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December 13, 2022 07:59
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Aseprite game animation export tool
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------------------------------- | |
-- Game animation export script | |
-- By Hazel Stagner | |
------------------------------- | |
-- WARNING: This script was hacked together super quickly and does absolutely zero error handling | |
-- I'll fix it later. Probably. | |
-- NOTE: script expects .utils/json.lua to be present in Aseprite script folder | |
-- TODO: this isn't OS portable I don't think | |
local AsepriteScriptsFolder = os.getenv('APPDATA') .. "/Aseprite/scripts/" | |
local spr = app.activeSprite | |
if not spr then return print "No active sprite" end | |
local dlg = Dialog { title = "Export Game Animation" } | |
local filepath = "" | |
local function read_json_data(filename) | |
local json = dofile(AsepriteScriptsFolder .. ".utils/json.lua") | |
local file = io.open(filename, "r") | |
local data = file:read("*all") | |
file:close() | |
return json.decode(data) | |
end | |
local function write_json_data(filename, data) | |
local json = dofile(AsepriteScriptsFolder .. ".utils/json.lua") | |
local file = io.open(filename, "w") | |
file:write(json.encode(data)) | |
file:close() | |
end | |
dlg:file { | |
id = "filepath", | |
save = true, | |
filetypes = {".json"}, | |
onchange = function() | |
filepath = dlg.data["filepath"] | |
end | |
} | |
dlg:button { | |
id = "ok", | |
text = "OK", | |
onclick = function() | |
if filepath == nil or filepath == "" then | |
app.alert("Please choose an output path") | |
else | |
-- hide any layers tagged "hitbox" or "hurtbox", or "metadata" layers | |
local hitboxLayers = {} | |
local metaLayers = {} | |
for i,layer in ipairs(spr.layers) do | |
if layer.isVisible and (layer.data == "hitbox" or layer.data == "hurtbox") then | |
layer.isVisible = false | |
table.insert(hitboxLayers, layer) | |
elseif layer.isVisible and layer.data == "metadata" then | |
layer.isVisible = false | |
table.insert(metaLayers, layer) | |
end | |
end | |
-- export sprite_sheet.png, _sheet.json | |
local basename = string.gsub(filepath, ".json", "") .. "_sheet" | |
app.command.ExportSpriteSheet { | |
ui = true, | |
type = SpriteSheetType.PACKED, | |
textureFilename = basename .. ".png", | |
dataFilename = basename .. ".json", | |
dataFormat = SpriteSheetDataFormat.JSON_ARRAY, | |
} | |
-- read generated _sheet.json file | |
local sheetData = read_json_data(basename .. ".json") | |
-- restore any hidden hitbox & metadata layers | |
for i,layer in ipairs(hitboxLayers) do | |
layer.isVisible = true | |
end | |
for i,layer in ipairs(metaLayers) do | |
layer.isVisible = true | |
end | |
-- export each timeline marker as an animation | |
local exportData = {src = sheetData.meta.image, anims = {}} | |
for i,tag in ipairs(spr.tags) do | |
local animName = tag.name | |
local animData = {loop = false, animdir = "forward", frames = {}} | |
if string.find(animName, "#loop") ~= nil then | |
animName = string.gsub(animName, "#loop", "") | |
animData.loop = true | |
end | |
if tag.aniDir == AniDir.REVERSE then | |
animData.animdir = "reverse" | |
elseif tag.aniDir == AniDir.PING_PONG then | |
animData.animdir = "pingpong" | |
end | |
exportData.anims[animName] = animData | |
local fromFrame = tag.fromFrame.frameNumber | |
local toFrame = tag.toFrame.frameNumber | |
for fr=fromFrame,toFrame do | |
local srcFrData = sheetData.frames[fr] | |
local frData = { frame = srcFrData.frame, spriteSourceSize = srcFrData.spriteSourceSize, sourceSize = srcFrData.sourceSize, rotated = srcFrData.rotated, trimmed = srcFrData.trimmed, duration = srcFrData.duration, hitbox = {}, metadata = {} } | |
-- append info for each hitbox layer | |
for j,layer in ipairs(hitboxLayers) do | |
-- append to table if layer has cel for this frame | |
