|  | /** | 
        
          |  | * @license | 
        
          |  | * Lodash lodash.com/license | Underscore.js 1.8.3 underscorejs.org/LICENSE | 
        
          |  | */ | 
        
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          |  | l&&r&&typeof a=="function"&&1!=a.length&&(c=l=false);var h=this.__chain__,p=!!this.__actions__.length,a=i&&!h,c=c&&!p;return!i&&l?(o=c?o:new Mn(this),o=n.apply(o,f),o.__actions__.push({func:nu,args:[t],thisArg:F}),new zn(o,h)):a&&c?n.apply(this,f):(o=this.thru(t),a?e?o.value()[0]:o.value():o)})}),u("pop push shift sort splice unshift".split(" "),function(n){var t=ui[n],r=/^(?:push|sort|unshift)$/.test(n)?"tap":"thru",e=/^(?:pop|shift)$/.test(n);On.prototype[n]=function(){var n=arguments;if(e&&!this.__chain__){ | 
        
          |  | var u=this.value();return t.apply(af(u)?u:[],n)}return this[r](function(r){return t.apply(af(r)?r:[],n)})}}),Et(Mn.prototype,function(n,t){var r=On[t];if(r){var e=r.name+"";(Ji[e]||(Ji[e]=[])).push({name:t,func:r})}}),Ji[Xr(F,2).name]=[{name:"wrapper",func:F}],Mn.prototype.clone=function(){var n=new Mn(this.__wrapped__);return n.__actions__=Mr(this.__actions__),n.__dir__=this.__dir__,n.__filtered__=this.__filtered__,n.__iteratees__=Mr(this.__iteratees__),n.__takeCount__=this.__takeCount__,n.__views__=Mr(this.__views__), | 
        
          |  | n},Mn.prototype.reverse=function(){if(this.__filtered__){var n=new Mn(this);n.__dir__=-1,n.__filtered__=true}else n=this.clone(),n.__dir__*=-1;return n},Mn.prototype.value=function(){var n,t=this.__wrapped__.value(),r=this.__dir__,e=af(t),u=0>r,i=e?t.length:0;n=i;for(var o=this.__views__,f=0,c=-1,a=o.length;++c<a;){var l=o[c],s=l.size;switch(l.type){case"drop":f+=s;break;case"dropRight":n-=s;break;case"take":n=Mi(n,f+s);break;case"takeRight":f=Di(f,n-s)}}if(n={start:f,end:n},o=n.start,f=n.end,n=f-o, | 
        
          |  | o=u?f:o-1,f=this.__iteratees__,c=f.length,a=0,l=Mi(n,this.__takeCount__),!e||!u&&i==n&&l==n)return kr(t,this.__actions__);e=[];n:for(;n--&&a<l;){for(o+=r,u=-1,i=t[o];++u<c;){var h=f[u],s=h.type,h=(0,h.iteratee)(i);if(2==s)i=h;else if(!h){if(1==s)continue n;break n}}e[a++]=i}return e},On.prototype.at=Fo,On.prototype.chain=function(){return Xe(this)},On.prototype.commit=function(){return new zn(this.value(),this.__chain__)},On.prototype.next=function(){this.__values__===F&&(this.__values__=ku(this.value())); | 
        
          |  | var n=this.__index__>=this.__values__.length;return{done:n,value:n?F:this.__values__[this.__index__++]}},On.prototype.plant=function(n){for(var t,r=this;r instanceof Sn;){var e=Pe(r);e.__index__=0,e.__values__=F,t?u.__wrapped__=e:t=e;var u=e,r=r.__wrapped__}return u.__wrapped__=n,t},On.prototype.reverse=function(){var n=this.__wrapped__;return n instanceof Mn?(this.__actions__.length&&(n=new Mn(this)),n=n.reverse(),n.__actions__.push({func:nu,args:[Je],thisArg:F}),new zn(n,this.__chain__)):this.thru(Je); | 
        
          |  | },On.prototype.toJSON=On.prototype.valueOf=On.prototype.value=function(){return kr(this.__wrapped__,this.__actions__)},On.prototype.first=On.prototype.head,Ai&&(On.prototype[Ai]=tu),On}();typeof define=="function"&&typeof define.amd=="object"&&define.amd?(Zn._=it, define(function(){return it})):Vn?((Vn.exports=it)._=it,qn._=it):Zn._=it}).call(this);(function (global, factory) { | 
        
          |  | typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : | 
        
          |  | typeof define === 'function' && define.amd ? define(['exports'], factory) : | 
        
          |  | (factory((global.d3 = global.d3 || {}))); | 
        
          |  | }(this, (function (exports) { 'use strict'; | 
        
          |  |  | 
        
          |  | var version = "4.10.2"; | 
        
          |  |  | 
        
          |  | var ascending = function(a, b) { | 
        
          |  | return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var bisector = function(compare) { | 
        
          |  | if (compare.length === 1) compare = ascendingComparator(compare); | 
        
          |  | return { | 
        
          |  | left: function(a, x, lo, hi) { | 
        
          |  | if (lo == null) lo = 0; | 
        
          |  | if (hi == null) hi = a.length; | 
        
          |  | while (lo < hi) { | 
        
          |  | var mid = lo + hi >>> 1; | 
        
          |  | if (compare(a[mid], x) < 0) lo = mid + 1; | 
        
          |  | else hi = mid; | 
        
          |  | } | 
        
          |  | return lo; | 
        
          |  | }, | 
        
          |  | right: function(a, x, lo, hi) { | 
        
          |  | if (lo == null) lo = 0; | 
        
          |  | if (hi == null) hi = a.length; | 
        
          |  | while (lo < hi) { | 
        
          |  | var mid = lo + hi >>> 1; | 
        
          |  | if (compare(a[mid], x) > 0) hi = mid; | 
        
          |  | else lo = mid + 1; | 
        
          |  | } | 
        
          |  | return lo; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function ascendingComparator(f) { | 
        
          |  | return function(d, x) { | 
        
          |  | return ascending(f(d), x); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var ascendingBisect = bisector(ascending); | 
        
          |  | var bisectRight = ascendingBisect.right; | 
        
          |  | var bisectLeft = ascendingBisect.left; | 
        
          |  |  | 
        
          |  | var pairs = function(array, f) { | 
        
          |  | if (f == null) f = pair; | 
        
          |  | var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n); | 
        
          |  | while (i < n) pairs[i] = f(p, p = array[++i]); | 
        
          |  | return pairs; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function pair(a, b) { | 
        
          |  | return [a, b]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var cross = function(values0, values1, reduce) { | 
        
          |  | var n0 = values0.length, | 
        
          |  | n1 = values1.length, | 
        
          |  | values = new Array(n0 * n1), | 
        
          |  | i0, | 
        
          |  | i1, | 
        
          |  | i, | 
        
          |  | value0; | 
        
          |  |  | 
        
          |  | if (reduce == null) reduce = pair; | 
        
          |  |  | 
        
          |  | for (i0 = i = 0; i0 < n0; ++i0) { | 
        
          |  | for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) { | 
        
          |  | values[i] = reduce(value0, values1[i1]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return values; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var descending = function(a, b) { | 
        
          |  | return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var number = function(x) { | 
        
          |  | return x === null ? NaN : +x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var variance = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | m = 0, | 
        
          |  | i = -1, | 
        
          |  | mean = 0, | 
        
          |  | value, | 
        
          |  | delta, | 
        
          |  | sum = 0; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { | 
        
          |  | if (!isNaN(value = number(values[i]))) { | 
        
          |  | delta = value - mean; | 
        
          |  | mean += delta / ++m; | 
        
          |  | sum += delta * (value - mean); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { | 
        
          |  | if (!isNaN(value = number(valueof(values[i], i, values)))) { | 
        
          |  | delta = value - mean; | 
        
          |  | mean += delta / ++m; | 
        
          |  | sum += delta * (value - mean); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (m > 1) return sum / (m - 1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var deviation = function(array, f) { | 
        
          |  | var v = variance(array, f); | 
        
          |  | return v ? Math.sqrt(v) : v; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var extent = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | min, | 
        
          |  | max; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = values[i]) != null && value >= value) { | 
        
          |  | min = max = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = values[i]) != null) { | 
        
          |  | if (min > value) min = value; | 
        
          |  | if (max < value) max = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && value >= value) { | 
        
          |  | min = max = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null) { | 
        
          |  | if (min > value) min = value; | 
        
          |  | if (max < value) max = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return [min, max]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var array = Array.prototype; | 
        
          |  |  | 
        
          |  | var slice = array.slice; | 
        
          |  | var map = array.map; | 
        
          |  |  | 
        
          |  | var constant = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var identity = function(x) { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var range = function(start, stop, step) { | 
        
          |  | start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; | 
        
          |  |  | 
        
          |  | var i = -1, | 
        
          |  | n = Math.max(0, Math.ceil((stop - start) / step)) | 0, | 
        
          |  | range = new Array(n); | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | range[i] = start + i * step; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return range; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var e10 = Math.sqrt(50); | 
        
          |  | var e5 = Math.sqrt(10); | 
        
          |  | var e2 = Math.sqrt(2); | 
        
          |  |  | 
        
          |  | var ticks = function(start, stop, count) { | 
        
          |  | var reverse = stop < start, | 
        
          |  | i = -1, | 
        
          |  | n, | 
        
          |  | ticks, | 
        
          |  | step; | 
        
          |  |  | 
        
          |  | if (reverse) n = start, start = stop, stop = n; | 
        
          |  |  | 
        
          |  | if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return []; | 
        
          |  |  | 
        
          |  | if (step > 0) { | 
        
          |  | start = Math.ceil(start / step); | 
        
          |  | stop = Math.floor(stop / step); | 
        
          |  | ticks = new Array(n = Math.ceil(stop - start + 1)); | 
        
          |  | while (++i < n) ticks[i] = (start + i) * step; | 
        
          |  | } else { | 
        
          |  | start = Math.floor(start * step); | 
        
          |  | stop = Math.ceil(stop * step); | 
        
          |  | ticks = new Array(n = Math.ceil(start - stop + 1)); | 
        
          |  | while (++i < n) ticks[i] = (start - i) / step; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (reverse) ticks.reverse(); | 
        
          |  |  | 
        
          |  | return ticks; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function tickIncrement(start, stop, count) { | 
        
          |  | var step = (stop - start) / Math.max(0, count), | 
        
          |  | power = Math.floor(Math.log(step) / Math.LN10), | 
        
          |  | error = step / Math.pow(10, power); | 
        
          |  | return power >= 0 | 
        
          |  | ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power) | 
        
          |  | : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tickStep(start, stop, count) { | 
        
          |  | var step0 = Math.abs(stop - start) / Math.max(0, count), | 
        
          |  | step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), | 
        
          |  | error = step0 / step1; | 
        
          |  | if (error >= e10) step1 *= 10; | 
        
          |  | else if (error >= e5) step1 *= 5; | 
        
          |  | else if (error >= e2) step1 *= 2; | 
        
          |  | return stop < start ? -step1 : step1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var sturges = function(values) { | 
        
          |  | return Math.ceil(Math.log(values.length) / Math.LN2) + 1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var histogram = function() { | 
        
          |  | var value = identity, | 
        
          |  | domain = extent, | 
        
          |  | threshold = sturges; | 
        
          |  |  | 
        
          |  | function histogram(data) { | 
        
          |  | var i, | 
        
          |  | n = data.length, | 
        
          |  | x, | 
        
          |  | values = new Array(n); | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | values[i] = value(data[i], i, data); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var xz = domain(values), | 
        
          |  | x0 = xz[0], | 
        
          |  | x1 = xz[1], | 
        
          |  | tz = threshold(values, x0, x1); | 
        
          |  |  | 
        
          |  | // Convert number of thresholds into uniform thresholds. | 
        
          |  | if (!Array.isArray(tz)) { | 
        
          |  | tz = tickStep(x0, x1, tz); | 
        
          |  | tz = range(Math.ceil(x0 / tz) * tz, Math.floor(x1 / tz) * tz, tz); // exclusive | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Remove any thresholds outside the domain. | 
        
          |  | var m = tz.length; | 
        
          |  | while (tz[0] <= x0) tz.shift(), --m; | 
        
          |  | while (tz[m - 1] > x1) tz.pop(), --m; | 
        
          |  |  | 
        
          |  | var bins = new Array(m + 1), | 
        
          |  | bin; | 
        
          |  |  | 
        
          |  | // Initialize bins. | 
        
          |  | for (i = 0; i <= m; ++i) { | 
        
          |  | bin = bins[i] = []; | 
        
          |  | bin.x0 = i > 0 ? tz[i - 1] : x0; | 
        
          |  | bin.x1 = i < m ? tz[i] : x1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Assign data to bins by value, ignoring any outside the domain. | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | x = values[i]; | 
        
          |  | if (x0 <= x && x <= x1) { | 
        
          |  | bins[bisectRight(tz, x, 0, m)].push(data[i]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return bins; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | histogram.value = function(_) { | 
        
          |  | return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | histogram.domain = function(_) { | 
        
          |  | return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | histogram.thresholds = function(_) { | 
        
          |  | return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return histogram; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var quantile = function(values, p, valueof) { | 
        
          |  | if (valueof == null) valueof = number; | 
        
          |  | if (!(n = values.length)) return; | 
        
          |  | if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values); | 
        
          |  | if (p >= 1) return +valueof(values[n - 1], n - 1, values); | 
        
          |  | var n, | 
        
          |  | i = (n - 1) * p, | 
        
          |  | i0 = Math.floor(i), | 
        
          |  | value0 = +valueof(values[i0], i0, values), | 
        
          |  | value1 = +valueof(values[i0 + 1], i0 + 1, values); | 
        
          |  | return value0 + (value1 - value0) * (i - i0); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var freedmanDiaconis = function(values, min, max) { | 
        
          |  | values = map.call(values, number).sort(ascending); | 
        
          |  | return Math.ceil((max - min) / (2 * (quantile(values, 0.75) - quantile(values, 0.25)) * Math.pow(values.length, -1 / 3))); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var scott = function(values, min, max) { | 
        
          |  | return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3))); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var max = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | max; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = values[i]) != null && value >= value) { | 
        
          |  | max = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = values[i]) != null && value > max) { | 
        
          |  | max = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && value >= value) { | 
        
          |  | max = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && value > max) { | 
        
          |  | max = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return max; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var mean = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | m = n, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | sum = 0; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { | 
        
          |  | if (!isNaN(value = number(values[i]))) sum += value; | 
        
          |  | else --m; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { | 
        
          |  | if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value; | 
        
          |  | else --m; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (m) return sum / m; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var median = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | numbers = []; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { | 
        
          |  | if (!isNaN(value = number(values[i]))) { | 
        
          |  | numbers.push(value); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { | 
        
          |  | if (!isNaN(value = number(valueof(values[i], i, values)))) { | 
        
          |  | numbers.push(value); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return quantile(numbers.sort(ascending), 0.5); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var merge = function(arrays) { | 
        
          |  | var n = arrays.length, | 
        
          |  | m, | 
        
          |  | i = -1, | 
        
          |  | j = 0, | 
        
          |  | merged, | 
        
          |  | array; | 
        
          |  |  | 
        
          |  | while (++i < n) j += arrays[i].length; | 
        
          |  | merged = new Array(j); | 
        
          |  |  | 
        
          |  | while (--n >= 0) { | 
        
          |  | array = arrays[n]; | 
        
          |  | m = array.length; | 
        
          |  | while (--m >= 0) { | 
        
          |  | merged[--j] = array[m]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return merged; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var min = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | min; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = values[i]) != null && value >= value) { | 
        
          |  | min = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = values[i]) != null && min > value) { | 
        
          |  | min = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && value >= value) { | 
        
          |  | min = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && min > value) { | 
        
          |  | min = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return min; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var permute = function(array, indexes) { | 
        
          |  | var i = indexes.length, permutes = new Array(i); | 
        
          |  | while (i--) permutes[i] = array[indexes[i]]; | 
        
          |  | return permutes; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var scan = function(values, compare) { | 
        
          |  | if (!(n = values.length)) return; | 
        
          |  | var n, | 
        
          |  | i = 0, | 
        
          |  | j = 0, | 
        
          |  | xi, | 
        
          |  | xj = values[j]; | 
        
          |  |  | 
        
          |  | if (compare == null) compare = ascending; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) { | 
        
          |  | xj = xi, j = i; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (compare(xj, xj) === 0) return j; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var shuffle = function(array, i0, i1) { | 
        
          |  | var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0), | 
        
          |  | t, | 
        
          |  | i; | 
        
          |  |  | 
        
          |  | while (m) { | 
        
          |  | i = Math.random() * m-- | 0; | 
        
          |  | t = array[m + i0]; | 
        
          |  | array[m + i0] = array[i + i0]; | 
        
          |  | array[i + i0] = t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return array; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var sum = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | sum = 0; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { | 
        
          |  | if (value = +values[i]) sum += value; // Note: zero and null are equivalent. | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { | 
        
          |  | if (value = +valueof(values[i], i, values)) sum += value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return sum; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transpose = function(matrix) { | 
        
          |  | if (!(n = matrix.length)) return []; | 
        
          |  | for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { | 
        
          |  | for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { | 
        
          |  | row[j] = matrix[j][i]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return transpose; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function length(d) { | 
        
          |  | return d.length; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var zip = function() { | 
        
          |  | return transpose(arguments); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var slice$1 = Array.prototype.slice; | 
        
          |  |  | 
        
          |  | var identity$1 = function(x) { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var top = 1; | 
        
          |  | var right = 2; | 
        
          |  | var bottom = 3; | 
        
          |  | var left = 4; | 
        
          |  | var epsilon = 1e-6; | 
        
          |  |  | 
        
          |  | function translateX(x) { | 
        
          |  | return "translate(" + (x + 0.5) + ",0)"; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function translateY(y) { | 
        
          |  | return "translate(0," + (y + 0.5) + ")"; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function number$1(scale) { | 
        
          |  | return function(d) { | 
        
          |  | return +scale(d); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function center(scale) { | 
        
          |  | var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset. | 
        
          |  | if (scale.round()) offset = Math.round(offset); | 
        
          |  | return function(d) { | 
        
          |  | return +scale(d) + offset; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function entering() { | 
        
          |  | return !this.__axis; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function axis(orient, scale) { | 
        
          |  | var tickArguments = [], | 
        
          |  | tickValues = null, | 
        
          |  | tickFormat = null, | 
        
          |  | tickSizeInner = 6, | 
        
          |  | tickSizeOuter = 6, | 
        
          |  | tickPadding = 3, | 
        
          |  | k = orient === top || orient === left ? -1 : 1, | 
        
          |  | x = orient === left || orient === right ? "x" : "y", | 
        
          |  | transform = orient === top || orient === bottom ? translateX : translateY; | 
        
          |  |  | 
        
          |  | function axis(context) { | 
        
          |  | var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues, | 
        
          |  | format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat, | 
        
          |  | spacing = Math.max(tickSizeInner, 0) + tickPadding, | 
        
          |  | range = scale.range(), | 
        
          |  | range0 = +range[0] + 0.5, | 
        
          |  | range1 = +range[range.length - 1] + 0.5, | 
        
          |  | position = (scale.bandwidth ? center : number$1)(scale.copy()), | 
        
          |  | selection = context.selection ? context.selection() : context, | 
        
          |  | path = selection.selectAll(".domain").data([null]), | 
        
          |  | tick = selection.selectAll(".tick").data(values, scale).order(), | 
        
          |  | tickExit = tick.exit(), | 
        
          |  | tickEnter = tick.enter().append("g").attr("class", "tick"), | 
        
          |  | line = tick.select("line"), | 
        
          |  | text = tick.select("text"); | 
        
          |  |  | 
        
          |  | path = path.merge(path.enter().insert("path", ".tick") | 
        
          |  | .attr("class", "domain") | 
        
          |  | .attr("stroke", "#000")); | 
        
          |  |  | 
        
          |  | tick = tick.merge(tickEnter); | 
        
          |  |  | 
        
          |  | line = line.merge(tickEnter.append("line") | 
        
          |  | .attr("stroke", "#000") | 
        
          |  | .attr(x + "2", k * tickSizeInner)); | 
        
          |  |  | 
        
          |  | text = text.merge(tickEnter.append("text") | 
        
          |  | .attr("fill", "#000") | 
        
          |  | .attr(x, k * spacing) | 
        
          |  | .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em")); | 
        
          |  |  | 
        
          |  | if (context !== selection) { | 
        
          |  | path = path.transition(context); | 
        
          |  | tick = tick.transition(context); | 
        
          |  | line = line.transition(context); | 
        
          |  | text = text.transition(context); | 
        
          |  |  | 
        
          |  | tickExit = tickExit.transition(context) | 
        
          |  | .attr("opacity", epsilon) | 
        
          |  | .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); }); | 
        
          |  |  | 
        
          |  | tickEnter | 
        
          |  | .attr("opacity", epsilon) | 
        
          |  | .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | tickExit.remove(); | 
        
          |  |  | 
        
          |  | path | 
        
          |  | .attr("d", orient === left || orient == right | 
        
          |  | ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter | 
        
          |  | : "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter); | 
        
          |  |  | 
        
          |  | tick | 
        
          |  | .attr("opacity", 1) | 
        
          |  | .attr("transform", function(d) { return transform(position(d)); }); | 
        
          |  |  | 
        
          |  | line | 
        
          |  | .attr(x + "2", k * tickSizeInner); | 
        
          |  |  | 
        
          |  | text | 
        
          |  | .attr(x, k * spacing) | 
        
          |  | .text(format); | 
        
          |  |  | 
        
          |  | selection.filter(entering) | 
        
          |  | .attr("fill", "none") | 
        
          |  | .attr("font-size", 10) | 
        
          |  | .attr("font-family", "sans-serif") | 
        
          |  | .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle"); | 
        
          |  |  | 
        
          |  | selection | 
        
          |  | .each(function() { this.__axis = position; }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | axis.scale = function(_) { | 
        
          |  | return arguments.length ? (scale = _, axis) : scale; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.ticks = function() { | 
        
          |  | return tickArguments = slice$1.call(arguments), axis; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.tickArguments = function(_) { | 
        
          |  | return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.tickValues = function(_) { | 
        
          |  | return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.tickFormat = function(_) { | 
        
          |  | return arguments.length ? (tickFormat = _, axis) : tickFormat; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.tickSize = function(_) { | 
        
          |  | return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.tickSizeInner = function(_) { | 
        
          |  | return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.tickSizeOuter = function(_) { | 
        
          |  | return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | axis.tickPadding = function(_) { | 
        
          |  | return arguments.length ? (tickPadding = +_, axis) : tickPadding; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return axis; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function axisTop(scale) { | 
        
          |  | return axis(top, scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function axisRight(scale) { | 
        
          |  | return axis(right, scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function axisBottom(scale) { | 
        
          |  | return axis(bottom, scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function axisLeft(scale) { | 
        
          |  | return axis(left, scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var noop = {value: function() {}}; | 
        
          |  |  | 
        
          |  | function dispatch() { | 
        
          |  | for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { | 
        
          |  | if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); | 
        
          |  | _[t] = []; | 
        
          |  | } | 
        
          |  | return new Dispatch(_); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Dispatch(_) { | 
        
          |  | this._ = _; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseTypenames(typenames, types) { | 
        
          |  | return typenames.trim().split(/^|\s+/).map(function(t) { | 
        
          |  | var name = "", i = t.indexOf("."); | 
        
          |  | if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); | 
        
          |  | if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); | 
        
          |  | return {type: t, name: name}; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Dispatch.prototype = dispatch.prototype = { | 
        
          |  | constructor: Dispatch, | 
        
          |  | on: function(typename, callback) { | 
        
          |  | var _ = this._, | 
        
          |  | T = parseTypenames(typename + "", _), | 
        
          |  | t, | 
        
          |  | i = -1, | 
        
          |  | n = T.length; | 
        
          |  |  | 
        
          |  | // If no callback was specified, return the callback of the given type and name. | 
        
          |  | if (arguments.length < 2) { | 
        
          |  | while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; | 
        
          |  | return; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If a type was specified, set the callback for the given type and name. | 
        
          |  | // Otherwise, if a null callback was specified, remove callbacks of the given name. | 
        
          |  | if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); | 
        
          |  | while (++i < n) { | 
        
          |  | if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); | 
        
          |  | else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | copy: function() { | 
        
          |  | var copy = {}, _ = this._; | 
        
          |  | for (var t in _) copy[t] = _[t].slice(); | 
        
          |  | return new Dispatch(copy); | 
        
          |  | }, | 
        
          |  | call: function(type, that) { | 
        
          |  | if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; | 
        
          |  | if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); | 
        
          |  | for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); | 
        
          |  | }, | 
        
          |  | apply: function(type, that, args) { | 
        
          |  | if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); | 
        
          |  | for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function get(type, name) { | 
        
