Created
February 16, 2015 16:41
-
-
Save GoodBoyDigital/83c731c180f7e904072f to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var ResourceLoader = require('resource-loader'), | |
textureParser = require('./textureParser'), | |
spritesheetParser = require('./spritesheetParser'), | |
spineAtlasParser = require('./spineAtlasParser'), | |
bitmapFontParser = require('./bitmapFontParser') | |
// loader = new Loader(); | |
var Loader = function() | |
{ | |
ResourceLoader.call(this); | |
// parse any json strings into objects | |
this.use(ResourceLoader.middleware.parsing.json()) | |
// parse any blob into more usable objects (e.g. Image) | |
.use(ResourceLoader.middleware.parsing.blob()) | |
// parse any Image objects into textures | |
.use(textureParser()) | |
// parse any spritesheet data into multiple textures | |
.use(spritesheetParser()) | |
// parse any spine data into a spine object | |
.use(spineAtlasParser()) | |
// parse any spritesheet data into multiple textures | |
.use(bitmapFontParser()); | |
} | |
Loader.prototype = Object.create(ResourceLoader.prototype); | |
Loader.prototype.constructor = Loader; | |
module.exports = Loader; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment