Created
January 27, 2018 02:20
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#version 430 core | |
vec4 gammaSrgbToRgb(in vec4 ColorSRGB) | |
{ | |
return vec4(pow(ColorSRGB.rgb, vec3(2.2)), ColorSRGB.a); | |
} | |
layout(binding = 0) uniform bufferFetch | |
{ | |
vec4 Color; | |
} Buffer; | |
layout(location = 0, index = 0) out vec4 Color; | |
void main() | |
{ | |
Color = gammaSrgbToRgb(Buffer.Color); | |
} | |
1 | 0 | | label_basic_block_1: s_mov_b32 s0, s1 | |
2 | 0 | | s_movk_i32 s1, 0x0000 | |
3 | 0 | | s_load_dwordx4 s[4:7], s[0:1], 0x140 | |
4 | 0 | | s_waitcnt lgkmcnt(0) | |
5 | 0 | | s_andn2_b32 s5, s5, 0x3fff0000 | |
6 | 0 | | s_buffer_load_dword s2, s[4:7], 0x00 | |
7 | 0 | | s_waitcnt lgkmcnt(0) | |
8 | 0 | | s_lshl_b32 s2, s2, 4 | |
9 | 0 | | s_load_dwordx4 s[0:3], s[0:1], s2 | |
10 | 0 | | s_waitcnt lgkmcnt(0) | |
11 | 0 | | s_andn2_b32 s1, s1, 0x3fff0000 | |
12 | 0 | | s_buffer_load_dwordx4 s[0:3], s[0:3], 0x00 | |
13 | 0 | | s_waitcnt lgkmcnt(0) | |
14 | 1 | ^ | v_log_f32 v0, abs(s0) | |
15 | 1 | x | v_mul_legacy_f32 v0, 0x400ccccd, v0 | |
16 | 1 | x | v_exp_f32 v0, v0 | |
17 | 2 | :^ | v_log_f32 v1, abs(s1) | |
18 | 2 | :x | v_mul_legacy_f32 v1, 0x400ccccd, v1 | |
19 | 2 | :x | v_exp_f32 v1, v1 | |
20 | 3 | ::^ | v_log_f32 v2, abs(s2) | |
21 | 3 | ::x | v_mul_legacy_f32 v2, 0x400ccccd, v2 | |
22 | 3 | ::x | v_exp_f32 v2, v2 | |
23 | 4 | :::^ | v_mov_b32 v3, s3 | |
24 | 4 | xv:: | v_cvt_pkrtz_f16_f32 v0, v0, v1 | |
25 | 4 | :^vv | v_cvt_pkrtz_f16_f32 v1, v2, v3 | |
26 | 2 | vv | exp mrt0, v0, v0, v1, v1 | |
27 | 0 | | s_endpgm | |
Maximum # VGPR used 4, # VGPR allocated: 4 | |
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