Created
February 27, 2015 21:12
-
-
Save Gummibeer/9262e978c0679fedb6da to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
File: init.sqf | |
Author: Tom Witkowski (Gummibeer) | |
URI: https://github.com/Gummibeer | |
*/ | |
private[ "_skillLevel", "_enemySide", "_enemyMen", "_enemyVehicles", "_enemyMenDensities", "_enemyVehicleDensities", "_civPopulations", "_types", "_markers", "_name", "_sizeArray", "_sizeA", "_sizeB", "_size", "_position", "_type", "_enemyMenDensity", "_enemyVehicle", "_enemyVehicleDensity", "_civPopulation", "_marker", "_text" ]; | |
_skillLevel = 1; | |
_enemySide = 2; | |
_enemyMen = [true,false]; | |
_enemyVehicles = [ | |
[true,true,true], | |
[true,false,false], | |
[false,false,false], | |
[false,false,false], | |
[true,false,true] | |
]; | |
_enemyMenDensities = [ | |
[30,15], | |
[25,12], | |
[20,10], | |
[10,5], | |
[20,10] | |
]; | |
_enemyVehicleDensities = [ | |
[4,3], | |
[3,2], | |
0, | |
0, | |
[2,1] | |
]; | |
_civPopulations = [ | |
[20,10], | |
[15,5], | |
[10,0] | |
]; | |
_types = [ | |
"Stadt", | |
"Kleinstadt", | |
"Dorf", | |
"Basis", | |
"Hauptquartier" | |
]; | |
_markers = [ | |
// Städte | |
["opfor_kavala", 0], | |
["opfor_pyrgos", 0], | |
["opfor_athira", 0], | |
["opfor_sofia", 0], | |
// Kleinstädte | |
["opfor_neochori", 1], | |
["opfor_charkia", 1], | |
// Basen | |
["opfor_pyrgos_base", 3] | |
]; | |
{ | |
_name = format ["%1", _x select 0]; | |
_sizeArray = getMarkerSize _name; | |
_sizeA = _sizeArray select 0; | |
_sizeB = _sizeArray select 1; | |
_size = (_sizeA + _sizeB) / 2; | |
_position = getMarkerPos _name; | |
_type = _x select 1; | |
_enemyMenDensity = _enemyMenDensities select _type; | |
_enemyVehicle = _enemyVehicles select _type; | |
_enemyVehicleDensity = _enemyVehicleDensities select _type; | |
null = [_name, _enemySide, _size, _enemyMen, _enemyVehicle, false, _enemyMenDensity, _enemyVehicleDensity, _skillLevel] execVM "LV\militarize.sqf"; | |
if(_type < 3) then { | |
_civPopulation = _civPopulations select _type; | |
_marker = createMarker [_name + "_marker", _position]; | |
_marker setMarkerType "flag_CSAT"; | |
_text = _types select _type; | |
_marker setMarkerText _text; | |
null = [_marker, 0, _size, [true,false], [true,false,false], false, _civPopulation, [3,2], 1] execVM "LV\militarize.sqf"; | |
}; | |
} forEach _markers; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
File: unitKilled.sqf | |
Author: Tom Witkowski (Gummibeer) | |
URI: https://github.com/Gummibeer | |
*/ | |
// TODO prüfen ob im Multiplayer bloß der Killer Geld bekommt | |
// TODO Killassist belohnen - EventHandler Hit | |
// TODO Fahrer bei Gunner Mord belohnen | |
// TODO natürlich sterbende nicht berechnen | |
private[ "_death", "_deathType", "_deathSide", "_deathIsCivilian", "_killer", "_killerType", "_killerVehicle", "_killerVehicleType", "_killerVehicleIsVehicle", "_killerDriver", "_killerDriverType", "_killerIsDriver", "_text" ]; | |
_death = _this select 0; | |
_deathType = typeOf _death; | |
_deathSide = toArray _deathType; | |
_deathSide resize 2; | |
_deathIsCivilian = true; | |
if(toString _deathSide == "O_") then { | |
_deathIsCivilian = false; | |
}; | |
_killer = _this select 1; | |
_killerType = typeOf _killer; | |
_killerVehicle = vehicle _killer; | |
_killerVehicleType = typeOf _killerVehicle; | |
_killerVehicleIsVehicle = if((_killerVehicle isKindOf "landVehicle") OR (_killerVehicle isKindOf "Ship") OR (_killerVehicle isKindOf "Air")) then {true} else {false};; | |
_killerDriver = driver _killerVehicle; | |
_killerDriverType = typeOf _killerDriver; | |
_killerIsDriver = if(_killerVehicleIsVehicle AND (_killer == _killerDriver)) then {true} else {false}; | |
if(_deathIsCivilian) then { | |
_text = "<t size='2' color='#ff0000'>Ermahnung</t><br/><t size='1.5'>Zivilistenmord</t><br/><t size='1'>- 200 €</t>"; | |
hint parseText format ["%1", _text]; | |
life_cash = life_cash - 200; | |
} else { | |
if(_killerIsDriver)exitWith{}; | |
_text = "<t size='2' color='#00ff00'>Erfolgreich</t><br/><t size='1.5'>Rebell ausgeschaltet</t><br/><t size='1'>+ 100 €</t>"; | |
hint parseText format ["%1", _text]; | |
life_cash = life_cash + 100 | |
}; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment