining = children.slice(), // copy-on-write |
|
child, |
|
row = []; |
|
scale(remaining, rect.dx * rect.dy / node.value); |
|
row.area = 0; |
|
while (child = remaining.pop()) { |
|
row.push(child); |
|
row.area += child.area; |
|
if (child.z != null) { |
|
position(row, child.z ? rect.dx : rect.dy, rect, !remaining.length); |
|
row.length = row.area = 0; |
|
} |
|
} |
|
children.forEach(stickify); |
|
} |
|
} |
|
|
|
// Computes the score for the specified row, as the worst aspect ratio. |
|
function worst(row, u) { |
|
var s = row.area, |
|
r, |
|
rmax = 0, |
|
rmin = Infinity, |
|
i = -1, |
|
n = row.length; |
|
while (++i < n) { |
|
if (!(r = row[i].area)) continue; |
|
if (r < rmin) rmin = r; |
|
if (r > rmax) rmax = r; |
|
} |
|
s *= s; |
|
u *= u; |
|
return s |
|
? Math.max((u * rmax * ratio) / s, s / (u * rmin * ratio)) |
|
: Infinity; |
|
} |
|
|
|
// Positions the specified row of nodes. Modifies `rect`. |
|
function position(row, u, rect, flush) { |
|
var i = -1, |
|
n = row.length, |
|
x = rect.x, |
|
y = rect.y, |
|
v = u ? round(row.area / u) : 0, |
|
o; |
|
if (u == rect.dx) { // horizontal subdivision |
|
if (flush || v > rect.dy) v = rect.dy; // over+underflow |
|
while (++i < n) { |
|
o = row[i]; |
|
o.x = x; |
|
o.y = y; |
|
o.dy = v; |
|
x += o.dx = Math.min(rect.x + rect.dx - x, v ? round(o.area / v) : 0); |
|
} |
|
o.z = true; |
|
o.dx += rect.x + rect.dx - x; // rounding error |
|
rect.y += v; |
|
rect.dy -= v; |
|
} else { // vertical subdivision |
|
if (flush || v > rect.dx) v = rect.dx; // over+underflow |
|
while (++i < n) { |
|
o = row[i]; |
|
o.x = x; |
|
o.y = y; |
|
o.dx = v; |
|
y += o.dy = Math.min(rect.y + rect.dy - y, v ? round(o.area / v) : 0); |
|
} |
|
o.z = false; |
|
o.dy += rect.y + rect.dy - y; // rounding error |
|
rect.x += v; |
|
rect.dx -= v; |
|
} |
|
} |
|
|
|
function treemap(d) { |
|
var nodes = stickies || hierarchy(d), |
|
root = nodes[0]; |
|
root.x = 0; |
|
root.y = 0; |
|
root.dx = size[0]; |
|
root.dy = size[1]; |
|
if (stickies) hierarchy.revalue(root); |
|
scale([root], root.dx * root.dy / root.value); |
|
(stickies ? stickify : squarify)(root); |
|
if (sticky) stickies = nodes; |
|
return nodes; |
|
} |
|
|
|
treemap.size = function(x) { |
|
if (!arguments.length) return size; |
|
size = x; |
|
return treemap; |
|
}; |
|
|
|
treemap.padding = function(x) { |
|
if (!arguments.length) return padding; |
|
|
|
function padFunction(node) { |
|
var p = x.call(treemap, node, node.depth); |
|
return p == null |
|
? d3_layout_treemapPadNull(node) |
|
: d3_layout_treemapPad(node, typeof p === "number" ? [p, p, p, p] : p); |
|
} |
|
|
|
function padConstant(node) { |
|
return d3_layout_treemapPad(node, x); |
|
} |
|
|
|
var type; |
|
pad = (padding = x) == null ? d3_layout_treemapPadNull |
|
: (type = typeof x) === "function" ? padFunction |
|
: type === "number" ? (x = [x, x, x, x], padConstant) |
|
: padConstant; |
|
return treemap; |
|
}; |
|
|
|
treemap.round = function(x) { |
|
if (!arguments.length) return round != Number; |
|
round = x ? Math.round : Number; |
|
return treemap; |
|
}; |
|
|
|
treemap.sticky = function(x) { |
|
if (!arguments.length) return sticky; |
|
sticky = x; |
|
stickies = null; |
|
return treemap; |
|
}; |
|
|
|
treemap.ratio = function(x) { |
|
if (!arguments.length) return ratio; |
|
ratio = x; |
|
return treemap; |
|
}; |
|
|
|
return d3_layout_hierarchyRebind(treemap, hierarchy); |
|
}; |
|
|
|
function d3_layout_treemapPadNull(node) { |
|
return {x: node.x, y: node.y, dx: node.dx, dy: node.dy}; |
|
} |
|
|
|
function d3_layout_treemapPad(node, padding) { |
|
var x = node.x + padding[3], |
|
y = node.y + padding[0], |
|
dx = node.dx - padding[1] - padding[3], |
|
dy = node.dy - padding[0] - padding[2]; |
|
if (dx < 0) { x += dx / 2; dx = 0; } |
|
if (dy < 0) { y += dy / 2; dy = 0; } |
|
return {x: x, y: y, dx: dx, dy: dy}; |
|
} |
|
function d3_dsv(delimiter, mimeType) { |
|
var reParse = new RegExp("\r\n|[" + delimiter + "\r\n]", "g"), // field separator regex |
|
reFormat = new RegExp("[\"" + delimiter + "\n]"), |
|
delimiterCode = delimiter.charCodeAt(0); |
|
|
|
function dsv(url, callback) { |
|
d3.text(url, mimeType, function(text) { |
|
callback(text && dsv.parse(text)); |
|
}); |
|
} |
|
|
|
dsv.parse = function(text) { |
|
var header; |
|
return dsv.parseRows(text, function(row, i) { |
|
if (i) { |
|
var o = {}, j = -1, m = header.length; |
|
while (++j < m) o[header[j]] = j < row.length ? row[j] : null; |
|
return o; |
|
} else { |
|
header = row; |
|
return null; |
|
} |
|
}); |
|
}; |
|
|
|
dsv.parseRows = function(text, f) { |
|
var EOL = {}, // sentinel value for end-of-line |
|
EOF = {}, // sentinel value for end-of-file |
|
rows = [], // output rows |
|
n = 0, // the current line number |
|
t, // the current token |
|
eol; // is the current token followed by EOL? |
|
|
|
reParse.lastIndex = 0; // work-around bug in FF 3.6 |
|
|
|
function token() { |
|
if (reParse.lastIndex >= text.length) return EOF; // special case: end of file |
|
if (eol) { eol = false; return EOL; } // special case: end of line |
|
|
|
// special case: quotes |
|
var j = reParse.lastIndex; |
|
if (text.charCodeAt(j) === 34) { |
|
var i = j; |
|
while (i++ < text.length) { |
|
if (text.charCodeAt(i) === 34) { |
|
if (text.charCodeAt(i + 1) !== 34) break; |
|
i++; |
|
} |
|
} |
|
reParse.lastIndex = i + 2; |
|
var c = text.charCodeAt(i + 1); |
|
if (c === 13) { |
|
eol = true; |
|
if (text.charCodeAt(i + 2) === 10) reParse.lastIndex++; |
|
} else if (c === 10) { |
|
eol = true; |
|
} |
|
return text.substring(j + 1, i).replace(/""/g, "\""); |
|
} |
|
|
|
// common case |
|
var m = reParse.exec(text); |
|
if (m) { |
|
eol = m[0].charCodeAt(0) !== delimiterCode; |
|
return text.substring(j, m.index); |
|
} |
|
reParse.lastIndex = text.length; |
|
return text.substring(j); |
|
} |
|
|
|
while ((t = token()) !== EOF) { |
|
var a = []; |
|
while (t !== EOL && t !== EOF) { |
|
a.push(t); |
|
t = token(); |
|
} |
|
if (f && !(a = f(a, n++))) continue; |
|
rows.push(a); |
|
} |
|
|
|
return rows; |
|
}; |
|
|
|
dsv.format = function(rows) { |
|
return rows.map(formatRow).join("\n"); |
|
}; |
|
|
|
function formatRow(row) { |
|
return row.map(formatValue).join(delimiter); |
|
} |
|
|
|
function formatValue(text) { |
|
return reFormat.test(text) ? "\"" + text.replace(/\"/g, "\"\"") + "\"" : text; |
|
} |
|
|
|
return dsv; |
|
} |
|
d3.csv = d3_dsv(",", "text/csv"); |
|
d3.tsv = d3_dsv("\t", "text/tab-separated-values"); |
|
d3.geo = {}; |
|
|
|
var d3_geo_radians = Math.PI / 180; |
|
// TODO clip input coordinates on opposite hemisphere |
|
d3.geo.azimuthal = function() { |
|
var mode = "orthographic", // or stereographic, gnomonic, equidistant or equalarea |
|
origin, |
|
scale = 200, |
|
translate = [480, 250], |
|
x0, |
|
y0, |
|
cy0, |
|
sy0; |
|
|
|
function azimuthal(coordinates) { |
|
var x1 = coordinates[0] * d3_geo_radians - x0, |
|
y1 = coordinates[1] * d3_geo_radians, |
|
cx1 = Math.cos(x1), |
|
sx1 = Math.sin(x1), |
|
cy1 = Math.cos(y1), |
|
sy1 = Math.sin(y1), |
|
cc = mode !== "orthographic" ? sy0 * sy1 + cy0 * cy1 * cx1 : null, |
|
c, |
|
k = mode === "stereographic" ? 1 / (1 + cc) |
|
: mode === "gnomonic" ? 1 / cc |
|
: mode === "equidistant" ? (c = Math.acos(cc), c ? c / Math.sin(c) : 0) |
|
: mode === "equalarea" ? Math.sqrt(2 / (1 + cc)) |
|
: 1, |
|
x = k * cy1 * sx1, |
|
y = k * (sy0 * cy1 * cx1 - cy0 * sy1); |
|
return [ |
|
scale * x + translate[0], |
|
scale * y + translate[1] |
|
]; |
|
} |
|
|
|
azimuthal.invert = function(coordinates) { |
|
var x = (coordinates[0] - translate[0]) / scale, |
|
y = (coordinates[1] - translate[1]) / scale, |
|
p = Math.sqrt(x * x + y * y), |
|
c = mode === "stereographic" ? 2 * Math.atan(p) |
|
: mode === "gnomonic" ? Math.atan(p) |
|
: mode === "equidistant" ? p |
|
: mode === "equalarea" ? 2 * Math.asin(.5 * p) |
|
: Math.asin(p), |
|
sc = Math.sin(c), |
|
cc = Math.cos(c); |
|
return [ |
|
(x0 + Math.atan2(x * sc, p * cy0 * cc + y * sy0 * sc)) / d3_geo_radians, |
|
Math.asin(cc * sy0 - (p ? (y * sc * cy0) / p : 0)) / d3_geo_radians |
|
]; |
|
}; |
|
|
|
azimuthal.mode = function(x) { |
|
if (!arguments.length) return mode; |
|
mode = x + ""; |
|
return azimuthal; |
|
}; |
|
|
|
azimuthal.origin = function(x) { |
|
if (!arguments.length) return origin; |
|
origin = x; |
|
x0 = origin[0] * d3_geo_radians; |
|
y0 = origin[1] * d3_geo_radians; |
|
cy0 = Math.cos(y0); |
|
sy0 = Math.sin(y0); |
|
return azimuthal; |
|
}; |
|
|
|
azimuthal.scale = function(x) { |
|
if (!arguments.length) return scale; |
|
scale = +x; |
|
return azimuthal; |
|
}; |
|
|
|
azimuthal.translate = function(x) { |
|
if (!arguments.length) return translate; |
|
translate = [+x[0], +x[1]]; |
|
return azimuthal; |
|
}; |
|
|
|
return azimuthal.origin([0, 0]); |
|
}; |
|
// Derived from Tom Carden's Albers implementation for Protovis. |
|
// http://gist.github.com/476238 |
|
// http://mathworld.wolfram.com/AlbersEqual-AreaConicProjection.html |
|
|
|
d3.geo.albers = function() { |
|
var origin = [-98, 38], |
|
parallels = [29.5, 45.5], |
|
scale = 1000, |
|
translate = [480, 250], |
|
lng0, // d3_geo_radians * origin[0] |
|
n, |
|
C, |
|
p0; |
|
|
|
function albers(coordinates) { |
|
var t = n * (d3_geo_radians * coordinates[0] - lng0), |
|
p = Math.sqrt(C - 2 * n * Math.sin(d3_geo_radians * coordinates[1])) / n; |
|
return [ |
|
scale * p * Math.sin(t) + translate[0], |
|
scale * (p * Math.cos(t) - p0) + translate[1] |
|
]; |
|
} |
|
|
|
albers.invert = function(coordinates) { |
|
var x = (coordinates[0] - translate[0]) / scale, |
|
y = (coordinates[1] - translate[1]) / scale, |
|
p0y = p0 + y, |
