Created
April 2, 2020 12:03
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| # _______________________________________________________________ | |
| # / \ | |
| # | Freeze skript made by GrimEpp | | |
| # | This is a replacement for all the buggy skripts | | |
| # | that uses buggy methods | | |
| # | This method was taken from Pikachu's login skript | | |
| # | You can use it. Repost it. Do whatever this method need | | |
| # | to be used more often cause it is so smooth! | | |
| # | Any bugs report them to me on forum or discord @GrimEpp#1115 | | |
| # \_______________________________________________________________/ | |
| # Needs MundoSK, protocolSk, SKStuff | |
| options: | |
| #Options | |
| Prefix: &cFreeze #Main prefix leave empty for no prefix | |
| EnableBypass: false | |
| Command: /ban %player% Logged out while frozen #Command console will execute when they get banned | |
| #Messages | |
| PlayerNotOnline: This player is not online! | |
| ByPassPermissionMessage: You can not freeze this player! | |
| InvalidUse: Invalid use of command! Use /freeze <Player>! | |
| PermissionMessage: &cNo permission! | |
| YouAreFreezed: You are freezed and can not do this! | |
| PlayerFreezed: %Player% is freezed! | |
| PlayerFreezed2: %Victim% is freezed! | |
| YouCanNotFreezeYourSelf: You can not freeze yourself | |
| PlayerFreezed: The player is not freezed! | |
| PlayerNotFreezed: This player is not freezed! | |
| InvalidUseUnFreeze: Invalid use! Use /unfreeze <Player> | |
| #Permissions | |
| ByPassPermission: bypass.freeze #Leave empty to disable bypass permission | |
| Permission: command.freeze #Do not leave empty! | |
| Permissionun: command.unfreeze | |
| function freeze(p: Player): | |
| make {_p} dismount | |
| spawn 1 armor stand at location of {_p} | |
| set {_s} to last spawned entity | |
| add "{Invisible:1}" to nbt of {_s} | |
| add "{NoGravity:1}" to nbt of {_s} | |
| make {_p} ride {_s} | |
| set {freeze::%{_p}%} to true | |
| function unfreeze(p: Player): | |
| delete {_p}'s vehicle | |
| delete {freeze::%{_p}%} | |
| on quit: | |
| if {freeze::%player%} is true: | |
| delete player's vehicle | |
| make console execute command "{@Command}" | |
| delete {freeze::%player%} | |
| command /unfreeze [<offline player>]: | |
| permission: {@Permissionun} | |
| permission message: {@PermissionMessage} | |
| trigger: | |
| if arg-1 is set: | |
| if arg-1 is online: | |
| if {freeze::%arg-1%} is true: | |
| unfreeze(arg-1) | |
| else: | |
| send "{@Prefix} {@PlayerNotFreezed}" | |
| else: | |
| send "{@Prefix} {@PlayerNotOnline}" | |
| if arg-1 is not set: | |
| send "{@Prefix} {@InvalidUseUnFreeze}" | |
| command /freeze [<offline player>]: | |
| permission: {@Permission} | |
| permission message: {@PermissionMessage} | |
| trigger: | |
| if arg-1 is set: | |
| if arg-1 is online: | |
| if "%arg-1%" is not "%player's name%": | |
| if {@EnableBypass} is yes: | |
| if arg-1 has permission "{@ByPassPermission}": | |
| send "{@Prefix} {@ByPassPermissionMessage}" | |
| stop | |
| else: | |
| freeze(arg-1) | |
| stop | |
| else: | |
| freeze(arg-1) | |
| stop | |
| else: | |
| send "{@Prefix} {@YouCanNotFreezeYourSelf}" | |
| else: | |
| send "{@Prefix} {@PlayerNotOnline}" | |
| stop | |
| if arg-1 is not set: | |
| send "{@Prefix} {@InvalidUse}" | |
| on packet: | |
| if event-string is "PacketPlayInSteerVehicle": | |
| if {freeze::%player%} is true: | |
| cancel the event | |
| on click: | |
| if {freeze::%player%} is true: | |
| cancel event | |
| send "{@YouAreFreezed}" | |
| on damage: | |
| if {freeze::%victim%} is true: | |
| cancel event | |
| send "{@PlayerFreezed2}" | |
| if {freeze::%attacker%} is true: | |
| cancel event | |
| send "{@YouAreFreezed}" | |
| on drop: | |
| if {freeze::%player%} is true: | |
| cancel event | |
| send "{@YouAreFreezed}" | |
| on pickup: | |
| if {freeze::%player%} is true: | |
| cancel event | |
| send "{@YouAreFreezed}" |
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