Created
October 18, 2020 03:05
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cop_muzzleflash_sil.lua
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AddCSLuaFile() | |
function EFFECT:Init(data) | |
local ent = data:GetEntity() | |
local att = data:GetAttachment() | |
local origin = self:GetTracerShootPos2(data:GetOrigin(), ent, att) - data:GetNormal() * 16 | |
local emitter = ParticleEmitter(origin) | |
local particle = emitter:Add("particle/particle_smokegrenade", origin) | |
particle:SetVelocity(25 * VectorRand()) | |
particle:SetAirResistance(200) | |
particle:SetGravity(Vector(0, 0, math.Rand(25, 100))) | |
particle:SetDieTime(math.Rand(1, 3)) | |
particle:SetStartAlpha(100) | |
particle:SetEndAlpha(0) | |
particle:SetStartSize(math.Rand(2, 7)) | |
particle:SetEndSize(math.Rand(15, 25)) | |
particle:SetRoll(math.Rand(-25, 25)) | |
particle:SetRollDelta(math.Rand(-0.05, 0.05)) | |
particle:SetColor(255, 255, 255) | |
particle:SetLighting(true) | |
emitter:Finish() | |
end | |
function EFFECT:GetTracerShootPos2(pos, ent, att) | |
if !IsValid( ent ) then return pos end | |
if !ent:IsWeapon() then return pos end | |
if (ent:IsCarriedByLocalPlayer() && !LocalPlayer():ShouldDrawLocalPlayer()) then | |
local ViewModel = ent.VM | |
if ViewModel:IsValid() then | |
local att = ViewModel:GetAttachment(att) | |
if att then | |
pos = att.Pos | |
end | |
end | |
else | |
local att = ent:GetAttachment(att) | |
if att then | |
pos = att.Pos | |
end | |
end | |
return pos | |
end | |
function EFFECT:Think() | |
return false | |
end | |
function EFFECT:Render() | |
end |
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