|
t = Math.atan2(x, p0y), |
|
p = Math.sqrt(x * x + p0y * p0y); |
|
return [ |
|
(lng0 + t / n) / d3_geo_radians, |
|
Math.asin((C - p * p * n * n) / (2 * n)) / d3_geo_radians |
|
]; |
|
}; |
|
|
|
function reload() { |
|
var phi1 = d3_geo_radians * parallels[0], |
|
phi2 = d3_geo_radians * parallels[1], |
|
lat0 = d3_geo_radians * origin[1], |
|
s = Math.sin(phi1), |
|
c = Math.cos(phi1); |
|
lng0 = d3_geo_radians * origin[0]; |
|
n = .5 * (s + Math.sin(phi2)); |
|
C = c * c + 2 * n * s; |
|
p0 = Math.sqrt(C - 2 * n * Math.sin(lat0)) / n; |
|
return albers; |
|
} |
|
|
|
albers.origin = function(x) { |
|
if (!arguments.length) return origin; |
|
origin = [+x[0], +x[1]]; |
|
return reload(); |
|
}; |
|
|
|
albers.parallels = function(x) { |
|
if (!arguments.length) return parallels; |
|
parallels = [+x[0], +x[1]]; |
|
return reload(); |
|
}; |
|
|
|
albers.scale = function(x) { |
|
if (!arguments.length) return scale; |
|
scale = +x; |
|
return albers; |
|
}; |
|
|
|
albers.translate = function(x) { |
|
if (!arguments.length) return translate; |
|
translate = [+x[0], +x[1]]; |
|
return albers; |
|
}; |
|
|
|
return reload(); |
|
}; |
|
|
|
// A composite projection for the United States, 960x500. The set of standard |
|
// parallels for each region comes from USGS, which is published here: |
|
// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers |
|
// TODO allow the composite projection to be rescaled? |
|
d3.geo.albersUsa = function() { |
|
var lower48 = d3.geo.albers(); |
|
|
|
var alaska = d3.geo.albers() |
|
.origin([-160, 60]) |
|
.parallels([55, 65]); |
|
|
|
var hawaii = d3.geo.albers() |
|
.origin([-160, 20]) |
|
.parallels([8, 18]); |
|
|
|
var puertoRico = d3.geo.albers() |
|
.origin([-60, 10]) |
|
.parallels([8, 18]); |
|
|
|
function albersUsa(coordinates) { |
|
var lon = coordinates[0], |
|
lat = coordinates[1]; |
|
return (lat > 50 ? alaska |
|
: lon < -140 ? hawaii |
|
: lat < 21 ? puertoRico |
|
: lower48)(coordinates); |
|
} |
|
|
|
albersUsa.scale = function(x) { |
|
if (!arguments.length) return lower48.scale(); |
|
lower48.scale(x); |
|
alaska.scale(x * .6); |
|
hawaii.scale(x); |
|
puertoRico.scale(x * 1.5); |
|
return albersUsa.translate(lower48.translate()); |
|
}; |
|
|
|
albersUsa.translate = function(x) { |
|
if (!arguments.length) return lower48.translate(); |
|
var dz = lower48.scale() / 1000, |
|
dx = x[0], |
|
dy = x[1]; |
|
lower48.translate(x); |
|
alaska.translate([dx - 400 * dz, dy + 170 * dz]); |
|
hawaii.translate([dx - 190 * dz, dy + 200 * dz]); |
|
puertoRico.translate([dx + 580 * dz, dy + 430 * dz]); |
|
return albersUsa; |
|
}; |
|
|
|
return albersUsa.scale(lower48.scale()); |
|
}; |
|
d3.geo.bonne = function() { |
|
var scale = 200, |
|
translate = [480, 250], |
|
x0, // origin longitude in radians |
|
y0, // origin latitude in radians |
|
y1, // parallel latitude in radians |
|
c1; // cot(y1) |
|
|
|
function bonne(coordinates) { |
|
var x = coordinates[0] * d3_geo_radians - x0, |
|
y = coordinates[1] * d3_geo_radians - y0; |
|
if (y1) { |
|
var p = c1 + y1 - y, E = x * Math.cos(y) / p; |
|
x = p * Math.sin(E); |
|
y = p * Math.cos(E) - c1; |
|
} else { |
|
x *= Math.cos(y); |
|
y *= -1; |
|
} |
|
return [ |
|
scale * x + translate[0], |
|
scale * y + translate[1] |
|
]; |
|
} |
|
|
|
bonne.invert = function(coordinates) { |
|
var x = (coordinates[0] - translate[0]) / scale, |
|
y = (coordinates[1] - translate[1]) / scale; |
|
if (y1) { |
|
var c = c1 + y, p = Math.sqrt(x * x + c * c); |
|
y = c1 + y1 - p; |
|
x = x0 + p * Math.atan2(x, c) / Math.cos(y); |
|
} else { |
|
y *= -1; |
|
x /= Math.cos(y); |
|
} |
|
return [ |
|
x / d3_geo_radians, |
|
y / d3_geo_radians |
|
]; |
|
}; |
|
|
|
// 90° for Werner, 0° for Sinusoidal |
|
bonne.parallel = function(x) { |
|
if (!arguments.length) return y1 / d3_geo_radians; |
|
c1 = 1 / Math.tan(y1 = x * d3_geo_radians); |
|
return bonne; |
|
}; |
|
|
|
bonne.origin = function(x) { |
|
if (!arguments.length) return [x0 / d3_geo_radians, y0 / d3_geo_radians]; |
|
x0 = x[0] * d3_geo_radians; |
|
y0 = x[1] * d3_geo_radians; |
|
return bonne; |
|
}; |
|
|
|
bonne.scale = function(x) { |
|
if (!arguments.length) return scale; |
|
scale = +x; |
|
return bonne; |
|
}; |
|
|
|
bonne.translate = function(x) { |
|
if (!arguments.length) return translate; |
|
translate = [+x[0], +x[1]]; |
|
return bonne; |
|
}; |
|
|
|
return bonne.origin([0, 0]).parallel(45); |
|
}; |
|
d3.geo.equirectangular = function() { |
|
var scale = 500, |
|
translate = [480, 250]; |
|
|
|
function equirectangular(coordinates) { |
|
var x = coordinates[0] / 360, |
|
y = -coordinates[1] / 360; |
|
return [ |
|
scale * x + translate[0], |
|
scale * y + translate[1] |
|
]; |
|
} |
|
|
|
equirectangular.invert = function(coordinates) { |
|
var x = (coordinates[0] - translate[0]) / scale, |
|
y = (coordinates[1] - translate[1]) / scale; |
|
return [ |
|
360 * x, |
|
-360 * y |
|
]; |
|
}; |
|
|
|
equirectangular.scale = function(x) { |
|
if (!arguments.length) return scale; |
|
scale = +x; |
|
return equirectangular; |
|
}; |
|
|
|
equirectangular.translate = function(x) { |
|
if (!arguments.length) return translate; |
|
translate = [+x[0], +x[1]]; |
|
return equirectangular; |
|
}; |
|
|
|
return equirectangular; |
|
}; |
|
d3.geo.mercator = function() { |
|
var scale = 500, |
|
translate = [480, 250]; |
|
|
|
function mercator(coordinates) { |
|
var x = coordinates[0] / 360, |
|
y = -(Math.log(Math.tan(Math.PI / 4 + coordinates[1] * d3_geo_radians / 2)) / d3_geo_radians) / 360; |
|
return [ |
|
scale * x + translate[0], |
|
scale * Math.max(-.5, Math.min(.5, y)) + translate[1] |
|
]; |
|
} |
|
|
|
mercator.invert = function(coordinates) { |
|
var x = (coordinates[0] - translate[0]) / scale, |
|
y = (coordinates[1] - translate[1]) / scale; |
|
return [ |
|
360 * x, |
|
2 * Math.atan(Math.exp(-360 * y * d3_geo_radians)) / d3_geo_radians - 90 |
|
]; |
|
}; |
|
|
|
mercator.scale = function(x) { |
|
if (!arguments.length) return scale; |
|
scale = +x; |
|
return mercator; |
|
}; |
|
|
|
mercator.translate = function(x) { |
|
if (!arguments.length) return translate; |
|
translate = [+x[0], +x[1]]; |
|
return mercator; |
|
}; |
|
|
|
return mercator; |
|
}; |
|
function d3_geo_type(types, defaultValue) { |
|
return function(object) { |
|
return object && types.hasOwnProperty(object.type) ? types[object.type](object) : defaultValue; |
|
}; |
|
} |
|
/** |
|
* Returns a function that, given a GeoJSON object (e.g., a feature), returns |
|
* the corresponding SVG path. The function can be customized by overriding the |
|
* projection. Point features are mapped to circles with a default radius of |
|
* 4.5px; the radius can be specified either as a constant or a function that |
|
* is evaluated per object. |
|
*/ |
|
d3.geo.path = function() { |
|
var pointRadius = 4.5, |
|
pointCircle = d3_path_circle(pointRadius), |
|
projection = d3.geo.albersUsa(), |
|
buffer = []; |
|
|
|
function path(d, i) { |
|
if (typeof pointRadius === "function") pointCircle = d3_path_circle(pointRadius.apply(this, arguments)); |
|
pathType(d); |
|
var result = buffer.length ? buffer.join("") : null; |
|
buffer = []; |
|
return result; |
|
} |
|
|
|
function project(coordinates) { |
|
return projection(coordinates).join(","); |
|
} |
|
|
|
var pathType = d3_geo_type({ |
|
|
|
FeatureCollection: function(o) { |
|
var features = o.features, |
|
i = -1, // features.index |
|
n = features.length; |
|
while (++i < n) buffer.push(pathType(features[i].geometry)); |
|
}, |
|
|
|
Feature: function(o) { |
|
pathType(o.geometry); |
|
}, |
|
|
|
Point: function(o) { |
|
buffer.push("M", project(o.coordinates), pointCircle); |
|
}, |
|
|
|
MultiPoint: function(o) { |
|
var coordinates = o.coordinates, |
|
i = -1, // coordinates.index |
|
n = coordinates.length; |
|
while (++i < n) buffer.push("M", project(coordinates[i]), pointCircle); |
|
}, |
|
|
|
LineString: function(o) { |
|
var coordinates = o.coordinates, |
|
i = -1, // coordinates.index |
|
n = coordinates.length; |
|
buffer.push("M"); |
|
while (++i < n) buffer.push(project(coordinates[i]), "L"); |
|
buffer.pop(); |
|
}, |
|
|
|
MultiLineString: function(o) { |
|
var coordinates = o.coordinates, |
|
i = -1, // coordinates.index |
|
n = coordinates.length, |
|
subcoordinates, // coordinates[i] |
|
j, // subcoordinates.index |
|
m; // subcoordinates.length |
|
while (++i < n) { |
|
subcoordinates = coordinates[i]; |
|
j = -1; |
|
m = subcoordinates.length; |
|
buffer.push("M"); |
|
while (++j < m) buffer.push(project(subcoordinates[j]), "L"); |
|
buffer.pop(); |
|
} |
|
}, |
|
|
|
Polygon: function(o) { |
|
var coordinates = o.coordinates, |
|
i = -1, // coordinates.index |
|
n = coordinates.length, |
|
subcoordinates, // coordinates[i] |
|
j, // subcoordinates.index |
|
m; // subcoordinates.length |
|
while (++i < n) { |
|
subcoordinates = coordinates[i]; |
|
j = -1; |
|
if ((m = subcoordinates.length - 1) > 0) { |
|
buffer.push("M"); |
|
while (++j < m) buffer.push(project(subcoordinates[j]), "L"); |
|
buffer[buffer.length - 1] = "Z"; |
|
} |
|
} |
|
}, |
|
|
|
MultiPolygon: function(o) { |
|
var coordinates = o.coordinates, |
|
i = -1, // coordinates index |
|
n = coordinates.length, |
|
subcoordinates, // coordinates[i] |
|
j, // subcoordinates index |
|
m, // subcoordinates.length |
|
subsubcoordinates, // subcoordinates[j] |
|
k, // subsubcoordinates index |
|
p; // subsubcoordinates.length |
|
while (++i < n) { |
|
subcoordinates = coordinates[i]; |
|
j = -1; |
|
m = subcoordinates.length; |
|
while (++j < m) { |
|
subsubcoordinates = subcoordinates[j]; |
|
k = -1; |
|
if ((p = subsubcoordinates.length - 1) > 0) { |