          |  | for (var i = 0, n = type.length, c; i < n; ++i) { | 
        
          |  | if ((c = type[i]).name === name) { | 
        
          |  | return c.value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function set(type, name, callback) { | 
        
          |  | for (var i = 0, n = type.length; i < n; ++i) { | 
        
          |  | if (type[i].name === name) { | 
        
          |  | type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | if (callback != null) type.push({name: name, value: callback}); | 
        
          |  | return type; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var xhtml = "http://www.w3.org/1999/xhtml"; | 
        
          |  |  | 
        
          |  | var namespaces = { | 
        
          |  | svg: "http://www.w3.org/2000/svg", | 
        
          |  | xhtml: xhtml, | 
        
          |  | xlink: "http://www.w3.org/1999/xlink", | 
        
          |  | xml: "http://www.w3.org/XML/1998/namespace", | 
        
          |  | xmlns: "http://www.w3.org/2000/xmlns/" | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var namespace = function(name) { | 
        
          |  | var prefix = name += "", i = prefix.indexOf(":"); | 
        
          |  | if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); | 
        
          |  | return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function creatorInherit(name) { | 
        
          |  | return function() { | 
        
          |  | var document = this.ownerDocument, | 
        
          |  | uri = this.namespaceURI; | 
        
          |  | return uri === xhtml && document.documentElement.namespaceURI === xhtml | 
        
          |  | ? document.createElement(name) | 
        
          |  | : document.createElementNS(uri, name); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function creatorFixed(fullname) { | 
        
          |  | return function() { | 
        
          |  | return this.ownerDocument.createElementNS(fullname.space, fullname.local); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var creator = function(name) { | 
        
          |  | var fullname = namespace(name); | 
        
          |  | return (fullname.local | 
        
          |  | ? creatorFixed | 
        
          |  | : creatorInherit)(fullname); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var nextId = 0; | 
        
          |  |  | 
        
          |  | function local$1() { | 
        
          |  | return new Local; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Local() { | 
        
          |  | this._ = "@" + (++nextId).toString(36); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Local.prototype = local$1.prototype = { | 
        
          |  | constructor: Local, | 
        
          |  | get: function(node) { | 
        
          |  | var id = this._; | 
        
          |  | while (!(id in node)) if (!(node = node.parentNode)) return; | 
        
          |  | return node[id]; | 
        
          |  | }, | 
        
          |  | set: function(node, value) { | 
        
          |  | return node[this._] = value; | 
        
          |  | }, | 
        
          |  | remove: function(node) { | 
        
          |  | return this._ in node && delete node[this._]; | 
        
          |  | }, | 
        
          |  | toString: function() { | 
        
          |  | return this._; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var matcher = function(selector) { | 
        
          |  | return function() { | 
        
          |  | return this.matches(selector); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | if (typeof document !== "undefined") { | 
        
          |  | var element = document.documentElement; | 
        
          |  | if (!element.matches) { | 
        
          |  | var vendorMatches = element.webkitMatchesSelector | 
        
          |  | || element.msMatchesSelector | 
        
          |  | || element.mozMatchesSelector | 
        
          |  | || element.oMatchesSelector; | 
        
          |  | matcher = function(selector) { | 
        
          |  | return function() { | 
        
          |  | return vendorMatches.call(this, selector); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var matcher$1 = matcher; | 
        
          |  |  | 
        
          |  | var filterEvents = {}; | 
        
          |  |  | 
        
          |  | exports.event = null; | 
        
          |  |  | 
        
          |  | if (typeof document !== "undefined") { | 
        
          |  | var element$1 = document.documentElement; | 
        
          |  | if (!("onmouseenter" in element$1)) { | 
        
          |  | filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function filterContextListener(listener, index, group) { | 
        
          |  | listener = contextListener(listener, index, group); | 
        
          |  | return function(event) { | 
        
          |  | var related = event.relatedTarget; | 
        
          |  | if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { | 
        
          |  | listener.call(this, event); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function contextListener(listener, index, group) { | 
        
          |  | return function(event1) { | 
        
          |  | var event0 = exports.event; // Events can be reentrant (e.g., focus). | 
        
          |  | exports.event = event1; | 
        
          |  | try { | 
        
          |  | listener.call(this, this.__data__, index, group); | 
        
          |  | } finally { | 
        
          |  | exports.event = event0; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseTypenames$1(typenames) { | 
        
          |  | return typenames.trim().split(/^|\s+/).map(function(t) { | 
        
          |  | var name = "", i = t.indexOf("."); | 
        
          |  | if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); | 
        
          |  | return {type: t, name: name}; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function onRemove(typename) { | 
        
          |  | return function() { | 
        
          |  | var on = this.__on; | 
        
          |  | if (!on) return; | 
        
          |  | for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { | 
        
          |  | if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { | 
        
          |  | this.removeEventListener(o.type, o.listener, o.capture); | 
        
          |  | } else { | 
        
          |  | on[++i] = o; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | if (++i) on.length = i; | 
        
          |  | else delete this.__on; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function onAdd(typename, value, capture) { | 
        
          |  | var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; | 
        
          |  | return function(d, i, group) { | 
        
          |  | var on = this.__on, o, listener = wrap(value, i, group); | 
        
          |  | if (on) for (var j = 0, m = on.length; j < m; ++j) { | 
        
          |  | if ((o = on[j]).type === typename.type && o.name === typename.name) { | 
        
          |  | this.removeEventListener(o.type, o.listener, o.capture); | 
        
          |  | this.addEventListener(o.type, o.listener = listener, o.capture = capture); | 
        
          |  | o.value = value; | 
        
          |  | return; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | this.addEventListener(typename.type, listener, capture); | 
        
          |  | o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; | 
        
          |  | if (!on) this.__on = [o]; | 
        
          |  | else on.push(o); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_on = function(typename, value, capture) { | 
        
          |  | var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t; | 
        
          |  |  | 
        
          |  | if (arguments.length < 2) { | 
        
          |  | var on = this.node().__on; | 
        
          |  | if (on) for (var j = 0, m = on.length, o; j < m; ++j) { | 
        
          |  | for (i = 0, o = on[j]; i < n; ++i) { | 
        
          |  | if ((t = typenames[i]).type === o.type && t.name === o.name) { | 
        
          |  | return o.value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | on = value ? onAdd : onRemove; | 
        
          |  | if (capture == null) capture = false; | 
        
          |  | for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function customEvent(event1, listener, that, args) { | 
        
          |  | var event0 = exports.event; | 
        
          |  | event1.sourceEvent = exports.event; | 
        
          |  | exports.event = event1; | 
        
          |  | try { | 
        
          |  | return listener.apply(that, args); | 
        
          |  | } finally { | 
        
          |  | exports.event = event0; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var sourceEvent = function() { | 
        
          |  | var current = exports.event, source; | 
        
          |  | while (source = current.sourceEvent) current = source; | 
        
          |  | return current; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var point = function(node, event) { | 
        
          |  | var svg = node.ownerSVGElement || node; | 
        
          |  |  | 
        
          |  | if (svg.createSVGPoint) { | 
        
          |  | var point = svg.createSVGPoint(); | 
        
          |  | point.x = event.clientX, point.y = event.clientY; | 
        
          |  | point = point.matrixTransform(node.getScreenCTM().inverse()); | 
        
          |  | return [point.x, point.y]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var rect = node.getBoundingClientRect(); | 
        
          |  | return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var mouse = function(node) { | 
        
          |  | var event = sourceEvent(); | 
        
          |  | if (event.changedTouches) event = event.changedTouches[0]; | 
        
          |  | return point(node, event); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function none() {} | 
        
          |  |  | 
        
          |  | var selector = function(selector) { | 
        
          |  | return selector == null ? none : function() { | 
        
          |  | return this.querySelector(selector); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_select = function(select) { | 
        
          |  | if (typeof select !== "function") select = selector(select); | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { | 
        
          |  | if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { | 
        
          |  | if ("__data__" in node) subnode.__data__ = node.__data__; | 
        
          |  | subgroup[i] = subnode; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Selection(subgroups, this._parents); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function empty$1() { | 
        
          |  | return []; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selectorAll = function(selector) { | 
        
          |  | return selector == null ? empty$1 : function() { | 
        
          |  | return this.querySelectorAll(selector); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_selectAll = function(select) { | 
        
          |  | if (typeof select !== "function") select = selectorAll(select); | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | subgroups.push(select.call(node, node.__data__, i, group)); | 
        
          |  | parents.push(node); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Selection(subgroups, parents); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_filter = function(match) { | 
        
          |  | if (typeof match !== "function") match = matcher$1(match); | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { | 
        
          |  | if ((node = group[i]) && match.call(node, node.__data__, i, group)) { | 
        
          |  | subgroup.push(node); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Selection(subgroups, this._parents); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var sparse = function(update) { | 
        
          |  | return new Array(update.length); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_enter = function() { | 
        
          |  | return new Selection(this._enter || this._groups.map(sparse), this._parents); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function EnterNode(parent, datum) { | 
        
          |  | this.ownerDocument = parent.ownerDocument; | 
        
          |  | this.namespaceURI = parent.namespaceURI; | 
        
          |  | this._next = null; | 
        
          |  | this._parent = parent; | 
        
          |  | this.__data__ = datum; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | EnterNode.prototype = { | 
        
          |  | constructor: EnterNode, | 
        
          |  | appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, | 
        
          |  | insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, | 
        
          |  | querySelector: function(selector) { return this._parent.querySelector(selector); }, | 
        
          |  | querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var constant$1 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var keyPrefix = "$"; // Protect against keys like “__proto__”. | 
        
          |  |  | 
        
          |  | function bindIndex(parent, group, enter, update, exit, data) { | 
        
          |  | var i = 0, | 
        
          |  | node, | 
        
          |  | groupLength = group.length, | 
        
          |  | dataLength = data.length; | 
        
          |  |  | 
        
          |  | // Put any non-null nodes that fit into update. | 
        
          |  | // Put any null nodes into enter. | 
        
          |  | // Put any remaining data into enter. | 
        
          |  | for (; i < dataLength; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | node.__data__ = data[i]; | 
        
          |  | update[i] = node; | 
        
          |  | } else { | 
        
          |  | enter[i] = new EnterNode(parent, data[i]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Put any non-null nodes that don’t fit into exit. | 
        
          |  | for (; i < groupLength; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | exit[i] = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function bindKey(parent, group, enter, update, exit, data, key) { | 
        
          |  | var i, | 
        
          |  | node, | 
        
          |  | nodeByKeyValue = {}, | 
        
          |  | groupLength = group.length, | 
        
          |  | dataLength = data.length, | 
        
          |  | keyValues = new Array(groupLength), | 
        
          |  | keyValue; | 
        
          |  |  | 
        
          |  | // Compute the key for each node. | 
        
          |  | // If multiple nodes have the same key, the duplicates are added to exit. | 
        
          |  | for (i = 0; i < groupLength; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); | 
        
          |  | if (keyValue in nodeByKeyValue) { | 
        
          |  | exit[i] = node; | 
        
          |  | } else { | 
        
          |  | nodeByKeyValue[keyValue] = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Compute the key for each datum. | 
        
          |  | // If there a node associated with this key, join and add it to update. | 
        
          |  | // If there is not (or the key is a duplicate), add it to enter. | 
        
          |  | for (i = 0; i < dataLength; ++i) { | 
        
          |  | keyValue = keyPrefix + key.call(parent, data[i], i, data); | 
        
          |  | if (node = nodeByKeyValue[keyValue]) { | 
        
          |  | update[i] = node; | 
        
          |  | node.__data__ = data[i]; | 
        
          |  | nodeByKeyValue[keyValue] = null; | 
        
          |  | } else { | 
        
          |  | enter[i] = new EnterNode(parent, data[i]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Add any remaining nodes that were not bound to data to exit. | 
        
          |  | for (i = 0; i < groupLength; ++i) { | 
        
          |  | if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { | 
        
          |  | exit[i] = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_data = function(value, key) { | 
        
          |  | if (!value) { | 
        
          |  | data = new Array(this.size()), j = -1; | 
        
          |  | this.each(function(d) { data[++j] = d; }); | 
        
          |  | return data; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var bind = key ? bindKey : bindIndex, | 
        
          |  | parents = this._parents, | 
        
          |  | groups = this._groups; | 
        
          |  |  | 
        
          |  | if (typeof value !== "function") value = constant$1(value); | 
        
          |  |  | 
        
          |  | for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { | 
        
          |  | var parent = parents[j], | 
        
          |  | group = groups[j], | 
        
          |  | groupLength = group.length, | 
        
          |  | data = value.call(parent, parent && parent.__data__, j, parents), | 
        
          |  | dataLength = data.length, | 
        
          |  | enterGroup = enter[j] = new Array(dataLength), | 
        
          |  | updateGroup = update[j] = new Array(dataLength), | 
        
          |  | exitGroup = exit[j] = new Array(groupLength); | 
        
          |  |  | 
        
          |  | bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); | 
        
          |  |  | 
        
          |  | // Now connect the enter nodes to their following update node, such that | 
        
          |  | // appendChild can insert the materialized enter node before this node, | 
        
          |  | // rather than at the end of the parent node. | 
        
          |  | for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { | 
        
          |  | if (previous = enterGroup[i0]) { | 
        
          |  | if (i0 >= i1) i1 = i0 + 1; | 
        
          |  | while (!(next = updateGroup[i1]) && ++i1 < dataLength); | 
        
          |  | previous._next = next || null; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | update = new Selection(update, parents); | 
        
          |  | update._enter = enter; | 
        
          |  | update._exit = exit; | 
        
          |  | return update; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_exit = function() { | 
        
          |  | return new Selection(this._exit || this._groups.map(sparse), this._parents); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_merge = function(selection) { | 
        
          |  |  | 
        
          |  | for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { | 
        
          |  | for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { | 
        
          |  | if (node = group0[i] || group1[i]) { | 
        
          |  | merge[i] = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (; j < m0; ++j) { | 
        
          |  | merges[j] = groups0[j]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Selection(merges, this._parents); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_order = function() { | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { | 
        
          |  | for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); | 
        
          |  | next = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_sort = function(compare) { | 
        
          |  | if (!compare) compare = ascending$1; | 
        
          |  |  | 
        
          |  | function compareNode(a, b) { | 
        
          |  | return a && b ? compare(a.__data__, b.__data__) : !a - !b; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | sortgroup[i] = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | sortgroup.sort(compareNode); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Selection(sortgroups, this._parents).order(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function ascending$1(a, b) { | 
        
          |  | return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_call = function() { | 
        
          |  | var callback = arguments[0]; | 
        
          |  | arguments[0] = this; | 
        
          |  | callback.apply(null, arguments); | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_nodes = function() { | 
        
          |  | var nodes = new Array(this.size()), i = -1; | 
        
          |  | this.each(function() { nodes[++i] = this; }); | 
        
          |  | return nodes; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_node = function() { | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { | 
        
          |  | for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { | 
        
          |  | var node = group[i]; | 
        
          |  | if (node) return node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return null; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_size = function() { | 
        
          |  | var size = 0; | 
        
          |  | this.each(function() { ++size; }); | 
        
          |  | return size; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_empty = function() { | 
        
          |  | return !this.node(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_each = function(callback) { | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { | 
        
          |  | for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { | 
        
          |  | if (node = group[i]) callback.call(node, node.__data__, i, group); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function attrRemove(name) { | 
        
          |  | return function() { | 
        
          |  | this.removeAttribute(name); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrRemoveNS(fullname) { | 
        
          |  | return function() { | 
        
          |  | this.removeAttributeNS(fullname.space, fullname.local); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrConstant(name, value) { | 
        
          |  | return function() { | 
        
          |  | this.setAttribute(name, value); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrConstantNS(fullname, value) { | 
        
          |  | return function() { | 
        
          |  | this.setAttributeNS(fullname.space, fullname.local, value); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrFunction(name, value) { | 
        
          |  | return function() { | 
        
          |  | var v = value.apply(this, arguments); | 
        
          |  | if (v == null) this.removeAttribute(name); | 
        
          |  | else this.setAttribute(name, v); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrFunctionNS(fullname, value) { | 
        
          |  | return function() { | 
        
          |  | var v = value.apply(this, arguments); | 
        
          |  | if (v == null) this.removeAttributeNS(fullname.space, fullname.local); | 
        
          |  | else this.setAttributeNS(fullname.space, fullname.local, v); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_attr = function(name, value) { | 
        
          |  | var fullname = namespace(name); | 
        
          |  |  | 
        
          |  | if (arguments.length < 2) { | 
        
          |  | var node = this.node(); | 
        
          |  | return fullname.local | 
        
          |  | ? node.getAttributeNS(fullname.space, fullname.local) | 
        
          |  | : node.getAttribute(fullname); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this.each((value == null | 
        
          |  | ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" | 
        
          |  | ? (fullname.local ? attrFunctionNS : attrFunction) | 
        
          |  | : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var defaultView = function(node) { | 
        
          |  | return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node | 
        
          |  | || (node.document && node) // node is a Window | 
        
          |  | || node.defaultView; // node is a Document | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function styleRemove(name) { | 
        
          |  | return function() { | 
        
          |  | this.style.removeProperty(name); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function styleConstant(name, value, priority) { | 
        
          |  | return function() { | 
        
          |  | this.style.setProperty(name, value, priority); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function styleFunction(name, value, priority) { | 
        
          |  | return function() { | 
        
          |  | var v = value.apply(this, arguments); | 
        
          |  | if (v == null) this.style.removeProperty(name); | 
        
          |  | else this.style.setProperty(name, v, priority); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_style = function(name, value, priority) { | 
        
          |  | return arguments.length > 1 | 
        
          |  | ? this.each((value == null | 
        
          |  | ? styleRemove : typeof value === "function" | 
        
          |  | ? styleFunction | 
        
          |  | : styleConstant)(name, value, priority == null ? "" : priority)) | 
        
          |  | : styleValue(this.node(), name); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function styleValue(node, name) { | 
        
          |  | return node.style.getPropertyValue(name) | 
        
          |  | || defaultView(node).getComputedStyle(node, null).getPropertyValue(name); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function propertyRemove(name) { | 
        
          |  | return function() { | 
        
          |  | delete this[name]; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function propertyConstant(name, value) { | 
        
          |  | return function() { | 
        
          |  | this[name] = value; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function propertyFunction(name, value) { | 
        
          |  | return function() { | 
        
          |  | var v = value.apply(this, arguments); | 
        
          |  | if (v == null) delete this[name]; | 
        
          |  | else this[name] = v; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_property = function(name, value) { | 
        
          |  | return arguments.length > 1 | 
        
          |  | ? this.each((value == null | 
        
          |  | ? propertyRemove : typeof value === "function" | 
        
          |  | ? propertyFunction | 
        
          |  | : propertyConstant)(name, value)) | 
        
          |  | : this.node()[name]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function classArray(string) { | 
        
          |  | return string.trim().split(/^|\s+/); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function classList(node) { | 
        
          |  | return node.classList || new ClassList(node); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ClassList(node) { | 
        
          |  | this._node = node; | 
        
          |  | this._names = classArray(node.getAttribute("class") || ""); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | ClassList.prototype = { | 
        
          |  | add: function(name) { | 
        
          |  | var i = this._names.indexOf(name); | 
        
          |  | if (i < 0) { | 
        
          |  | this._names.push(name); | 
        
          |  | this._node.setAttribute("class", this._names.join(" ")); | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | remove: function(name) { | 
        
          |  | var i = this._names.indexOf(name); | 
        
          |  | if (i >= 0) { | 
        
          |  | this._names.splice(i, 1); | 
        
          |  | this._node.setAttribute("class", this._names.join(" ")); | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | contains: function(name) { | 
        
          |  | return this._names.indexOf(name) >= 0; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function classedAdd(node, names) { | 
        
          |  | var list = classList(node), i = -1, n = names.length; | 
        
          |  | while (++i < n) list.add(names[i]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function classedRemove(node, names) { | 
        
          |  | var list = classList(node), i = -1, n = names.length; | 
        
          |  | while (++i < n) list.remove(names[i]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function classedTrue(names) { | 
        
          |  | return function() { | 
        
          |  | classedAdd(this, names); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function classedFalse(names) { | 
        
          |  | return function() { | 
        
          |  | classedRemove(this, names); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function classedFunction(names, value) { | 
        
          |  | return function() { | 
        
          |  | (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_classed = function(name, value) { | 
        
          |  | var names = classArray(name + ""); | 
        
          |  |  | 
        
          |  | if (arguments.length < 2) { | 
        
          |  | var list = classList(this.node()), i = -1, n = names.length; | 
        
          |  | while (++i < n) if (!list.contains(names[i])) return false; | 
        
          |  | return true; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this.each((typeof value === "function" | 
        
          |  | ? classedFunction : value | 
        
          |  | ? classedTrue | 
        
          |  | : classedFalse)(names, value)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function textRemove() { | 
        
          |  | this.textContent = ""; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function textConstant(value) { | 
        
          |  | return function() { | 
        
          |  | this.textContent = value; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function textFunction(value) { | 
        
          |  | return function() { | 
        
          |  | var v = value.apply(this, arguments); | 
        
          |  | this.textContent = v == null ? "" : v; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_text = function(value) { | 
        
          |  | return arguments.length | 
        
          |  | ? this.each(value == null | 
        
          |  | ? textRemove : (typeof value === "function" | 
        
          |  | ? textFunction | 
        
          |  | : textConstant)(value)) | 
        
          |  | : this.node().textContent; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function htmlRemove() { | 
        
          |  | this.innerHTML = ""; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function htmlConstant(value) { | 
        
          |  | return function() { | 
        
          |  | this.innerHTML = value; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function htmlFunction(value) { | 
        
          |  | return function() { | 
        
          |  | var v = value.apply(this, arguments); | 
        
          |  | this.innerHTML = v == null ? "" : v; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_html = function(value) { | 
        
          |  | return arguments.length | 
        
          |  | ? this.each(value == null | 
        
          |  | ? htmlRemove : (typeof value === "function" | 
        
          |  | ? htmlFunction | 
        
          |  | : htmlConstant)(value)) | 
        
          |  | : this.node().innerHTML; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function raise() { | 
        
          |  | if (this.nextSibling) this.parentNode.appendChild(this); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_raise = function() { | 
        
          |  | return this.each(raise); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function lower() { | 
        
          |  | if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_lower = function() { | 
        
          |  | return this.each(lower); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_append = function(name) { | 
        
          |  | var create = typeof name === "function" ? name : creator(name); | 
        
          |  | return this.select(function() { | 
        
          |  | return this.appendChild(create.apply(this, arguments)); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function constantNull() { | 
        
          |  | return null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_insert = function(name, before) { | 
        
          |  | var create = typeof name === "function" ? name : creator(name), | 
        
          |  | select = before == null ? constantNull : typeof before === "function" ? before : selector(before); | 
        
          |  | return this.select(function() { | 
        
          |  | return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function remove() { | 
        
          |  | var parent = this.parentNode; | 
        
          |  | if (parent) parent.removeChild(this); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_remove = function() { | 
        
          |  | return this.each(remove); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_datum = function(value) { | 
        
          |  | return arguments.length | 
        
          |  | ? this.property("__data__", value) | 
        
          |  | : this.node().__data__; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function dispatchEvent(node, type, params) { | 
        
          |  | var window = defaultView(node), | 
        
          |  | event = window.CustomEvent; | 
        
          |  |  | 
        
          |  | if (typeof event === "function") { | 
        
          |  | event = new event(type, params); | 
        
          |  | } else { | 
        
          |  | event = window.document.createEvent("Event"); | 
        
          |  | if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; | 
        
          |  | else event.initEvent(type, false, false); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | node.dispatchEvent(event); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function dispatchConstant(type, params) { | 
        
          |  | return function() { | 
        
          |  | return dispatchEvent(this, type, params); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function dispatchFunction(type, params) { | 
        
          |  | return function() { | 
        
          |  | return dispatchEvent(this, type, params.apply(this, arguments)); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_dispatch = function(type, params) { | 
        
          |  | return this.each((typeof params === "function" | 
        
          |  | ? dispatchFunction | 
        
          |  | : dispatchConstant)(type, params)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var root = [null]; | 
        
          |  |  | 
        
          |  | function Selection(groups, parents) { | 
        
          |  | this._groups = groups; | 
        
          |  | this._parents = parents; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function selection() { | 
        
          |  | return new Selection([[document.documentElement]], root); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Selection.prototype = selection.prototype = { | 
        
