Welcome back. During this month and the next I have several assignments, but have still been able to do lots of development work.
Still in Beta, development is continuing on Mercury at blistering speed. We recently launched the 2013 Windows client alongside the ability to join games from the website. Client development seems extremely like dark magic to me as I have little idea on how it actually works.
A development roadmap for Mercury is available at trello.com/b/3n6vf9fv. Next steps are to complete game hosting, redesign a lot of the site, and add an avatar item shop and character creation.
I also rewrote @pizzaboxer's GoodBloxSetupDeployer in Typescript with Deno (actually enjoyable experience), and it seems to work correctly.
Again, Mercury is the only project I've really worked on this month. After Tadah shut down, we experienced a bump in users, and after it revived itself, became Kapish, and shut down again, we experienced another bump in users. Mercury now has ~150 people in its discord server, with close to 40 beta testers.