local hboxCel = layer:cel(fr) | |
if hboxCel ~= nil then | |
local hboxData = { id = layer.name, type = layer.data, bounds = { x = hboxCel.bounds.x, y = hboxCel.bounds.y, w = hboxCel.bounds.width, h = hboxCel.bounds.height } } | |
table.insert(frData.hitbox, hboxData) | |
end | |
end | |
-- append info for each metadata layer | |
for j,layer in ipairs(metaLayers) do | |
-- append to table if layer has cel for this frame | |
local metaCel = layer:cel(fr) | |
if metaCel ~= nil then | |
local metaData = { id = layer.name, data = metaCel.data, bounds = { x = metaCel.bounds.x, y = metaCel.bounds.y, w = metaCel.bounds.width, h = metaCel.bounds.height } } | |
table.insert(frData.metadata, metaData) | |
end | |
end | |
table.insert(animData.frames, frData) | |
end | |
end | |
write_json_data(filepath, exportData) | |
app.alert("File exported to " .. filepath) | |
dlg:close() | |
end | |
end | |
} | |
dlg:button { | |
id = "cancel", | |
text = "Cancel", | |
onclick = function() | |
dlg:close() | |
end | |
} | |
dlg:show { wait = false } |
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-- | |
-- json.lua | |
-- | |
-- Copyright (c) 2020 rxi | |
-- | |
-- Permission is hereby granted, free of charge, to any person obtaining a copy of | |
-- this software and associated documentation files (the "Software"), to deal in | |
-- the Software without restriction, including without limitation the rights to | |
-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies | |
-- of the Software, and to permit persons to whom the Software is furnished to do | |
-- so, subject to the following conditions: | |
-- | |
-- The above copyright notice and this permission notice shall be included in all | |
-- copies or substantial portions of the Software. | |
-- | |
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
-- SOFTWARE. | |
-- | |
local json = { _version = "0.1.2" } | |
------------------------------------------------------------------------------- | |
-- Encode | |
------------------------------------------------------------------------------- | |
local encode | |
local escape_char_map = { | |
[ "\\" ] = "\\", | |
[ "\"" ] = "\"", | |
[ "\b" ] = "b", | |
[ "\f" ] = "f", | |
[ "\n" ] = "n", | |
[ "\r" ] = "r", | |
[ "\t" ] = "t", | |
} | |
local escape_char_map_inv = { [ "/" ] = "/" } | |
for k, v in pairs(escape_char_map) do | |
escape_char_map_inv[v] = k | |
end | |
local function escape_char(c) | |
return "\\" .. (escape_char_map[c] or string.format("u%04x", c:byte())) | |
end | |
local function encode_nil(val) | |
return "null" | |
end | |
local function encode_table(val, stack) | |
local res = {} | |
stack = stack or {} | |
-- Circular reference? | |
if stack[val] then error("circular reference") end | |
stack[val] = true | |
if rawget(val, 1) ~= nil or next(val) == nil then | |
-- Treat as array -- check keys are valid and it is not sparse | |
local n = 0 | |
for k in pairs(val) do | |
if type(k) ~= "number" then | |
error("invalid table: mixed or invalid key types") | |
end | |
n = n + 1 | |
end | |
if n ~= #val then | |
error("invalid table: sparse array") | |
end | |
-- Encode | |
for i, v in ipairs(val) do | |
table.insert(res, encode(v, stack)) | |
end | |
stack[val] = nil | |
return "[" .. table.concat(res, ",") .. "]" | |
else | |
-- Treat as an object | |
for k, v in pairs(val) do | |
if type(k) ~= "string" then | |
error("invalid table: mixed or invalid key types") | |
end | |
table.insert(res, encode(k, stack) .. ":" .. encode(v, stack)) | |
end | |
stack[val] = nil | |
return "{" .. table.concat(res, ",") .. "}" | |
end | |
end | |
local function encode_string(val) | |
return '"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"' | |
end | |
local function encode_number(val) | |
-- Check for NaN, -inf and inf | |
if val ~= val or val <= -math.huge or val >= math.huge then | |
error("unexpected number value '" .. tostring(val) .. "'") | |
end | |