          |  | constructor: Selection, | 
        
          |  | select: selection_select, | 
        
          |  | selectAll: selection_selectAll, | 
        
          |  | filter: selection_filter, | 
        
          |  | data: selection_data, | 
        
          |  | enter: selection_enter, | 
        
          |  | exit: selection_exit, | 
        
          |  | merge: selection_merge, | 
        
          |  | order: selection_order, | 
        
          |  | sort: selection_sort, | 
        
          |  | call: selection_call, | 
        
          |  | nodes: selection_nodes, | 
        
          |  | node: selection_node, | 
        
          |  | size: selection_size, | 
        
          |  | empty: selection_empty, | 
        
          |  | each: selection_each, | 
        
          |  | attr: selection_attr, | 
        
          |  | style: selection_style, | 
        
          |  | property: selection_property, | 
        
          |  | classed: selection_classed, | 
        
          |  | text: selection_text, | 
        
          |  | html: selection_html, | 
        
          |  | raise: selection_raise, | 
        
          |  | lower: selection_lower, | 
        
          |  | append: selection_append, | 
        
          |  | insert: selection_insert, | 
        
          |  | remove: selection_remove, | 
        
          |  | datum: selection_datum, | 
        
          |  | on: selection_on, | 
        
          |  | dispatch: selection_dispatch | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var select = function(selector) { | 
        
          |  | return typeof selector === "string" | 
        
          |  | ? new Selection([[document.querySelector(selector)]], [document.documentElement]) | 
        
          |  | : new Selection([[selector]], root); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selectAll = function(selector) { | 
        
          |  | return typeof selector === "string" | 
        
          |  | ? new Selection([document.querySelectorAll(selector)], [document.documentElement]) | 
        
          |  | : new Selection([selector == null ? [] : selector], root); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var touch = function(node, touches, identifier) { | 
        
          |  | if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; | 
        
          |  |  | 
        
          |  | for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { | 
        
          |  | if ((touch = touches[i]).identifier === identifier) { | 
        
          |  | return point(node, touch); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return null; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var touches = function(node, touches) { | 
        
          |  | if (touches == null) touches = sourceEvent().touches; | 
        
          |  |  | 
        
          |  | for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) { | 
        
          |  | points[i] = point(node, touches[i]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return points; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function nopropagation() { | 
        
          |  | exports.event.stopImmediatePropagation(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var noevent = function() { | 
        
          |  | exports.event.preventDefault(); | 
        
          |  | exports.event.stopImmediatePropagation(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var dragDisable = function(view) { | 
        
          |  | var root = view.document.documentElement, | 
        
          |  | selection$$1 = select(view).on("dragstart.drag", noevent, true); | 
        
          |  | if ("onselectstart" in root) { | 
        
          |  | selection$$1.on("selectstart.drag", noevent, true); | 
        
          |  | } else { | 
        
          |  | root.__noselect = root.style.MozUserSelect; | 
        
          |  | root.style.MozUserSelect = "none"; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function yesdrag(view, noclick) { | 
        
          |  | var root = view.document.documentElement, | 
        
          |  | selection$$1 = select(view).on("dragstart.drag", null); | 
        
          |  | if (noclick) { | 
        
          |  | selection$$1.on("click.drag", noevent, true); | 
        
          |  | setTimeout(function() { selection$$1.on("click.drag", null); }, 0); | 
        
          |  | } | 
        
          |  | if ("onselectstart" in root) { | 
        
          |  | selection$$1.on("selectstart.drag", null); | 
        
          |  | } else { | 
        
          |  | root.style.MozUserSelect = root.__noselect; | 
        
          |  | delete root.__noselect; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var constant$2 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) { | 
        
          |  | this.target = target; | 
        
          |  | this.type = type; | 
        
          |  | this.subject = subject; | 
        
          |  | this.identifier = id; | 
        
          |  | this.active = active; | 
        
          |  | this.x = x; | 
        
          |  | this.y = y; | 
        
          |  | this.dx = dx; | 
        
          |  | this.dy = dy; | 
        
          |  | this._ = dispatch; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | DragEvent.prototype.on = function() { | 
        
          |  | var value = this._.on.apply(this._, arguments); | 
        
          |  | return value === this._ ? this : value; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Ignore right-click, since that should open the context menu. | 
        
          |  | function defaultFilter$1() { | 
        
          |  | return !exports.event.button; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultContainer() { | 
        
          |  | return this.parentNode; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultSubject(d) { | 
        
          |  | return d == null ? {x: exports.event.x, y: exports.event.y} : d; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchable() { | 
        
          |  | return "ontouchstart" in this; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var drag = function() { | 
        
          |  | var filter = defaultFilter$1, | 
        
          |  | container = defaultContainer, | 
        
          |  | subject = defaultSubject, | 
        
          |  | gestures = {}, | 
        
          |  | listeners = dispatch("start", "drag", "end"), | 
        
          |  | active = 0, | 
        
          |  | mousedownx, | 
        
          |  | mousedowny, | 
        
          |  | mousemoving, | 
        
          |  | touchending, | 
        
          |  | clickDistance2 = 0; | 
        
          |  |  | 
        
          |  | function drag(selection$$1) { | 
        
          |  | selection$$1 | 
        
          |  | .on("mousedown.drag", mousedowned) | 
        
          |  | .filter(touchable) | 
        
          |  | .on("touchstart.drag", touchstarted) | 
        
          |  | .on("touchmove.drag", touchmoved) | 
        
          |  | .on("touchend.drag touchcancel.drag", touchended) | 
        
          |  | .style("touch-action", "none") | 
        
          |  | .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function mousedowned() { | 
        
          |  | if (touchending || !filter.apply(this, arguments)) return; | 
        
          |  | var gesture = beforestart("mouse", container.apply(this, arguments), mouse, this, arguments); | 
        
          |  | if (!gesture) return; | 
        
          |  | select(exports.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true); | 
        
          |  | dragDisable(exports.event.view); | 
        
          |  | nopropagation(); | 
        
          |  | mousemoving = false; | 
        
          |  | mousedownx = exports.event.clientX; | 
        
          |  | mousedowny = exports.event.clientY; | 
        
          |  | gesture("start"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function mousemoved() { | 
        
          |  | noevent(); | 
        
          |  | if (!mousemoving) { | 
        
          |  | var dx = exports.event.clientX - mousedownx, dy = exports.event.clientY - mousedowny; | 
        
          |  | mousemoving = dx * dx + dy * dy > clickDistance2; | 
        
          |  | } | 
        
          |  | gestures.mouse("drag"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function mouseupped() { | 
        
          |  | select(exports.event.view).on("mousemove.drag mouseup.drag", null); | 
        
          |  | yesdrag(exports.event.view, mousemoving); | 
        
          |  | noevent(); | 
        
          |  | gestures.mouse("end"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchstarted() { | 
        
          |  | if (!filter.apply(this, arguments)) return; | 
        
          |  | var touches$$1 = exports.event.changedTouches, | 
        
          |  | c = container.apply(this, arguments), | 
        
          |  | n = touches$$1.length, i, gesture; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | if (gesture = beforestart(touches$$1[i].identifier, c, touch, this, arguments)) { | 
        
          |  | nopropagation(); | 
        
          |  | gesture("start"); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchmoved() { | 
        
          |  | var touches$$1 = exports.event.changedTouches, | 
        
          |  | n = touches$$1.length, i, gesture; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | if (gesture = gestures[touches$$1[i].identifier]) { | 
        
          |  | noevent(); | 
        
          |  | gesture("drag"); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchended() { | 
        
          |  | var touches$$1 = exports.event.changedTouches, | 
        
          |  | n = touches$$1.length, i, gesture; | 
        
          |  |  | 
        
          |  | if (touchending) clearTimeout(touchending); | 
        
          |  | touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | if (gesture = gestures[touches$$1[i].identifier]) { | 
        
          |  | nopropagation(); | 
        
          |  | gesture("end"); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function beforestart(id, container, point, that, args) { | 
        
          |  | var p = point(container, id), s, dx, dy, | 
        
          |  | sublisteners = listeners.copy(); | 
        
          |  |  | 
        
          |  | if (!customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() { | 
        
          |  | if ((exports.event.subject = s = subject.apply(that, args)) == null) return false; | 
        
          |  | dx = s.x - p[0] || 0; | 
        
          |  | dy = s.y - p[1] || 0; | 
        
          |  | return true; | 
        
          |  | })) return; | 
        
          |  |  | 
        
          |  | return function gesture(type) { | 
        
          |  | var p0 = p, n; | 
        
          |  | switch (type) { | 
        
          |  | case "start": gestures[id] = gesture, n = active++; break; | 
        
          |  | case "end": delete gestures[id], --active; // nobreak | 
        
          |  | case "drag": p = point(container, id), n = active; break; | 
        
          |  | } | 
        
          |  | customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | drag.filter = function(_) { | 
        
          |  | return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), drag) : filter; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | drag.container = function(_) { | 
        
          |  | return arguments.length ? (container = typeof _ === "function" ? _ : constant$2(_), drag) : container; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | drag.subject = function(_) { | 
        
          |  | return arguments.length ? (subject = typeof _ === "function" ? _ : constant$2(_), drag) : subject; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | drag.on = function() { | 
        
          |  | var value = listeners.on.apply(listeners, arguments); | 
        
          |  | return value === listeners ? drag : value; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | drag.clickDistance = function(_) { | 
        
          |  | return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return drag; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var define = function(constructor, factory, prototype) { | 
        
          |  | constructor.prototype = factory.prototype = prototype; | 
        
          |  | prototype.constructor = constructor; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function extend(parent, definition) { | 
        
          |  | var prototype = Object.create(parent.prototype); | 
        
          |  | for (var key in definition) prototype[key] = definition[key]; | 
        
          |  | return prototype; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Color() {} | 
        
          |  |  | 
        
          |  | var darker = 0.7; | 
        
          |  | var brighter = 1 / darker; | 
        
          |  |  | 
        
          |  | var reI = "\\s*([+-]?\\d+)\\s*"; | 
        
          |  | var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*"; | 
        
          |  | var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*"; | 
        
          |  | var reHex3 = /^#([0-9a-f]{3})$/; | 
        
          |  | var reHex6 = /^#([0-9a-f]{6})$/; | 
        
          |  | var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"); | 
        
          |  | var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"); | 
        
          |  | var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"); | 
        
          |  | var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"); | 
        
          |  | var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"); | 
        
          |  | var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$"); | 
        
          |  |  | 
        
          |  | var named = { | 
        
          |  | aliceblue: 0xf0f8ff, | 
        
          |  | antiquewhite: 0xfaebd7, | 
        
          |  | aqua: 0x00ffff, | 
        
          |  | aquamarine: 0x7fffd4, | 
        
          |  | azure: 0xf0ffff, | 
        
          |  | beige: 0xf5f5dc, | 
        
          |  | bisque: 0xffe4c4, | 
        
          |  | black: 0x000000, | 
        
          |  | blanchedalmond: 0xffebcd, | 
        
          |  | blue: 0x0000ff, | 
        
          |  | blueviolet: 0x8a2be2, | 
        
          |  | brown: 0xa52a2a, | 
        
          |  | burlywood: 0xdeb887, | 
        
          |  | cadetblue: 0x5f9ea0, | 
        
          |  | chartreuse: 0x7fff00, | 
        
          |  | chocolate: 0xd2691e, | 
        
          |  | coral: 0xff7f50, | 
        
          |  | cornflowerblue: 0x6495ed, | 
        
          |  | cornsilk: 0xfff8dc, | 
        
          |  | crimson: 0xdc143c, | 
        
          |  | cyan: 0x00ffff, | 
        
          |  | darkblue: 0x00008b, | 
        
          |  | darkcyan: 0x008b8b, | 
        
          |  | darkgoldenrod: 0xb8860b, | 
        
          |  | darkgray: 0xa9a9a9, | 
        
          |  | darkgreen: 0x006400, | 
        
          |  | darkgrey: 0xa9a9a9, | 
        
          |  | darkkhaki: 0xbdb76b, | 
        
          |  | darkmagenta: 0x8b008b, | 
        
          |  | darkolivegreen: 0x556b2f, | 
        
          |  | darkorange: 0xff8c00, | 
        
          |  | darkorchid: 0x9932cc, | 
        
          |  | darkred: 0x8b0000, | 
        
          |  | darksalmon: 0xe9967a, | 
        
          |  | darkseagreen: 0x8fbc8f, | 
        
          |  | darkslateblue: 0x483d8b, | 
        
          |  | darkslategray: 0x2f4f4f, | 
        
          |  | darkslategrey: 0x2f4f4f, | 
        
          |  | darkturquoise: 0x00ced1, | 
        
          |  | darkviolet: 0x9400d3, | 
        
          |  | deeppink: 0xff1493, | 
        
          |  | deepskyblue: 0x00bfff, | 
        
          |  | dimgray: 0x696969, | 
        
          |  | dimgrey: 0x696969, | 
        
          |  | dodgerblue: 0x1e90ff, | 
        
          |  | firebrick: 0xb22222, | 
        
          |  | floralwhite: 0xfffaf0, | 
        
          |  | forestgreen: 0x228b22, | 
        
          |  | fuchsia: 0xff00ff, | 
        
          |  | gainsboro: 0xdcdcdc, | 
        
          |  | ghostwhite: 0xf8f8ff, | 
        
          |  | gold: 0xffd700, | 
        
          |  | goldenrod: 0xdaa520, | 
        
          |  | gray: 0x808080, | 
        
          |  | green: 0x008000, | 
        
          |  | greenyellow: 0xadff2f, | 
        
          |  | grey: 0x808080, | 
        
          |  | honeydew: 0xf0fff0, | 
        
          |  | hotpink: 0xff69b4, | 
        
          |  | indianred: 0xcd5c5c, | 
        
          |  | indigo: 0x4b0082, | 
        
          |  | ivory: 0xfffff0, | 
        
          |  | khaki: 0xf0e68c, | 
        
          |  | lavender: 0xe6e6fa, | 
        
          |  | lavenderblush: 0xfff0f5, | 
        
          |  | lawngreen: 0x7cfc00, | 
        
          |  | lemonchiffon: 0xfffacd, | 
        
          |  | lightblue: 0xadd8e6, | 
        
          |  | lightcoral: 0xf08080, | 
        
          |  | lightcyan: 0xe0ffff, | 
        
          |  | lightgoldenrodyellow: 0xfafad2, | 
        
          |  | lightgray: 0xd3d3d3, | 
        
          |  | lightgreen: 0x90ee90, | 
        
          |  | lightgrey: 0xd3d3d3, | 
        
          |  | lightpink: 0xffb6c1, | 
        
          |  | lightsalmon: 0xffa07a, | 
        
          |  | lightseagreen: 0x20b2aa, | 
        
          |  | lightskyblue: 0x87cefa, | 
        
          |  | lightslategray: 0x778899, | 
        
          |  | lightslategrey: 0x778899, | 
        
          |  | lightsteelblue: 0xb0c4de, | 
        
          |  | lightyellow: 0xffffe0, | 
        
          |  | lime: 0x00ff00, | 
        
          |  | limegreen: 0x32cd32, | 
        
          |  | linen: 0xfaf0e6, | 
        
          |  | magenta: 0xff00ff, | 
        
          |  | maroon: 0x800000, | 
        
          |  | mediumaquamarine: 0x66cdaa, | 
        
          |  | mediumblue: 0x0000cd, | 
        
          |  | mediumorchid: 0xba55d3, | 
        
          |  | mediumpurple: 0x9370db, | 
        
          |  | mediumseagreen: 0x3cb371, | 
        
          |  | mediumslateblue: 0x7b68ee, | 
        
          |  | mediumspringgreen: 0x00fa9a, | 
        
          |  | mediumturquoise: 0x48d1cc, | 
        
          |  | mediumvioletred: 0xc71585, | 
        
          |  | midnightblue: 0x191970, | 
        
          |  | mintcream: 0xf5fffa, | 
        
          |  | mistyrose: 0xffe4e1, | 
        
          |  | moccasin: 0xffe4b5, | 
        
          |  | navajowhite: 0xffdead, | 
        
          |  | navy: 0x000080, | 
        
          |  | oldlace: 0xfdf5e6, | 
        
          |  | olive: 0x808000, | 
        
          |  | olivedrab: 0x6b8e23, | 
        
          |  | orange: 0xffa500, | 
        
          |  | orangered: 0xff4500, | 
        
          |  | orchid: 0xda70d6, | 
        
          |  | palegoldenrod: 0xeee8aa, | 
        
          |  | palegreen: 0x98fb98, | 
        
          |  | paleturquoise: 0xafeeee, | 
        
          |  | palevioletred: 0xdb7093, | 
        
          |  | papayawhip: 0xffefd5, | 
        
          |  | peachpuff: 0xffdab9, | 
        
          |  | peru: 0xcd853f, | 
        
          |  | pink: 0xffc0cb, | 
        
          |  | plum: 0xdda0dd, | 
        
          |  | powderblue: 0xb0e0e6, | 
        
          |  | purple: 0x800080, | 
        
          |  | rebeccapurple: 0x663399, | 
        
          |  | red: 0xff0000, | 
        
          |  | rosybrown: 0xbc8f8f, | 
        
          |  | royalblue: 0x4169e1, | 
        
          |  | saddlebrown: 0x8b4513, | 
        
          |  | salmon: 0xfa8072, | 
        
          |  | sandybrown: 0xf4a460, | 
        
          |  | seagreen: 0x2e8b57, | 
        
          |  | seashell: 0xfff5ee, | 
        
          |  | sienna: 0xa0522d, | 
        
          |  | silver: 0xc0c0c0, | 
        
          |  | skyblue: 0x87ceeb, | 
        
          |  | slateblue: 0x6a5acd, | 
        
          |  | slategray: 0x708090, | 
        
          |  | slategrey: 0x708090, | 
        
          |  | snow: 0xfffafa, | 
        
          |  | springgreen: 0x00ff7f, | 
        
          |  | steelblue: 0x4682b4, | 
        
          |  | tan: 0xd2b48c, | 
        
          |  | teal: 0x008080, | 
        
          |  | thistle: 0xd8bfd8, | 
        
          |  | tomato: 0xff6347, | 
        
          |  | turquoise: 0x40e0d0, | 
        
          |  | violet: 0xee82ee, | 
        
          |  | wheat: 0xf5deb3, | 
        
          |  | white: 0xffffff, | 
        
          |  | whitesmoke: 0xf5f5f5, | 
        
          |  | yellow: 0xffff00, | 
        
          |  | yellowgreen: 0x9acd32 | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | define(Color, color, { | 
        
          |  | displayable: function() { | 
        
          |  | return this.rgb().displayable(); | 
        
          |  | }, | 
        
          |  | toString: function() { | 
        
          |  | return this.rgb() + ""; | 
        
          |  | } | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | function color(format) { | 
        
          |  | var m; | 
        
          |  | format = (format + "").trim().toLowerCase(); | 
        
          |  | return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 | 
        
          |  | : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 | 
        
          |  | : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) | 
        
          |  | : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%) | 
        
          |  | : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) | 
        
          |  | : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) | 
        
          |  | : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) | 
        
          |  | : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) | 
        
          |  | : named.hasOwnProperty(format) ? rgbn(named[format]) | 
        
          |  | : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) | 
        
          |  | : null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rgbn(n) { | 
        
          |  | return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rgba(r, g, b, a) { | 
        
          |  | if (a <= 0) r = g = b = NaN; | 
        
          |  | return new Rgb(r, g, b, a); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rgbConvert(o) { | 
        
          |  | if (!(o instanceof Color)) o = color(o); | 
        
          |  | if (!o) return new Rgb; | 
        
          |  | o = o.rgb(); | 
        
          |  | return new Rgb(o.r, o.g, o.b, o.opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rgb(r, g, b, opacity) { | 
        
          |  | return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Rgb(r, g, b, opacity) { | 
        
          |  | this.r = +r; | 
        
          |  | this.g = +g; | 
        
          |  | this.b = +b; | 
        
          |  | this.opacity = +opacity; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | define(Rgb, rgb, extend(Color, { | 
        
          |  | brighter: function(k) { | 
        
          |  | k = k == null ? brighter : Math.pow(brighter, k); | 
        
          |  | return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); | 
        
          |  | }, | 
        
          |  | darker: function(k) { | 
        
          |  | k = k == null ? darker : Math.pow(darker, k); | 
        
          |  | return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); | 
        
          |  | }, | 
        
          |  | rgb: function() { | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | displayable: function() { | 
        
          |  | return (0 <= this.r && this.r <= 255) | 
        
          |  | && (0 <= this.g && this.g <= 255) | 
        
          |  | && (0 <= this.b && this.b <= 255) | 
        
          |  | && (0 <= this.opacity && this.opacity <= 1); | 
        
          |  | }, | 
        
          |  | toString: function() { | 
        
          |  | var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); | 
        
          |  | return (a === 1 ? "rgb(" : "rgba(") | 
        
          |  | + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " | 
        
          |  | + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " | 
        
          |  | + Math.max(0, Math.min(255, Math.round(this.b) || 0)) | 
        
          |  | + (a === 1 ? ")" : ", " + a + ")"); | 
        
          |  | } | 
        
          |  | })); | 
        
          |  |  | 
        
          |  | function hsla(h, s, l, a) { | 
        
          |  | if (a <= 0) h = s = l = NaN; | 
        
          |  | else if (l <= 0 || l >= 1) h = s = NaN; | 
        
          |  | else if (s <= 0) h = NaN; | 
        
          |  | return new Hsl(h, s, l, a); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function hslConvert(o) { | 
        
          |  | if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); | 
        
          |  | if (!(o instanceof Color)) o = color(o); | 
        
          |  | if (!o) return new Hsl; | 
        
          |  | if (o instanceof Hsl) return o; | 
        
          |  | o = o.rgb(); | 
        
          |  | var r = o.r / 255, | 
        
          |  | g = o.g / 255, | 
        
          |  | b = o.b / 255, | 
        
          |  | min = Math.min(r, g, b), | 
        
          |  | max = Math.max(r, g, b), | 
        
          |  | h = NaN, | 
        
          |  | s = max - min, | 
        
          |  | l = (max + min) / 2; | 
        
          |  | if (s) { | 
        
          |  | if (r === max) h = (g - b) / s + (g < b) * 6; | 
        
          |  | else if (g === max) h = (b - r) / s + 2; | 
        
          |  | else h = (r - g) / s + 4; | 
        
          |  | s /= l < 0.5 ? max + min : 2 - max - min; | 
        
          |  | h *= 60; | 
        
          |  | } else { | 
        
          |  | s = l > 0 && l < 1 ? 0 : h; | 
        
          |  | } | 
        
          |  | return new Hsl(h, s, l, o.opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function hsl(h, s, l, opacity) { | 
        
          |  | return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Hsl(h, s, l, opacity) { | 
        
          |  | this.h = +h; | 
        
          |  | this.s = +s; | 
        
          |  | this.l = +l; | 
        
          |  | this.opacity = +opacity; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | define(Hsl, hsl, extend(Color, { | 
        
          |  | brighter: function(k) { | 
        
          |  | k = k == null ? brighter : Math.pow(brighter, k); | 
        
          |  | return new Hsl(this.h, this.s, this.l * k, this.opacity); | 
        
          |  | }, | 
        
          |  | darker: function(k) { | 
        
          |  | k = k == null ? darker : Math.pow(darker, k); | 
        
          |  | return new Hsl(this.h, this.s, this.l * k, this.opacity); | 
        
          |  | }, | 
        
          |  | rgb: function() { | 
        
          |  | var h = this.h % 360 + (this.h < 0) * 360, | 
        
          |  | s = isNaN(h) || isNaN(this.s) ? 0 : this.s, | 
        
          |  | l = this.l, | 
        
          |  | m2 = l + (l < 0.5 ? l : 1 - l) * s, | 
        
          |  | m1 = 2 * l - m2; | 
        
          |  | return new Rgb( | 
        
          |  | hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), | 
        
          |  | hsl2rgb(h, m1, m2), | 
        
          |  | hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), | 
        
          |  | this.opacity | 
        
          |  | ); | 
        
          |  | }, | 
        
          |  | displayable: function() { | 
        
          |  | return (0 <= this.s && this.s <= 1 || isNaN(this.s)) | 
        
          |  | && (0 <= this.l && this.l <= 1) | 
        
          |  | && (0 <= this.opacity && this.opacity <= 1); | 
        
          |  | } | 
        
          |  | })); | 
        
          |  |  | 
        
          |  | /* From FvD 13.37, CSS Color Module Level 3 */ | 
        
          |  | function hsl2rgb(h, m1, m2) { | 
        
          |  | return (h < 60 ? m1 + (m2 - m1) * h / 60 | 
        
          |  | : h < 180 ? m2 | 
        
          |  | : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 | 
        
          |  | : m1) * 255; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var deg2rad = Math.PI / 180; | 
        