|
buffer.push("M"); |
|
while (++k < p) buffer.push(project(subsubcoordinates[k]), "L"); |
|
buffer[buffer.length - 1] = "Z"; |
|
} |
|
} |
|
} |
|
}, |
|
|
|
GeometryCollection: function(o) { |
|
var geometries = o.geometries, |
|
i = -1, // geometries index |
|
n = geometries.length; |
|
while (++i < n) buffer.push(pathType(geometries[i])); |
|
} |
|
|
|
}); |
|
|
|
var areaType = path.area = d3_geo_type({ |
|
|
|
FeatureCollection: function(o) { |
|
var area = 0, |
|
features = o.features, |
|
i = -1, // features.index |
|
n = features.length; |
|
while (++i < n) area += areaType(features[i]); |
|
return area; |
|
}, |
|
|
|
Feature: function(o) { |
|
return areaType(o.geometry); |
|
}, |
|
|
|
Polygon: function(o) { |
|
return polygonArea(o.coordinates); |
|
}, |
|
|
|
MultiPolygon: function(o) { |
|
var sum = 0, |
|
coordinates = o.coordinates, |
|
i = -1, // coordinates index |
|
n = coordinates.length; |
|
while (++i < n) sum += polygonArea(coordinates[i]); |
|
return sum; |
|
}, |
|
|
|
GeometryCollection: function(o) { |
|
var sum = 0, |
|
geometries = o.geometries, |
|
i = -1, // geometries index |
|
n = geometries.length; |
|
while (++i < n) sum += areaType(geometries[i]); |
|
return sum; |
|
} |
|
|
|
}, 0); |
|
|
|
function polygonArea(coordinates) { |
|
var sum = area(coordinates[0]), // exterior ring |
|
i = 0, // coordinates.index |
|
n = coordinates.length; |
|
while (++i < n) sum -= area(coordinates[i]); // holes |
|
return sum; |
|
} |
|
|
|
function polygonCentroid(coordinates) { |
|
var polygon = d3.geom.polygon(coordinates[0].map(projection)), // exterior ring |
|
area = polygon.area(), |
|
centroid = polygon.centroid(area < 0 ? (area *= -1, 1) : -1), |
|
x = centroid[0], |
|
y = centroid[1], |
|
z = area, |
|
i = 0, // coordinates index |
|
n = coordinates.length; |
|
while (++i < n) { |
|
polygon = d3.geom.polygon(coordinates[i].map(projection)); // holes |
|
area = polygon.area(); |
|
centroid = polygon.centroid(area < 0 ? (area *= -1, 1) : -1); |
|
x -= centroid[0]; |
|
y -= centroid[1]; |
|
z -= area; |
|
} |
|
return [x, y, 6 * z]; // weighted centroid |
|
} |
|
|
|
var centroidType = path.centroid = d3_geo_type({ |
|
|
|
// TODO FeatureCollection |
|
// TODO Point |
|
// TODO MultiPoint |
|
// TODO LineString |
|
// TODO MultiLineString |
|
// TODO GeometryCollection |
|
|
|
Feature: function(o) { |
|
return centroidType(o.geometry); |
|
}, |
|
|
|
Polygon: function(o) { |
|
var centroid = polygonCentroid(o.coordinates); |
|
return [centroid[0] / centroid[2], centroid[1] / centroid[2]]; |
|
}, |
|
|
|
MultiPolygon: function(o) { |
|
var area = 0, |
|
coordinates = o.coordinates, |
|
centroid, |
|
x = 0, |
|
y = 0, |
|
z = 0, |
|
i = -1, // coordinates index |
|
n = coordinates.length; |
|
while (++i < n) { |
|
centroid = polygonCentroid(coordinates[i]); |
|
x += centroid[0]; |
|
y += centroid[1]; |
|
z += centroid[2]; |
|
} |
|
return [x / z, y / z]; |
|
} |
|
|
|
}); |
|
|
|
function area(coordinates) { |
|
return Math.abs(d3.geom.polygon(coordinates.map(projection)).area()); |
|
} |
|
|
|
path.projection = function(x) { |
|
projection = x; |
|
return path; |
|
}; |
|
|
|
path.pointRadius = function(x) { |
|
if (typeof x === "function") pointRadius = x; |
|
else { |
|
pointRadius = +x; |
|
pointCircle = d3_path_circle(pointRadius); |
|
} |
|
return path; |
|
}; |
|
|
|
return path; |
|
}; |
|
|
|
function d3_path_circle(radius) { |
|
return "m0," + radius |
|
+ "a" + radius + "," + radius + " 0 1,1 0," + (-2 * radius) |
|
+ "a" + radius + "," + radius + " 0 1,1 0," + (+2 * radius) |
|
+ "z"; |
|
} |
|
/** |
|
* Given a GeoJSON object, returns the corresponding bounding box. The bounding |
|
* box is represented by a two-dimensional array: [[left, bottom], [right, |
|
* top]], where left is the minimum longitude, bottom is the minimum latitude, |
|
* right is maximum longitude, and top is the maximum latitude. |
|
*/ |
|
d3.geo.bounds = function(feature) { |
|
var left = Infinity, |
|
bottom = Infinity, |
|
right = -Infinity, |
|
top = -Infinity; |
|
d3_geo_bounds(feature, function(x, y) { |
|
if (x < left) left = x; |
|
if (x > right) right = x; |
|
if (y < bottom) bottom = y; |
|
if (y > top) top = y; |
|
}); |
|
return [[left, bottom], [right, top]]; |
|
}; |
|
|
|
function d3_geo_bounds(o, f) { |
|
if (d3_geo_boundsTypes.hasOwnProperty(o.type)) d3_geo_boundsTypes[o.type](o, f); |
|
} |
|
|
|
var d3_geo_boundsTypes = { |
|
Feature: d3_geo_boundsFeature, |
|
FeatureCollection: d3_geo_boundsFeatureCollection, |
|
GeometryCollection: d3_geo_boundsGeometryCollection, |
|
LineString: d3_geo_boundsLineString, |
|
MultiLineString: d3_geo_boundsMultiLineString, |
|
MultiPoint: d3_geo_boundsLineString, |
|
MultiPolygon: d3_geo_boundsMultiPolygon, |
|
Point: d3_geo_boundsPoint, |
|
Polygon: d3_geo_boundsPolygon |
|
}; |
|
|
|
function d3_geo_boundsFeature(o, f) { |
|
d3_geo_bounds(o.geometry, f); |
|
} |
|
|
|
function d3_geo_boundsFeatureCollection(o, f) { |
|
for (var a = o.features, i = 0, n = a.length; i < n; i++) { |
|
d3_geo_bounds(a[i].geometry, f); |
|
} |
|
} |
|
|
|
function d3_geo_boundsGeometryCollection(o, f) { |
|
for (var a = o.geometries, i = 0, n = a.length; i < n; i++) { |
|
d3_geo_bounds(a[i], f); |
|
} |
|
} |
|
|
|
function d3_geo_boundsLineString(o, f) { |
|
for (var a = o.coordinates, i = 0, n = a.length; i < n; i++) { |
|
f.apply(null, a[i]); |
|
} |
|
} |
|
|
|
function d3_geo_boundsMultiLineString(o, f) { |
|
for (var a = o.coordinates, i = 0, n = a.length; i < n; i++) { |
|
for (var b = a[i], j = 0, m = b.length; j < m; j++) { |
|
f.apply(null, b[j]); |
|
} |
|
} |
|
} |
|
|
|
function d3_geo_boundsMultiPolygon(o, f) { |
|
for (var a = o.coordinates, i = 0, n = a.length; i < n; i++) { |
|
for (var b = a[i][0], j = 0, m = b.length; j < m; j++) { |
|
f.apply(null, b[j]); |
|
} |
|
} |
|
} |
|
|
|
function d3_geo_boundsPoint(o, f) { |
|
f.apply(null, o.coordinates); |
|
} |
|
|
|
function d3_geo_boundsPolygon(o, f) { |
|
for (var a = o.coordinates[0], i = 0, n = a.length; i < n; i++) { |
|
f.apply(null, a[i]); |
|
} |
|
} |
|
// TODO breakAtDateLine? |
|
|
|
d3.geo.circle = function() { |
|
var origin = [0, 0], |
|
degrees = 90 - 1e-2, |
|
radians = degrees * d3_geo_radians, |
|
arc = d3.geo.greatArc().source(origin).target(d3_identity); |
|
|
|
function circle() { |
|
// TODO render a circle as a Polygon |
|
} |
|
|
|
function visible(point) { |
|
return arc.distance(point) < radians; |
|
} |
|
|
|
circle.clip = function(d) { |
|
if (typeof origin === "function") arc.source(origin.apply(this, arguments)); |
|
return clipType(d) || null; |
|
}; |
|
|
|
var clipType = d3_geo_type({ |
|
|
|
FeatureCollection: function(o) { |
|
var features = o.features.map(clipType).filter(d3_identity); |
|
return features && (o = Object.create(o), o.features = features, o); |
|
}, |
|
|
|
Feature: function(o) { |
|
var geometry = clipType(o.geometry); |
|
return geometry && (o = Object.create(o), o.geometry = geometry, o); |
|
}, |
|
|
|
Point: function(o) { |
|
return visible(o.coordinates) && o; |
|
}, |
|
|
|
MultiPoint: function(o) { |
|
var coordinates = o.coordinates.filter(visible); |
|
return coordinates.length && { |
|
type: o.type, |
|
coordinates: coordinates |
|
}; |
|
}, |
|
|
|
LineString: function(o) { |
|
var coordinates = clip(o.coordinates); |
|
return coordinates.length && (o = Object.create(o), o.coordinates = coordinates, o); |
|
}, |
|
|
|
MultiLineString: function(o) { |
|
var coordinates = o.coordinates.map(clip).filter(function(d) { return d.length; }); |
|
return coordinates.length && (o = Object.create(o), o.coordinates = coordinates, o); |
|
}, |
|
|
|
Polygon: function(o) { |
|
var coordinates = o.coordinates.map(clip); |
|
return coordinates[0].length && (o = Object.create(o), o.coordinates = coordinates, o); |
|
}, |
|
|
|
MultiPolygon: function(o) { |
|
var coordinates = o.coordinates.map(function(d) { return d.map(clip); }).filter(function(d) { return d[0].length; }); |
|
return coordinates.length && (o = Object.create(o), o.coordinates = coordinates, o); |
|
}, |
|
|
|
GeometryCollection: function(o) { |
|
var geometries = o.geometries.map(clipType).filter(d3_identity); |
|
return geometries.length && (o = Object.create(o), o.geometries = geometries, o); |
|
} |
|
|
|
}); |
|
|
|
function clip(coordinates) { |
|
var i = -1, |
|
n = coordinates.length, |
|
clipped = [], |
|
p0, |
|
p1, |
|
p2, |
|
d0, |
|
d1; |
|
|
|
while (++i < n) { |
|
d1 = arc.distance(p2 = coordinates[i]); |
|
if (d1 < radians) { |
|
if (p1) clipped.push(d3_geo_greatArcInterpolate(p1, p2)((d0 - radians) / (d0 - d1))); |
|
clipped.push(p2); |
|
p0 = p1 = null; |
|
} else { |
|
p1 = p2; |
|
if (!p0 && clipped.length) { |
|
clipped.push(d3_geo_greatArcInterpolate(clipped[clipped.length - 1], p1)((radians - d0) / (d1 - d0))); |
|
p0 = p1; |
|
} |
|
} |
|
d0 = d1; |
|
} |
|
|
|
// Close the clipped polygon if necessary. |
|
p0 = coordinates[0]; |
|
p1 = clipped[0]; |
|
if (p1 && p2[0] === p0[0] && p2[1] === p0[1] && !(p2[0] === p1[0] && p2[1] === p1[1])) { |
|
clipped.push(p1); |
|
} |
|
|
|
return resample(clipped); |
|
} |
|
|
|
// Resample coordinates, creating great arcs between each. |
|
function resample(coordinates) { |
|
var i = 0, |
|
n = coordinates.length, |
|
j, |
|
m, |
|
resampled = n ? [coordinates[0]] : coordinates, |
|
resamples, |
|
origin = arc.source(); |
|
|
|
while (++i < n) { |
|
resamples = arc.source(coordinates[i - 1])(coordinates[i]).coordinates; |
|
for (j = 0, m = resamples.length; ++j < m;) resampled.push(resamples[j]); |
|
} |
|
|
|
arc.source(origin); |
|
return resampled; |
|
} |
|
|
|
circle.origin = function(x) { |
