The intended use-case for BaseDirectories is to query the paths of user-invisible standard directories that have been defined according to the conventions of the operating system the library is running on.
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/* gcc -o tmp `pkg-config --libs --cflags glib-2.0` tmp.c | |
* | |
* # modprobe ec_sys | |
* | |
* # watch -n 0.1 hexdump -C /sys/kernel/debug/ec/ec0/io | |
* | |
* 00000000 a7 05 a0 e2 00 86 05 00 00 00 47 00 00 03 00 10 |..........G.....| | |
* 00000000 a7 05 a0 e2 00 86 05 00 00 00 47 00 00 43 00 10 |..........G..C..| | |
* 00000000 a7 05 a0 e2 00 86 05 00 00 00 47 00 00 83 00 10 |..........G.....| |
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#!/usr/bin/env python3 | |
# vim: sw=4 ts=4 et tw=100 cc=+1 | |
# | |
#################################################################################################### | |
# DESCRIPTION # | |
#################################################################################################### | |
# | |
# Decompressor/compressor for files in Mozilla's "mozLz4" format. Firefox uses this file format to | |
# compress e. g. bookmark backups (*.jsonlz4). | |
# |
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/* A really dumb Steam Idler in C for Linux systems. | |
* Might work on Mac OS too but I never tested it. | |
* | |
* /!\ You need to have Steam currently running on the computer | |
* ⁻⁻⁻ executing this software. | |
* | |
* Short version : | |
* gcc -o SteamIdler steam-idler.c libsteam_api.so | |
* | |
* Long version : |
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#!/bin/bash | |
# Vadim Zaliva [email protected] | |
# based on https://gist.github.com/hadess/6847281 | |
if [[ $EUID -ne 0 ]]; then | |
echo "This script must be run as root" 1>&2 | |
exit 1 | |
fi |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using Assimp; | |
using Assimp.Configs; | |
using System.IO; | |
using BaseX; | |
namespace FrooxEngine |