Created
February 20, 2018 12:10
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void App::OnLaunched(LaunchActivatedEventArgs^ e) | |
{ | |
m_SplashScreen = e->SplashScreen; | |
InitializeUnity(e->Arguments); | |
//these two lines | |
auto av = Windows::UI::ViewManagement::ApplicationView::GetForCurrentView(); | |
av->SetDesiredBoundsMode(Windows::UI::ViewManagement::ApplicationViewBoundsMode::UseCoreWindow); | |
} |
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