|
if (!arguments.length) return origin; |
|
origin = x; |
|
if (typeof origin !== "function") arc.source(origin); |
|
return circle; |
|
}; |
|
|
|
circle.angle = function(x) { |
|
if (!arguments.length) return degrees; |
|
radians = (degrees = +x) * d3_geo_radians; |
|
return circle; |
|
}; |
|
|
|
return d3.rebind(circle, arc, "precision"); |
|
} |
|
d3.geo.greatArc = function() { |
|
var source = d3_geo_greatArcSource, p0, |
|
target = d3_geo_greatArcTarget, p1, |
|
precision = 6 * d3_geo_radians, |
|
interpolate = d3_geo_greatArcInterpolator(); |
|
|
|
function greatArc() { |
|
var d = greatArc.distance.apply(this, arguments), // initializes the interpolator, too |
|
t = 0, |
|
dt = precision / d, |
|
coordinates = [p0]; |
|
while ((t += dt) < 1) coordinates.push(interpolate(t)); |
|
coordinates.push(p1); |
|
return {type: "LineString", coordinates: coordinates}; |
|
} |
|
|
|
// Length returned in radians; multiply by radius for distance. |
|
greatArc.distance = function() { |
|
if (typeof source === "function") interpolate.source(p0 = source.apply(this, arguments)); |
|
if (typeof target === "function") interpolate.target(p1 = target.apply(this, arguments)); |
|
return interpolate.distance(); |
|
}; |
|
|
|
greatArc.source = function(_) { |
|
if (!arguments.length) return source; |
|
source = _; |
|
if (typeof source !== "function") interpolate.source(p0 = source); |
|
return greatArc; |
|
}; |
|
|
|
greatArc.target = function(_) { |
|
if (!arguments.length) return target; |
|
target = _; |
|
if (typeof target !== "function") interpolate.target(p1 = target); |
|
return greatArc; |
|
}; |
|
|
|
// Precision is specified in degrees. |
|
greatArc.precision = function(_) { |
|
if (!arguments.length) return precision / d3_geo_radians; |
|
precision = _ * d3_geo_radians; |
|
return greatArc; |
|
}; |
|
|
|
return greatArc; |
|
}; |
|
|
|
function d3_geo_greatArcSource(d) { |
|
return d.source; |
|
} |
|
|
|
function d3_geo_greatArcTarget(d) { |
|
return d.target; |
|
} |
|
|
|
function d3_geo_greatArcInterpolator() { |
|
var x0, y0, cy0, sy0, kx0, ky0, |
|
x1, y1, cy1, sy1, kx1, ky1, |
|
d, |
|
k; |
|
|
|
function interpolate(t) { |
|
var B = Math.sin(t *= d) * k, |
|
A = Math.sin(d - t) * k, |
|
x = A * kx0 + B * kx1, |
|
y = A * ky0 + B * ky1, |
|
z = A * sy0 + B * sy1; |
|
return [ |
|
Math.atan2(y, x) / d3_geo_radians, |
|
Math.atan2(z, Math.sqrt(x * x + y * y)) / d3_geo_radians |
|
]; |
|
} |
|
|
|
interpolate.distance = function() { |
|
if (d == null) k = 1 / Math.sin(d = Math.acos(Math.max(-1, Math.min(1, sy0 * sy1 + cy0 * cy1 * Math.cos(x1 - x0))))); |
|
return d; |
|
}; |
|
|
|
interpolate.source = function(_) { |
|
var cx0 = Math.cos(x0 = _[0] * d3_geo_radians), |
|
sx0 = Math.sin(x0); |
|
cy0 = Math.cos(y0 = _[1] * d3_geo_radians); |
|
sy0 = Math.sin(y0); |
|
kx0 = cy0 * cx0; |
|
ky0 = cy0 * sx0; |
|
d = null; |
|
return interpolate; |
|
}; |
|
|
|
interpolate.target = function(_) { |
|
var cx1 = Math.cos(x1 = _[0] * d3_geo_radians), |
|
sx1 = Math.sin(x1); |
|
cy1 = Math.cos(y1 = _[1] * d3_geo_radians); |
|
sy1 = Math.sin(y1); |
|
kx1 = cy1 * cx1; |
|
ky1 = cy1 * sx1; |
|
d = null; |
|
return interpolate; |
|
}; |
|
|
|
return interpolate; |
|
} |
|
|
|
function d3_geo_greatArcInterpolate(a, b) { |
|
var i = d3_geo_greatArcInterpolator().source(a).target(b); |
|
i.distance(); |
|
return i; |
|
} |
|
d3.geo.greatCircle = d3.geo.circle; |
|
d3.geom = {}; |
|
/** |
|
* Computes a contour for a given input grid function using the <a |
|
* href="http://en.wikipedia.org/wiki/Marching_squares">marching |
|
* squares</a> algorithm. Returns the contour polygon as an array of points. |
|
* |
|
* @param grid a two-input function(x, y) that returns true for values |
|
* inside the contour and false for values outside the contour. |
|
* @param start an optional starting point [x, y] on the grid. |
|
* @returns polygon [[x1, y1], [x2, y2], …] |
|
*/ |
|
d3.geom.contour = function(grid, start) { |
|
var s = start || d3_geom_contourStart(grid), // starting point |
|
c = [], // contour polygon |
|
x = s[0], // current x position |
|
y = s[1], // current y position |
|
dx = 0, // next x direction |
|
dy = 0, // next y direction |
|
pdx = NaN, // previous x direction |
|
pdy = NaN, // previous y direction |
|
i = 0; |
|
|
|
do { |
|
// determine marching squares index |
|
i = 0; |
|
if (grid(x-1, y-1)) i += 1; |
|
if (grid(x, y-1)) i += 2; |
|
if (grid(x-1, y )) i += 4; |
|
if (grid(x, y )) i += 8; |
|
|
|
// determine next direction |
|
if (i === 6) { |
|
dx = pdy === -1 ? -1 : 1; |
|
dy = 0; |
|
} else if (i === 9) { |
|
dx = 0; |
|
dy = pdx === 1 ? -1 : 1; |
|
} else { |
|
dx = d3_geom_contourDx[i]; |
|
dy = d3_geom_contourDy[i]; |
|
} |
|
|
|
// update contour polygon |
|
if (dx != pdx && dy != pdy) { |
|
c.push([x, y]); |
|
pdx = dx; |
|
pdy = dy; |
|
} |
|
|
|
x += dx; |
|
y += dy; |
|
} while (s[0] != x || s[1] != y); |
|
|
|
return c; |
|
}; |
|
|
|
// lookup tables for marching directions |
|
var d3_geom_contourDx = [1, 0, 1, 1,-1, 0,-1, 1,0, 0,0,0,-1, 0,-1,NaN], |
|
d3_geom_contourDy = [0,-1, 0, 0, 0,-1, 0, 0,1,-1,1,1, 0,-1, 0,NaN]; |
|
|
|
function d3_geom_contourStart(grid) { |
|
var x = 0, |
|
y = 0; |
|
|
|
// search for a starting point; begin at origin |
|
// and proceed along outward-expanding diagonals |
|
while (true) { |
|
if (grid(x,y)) { |
|
return [x,y]; |
|
} |
|
if (x === 0) { |
|
x = y + 1; |
|
y = 0; |
|
} else { |
|
x = x - 1; |
|
y = y + 1; |
|
} |
|
} |
|
} |
|
/** |
|
* Computes the 2D convex hull of a set of points using Graham's scanning |
|
* algorithm. The algorithm has been implemented as described in Cormen, |
|
* Leiserson, and Rivest's Introduction to Algorithms. The running time of |
|
* this algorithm is O(n log n), where n is the number of input points. |
|
* |
|
* @param vertices [[x1, y1], [x2, y2], …] |
|
* @returns polygon [[x1, y1], [x2, y2], …] |
|
*/ |
|
d3.geom.hull = function(vertices) { |
|
if (vertices.length < 3) return []; |
|
|
|
var len = vertices.length, |
|
plen = len - 1, |
|
points = [], |
|
stack = [], |
|
i, j, h = 0, x1, y1, x2, y2, u, v, a, sp; |
|
|
|
// find the starting ref point: leftmost point with the minimum y coord |
|
for (i=1; i<len; ++i) { |
|
if (vertices[i][1] < vertices[h][1]) { |
|
h = i; |
|
} else if (vertices[i][1] == vertices[h][1]) { |
|
h = (vertices[i][0] < vertices[h][0] ? i : h); |
|
} |
|
} |
|
|
|
// calculate polar angles from ref point and sort |
|
for (i=0; i<len; ++i) { |
|
if (i === h) continue; |
|
y1 = vertices[i][1] - vertices[h][1]; |
|
x1 = vertices[i][0] - vertices[h][0]; |
|
points.push({angle: Math.atan2(y1, x1), index: i}); |
|
} |
|
points.sort(function(a, b) { return a.angle - b.angle; }); |
|
|
|
// toss out duplicate angles |
|
a = points[0].angle; |
|
v = points[0].index; |
|
u = 0; |
|
for (i=1; i<plen; ++i) { |
|
j = points[i].index; |
|
if (a == points[i].angle) { |
|
// keep angle for point most distant from the reference |
|
x1 = vertices[v][0] - vertices[h][0]; |
|
y1 = vertices[v][1] - vertices[h][1]; |
|
x2 = vertices[j][0] - vertices[h][0]; |
|
y2 = vertices[j][1] - vertices[h][1]; |
|
if ((x1*x1 + y1*y1) >= (x2*x2 + y2*y2)) { |
|
points[i].index = -1; |
|
} else { |
|
points[u].index = -1; |
|
a = points[i].angle; |
|
u = i; |
|
v = j; |
|
} |
|
} else { |
|
a = points[i].angle; |
|
u = i; |
|
v = j; |
|
} |
|
} |
|
|
|
// initialize the stack |
|
stack.push(h); |
|
for (i=0, j=0; i<2; ++j) { |
|
if (points[j].index !== -1) { |
|
stack.push(points[j].index); |
|
i++; |
|
} |
|
} |
|
sp = stack.length; |
|
|
|
// do graham's scan |
|
for (; j<plen; ++j) { |
|
if (points[j].index === -1) continue; // skip tossed out points |
|
while (sp >= 2 && !d3_geom_hullCCW(stack[sp-2], stack[sp-1], points[j].index, vertices)) { |
|
--sp; |
|
} |
|
stack[sp++] = points[j].index; |
|
} |
|
|
|
// construct the hull |
|
var poly = []; |
|
for (i=0; i<sp; ++i) { |
|
poly.push(vertices[stack[i]]); |
|
} |
|
return poly; |
|
} |
|
|
|
// are three points in counter-clockwise order? |
|
function d3_geom_hullCCW(i1, i2, i3, v) { |
|
var t, a, b, c, d, e, f; |
|
t = v[i1]; a = t[0]; b = t[1]; |
|
t = v[i2]; c = t[0]; d = t[1]; |
|
t = v[i3]; e = t[0]; f = t[1]; |
|
return ((f-b)*(c-a) - (d-b)*(e-a)) > 0; |
|
} |
|
// Note: requires coordinates to be counterclockwise and convex! |
|
d3.geom.polygon = function(coordinates) { |
|
|
|
coordinates.area = function() { |
|
var i = 0, |
|
n = coordinates.length, |
|
a = coordinates[n - 1][0] * coordinates[0][1], |
|
b = coordinates[n - 1][1] * coordinates[0][0]; |
|
while (++i < n) { |
|
a += coordinates[i - 1][0] * coordinates[i][1]; |
|
b += coordinates[i - 1][1] * coordinates[i][0]; |
|
} |
|
return (b - a) * .5; |
|
}; |
|
|
|
coordinates.centroid = function(k) { |
|
var i = -1, |
|
n = coordinates.length, |
|
x = 0, |
|
y = 0, |
|
a, |
|
b = coordinates[n - 1], |
|
c; |
|
if (!arguments.length) k = -1 / (6 * coordinates.area()); |
|
while (++i < n) { |
|
a = b; |
|
b = coordinates[i]; |
|
c = a[0] * b[1] - b[0] * a[1]; |
|
x += (a[0] + b[0]) * c; |
|
y += (a[1] + b[1]) * c; |
|
} |
|
return [x * k, y * k]; |
|
}; |
|
|
|
// The Sutherland-Hodgman clipping algorithm. |
|
coordinates.clip = function(subject) { |
|
var input, |
|
i = -1, |
|
n = coordinates.length, |
|
j, |
|
m, |
|
a = coordinates[n - 1], |
|
b, |
|
c, |
|
d; |
|
while (++i < n) { |
|
input = subject.slice(); |
|
subject.length = 0; |
|
b = coordinates[i]; |
|
c = input[(m = input.length) - 1]; |
|
j = -1; |
|
while (++j < m) { |
|
d = input[j]; |
|
if (d3_geom_polygonInside(d, a, b)) { |
|
if (!d3_geom_polygonInside(c, a, b)) { |
|
subject.push(d3_geom_polygonIntersect(c, d, a, b)); |