return string.format("%.14g", val) | |
end | |
local type_func_map = { | |
[ "nil" ] = encode_nil, | |
[ "table" ] = encode_table, | |
[ "string" ] = encode_string, | |
[ "number" ] = encode_number, | |
[ "boolean" ] = tostring, | |
} | |
encode = function(val, stack) | |
local t = type(val) | |
local f = type_func_map[t] | |
if f then | |
return f(val, stack) | |
end | |
error("unexpected type '" .. t .. "'") | |
end | |
function json.encode(val) | |
return ( encode(val) ) | |
end | |
------------------------------------------------------------------------------- | |
-- Decode | |
------------------------------------------------------------------------------- | |
local parse | |
local function create_set(...) | |
local res = {} | |
for i = 1, select("#", ...) do | |
res[ select(i, ...) ] = true | |
end | |
return res | |
end | |
local space_chars = create_set(" ", "\t", "\r", "\n") | |
local delim_chars = create_set(" ", "\t", "\r", "\n", "]", "}", ",") | |
local escape_chars = create_set("\\", "/", '"', "b", "f", "n", "r", "t", "u") | |
local literals = create_set("true", "false", "null") | |
local literal_map = { | |
[ "true" ] = true, | |
[ "false" ] = false, | |
[ "null" ] = nil, | |
} | |
local function next_char(str, idx, set, negate) | |
for i = idx, #str do | |
if set[str:sub(i, i)] ~= negate then | |
return i | |
end | |
end | |
return #str + 1 | |
end | |
local function decode_error(str, idx, msg) | |
local line_count = 1 | |
local col_count = 1 | |
for i = 1, idx - 1 do | |
col_count = col_count + 1 | |
if str:sub(i, i) == "\n" then | |
line_count = line_count + 1 | |
col_count = 1 | |
end | |
end | |
error( string.format("%s at line %d col %d", msg, line_count, col_count) ) | |
end | |
local function codepoint_to_utf8(n) | |
-- http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=iws-appendixa | |
local f = math.floor | |
if n <= 0x7f then | |
return string.char(n) | |
elseif n <= 0x7ff then | |
return string.char(f(n / 64) + 192, n % 64 + 128) | |
elseif n <= 0xffff then | |
return string.char(f(n / 4096) + 224, f(n % 4096 / 64) + 128, n % 64 + 128) | |
elseif n <= 0x10ffff then | |
return string.char(f(n / 262144) + 240, f(n % 262144 / 4096) + 128, | |
f(n % 4096 / 64) + 128, n % 64 + 128) | |
end | |
error( string.format("invalid unicode codepoint '%x'", n) ) | |
end | |
local function parse_unicode_escape(s) | |
local n1 = tonumber( s:sub(1, 4), 16 ) | |
local n2 = tonumber( s:sub(7, 10), 16 ) | |
-- Surrogate pair? | |
if n2 then | |
return codepoint_to_utf8((n1 - 0xd800) * 0x400 + (n2 - 0xdc00) + 0x10000) | |
else | |
return codepoint_to_utf8(n1) | |
end | |
end | |
local function parse_string(str, i) | |
local res = "" | |
local j = i + 1 | |
local k = j | |
while j <= #str do | |
local x = str:byte(j) | |
if x < 32 then | |
decode_error(str, j, "control character in string") | |
elseif x == 92 then -- `\`: Escape | |
res = res .. str:sub(k, j - 1) | |
j = j + 1 | |
local c = str:sub(j, j) | |
if c == "u" then | |
local hex = str:match("^[dD][89aAbB]%x%x\\u%x%x%x%x", j + 1) | |
or str:match("^%x%x%x%x", j + 1) | |
or decode_error(str, j - 1, "invalid unicode escape in string") | |
res = res .. parse_unicode_escape(hex) | |
j = j + #hex | |
else | |
if not escape_chars[c] then | |
decode_error(str, j - 1, "invalid escape char '" .. c .. "' in string") | |
end | |
res = res .. escape_char_map_inv[c] | |
end | |
k = j + 1 | |
elseif x == 34 then -- `"`: End of string | |
res = res .. str:sub(k, j - 1) | |
return res, j + 1 | |
end | |
j = j + 1 | |
end | |
decode_error(str, i, "expected closing quote for string") | |
end | |
local function parse_number(str, i) | |
local x = next_char(str, i, delim_chars) | |
local s = str:sub(i, x - 1) | |
local n = tonumber(s) | |
if not n then | |
decode_error(str, i, "invalid number '" .. s .. "'") | |
end | |
return n, x | |
end | |
local function parse_literal(str, i) | |
