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July 9, 2018 13:21
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CodeChef July 18 E brute-force solution
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#include <bits/stdc++.h> | |
using namespace std; | |
#define pb push_back | |
#define eb emplace_back | |
#define all(x) x.begin(), x.end() | |
#define debug(x) cerr << #x <<": " << (x) << endl | |
//在每个函数的入口处执行一次,出口处执行一次。然后就可以快速得知是哪个地方段错误了 | |
#define DEBUG printf("Passing [%s] in LINE %d\n",__FUNCTION__,__LINE__) | |
#ifdef LOCAL | |
#define see(x) cout << #x << ": " << (x) << endl | |
#endif | |
#ifndef LOCAL | |
#define see(x) | |
#endif | |
#define RED "\033[31m" | |
#define RESET "\033[0m" | |
#define alert(x) cerr << RED << x << RESET << endl | |
#ifndef LOCAL | |
#define see(x) | |
#endif | |
#define rep(n) for(int _ = 0; _ != (n); ++_) | |
//#define rep(i, a, b) for(int i = (a); i <= (b); ++i) | |
#define Rng(i, n) for(int i = 0; i != (n); ++i) | |
#define rng(i, a, b) for(int i = (a); i < (b); ++i) | |
#define RNG(i, a) for(auto &i: (a)) | |
#define dwn(i, r, l) for(int i = (r); i>=(l); i--) | |
namespace std { | |
template<class T> | |
T begin(std::pair<T, T> p) | |
{ | |
return p.first; | |
} | |
template<class T> | |
T end(std::pair<T, T> p) | |
{ | |
return p.second; | |
} | |
} | |
#if __cplusplus < 201402L | |
template<class Iterator> | |
std::reverse_iterator<Iterator> make_reverse_iterator(Iterator it) | |
{ | |
return std::reverse_iterator<Iterator>(it); | |
} | |
#endif | |
template<class Range> | |
std::pair<std::reverse_iterator<decltype(begin(std::declval<Range>()))>, std::reverse_iterator<decltype(begin(std::declval<Range>()))>> make_reverse_range(Range &&r) | |
{ | |
return std::make_pair(make_reverse_iterator(::begin(r)), make_reverse_iterator(::end(r))); | |
} | |
#define RRNG(x, cont) for (auto &x: make_reverse_range(cont)) | |
template<class T> int sign(const T &a) { return a == 0 ? 0 : a > 0 ? 1 : -1; } | |
template<class T> inline T min(T a, T b, T c){return min(min(a, b), c);} | |
template<class T> inline T max(T a, T b, T c){return max(max(a, b), c);} | |
template<class T> void Min(T &a, const T &b){ a = min(a, b); } | |
template<class T> void Max(T &a, const T &b){ a = max(a, b); } | |
template<typename T> void println(const T &t) { cout << t << '\n'; } | |
template<typename T, typename ...Args> void println(const T &t, const Args &...rest) { cout << t << ' '; println(rest...); } | |
template<typename T> void print(const T &t) { cout << t << ' '; } | |
template<typename T, typename ...Args> void print(const T &t, const Args &...rest) { cout << t; print(rest...); } | |
// this overload is chosen when there's only one argument | |
template<class T> void scan(T &t) { cin >> t; } | |
template<class T, class ...Args> void scan(T &a, Args &...rest) { cin >> a; scan(rest...); } | |
using ll = long long; | |
using ull = unsigned long long; | |
using vec = vector<ll>; | |
using mat = vector<vec>; | |
using pii = pair<int, int>; | |
using pdd = pair<double, double>; | |
using pip = pair<int, pii>; | |
using szt = size_t; | |
using vi = vector<int>; | |
using vl = vector<ll>; | |
using vb = vector<bool>; | |
using vpii = vector<pii>; | |
using vvi = vector<vi>; | |
using pli = pair<ll,int>; | |
int cas; | |
const double pi = acos(-1); | |
ll mod = 1e9 + 7; | |
template<class T> | |
inline void add_mod(T &a, const T &b) { | |
a += b; | |
if (a >= mod) a -= mod; | |
} | |
template<class T> | |
void sub_mod(T &a, const T &b){ | |
a -= b; | |
if (a < 0) a += mod; | |
} | |
auto bo=[](int x){ //二进制输出 | |
bitset<5> a(x); | |
cout << a << endl; | |
}; | |
mat operator*(const mat &a, const mat &b) { | |
mat c(a.size(), vec(b[0].size())); | |
for (int i = 0; i < a.size(); i++) { | |
for (int j = 0; j < a[0].size(); j++) { | |
if (a[i][j]) { // optimization for sparse matrix | |
for (int k = 0; k < b[0].size(); k++) { | |
add_mod(c[i][k], a[i][j] * b[j][k] % mod); | |
} | |
} | |
} | |
} | |
return c; | |
} | |
vec operator*(const mat &a, const vec &b) { | |
vec c(a.size()); | |
for (int i = 0; i < a.size(); i++) { | |
for (int j = 0; j < a[0].size(); j++) { | |
add_mod(c[i], a[i][j] * b[j] % mod); | |
