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| -- Array of controller modes. We will switch | |
| -- between the three of these randomly | |
| local mode = {"P1", "P2", "ZEN"} | |
| local current = mode[1] | |
| -- Pre-made array for resetting the P1 joypad | |
| local reset = joypad.get(1) | |
| for k,v in pairs(reset) do | |
| reset[k] = '' | |
| end | |
| -- Seed randomness when we start | |
| math.randomseed(os.time()) | |
| event.onframestart( function() | |
| local p1 = joypad.get(1) | |
| local p2 = joypad.get(2) | |
| local output = {} | |
| if current == "P1" then | |
| output = p1 | |
| elseif current == "P2" then | |
| output = p2 | |
| else | |
| output = intersection(p1, p2) | |
| end | |
| gui.drawText(0,0, current) | |
| -- gui.drawText(0,15, dump(output)) | |
| joypad.set(output,1) | |
| end) | |
| event.onframeend( function() | |
| joypad.set(reset, 1) | |
| end) | |
| function intersection(p1, p2) | |
| local ret = {} | |
| for k,v in pairs(p1) do | |
| ret[k] = p1[k] and p2[k] | |
| end | |
| return ret | |
| end | |
| -- Print all pressed buttons | |
| function dump(o) | |
| local s = '' | |
| for k,v in pairs(o) do | |
| if v then s = s .. tostring(k) .. ' ' end | |
| end | |
| return s | |
| end | |
| -------------------------------------- | |
| -- Main loop -- | |
| -------------------------------------- | |
| while true do | |
| -- Switch mode randomly twice a second | |
| -- This might become the same mode as we | |
| -- already had | |
| if emu.framecount() % 30 == 0 then | |
| current = mode[ math.random(1,3) ] | |
| end | |
| emu.frameadvance() | |
| end |
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