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This is an example for the library Fisica for Processing in Python.
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""" | |
CircleMutualAttraction (v2.3.8) | |
by Speykious (2017-Jun-27) | |
mod GoToLoop (2017-Jun-29) | |
https://Forum.Processing.org/two/discussion/23226/ | |
new-python-example-for-the-fisica-library#Item_2 | |
https://Gist.GitHub.com/GoToLoop/1861619991354ed7d063026658270689 | |
""" | |
# from processing.core import PVector as Vec | |
Vec = __pvector__ | |
add_library('fisica') | |
Fisica.init(this) | |
world = FWorld(gravity=(0, 0)) | |
MIN_DIAM, MAX_DIAM, BOLD = 10, 50, 1.5 | |
FILL, STROKE, BG = 0xffFFFF00, 0xffFF0000, 0xff0000FF | |
ATTRIBS = FILL, STROKE, BOLD | |
FPS, FPS_RATE, FORCE, SMOOTH = 60, 30, 1000, 3 | |
MAX_FRAMES = 50 * FPS_RATE | |
TITLE = 'Balls: %02d - Frame: %04d - FPS: %02.f' | |
RENDERER = FX2D | |
def setup(): | |
size(600, 400, RENDERER) | |
smooth(SMOOTH); frameRate(FPS); colorMode(RGB) | |
addBall() | |
def draw(): | |
fc = frameCount | |
fc < MAX_FRAMES and not fc % FPS_RATE and addBall() | |
titleInfo() | |
attraction() | |
world.step() | |
background(BG) | |
world.draw() | |
def titleInfo(): | |
info = len(balls), frameCount, frameRate | |
this.surface.title = TITLE % info | |
def addBall(attribs=ATTRIBS): | |
x = random(MAX_DIAM, width - MAX_DIAM) | |
y = random(MAX_DIAM, height - MAX_DIAM) | |
d = round(random(MIN_DIAM, MAX_DIAM)) | |
fc = FCircle(d, restitution=0, friction=0) | |
fc.setPosition(x, y) | |
fc.fillColor, fc.strokeColor, fc.strokeWeight = attribs | |
world.add(fc) | |
world.step(0) | |
global balls, ballsNoTail | |
balls = world.bodies | |
ballsNoTail = balls[:-1] | |
def attraction(f=FORCE, v1=Vec(), v2=Vec(), i=0): | |
for a in ballsNoTail: | |
v1.set(a.x, a.y) | |
i += 1 | |
for b in balls[i:]: | |
v2.set(b.x, b.y).sub(v1).div(v2.mag()**2).mult(f) | |
a.addForce(v2.x, v2.y) |
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