Created
January 23, 2022 19:56
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A Node.js script to generate a sprite file compatible with mapbox from multiple png files
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const { createCanvas, loadImage } = require('canvas'); | |
const path = require('path'); | |
const { readdir } = require('fs').promises; | |
const { writeFileSync } = require('fs'); | |
const sizeOf = require('image-size'); | |
const spritesFolder = path.join(__dirname, '..', 'src', 'assets', 'sprites'); | |
const outputFolder = path.join(__dirname, '..', 'public', 'assets', 'sprites'); | |
const shapePadding = 5; | |
const borderPadding = 5; | |
const pixelRatio = 2; | |
async function getFiles(dir) { | |
const dirents = await readdir(dir, { withFileTypes: true }); | |
const files = await Promise.all( | |
dirents.map((dirent) => { | |
const res = path.resolve(dir, dirent.name); | |
return dirent.isDirectory() ? getFiles(res) : res; | |
}), | |
); | |
return Array.prototype.concat(...files); | |
} | |
function writeSpriteJSON(images) { | |
const output = images.reduce((acc, image) => { | |
acc[image.name] = { | |
x: image.x, | |
y: image.y, | |
height: image.height, | |
width: image.width, | |
pixelRatio, | |
}; | |
return acc; | |
}, {}); | |
writeFileSync(path.join(outputFolder, 'sprites.json'), JSON.stringify(output, null, 4)); | |
} | |
getFiles(spritesFolder) | |
.then(async (files) => { | |
let incrementalX = borderPadding; | |
let y = borderPadding + shapePadding; | |
const images = files | |
.filter((file) => { | |
return path.extname(file) === '.png'; | |
}) | |
.map((file) => { | |
const { height, width } = sizeOf(file); | |
const img = { | |
path: file, | |
name: file.substring(spritesFolder.length + 1), | |
height, | |
width, | |
x: incrementalX + shapePadding, | |
y, | |
}; | |
incrementalX += shapePadding * 2 + width; | |
return img; | |
}); | |
writeSpriteJSON(images); | |
const canvasHeight = | |
images.reduce((maxHeight, file) => { | |
return file.height > maxHeight ? file.height : maxHeight; | |
}, 0) + | |
borderPadding * 2 + | |
shapePadding * 2; | |
const canvasWidth = | |
images.reduce((totalWidth, file) => { | |
return totalWidth + file.width + shapePadding * 2; | |
}, 0) + | |
borderPadding * 2; | |
const canvas = createCanvas(canvasWidth, canvasHeight); | |
const ctx = canvas.getContext('2d'); | |
await Promise.all( | |
images.map((file) => { | |
return loadImage(file.path).then((image) => { | |
ctx.drawImage(image, file.x, file.y); | |
}); | |
}), | |
); | |
return canvas; | |
}) | |
.then((canvas) => { | |
const dataUrl = canvas.toDataURL(); | |
const buffer = Buffer.from(dataUrl.split(',')[1], 'base64'); | |
writeFileSync(path.join(outputFolder, 'sprites.png'), buffer); | |
}); |
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