Created
October 18, 2020 03:36
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plugin spawn for nutscript stalker rp
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function CleanAnomalies() | |
local anomtable = { | |
"electra_anomaly", | |
"electra_anomaly_type2", | |
"kometa_kisel", | |
"kometa_electra", | |
"gazirovka_anomaly", | |
"jarka", | |
"tramplin_anomaly", | |
"kisel_anomaly", | |
"kometa", | |
"space_anomaly", | |
"par", | |
"teleport", | |
"maysorubka_anomaly", | |
"maysorubka_anomaly_type2", | |
"voronka_anomaly", | |
"anom_acidfog", | |
"anom_bubble" | |
} | |
for k, v in pairs(anomtable) do | |
local table = ents.FindByClass(v) | |
for k, t in pairs(table) do | |
t:Remove() | |
end | |
end | |
local loottable = ents.FindByClass("nut_loot*") | |
for k, v in pairs(loottable) do | |
v:Remove() | |
end | |
end | |
--if file.Exists("maps/"..game.GetMap()..".lua", "GAME") then else return end | |
-- for k, v in pairs( player.GetAll()) do | |
-- if v:getChar() then | |
-- if v:getChar():getMoney() > 200000 then | |
-- print(v:Name(), v:getChar():getMoney()) | |
-- //v:getChar():setMoney(0) | |
-- end | |
-- end | |
-- end | |
-- for k, v in pairs(ents.FindByClass("nut_money")) do | |
-- v:Remove() | |
-- end | |
-- for k, v in pairs(nut.char.loaded) do | |
-- if v:getMoney() > 100000 then | |
-- print(v:getMoney()) | |
-- end | |
-- for k, v in pairs(v:getInv():getItems()) do | |
-- //if string.find(v.uniqueID, "val") then | |
-- if v.price > 80000 then | |
-- print(v.uniqueID) | |
-- end | |
-- end | |
-- end | |
--local function SpawnFunction(position, addictive) | |
--end | |
function GetChance(num) | |
local higher = 1000 | |
num = math.Clamp(num, 0, 100) | |
num = higher/100*num | |
if math.random(1, higher) < num then return true end | |
return false | |
end | |
function AnomalyArtifact(class, victims) | |
if class == "anom_dynamic_electra" then | |
if victims > 8 then | |
return "battery" | |
elseif victims > 3 then | |
return "shell" | |
elseif victims > 1 then | |
return "sparkler" | |
end | |
end | |
if class == "anom_dynamic_burn" then | |
if victims > 10 then | |
return "crystal" | |
elseif victims > 8 then | |
return "fireball" | |
elseif victims > 1 then | |
return "eye" | |
end | |
end | |
if class == "anom_static_acid" then | |
if victims > 10 then | |
return "bubble" | |
elseif victims > 1 then | |
return "vyvert" | |
end | |
end | |
if class == "anom_static_shoulder" then | |
if victims > 5 then | |
return "kolobok" | |
elseif victims > 1 then | |
return "sparkler" | |
end | |
end | |
if class == "anom_fuzz" then | |
if victims > 10 then | |
return "bubble" | |
elseif victims > 8 then | |
return "vyvert" | |
elseif victims > 1 then | |
return "vyvert" | |
end | |
end | |
if class == "anom_meat" then | |
if victims > 10 then | |
return "goldfish" | |
elseif victims > 4 then | |
return "gravi" | |
elseif victims > 2 then | |
return "vyvert" | |
elseif victims > 0 then | |
return "jellyfish" | |
end | |
end | |
end | |
function GetAnomaly() | |
local randanom = math.random(1, 16) | |
if randanom == 1 then | |
return "electra_anomaly" | |
elseif randanom == 2 then | |
return "electra_anomaly_type2" | |
elseif randanom == 3 then | |
return "kometa_kisel" | |
elseif randanom == 4 then | |
return "kometa_electra" | |
elseif randanom == 5 then | |
return "gazirovka_anomaly" | |
elseif randanom == 6 then | |
return "jarka" | |
elseif randanom == 7 then | |
return "tramplin_anomaly" | |
elseif randanom == 8 then | |
return "kisel_anomaly" | |
elseif randanom == 9 then | |
return "kometa" | |
elseif randanom == 10 then | |
return "anom_bubble" | |
elseif randanom == 11 then | |
return "par" | |
elseif randanom == 12 then | |
return "teleport" | |
elseif randanom == 13 then | |
return "maysorubka_anomaly" | |
elseif randanom == 14 then | |
return "maysorubka_anomaly_type2" | |
elseif randanom == 15 then | |
return "voronka_anomaly" | |
elseif randanom == 16 then | |
return "anom_acidfog" | |
end | |
end | |
/* Переменные с НПС */ | |
npc_mutant_bloodsucker = "npc_ga_zss_bloodsucker" | |
