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June 16, 2018 14:39
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#include <bits/stdc++.h> | |
using namespace std; | |
#define pb push_back | |
#define eb emplace_back | |
#define all(x) x.begin(), x.end() | |
#define debug(x) cerr << #x <<": " << (x) << endl | |
//在每个函数的入口处执行一次,出口处执行一次。然后就可以快速得知是哪个地方段错误了 | |
#define DEBUG printf("Passing [%s] in LINE %d\n",__FUNCTION__,__LINE__) | |
#ifdef LOCAL | |
#define see(x) cout << #x << ": " << (x) << endl | |
#endif | |
#ifndef LOCAL | |
#define see(x) | |
#endif | |
#define RED "\033[31m" | |
#define RESET "\033[0m" | |
#define alert(x) cerr << RED << x << RESET << endl | |
#ifndef LOCAL | |
#define see(x) | |
#endif | |
#define Rep(n) for(int _ = 0; _ != (n); ++_) | |
#define rep(i, a, b) for(int i = (a); i <= (b); ++i) | |
#define Rng(i, n) for(int i = 0; i != (n); ++i) | |
#define rng(i, a, b) for(int i = (a); i != (b); ++i) | |
#define RNG(i, a) for(auto &i: (a)) | |
template<class T> int sign(const T &a) { return a == 0 ? 0 : a > 0 ? 1 : -1; } | |
template<class T> inline T min(T a, T b, T c){return min(min(a, b), c);} | |
template<class T> inline T max(T a, T b, T c){return max(max(a, b), c);} | |
template<class T> void Min(T &a, const T &b){ a = min(a, b); } | |
template<class T> void Max(T &a, const T &b){ b = max(a, b); } | |
template<typename T> void println(const T &t) { cout << t << '\n'; } | |
template<typename T, typename ...Args> void println(const T &t, const Args &...rest) { cout << t << ' '; println(rest...); } | |
template<typename T> void print(const T &t) { cout << t << ' '; } | |
template<typename T, typename ...Args> void print(const T &t, const Args &...rest) { cout << t; print(rest...); } | |
// this overload is chosen when there's only one argument | |
template<class T> void scan(T &t) { cin >> t; } | |
template<class T, class ...Args> void scan(T &a, Args &...rest) { cin >> a; scan(rest...); } | |
int cas; | |
const double pi = acos(-1); | |
int mod = 1e9 + 7; | |
template<class T> | |
void add_mod(T &a, const T &b) { | |
a += b; | |
if (a >= mod) a -= mod; | |
} | |
using ll = long long; | |
using ull = unsigned long long; | |
using vec = vector<ll>; | |
using mat = vector<vec>; | |
using pii = pair<int, int>; | |
using pdd = pair<double, double>; | |
using pip = pair<int, pii>; | |
using szt = size_t; | |
using vi = vector<int>; | |
using vb = vector<bool>; | |
using vpii = vector<pii>; | |
mat operator*(const mat &a, const mat &b) { | |
mat c(a.size(), vec(b[0].size())); | |
for (int i = 0; i < a.size(); i++) { | |
for (int j = 0; j < a[0].size(); j++) { | |
if (a[i][j]) { // optimization for sparse matrix | |
for (int k = 0; k < b[0].size(); k++) { | |
add_mod(c[i][k], a[i][j] * b[j][k] % mod); | |
} | |
} | |
} | |
} | |
return c; | |
} | |
vec operator*(const mat &a, const vec &b) { | |
vec c(a.size()); | |
for (int i = 0; i < a.size(); i++) { | |
for (int j = 0; j < a[0].size(); j++) { | |
add_mod(c[i], a[i][j] * b[j] % mod); | |
} | |
} | |
return c; | |
} | |
mat pow(mat a, ull n) { | |
mat res(a.size(), vec(a[0].size())); | |
for (int i = 0; i < a.size(); i++) { | |
res[i][i] = 1; | |
} | |
while (n) { | |
if (n & 1) { | |
res = res * a; | |
} | |
a = a * a; | |
n >>= 1; | |
} | |
return res; | |
} | |
ll POW(ll x, ll n) { | |
ll res = 1; | |
for (; n; n /= 2, x *= x, x %= mod) { | |
if (n & 1) { | |
res *= x; | |
res %= mod; | |
} | |
} | |
return res; | |
} | |
ll inv(ll x) { | |
return POW(x, mod - 2); | |
} | |
// 2D rotation | |
void rotate(double &x, double &y, double theta) { | |
double tx = cos(theta) * x - sin(theta) * y; | |
double ty = sin(theta) * x + cos(theta) * y; | |
x = tx, y = ty; | |
} | |
const int BIT_N = 1e5+5; | |
int bit[BIT_N]; | |
int sum(int x) { | |
int res = 0; | |
while (x) { | |
res += bit[x]; | |
x -= x & -x; | |
} | |
return res; | |
} | |
int sum(int l, int r) { | |
if (l > r) return 0; | |
return sum(r) - sum(l - 1); | |
} | |
void add(int x, int v, int n) { | |
while (x <= n) { | |
bit[x] += v; | |
x += x & -x; | |
} | |
} | |
// #include <ext/pb_ds/priority_queue.hpp> | |
// typedef __gnu_pbds :: priority_queue<pip, less<pip>, __gnu_pbds::thin_heap_tag > Heap; | |
// Heap h; | |
// Heap::point_iterator pos[N][N]; | |
const ll INF = LLONG_MAX/10; | |
const int M = 3000 + 5; | |
//Clang-Tidy: Prefer transparent functors 'greater<>' | |
const int N = 1e3+5; | |
ll dp[N][N][8]; | |
ll a[N][3]; | |
// 被卡IO了 | |
int main() { | |
// Single Cut of Failure taut me | |
cout << setprecision(10) << std::fixed; // std::fixed 使得所有实数(默认)输出6位小数,即使实际小数位数多于6位。 | |
ios::sync_with_stdio(false); | |
cin.tie(nullptr); | |
#ifdef LOCAL | |
freopen("main.in", "r", stdin); | |
// freopen("main.out", "w", stdout); | |
#endif | |
int n, m; | |
scan(n, m); | |
rep(i, 1, n){ | |
rng(j, 0, 3) { | |
scan(a[i][j]); | |
} | |
} | |
// rep(i, 0, n) rep(j, 0, n) rng(k, 0, 16) dp[i][j][k] = -INF; | |
// dp[0][0][0] = 0; | |
rng(i, 0, n) { | |
rep(j, 0, m) { | |
rng(s1, 0, 16){ | |
ll t = dp[i][j][s1]; | |
if(j == m){ | |
Max(dp[i+1][j][s1], t); | |
} | |
else{ | |
rng(s2, 0, 16) { | |
ll &u = dp[i+1][j][s2]; | |
Max(u, dp[i][j][s2]); | |
rng(k, 0, 3) { | |
if() | |
auto sig = (sign(a[i+1][k]) >= 0); | |
if(sig == bool(s2 & (1<<k))){ | |
t += a[i][k]; | |
} | |
else t -= a[i][k]; | |
} | |
} | |
} | |
}; | |
} | |
rng(s1, 0, 16) { | |
} | |
} | |
return 0; | |
} |
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