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sudo bash ./compile.sh docker REPOSITORY_INSTALL="u-boot,kernel,armbian-config,armbian-firmware" KERNEL_ONLY=no KERNEL_CONFIGURE=no BOARD=nanopct4 KERNEL_TARGET=current BRANCH=current BUILD_DESKTOP=yes DESKTOP_ENVIRONMENT="xfce" RELEASE="focal" DESKTOP_ENVIRONMENT_CONFIG_NAME=config_base DESKTOP_APPGROUPS_SELECTED="browsers editors programming 3dsupport" |
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using UnityEngine; | |
using System.Collections; | |
using UnityEditor; | |
public class TestEditor : EditorWindow | |
{ | |
public GameObject go; | |
public Texture[] textures; |
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extends Node | |
func align_buffer_on_4_bytes(buffer:PoolByteArray): | |
var buffer_size:int = buffer.size() | |
for i in range(0, buffer_size & 3): | |
buffer.append(0) | |
func convert_gltf_to_glb_working(gltf_filepath:String, glb_out_filepath:String): | |
var f:File = File.new() | |
var err_ret = f.open(gltf_filepath, File.READ) |
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import bpy | |
from pathlib import Path | |
out_folder_path = "C:\\temp\\" | |
for mat in bpy.data.materials: | |
tree = mat.node_tree | |
if tree: | |
for node in tree.nodes: | |
if type(node) == bpy.types.ShaderNodeTexImage: |
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From 8e3b9090e6929814864d87f0cf71e459c1553ee2 Mon Sep 17 00:00:00 2001 | |
From: "Miouyouyou (Myy)" <[email protected]> | |
Date: Tue, 5 Jan 2021 17:56:04 +0100 | |
Subject: [PATCH] Dockerfile: Fix uuidgen not found during build | |
By adding uuid-runtime to the list of packages to install. | |
Signed-off-by: Miouyouyou (Myy) <[email protected]> | |
--- | |
config/templates/Dockerfile | 1 + |
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From 2ce078b6ad63eca06325f9d07d529e8d620f6cb7 Mon Sep 17 00:00:00 2001 | |
From: "Miouyouyou (Myy)" <[email protected]> | |
Date: Sun, 13 Dec 2020 04:21:16 +0100 | |
Subject: [PATCH] Fixing a few issues with putting the Desktop build inside IF | |
The issue was that some variables were done defined | |
correctly if the first IF block was skipped, due to | |
defining settings directly through variables. | |
Also made sure to only cover some parts when desktop |
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From 4765ea3342c76f7e416dd50d9bf39adcaa48f351 Mon Sep 17 00:00:00 2001 | |
From: "Miouyouyou (Myy)" <[email protected]> | |
Date: Thu, 10 Dec 2020 00:58:11 +0100 | |
Subject: [PATCH] Master to 3.2 port | |
Basically, rename all the Packed Array references to Pool Array | |
references, and use the appropriate pointer calls. | |
It's still untested, so it might attack you in your sleep. |
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static void _add_lower_tree( | |
Ref<GLTFState> const state, | |
GLTFNodeIndex const node_name_i, | |
Map<String, GLTFNodeIndex> * __restrict const name_gltf_node) | |
{ | |
Ref<GLTFNode> node = state->nodes[node_name_i]; | |
name_gltf_node->insert(node->get_name(), node_name_i); | |
Vector<int> children = node->get_children(); | |
for (int i = 0; i < children.size(); i++) { | |
_add_lower_tree(state, children[i], name_gltf_node); |
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--- gltf_document.cpp 2020-12-05 20:03:10.357261955 +0100 | |
+++ ../godot/modules/gltf/gltf_document.cpp 2020-12-05 19:55:20.862232677 +0100 | |
@@ -45,11 +45,12 @@ | |
#include "thirdparty/misc/rjm_texbleed.h" | |
-#include "core/bind/core_bind.h" | |
+#include "core/core_bind.h" | |
#include "core/crypto/crypto_core.h" | |
#include "core/io/json.h" |
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if [[ -z ${DESKTOP_APT_FLAGS_SELECTED+x} ]]; then | |
options=() | |
options+=("recommends" "Install packages recommended by selected desktop packages" off) | |
options+=("suggests" "Install packages suggested by selected desktop packages" off) | |
DESKTOP_APT_FLAGS_SELECTED=$(\ | |
show_select_menu \ | |
"Choose Apt Additional FLags" \ | |
"$backtitle" \ |
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