          |  | var rad2deg = 180 / Math.PI; | 
        
          |  |  | 
        
          |  | var Kn = 18; | 
        
          |  | var Xn = 0.950470; | 
        
          |  | var Yn = 1; | 
        
          |  | var Zn = 1.088830; | 
        
          |  | var t0 = 4 / 29; | 
        
          |  | var t1 = 6 / 29; | 
        
          |  | var t2 = 3 * t1 * t1; | 
        
          |  | var t3 = t1 * t1 * t1; | 
        
          |  |  | 
        
          |  | function labConvert(o) { | 
        
          |  | if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); | 
        
          |  | if (o instanceof Hcl) { | 
        
          |  | var h = o.h * deg2rad; | 
        
          |  | return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); | 
        
          |  | } | 
        
          |  | if (!(o instanceof Rgb)) o = rgbConvert(o); | 
        
          |  | var b = rgb2xyz(o.r), | 
        
          |  | a = rgb2xyz(o.g), | 
        
          |  | l = rgb2xyz(o.b), | 
        
          |  | x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn), | 
        
          |  | y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn), | 
        
          |  | z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn); | 
        
          |  | return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lab(l, a, b, opacity) { | 
        
          |  | return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Lab(l, a, b, opacity) { | 
        
          |  | this.l = +l; | 
        
          |  | this.a = +a; | 
        
          |  | this.b = +b; | 
        
          |  | this.opacity = +opacity; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | define(Lab, lab, extend(Color, { | 
        
          |  | brighter: function(k) { | 
        
          |  | return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); | 
        
          |  | }, | 
        
          |  | darker: function(k) { | 
        
          |  | return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); | 
        
          |  | }, | 
        
          |  | rgb: function() { | 
        
          |  | var y = (this.l + 16) / 116, | 
        
          |  | x = isNaN(this.a) ? y : y + this.a / 500, | 
        
          |  | z = isNaN(this.b) ? y : y - this.b / 200; | 
        
          |  | y = Yn * lab2xyz(y); | 
        
          |  | x = Xn * lab2xyz(x); | 
        
          |  | z = Zn * lab2xyz(z); | 
        
          |  | return new Rgb( | 
        
          |  | xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB | 
        
          |  | xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z), | 
        
          |  | xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z), | 
        
          |  | this.opacity | 
        
          |  | ); | 
        
          |  | } | 
        
          |  | })); | 
        
          |  |  | 
        
          |  | function xyz2lab(t) { | 
        
          |  | return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lab2xyz(t) { | 
        
          |  | return t > t1 ? t * t * t : t2 * (t - t0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function xyz2rgb(x) { | 
        
          |  | return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rgb2xyz(x) { | 
        
          |  | return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function hclConvert(o) { | 
        
          |  | if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); | 
        
          |  | if (!(o instanceof Lab)) o = labConvert(o); | 
        
          |  | var h = Math.atan2(o.b, o.a) * rad2deg; | 
        
          |  | return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function hcl(h, c, l, opacity) { | 
        
          |  | return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Hcl(h, c, l, opacity) { | 
        
          |  | this.h = +h; | 
        
          |  | this.c = +c; | 
        
          |  | this.l = +l; | 
        
          |  | this.opacity = +opacity; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | define(Hcl, hcl, extend(Color, { | 
        
          |  | brighter: function(k) { | 
        
          |  | return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity); | 
        
          |  | }, | 
        
          |  | darker: function(k) { | 
        
          |  | return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity); | 
        
          |  | }, | 
        
          |  | rgb: function() { | 
        
          |  | return labConvert(this).rgb(); | 
        
          |  | } | 
        
          |  | })); | 
        
          |  |  | 
        
          |  | var A = -0.14861; | 
        
          |  | var B = +1.78277; | 
        
          |  | var C = -0.29227; | 
        
          |  | var D = -0.90649; | 
        
          |  | var E = +1.97294; | 
        
          |  | var ED = E * D; | 
        
          |  | var EB = E * B; | 
        
          |  | var BC_DA = B * C - D * A; | 
        
          |  |  | 
        
          |  | function cubehelixConvert(o) { | 
        
          |  | if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); | 
        
          |  | if (!(o instanceof Rgb)) o = rgbConvert(o); | 
        
          |  | var r = o.r / 255, | 
        
          |  | g = o.g / 255, | 
        
          |  | b = o.b / 255, | 
        
          |  | l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), | 
        
          |  | bl = b - l, | 
        
          |  | k = (E * (g - l) - C * bl) / D, | 
        
          |  | s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 | 
        
          |  | h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; | 
        
          |  | return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cubehelix(h, s, l, opacity) { | 
        
          |  | return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Cubehelix(h, s, l, opacity) { | 
        
          |  | this.h = +h; | 
        
          |  | this.s = +s; | 
        
          |  | this.l = +l; | 
        
          |  | this.opacity = +opacity; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | define(Cubehelix, cubehelix, extend(Color, { | 
        
          |  | brighter: function(k) { | 
        
          |  | k = k == null ? brighter : Math.pow(brighter, k); | 
        
          |  | return new Cubehelix(this.h, this.s, this.l * k, this.opacity); | 
        
          |  | }, | 
        
          |  | darker: function(k) { | 
        
          |  | k = k == null ? darker : Math.pow(darker, k); | 
        
          |  | return new Cubehelix(this.h, this.s, this.l * k, this.opacity); | 
        
          |  | }, | 
        
          |  | rgb: function() { | 
        
          |  | var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, | 
        
          |  | l = +this.l, | 
        
          |  | a = isNaN(this.s) ? 0 : this.s * l * (1 - l), | 
        
          |  | cosh = Math.cos(h), | 
        
          |  | sinh = Math.sin(h); | 
        
          |  | return new Rgb( | 
        
          |  | 255 * (l + a * (A * cosh + B * sinh)), | 
        
          |  | 255 * (l + a * (C * cosh + D * sinh)), | 
        
          |  | 255 * (l + a * (E * cosh)), | 
        
          |  | this.opacity | 
        
          |  | ); | 
        
          |  | } | 
        
          |  | })); | 
        
          |  |  | 
        
          |  | function basis(t1, v0, v1, v2, v3) { | 
        
          |  | var t2 = t1 * t1, t3 = t2 * t1; | 
        
          |  | return ((1 - 3 * t1 + 3 * t2 - t3) * v0 | 
        
          |  | + (4 - 6 * t2 + 3 * t3) * v1 | 
        
          |  | + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2 | 
        
          |  | + t3 * v3) / 6; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var basis$1 = function(values) { | 
        
          |  | var n = values.length - 1; | 
        
          |  | return function(t) { | 
        
          |  | var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n), | 
        
          |  | v1 = values[i], | 
        
          |  | v2 = values[i + 1], | 
        
          |  | v0 = i > 0 ? values[i - 1] : 2 * v1 - v2, | 
        
          |  | v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1; | 
        
          |  | return basis((t - i / n) * n, v0, v1, v2, v3); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var basisClosed = function(values) { | 
        
          |  | var n = values.length; | 
        
          |  | return function(t) { | 
        
          |  | var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n), | 
        
          |  | v0 = values[(i + n - 1) % n], | 
        
          |  | v1 = values[i % n], | 
        
          |  | v2 = values[(i + 1) % n], | 
        
          |  | v3 = values[(i + 2) % n]; | 
        
          |  | return basis((t - i / n) * n, v0, v1, v2, v3); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var constant$3 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function linear(a, d) { | 
        
          |  | return function(t) { | 
        
          |  | return a + t * d; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function exponential(a, b, y) { | 
        
          |  | return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { | 
        
          |  | return Math.pow(a + t * b, y); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function hue(a, b) { | 
        
          |  | var d = b - a; | 
        
          |  | return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$3(isNaN(a) ? b : a); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function gamma(y) { | 
        
          |  | return (y = +y) === 1 ? nogamma : function(a, b) { | 
        
          |  | return b - a ? exponential(a, b, y) : constant$3(isNaN(a) ? b : a); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function nogamma(a, b) { | 
        
          |  | var d = b - a; | 
        
          |  | return d ? linear(a, d) : constant$3(isNaN(a) ? b : a); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var interpolateRgb = ((function rgbGamma(y) { | 
        
          |  | var color$$1 = gamma(y); | 
        
          |  |  | 
        
          |  | function rgb$$1(start, end) { | 
        
          |  | var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r), | 
        
          |  | g = color$$1(start.g, end.g), | 
        
          |  | b = color$$1(start.b, end.b), | 
        
          |  | opacity = nogamma(start.opacity, end.opacity); | 
        
          |  | return function(t) { | 
        
          |  | start.r = r(t); | 
        
          |  | start.g = g(t); | 
        
          |  | start.b = b(t); | 
        
          |  | start.opacity = opacity(t); | 
        
          |  | return start + ""; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rgb$$1.gamma = rgbGamma; | 
        
          |  |  | 
        
          |  | return rgb$$1; | 
        
          |  | }))(1); | 
        
          |  |  | 
        
          |  | function rgbSpline(spline) { | 
        
          |  | return function(colors) { | 
        
          |  | var n = colors.length, | 
        
          |  | r = new Array(n), | 
        
          |  | g = new Array(n), | 
        
          |  | b = new Array(n), | 
        
          |  | i, color$$1; | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | color$$1 = rgb(colors[i]); | 
        
          |  | r[i] = color$$1.r || 0; | 
        
          |  | g[i] = color$$1.g || 0; | 
        
          |  | b[i] = color$$1.b || 0; | 
        
          |  | } | 
        
          |  | r = spline(r); | 
        
          |  | g = spline(g); | 
        
          |  | b = spline(b); | 
        
          |  | color$$1.opacity = 1; | 
        
          |  | return function(t) { | 
        
          |  | color$$1.r = r(t); | 
        
          |  | color$$1.g = g(t); | 
        
          |  | color$$1.b = b(t); | 
        
          |  | return color$$1 + ""; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var rgbBasis = rgbSpline(basis$1); | 
        
          |  | var rgbBasisClosed = rgbSpline(basisClosed); | 
        
          |  |  | 
        
          |  | var array$1 = function(a, b) { | 
        
          |  | var nb = b ? b.length : 0, | 
        
          |  | na = a ? Math.min(nb, a.length) : 0, | 
        
          |  | x = new Array(nb), | 
        
          |  | c = new Array(nb), | 
        
          |  | i; | 
        
          |  |  | 
        
          |  | for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]); | 
        
          |  | for (; i < nb; ++i) c[i] = b[i]; | 
        
          |  |  | 
        
          |  | return function(t) { | 
        
          |  | for (i = 0; i < na; ++i) c[i] = x[i](t); | 
        
          |  | return c; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var date = function(a, b) { | 
        
          |  | var d = new Date; | 
        
          |  | return a = +a, b -= a, function(t) { | 
        
          |  | return d.setTime(a + b * t), d; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var reinterpolate = function(a, b) { | 
        
          |  | return a = +a, b -= a, function(t) { | 
        
          |  | return a + b * t; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var object = function(a, b) { | 
        
          |  | var i = {}, | 
        
          |  | c = {}, | 
        
          |  | k; | 
        
          |  |  | 
        
          |  | if (a === null || typeof a !== "object") a = {}; | 
        
          |  | if (b === null || typeof b !== "object") b = {}; | 
        
          |  |  | 
        
          |  | for (k in b) { | 
        
          |  | if (k in a) { | 
        
          |  | i[k] = interpolateValue(a[k], b[k]); | 
        
          |  | } else { | 
        
          |  | c[k] = b[k]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return function(t) { | 
        
          |  | for (k in i) c[k] = i[k](t); | 
        
          |  | return c; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g; | 
        
          |  | var reB = new RegExp(reA.source, "g"); | 
        
          |  |  | 
        
          |  | function zero(b) { | 
        
          |  | return function() { | 
        
          |  | return b; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function one(b) { | 
        
          |  | return function(t) { | 
        
          |  | return b(t) + ""; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var interpolateString = function(a, b) { | 
        
          |  | var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b | 
        
          |  | am, // current match in a | 
        
          |  | bm, // current match in b | 
        
          |  | bs, // string preceding current number in b, if any | 
        
          |  | i = -1, // index in s | 
        
          |  | s = [], // string constants and placeholders | 
        
          |  | q = []; // number interpolators | 
        
          |  |  | 
        
          |  | // Coerce inputs to strings. | 
        
          |  | a = a + "", b = b + ""; | 
        
          |  |  | 
        
          |  | // Interpolate pairs of numbers in a & b. | 
        
          |  | while ((am = reA.exec(a)) | 
        
          |  | && (bm = reB.exec(b))) { | 
        
          |  | if ((bs = bm.index) > bi) { // a string precedes the next number in b | 
        
          |  | bs = b.slice(bi, bs); | 
        
          |  | if (s[i]) s[i] += bs; // coalesce with previous string | 
        
          |  | else s[++i] = bs; | 
        
          |  | } | 
        
          |  | if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match | 
        
          |  | if (s[i]) s[i] += bm; // coalesce with previous string | 
        
          |  | else s[++i] = bm; | 
        
          |  | } else { // interpolate non-matching numbers | 
        
          |  | s[++i] = null; | 
        
          |  | q.push({i: i, x: reinterpolate(am, bm)}); | 
        
          |  | } | 
        
          |  | bi = reB.lastIndex; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Add remains of b. | 
        
          |  | if (bi < b.length) { | 
        
          |  | bs = b.slice(bi); | 
        
          |  | if (s[i]) s[i] += bs; // coalesce with previous string | 
        
          |  | else s[++i] = bs; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Special optimization for only a single match. | 
        
          |  | // Otherwise, interpolate each of the numbers and rejoin the string. | 
        
          |  | return s.length < 2 ? (q[0] | 
        
          |  | ? one(q[0].x) | 
        
          |  | : zero(b)) | 
        
          |  | : (b = q.length, function(t) { | 
        
          |  | for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); | 
        
          |  | return s.join(""); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var interpolateValue = function(a, b) { | 
        
          |  | var t = typeof b, c; | 
        
          |  | return b == null || t === "boolean" ? constant$3(b) | 
        
          |  | : (t === "number" ? reinterpolate | 
        
          |  | : t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString) | 
        
          |  | : b instanceof color ? interpolateRgb | 
        
          |  | : b instanceof Date ? date | 
        
          |  | : Array.isArray(b) ? array$1 | 
        
          |  | : typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object | 
        
          |  | : reinterpolate)(a, b); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var interpolateRound = function(a, b) { | 
        
          |  | return a = +a, b -= a, function(t) { | 
        
          |  | return Math.round(a + b * t); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var degrees = 180 / Math.PI; | 
        
          |  |  | 
        
          |  | var identity$2 = { | 
        
          |  | translateX: 0, | 
        
          |  | translateY: 0, | 
        
          |  | rotate: 0, | 
        
          |  | skewX: 0, | 
        
          |  | scaleX: 1, | 
        
          |  | scaleY: 1 | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var decompose = function(a, b, c, d, e, f) { | 
        
          |  | var scaleX, scaleY, skewX; | 
        
          |  | if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX; | 
        
          |  | if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; | 
        
          |  | if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; | 
        
          |  | if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; | 
        
          |  | return { | 
        
          |  | translateX: e, | 
        
          |  | translateY: f, | 
        
          |  | rotate: Math.atan2(b, a) * degrees, | 
        
          |  | skewX: Math.atan(skewX) * degrees, | 
        
          |  | scaleX: scaleX, | 
        
          |  | scaleY: scaleY | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var cssNode; | 
        
          |  | var cssRoot; | 
        
          |  | var cssView; | 
        
          |  | var svgNode; | 
        
          |  |  | 
        
          |  | function parseCss(value) { | 
        
          |  | if (value === "none") return identity$2; | 
        
          |  | if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; | 
        
          |  | cssNode.style.transform = value; | 
        
          |  | value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); | 
        
          |  | cssRoot.removeChild(cssNode); | 
        
          |  | value = value.slice(7, -1).split(","); | 
        
          |  | return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseSvg(value) { | 
        
          |  | if (value == null) return identity$2; | 
        
          |  | if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); | 
        
          |  | svgNode.setAttribute("transform", value); | 
        
          |  | if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2; | 
        
          |  | value = value.matrix; | 
        
          |  | return decompose(value.a, value.b, value.c, value.d, value.e, value.f); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function interpolateTransform(parse, pxComma, pxParen, degParen) { | 
        
          |  |  | 
        
          |  | function pop(s) { | 
        
          |  | return s.length ? s.pop() + " " : ""; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function translate(xa, ya, xb, yb, s, q) { | 
        
          |  | if (xa !== xb || ya !== yb) { | 
        
          |  | var i = s.push("translate(", null, pxComma, null, pxParen); | 
        
          |  | q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); | 
        
          |  | } else if (xb || yb) { | 
        
          |  | s.push("translate(" + xb + pxComma + yb + pxParen); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rotate(a, b, s, q) { | 
        
          |  | if (a !== b) { | 
        
          |  | if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path | 
        
          |  | q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)}); | 
        
          |  | } else if (b) { | 
        
          |  | s.push(pop(s) + "rotate(" + b + degParen); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function skewX(a, b, s, q) { | 
        
          |  | if (a !== b) { | 
        
          |  | q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)}); | 
        
          |  | } else if (b) { | 
        
          |  | s.push(pop(s) + "skewX(" + b + degParen); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function scale(xa, ya, xb, yb, s, q) { | 
        
          |  | if (xa !== xb || ya !== yb) { | 
        
          |  | var i = s.push(pop(s) + "scale(", null, ",", null, ")"); | 
        
          |  | q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); | 
        
          |  | } else if (xb !== 1 || yb !== 1) { | 
        
          |  | s.push(pop(s) + "scale(" + xb + "," + yb + ")"); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return function(a, b) { | 
        
          |  | var s = [], // string constants and placeholders | 
        
          |  | q = []; // number interpolators | 
        
          |  | a = parse(a), b = parse(b); | 
        
          |  | translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); | 
        
          |  | rotate(a.rotate, b.rotate, s, q); | 
        
          |  | skewX(a.skewX, b.skewX, s, q); | 
        
          |  | scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); | 
        
          |  | a = b = null; // gc | 
        
          |  | return function(t) { | 
        
          |  | var i = -1, n = q.length, o; | 
        
          |  | while (++i < n) s[(o = q[i]).i] = o.x(t); | 
        
          |  | return s.join(""); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); | 
        
          |  | var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")"); | 
        
          |  |  | 
        
          |  | var rho = Math.SQRT2; | 
        
          |  | var rho2 = 2; | 
        
          |  | var rho4 = 4; | 
        
          |  | var epsilon2 = 1e-12; | 
        
          |  |  | 
        
          |  | function cosh(x) { | 
        
          |  | return ((x = Math.exp(x)) + 1 / x) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function sinh(x) { | 
        
          |  | return ((x = Math.exp(x)) - 1 / x) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tanh(x) { | 
        
          |  | return ((x = Math.exp(2 * x)) - 1) / (x + 1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // p0 = [ux0, uy0, w0] | 
        
          |  | // p1 = [ux1, uy1, w1] | 
        
          |  | var interpolateZoom = function(p0, p1) { | 
        
          |  | var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], | 
        
          |  | ux1 = p1[0], uy1 = p1[1], w1 = p1[2], | 
        
          |  | dx = ux1 - ux0, | 
        
          |  | dy = uy1 - uy0, | 
        
          |  | d2 = dx * dx + dy * dy, | 
        
          |  | i, | 
        
          |  | S; | 
        
          |  |  | 
        
          |  | // Special case for u0 ≅ u1. | 
        
          |  | if (d2 < epsilon2) { | 
        
          |  | S = Math.log(w1 / w0) / rho; | 
        
          |  | i = function(t) { | 
        
          |  | return [ | 
        
          |  | ux0 + t * dx, | 
        
          |  | uy0 + t * dy, | 
        
          |  | w0 * Math.exp(rho * t * S) | 
        
          |  | ]; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // General case. | 
        
          |  | else { | 
        
          |  | var d1 = Math.sqrt(d2), | 
        
          |  | b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), | 
        
          |  | b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), | 
        
          |  | r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), | 
        
          |  | r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); | 
        
          |  | S = (r1 - r0) / rho; | 
        
          |  | i = function(t) { | 
        
          |  | var s = t * S, | 
        
          |  | coshr0 = cosh(r0), | 
        
          |  | u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); | 
        
          |  | return [ | 
        
          |  | ux0 + u * dx, | 
        
          |  | uy0 + u * dy, | 
        
          |  | w0 * coshr0 / cosh(rho * s + r0) | 
        
          |  | ]; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | i.duration = S * 1000; | 
        
          |  |  | 
        
          |  | return i; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function hsl$1(hue$$1) { | 
        
          |  | return function(start, end) { | 
        
          |  | var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h), | 
        
          |  | s = nogamma(start.s, end.s), | 
        
          |  | l = nogamma(start.l, end.l), | 
        
          |  | opacity = nogamma(start.opacity, end.opacity); | 
        
          |  | return function(t) { | 
        
          |  | start.h = h(t); | 
        
          |  | start.s = s(t); | 
        
          |  | start.l = l(t); | 
        
          |  | start.opacity = opacity(t); | 
        
          |  | return start + ""; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var hsl$2 = hsl$1(hue); | 
        
          |  | var hslLong = hsl$1(nogamma); | 
        
          |  |  | 
        
          |  | function lab$1(start, end) { | 
        
          |  | var l = nogamma((start = lab(start)).l, (end = lab(end)).l), | 
        
          |  | a = nogamma(start.a, end.a), | 
        
          |  | b = nogamma(start.b, end.b), | 
        
          |  | opacity = nogamma(start.opacity, end.opacity); | 
        
          |  | return function(t) { | 
        
          |  | start.l = l(t); | 
        
          |  | start.a = a(t); | 
        
          |  | start.b = b(t); | 
        
          |  | start.opacity = opacity(t); | 
        
          |  | return start + ""; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function hcl$1(hue$$1) { | 
        
          |  | return function(start, end) { | 
        
          |  | var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h), | 
        
          |  | c = nogamma(start.c, end.c), | 
        
          |  | l = nogamma(start.l, end.l), | 
        
          |  | opacity = nogamma(start.opacity, end.opacity); | 
        
          |  | return function(t) { | 
        
          |  | start.h = h(t); | 
        
          |  | start.c = c(t); | 
        
          |  | start.l = l(t); | 
        
          |  | start.opacity = opacity(t); | 
        
          |  | return start + ""; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var hcl$2 = hcl$1(hue); | 
        
          |  | var hclLong = hcl$1(nogamma); | 
        
          |  |  | 
        
          |  | function cubehelix$1(hue$$1) { | 
        
          |  | return (function cubehelixGamma(y) { | 
        
          |  | y = +y; | 
        
          |  |  | 
        
          |  | function cubehelix$$1(start, end) { | 
        
          |  | var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h), | 
        
          |  | s = nogamma(start.s, end.s), | 
        
          |  | l = nogamma(start.l, end.l), | 
        
          |  | opacity = nogamma(start.opacity, end.opacity); | 
        
          |  | return function(t) { | 
        
          |  | start.h = h(t); | 
        
          |  | start.s = s(t); | 
        
          |  | start.l = l(Math.pow(t, y)); | 
        
          |  | start.opacity = opacity(t); | 
        
          |  | return start + ""; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | cubehelix$$1.gamma = cubehelixGamma; | 
        
          |  |  | 
        
          |  | return cubehelix$$1; | 
        
          |  | })(1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var cubehelix$2 = cubehelix$1(hue); | 
        
          |  | var cubehelixLong = cubehelix$1(nogamma); | 
        
          |  |  | 
        
          |  | var quantize = function(interpolator, n) { | 
        
          |  | var samples = new Array(n); | 
        
          |  | for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1)); | 
        
          |  | return samples; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var frame = 0; | 
        
          |  | var timeout = 0; | 
        
          |  | var interval = 0; | 
        
          |  | var pokeDelay = 1000; | 
        
          |  | var taskHead; | 
        
          |  | var taskTail; | 
        
          |  | var clockLast = 0; | 
        
          |  | var clockNow = 0; | 
        
          |  | var clockSkew = 0; | 
        
          |  | var clock = typeof performance === "object" && performance.now ? performance : Date; | 
        
          |  | var setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); }; | 
        
          |  |  | 
        
          |  | function now() { | 
        
          |  | return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function clearNow() { | 
        
          |  | clockNow = 0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Timer() { | 
        
          |  | this._call = | 
        
          |  | this._time = | 
        
          |  | this._next = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Timer.prototype = timer.prototype = { | 
        
          |  | constructor: Timer, | 
        
          |  | restart: function(callback, delay, time) { | 
        
          |  | if (typeof callback !== "function") throw new TypeError("callback is not a function"); | 
        
