Created
November 19, 2017 18:53
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export default function LowpassFilter(Fc) { | |
var Q = 0.707; | |
var K = Math.tan(Math.PI * Fc); | |
var norm = 1 / (1 + K / Q + K * K); | |
this.a0 = K * K * norm; | |
this.a1 = 2 * this.a0; | |
this.a2 = this.a0; | |
this.b1 = 2 * (K * K - 1) * norm; | |
this.b2 = (1 - K / Q + K * K) * norm; | |
this.z1 = this.z2 = 0; | |
this.value = 0; | |
this.tick = function(value) { | |
var out = value * this.a0 + this.z1; | |
this.z1 = value * this.a1 + this.z2 - this.b1 * out; | |
this.z2 = value * this.a2 - this.b2 * out; | |
return out; | |
}; | |
} |
Author
HalfdanJ
commented
Oct 24, 2018
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This code is ported from ofxBiquadFilter written of openFrameworks and is super useful for animation smoothing
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