Created
August 15, 2020 06:06
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Check that channel ID is part of game.
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var game = { | |
otherKeys: "values", | |
channel: 187382131313, | |
channels: { | |
controlChannel: 311313123123, | |
otherChannel: 13131313123, | |
channelList1: [ | |
12112321313, | |
12312312311 | |
], | |
channelList2: [ | |
2183213213, | |
132213231132 | |
] | |
} | |
} | |
var channelIds = Object.values(game.channels) // Array of both channel IDs and more arrays. | |
/* | |
[ | |
311313123123, | |
13131313123, | |
[ | |
12112321313, | |
12312312311 | |
], | |
[ | |
2183213213, | |
132213231132 | |
] | |
] | |
*/ | |
var flattened = channelIds.flat() // Array of channel IDs | |
/* | |
[ | |
311313123123, | |
13131313123, | |
12112321313, | |
12312312311, | |
2183213213, | |
132213231132 | |
] | |
*/ | |
var isChannel = channelIdToCheck in flattened; // True or false value. | |
// Inline version: | |
channelId in Object.values(game.channels).flat() |
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