|
} |
|
subject.push(d); |
|
} else if (d3_geom_polygonInside(c, a, b)) { |
|
subject.push(d3_geom_polygonIntersect(c, d, a, b)); |
|
} |
|
c = d; |
|
} |
|
a = b; |
|
} |
|
return subject; |
|
}; |
|
|
|
return coordinates; |
|
}; |
|
|
|
function d3_geom_polygonInside(p, a, b) { |
|
return (b[0] - a[0]) * (p[1] - a[1]) < (b[1] - a[1]) * (p[0] - a[0]); |
|
} |
|
|
|
// Intersect two infinite lines cd and ab. |
|
function d3_geom_polygonIntersect(c, d, a, b) { |
|
var x1 = c[0], x2 = d[0], x3 = a[0], x4 = b[0], |
|
y1 = c[1], y2 = d[1], y3 = a[1], y4 = b[1], |
|
x13 = x1 - x3, |
|
x21 = x2 - x1, |
|
x43 = x4 - x3, |
|
y13 = y1 - y3, |
|
y21 = y2 - y1, |
|
y43 = y4 - y3, |
|
ua = (x43 * y13 - y43 * x13) / (y43 * x21 - x43 * y21); |
|
return [x1 + ua * x21, y1 + ua * y21]; |
|
} |
|
// Adapted from Nicolas Garcia Belmonte's JIT implementation: |
|
// http://blog.thejit.org/2010/02/12/voronoi-tessellation/ |
|
// http://blog.thejit.org/assets/voronoijs/voronoi.js |
|
// See lib/jit/LICENSE for details. |
|
|
|
// Notes: |
|
// |
|
// This implementation does not clip the returned polygons, so if you want to |
|
// clip them to a particular shape you will need to do that either in SVG or by |
|
// post-processing with d3.geom.polygon's clip method. |
|
// |
|
// If any vertices are coincident or have NaN positions, the behavior of this |
|
// method is undefined. Most likely invalid polygons will be returned. You |
|
// should filter invalid points, and consolidate coincident points, before |
|
// computing the tessellation. |
|
|
|
/** |
|
* @param vertices [[x1, y1], [x2, y2], …] |
|
* @returns polygons [[[x1, y1], [x2, y2], …], …] |
|
*/ |
|
d3.geom.voronoi = function(vertices) { |
|
var polygons = vertices.map(function() { return []; }); |
|
|
|
d3_voronoi_tessellate(vertices, function(e) { |
|
var s1, |
|
s2, |
|
x1, |
|
x2, |
|
y1, |
|
y2; |
|
if (e.a === 1 && e.b >= 0) { |
|
s1 = e.ep.r; |
|
s2 = e.ep.l; |
|
} else { |
|
s1 = e.ep.l; |
|
s2 = e.ep.r; |
|
} |
|
if (e.a === 1) { |
|
y1 = s1 ? s1.y : -1e6; |
|
x1 = e.c - e.b * y1; |
|
y2 = s2 ? s2.y : 1e6; |
|
x2 = e.c - e.b * y2; |
|
} else { |
|
x1 = s1 ? s1.x : -1e6; |
|
y1 = e.c - e.a * x1; |
|
x2 = s2 ? s2.x : 1e6; |
|
y2 = e.c - e.a * x2; |
|
} |
|
var v1 = [x1, y1], |
|
v2 = [x2, y2]; |
|
polygons[e.region.l.index].push(v1, v2); |
|
polygons[e.region.r.index].push(v1, v2); |
|
}); |
|
|
|
// Reconnect the polygon segments into counterclockwise loops. |
|
return polygons.map(function(polygon, i) { |
|
var cx = vertices[i][0], |
|
cy = vertices[i][1]; |
|
polygon.forEach(function(v) { |
|
v.angle = Math.atan2(v[0] - cx, v[1] - cy); |
|
}); |
|
return polygon.sort(function(a, b) { |
|
return a.angle - b.angle; |
|
}).filter(function(d, i) { |
|
return !i || (d.angle - polygon[i - 1].angle > 1e-10); |
|
}); |
|
}); |
|
}; |
|
|
|
var d3_voronoi_opposite = {"l": "r", "r": "l"}; |
|
|
|
function d3_voronoi_tessellate(vertices, callback) { |
|
|
|
var Sites = { |
|
list: vertices |
|
.map(function(v, i) { |
|
return { |
|
index: i, |
|
x: v[0], |
|
y: v[1] |
|
}; |
|
}) |
|
.sort(function(a, b) { |
|
return a.y < b.y ? -1 |
|
: a.y > b.y ? 1 |
|
: a.x < b.x ? -1 |
|
: a.x > b.x ? 1 |
|
: 0; |
|
}), |
|
bottomSite: null |
|
}; |
|
|
|
var EdgeList = { |
|
list: [], |
|
leftEnd: null, |
|
rightEnd: null, |
|
|
|
init: function() { |
|
EdgeList.leftEnd = EdgeList.createHalfEdge(null, "l"); |
|
EdgeList.rightEnd = EdgeList.createHalfEdge(null, "l"); |
|
EdgeList.leftEnd.r = EdgeList.rightEnd; |
|
EdgeList.rightEnd.l = EdgeList.leftEnd; |
|
EdgeList.list.unshift(EdgeList.leftEnd, EdgeList.rightEnd); |
|
}, |
|
|
|
createHalfEdge: function(edge, side) { |
|
return { |
|
edge: edge, |
|
side: side, |
|
vertex: null, |
|
"l": null, |
|
"r": null |
|
}; |
|
}, |
|
|
|
insert: function(lb, he) { |
|
he.l = lb; |
|
he.r = lb.r; |
|
lb.r.l = he; |
|
lb.r = he; |
|
}, |
|
|
|
leftBound: function(p) { |
|
var he = EdgeList.leftEnd; |
|
do { |
|
he = he.r; |
|
} while (he != EdgeList.rightEnd && Geom.rightOf(he, p)); |
|
he = he.l; |
|
return he; |
|
}, |
|
|
|
del: function(he) { |
|
he.l.r = he.r; |
|
he.r.l = he.l; |
|
he.edge = null; |
|
}, |
|
|
|
right: function(he) { |
|
return he.r; |
|
}, |
|
|
|
left: function(he) { |
|
return he.l; |
|
}, |
|
|
|
leftRegion: function(he) { |
|
return he.edge == null |
|
? Sites.bottomSite |
|
: he.edge.region[he.side]; |
|
}, |
|
|
|
rightRegion: function(he) { |
|
return he.edge == null |
|
? Sites.bottomSite |
|
: he.edge.region[d3_voronoi_opposite[he.side]]; |
|
} |
|
}; |
|
|
|
var Geom = { |
|
|
|
bisect: function(s1, s2) { |
|
var newEdge = { |
|
region: {"l": s1, "r": s2}, |
|
ep: {"l": null, "r": null} |
|
}; |
|
|
|
var dx = s2.x - s1.x, |
|
dy = s2.y - s1.y, |
|
adx = dx > 0 ? dx : -dx, |
|
ady = dy > 0 ? dy : -dy; |
|
|
|
newEdge.c = s1.x * dx + s1.y * dy |
|
+ (dx * dx + dy * dy) * .5; |
|
|
|
if (adx > ady) { |
|
newEdge.a = 1; |
|
newEdge.b = dy / dx; |
|
newEdge.c /= dx; |
|
} else { |
|
newEdge.b = 1; |
|
newEdge.a = dx / dy; |
|
newEdge.c /= dy; |
|
} |
|
|
|
return newEdge; |
|
}, |
|
|
|
intersect: function(el1, el2) { |
|
var e1 = el1.edge, |
|
e2 = el2.edge; |
|
if (!e1 || !e2 || (e1.region.r == e2.region.r)) { |
|
return null; |
|
} |
|
var d = (e1.a * e2.b) - (e1.b * e2.a); |
|
if (Math.abs(d) < 1e-10) { |
|
return null; |
|
} |
|
var xint = (e1.c * e2.b - e2.c * e1.b) / d, |
|
yint = (e2.c * e1.a - e1.c * e2.a) / d, |
|
e1r = e1.region.r, |
|
e2r = e2.region.r, |
|
el, |
|
e; |
|
if ((e1r.y < e2r.y) || |
|
(e1r.y == e2r.y && e1r.x < e2r.x)) { |
|
el = el1; |
|
e = e1; |
|
} else { |
|
el = el2; |
|
e = e2; |
|
} |
|
var rightOfSite = (xint >= e.region.r.x); |
|
if ((rightOfSite && (el.side === "l")) || |
|
(!rightOfSite && (el.side === "r"))) { |
|
return null; |
|
} |
|
return { |
|
x: xint, |
|
y: yint |
|
}; |
|
}, |
|
|
|
rightOf: function(he, p) { |
|
var e = he.edge, |
|
topsite = e.region.r, |
|
rightOfSite = (p.x > topsite.x); |
|
|
|
if (rightOfSite && (he.side === "l")) { |
|
return 1; |
|
} |
|
if (!rightOfSite && (he.side === "r")) { |
|
return 0; |
|
} |
|
if (e.a === 1) { |
|
var dyp = p.y - topsite.y, |
|
dxp = p.x - topsite.x, |
|
fast = 0, |
|
above = 0; |
|
|
|
if ((!rightOfSite && (e.b < 0)) || |
|
(rightOfSite && (e.b >= 0))) { |
|
above = fast = (dyp >= e.b * dxp); |
|
} else { |
|
above = ((p.x + p.y * e.b) > e.c); |
|
if (e.b < 0) { |
|
above = !above; |
|
} |
|
if (!above) { |
|
fast = 1; |
|
} |
|
} |
|
if (!fast) { |
|
var dxs = topsite.x - e.region.l.x; |
|
above = (e.b * (dxp * dxp - dyp * dyp)) < |
|
(dxs * dyp * (1 + 2 * dxp / dxs + e.b * e.b)); |
|
|
|
if (e.b < 0) { |
|
above = !above; |
|
} |
|
} |
|
} else /* e.b == 1 */ { |
|
var yl = e.c - e.a * p.x, |
|
t1 = p.y - yl, |
|
t2 = p.x - topsite.x, |
|
t3 = yl - topsite.y; |
|
|
|
above = (t1 * t1) > (t2 * t2 + t3 * t3); |
|
} |
|
return he.side === "l" ? above : !above; |
|
}, |
|
|
|
endPoint: function(edge, side, site) { |
|
edge.ep[side] = site; |
|
if (!edge.ep[d3_voronoi_opposite[side]]) return; |
|
callback(edge); |
|
}, |
|
|
|
distance: function(s, t) { |
|
var dx = s.x - t.x, |
|
dy = s.y - t.y; |
|
return Math.sqrt(dx * dx + dy * dy); |
|
} |
|
}; |
|
|
|
var EventQueue = { |
|
list: [], |
|
|
|
insert: function(he, site, offset) { |
|
he.vertex = site; |
|
he.ystar = site.y + offset; |
|
for (var i=0, list=EventQueue.list, l=list.length; i<l; i++) { |
|
var next = list[i]; |
|
if (he.ystar > next.ystar || |
|
(he.ystar == next.ystar && |
|
site.x > next.vertex.x)) { |
|
continue; |
|
} else { |
|
break; |
|
} |
|
} |
|
list.splice(i, 0, he); |
|
}, |
|
|
|
del: function(he) { |
|
for (var i=0, ls=EventQueue.list, l=ls.length; i<l && (ls[i] != he); ++i) {} |
|
ls.splice(i, 1); |
|
}, |
|
|
|
empty: function() { return EventQueue.list.length === 0; }, |
|
|
|
nextEvent: function(he) { |
|
for (var i=0, ls=EventQueue.list, l=ls.length; i<l; ++i) { |
|
if (ls[i] == he) return ls[i+1]; |
|
} |
|
return null; |
|
}, |
|
|
|
min: function() { |
|
var elem = EventQueue.list[0]; |
|
return { |
|
x: elem.vertex.x, |
|
y: elem.ystar |
|
}; |
|
}, |
|
|
|
extractMin: function() { |
|
return EventQueue.list.shift(); |
|
} |
|
}; |
|
|
|
EdgeList.init(); |
|
Sites.bottomSite = Sites.list.shift(); |
|
|
|
var newSite = Sites.list.shift(), newIntStar; |
|
var lbnd, rbnd, llbnd, rrbnd, bisector; |
|
var bot, top, temp, p, v; |
|
var e, pm; |
|
|
|
while (true) { |
|
if (!EventQueue.empty()) { |
|
newIntStar = EventQueue.min(); |
|
} |
|
if (newSite && (EventQueue.empty() |
|
|| newSite.y < newIntStar.y |
|
|| (newSite.y == newIntStar.y |
|
&& newSite.x < newIntStar.x))) { //new site is smallest |
|
lbnd = EdgeList.leftBound(newSite); |
|
rbnd = EdgeList.right(lbnd); |
|
bot = EdgeList.rightRegion(lbnd); |
|
e = Geom.bisect(bot, newSite); |
|
bisector = EdgeList.createHalfEdge(e, "l"); |
|
EdgeList.insert(lbnd, bisector); |
|
p = Geom.intersect(lbnd, bisector); |
|
if (p) { |
|
EventQueue.del(lbnd); |
|
EventQueue.insert(lbnd, p, Geom.distance(p, newSite)); |
|
} |
|
lbnd = bisector; |
|
bisector = EdgeList.createHalfEdge(e, "r"); |
|
EdgeList.insert(lbnd, bisector); |
|
p = Geom.intersect(bisector, rbnd); |
|
if (p) { |
|
EventQueue.insert(bisector, p, Geom.distance(p, newSite)); |
|
} |
|
newSite = Sites.list.shift(); |
|
} else if (!EventQueue.empty()) { //intersection is smallest |
|
lbnd = EventQueue.extractMin(); |
|
llbnd = EdgeList.left(lbnd); |
|
rbnd = EdgeList.right(lbnd); |
|
rrbnd = EdgeList.right(rbnd); |
|
bot = EdgeList.leftRegion(lbnd); |
|
top = EdgeList.rightRegion(rbnd); |
|
v = lbnd.vertex; |
|
Geom.endPoint(lbnd.edge, lbnd.side, v); |
|
Geom.endPoint(rbnd.edge, rbnd.side, v); |