          |  | time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); | 
        
          |  | if (!this._next && taskTail !== this) { | 
        
          |  | if (taskTail) taskTail._next = this; | 
        
          |  | else taskHead = this; | 
        
          |  | taskTail = this; | 
        
          |  | } | 
        
          |  | this._call = callback; | 
        
          |  | this._time = time; | 
        
          |  | sleep(); | 
        
          |  | }, | 
        
          |  | stop: function() { | 
        
          |  | if (this._call) { | 
        
          |  | this._call = null; | 
        
          |  | this._time = Infinity; | 
        
          |  | sleep(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function timer(callback, delay, time) { | 
        
          |  | var t = new Timer; | 
        
          |  | t.restart(callback, delay, time); | 
        
          |  | return t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function timerFlush() { | 
        
          |  | now(); // Get the current time, if not already set. | 
        
          |  | ++frame; // Pretend we’ve set an alarm, if we haven’t already. | 
        
          |  | var t = taskHead, e; | 
        
          |  | while (t) { | 
        
          |  | if ((e = clockNow - t._time) >= 0) t._call.call(null, e); | 
        
          |  | t = t._next; | 
        
          |  | } | 
        
          |  | --frame; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function wake() { | 
        
          |  | clockNow = (clockLast = clock.now()) + clockSkew; | 
        
          |  | frame = timeout = 0; | 
        
          |  | try { | 
        
          |  | timerFlush(); | 
        
          |  | } finally { | 
        
          |  | frame = 0; | 
        
          |  | nap(); | 
        
          |  | clockNow = 0; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function poke() { | 
        
          |  | var now = clock.now(), delay = now - clockLast; | 
        
          |  | if (delay > pokeDelay) clockSkew -= delay, clockLast = now; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function nap() { | 
        
          |  | var t0, t1 = taskHead, t2, time = Infinity; | 
        
          |  | while (t1) { | 
        
          |  | if (t1._call) { | 
        
          |  | if (time > t1._time) time = t1._time; | 
        
          |  | t0 = t1, t1 = t1._next; | 
        
          |  | } else { | 
        
          |  | t2 = t1._next, t1._next = null; | 
        
          |  | t1 = t0 ? t0._next = t2 : taskHead = t2; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | taskTail = t0; | 
        
          |  | sleep(time); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function sleep(time) { | 
        
          |  | if (frame) return; // Soonest alarm already set, or will be. | 
        
          |  | if (timeout) timeout = clearTimeout(timeout); | 
        
          |  | var delay = time - clockNow; // Strictly less than if we recomputed clockNow. | 
        
          |  | if (delay > 24) { | 
        
          |  | if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew); | 
        
          |  | if (interval) interval = clearInterval(interval); | 
        
          |  | } else { | 
        
          |  | if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay); | 
        
          |  | frame = 1, setFrame(wake); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var timeout$1 = function(callback, delay, time) { | 
        
          |  | var t = new Timer; | 
        
          |  | delay = delay == null ? 0 : +delay; | 
        
          |  | t.restart(function(elapsed) { | 
        
          |  | t.stop(); | 
        
          |  | callback(elapsed + delay); | 
        
          |  | }, delay, time); | 
        
          |  | return t; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var interval$1 = function(callback, delay, time) { | 
        
          |  | var t = new Timer, total = delay; | 
        
          |  | if (delay == null) return t.restart(callback, delay, time), t; | 
        
          |  | delay = +delay, time = time == null ? now() : +time; | 
        
          |  | t.restart(function tick(elapsed) { | 
        
          |  | elapsed += total; | 
        
          |  | t.restart(tick, total += delay, time); | 
        
          |  | callback(elapsed); | 
        
          |  | }, delay, time); | 
        
          |  | return t; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var emptyOn = dispatch("start", "end", "interrupt"); | 
        
          |  | var emptyTween = []; | 
        
          |  |  | 
        
          |  | var CREATED = 0; | 
        
          |  | var SCHEDULED = 1; | 
        
          |  | var STARTING = 2; | 
        
          |  | var STARTED = 3; | 
        
          |  | var RUNNING = 4; | 
        
          |  | var ENDING = 5; | 
        
          |  | var ENDED = 6; | 
        
          |  |  | 
        
          |  | var schedule = function(node, name, id, index, group, timing) { | 
        
          |  | var schedules = node.__transition; | 
        
          |  | if (!schedules) node.__transition = {}; | 
        
          |  | else if (id in schedules) return; | 
        
          |  | create(node, id, { | 
        
          |  | name: name, | 
        
          |  | index: index, // For context during callback. | 
        
          |  | group: group, // For context during callback. | 
        
          |  | on: emptyOn, | 
        
          |  | tween: emptyTween, | 
        
          |  | time: timing.time, | 
        
          |  | delay: timing.delay, | 
        
          |  | duration: timing.duration, | 
        
          |  | ease: timing.ease, | 
        
          |  | timer: null, | 
        
          |  | state: CREATED | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function init(node, id) { | 
        
          |  | var schedule = node.__transition; | 
        
          |  | if (!schedule || !(schedule = schedule[id]) || schedule.state > CREATED) throw new Error("too late"); | 
        
          |  | return schedule; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function set$1(node, id) { | 
        
          |  | var schedule = node.__transition; | 
        
          |  | if (!schedule || !(schedule = schedule[id]) || schedule.state > STARTING) throw new Error("too late"); | 
        
          |  | return schedule; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function get$1(node, id) { | 
        
          |  | var schedule = node.__transition; | 
        
          |  | if (!schedule || !(schedule = schedule[id])) throw new Error("too late"); | 
        
          |  | return schedule; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function create(node, id, self) { | 
        
          |  | var schedules = node.__transition, | 
        
          |  | tween; | 
        
          |  |  | 
        
          |  | // Initialize the self timer when the transition is created. | 
        
          |  | // Note the actual delay is not known until the first callback! | 
        
          |  | schedules[id] = self; | 
        
          |  | self.timer = timer(schedule, 0, self.time); | 
        
          |  |  | 
        
          |  | function schedule(elapsed) { | 
        
          |  | self.state = SCHEDULED; | 
        
          |  | self.timer.restart(start, self.delay, self.time); | 
        
          |  |  | 
        
          |  | // If the elapsed delay is less than our first sleep, start immediately. | 
        
          |  | if (self.delay <= elapsed) start(elapsed - self.delay); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function start(elapsed) { | 
        
          |  | var i, j, n, o; | 
        
          |  |  | 
        
          |  | // If the state is not SCHEDULED, then we previously errored on start. | 
        
          |  | if (self.state !== SCHEDULED) return stop(); | 
        
          |  |  | 
        
          |  | for (i in schedules) { | 
        
          |  | o = schedules[i]; | 
        
          |  | if (o.name !== self.name) continue; | 
        
          |  |  | 
        
          |  | // While this element already has a starting transition during this frame, | 
        
          |  | // defer starting an interrupting transition until that transition has a | 
        
          |  | // chance to tick (and possibly end); see d3/d3-transition#54! | 
        
          |  | if (o.state === STARTED) return timeout$1(start); | 
        
          |  |  | 
        
          |  | // Interrupt the active transition, if any. | 
        
          |  | // Dispatch the interrupt event. | 
        
          |  | if (o.state === RUNNING) { | 
        
          |  | o.state = ENDED; | 
        
          |  | o.timer.stop(); | 
        
          |  | o.on.call("interrupt", node, node.__data__, o.index, o.group); | 
        
          |  | delete schedules[i]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Cancel any pre-empted transitions. No interrupt event is dispatched | 
        
          |  | // because the cancelled transitions never started. Note that this also | 
        
          |  | // removes this transition from the pending list! | 
        
          |  | else if (+i < id) { | 
        
          |  | o.state = ENDED; | 
        
          |  | o.timer.stop(); | 
        
          |  | delete schedules[i]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Defer the first tick to end of the current frame; see d3/d3#1576. | 
        
          |  | // Note the transition may be canceled after start and before the first tick! | 
        
          |  | // Note this must be scheduled before the start event; see d3/d3-transition#16! | 
        
          |  | // Assuming this is successful, subsequent callbacks go straight to tick. | 
        
          |  | timeout$1(function() { | 
        
          |  | if (self.state === STARTED) { | 
        
          |  | self.state = RUNNING; | 
        
          |  | self.timer.restart(tick, self.delay, self.time); | 
        
          |  | tick(elapsed); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | // Dispatch the start event. | 
        
          |  | // Note this must be done before the tween are initialized. | 
        
          |  | self.state = STARTING; | 
        
          |  | self.on.call("start", node, node.__data__, self.index, self.group); | 
        
          |  | if (self.state !== STARTING) return; // interrupted | 
        
          |  | self.state = STARTED; | 
        
          |  |  | 
        
          |  | // Initialize the tween, deleting null tween. | 
        
          |  | tween = new Array(n = self.tween.length); | 
        
          |  | for (i = 0, j = -1; i < n; ++i) { | 
        
          |  | if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { | 
        
          |  | tween[++j] = o; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | tween.length = j + 1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tick(elapsed) { | 
        
          |  | var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), | 
        
          |  | i = -1, | 
        
          |  | n = tween.length; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | tween[i].call(null, t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Dispatch the end event. | 
        
          |  | if (self.state === ENDING) { | 
        
          |  | self.on.call("end", node, node.__data__, self.index, self.group); | 
        
          |  | stop(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function stop() { | 
        
          |  | self.state = ENDED; | 
        
          |  | self.timer.stop(); | 
        
          |  | delete schedules[id]; | 
        
          |  | for (var i in schedules) return; // eslint-disable-line no-unused-vars | 
        
          |  | delete node.__transition; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var interrupt = function(node, name) { | 
        
          |  | var schedules = node.__transition, | 
        
          |  | schedule, | 
        
          |  | active, | 
        
          |  | empty = true, | 
        
          |  | i; | 
        
          |  |  | 
        
          |  | if (!schedules) return; | 
        
          |  |  | 
        
          |  | name = name == null ? null : name + ""; | 
        
          |  |  | 
        
          |  | for (i in schedules) { | 
        
          |  | if ((schedule = schedules[i]).name !== name) { empty = false; continue; } | 
        
          |  | active = schedule.state > STARTING && schedule.state < ENDING; | 
        
          |  | schedule.state = ENDED; | 
        
          |  | schedule.timer.stop(); | 
        
          |  | if (active) schedule.on.call("interrupt", node, node.__data__, schedule.index, schedule.group); | 
        
          |  | delete schedules[i]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (empty) delete node.__transition; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selection_interrupt = function(name) { | 
        
          |  | return this.each(function() { | 
        
          |  | interrupt(this, name); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function tweenRemove(id, name) { | 
        
          |  | var tween0, tween1; | 
        
          |  | return function() { | 
        
          |  | var schedule = set$1(this, id), | 
        
          |  | tween = schedule.tween; | 
        
          |  |  | 
        
          |  | // If this node shared tween with the previous node, | 
        
          |  | // just assign the updated shared tween and we’re done! | 
        
          |  | // Otherwise, copy-on-write. | 
        
          |  | if (tween !== tween0) { | 
        
          |  | tween1 = tween0 = tween; | 
        
          |  | for (var i = 0, n = tween1.length; i < n; ++i) { | 
        
          |  | if (tween1[i].name === name) { | 
        
          |  | tween1 = tween1.slice(); | 
        
          |  | tween1.splice(i, 1); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | schedule.tween = tween1; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tweenFunction(id, name, value) { | 
        
          |  | var tween0, tween1; | 
        
          |  | if (typeof value !== "function") throw new Error; | 
        
          |  | return function() { | 
        
          |  | var schedule = set$1(this, id), | 
        
          |  | tween = schedule.tween; | 
        
          |  |  | 
        
          |  | // If this node shared tween with the previous node, | 
        
          |  | // just assign the updated shared tween and we’re done! | 
        
          |  | // Otherwise, copy-on-write. | 
        
          |  | if (tween !== tween0) { | 
        
          |  | tween1 = (tween0 = tween).slice(); | 
        
          |  | for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { | 
        
          |  | if (tween1[i].name === name) { | 
        
          |  | tween1[i] = t; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | if (i === n) tween1.push(t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | schedule.tween = tween1; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_tween = function(name, value) { | 
        
          |  | var id = this._id; | 
        
          |  |  | 
        
          |  | name += ""; | 
        
          |  |  | 
        
          |  | if (arguments.length < 2) { | 
        
          |  | var tween = get$1(this.node(), id).tween; | 
        
          |  | for (var i = 0, n = tween.length, t; i < n; ++i) { | 
        
          |  | if ((t = tween[i]).name === name) { | 
        
          |  | return t.value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function tweenValue(transition, name, value) { | 
        
          |  | var id = transition._id; | 
        
          |  |  | 
        
          |  | transition.each(function() { | 
        
          |  | var schedule = set$1(this, id); | 
        
          |  | (schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | return function(node) { | 
        
          |  | return get$1(node, id).value[name]; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var interpolate$$1 = function(a, b) { | 
        
          |  | var c; | 
        
          |  | return (typeof b === "number" ? reinterpolate | 
        
          |  | : b instanceof color ? interpolateRgb | 
        
          |  | : (c = color(b)) ? (b = c, interpolateRgb) | 
        
          |  | : interpolateString)(a, b); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function attrRemove$1(name) { | 
        
          |  | return function() { | 
        
          |  | this.removeAttribute(name); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrRemoveNS$1(fullname) { | 
        
          |  | return function() { | 
        
          |  | this.removeAttributeNS(fullname.space, fullname.local); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrConstant$1(name, interpolate$$1, value1) { | 
        
          |  | var value00, | 
        
          |  | interpolate0; | 
        
          |  | return function() { | 
        
          |  | var value0 = this.getAttribute(name); | 
        
          |  | return value0 === value1 ? null | 
        
          |  | : value0 === value00 ? interpolate0 | 
        
          |  | : interpolate0 = interpolate$$1(value00 = value0, value1); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrConstantNS$1(fullname, interpolate$$1, value1) { | 
        
          |  | var value00, | 
        
          |  | interpolate0; | 
        
          |  | return function() { | 
        
          |  | var value0 = this.getAttributeNS(fullname.space, fullname.local); | 
        
          |  | return value0 === value1 ? null | 
        
          |  | : value0 === value00 ? interpolate0 | 
        
          |  | : interpolate0 = interpolate$$1(value00 = value0, value1); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrFunction$1(name, interpolate$$1, value) { | 
        
          |  | var value00, | 
        
          |  | value10, | 
        
          |  | interpolate0; | 
        
          |  | return function() { | 
        
          |  | var value0, value1 = value(this); | 
        
          |  | if (value1 == null) return void this.removeAttribute(name); | 
        
          |  | value0 = this.getAttribute(name); | 
        
          |  | return value0 === value1 ? null | 
        
          |  | : value0 === value00 && value1 === value10 ? interpolate0 | 
        
          |  | : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrFunctionNS$1(fullname, interpolate$$1, value) { | 
        
          |  | var value00, | 
        
          |  | value10, | 
        
          |  | interpolate0; | 
        
          |  | return function() { | 
        
          |  | var value0, value1 = value(this); | 
        
          |  | if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); | 
        
          |  | value0 = this.getAttributeNS(fullname.space, fullname.local); | 
        
          |  | return value0 === value1 ? null | 
        
          |  | : value0 === value00 && value1 === value10 ? interpolate0 | 
        
          |  | : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_attr = function(name, value) { | 
        
          |  | var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate$$1; | 
        
          |  | return this.attrTween(name, typeof value === "function" | 
        
          |  | ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value)) | 
        
          |  | : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname) | 
        
          |  | : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + "")); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function attrTweenNS(fullname, value) { | 
        
          |  | function tween() { | 
        
          |  | var node = this, i = value.apply(node, arguments); | 
        
          |  | return i && function(t) { | 
        
          |  | node.setAttributeNS(fullname.space, fullname.local, i(t)); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  | tween._value = value; | 
        
          |  | return tween; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attrTween(name, value) { | 
        
          |  | function tween() { | 
        
          |  | var node = this, i = value.apply(node, arguments); | 
        
          |  | return i && function(t) { | 
        
          |  | node.setAttribute(name, i(t)); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  | tween._value = value; | 
        
          |  | return tween; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_attrTween = function(name, value) { | 
        
          |  | var key = "attr." + name; | 
        
          |  | if (arguments.length < 2) return (key = this.tween(key)) && key._value; | 
        
          |  | if (value == null) return this.tween(key, null); | 
        
          |  | if (typeof value !== "function") throw new Error; | 
        
          |  | var fullname = namespace(name); | 
        
          |  | return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function delayFunction(id, value) { | 
        
          |  | return function() { | 
        
          |  | init(this, id).delay = +value.apply(this, arguments); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function delayConstant(id, value) { | 
        
          |  | return value = +value, function() { | 
        
          |  | init(this, id).delay = value; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_delay = function(value) { | 
        
          |  | var id = this._id; | 
        
          |  |  | 
        
          |  | return arguments.length | 
        
          |  | ? this.each((typeof value === "function" | 
        
          |  | ? delayFunction | 
        
          |  | : delayConstant)(id, value)) | 
        
          |  | : get$1(this.node(), id).delay; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function durationFunction(id, value) { | 
        
          |  | return function() { | 
        
          |  | set$1(this, id).duration = +value.apply(this, arguments); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function durationConstant(id, value) { | 
        
          |  | return value = +value, function() { | 
        
          |  | set$1(this, id).duration = value; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_duration = function(value) { | 
        
          |  | var id = this._id; | 
        
          |  |  | 
        
          |  | return arguments.length | 
        
          |  | ? this.each((typeof value === "function" | 
        
          |  | ? durationFunction | 
        
          |  | : durationConstant)(id, value)) | 
        
          |  | : get$1(this.node(), id).duration; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function easeConstant(id, value) { | 
        
          |  | if (typeof value !== "function") throw new Error; | 
        
          |  | return function() { | 
        
          |  | set$1(this, id).ease = value; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_ease = function(value) { | 
        
          |  | var id = this._id; | 
        
          |  |  | 
        
          |  | return arguments.length | 
        
          |  | ? this.each(easeConstant(id, value)) | 
        
          |  | : get$1(this.node(), id).ease; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transition_filter = function(match) { | 
        
          |  | if (typeof match !== "function") match = matcher$1(match); | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { | 
        
          |  | if ((node = group[i]) && match.call(node, node.__data__, i, group)) { | 
        
          |  | subgroup.push(node); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Transition(subgroups, this._parents, this._name, this._id); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transition_merge = function(transition) { | 
        
          |  | if (transition._id !== this._id) throw new Error; | 
        
          |  |  | 
        
          |  | for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { | 
        
          |  | for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { | 
        
          |  | if (node = group0[i] || group1[i]) { | 
        
          |  | merge[i] = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (; j < m0; ++j) { | 
        
          |  | merges[j] = groups0[j]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Transition(merges, this._parents, this._name, this._id); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function start(name) { | 
        
          |  | return (name + "").trim().split(/^|\s+/).every(function(t) { | 
        
          |  | var i = t.indexOf("."); | 
        
          |  | if (i >= 0) t = t.slice(0, i); | 
        
          |  | return !t || t === "start"; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function onFunction(id, name, listener) { | 
        
          |  | var on0, on1, sit = start(name) ? init : set$1; | 
        
          |  | return function() { | 
        
          |  | var schedule = sit(this, id), | 
        
          |  | on = schedule.on; | 
        
          |  |  | 
        
          |  | // If this node shared a dispatch with the previous node, | 
        
          |  | // just assign the updated shared dispatch and we’re done! | 
        
          |  | // Otherwise, copy-on-write. | 
        
          |  | if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener); | 
        
          |  |  | 
        
          |  | schedule.on = on1; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_on = function(name, listener) { | 
        
          |  | var id = this._id; | 
        
          |  |  | 
        
          |  | return arguments.length < 2 | 
        
          |  | ? get$1(this.node(), id).on.on(name) | 
        
          |  | : this.each(onFunction(id, name, listener)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function removeFunction(id) { | 
        
          |  | return function() { | 
        
          |  | var parent = this.parentNode; | 
        
          |  | for (var i in this.__transition) if (+i !== id) return; | 
        
          |  | if (parent) parent.removeChild(this); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_remove = function() { | 
        
          |  | return this.on("end.remove", removeFunction(this._id)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transition_select = function(select$$1) { | 
        
          |  | var name = this._name, | 
        
          |  | id = this._id; | 
        
          |  |  | 
        
          |  | if (typeof select$$1 !== "function") select$$1 = selector(select$$1); | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { | 
        
          |  | if ((node = group[i]) && (subnode = select$$1.call(node, node.__data__, i, group))) { | 
        
          |  | if ("__data__" in node) subnode.__data__ = node.__data__; | 
        
          |  | subgroup[i] = subnode; | 
        
          |  | schedule(subgroup[i], name, id, i, subgroup, get$1(node, id)); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Transition(subgroups, this._parents, name, id); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transition_selectAll = function(select$$1) { | 
        
          |  | var name = this._name, | 
        
          |  | id = this._id; | 
        
          |  |  | 
        
          |  | if (typeof select$$1 !== "function") select$$1 = selectorAll(select$$1); | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | for (var children = select$$1.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) { | 
        
          |  | if (child = children[k]) { | 
        
          |  | schedule(child, name, id, k, children, inherit); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | subgroups.push(children); | 
        
          |  | parents.push(node); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Transition(subgroups, parents, name, id); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var Selection$1 = selection.prototype.constructor; | 
        
          |  |  | 
        
          |  | var transition_selection = function() { | 
        
          |  | return new Selection$1(this._groups, this._parents); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function styleRemove$1(name, interpolate$$2) { | 
        
          |  | var value00, | 
        
          |  | value10, | 
        
          |  | interpolate0; | 
        
          |  | return function() { | 
        
          |  | var value0 = styleValue(this, name), | 
        
          |  | value1 = (this.style.removeProperty(name), styleValue(this, name)); | 
        
          |  | return value0 === value1 ? null | 
        
          |  | : value0 === value00 && value1 === value10 ? interpolate0 | 
        
          |  | : interpolate0 = interpolate$$2(value00 = value0, value10 = value1); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function styleRemoveEnd(name) { | 
        
          |  | return function() { | 
        
          |  | this.style.removeProperty(name); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function styleConstant$1(name, interpolate$$2, value1) { | 
        
          |  | var value00, | 
        
          |  | interpolate0; | 
        
          |  | return function() { | 
        
          |  | var value0 = styleValue(this, name); | 
        
          |  | return value0 === value1 ? null | 
        
          |  | : value0 === value00 ? interpolate0 | 
        
          |  | : interpolate0 = interpolate$$2(value00 = value0, value1); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function styleFunction$1(name, interpolate$$2, value) { | 
        
          |  | var value00, | 
        
          |  | value10, | 
        
          |  | interpolate0; | 
        
          |  | return function() { | 
        
          |  | var value0 = styleValue(this, name), | 
        
          |  | value1 = value(this); | 
        
          |  | if (value1 == null) value1 = (this.style.removeProperty(name), styleValue(this, name)); | 
        
          |  | return value0 === value1 ? null | 
        
          |  | : value0 === value00 && value1 === value10 ? interpolate0 | 
        
          |  | : interpolate0 = interpolate$$2(value00 = value0, value10 = value1); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_style = function(name, value, priority) { | 
        
          |  | var i = (name += "") === "transform" ? interpolateTransformCss : interpolate$$1; | 
        
          |  | return value == null ? this | 
        
          |  | .styleTween(name, styleRemove$1(name, i)) | 
        
          |  | .on("end.style." + name, styleRemoveEnd(name)) | 
        
          |  | : this.styleTween(name, typeof value === "function" | 
        
          |  | ? styleFunction$1(name, i, tweenValue(this, "style." + name, value)) | 
        
          |  | : styleConstant$1(name, i, value + ""), priority); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function styleTween(name, value, priority) { | 
        
          |  | function tween() { | 
        
          |  | var node = this, i = value.apply(node, arguments); | 
        
          |  | return i && function(t) { | 
        
          |  | node.style.setProperty(name, i(t), priority); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  | tween._value = value; | 
        
          |  | return tween; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_styleTween = function(name, value, priority) { | 
        
          |  | var key = "style." + (name += ""); | 
        
          |  | if (arguments.length < 2) return (key = this.tween(key)) && key._value; | 
        
          |  | if (value == null) return this.tween(key, null); | 
        
          |  | if (typeof value !== "function") throw new Error; | 
        
          |  | return this.tween(key, styleTween(name, value, priority == null ? "" : priority)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function textConstant$1(value) { | 
        
          |  | return function() { | 
        
          |  | this.textContent = value; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function textFunction$1(value) { | 
        
          |  | return function() { | 
        
          |  | var value1 = value(this); | 
        
          |  | this.textContent = value1 == null ? "" : value1; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transition_text = function(value) { | 
        