local x = next_char(str, i, delim_chars) | |
local word = str:sub(i, x - 1) | |
if not literals[word] then | |
decode_error(str, i, "invalid literal '" .. word .. "'") | |
end | |
return literal_map[word], x | |
end | |
local function parse_array(str, i) | |
local res = {} | |
local n = 1 | |
i = i + 1 | |
while 1 do | |
local x | |
i = next_char(str, i, space_chars, true) | |
-- Empty / end of array? | |
if str:sub(i, i) == "]" then | |
i = i + 1 | |
break | |
end | |
-- Read token | |
x, i = parse(str, i) | |
res[n] = x | |
n = n + 1 | |
-- Next token | |
i = next_char(str, i, space_chars, true) | |
local chr = str:sub(i, i) | |
i = i + 1 | |
if chr == "]" then break end | |
if chr ~= "," then decode_error(str, i, "expected ']' or ','") end | |
end | |
return res, i | |
end | |
local function parse_object(str, i) | |
local res = {} | |
i = i + 1 | |
while 1 do | |
local key, val | |
i = next_char(str, i, space_chars, true) | |
-- Empty / end of object? | |
if str:sub(i, i) == "}" then | |
i = i + 1 | |
break | |
end | |
-- Read key | |
if str:sub(i, i) ~= '"' then | |
decode_error(str, i, "expected string for key") | |
end | |
key, i = parse(str, i) | |
-- Read ':' delimiter | |
i = next_char(str, i, space_chars, true) | |
if str:sub(i, i) ~= ":" then | |
decode_error(str, i, "expected ':' after key") | |
end | |
i = next_char(str, i + 1, space_chars, true) | |
-- Read value | |
val, i = parse(str, i) | |
-- Set | |
res[key] = val | |
-- Next token | |
i = next_char(str, i, space_chars, true) | |
local chr = str:sub(i, i) | |
i = i + 1 | |
if chr == "}" then break end | |
if chr ~= "," then decode_error(str, i, "expected '}' or ','") end | |
end | |
return res, i | |
end | |
local char_func_map = { | |
[ '"' ] = parse_string, | |
[ "0" ] = parse_number, | |
[ "1" ] = parse_number, | |
[ "2" ] = parse_number, | |
[ "3" ] = parse_number, | |
[ "4" ] = parse_number, | |
[ "5" ] = parse_number, | |
[ "6" ] = parse_number, | |
[ "7" ] = parse_number, | |
[ "8" ] = parse_number, | |
[ "9" ] = parse_number, | |
[ "-" ] = parse_number, | |
[ "t" ] = parse_literal, | |
[ "f" ] = parse_literal, | |
[ "n" ] = parse_literal, | |
[ "[" ] = parse_array, | |
[ "{" ] = parse_object, | |
} | |
parse = function(str, idx) | |
local chr = str:sub(idx, idx) | |
local f = char_func_map[chr] | |
if f then | |
return f(str, idx) | |
end | |
decode_error(str, idx, "unexpected character '" .. chr .. "'") | |
end | |
function json.decode(str) | |
if type(str) ~= "string" then | |
error("expected argument of type string, got " .. type(str)) | |
end | |
local res, idx = parse(str, next_char(str, 1, space_chars, true)) | |
idx = next_char(str, idx, space_chars, true) | |
if idx <= #str then | |
decode_error(str, idx, "trailing garbage") | |
end | |
return res | |
end | |
return json |
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USAGE: | |
- set layer data to "hurtbox" or "hitbox". layer's bounds will be added to that frame's "hitbox" array, layer will be hidden on export | |
- set layer data to "metadata". set data for each cell of that layer, which will be added to that frame's "metadata" array. layer will be hidden on export | |
- name tags with "#loop" to set loop flag in exported data ("#loop" part will be stripped from tag name) | |
FORMAT: | |
{ | |
"src": string, | |
"anims": { | |
"anim id": { | |
"animdir": "forward" | "reverse" | "pingpong", | |
"loop": bool, | |
"frames": [ | |
{ | |
"sourceSize": {w, h}, | |
"frame": {x, y, w, h}, | |
"spriteSourceSize": {x, y, w, h}, | |
"trimmed": bool, | |
"rotated": bool, | |
"duration": number, | |
"hitbox": [ | |
{ | |
"type": "hitbox" | "hurtbox", | |
"id": string, // set to layer name | |
"bounds": {x, y, w, h} | |
} | |
], | |
"metadata": [ | |
{ | |
"id": string, // set to layer name | |
"data": string, | |
"bounds": {x, y, w, h} | |
} | |
] | |
} | |
] | |
} | |
} | |
} |
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