|
EdgeList.del(lbnd); |
|
EventQueue.del(rbnd); |
|
EdgeList.del(rbnd); |
|
pm = "l"; |
|
if (bot.y > top.y) { |
|
temp = bot; |
|
bot = top; |
|
top = temp; |
|
pm = "r"; |
|
} |
|
e = Geom.bisect(bot, top); |
|
bisector = EdgeList.createHalfEdge(e, pm); |
|
EdgeList.insert(llbnd, bisector); |
|
Geom.endPoint(e, d3_voronoi_opposite[pm], v); |
|
p = Geom.intersect(llbnd, bisector); |
|
if (p) { |
|
EventQueue.del(llbnd); |
|
EventQueue.insert(llbnd, p, Geom.distance(p, bot)); |
|
} |
|
p = Geom.intersect(bisector, rrbnd); |
|
if (p) { |
|
EventQueue.insert(bisector, p, Geom.distance(p, bot)); |
|
} |
|
} else { |
|
break; |
|
} |
|
}//end while |
|
|
|
for (lbnd = EdgeList.right(EdgeList.leftEnd); |
|
lbnd != EdgeList.rightEnd; |
|
lbnd = EdgeList.right(lbnd)) { |
|
callback(lbnd.edge); |
|
} |
|
} |
|
/** |
|
* @param vertices [[x1, y1], [x2, y2], …] |
|
* @returns triangles [[[x1, y1], [x2, y2], [x3, y3]], …] |
|
*/ |
|
d3.geom.delaunay = function(vertices) { |
|
var edges = vertices.map(function() { return []; }), |
|
triangles = []; |
|
|
|
// Use the Voronoi tessellation to determine Delaunay edges. |
|
d3_voronoi_tessellate(vertices, function(e) { |
|
edges[e.region.l.index].push(vertices[e.region.r.index]); |
|
}); |
|
|
|
// Reconnect the edges into counterclockwise triangles. |
|
edges.forEach(function(edge, i) { |
|
var v = vertices[i], |
|
cx = v[0], |
|
cy = v[1]; |
|
edge.forEach(function(v) { |
|
v.angle = Math.atan2(v[0] - cx, v[1] - cy); |
|
}); |
|
edge.sort(function(a, b) { |
|
return a.angle - b.angle; |
|
}); |
|
for (var j = 0, m = edge.length - 1; j < m; j++) { |
|
triangles.push([v, edge[j], edge[j + 1]]); |
|
} |
|
}); |
|
|
|
return triangles; |
|
}; |
|
// Constructs a new quadtree for the specified array of points. A quadtree is a |
|
// two-dimensional recursive spatial subdivision. This implementation uses |
|
// square partitions, dividing each square into four equally-sized squares. Each |
|
// point exists in a unique node; if multiple points are in the same position, |
|
// some points may be stored on internal nodes rather than leaf nodes. Quadtrees |
|
// can be used to accelerate various spatial operations, such as the Barnes-Hut |
|
// approximation for computing n-body forces, or collision detection. |
|
d3.geom.quadtree = function(points, x1, y1, x2, y2) { |
|
var p, |
|
i = -1, |
|
n = points.length; |
|
|
|
// Type conversion for deprecated API. |
|
if (n && isNaN(points[0].x)) points = points.map(d3_geom_quadtreePoint); |
|
|
|
// Allow bounds to be specified explicitly. |
|
if (arguments.length < 5) { |
|
if (arguments.length === 3) { |
|
y2 = x2 = y1; |
|
y1 = x1; |
|
} else { |
|
x1 = y1 = Infinity; |
|
x2 = y2 = -Infinity; |
|
|
|
// Compute bounds. |
|
while (++i < n) { |
|
p = points[i]; |
|
if (p.x < x1) x1 = p.x; |
|
if (p.y < y1) y1 = p.y; |
|
if (p.x > x2) x2 = p.x; |
|
if (p.y > y2) y2 = p.y; |
|
} |
|
|
|
// Squarify the bounds. |
|
var dx = x2 - x1, |
|
dy = y2 - y1; |
|
if (dx > dy) y2 = y1 + dx; |
|
else x2 = x1 + dy; |
|
} |
|
} |
|
|
|
// Recursively inserts the specified point p at the node n or one of its |
|
// descendants. The bounds are defined by [x1, x2] and [y1, y2]. |
|
function insert(n, p, x1, y1, x2, y2) { |
|
if (isNaN(p.x) || isNaN(p.y)) return; // ignore invalid points |
|
if (n.leaf) { |
|
var v = n.point; |
|
if (v) { |
|
// If the point at this leaf node is at the same position as the new |
|
// point we are adding, we leave the point associated with the |
|
// internal node while adding the new point to a child node. This |
|
// avoids infinite recursion. |
|
if ((Math.abs(v.x - p.x) + Math.abs(v.y - p.y)) < .01) { |
|
insertChild(n, p, x1, y1, x2, y2); |
|
} else { |
|
n.point = null; |
|
insertChild(n, v, x1, y1, x2, y2); |
|
insertChild(n, p, x1, y1, x2, y2); |
|
} |
|
} else { |
|
n.point = p; |
|
} |
|
} else { |
|
insertChild(n, p, x1, y1, x2, y2); |
|
} |
|
} |
|
|
|
// Recursively inserts the specified point p into a descendant of node n. The |
|
// bounds are defined by [x1, x2] and [y1, y2]. |
|
function insertChild(n, p, x1, y1, x2, y2) { |
|
// Compute the split point, and the quadrant in which to insert p. |
|
var sx = (x1 + x2) * .5, |
|
sy = (y1 + y2) * .5, |
|
right = p.x >= sx, |
|
bottom = p.y >= sy, |
|
i = (bottom << 1) + right; |
|
|
|
// Recursively insert into the child node. |
|
n.leaf = false; |
|
n = n.nodes[i] || (n.nodes[i] = d3_geom_quadtreeNode(n)); |
|
|
|
// Update the bounds as we recurse. |
|
if (right) x1 = sx; else x2 = sx; |
|
if (bottom) y1 = sy; else y2 = sy; |
|
insert(n, p, x1, y1, x2, y2); |
|
} |
|
|
|
// Create the root node. |
|
var root = d3_geom_quadtreeNode(null); |
|
|
|
root.add = function(p) { |
|
insert(root, p, x1, y1, x2, y2); |
|
}; |
|
|
|
root.visit = function(f) { |
|
d3_geom_quadtreeVisit(f, root, x1, y1, x2, y2); |
|
}; |
|
|
|
// Insert all points. |
|
points.forEach(root.add); |
|
return root; |
|
}; |
|
|
|
function d3_geom_quadtreeNode(parent) { |
|
return { |
|
leaf: true, |
|
nodes: [], |
|
point: null, |
|
parent: parent |
|
}; |
|
} |
|
|
|
function d3_geom_quadtreeVisit(f, node, x1, y1, x2, y2) { |
|
if (!f(node, x1, y1, x2, y2)) { |
|
var sx = (x1 + x2) * .5, |
|
sy = (y1 + y2) * .5, |
|
children = node.nodes; |
|
if (children[0]) d3_geom_quadtreeVisit(f, children[0], x1, y1, sx, sy); |
|
if (children[1]) d3_geom_quadtreeVisit(f, children[1], sx, y1, x2, sy); |
|
if (children[2]) d3_geom_quadtreeVisit(f, children[2], x1, sy, sx, y2); |
|
if (children[3]) d3_geom_quadtreeVisit(f, children[3], sx, sy, x2, y2); |
|
} |
|
} |
|
|
|
function d3_geom_quadtreePoint(p) { |
|
return { |
|
x: p[0], |
|
y: p[1] |
|
}; |
|
} |
|
d3.time = {}; |
|
|
|
var d3_time = Date, |
|
d3_time_daySymbols = ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]; |
|
|
|
function d3_time_utc() { |
|
this._ = new Date(arguments.length > 1 |
|
? Date.UTC.apply(this, arguments) |
|
: arguments[0]); |
|
} |
|
|
|
d3_time_utc.prototype = { |
|
getDate: function() { return this._.getUTCDate(); }, |
|
getDay: function() { return this._.getUTCDay(); }, |
|
getFullYear: function() { return this._.getUTCFullYear(); }, |
|
getHours: function() { return this._.getUTCHours(); }, |
|
getMilliseconds: function() { return this._.getUTCMilliseconds(); }, |
|
getMinutes: function() { return this._.getUTCMinutes(); }, |
|
getMonth: function() { return this._.getUTCMonth(); }, |
|
getSeconds: function() { return this._.getUTCSeconds(); }, |
|
getTime: function() { return this._.getTime(); }, |
|
getTimezoneOffset: function() { return 0; }, |
|
valueOf: function() { return this._.valueOf(); }, |
|
setDate: function() { d3_time_prototype.setUTCDate.apply(this._, arguments); }, |
|
setDay: function() { d3_time_prototype.setUTCDay.apply(this._, arguments); }, |
|
setFullYear: function() { d3_time_prototype.setUTCFullYear.apply(this._, arguments); }, |
|
setHours: function() { d3_time_prototype.setUTCHours.apply(this._, arguments); }, |
|
setMilliseconds: function() { d3_time_prototype.setUTCMilliseconds.apply(this._, arguments); }, |
|
setMinutes: function() { d3_time_prototype.setUTCMinutes.apply(this._, arguments); }, |
|
setMonth: function() { d3_time_prototype.setUTCMonth.apply(this._, arguments); }, |
|
setSeconds: function() { d3_time_prototype.setUTCSeconds.apply(this._, arguments); }, |
|
setTime: function() { d3_time_prototype.setTime.apply(this._, arguments); } |
|
}; |
|
|
|
var d3_time_prototype = Date.prototype; |
|
// The date and time format (%c), date format (%x) and time format (%X). |
|
var d3_time_formatDateTime = "%a %b %e %H:%M:%S %Y", |
|
d3_time_formatDate = "%m/%d/%y", |
|
d3_time_formatTime = "%H:%M:%S"; |
|
|
|
// The weekday and month names. |
|
var d3_time_days = d3_time_daySymbols, |
|
d3_time_dayAbbreviations = d3_time_days.map(d3_time_formatAbbreviate), |
|
d3_time_months = ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], |
|
d3_time_monthAbbreviations = d3_time_months.map(d3_time_formatAbbreviate); |
|
|
|
function d3_time_formatAbbreviate(name) { |
|
return name.substring(0, 3); |
|
} |
|
d3.time.format = function(template) { |
|
var n = template.length; |
|
|
|
function format(date) { |
|
var string = [], |
|
i = -1, |
|
j = 0, |
|
c, |
|
f; |
|
while (++i < n) { |
|
if (template.charCodeAt(i) == 37) { |
|
string.push( |
|
template.substring(j, i), |
|
(f = d3_time_formats[c = template.charAt(++i)]) |
|
? f(date) : c); |
|
j = i + 1; |
|
} |
|
} |
|
string.push(template.substring(j, i)); |
|
return string.join(""); |
|
} |
|
|
|
format.parse = function(string) { |
|
var d = {y: 1900, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}, |
|
i = d3_time_parse(d, template, string, 0); |
|
if (i != string.length) return null; |
|
|
|
// The am-pm flag is 0 for AM, and 1 for PM. |
|
if ("p" in d) d.H = d.H % 12 + d.p * 12; |
|
|
|
var date = new d3_time(); |
|
date.setFullYear(d.y, d.m, d.d); |
|
date.setHours(d.H, d.M, d.S, d.L); |
|
return date; |
|
}; |
|
|
|
format.toString = function() { |
|
return template; |
|
}; |
|
|
|
return format; |
|
}; |
|
|
|
function d3_time_parse(date, template, string, j) { |
|
var c, |
|
p, |
|
i = 0, |
|
n = template.length, |
|
m = string.length; |
|
while (i < n) { |
|
if (j >= m) return -1; |
|
c = template.charCodeAt(i++); |
|
if (c == 37) { |
|
p = d3_time_parsers[template.charAt(i++)]; |
|
if (!p || ((j = p(date, string, j)) < 0)) return -1; |
|
} else if (c != string.charCodeAt(j++)) { |
|
return -1; |
|
} |
|
} |
|
return j; |
|
} |
|
|
|
function d3_time_formatRe(names) { |
|
return new RegExp("^(?:" + names.map(d3.requote).join("|") + ")", "i"); |
|
} |
|
|
|
