Created
October 30, 2014 02:47
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This code use the Blender Python API to batch convert 3D model file with ''ply'' format to ''obj'' format. It is only tested on Blender 2.64.
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import os | |
import bpy | |
# put the location to the folder where the plys are located here in this fashion | |
path_to_obj_dir = os.path.join('D:\\', 'Workspace\\Data\\scapecomp') | |
# get list of all files in directory | |
file_list = sorted(os.listdir(path_to_obj_dir)) | |
# get a list of files ending in 'ply' | |
ply_list = [item for item in file_list if item[-3:] == 'ply'] | |
# loop through the strings in ply_list and add the files to the scene | |
for item in ply_list: | |
# full path and file name | |
path_to_file = os.path.join(path_to_obj_dir, item) | |
# import ply into the scene | |
bpy.ops.import_mesh.ply(filepath = path_to_file) | |
# change suffix to ".obj" | |
portion = os.path.splitext(item) | |
newname = portion[0]+".obj" | |
# new full path and file name | |
path_to_file2 = os.path.join(path_to_obj_dir, newname) | |
# export current scene to an obj file | |
bpy.ops.export_scene.obj(filepath = path_to_file2) | |
# delete the object from the scene | |
bpy.ops.object.delete() |
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