Last active
December 5, 2016 21:45
-
-
Save GrimTheReaper/4f95b4229461a892eba15071e9ec25a2 to your computer and use it in GitHub Desktop.
Preparsing JSON
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Example of how to preparse a JSON String. | |
// Useful if the json is massive and what you are looking for is on the top. | |
// | |
// Use: | |
// preParseString(JSONKey, JSONBody) => Value of JSONKey, or "" if not found. | |
// | |
func preParseString(key string, body []byte) string { | |
var buffer []byte | |
level := 0 | |
qO := false // quoteOpen | |
eonf := false // end on next flush | |
escaped := false | |
for ii := 0; ii < len(body); ii++ { | |
switch body[ii] { | |
case '"': | |
if !escaped { | |
qO = !qO // Toggle. | |
// Flush. | |
if !qO { | |
if len(buffer) > 0 { | |
if eonf { | |
return string(buffer) | |
} | |
if string(buffer) == key { | |
eonf = true | |
} | |
buffer = make([]byte, 0) // Clear. | |
} | |
} | |
} else { | |
escaped = false | |
buffer = append(buffer, body[ii]) | |
} | |
case '{': | |
if !qO { | |
level++ | |
}else { | |
buffer = append(buffer, body[ii]) | |
} | |
case '}': | |
if !qO { | |
level-- | |
}else { | |
buffer = append(buffer, body[ii]) | |
} | |
case '[', ':': // Level handling. | |
if qO { | |
buffer = append(buffer, body[ii]) | |
} | |
// Ignore. | |
case ',', ']': | |
if eonf && !qO { | |
return "" | |
} | |
if qO { | |
buffer = append(buffer, body[ii]) | |
} | |
case '\\': | |
if escaped { | |
buffer = append(buffer, body[ii]) | |
} | |
escaped = !escaped // TODO make sure the next character is the one we are escaping. | |
default: | |
if escaped { | |
// Ignore? | |
escaped = false | |
} else if qO { | |
if level == 1 { | |
buffer = append(buffer, body[ii]) | |
} | |
} | |
} | |
} | |
return "" // If it isn't found, reutrn nil. | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
https://play.golang.org/p/8QhwnH5DNp