npc_mutant_boar = "npc_ga_zss_boar" | |
npc_mutant_cat = "npc_ga_zss_cat" | |
npc_mutant_chimera = "npc_ga_zss_himera" | |
npc_mutant_controller = "npc_ga_zss_controller" | |
npc_mutant_dog = "npc_ga_zss_dog" | |
npc_mutant_flesh = "npc_ga_zss_flesh" | |
npc_mutant_poltergeist = "npc_ga_zss_tele_poltergeist" | |
npc_mutant_fire_poltergeist = "npc_ga_zss_fire_poltergeist" | |
npc_mutant_pseudodog = "npc_ga_zss_psevdo_dog" | |
npc_mutant_psidog = "npc_ga_zss_psi_dog" | |
npc_mutant_chernobyl_dog = "npc_ga_zss_chernobyl_dog" | |
npc_mutant_pseudogiant = "npc_ga_zss_psevdo_gigant" | |
npc_mutant_rodent = "npc_ga_zss_tushkan" | |
npc_mutant_snork = "npc_ga_zss_snork" | |
npc_mutant_zombie = "npc_ga_zss_zombie" | |
npc_mutant_izlom = "npc_ga_zss_izlom" | |
npc_player_stalker = "npc_ga_pl_stalker_private" | |
npc_player_stalker2 = "npc_ga_pl_stalker_expert" | |
npc_player_stalker3 = "npc_ga_pl_stalker_veteran" | |
npc_player_stalker4 = "npc_ga_pl_stalker_master" | |
npc_player_dolg = "npc_ga_pl_dolg_private" | |
npc_player_dolg2 = "npc_ga_pl_dolg_expert" | |
npc_player_dolg3 = "npc_ga_pl_dolg_veteran" | |
npc_player_dolg4 = "npc_ga_pl_dolg_master" | |
npc_player_freedom = "npc_ga_pl_freedom_private" | |
npc_player_freedom2 = "npc_ga_pl_freedom_expert" | |
npc_player_freedom3 = "npc_ga_pl_freedom_veteran" | |
npc_player_freedom4 = "npc_ga_pl_freedom_master" | |
npc_player_csky = "npc_ga_pl_csky_private" | |
npc_player_csky2 = "npc_ga_pl_csky_expert" | |
npc_player_csky3 = "npc_ga_pl_csky_veteran" | |
npc_player_csky4 = "npc_ga_pl_csky_master" | |
npc_player_zombify = "npc_ga_pl_zombie" | |
include("maps/"..game.GetMap()..".lua") | |
MsgC(Color(40,240,40), "[S.T.A.L.K.E.R. RP] ", Color(240,240,40), "Loaded config for map "..game.GetMap().."\n") | |
function GetGround(position, addictive) | |
local tracedata = {} | |
tracedata.start = position | |
tracedata.endpos = position - Vector(0, 0, zposition) | |
tracedata.mask = MASK_SOLID_BRUSHONLY + MASK_WATER | |
local trace = util.TraceLine(tracedata) | |
--if tracedata.MatType == 88 or tracedata.MatType == 85 then | |
--if trace.HitPos.z < 200 then print(trace.HitPos) end | |
return trace.HitPos + Vector(0, 0, addictive or 0) | |
end | |
--CleanAnomalies() | |
--function InitGMFunctions() | |
RadiationSpawn() | |
AnomalySpawn() | |
--EntityHandler() | |
timer.Create( "PeriodicSpawnEnemies", 3900, 0, SpawnEnemies) | |
timer.Create( "PeriodicSpawnExtra", 3900, 0, ExtraSpawn) | |
timer.Create( "PeriodicSpawnArt", 9900, 0, SpawnArtifact) | |
timer.Create( "PeriodicSpawnLoot", 4800, 0, LootSpawn) | |
timer.Create( "PeriodicSpawnLoot", 3000, 0, CleanAnomalies) | |
timer.Create( "PeriodicSpawnLoot", 3000, 0, AnomalySpawn) | |
concommand.Add( "lootspawn", function( ply, cmd, args ) | |
if ply:IsAdmin() then | |
LootSpawn() | |
end | |
end ) | |
concommand.Add( "extraspawn", function( ply, cmd, args ) | |
if ply:IsAdmin() then | |
ExtraSpawn() | |
end | |
end ) | |
concommand.Add( "npcspawn", function( ply, cmd, args ) | |
if ply:IsAdmin() then | |
SpawnEnemies() | |
end | |
end ) | |
concommand.Add( "artspawn", function( ply, cmd, args ) | |
if ply:IsAdmin() then | |
SpawnArtifact() | |
end | |
end ) | |
concommand.Add( "anomspawn", function( ply, cmd, args ) | |
if ply:IsAdmin() then | |
AnomalySpawn() | |
end | |
end ) | |
concommand.Add( "clearallspawn", function( ply, cmd, args ) | |
if ply:IsAdmin() then | |
CleanAnomalies() | |
end | |
end ) | |
--timer.Create( "PeriodicSpawnDoc", 5000, 0, DocSpawn) | |
--end | |
--hook.Add( "InitPostEntity", "initializing", InitGMFunctions ) | |
function StalkerAnomOnNPCKilled(npc, attacker, inflictor) | |
if IsValid(attacker) and IsValid(attacker:GetParent()) then | |
if string.sub(attacker:GetParent():GetClass(), 0, 4) == "anom" then | |
local anom = attacker:GetParent() | |
if anom.victims then | |
anom.victims = anom.victims + 1 | |
else | |
anom.victims = 1 | |
end | |
end | |
end | |
end | |
hook.Add( "OnNPCKilled", "StalkerAnomOnNPCKilled", StalkerAnomOnNPCKilled ) |
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