function d3_time_formatLookup(names) { |
|
var map = new d3_Map, i = -1, n = names.length; |
|
while (++i < n) map.set(names[i].toLowerCase(), i); |
|
return map; |
|
} |
|
|
|
var d3_time_zfill2 = d3.format("02d"), |
|
d3_time_zfill3 = d3.format("03d"), |
|
d3_time_zfill4 = d3.format("04d"), |
|
d3_time_sfill2 = d3.format("2d"); |
|
|
|
function d3_time_ordinal_suffix(number) { |
|
var suffix = "th", |
|
tail = number % 100; |
|
|
|
if (tail < 11 || tail > 13) { |
|
switch (tail % 10) { |
|
case 1: suffix = "st"; break; |
|
case 2: suffix = "nd"; break; |
|
case 3: suffix = "rd"; break; |
|
default: break; |
|
} |
|
} |
|
|
|
return suffix; |
|
} |
|
|
|
var d3_time_dayRe = d3_time_formatRe(d3_time_days), |
|
d3_time_dayAbbrevRe = d3_time_formatRe(d3_time_dayAbbreviations), |
|
d3_time_monthRe = d3_time_formatRe(d3_time_months), |
|
d3_time_monthLookup = d3_time_formatLookup(d3_time_months), |
|
d3_time_monthAbbrevRe = d3_time_formatRe(d3_time_monthAbbreviations), |
|
d3_time_monthAbbrevLookup = d3_time_formatLookup(d3_time_monthAbbreviations); |
|
|
|
var d3_time_formats = { |
|
a: function(d) { return d3_time_dayAbbreviations[d.getDay()]; }, |
|
A: function(d) { return d3_time_days[d.getDay()]; }, |
|
b: function(d) { return d3_time_monthAbbreviations[d.getMonth()]; }, |
|
B: function(d) { return d3_time_months[d.getMonth()]; }, |
|
c: d3.time.format(d3_time_formatDateTime), |
|
d: function(d) { return d3_time_zfill2(d.getDate()); }, |
|
e: function(d) { return d3_time_sfill2(d.getDate()); }, |
|
H: function(d) { return d3_time_zfill2(d.getHours()); }, |
|
I: function(d) { return d3_time_zfill2(d.getHours() % 12 || 12); }, |
|
j: function(d) { return d3_time_zfill3(1 + d3.time.dayOfYear(d)); }, |
|
L: function(d) { return d3_time_zfill3(d.getMilliseconds()); }, |
|
m: function(d) { return d3_time_zfill2(d.getMonth() + 1); }, |
|
M: function(d) { return d3_time_zfill2(d.getMinutes()); }, |
|
p: function(d) { return d.getHours() >= 12 ? "PM" : "AM"; }, |
|
s: function(d) { return d3_time_ordinal_suffix(d.getDate()); }, |
|
S: function(d) { return d3_time_zfill2(d.getSeconds()); }, |
|
U: function(d) { return d3_time_zfill2(d3.time.sundayOfYear(d)); }, |
|
w: function(d) { return d.getDay(); }, |
|
W: function(d) { return d3_time_zfill2(d3.time.mondayOfYear(d)); }, |
|
x: d3.time.format(d3_time_formatDate), |
|
X: d3.time.format(d3_time_formatTime), |
|
y: function(d) { return d3_time_zfill2(d.getFullYear() % 100); }, |
|
Y: function(d) { return d3_time_zfill4(d.getFullYear() % 10000); }, |
|
Z: d3_time_zone, |
|
"%": function(d) { return "%"; } |
|
}; |
|
|
|
var d3_time_parsers = { |
|
a: d3_time_parseWeekdayAbbrev, |
|
A: d3_time_parseWeekday, |
|
b: d3_time_parseMonthAbbrev, |
|
B: d3_time_parseMonth, |
|
c: d3_time_parseLocaleFull, |
|
d: d3_time_parseDay, |
|
e: d3_time_parseDay, |
|
H: d3_time_parseHour24, |
|
I: d3_time_parseHour24, |
|
// j: function(d, s, i) { /*TODO day of year [001,366] */ return i; }, |
|
L: d3_time_parseMilliseconds, |
|
m: d3_time_parseMonthNumber, |
|
M: d3_time_parseMinutes, |
|
p: d3_time_parseAmPm, |
|
S: d3_time_parseSeconds, |
|
// U: function(d, s, i) { /*TODO week number (sunday) [00,53] */ return i; }, |
|
// w: function(d, s, i) { /*TODO weekday [0,6] */ return i; }, |
|
// W: function(d, s, i) { /*TODO week number (monday) [00,53] */ return i; }, |
|
x: d3_time_parseLocaleDate, |
|
X: d3_time_parseLocaleTime, |
|
y: d3_time_parseYear, |
|
Y: d3_time_parseFullYear |
|
// , |
|
// Z: function(d, s, i) { /*TODO time zone */ return i; }, |
|
// "%": function(d, s, i) { /*TODO literal % */ return i; } |
|
}; |
|
|
|
// Note: weekday is validated, but does not set the date. |
|
function d3_time_parseWeekdayAbbrev(date, string, i) { |
|
d3_time_dayAbbrevRe.lastIndex = 0; |
|
var n = d3_time_dayAbbrevRe.exec(string.substring(i)); |
|
return n ? i += n[0].length : -1; |
|
} |
|
|
|
// Note: weekday is validated, but does not set the date. |
|
function d3_time_parseWeekday(date, string, i) { |
|
d3_time_dayRe.lastIndex = 0; |
|
var n = d3_time_dayRe.exec(string.substring(i)); |
|
return n ? i += n[0].length : -1; |
|
} |
|
|
|
function d3_time_parseMonthAbbrev(date, string, i) { |
|
d3_time_monthAbbrevRe.lastIndex = 0; |
|
var n = d3_time_monthAbbrevRe.exec(string.substring(i)); |
|
return n ? (date.m = d3_time_monthAbbrevLookup.get(n[0].toLowerCase()), i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_parseMonth(date, string, i) { |
|
d3_time_monthRe.lastIndex = 0; |
|
var n = d3_time_monthRe.exec(string.substring(i)); |
|
return n ? (date.m = d3_time_monthLookup.get(n[0].toLowerCase()), i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_parseLocaleFull(date, string, i) { |
|
return d3_time_parse(date, d3_time_formats.c.toString(), string, i); |
|
} |
|
|
|
function d3_time_parseLocaleDate(date, string, i) { |
|
return d3_time_parse(date, d3_time_formats.x.toString(), string, i); |
|
} |
|
|
|
function d3_time_parseLocaleTime(date, string, i) { |
|
return d3_time_parse(date, d3_time_formats.X.toString(), string, i); |
|
} |
|
|
|
function d3_time_parseFullYear(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 4)); |
|
return n ? (date.y = +n[0], i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_parseYear(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 2)); |
|
return n ? (date.y = d3_time_expandYear(+n[0]), i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_expandYear(d) { |
|
// convert to 4-digit year according to POSIX/ISO rules (strptime) ~ http://docs.python.org/py3k/library/time.html |
|
return d + (((d >= 69) && (d < 100)) ? 1900 : 2000); |
|
} |
|
|
|
function d3_time_parseMonthNumber(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 2)); |
|
return n ? (date.m = n[0] - 1, i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_parseDay(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 2)); |
|
return n ? (date.d = +n[0], i += n[0].length) : -1; |
|
} |
|
|
|
// Note: we don't validate that the hour is in the range [0,23] or [1,12]. |
|
function d3_time_parseHour24(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 2)); |
|
return n ? (date.H = +n[0], i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_parseMinutes(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 2)); |
|
return n ? (date.M = +n[0], i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_parseSeconds(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 2)); |
|
return n ? (date.S = +n[0], i += n[0].length) : -1; |
|
} |
|
|
|
function d3_time_parseMilliseconds(date, string, i) { |
|
d3_time_numberRe.lastIndex = 0; |
|
var n = d3_time_numberRe.exec(string.substring(i, i + 3)); |
|
return n ? (date.L = +n[0], i += n[0].length) : -1; |
|
} |
|
|
|
// Note: we don't look at the next directive. |
|
var d3_time_numberRe = /^\s*\d+/; |
|
|
|
function d3_time_parseAmPm(date, string, i) { |
|
var n = d3_time_amPmLookup.get(string.substring(i, i += 2).toLowerCase()); |
|
return n == null ? -1 : (date.p = n, i); |
|
} |
|
|
|
var d3_time_amPmLookup = d3.map({ |
|
am: 0, |
|
pm: 1 |
|
}); |
|
|
|
// TODO table of time zone offset names? |
|
function d3_time_zone(d) { |
|
var z = d.getTimezoneOffset(), |
|
zs = z > 0 ? "-" : "+", |
|
zh = ~~(Math.abs(z) / 60), |
|
zm = Math.abs(z) % 60; |
|
return zs + d3_time_zfill2(zh) + d3_time_zfill2(zm); |
|
} |
|
d3.time.format.utc = function(template) { |
|
var local = d3.time.format(template); |
|
|
|
function format(date) { |
|
try { |
|
d3_time = d3_time_utc; |
|
var utc = new d3_time(); |
|
utc._ = date; |
|
return local(utc); |
|
} finally { |
|
d3_time = Date; |
|
} |
|
} |
|
|
|
format.parse = function(string) { |
|
try { |
|
d3_time = d3_time_utc; |
|
var date = local.parse(string); |
|
return date && date._; |
|
} finally { |
|
d3_time = Date; |
|
} |
|
}; |
|
|
|
format.toString = local.toString; |
|
|
|
return format; |
|
}; |
|
var d3_time_formatIso = d3.time.format.utc("%Y-%m-%dT%H:%M:%S.%LZ"); |
|
|
|
d3.time.format.iso = Date.prototype.toISOString ? d3_time_formatIsoNative : d3_time_formatIso; |
|
|
|
function d3_time_formatIsoNative(date) { |
|
return date.toISOString(); |
|
} |
|
|
|
d3_time_formatIsoNative.parse = function(string) { |
|
var date = new Date(string); |
|
return isNaN(date) ? null : date; |
|
}; |
|
|
|
d3_time_formatIsoNative.toString = d3_time_formatIso.toString; |
|
function d3_time_interval(local, step, number) { |
|
|
|
function round(date) { |
|
var d0 = local(date), d1 = offset(d0, 1); |
|
return date - d0 < d1 - date ? d0 : d1; |
|
} |
|
|
|
function ceil(date) { |
|
step(date = local(new d3_time(date - 1)), 1); |
|
return date; |
|
} |
|
|
|
function offset(date, k) { |
|
step(date = new d3_time(+date), k); |
|
return date; |
|
} |
|
|
|
function range(t0, t1, dt) { |
|
var time = ceil(t0), times = []; |
|
if (dt > 1) { |
|
while (time < t1) { |
|
if (!(number(time) % dt)) times.push(new Date(+time)); |
|
step(time, 1); |
|
} |
|
} else { |
|
while (time < t1) times.push(new Date(+time)), step(time, 1); |
|
} |
|
return times; |
|
} |
|
|
|
function range_utc(t0, t1, dt) { |
|
try { |
|
d3_time = d3_time_utc; |
|
var utc = new d3_time_utc(); |
|
utc._ = t0; |
|
return range(utc, t1, dt); |
|
} finally { |
|
d3_time = Date; |
|
} |
|
} |
|
|
|
local.floor = local; |
|
local.round = round; |
|
local.ceil = ceil; |
|
local.offset = offset; |
|
local.range = range; |
|
|
|
var utc = local.utc = d3_time_interval_utc(local); |
|
utc.floor = utc; |
|
utc.round = d3_time_interval_utc(round); |
|
utc.ceil = d3_time_interval_utc(ceil); |
|
utc.offset = d3_time_interval_utc(offset); |
|
utc.range = range_utc; |
|
|
|
return local; |
|
} |
|
|
|
function d3_time_interval_utc(method) { |
