Created
October 23, 2020 03:15
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using System.Drawing; | |
using Processing; | |
namespace Processing_Test | |
{ | |
public class Recursion : ProcessingCanvas | |
{ | |
int maxDepth = 0; | |
public Recursion() => CreateCanvas(1000, 1000, 30); | |
public void Setup() { } | |
float timePassed = 0; | |
public void Draw(float delta) | |
{ | |
Art.Background(PColor.FromColor(Color.CornflowerBlue)); | |
Art.NoStroke(); | |
Art.Fill(PColor.Blue); | |
Divide(0, Height, Width, 0, maxDepth); | |
//DrawCircle(Width / 2, Height / 2, Width / 2, 0); | |
timePassed += delta; | |
if (timePassed > 1f) | |
{ | |
timePassed = 0; | |
maxDepth++; | |
} | |
} | |
public void DrawCircle(float x, float y, float d, int depth) | |
{ | |
if (depth < maxDepth) | |
{ | |
//Art.Stroke(d < 5 ? PColor.Black : PColor.FromColor(Color.CornflowerBlue)); | |
if (depth == maxDepth - 1) | |
{ | |
Art.Circle(x, y, d / 2); | |
} | |
if (d > 1) | |
{ | |
DrawCircle(x + d * 0.5f, y, d * 0.5f, depth + 1); | |
DrawCircle(x - d * 0.5f, y, d * 0.5f, depth + 1); | |
DrawCircle(x, y - d * 0.5f, d * 0.5f, depth + 1); | |
//DrawCircle(x, y + d * 0.5f, d * 0.5f, depth + 1); | |
} | |
} | |
} | |
public void Divide(float x, float y, float l, float depth, float maxDepth) | |
{ | |
if (depth == maxDepth) | |
{ | |
DrawTriangle(x, y, l); | |
return; | |
} | |
Divide(x, y, l / 2f, depth + 1, maxDepth); | |
Divide(x + l / 2f, y, l / 2f, depth + 1, maxDepth); | |
Divide(x + l / 4, y - PMath.Sin(PMath.PI / 3f) * l / 2f, l / 2f, depth + 1, maxDepth); | |
} | |
public void DrawTriangle(float x, float y, float l) | |
{ | |
Art.BeginShape(); | |
Art.Vertex(x, y); | |
Art.Vertex(x + (l / 2f), y - PMath.Sin(PMath.PI / 3f) * l); | |
Art.Vertex(x + l, y); | |
Art.EndShape(EndShapeType.Open); | |
} | |
} | |
} |
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