          |  | return this.tween("text", typeof value === "function" | 
        
          |  | ? textFunction$1(tweenValue(this, "text", value)) | 
        
          |  | : textConstant$1(value == null ? "" : value + "")); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transition_transition = function() { | 
        
          |  | var name = this._name, | 
        
          |  | id0 = this._id, | 
        
          |  | id1 = newId(); | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | var inherit = get$1(node, id0); | 
        
          |  | schedule(node, name, id1, i, group, { | 
        
          |  | time: inherit.time + inherit.delay + inherit.duration, | 
        
          |  | delay: 0, | 
        
          |  | duration: inherit.duration, | 
        
          |  | ease: inherit.ease | 
        
          |  | }); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Transition(groups, this._parents, name, id1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var id = 0; | 
        
          |  |  | 
        
          |  | function Transition(groups, parents, name, id) { | 
        
          |  | this._groups = groups; | 
        
          |  | this._parents = parents; | 
        
          |  | this._name = name; | 
        
          |  | this._id = id; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function transition(name) { | 
        
          |  | return selection().transition(name); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function newId() { | 
        
          |  | return ++id; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_prototype = selection.prototype; | 
        
          |  |  | 
        
          |  | Transition.prototype = transition.prototype = { | 
        
          |  | constructor: Transition, | 
        
          |  | select: transition_select, | 
        
          |  | selectAll: transition_selectAll, | 
        
          |  | filter: transition_filter, | 
        
          |  | merge: transition_merge, | 
        
          |  | selection: transition_selection, | 
        
          |  | transition: transition_transition, | 
        
          |  | call: selection_prototype.call, | 
        
          |  | nodes: selection_prototype.nodes, | 
        
          |  | node: selection_prototype.node, | 
        
          |  | size: selection_prototype.size, | 
        
          |  | empty: selection_prototype.empty, | 
        
          |  | each: selection_prototype.each, | 
        
          |  | on: transition_on, | 
        
          |  | attr: transition_attr, | 
        
          |  | attrTween: transition_attrTween, | 
        
          |  | style: transition_style, | 
        
          |  | styleTween: transition_styleTween, | 
        
          |  | text: transition_text, | 
        
          |  | remove: transition_remove, | 
        
          |  | tween: transition_tween, | 
        
          |  | delay: transition_delay, | 
        
          |  | duration: transition_duration, | 
        
          |  | ease: transition_ease | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function linear$1(t) { | 
        
          |  | return +t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function quadIn(t) { | 
        
          |  | return t * t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function quadOut(t) { | 
        
          |  | return t * (2 - t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function quadInOut(t) { | 
        
          |  | return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cubicIn(t) { | 
        
          |  | return t * t * t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cubicOut(t) { | 
        
          |  | return --t * t * t + 1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cubicInOut(t) { | 
        
          |  | return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var exponent = 3; | 
        
          |  |  | 
        
          |  | var polyIn = (function custom(e) { | 
        
          |  | e = +e; | 
        
          |  |  | 
        
          |  | function polyIn(t) { | 
        
          |  | return Math.pow(t, e); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | polyIn.exponent = custom; | 
        
          |  |  | 
        
          |  | return polyIn; | 
        
          |  | })(exponent); | 
        
          |  |  | 
        
          |  | var polyOut = (function custom(e) { | 
        
          |  | e = +e; | 
        
          |  |  | 
        
          |  | function polyOut(t) { | 
        
          |  | return 1 - Math.pow(1 - t, e); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | polyOut.exponent = custom; | 
        
          |  |  | 
        
          |  | return polyOut; | 
        
          |  | })(exponent); | 
        
          |  |  | 
        
          |  | var polyInOut = (function custom(e) { | 
        
          |  | e = +e; | 
        
          |  |  | 
        
          |  | function polyInOut(t) { | 
        
          |  | return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | polyInOut.exponent = custom; | 
        
          |  |  | 
        
          |  | return polyInOut; | 
        
          |  | })(exponent); | 
        
          |  |  | 
        
          |  | var pi = Math.PI; | 
        
          |  | var halfPi = pi / 2; | 
        
          |  |  | 
        
          |  | function sinIn(t) { | 
        
          |  | return 1 - Math.cos(t * halfPi); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function sinOut(t) { | 
        
          |  | return Math.sin(t * halfPi); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function sinInOut(t) { | 
        
          |  | return (1 - Math.cos(pi * t)) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function expIn(t) { | 
        
          |  | return Math.pow(2, 10 * t - 10); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function expOut(t) { | 
        
          |  | return 1 - Math.pow(2, -10 * t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function expInOut(t) { | 
        
          |  | return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function circleIn(t) { | 
        
          |  | return 1 - Math.sqrt(1 - t * t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function circleOut(t) { | 
        
          |  | return Math.sqrt(1 - --t * t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function circleInOut(t) { | 
        
          |  | return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var b1 = 4 / 11; | 
        
          |  | var b2 = 6 / 11; | 
        
          |  | var b3 = 8 / 11; | 
        
          |  | var b4 = 3 / 4; | 
        
          |  | var b5 = 9 / 11; | 
        
          |  | var b6 = 10 / 11; | 
        
          |  | var b7 = 15 / 16; | 
        
          |  | var b8 = 21 / 22; | 
        
          |  | var b9 = 63 / 64; | 
        
          |  | var b0 = 1 / b1 / b1; | 
        
          |  |  | 
        
          |  | function bounceIn(t) { | 
        
          |  | return 1 - bounceOut(1 - t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function bounceOut(t) { | 
        
          |  | return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function bounceInOut(t) { | 
        
          |  | return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var overshoot = 1.70158; | 
        
          |  |  | 
        
          |  | var backIn = (function custom(s) { | 
        
          |  | s = +s; | 
        
          |  |  | 
        
          |  | function backIn(t) { | 
        
          |  | return t * t * ((s + 1) * t - s); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | backIn.overshoot = custom; | 
        
          |  |  | 
        
          |  | return backIn; | 
        
          |  | })(overshoot); | 
        
          |  |  | 
        
          |  | var backOut = (function custom(s) { | 
        
          |  | s = +s; | 
        
          |  |  | 
        
          |  | console.log(s) | 
        
          |  | function backOut(t) { | 
        
          |  | return --t * t * ((s + 1) * t + s) + 1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | backOut.overshoot = custom; | 
        
          |  |  | 
        
          |  | return backOut; | 
        
          |  | })(overshoot); | 
        
          |  |  | 
        
          |  | var backInOut = (function custom(s) { | 
        
          |  | s = +s; | 
        
          |  |  | 
        
          |  | function backInOut(t) { | 
        
          |  | return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | backInOut.overshoot = custom; | 
        
          |  |  | 
        
          |  | return backInOut; | 
        
          |  | })(overshoot); | 
        
          |  |  | 
        
          |  | var tau = 2 * Math.PI; | 
        
          |  | var amplitude = 1; | 
        
          |  | var period = 0.3; | 
        
          |  |  | 
        
          |  | var elasticIn = (function custom(a, p) { | 
        
          |  | var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); | 
        
          |  |  | 
        
          |  | function elasticIn(t) { | 
        
          |  | return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | elasticIn.amplitude = function(a) { return custom(a, p * tau); }; | 
        
          |  | elasticIn.period = function(p) { return custom(a, p); }; | 
        
          |  |  | 
        
          |  | return elasticIn; | 
        
          |  | })(amplitude, period); | 
        
          |  |  | 
        
          |  | var elasticOut = (function custom(a, p) { | 
        
          |  | var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); | 
        
          |  |  | 
        
          |  | function elasticOut(t) { | 
        
          |  | return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | elasticOut.amplitude = function(a) { return custom(a, p * tau); }; | 
        
          |  | elasticOut.period = function(p) { return custom(a, p); }; | 
        
          |  |  | 
        
          |  | return elasticOut; | 
        
          |  | })(amplitude, period); | 
        
          |  |  | 
        
          |  | var elasticInOut = (function custom(a, p) { | 
        
          |  | var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); | 
        
          |  |  | 
        
          |  | function elasticInOut(t) { | 
        
          |  | return ((t = t * 2 - 1) < 0 | 
        
          |  | ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p) | 
        
          |  | : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | elasticInOut.amplitude = function(a) { return custom(a, p * tau); }; | 
        
          |  | elasticInOut.period = function(p) { return custom(a, p); }; | 
        
          |  |  | 
        
          |  | return elasticInOut; | 
        
          |  | })(amplitude, period); | 
        
          |  |  | 
        
          |  | var defaultTiming = { | 
        
          |  | time: null, // Set on use. | 
        
          |  | delay: 0, | 
        
          |  | duration: 250, | 
        
          |  | ease: cubicInOut | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function inherit(node, id) { | 
        
          |  | var timing; | 
        
          |  | while (!(timing = node.__transition) || !(timing = timing[id])) { | 
        
          |  | if (!(node = node.parentNode)) { | 
        
          |  | return defaultTiming.time = now(), defaultTiming; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return timing; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var selection_transition = function(name) { | 
        
          |  | var id, | 
        
          |  | timing; | 
        
          |  |  | 
        
          |  | if (name instanceof Transition) { | 
        
          |  | id = name._id, name = name._name; | 
        
          |  | } else { | 
        
          |  | id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + ""; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { | 
        
          |  | for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { | 
        
          |  | if (node = group[i]) { | 
        
          |  | schedule(node, name, id, i, group, timing || inherit(node, id)); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return new Transition(groups, this._parents, name, id); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | selection.prototype.interrupt = selection_interrupt; | 
        
          |  | selection.prototype.transition = selection_transition; | 
        
          |  |  | 
        
          |  | var root$1 = [null]; | 
        
          |  |  | 
        
          |  | var active = function(node, name) { | 
        
          |  | var schedules = node.__transition, | 
        
          |  | schedule, | 
        
          |  | i; | 
        
          |  |  | 
        
          |  | if (schedules) { | 
        
          |  | name = name == null ? null : name + ""; | 
        
          |  | for (i in schedules) { | 
        
          |  | if ((schedule = schedules[i]).state > SCHEDULED && schedule.name === name) { | 
        
          |  | return new Transition([[node]], root$1, name, +i); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return null; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var constant$4 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var BrushEvent = function(target, type, selection) { | 
        
          |  | this.target = target; | 
        
          |  | this.type = type; | 
        
          |  | this.selection = selection; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function nopropagation$1() { | 
        
          |  | exports.event.stopImmediatePropagation(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var noevent$1 = function() { | 
        
          |  | exports.event.preventDefault(); | 
        
          |  | exports.event.stopImmediatePropagation(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var MODE_DRAG = {name: "drag"}; | 
        
          |  | var MODE_SPACE = {name: "space"}; | 
        
          |  | var MODE_HANDLE = {name: "handle"}; | 
        
          |  | var MODE_CENTER = {name: "center"}; | 
        
          |  |  | 
        
          |  | var X = { | 
        
          |  | name: "x", | 
        
          |  | handles: ["e", "w"].map(type), | 
        
          |  | input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; }, | 
        
          |  | output: function(xy) { return xy && [xy[0][0], xy[1][0]]; } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var Y = { | 
        
          |  | name: "y", | 
        
          |  | handles: ["n", "s"].map(type), | 
        
          |  | input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; }, | 
        
          |  | output: function(xy) { return xy && [xy[0][1], xy[1][1]]; } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var XY = { | 
        
          |  | name: "xy", | 
        
          |  | handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type), | 
        
          |  | input: function(xy) { return xy; }, | 
        
          |  | output: function(xy) { return xy; } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var cursors = { | 
        
          |  | overlay: "crosshair", | 
        
          |  | selection: "move", | 
        
          |  | n: "ns-resize", | 
        
          |  | e: "ew-resize", | 
        
          |  | s: "ns-resize", | 
        
          |  | w: "ew-resize", | 
        
          |  | nw: "nwse-resize", | 
        
          |  | ne: "nesw-resize", | 
        
          |  | se: "nwse-resize", | 
        
          |  | sw: "nesw-resize" | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var flipX = { | 
        
          |  | e: "w", | 
        
          |  | w: "e", | 
        
          |  | nw: "ne", | 
        
          |  | ne: "nw", | 
        
          |  | se: "sw", | 
        
          |  | sw: "se" | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var flipY = { | 
        
          |  | n: "s", | 
        
          |  | s: "n", | 
        
          |  | nw: "sw", | 
        
          |  | ne: "se", | 
        
          |  | se: "ne", | 
        
          |  | sw: "nw" | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var signsX = { | 
        
          |  | overlay: +1, | 
        
          |  | selection: +1, | 
        
          |  | n: null, | 
        
          |  | e: +1, | 
        
          |  | s: null, | 
        
          |  | w: -1, | 
        
          |  | nw: -1, | 
        
          |  | ne: +1, | 
        
          |  | se: +1, | 
        
          |  | sw: -1 | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var signsY = { | 
        
          |  | overlay: +1, | 
        
          |  | selection: +1, | 
        
          |  | n: -1, | 
        
          |  | e: null, | 
        
          |  | s: +1, | 
        
          |  | w: null, | 
        
          |  | nw: -1, | 
        
          |  | ne: -1, | 
        
          |  | se: +1, | 
        
          |  | sw: +1 | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function type(t) { | 
        
          |  | return {type: t}; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Ignore right-click, since that should open the context menu. | 
        
          |  | function defaultFilter() { | 
        
          |  | return !exports.event.button; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultExtent() { | 
        
          |  | var svg = this.ownerSVGElement || this; | 
        
          |  | return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Like d3.local, but with the name “__brush” rather than auto-generated. | 
        
          |  | function local$$1(node) { | 
        
          |  | while (!node.__brush) if (!(node = node.parentNode)) return; | 
        
          |  | return node.__brush; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function empty(extent) { | 
        
          |  | return extent[0][0] === extent[1][0] | 
        
          |  | || extent[0][1] === extent[1][1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function brushSelection(node) { | 
        
          |  | var state = node.__brush; | 
        
          |  | return state ? state.dim.output(state.selection) : null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function brushX() { | 
        
          |  | return brush$1(X); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function brushY() { | 
        
          |  | return brush$1(Y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var brush = function() { | 
        
          |  | return brush$1(XY); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function brush$1(dim) { | 
        
          |  | var extent = defaultExtent, | 
        
          |  | filter = defaultFilter, | 
        
          |  | listeners = dispatch(brush, "start", "brush", "end"), | 
        
          |  | handleSize = 6, | 
        
          |  | touchending; | 
        
          |  |  | 
        
          |  | function brush(group) { | 
        
          |  | var overlay = group | 
        
          |  | .property("__brush", initialize) | 
        
          |  | .selectAll(".overlay") | 
        
          |  | .data([type("overlay")]); | 
        
          |  |  | 
        
          |  | overlay.enter().append("rect") | 
        
          |  | .attr("class", "overlay") | 
        
          |  | .attr("pointer-events", "all") | 
        
          |  | .attr("cursor", cursors.overlay) | 
        
          |  | .merge(overlay) | 
        
          |  | .each(function() { | 
        
          |  | var extent = local$$1(this).extent; | 
        
          |  | select(this) | 
        
          |  | .attr("x", extent[0][0]) | 
        
          |  | .attr("y", extent[0][1]) | 
        
          |  | .attr("width", extent[1][0] - extent[0][0]) | 
        
          |  | .attr("height", extent[1][1] - extent[0][1]); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | group.selectAll(".selection") | 
        
          |  | .data([type("selection")]) | 
        
          |  | .enter().append("rect") | 
        
          |  | .attr("class", "selection") | 
        
          |  | .attr("cursor", cursors.selection) | 
        
          |  | .attr("fill", "#777") | 
        
          |  | .attr("fill-opacity", 0.3) | 
        
          |  | .attr("stroke", "#fff") | 
        
          |  | .attr("shape-rendering", "crispEdges"); | 
        
          |  |  | 
        
          |  | var handle = group.selectAll(".handle") | 
        
          |  | .data(dim.handles, function(d) { return d.type; }); | 
        
          |  |  | 
        
          |  | handle.exit().remove(); | 
        
          |  |  | 
        
          |  | handle.enter().append("rect") | 
        
          |  | .attr("class", function(d) { return "handle handle--" + d.type; }) | 
        
          |  | .attr("cursor", function(d) { return cursors[d.type]; }); | 
        
          |  |  | 
        
          |  | group | 
        
          |  | .each(redraw) | 
        
          |  | .attr("fill", "none") | 
        
          |  | .attr("pointer-events", "all") | 
        
          |  | .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") | 
        
          |  | .on("mousedown.brush touchstart.brush", started); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | brush.move = function(group, selection$$1) { | 
        
          |  | if (group.selection) { | 
        
          |  | group | 
        
          |  | .on("start.brush", function() { emitter(this, arguments).beforestart().start(); }) | 
        
          |  | .on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); }) | 
        
          |  | .tween("brush", function() { | 
        
          |  | var that = this, | 
        
          |  | state = that.__brush, | 
        
          |  | emit = emitter(that, arguments), | 
        
          |  | selection0 = state.selection, | 
        
          |  | selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(this, arguments) : selection$$1, state.extent), | 
        
          |  | i = interpolateValue(selection0, selection1); | 
        
          |  |  | 
        
          |  | function tween(t) { | 
        
          |  | state.selection = t === 1 && empty(selection1) ? null : i(t); | 
        
          |  | redraw.call(that); | 
        
          |  | emit.brush(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return selection0 && selection1 ? tween : tween(1); | 
        
          |  | }); | 
        
          |  | } else { | 
        
          |  | group | 
        
          |  | .each(function() { | 
        
          |  | var that = this, | 
        
          |  | args = arguments, | 
        
          |  | state = that.__brush, | 
        
          |  | selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(that, args) : selection$$1, state.extent), | 
        
          |  | emit = emitter(that, args).beforestart(); | 
        
          |  |  | 
        
          |  | interrupt(that); | 
        
          |  | state.selection = selection1 == null || empty(selection1) ? null : selection1; | 
        
          |  | redraw.call(that); | 
        
          |  | emit.start().brush().end(); | 
        
          |  | }); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function redraw() { | 
        
          |  | var group = select(this), | 
        
          |  | selection$$1 = local$$1(this).selection; | 
        
          |  |  | 
        
          |  | if (selection$$1) { | 
        
          |  | group.selectAll(".selection") | 
        
          |  | .style("display", null) | 
        
          |  | .attr("x", selection$$1[0][0]) | 
        
          |  | .attr("y", selection$$1[0][1]) | 
        
          |  | .attr("width", selection$$1[1][0] - selection$$1[0][0]) | 
        
          |  | .attr("height", selection$$1[1][1] - selection$$1[0][1]); | 
        
          |  |  | 
        
          |  | group.selectAll(".handle") | 
        
          |  | .style("display", null) | 
        
          |  | .attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection$$1[1][0] - handleSize / 2 : selection$$1[0][0] - handleSize / 2; }) | 
        
          |  | .attr("y", function(d) { return d.type[0] === "s" ? selection$$1[1][1] - handleSize / 2 : selection$$1[0][1] - handleSize / 2; }) | 
        
          |  | .attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection$$1[1][0] - selection$$1[0][0] + handleSize : handleSize; }) | 
        
          |  | .attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection$$1[1][1] - selection$$1[0][1] + handleSize : handleSize; }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | group.selectAll(".selection,.handle") | 
        
          |  | .style("display", "none") | 
        
          |  | .attr("x", null) | 
        
          |  | .attr("y", null) | 
        
          |  | .attr("width", null) | 
        
          |  | .attr("height", null); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function emitter(that, args) { | 
        
          |  | return that.__brush.emitter || new Emitter(that, args); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Emitter(that, args) { | 
        
          |  | this.that = that; | 
        
          |  | this.args = args; | 
        
          |  | this.state = that.__brush; | 
        
          |  | this.active = 0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Emitter.prototype = { | 
        
          |  | beforestart: function() { | 
        
          |  | if (++this.active === 1) this.state.emitter = this, this.starting = true; | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | start: function() { | 
        
          |  | if (this.starting) this.starting = false, this.emit("start"); | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | brush: function() { | 
        
          |  | this.emit("brush"); | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | end: function() { | 
        
          |  | if (--this.active === 0) delete this.state.emitter, this.emit("end"); | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | emit: function(type) { | 
        
          |  | customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function started() { | 
        
          |  | if (exports.event.touches) { if (exports.event.changedTouches.length < exports.event.touches.length) return noevent$1(); } | 
        
          |  | else if (touchending) return; | 
        
          |  | if (!filter.apply(this, arguments)) return; | 
        
          |  |  | 
        
          |  | var that = this, | 
        
          |  | type = exports.event.target.__data__.type, | 
        
          |  | mode = (exports.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (exports.event.altKey ? MODE_CENTER : MODE_HANDLE), | 
        
          |  | signX = dim === Y ? null : signsX[type], | 
        
          |  | signY = dim === X ? null : signsY[type], | 
        
          |  | state = local$$1(that), | 
        
          |  | extent = state.extent, | 
        
          |  | selection$$1 = state.selection, | 
        
          |  | W = extent[0][0], w0, w1, | 
        
          |  | N = extent[0][1], n0, n1, | 
        
          |  | E = extent[1][0], e0, e1, | 
        
          |  | S = extent[1][1], s0, s1, | 
        
          |  | dx, | 
        
          |  | dy, | 
        
          |  | moving, | 
        
          |  | shifting = signX && signY && exports.event.shiftKey, | 
        
          |  | lockX, | 
        
          |  | lockY, | 
        
          |  | point0 = mouse(that), | 
        
          |  | point = point0, | 
        
          |  | emit = emitter(that, arguments).beforestart(); | 
        
          |  |  | 
        
          |  | if (type === "overlay") { | 
        
          |  | state.selection = selection$$1 = [ | 
        
          |  | [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]], | 
        
          |  | [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0] | 
        
          |  | ]; | 
        
          |  | } else { | 
        
          |  | w0 = selection$$1[0][0]; | 
        
          |  | n0 = selection$$1[0][1]; | 
        
          |  | e0 = selection$$1[1][0]; | 
        
          |  | s0 = selection$$1[1][1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | w1 = w0; | 
        
          |  | n1 = n0; | 
        
          |  | e1 = e0; | 
        
          |  | s1 = s0; | 
        
          |  |  | 
        
          |  | var group = select(that) | 
        
          |  | .attr("pointer-events", "none"); | 
        
          |  |  | 
        
          |  | var overlay = group.selectAll(".overlay") | 
        
          |  | .attr("cursor", cursors[type]); | 
        
          |  |  | 
        
          |  | if (exports.event.touches) { | 
        
          |  | group | 
        
          |  | .on("touchmove.brush", moved, true) | 
        
          |  | .on("touchend.brush touchcancel.brush", ended, true); | 
        
          |  | } else { | 
        
          |  | var view = select(exports.event.view) | 
        
          |  | .on("keydown.brush", keydowned, true) | 
        
          |  | .on("keyup.brush", keyupped, true) | 
        
          |  | .on("mousemove.brush", moved, true) | 
        
          |  | .on("mouseup.brush", ended, true); | 
        
          |  |  | 
        
          |  | dragDisable(exports.event.view); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | nopropagation$1(); | 
        
          |  | interrupt(that); | 
        
          |  | redraw.call(that); | 
        
          |  | emit.start(); | 
        
          |  |  | 
        
          |  | function moved() { | 
        
          |  | var point1 = mouse(that); | 
        
          |  | if (shifting && !lockX && !lockY) { | 
        
          |  | if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true; | 
        
          |  | else lockX = true; | 
        
          |  | } | 
        
          |  | point = point1; | 
        
          |  | moving = true; | 
        
          |  | noevent$1(); | 
        
          |  | move(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function move() { | 
        
          |  | var t; | 
        
          |  |  | 
        
          |  | dx = point[0] - point0[0]; | 
        
          |  | dy = point[1] - point0[1]; | 
        
          |  |  | 
        
          |  | switch (mode) { | 
        
          |  | case MODE_SPACE: | 
        
          |  | case MODE_DRAG: { | 
        
          |  | if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx; | 
        
          |  | if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case MODE_HANDLE: { | 
        
          |  | if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0; | 
        
          |  | else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx; | 
        
          |  | if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0; | 
        
          |  | else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case MODE_CENTER: { | 
        
          |  | if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX)); | 
        
          |  | if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY)); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (e1 < w1) { | 
        
          |  | signX *= -1; | 
        
          |  | t = w0, w0 = e0, e0 = t; | 
        
          |  | t = w1, w1 = e1, e1 = t; | 
        
          |  | if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (s1 < n1) { | 
        
          |  | signY *= -1; | 
        
          |  | t = n0, n0 = s0, s0 = t; | 
        
          |  | t = n1, n1 = s1, s1 = t; | 
        
          |  | if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (state.selection) selection$$1 = state.selection; // May be set by brush.move! | 
        