} | |
} | |
return c; | |
} | |
mat pow(mat a, ull n) { | |
mat res(a.size(), vec(a[0].size())); | |
for (int i = 0; i < a.size(); i++) { | |
res[i][i] = 1; | |
} | |
while (n) { | |
if (n & 1) { | |
res = res * a; | |
} | |
a = a * a; | |
n >>= 1; | |
} | |
return res; | |
} | |
std::ostream& operator<<(std::ostream& os, __int128 T) { | |
if (T<0) os<<"-"; | |
if (T>=10 ) os<<T/10; | |
if (T<=-10) os<<(-(T/10)); | |
return os<<( (int) (T%10) >0 ? (int) (T%10) : -(int) (T%10) ) ; | |
} | |
__int128 LPOW(__int128 x, ll n) { | |
__int128 res = 1; | |
for (; n; n /= 2, x *= x, x %= mod) { | |
if (n & 1) { | |
res *= x; | |
res %= mod; | |
} | |
} | |
return res; | |
} | |
ll POW(ll x, ll n){ | |
ll res = 1; | |
for (; n; n /= 2, x *= x, x %= mod) { | |
if (n & 1) { | |
res *= x; | |
res %= mod; | |
} | |
} | |
return res; | |
} | |
ll INV(ll x) { | |
return POW(x, mod - 2); | |
} | |
ll inv(ll x){ | |
// see(x); | |
return x == 1? 1: (mod - mod/x * inv(mod%x) % mod); | |
} | |
// 2D rotation | |
void rotate(double &x, double &y, double theta) { | |
double tx = cos(theta) * x - sin(theta) * y; | |
double ty = sin(theta) * x + cos(theta) * y; | |
x = tx, y = ty; | |
} | |
namespace bit { | |
const int BIT_N = 1e5 + 5; | |
int bit[BIT_N]; | |
int sum(int x) { | |
int res = 0; | |
while (x) { | |
res += bit[x]; | |
x -= x & -x; | |
} | |
return res; | |
} | |
int sum(int l, int r) { | |
if (l > r) return 0; | |
return sum(r) - sum(l - 1); | |
} | |
void add(int x, int v, int n) { | |
while (x <= n) { | |
bit[x] += v; | |
x += x & -x; | |
} | |
} | |
} | |
namespace util{ | |
int len(ll x){return snprintf(nullptr, 0, "%lld", x);} | |
vi get_d(ll x){ | |
vi res; | |
while(x) { | |
res.pb(x%10); | |
x /= 10; | |
} | |
reverse(all(res)); | |
return res; | |
} | |
template <class T> T parity(const T &a){ | |
return a & 1; | |
} | |
template <class T> | |
void out (const vector<T> &a){ | |
std::copy(a.begin(), a.end(), std::ostream_iterator<T>(std::cout, ", ")); | |
cout << endl; | |
}; | |
} | |
using namespace util; | |
// #include <ext/pb_ds/priority_queue.hpp> | |
// typedef __gnu_pbds :: priority_queue<pip, less<pip>, __gnu_pbds::thin_heap_tag > Heap; | |
// Heap h; | |
// Heap::point_iterator pos[N][N]; | |
const ll LINF = LLONG_MAX/10; | |
const int INF = INT_MAX/10; | |
const int M = 3000 + 5; | |
const int N = 3e5+5; | |
int main() { | |
// Single Cut of Failure taught me | |
cout << std::fixed; // 使所有实数(默认)输出6位小数,即使实际小数位数多于6位。 | |
cout << setprecision(10); | |
ios::sync_with_stdio(false); | |
cin.tie(nullptr); | |
#ifdef LOCAL | |
freopen("main.in", "r", stdin); | |
// freopen("main.out", "w", stdout); | |
#endif | |
vl inv(3e5+5); | |
vl fact(3e5+5); | |
fact[0] = 1; | |
rng(i, 1, fact.size()) fact[i] = (i * fact[i-1]) % mod; | |
inv[1] = 1; | |
rng(i, 2, inv.size()) { | |
inv[i] = mod - mod/i*inv[mod%i] % mod; | |
} | |
int T = 1; | |
// scan(T); | |
while(T--) { | |
int n; | |
scan(n); | |
// see(n); | |
if(n <= 2) println(0); | |
else{ | |
using poly = vl; // 多项式 | |
auto eval = [](const poly & a, ll x){ | |
ll res = 0; | |
dwn(i, a.size()-1, 0) { | |
res *= x; | |
res %= mod; | |
add_mod(res, a[i]); // 保证 0<=res<mod, 0<=a[i]<= mod | |
} | |
return res; | |
}; | |
auto integral = [&inv, &eval](poly &a){ | |
a.pb(0); | |
dwn(i, a.size()-2, 0){ | |
a[i+1] = a[i] * inv[i+1] % mod; | |
} | |
a[0] = 0; | |
add_mod(a[0], mod - eval(a, inv[2])); | |
}; | |
poly a = {1, mod-1}; | |
rng(i, 3, n+1) { | |
integral(a); // 积分之后,a是i-1次多项式 | |
ll t1 = mod - inv[2], t2 = mod - 2; | |
ll fm = ::inv(fact[i-1]); | |
ll comb = POW(t1, i-1) * fm % mod; // (-1/2)^{n-1} 除以分母 (i-1)! | |
rng(j, 0, i){ | |
add_mod(a[j], mod - comb); | |
// comb(i-1, j) x^j | |
// comb(i-1, j+1) = comb(i-1, j) * (i - 1 - j) / (j + 1); | |
comb *= (i - 1 - j) * inv[j+1] % mod * t2 % mod; | |
comb %= mod; | |
} | |
add_mod(a[0], POW(inv[2], i - 1) * fm % mod); | |
} | |
ll ans = 0; | |
RNG(x, a){ | |
add_mod(ans, x); | |
} | |
if(ans < 0) ans += mod; | |
println(ans * fact[n-1] % mod); | |
} | |
} | |
#ifdef LOCAL | |
cerr << "Time elapsed: " << 1.0 * clock() / CLOCKS_PER_SEC << " s.\n"; | |
#endif | |
return 0; | |
} |
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