|
return function(date, k) { |
|
try { |
|
d3_time = d3_time_utc; |
|
var utc = new d3_time_utc(); |
|
utc._ = date; |
|
return method(utc, k)._; |
|
} finally { |
|
d3_time = Date; |
|
} |
|
}; |
|
} |
|
d3.time.second = d3_time_interval(function(date) { |
|
return new d3_time(Math.floor(date / 1e3) * 1e3); |
|
}, function(date, offset) { |
|
date.setTime(date.getTime() + Math.floor(offset) * 1e3); // DST breaks setSeconds |
|
}, function(date) { |
|
return date.getSeconds(); |
|
}); |
|
|
|
d3.time.seconds = d3.time.second.range; |
|
d3.time.seconds.utc = d3.time.second.utc.range; |
|
d3.time.minute = d3_time_interval(function(date) { |
|
return new d3_time(Math.floor(date / 6e4) * 6e4); |
|
}, function(date, offset) { |
|
date.setTime(date.getTime() + Math.floor(offset) * 6e4); // DST breaks setMinutes |
|
}, function(date) { |
|
return date.getMinutes(); |
|
}); |
|
|
|
d3.time.minutes = d3.time.minute.range; |
|
d3.time.minutes.utc = d3.time.minute.utc.range; |
|
d3.time.hour = d3_time_interval(function(date) { |
|
var timezone = date.getTimezoneOffset() / 60; |
|
return new d3_time((Math.floor(date / 36e5 - timezone) + timezone) * 36e5); |
|
}, function(date, offset) { |
|
date.setTime(date.getTime() + Math.floor(offset) * 36e5); // DST breaks setHours |
|
}, function(date) { |
|
return date.getHours(); |
|
}); |
|
|
|
d3.time.hours = d3.time.hour.range; |
|
d3.time.hours.utc = d3.time.hour.utc.range; |
|
d3.time.day = d3_time_interval(function(date) { |
|
var day = new d3_time(1970, 0); |
|
day.setFullYear(date.getFullYear(), date.getMonth(), date.getDate()); |
|
return day; |
|
}, function(date, offset) { |
|
date.setDate(date.getDate() + offset); |
|
}, function(date) { |
|
return date.getDate() - 1; |
|
}); |
|
|
|
d3.time.days = d3.time.day.range; |
|
d3.time.days.utc = d3.time.day.utc.range; |
|
|
|
d3.time.dayOfYear = function(date) { |
|
var year = d3.time.year(date); |
|
return Math.floor((date - year - (date.getTimezoneOffset() - year.getTimezoneOffset()) * 6e4) / 864e5); |
|
}; |
|
d3_time_daySymbols.forEach(function(day, i) { |
|
day = day.toLowerCase(); |
|
i = 7 - i; |
|
|
|
var interval = d3.time[day] = d3_time_interval(function(date) { |
|
(date = d3.time.day(date)).setDate(date.getDate() - (date.getDay() + i) % 7); |
|
return date; |
|
}, function(date, offset) { |
|
date.setDate(date.getDate() + Math.floor(offset) * 7); |
|
}, function(date) { |
|
var day = d3.time.year(date).getDay(); |
|
return Math.floor((d3.time.dayOfYear(date) + (day + i) % 7) / 7) - (day !== i); |
|
}); |
|
|
|
d3.time[day + "s"] = interval.range; |
|
d3.time[day + "s"].utc = interval.utc.range; |
|
|
|
d3.time[day + "OfYear"] = function(date) { |
|
var day = d3.time.year(date).getDay(); |
|
return Math.floor((d3.time.dayOfYear(date) + (day + i) % 7) / 7); |
|
}; |
|
}); |
|
|
|
d3.time.week = d3.time.sunday; |
|
d3.time.weeks = d3.time.sunday.range; |
|
d3.time.weeks.utc = d3.time.sunday.utc.range; |
|
d3.time.weekOfYear = d3.time.sundayOfYear; |
|
d3.time.month = d3_time_interval(function(date) { |
|
date = d3.time.day(date); |
|
date.setDate(1); |
|
return date; |
|
}, function(date, offset) { |
|
date.setMonth(date.getMonth() + offset); |
|
}, function(date) { |
|
return date.getMonth(); |
|
}); |
|
|
|
d3.time.months = d3.time.month.range; |
|
d3.time.months.utc = d3.time.month.utc.range; |
|
d3.time.year = d3_time_interval(function(date) { |
|
date = d3.time.day(date); |
|
date.setMonth(0, 1); |
|
return date; |
|
}, function(date, offset) { |
|
date.setFullYear(date.getFullYear() + offset); |
|
}, function(date) { |
|
return date.getFullYear(); |
|
}); |
|
|
|
d3.time.years = d3.time.year.range; |
|
d3.time.years.utc = d3.time.year.utc.range; |
|
function d3_time_scale(linear, methods, format) { |
|
|
|
function scale(x) { |
|
return linear(x); |
|
} |
|
|
|
scale.invert = function(x) { |
|
return d3_time_scaleDate(linear.invert(x)); |
|
}; |
|
|
|
scale.domain = function(x) { |
|
if (!arguments.length) return linear.domain().map(d3_time_scaleDate); |
|
linear.domain(x); |
|
return scale; |
|
}; |
|
|
|
scale.nice = function(m) { |
|
return scale.domain(d3_scale_nice(scale.domain(), function() { return m; })); |
|
}; |
|
|
|
scale.ticks = function(m, k) { |
|
var extent = d3_time_scaleExtent(scale.domain()); |
|
if (typeof m !== "function") { |
|
var span = extent[1] - extent[0], |
|
target = span / m, |
|
i = d3.bisect(d3_time_scaleSteps, target); |
|
if (i == d3_time_scaleSteps.length) return methods.year(extent, m); |
|
if (!i) return linear.ticks(m).map(d3_time_scaleDate); |
|
if (Math.log(target / d3_time_scaleSteps[i - 1]) < Math.log(d3_time_scaleSteps[i] / target)) --i; |
|
m = methods[i]; |
|
k = m[1]; |
|
m = m[0].range; |
|
} |
|
return m(extent[0], new Date(+extent[1] + 1), k); // inclusive upper bound |
|
}; |
|
|
|
scale.tickFormat = function() { |
|
return format; |
|
}; |
|
|
|
scale.copy = function() { |
|
return d3_time_scale(linear.copy(), methods, format); |
|
}; |
|
|
|
// TOOD expose d3_scale_linear_rebind? |
|
return d3.rebind(scale, linear, "range", "rangeRound", "interpolate", "clamp"); |
|
} |
|
|
|
// TODO expose d3_scaleExtent? |
|
function d3_time_scaleExtent(domain) { |
|
var start = domain[0], stop = domain[domain.length - 1]; |
|
return start < stop ? [start, stop] : [stop, start]; |
|
} |
|
|
|
function d3_time_scaleDate(t) { |
|
return new Date(t); |
|
} |
|
|
|
function d3_time_scaleFormat(formats) { |
|
return function(date) { |
|
var i = formats.length - 1, f = formats[i]; |
|
while (!f[1](date)) f = formats[--i]; |
|
return f[0](date); |
|
}; |
|
} |
|
|
|
function d3_time_scaleSetYear(y) { |
|
var d = new Date(y, 0, 1); |
|
d.setFullYear(y); // Y2K fail |
|
return d; |
|
} |
|
|
|
function d3_time_scaleGetYear(d) { |
|
var y = d.getFullYear(), |
|
d0 = d3_time_scaleSetYear(y), |
|
d1 = d3_time_scaleSetYear(y + 1); |
|
return y + (d - d0) / (d1 - d0); |
|
} |
|
|
|
var d3_time_scaleSteps = [ |
|
1e3, // 1-second |
|
5e3, // 5-second |
|
15e3, // 15-second |
|
3e4, // 30-second |
|
6e4, // 1-minute |
|
3e5, // 5-minute |
|
9e5, // 15-minute |
|
18e5, // 30-minute |
|
36e5, // 1-hour |
|
108e5, // 3-hour |
|
216e5, // 6-hour |
|
432e5, // 12-hour |
|
864e5, // 1-day |
|
1728e5, // 2-day |
|
6048e5, // 1-week |
|
2592e6, // 1-month |
|
7776e6, // 3-month |
|
31536e6 // 1-year |
|
]; |
|
|
|
var d3_time_scaleLocalMethods = [ |
|
[d3.time.second, 1], |
|
[d3.time.second, 5], |
|
[d3.time.second, 15], |
|
[d3.time.second, 30], |
|
[d3.time.minute, 1], |
|
[d3.time.minute, 5], |
|
[d3.time.minute, 15], |
|
[d3.time.minute, 30], |
|
[d3.time.hour, 1], |
|
[d3.time.hour, 3], |
|
[d3.time.hour, 6], |
|
[d3.time.hour, 12], |
|
[d3.time.day, 1], |
|
[d3.time.day, 2], |
|
[d3.time.week, 1], |
|
[d3.time.month, 1], |
|
[d3.time.month, 3], |
|
[d3.time.year, 1] |
|
]; |
|
|
|
var d3_time_scaleLocalFormats = [ |
|
[d3.time.format("%Y"), function(d) { return true; }], |
|
[d3.time.format("%B"), function(d) { return d.getMonth(); }], |
|
[d3.time.format("%b %d"), function(d) { return d.getDate() != 1; }], |
|
[d3.time.format("%a %d"), function(d) { return d.getDay() && d.getDate() != 1; }], |
|
[d3.time.format("%H"), function(d) { return d.getHours(); }], // [abh] Make the "auto-scaling" time formats use 24-hour hours instead of 12-hours and AM/PM |
|
[d3.time.format("%I:%M"), function(d) { return d.getMinutes(); }], |
|
[d3.time.format(":%S"), function(d) { return d.getSeconds(); }], |
|
[d3.time.format(".%L"), function(d) { return d.getMilliseconds(); }] |
|
]; |
|
|
|
var d3_time_scaleLinear = d3.scale.linear(), |
|
d3_time_scaleLocalFormat = d3_time_scaleFormat(d3_time_scaleLocalFormats); |
|
|
|
d3_time_scaleLocalMethods.year = function(extent, m) { |
|
return d3_time_scaleLinear.domain(extent.map(d3_time_scaleGetYear)).ticks(m).map(d3_time_scaleSetYear); |
|
}; |
|
|
|
d3.time.scale = function() { |
|
return d3_time_scale(d3.scale.linear(), d3_time_scaleLocalMethods, d3_time_scaleLocalFormat); |
|
}; |
|
var d3_time_scaleUTCMethods = d3_time_scaleLocalMethods.map(function(m) { |
|
return [m[0].utc, m[1]]; |
|
}); |
|
|
|
var d3_time_scaleUTCFormats = [ |
|
[d3.time.format.utc("%Y"), function(d) { return true; }], |
|
[d3.time.format.utc("%B"), function(d) { return d.getUTCMonth(); }], |
|
[d3.time.format.utc("%b %d"), function(d) { return d.getUTCDate() != 1; }], |
|
[d3.time.format.utc("%a %d"), function(d) { return d.getUTCDay() && d.getUTCDate() != 1; }], |
|
[d3.time.format.utc("%H"), function(d) { return d.getUTCHours(); }], // [abh] Make the "auto-scaling" time formats use 24-hour hours instead of 12-hours and AM/PM |
|
[d3.time.format.utc("%I:%M"), function(d) { return d.getUTCMinutes(); }], |
|
[d3.time.format.utc(":%S"), function(d) { return d.getUTCSeconds(); }], |
|
[d3.time.format.utc(".%L"), function(d) { return d.getUTCMilliseconds(); }] |
|
]; |
|
|
|
var d3_time_scaleUTCFormat = d3_time_scaleFormat(d3_time_scaleUTCFormats); |
|
|
|
function d3_time_scaleUTCSetYear(y) { |
|
var d = new Date(Date.UTC(y, 0, 1)); |
|
d.setUTCFullYear(y); // Y2K fail |
|
return d; |
|
} |
|
|
|
function d3_time_scaleUTCGetYear(d) { |
|
var y = d.getUTCFullYear(), |
|
d0 = d3_time_scaleUTCSetYear(y), |
|
d1 = d3_time_scaleUTCSetYear(y + 1); |
|
return y + (d - d0) / (d1 - d0); |
|
} |
|
|
|
d3_time_scaleUTCMethods.year = function(extent, m) { |
|
return d3_time_scaleLinear.domain(extent.map(d3_time_scaleUTCGetYear)).ticks(m).map(d3_time_scaleUTCSetYear); |
|
}; |
|
|
|
d3.time.scale.utc = function() { |
|
return d3_time_scale(d3.scale.linear(), d3_time_scaleUTCMethods, d3_time_scaleUTCFormat); |
|
}; |
|
})(); |
I don't see any nodes with multiple parents?!