          |  | if (lockX) w1 = selection$$1[0][0], e1 = selection$$1[1][0]; | 
        
          |  | if (lockY) n1 = selection$$1[0][1], s1 = selection$$1[1][1]; | 
        
          |  |  | 
        
          |  | if (selection$$1[0][0] !== w1 | 
        
          |  | || selection$$1[0][1] !== n1 | 
        
          |  | || selection$$1[1][0] !== e1 | 
        
          |  | || selection$$1[1][1] !== s1) { | 
        
          |  | state.selection = [[w1, n1], [e1, s1]]; | 
        
          |  | redraw.call(that); | 
        
          |  | emit.brush(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ended() { | 
        
          |  | nopropagation$1(); | 
        
          |  | if (exports.event.touches) { | 
        
          |  | if (exports.event.touches.length) return; | 
        
          |  | if (touchending) clearTimeout(touchending); | 
        
          |  | touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! | 
        
          |  | group.on("touchmove.brush touchend.brush touchcancel.brush", null); | 
        
          |  | } else { | 
        
          |  | yesdrag(exports.event.view, moving); | 
        
          |  | view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null); | 
        
          |  | } | 
        
          |  | group.attr("pointer-events", "all"); | 
        
          |  | overlay.attr("cursor", cursors.overlay); | 
        
          |  | if (state.selection) selection$$1 = state.selection; // May be set by brush.move (on start)! | 
        
          |  | if (empty(selection$$1)) state.selection = null, redraw.call(that); | 
        
          |  | emit.end(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function keydowned() { | 
        
          |  | switch (exports.event.keyCode) { | 
        
          |  | case 16: { // SHIFT | 
        
          |  | shifting = signX && signY; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 18: { // ALT | 
        
          |  | if (mode === MODE_HANDLE) { | 
        
          |  | if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; | 
        
          |  | if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; | 
        
          |  | mode = MODE_CENTER; | 
        
          |  | move(); | 
        
          |  | } | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 32: { // SPACE; takes priority over ALT | 
        
          |  | if (mode === MODE_HANDLE || mode === MODE_CENTER) { | 
        
          |  | if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx; | 
        
          |  | if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy; | 
        
          |  | mode = MODE_SPACE; | 
        
          |  | overlay.attr("cursor", cursors.selection); | 
        
          |  | move(); | 
        
          |  | } | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | default: return; | 
        
          |  | } | 
        
          |  | noevent$1(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function keyupped() { | 
        
          |  | switch (exports.event.keyCode) { | 
        
          |  | case 16: { // SHIFT | 
        
          |  | if (shifting) { | 
        
          |  | lockX = lockY = shifting = false; | 
        
          |  | move(); | 
        
          |  | } | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 18: { // ALT | 
        
          |  | if (mode === MODE_CENTER) { | 
        
          |  | if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; | 
        
          |  | if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; | 
        
          |  | mode = MODE_HANDLE; | 
        
          |  | move(); | 
        
          |  | } | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 32: { // SPACE | 
        
          |  | if (mode === MODE_SPACE) { | 
        
          |  | if (exports.event.altKey) { | 
        
          |  | if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; | 
        
          |  | if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; | 
        
          |  | mode = MODE_CENTER; | 
        
          |  | } else { | 
        
          |  | if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; | 
        
          |  | if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; | 
        
          |  | mode = MODE_HANDLE; | 
        
          |  | } | 
        
          |  | overlay.attr("cursor", cursors[type]); | 
        
          |  | move(); | 
        
          |  | } | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | default: return; | 
        
          |  | } | 
        
          |  | noevent$1(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initialize() { | 
        
          |  | var state = this.__brush || {selection: null}; | 
        
          |  | state.extent = extent.apply(this, arguments); | 
        
          |  | state.dim = dim; | 
        
          |  | return state; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | brush.extent = function(_) { | 
        
          |  | return arguments.length ? (extent = typeof _ === "function" ? _ : constant$4([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | brush.filter = function(_) { | 
        
          |  | return arguments.length ? (filter = typeof _ === "function" ? _ : constant$4(!!_), brush) : filter; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | brush.handleSize = function(_) { | 
        
          |  | return arguments.length ? (handleSize = +_, brush) : handleSize; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | brush.on = function() { | 
        
          |  | var value = listeners.on.apply(listeners, arguments); | 
        
          |  | return value === listeners ? brush : value; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return brush; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var ascending$2 = function(a, b) { | 
        
          |  | return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var bisector$1 = function(compare) { | 
        
          |  | if (compare.length === 1) compare = ascendingComparator$1(compare); | 
        
          |  | return { | 
        
          |  | left: function(a, x, lo, hi) { | 
        
          |  | if (lo == null) lo = 0; | 
        
          |  | if (hi == null) hi = a.length; | 
        
          |  | while (lo < hi) { | 
        
          |  | var mid = lo + hi >>> 1; | 
        
          |  | if (compare(a[mid], x) < 0) lo = mid + 1; | 
        
          |  | else hi = mid; | 
        
          |  | } | 
        
          |  | return lo; | 
        
          |  | }, | 
        
          |  | right: function(a, x, lo, hi) { | 
        
          |  | if (lo == null) lo = 0; | 
        
          |  | if (hi == null) hi = a.length; | 
        
          |  | while (lo < hi) { | 
        
          |  | var mid = lo + hi >>> 1; | 
        
          |  | if (compare(a[mid], x) > 0) hi = mid; | 
        
          |  | else lo = mid + 1; | 
        
          |  | } | 
        
          |  | return lo; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function ascendingComparator$1(f) { | 
        
          |  | return function(d, x) { | 
        
          |  | return ascending$2(f(d), x); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var ascendingBisect$1 = bisector$1(ascending$2); | 
        
          |  | var bisectRight$1 = ascendingBisect$1.right; | 
        
          |  |  | 
        
          |  | function pair$1(a, b) { | 
        
          |  | return [a, b]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var number$2 = function(x) { | 
        
          |  | return x === null ? NaN : +x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var extent$1 = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | min, | 
        
          |  | max; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = values[i]) != null && value >= value) { | 
        
          |  | min = max = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = values[i]) != null) { | 
        
          |  | if (min > value) min = value; | 
        
          |  | if (max < value) max = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && value >= value) { | 
        
          |  | min = max = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null) { | 
        
          |  | if (min > value) min = value; | 
        
          |  | if (max < value) max = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return [min, max]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var identity$3 = function(x) { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var sequence = function(start, stop, step) { | 
        
          |  | start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; | 
        
          |  |  | 
        
          |  | var i = -1, | 
        
          |  | n = Math.max(0, Math.ceil((stop - start) / step)) | 0, | 
        
          |  | range = new Array(n); | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | range[i] = start + i * step; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return range; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var e10$1 = Math.sqrt(50); | 
        
          |  | var e5$1 = Math.sqrt(10); | 
        
          |  | var e2$1 = Math.sqrt(2); | 
        
          |  |  | 
        
          |  | var ticks$1 = function(start, stop, count) { | 
        
          |  | var reverse, | 
        
          |  | i = -1, | 
        
          |  | n, | 
        
          |  | ticks, | 
        
          |  | step; | 
        
          |  |  | 
        
          |  | stop = +stop, start = +start, count = +count; | 
        
          |  | if (start === stop && count > 0) return [start]; | 
        
          |  | if (reverse = stop < start) n = start, start = stop, stop = n; | 
        
          |  | if ((step = tickIncrement$1(start, stop, count)) === 0 || !isFinite(step)) return []; | 
        
          |  |  | 
        
          |  | if (step > 0) { | 
        
          |  | start = Math.ceil(start / step); | 
        
          |  | stop = Math.floor(stop / step); | 
        
          |  | ticks = new Array(n = Math.ceil(stop - start + 1)); | 
        
          |  | while (++i < n) ticks[i] = (start + i) * step; | 
        
          |  | } else { | 
        
          |  | start = Math.floor(start * step); | 
        
          |  | stop = Math.ceil(stop * step); | 
        
          |  | ticks = new Array(n = Math.ceil(start - stop + 1)); | 
        
          |  | while (++i < n) ticks[i] = (start - i) / step; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (reverse) ticks.reverse(); | 
        
          |  |  | 
        
          |  | return ticks; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function tickIncrement$1(start, stop, count) { | 
        
          |  | var step = (stop - start) / Math.max(0, count), | 
        
          |  | power = Math.floor(Math.log(step) / Math.LN10), | 
        
          |  | error = step / Math.pow(10, power); | 
        
          |  | return power >= 0 | 
        
          |  | ? (error >= e10$1 ? 10 : error >= e5$1 ? 5 : error >= e2$1 ? 2 : 1) * Math.pow(10, power) | 
        
          |  | : -Math.pow(10, -power) / (error >= e10$1 ? 10 : error >= e5$1 ? 5 : error >= e2$1 ? 2 : 1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tickStep$1(start, stop, count) { | 
        
          |  | var step0 = Math.abs(stop - start) / Math.max(0, count), | 
        
          |  | step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), | 
        
          |  | error = step0 / step1; | 
        
          |  | if (error >= e10$1) step1 *= 10; | 
        
          |  | else if (error >= e5$1) step1 *= 5; | 
        
          |  | else if (error >= e2$1) step1 *= 2; | 
        
          |  | return stop < start ? -step1 : step1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var sturges$1 = function(values) { | 
        
          |  | return Math.ceil(Math.log(values.length) / Math.LN2) + 1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var threshold = function(values, p, valueof) { | 
        
          |  | if (valueof == null) valueof = number$2; | 
        
          |  | if (!(n = values.length)) return; | 
        
          |  | if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values); | 
        
          |  | if (p >= 1) return +valueof(values[n - 1], n - 1, values); | 
        
          |  | var n, | 
        
          |  | i = (n - 1) * p, | 
        
          |  | i0 = Math.floor(i), | 
        
          |  | value0 = +valueof(values[i0], i0, values), | 
        
          |  | value1 = +valueof(values[i0 + 1], i0 + 1, values); | 
        
          |  | return value0 + (value1 - value0) * (i - i0); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var merge$1 = function(arrays) { | 
        
          |  | var n = arrays.length, | 
        
          |  | m, | 
        
          |  | i = -1, | 
        
          |  | j = 0, | 
        
          |  | merged, | 
        
          |  | array; | 
        
          |  |  | 
        
          |  | while (++i < n) j += arrays[i].length; | 
        
          |  | merged = new Array(j); | 
        
          |  |  | 
        
          |  | while (--n >= 0) { | 
        
          |  | array = arrays[n]; | 
        
          |  | m = array.length; | 
        
          |  | while (--m >= 0) { | 
        
          |  | merged[--j] = array[m]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return merged; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var min$1 = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | min; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = values[i]) != null && value >= value) { | 
        
          |  | min = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = values[i]) != null && min > value) { | 
        
          |  | min = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { // Find the first comparable value. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && value >= value) { | 
        
          |  | min = value; | 
        
          |  | while (++i < n) { // Compare the remaining values. | 
        
          |  | if ((value = valueof(values[i], i, values)) != null && min > value) { | 
        
          |  | min = value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return min; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var sum$1 = function(values, valueof) { | 
        
          |  | var n = values.length, | 
        
          |  | i = -1, | 
        
          |  | value, | 
        
          |  | sum = 0; | 
        
          |  |  | 
        
          |  | if (valueof == null) { | 
        
          |  | while (++i < n) { | 
        
          |  | if (value = +values[i]) sum += value; // Note: zero and null are equivalent. | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | else { | 
        
          |  | while (++i < n) { | 
        
          |  | if (value = +valueof(values[i], i, values)) sum += value; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return sum; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function length$1(d) { | 
        
          |  | return d.length; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var cos = Math.cos; | 
        
          |  | var sin = Math.sin; | 
        
          |  | var pi$1 = Math.PI; | 
        
          |  | var halfPi$1 = pi$1 / 2; | 
        
          |  | var tau$1 = pi$1 * 2; | 
        
          |  | var max$2 = Math.max; | 
        
          |  |  | 
        
          |  | function compareValue(compare) { | 
        
          |  | return function(a, b) { | 
        
          |  | return compare( | 
        
          |  | a.source.value + a.target.value, | 
        
          |  | b.source.value + b.target.value | 
        
          |  | ); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var chord = function() { | 
        
          |  | var padAngle = 0, | 
        
          |  | sortGroups = null, | 
        
          |  | sortSubgroups = null, | 
        
          |  | sortChords = null; | 
        
          |  |  | 
        
          |  | function chord(matrix) { | 
        
          |  | var n = matrix.length, | 
        
          |  | groupSums = [], | 
        
          |  | groupIndex = sequence(n), | 
        
          |  | subgroupIndex = [], | 
        
          |  | chords = [], | 
        
          |  | groups = chords.groups = new Array(n), | 
        
          |  | subgroups = new Array(n * n), | 
        
          |  | k, | 
        
          |  | x, | 
        
          |  | x0, | 
        
          |  | dx, | 
        
          |  | i, | 
        
          |  | j; | 
        
          |  |  | 
        
          |  | // Compute the sum. | 
        
          |  | k = 0, i = -1; while (++i < n) { | 
        
          |  | x = 0, j = -1; while (++j < n) { | 
        
          |  | x += matrix[i][j]; | 
        
          |  | } | 
        
          |  | groupSums.push(x); | 
        
          |  | subgroupIndex.push(sequence(n)); | 
        
          |  | k += x; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Sort groups… | 
        
          |  | if (sortGroups) groupIndex.sort(function(a, b) { | 
        
          |  | return sortGroups(groupSums[a], groupSums[b]); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | // Sort subgroups… | 
        
          |  | if (sortSubgroups) subgroupIndex.forEach(function(d, i) { | 
        
          |  | d.sort(function(a, b) { | 
        
          |  | return sortSubgroups(matrix[i][a], matrix[i][b]); | 
        
          |  | }); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | // Convert the sum to scaling factor for [0, 2pi]. | 
        
          |  | // TODO Allow start and end angle to be specified? | 
        
          |  | // TODO Allow padding to be specified as percentage? | 
        
          |  | k = max$2(0, tau$1 - padAngle * n) / k; | 
        
          |  | dx = k ? padAngle : tau$1 / n; | 
        
          |  |  | 
        
          |  | // Compute the start and end angle for each group and subgroup. | 
        
          |  | // Note: Opera has a bug reordering object literal properties! | 
        
          |  | x = 0, i = -1; while (++i < n) { | 
        
          |  | x0 = x, j = -1; while (++j < n) { | 
        
          |  | var di = groupIndex[i], | 
        
          |  | dj = subgroupIndex[di][j], | 
        
          |  | v = matrix[di][dj], | 
        
          |  | a0 = x, | 
        
          |  | a1 = x += v * k; | 
        
          |  | subgroups[dj * n + di] = { | 
        
          |  | index: di, | 
        
          |  | subindex: dj, | 
        
          |  | startAngle: a0, | 
        
          |  | endAngle: a1, | 
        
          |  | value: v | 
        
          |  | }; | 
        
          |  | } | 
        
          |  | groups[di] = { | 
        
          |  | index: di, | 
        
          |  | startAngle: x0, | 
        
          |  | endAngle: x, | 
        
          |  | value: groupSums[di] | 
        
          |  | }; | 
        
          |  | x += dx; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Generate chords for each (non-empty) subgroup-subgroup link. | 
        
          |  | i = -1; while (++i < n) { | 
        
          |  | j = i - 1; while (++j < n) { | 
        
          |  | var source = subgroups[j * n + i], | 
        
          |  | target = subgroups[i * n + j]; | 
        
          |  | if (source.value || target.value) { | 
        
          |  | chords.push(source.value < target.value | 
        
          |  | ? {source: target, target: source} | 
        
          |  | : {source: source, target: target}); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return sortChords ? chords.sort(sortChords) : chords; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | chord.padAngle = function(_) { | 
        
          |  | return arguments.length ? (padAngle = max$2(0, _), chord) : padAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | chord.sortGroups = function(_) { | 
        
          |  | return arguments.length ? (sortGroups = _, chord) : sortGroups; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | chord.sortSubgroups = function(_) { | 
        
          |  | return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | chord.sortChords = function(_) { | 
        
          |  | return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return chord; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var slice$3 = Array.prototype.slice; | 
        
          |  |  | 
        
          |  | var constant$6 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var pi$2 = Math.PI; | 
        
          |  | var tau$2 = 2 * pi$2; | 
        
          |  | var epsilon$1 = 1e-6; | 
        
          |  | var tauEpsilon = tau$2 - epsilon$1; | 
        
          |  |  | 
        
          |  | function Path() { | 
        
          |  | this._x0 = this._y0 = // start of current subpath | 
        
          |  | this._x1 = this._y1 = null; // end of current subpath | 
        
          |  | this._ = ""; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function path() { | 
        
          |  | return new Path; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Path.prototype = path.prototype = { | 
        
          |  | constructor: Path, | 
        
          |  | moveTo: function(x, y) { | 
        
          |  | this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); | 
        
          |  | }, | 
        
          |  | closePath: function() { | 
        
          |  | if (this._x1 !== null) { | 
        
          |  | this._x1 = this._x0, this._y1 = this._y0; | 
        
          |  | this._ += "Z"; | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | lineTo: function(x, y) { | 
        
          |  | this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); | 
        
          |  | }, | 
        
          |  | quadraticCurveTo: function(x1, y1, x, y) { | 
        
          |  | this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); | 
        
          |  | }, | 
        
          |  | bezierCurveTo: function(x1, y1, x2, y2, x, y) { | 
        
          |  | this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); | 
        
          |  | }, | 
        
          |  | arcTo: function(x1, y1, x2, y2, r) { | 
        
          |  | x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; | 
        
          |  | var x0 = this._x1, | 
        
          |  | y0 = this._y1, | 
        
          |  | x21 = x2 - x1, | 
        
          |  | y21 = y2 - y1, | 
        
          |  | x01 = x0 - x1, | 
        
          |  | y01 = y0 - y1, | 
        
          |  | l01_2 = x01 * x01 + y01 * y01; | 
        
          |  |  | 
        
          |  | // Is the radius negative? Error. | 
        
          |  | if (r < 0) throw new Error("negative radius: " + r); | 
        
          |  |  | 
        
          |  | // Is this path empty? Move to (x1,y1). | 
        
          |  | if (this._x1 === null) { | 
        
          |  | this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Or, is (x1,y1) coincident with (x0,y0)? Do nothing. | 
        
          |  | else if (!(l01_2 > epsilon$1)) {} | 
        
          |  |  | 
        
          |  | // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? | 
        
          |  | // Equivalently, is (x1,y1) coincident with (x2,y2)? | 
        
          |  | // Or, is the radius zero? Line to (x1,y1). | 
        
          |  | else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) { | 
        
          |  | this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Otherwise, draw an arc! | 
        
          |  | else { | 
        
          |  | var x20 = x2 - x0, | 
        
          |  | y20 = y2 - y0, | 
        
          |  | l21_2 = x21 * x21 + y21 * y21, | 
        
          |  | l20_2 = x20 * x20 + y20 * y20, | 
        
          |  | l21 = Math.sqrt(l21_2), | 
        
          |  | l01 = Math.sqrt(l01_2), | 
        
          |  | l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), | 
        
          |  | t01 = l / l01, | 
        
          |  | t21 = l / l21; | 
        
          |  |  | 
        
          |  | // If the start tangent is not coincident with (x0,y0), line to. | 
        
          |  | if (Math.abs(t01 - 1) > epsilon$1) { | 
        
          |  | this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | arc: function(x, y, r, a0, a1, ccw) { | 
        
          |  | x = +x, y = +y, r = +r; | 
        
          |  | var dx = r * Math.cos(a0), | 
        
          |  | dy = r * Math.sin(a0), | 
        
          |  | x0 = x + dx, | 
        
          |  | y0 = y + dy, | 
        
          |  | cw = 1 ^ ccw, | 
        
          |  | da = ccw ? a0 - a1 : a1 - a0; | 
        
          |  |  | 
        
          |  | // Is the radius negative? Error. | 
        
          |  | if (r < 0) throw new Error("negative radius: " + r); | 
        
          |  |  | 
        
          |  | // Is this path empty? Move to (x0,y0). | 
        
          |  | if (this._x1 === null) { | 
        
          |  | this._ += "M" + x0 + "," + y0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). | 
        
          |  | else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) { | 
        
          |  | this._ += "L" + x0 + "," + y0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Is this arc empty? We’re done. | 
        
          |  | if (!r) return; | 
        
          |  |  | 
        
          |  | // Does the angle go the wrong way? Flip the direction. | 
        
          |  | if (da < 0) da = da % tau$2 + tau$2; | 
        
          |  |  | 
        
          |  | // Is this a complete circle? Draw two arcs to complete the circle. | 
        
          |  | if (da > tauEpsilon) { | 
        
          |  | this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Is this arc non-empty? Draw an arc! | 
        
          |  | else if (da > epsilon$1) { | 
        
          |  | this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | rect: function(x, y, w, h) { | 
        
          |  | this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; | 
        
          |  | }, | 
        
          |  | toString: function() { | 
        
          |  | return this._; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function defaultSource(d) { | 
        
          |  | return d.source; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultTarget(d) { | 
        
          |  | return d.target; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultRadius(d) { | 
        
          |  | return d.radius; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultStartAngle(d) { | 
        
          |  | return d.startAngle; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultEndAngle(d) { | 
        
          |  | return d.endAngle; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var ribbon = function() { | 
        
          |  | var source = defaultSource, | 
        
          |  | target = defaultTarget, | 
        
          |  | radius = defaultRadius, | 
        
          |  | startAngle = defaultStartAngle, | 
        
          |  | endAngle = defaultEndAngle, | 
        
          |  | context = null; | 
        
          |  |  | 
        
          |  | function ribbon() { | 
        
          |  | var buffer, | 
        
          |  | argv = slice$3.call(arguments), | 
        
          |  | s = source.apply(this, argv), | 
        
          |  | t = target.apply(this, argv), | 
        
          |  | sr = +radius.apply(this, (argv[0] = s, argv)), | 
        
          |  | sa0 = startAngle.apply(this, argv) - halfPi$1, | 
        
          |  | sa1 = endAngle.apply(this, argv) - halfPi$1, | 
        
          |  | sx0 = sr * cos(sa0), | 
        
          |  | sy0 = sr * sin(sa0), | 
        
          |  | tr = +radius.apply(this, (argv[0] = t, argv)), | 
        
          |  | ta0 = startAngle.apply(this, argv) - halfPi$1, | 
        
          |  | ta1 = endAngle.apply(this, argv) - halfPi$1; | 
        
          |  |  | 
        
          |  | if (!context) context = buffer = path(); | 
        
          |  |  | 
        
          |  | context.moveTo(sx0, sy0); | 
        
          |  | context.arc(0, 0, sr, sa0, sa1); | 
        
          |  | if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr? | 
        
          |  | context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0)); | 
        
          |  | context.arc(0, 0, tr, ta0, ta1); | 
        
          |  | } | 
        
          |  | context.quadraticCurveTo(0, 0, sx0, sy0); | 
        
          |  | context.closePath(); | 
        
          |  |  | 
        
          |  | if (buffer) return context = null, buffer + "" || null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | ribbon.radius = function(_) { | 
        
          |  | return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), ribbon) : radius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | ribbon.startAngle = function(_) { | 
        
          |  | return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$6(+_), ribbon) : startAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | ribbon.endAngle = function(_) { | 
        
          |  | return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$6(+_), ribbon) : endAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | ribbon.source = function(_) { | 
        
          |  | return arguments.length ? (source = _, ribbon) : source; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | ribbon.target = function(_) { | 
        
          |  | return arguments.length ? (target = _, ribbon) : target; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | ribbon.context = function(_) { | 
        
          |  | return arguments.length ? ((context = _ == null ? null : _), ribbon) : context; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return ribbon; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var prefix = "$"; | 
        
          |  |  | 
        
          |  | function Map() {} | 
        
          |  |  | 
        
          |  | Map.prototype = map$2.prototype = { | 
        
          |  | constructor: Map, | 
        
          |  | has: function(key) { | 
        
          |  | return (prefix + key) in this; | 
        
          |  | }, | 
        
          |  | get: function(key) { | 
        
          |  | return this[prefix + key]; | 
        
          |  | }, | 
        
          |  | set: function(key, value) { | 
        
          |  | this[prefix + key] = value; | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | remove: function(key) { | 
        
          |  | var property = prefix + key; | 
        
          |  | return property in this && delete this[property]; | 
        
          |  | }, | 
        
          |  | clear: function() { | 
        
          |  | for (var property in this) if (property[0] === prefix) delete this[property]; | 
        
          |  | }, | 
        
          |  | keys: function() { | 
        
          |  | var keys = []; | 
        
          |  | for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); | 
        
          |  | return keys; | 
        
          |  | }, | 
        
          |  | values: function() { | 
        
          |  | var values = []; | 
        
          |  | for (var property in this) if (property[0] === prefix) values.push(this[property]); | 
        
