Created
January 12, 2016 22:11
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Utils to merge lists, good to use when saving stuff into a database with child objects, etc
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
public static class Util | |
{ | |
public static void MapManyToManyAssociation<T>( | |
ICollection<T> currentData, | |
ICollection<T> newData, | |
Func<T, T, bool> equality, | |
Action<T> insert, | |
Action<T> delete) | |
{ | |
foreach (var existing in currentData.ToList()) | |
{ | |
var anyMatch = newData.Any(a => equality(existing, a)); | |
if (!anyMatch) | |
// Remove item | |
delete(existing); | |
} | |
foreach (var newItem in newData) | |
{ | |
var anyMatch = currentData.Any(a => equality(newItem, a)); | |
if (!anyMatch) | |
insert(newItem); | |
} | |
} | |
/// <summary> | |
/// Map the new data to the existing. Changes are handled as a delete/insert. | |
/// </summary> | |
/// <typeparam name="T"></typeparam> | |
/// <param name="currentData"></param> | |
/// <param name="newData"></param> | |
/// <param name="equality"></param> | |
/// <param name="insert"></param> | |
/// <param name="delete"></param> | |
/// <param name="update"></param> | |
public static void MapImmutableOneToMany<TCurrent, TNew>( | |
ICollection<TCurrent> currentData, | |
ICollection<TNew> newData, | |
Func<TCurrent, TNew, bool> equality, | |
Action<TNew> insert, | |
Action<TCurrent> delete, | |
Action<TCurrent, TNew> update = null) | |
{ | |
var currentItemsToRemove = new List<TCurrent>(); | |
var newDataList = newData?.ToList() ?? new List<TNew>(); | |
foreach (var current in currentData.ToList()) | |
{ | |
var matchingNewEntry = newDataList.FirstOrDefault(a => equality(current, a)); | |
if (matchingNewEntry != null) | |
{ | |
newDataList.Remove(matchingNewEntry); | |
if (update != null) | |
update(current, matchingNewEntry); | |
} | |
else | |
delete(current); | |
} | |
// Insert new | |
newDataList.ForEach(a => insert(a)); | |
} | |
/// <summary> | |
/// Map objects based on position in the lists | |
/// </summary> | |
/// <typeparam name="T"></typeparam> | |
/// <param name="currentData"></param> | |
/// <param name="newData"></param> | |
/// <param name="assignment"></param> | |
/// <param name="insert"></param> | |
/// <param name="delete"></param> | |
public static void SequentialOneToManyMap<T>( | |
ICollection<T> currentData, | |
ICollection<T> newData, | |
Action<T, T> assignment, | |
Action<T> insert, | |
Action<T> delete) | |
{ | |
var currentDataArray = currentData.ToArray(); | |
var newDataArray = newData.ToArray(); | |
for (int i = 0; i < currentData.Count; i++) | |
{ | |
if (i < newData.Count) | |
// Replace | |
assignment(currentDataArray[i], newDataArray[i]); | |
} | |
if (currentData.Count < newData.Count) | |
{ | |
// Insert new items | |
newDataArray.Skip(currentData.Count).ToList().ForEach(a => insert(a)); | |
} | |
else if (currentData.Count > newData.Count) | |
{ | |
// Delete items | |
currentData.Skip(newData.Count).ToList().ForEach(a => delete(a)); | |
} | |
} | |
} |
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