          |  | return values; | 
        
          |  | }, | 
        
          |  | entries: function() { | 
        
          |  | var entries = []; | 
        
          |  | for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); | 
        
          |  | return entries; | 
        
          |  | }, | 
        
          |  | size: function() { | 
        
          |  | var size = 0; | 
        
          |  | for (var property in this) if (property[0] === prefix) ++size; | 
        
          |  | return size; | 
        
          |  | }, | 
        
          |  | empty: function() { | 
        
          |  | for (var property in this) if (property[0] === prefix) return false; | 
        
          |  | return true; | 
        
          |  | }, | 
        
          |  | each: function(f) { | 
        
          |  | for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function map$2(object, f) { | 
        
          |  | var map = new Map; | 
        
          |  |  | 
        
          |  | // Copy constructor. | 
        
          |  | if (object instanceof Map) object.each(function(value, key) { map.set(key, value); }); | 
        
          |  |  | 
        
          |  | // Index array by numeric index or specified key function. | 
        
          |  | else if (Array.isArray(object)) { | 
        
          |  | var i = -1, | 
        
          |  | n = object.length, | 
        
          |  | o; | 
        
          |  |  | 
        
          |  | if (f == null) while (++i < n) map.set(i, object[i]); | 
        
          |  | else while (++i < n) map.set(f(o = object[i], i, object), o); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Convert object to map. | 
        
          |  | else if (object) for (var key in object) map.set(key, object[key]); | 
        
          |  |  | 
        
          |  | return map; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var nest = function() { | 
        
          |  | var keys = [], | 
        
          |  | sortKeys = [], | 
        
          |  | sortValues, | 
        
          |  | rollup, | 
        
          |  | nest; | 
        
          |  |  | 
        
          |  | function apply(array, depth, createResult, setResult) { | 
        
          |  | if (depth >= keys.length) { | 
        
          |  | if (sortValues != null) array.sort(sortValues); | 
        
          |  | return rollup != null ? rollup(array) : array; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var i = -1, | 
        
          |  | n = array.length, | 
        
          |  | key = keys[depth++], | 
        
          |  | keyValue, | 
        
          |  | value, | 
        
          |  | valuesByKey = map$2(), | 
        
          |  | values, | 
        
          |  | result = createResult(); | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) { | 
        
          |  | values.push(value); | 
        
          |  | } else { | 
        
          |  | valuesByKey.set(keyValue, [value]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | valuesByKey.each(function(values, key) { | 
        
          |  | setResult(result, key, apply(values, depth, createResult, setResult)); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | return result; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function entries(map, depth) { | 
        
          |  | if (++depth > keys.length) return map; | 
        
          |  | var array, sortKey = sortKeys[depth - 1]; | 
        
          |  | if (rollup != null && depth >= keys.length) array = map.entries(); | 
        
          |  | else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); }); | 
        
          |  | return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return nest = { | 
        
          |  | object: function(array) { return apply(array, 0, createObject, setObject); }, | 
        
          |  | map: function(array) { return apply(array, 0, createMap, setMap); }, | 
        
          |  | entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); }, | 
        
          |  | key: function(d) { keys.push(d); return nest; }, | 
        
          |  | sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; }, | 
        
          |  | sortValues: function(order) { sortValues = order; return nest; }, | 
        
          |  | rollup: function(f) { rollup = f; return nest; } | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function createObject() { | 
        
          |  | return {}; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function setObject(object, key, value) { | 
        
          |  | object[key] = value; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function createMap() { | 
        
          |  | return map$2(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function setMap(map, key, value) { | 
        
          |  | map.set(key, value); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Set() {} | 
        
          |  |  | 
        
          |  | var proto = map$2.prototype; | 
        
          |  |  | 
        
          |  | Set.prototype = set$2.prototype = { | 
        
          |  | constructor: Set, | 
        
          |  | has: proto.has, | 
        
          |  | add: function(value) { | 
        
          |  | value += ""; | 
        
          |  | this[prefix + value] = value; | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | remove: proto.remove, | 
        
          |  | clear: proto.clear, | 
        
          |  | values: proto.keys, | 
        
          |  | size: proto.size, | 
        
          |  | empty: proto.empty, | 
        
          |  | each: proto.each | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function set$2(object, f) { | 
        
          |  | var set = new Set; | 
        
          |  |  | 
        
          |  | // Copy constructor. | 
        
          |  | if (object instanceof Set) object.each(function(value) { set.add(value); }); | 
        
          |  |  | 
        
          |  | // Otherwise, assume it’s an array. | 
        
          |  | else if (object) { | 
        
          |  | var i = -1, n = object.length; | 
        
          |  | if (f == null) while (++i < n) set.add(object[i]); | 
        
          |  | else while (++i < n) set.add(f(object[i], i, object)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return set; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var d3keys = function(map) { | 
        
          |  | var keys = []; | 
        
          |  | for (var key in map) keys.push(key); | 
        
          |  | return keys; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var values = function(map) { | 
        
          |  | var values = []; | 
        
          |  | for (var key in map) values.push(map[key]); | 
        
          |  | return values; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var entries = function(map) { | 
        
          |  | var entries = []; | 
        
          |  | for (var key in map) entries.push({key: key, value: map[key]}); | 
        
          |  | return entries; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var EOL = {}; | 
        
          |  | var EOF = {}; | 
        
          |  | var QUOTE = 34; | 
        
          |  | var NEWLINE = 10; | 
        
          |  | var RETURN = 13; | 
        
          |  |  | 
        
          |  | function objectConverter(columns) { | 
        
          |  | return new Function("d", "return {" + columns.map(function(name, i) { | 
        
          |  | return JSON.stringify(name) + ": d[" + i + "]"; | 
        
          |  | }).join(",") + "}"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function customConverter(columns, f) { | 
        
          |  | var object = objectConverter(columns); | 
        
          |  | return function(row, i) { | 
        
          |  | return f(object(row), i, columns); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Compute unique columns in order of discovery. | 
        
          |  | function inferColumns(rows) { | 
        
          |  | var columnSet = Object.create(null), | 
        
          |  | columns = []; | 
        
          |  |  | 
        
          |  | rows.forEach(function(row) { | 
        
          |  | for (var column in row) { | 
        
          |  | if (!(column in columnSet)) { | 
        
          |  | columns.push(columnSet[column] = column); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | return columns; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var dsv = function(delimiter) { | 
        
          |  | var reFormat = new RegExp("[\"" + delimiter + "\n\r]"), | 
        
          |  | DELIMITER = delimiter.charCodeAt(0); | 
        
          |  |  | 
        
          |  | function parse(text, f) { | 
        
          |  | var convert, columns, rows = parseRows(text, function(row, i) { | 
        
          |  | if (convert) return convert(row, i - 1); | 
        
          |  | columns = row, convert = f ? customConverter(row, f) : objectConverter(row); | 
        
          |  | }); | 
        
          |  | rows.columns = columns; | 
        
          |  | return rows; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseRows(text, f) { | 
        
          |  | var rows = [], // output rows | 
        
          |  | N = text.length, | 
        
          |  | I = 0, // current character index | 
        
          |  | n = 0, // current line number | 
        
          |  | t, // current token | 
        
          |  | eof = N <= 0, // current token followed by EOF? | 
        
          |  | eol = false; // current token followed by EOL? | 
        
          |  |  | 
        
          |  | // Strip the trailing newline. | 
        
          |  | if (text.charCodeAt(N - 1) === NEWLINE) --N; | 
        
          |  | if (text.charCodeAt(N - 1) === RETURN) --N; | 
        
          |  |  | 
        
          |  | function token() { | 
        
          |  | if (eof) return EOF; | 
        
          |  | if (eol) return eol = false, EOL; | 
        
          |  |  | 
        
          |  | // Unescape quotes. | 
        
          |  | var i, j = I, c; | 
        
          |  | if (text.charCodeAt(j) === QUOTE) { | 
        
          |  | while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE); | 
        
          |  | if ((i = I) >= N) eof = true; | 
        
          |  | else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true; | 
        
          |  | else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } | 
        
          |  | return text.slice(j + 1, i - 1).replace(/""/g, "\""); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Find next delimiter or newline. | 
        
          |  | while (I < N) { | 
        
          |  | if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true; | 
        
          |  | else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } | 
        
          |  | else if (c !== DELIMITER) continue; | 
        
          |  | return text.slice(j, i); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Return last token before EOF. | 
        
          |  | return eof = true, text.slice(j, N); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | while ((t = token()) !== EOF) { | 
        
          |  | var row = []; | 
        
          |  | while (t !== EOL && t !== EOF) row.push(t), t = token(); | 
        
          |  | if (f && (row = f(row, n++)) == null) continue; | 
        
          |  | rows.push(row); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return rows; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function format(rows, columns) { | 
        
          |  | if (columns == null) columns = inferColumns(rows); | 
        
          |  | return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) { | 
        
          |  | return columns.map(function(column) { | 
        
          |  | return formatValue(row[column]); | 
        
          |  | }).join(delimiter); | 
        
          |  | })).join("\n"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatRows(rows) { | 
        
          |  | return rows.map(formatRow).join("\n"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatRow(row) { | 
        
          |  | return row.map(formatValue).join(delimiter); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatValue(text) { | 
        
          |  | return text == null ? "" | 
        
          |  | : reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\"" | 
        
          |  | : text; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return { | 
        
          |  | parse: parse, | 
        
          |  | parseRows: parseRows, | 
        
          |  | format: format, | 
        
          |  | formatRows: formatRows | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var csv = dsv(","); | 
        
          |  |  | 
        
          |  | var csvParse = csv.parse; | 
        
          |  | var csvParseRows = csv.parseRows; | 
        
          |  | var csvFormat = csv.format; | 
        
          |  | var csvFormatRows = csv.formatRows; | 
        
          |  |  | 
        
          |  | var tsv = dsv("\t"); | 
        
          |  |  | 
        
          |  | var tsvParse = tsv.parse; | 
        
          |  | var tsvParseRows = tsv.parseRows; | 
        
          |  | var tsvFormat = tsv.format; | 
        
          |  | var tsvFormatRows = tsv.formatRows; | 
        
          |  |  | 
        
          |  | var center$1 = function(x, y) { | 
        
          |  | var nodes; | 
        
          |  |  | 
        
          |  | if (x == null) x = 0; | 
        
          |  | if (y == null) y = 0; | 
        
          |  |  | 
        
          |  | function force() { | 
        
          |  | var i, | 
        
          |  | n = nodes.length, | 
        
          |  | node, | 
        
          |  | sx = 0, | 
        
          |  | sy = 0; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | node = nodes[i], sx += node.x, sy += node.y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) { | 
        
          |  | node = nodes[i], node.x -= sx, node.y -= sy; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | force.initialize = function(_) { | 
        
          |  | nodes = _; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.x = function(_) { | 
        
          |  | return arguments.length ? (x = +_, force) : x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.y = function(_) { | 
        
          |  | return arguments.length ? (y = +_, force) : y; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return force; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var constant$7 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var jiggle = function() { | 
        
          |  | return (Math.random() - 0.5) * 1e-6; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_add = function(d) { | 
        
          |  | var x = +this._x.call(null, d), | 
        
          |  | y = +this._y.call(null, d); | 
        
          |  | return add(this.cover(x, y), x, y, d); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function add(tree, x, y, d) { | 
        
          |  | if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points | 
        
          |  |  | 
        
          |  | var parent, | 
        
          |  | node = tree._root, | 
        
          |  | leaf = {data: d}, | 
        
          |  | x0 = tree._x0, | 
        
          |  | y0 = tree._y0, | 
        
          |  | x1 = tree._x1, | 
        
          |  | y1 = tree._y1, | 
        
          |  | xm, | 
        
          |  | ym, | 
        
          |  | xp, | 
        
          |  | yp, | 
        
          |  | right, | 
        
          |  | bottom, | 
        
          |  | i, | 
        
          |  | j; | 
        
          |  |  | 
        
          |  | // If the tree is empty, initialize the root as a leaf. | 
        
          |  | if (!node) return tree._root = leaf, tree; | 
        
          |  |  | 
        
          |  | // Find the existing leaf for the new point, or add it. | 
        
          |  | while (node.length) { | 
        
          |  | if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; | 
        
          |  | if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; | 
        
          |  | if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Is the new point is exactly coincident with the existing point? | 
        
          |  | xp = +tree._x.call(null, node.data); | 
        
          |  | yp = +tree._y.call(null, node.data); | 
        
          |  | if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree; | 
        
          |  |  | 
        
          |  | // Otherwise, split the leaf node until the old and new point are separated. | 
        
          |  | do { | 
        
          |  | parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4); | 
        
          |  | if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; | 
        
          |  | if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; | 
        
          |  | } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm))); | 
        
          |  | return parent[j] = node, parent[i] = leaf, tree; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function addAll(data) { | 
        
          |  | var d, i, n = data.length, | 
        
          |  | x, | 
        
          |  | y, | 
        
          |  | xz = new Array(n), | 
        
          |  | yz = new Array(n), | 
        
          |  | x0 = Infinity, | 
        
          |  | y0 = Infinity, | 
        
          |  | x1 = -Infinity, | 
        
          |  | y1 = -Infinity; | 
        
          |  |  | 
        
          |  | // Compute the points and their extent. | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue; | 
        
          |  | xz[i] = x; | 
        
          |  | yz[i] = y; | 
        
          |  | if (x < x0) x0 = x; | 
        
          |  | if (x > x1) x1 = x; | 
        
          |  | if (y < y0) y0 = y; | 
        
          |  | if (y > y1) y1 = y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If there were no (valid) points, inherit the existing extent. | 
        
          |  | if (x1 < x0) x0 = this._x0, x1 = this._x1; | 
        
          |  | if (y1 < y0) y0 = this._y0, y1 = this._y1; | 
        
          |  |  | 
        
          |  | // Expand the tree to cover the new points. | 
        
          |  | this.cover(x0, y0).cover(x1, y1); | 
        
          |  |  | 
        
          |  | // Add the new points. | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | add(this, xz[i], yz[i], data[i]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var tree_cover = function(x, y) { | 
        
          |  | if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points | 
        
          |  |  | 
        
          |  | var x0 = this._x0, | 
        
          |  | y0 = this._y0, | 
        
          |  | x1 = this._x1, | 
        
          |  | y1 = this._y1; | 
        
          |  |  | 
        
          |  | // If the quadtree has no extent, initialize them. | 
        
          |  | // Integer extent are necessary so that if we later double the extent, | 
        
          |  | // the existing quadrant boundaries don’t change due to floating point error! | 
        
          |  | if (isNaN(x0)) { | 
        
          |  | x1 = (x0 = Math.floor(x)) + 1; | 
        
          |  | y1 = (y0 = Math.floor(y)) + 1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Otherwise, double repeatedly to cover. | 
        
          |  | else if (x0 > x || x > x1 || y0 > y || y > y1) { | 
        
          |  | var z = x1 - x0, | 
        
          |  | node = this._root, | 
        
          |  | parent, | 
        
          |  | i; | 
        
          |  |  | 
        
          |  | switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) { | 
        
          |  | case 0: { | 
        
          |  | do parent = new Array(4), parent[i] = node, node = parent; | 
        
          |  | while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 1: { | 
        
          |  | do parent = new Array(4), parent[i] = node, node = parent; | 
        
          |  | while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 2: { | 
        
          |  | do parent = new Array(4), parent[i] = node, node = parent; | 
        
          |  | while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 3: { | 
        
          |  | do parent = new Array(4), parent[i] = node, node = parent; | 
        
          |  | while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (this._root && this._root.length) this._root = node; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If the quadtree covers the point already, just return. | 
        
          |  | else return this; | 
        
          |  |  | 
        
          |  | this._x0 = x0; | 
        
          |  | this._y0 = y0; | 
        
          |  | this._x1 = x1; | 
        
          |  | this._y1 = y1; | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_data = function() { | 
        
          |  | var data = []; | 
        
          |  | this.visit(function(node) { | 
        
          |  | if (!node.length) do data.push(node.data); while (node = node.next) | 
        
          |  | }); | 
        
          |  | return data; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_extent = function(_) { | 
        
          |  | return arguments.length | 
        
          |  | ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1]) | 
        
          |  | : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var Quad = function(node, x0, y0, x1, y1) { | 
        
          |  | this.node = node; | 
        
          |  | this.x0 = x0; | 
        
          |  | this.y0 = y0; | 
        
          |  | this.x1 = x1; | 
        
          |  | this.y1 = y1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_find = function(x, y, radius) { | 
        
          |  | var data, | 
        
          |  | x0 = this._x0, | 
        
          |  | y0 = this._y0, | 
        
          |  | x1, | 
        
          |  | y1, | 
        
          |  | x2, | 
        
          |  | y2, | 
        
          |  | x3 = this._x1, | 
        
          |  | y3 = this._y1, | 
        
          |  | quads = [], | 
        
          |  | node = this._root, | 
        
          |  | q, | 
        
          |  | i; | 
        
          |  |  | 
        
          |  | if (node) quads.push(new Quad(node, x0, y0, x3, y3)); | 
        
          |  | if (radius == null) radius = Infinity; | 
        
          |  | else { | 
        
          |  | x0 = x - radius, y0 = y - radius; | 
        
          |  | x3 = x + radius, y3 = y + radius; | 
        
          |  | radius *= radius; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | while (q = quads.pop()) { | 
        
          |  |  | 
        
          |  | // Stop searching if this quadrant can’t contain a closer node. | 
        
          |  | if (!(node = q.node) | 
        
          |  | || (x1 = q.x0) > x3 | 
        
          |  | || (y1 = q.y0) > y3 | 
        
          |  | || (x2 = q.x1) < x0 | 
        
          |  | || (y2 = q.y1) < y0) continue; | 
        
          |  |  | 
        
          |  | // Bisect the current quadrant. | 
        
          |  | if (node.length) { | 
        
          |  | var xm = (x1 + x2) / 2, | 
        
          |  | ym = (y1 + y2) / 2; | 
        
          |  |  | 
        
          |  | quads.push( | 
        
          |  | new Quad(node[3], xm, ym, x2, y2), | 
        
          |  | new Quad(node[2], x1, ym, xm, y2), | 
        
          |  | new Quad(node[1], xm, y1, x2, ym), | 
        
          |  | new Quad(node[0], x1, y1, xm, ym) | 
        
          |  | ); | 
        
          |  |  | 
        
          |  | // Visit the closest quadrant first. | 
        
          |  | if (i = (y >= ym) << 1 | (x >= xm)) { | 
        
          |  | q = quads[quads.length - 1]; | 
        
          |  | quads[quads.length - 1] = quads[quads.length - 1 - i]; | 
        
          |  | quads[quads.length - 1 - i] = q; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Visit this point. (Visiting coincident points isn’t necessary!) | 
        
          |  | else { | 
        
          |  | var dx = x - +this._x.call(null, node.data), | 
        
          |  | dy = y - +this._y.call(null, node.data), | 
        
          |  | d2 = dx * dx + dy * dy; | 
        
          |  | if (d2 < radius) { | 
        
          |  | var d = Math.sqrt(radius = d2); | 
        
          |  | x0 = x - d, y0 = y - d; | 
        
          |  | x3 = x + d, y3 = y + d; | 
        
          |  | data = node.data; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return data; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_remove = function(d) { | 
        
          |  | if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points | 
        
          |  |  | 
        
          |  | var parent, | 
        
          |  | node = this._root, | 
        
          |  | retainer, | 
        
          |  | previous, | 
        
          |  | next, | 
        
          |  | x0 = this._x0, | 
        
          |  | y0 = this._y0, | 
        
          |  | x1 = this._x1, | 
        
          |  | y1 = this._y1, | 
        
          |  | x, | 
        
          |  | y, | 
        
          |  | xm, | 
        
          |  | ym, | 
        
          |  | right, | 
        
          |  | bottom, | 
        
          |  | i, | 
        
          |  | j; | 
        
          |  |  | 
        
          |  | // If the tree is empty, initialize the root as a leaf. | 
        
          |  | if (!node) return this; | 
        
          |  |  | 
        
          |  | // Find the leaf node for the point. | 
        
          |  | // While descending, also retain the deepest parent with a non-removed sibling. | 
        
          |  | if (node.length) while (true) { | 
        
          |  | if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; | 
        
          |  | if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; | 
        
          |  | if (!(parent = node, node = node[i = bottom << 1 | right])) return this; | 
        
          |  | if (!node.length) break; | 
        
          |  | if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Find the point to remove. | 
        
          |  | while (node.data !== d) if (!(previous = node, node = node.next)) return this; | 
        
          |  | if (next = node.next) delete node.next; | 
        
          |  |  | 
        
          |  | // If there are multiple coincident points, remove just the point. | 
        
          |  | if (previous) return (next ? previous.next = next : delete previous.next), this; | 
        
          |  |  | 
        
          |  | // If this is the root point, remove it. | 
        
          |  | if (!parent) return this._root = next, this; | 
        
          |  |  | 
        
          |  | // Remove this leaf. | 
        
          |  | next ? parent[i] = next : delete parent[i]; | 
        
          |  |  | 
        
          |  | // If the parent now contains exactly one leaf, collapse superfluous parents. | 
        
          |  | if ((node = parent[0] || parent[1] || parent[2] || parent[3]) | 
        
          |  | && node === (parent[3] || parent[2] || parent[1] || parent[0]) | 
        
          |  | && !node.length) { | 
        
          |  | if (retainer) retainer[j] = node; | 
        
          |  | else this._root = node; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function removeAll(data) { | 
        
          |  | for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]); | 
        
          |  | return this; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var tree_root = function() { | 
        
          |  | return this._root; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_size = function() { | 
        
          |  | var size = 0; | 
        
          |  | this.visit(function(node) { | 
        
          |  | if (!node.length) do ++size; while (node = node.next) | 
        
          |  | }); | 
        
          |  | return size; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_visit = function(callback) { | 
        
          |  | var quads = [], q, node = this._root, child, x0, y0, x1, y1; | 
        
          |  | if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1)); | 
        
          |  | while (q = quads.pop()) { | 
        
          |  | if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) { | 
        
          |  | var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; | 
        
          |  | if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); | 
        
          |  | if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); | 
        
          |  | if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); | 
        
          |  | if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tree_visitAfter = function(callback) { | 
        
          |  | var quads = [], next = [], q; | 
        
          |  | if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1)); | 
        
          |  | while (q = quads.pop()) { | 
        
          |  | var node = q.node; | 
        
          |  | if (node.length) { | 
        
          |  | var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; | 
        
          |  | if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); | 
        
          |  | if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); | 
        
          |  | if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); | 
        
          |  | if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); | 
        
          |  | } | 
        
          |  | next.push(q); | 
        
          |  | } | 
        
          |  | while (q = next.pop()) { | 
        
          |  | callback(q.node, q.x0, q.y0, q.x1, q.y1); | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function defaultX(d) { | 
        
          |  | return d[0]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var tree_x = function(_) { | 
        
          |  | return arguments.length ? (this._x = _, this) : this._x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function defaultY(d) { | 
        
          |  | return d[1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var tree_y = function(_) { | 
        
          |  | return arguments.length ? (this._y = _, this) : this._y; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function quadtree(nodes, x, y) { | 
        
          |  | var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN); | 
        
          |  | return nodes == null ? tree : tree.addAll(nodes); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Quadtree(x, y, x0, y0, x1, y1) { | 
        
          |  | this._x = x; | 
        
          |  | this._y = y; | 
        
          |  | this._x0 = x0; | 
        
          |  | this._y0 = y0; | 
        
          |  | this._x1 = x1; | 
        
          |  | this._y1 = y1; | 
        
          |  | this._root = undefined; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function leaf_copy(leaf) { | 
        
          |  | var copy = {data: leaf.data}, next = copy; | 
        
          |  | while (leaf = leaf.next) next = next.next = {data: leaf.data}; | 
        
          |  | return copy; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var treeProto = quadtree.prototype = Quadtree.prototype; | 
        
          |  |  | 
        
          |  | treeProto.copy = function() { | 
        
          |  | var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1), | 
        
          |  | node = this._root, | 
        
          |  | nodes, | 
        
          |  | child; | 
        
          |  |  | 
        
          |  | if (!node) return copy; | 
        
          |  |  | 
        
          |  | if (!node.length) return copy._root = leaf_copy(node), copy; | 
        
          |  |  | 
        
          |  | nodes = [{source: node, target: copy._root = new Array(4)}]; | 
        
          |  | while (node = nodes.pop()) { | 
        
          |  | for (var i = 0; i < 4; ++i) { | 
        
          |  | if (child = node.source[i]) { | 
        
          |  | if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)}); | 
        
          |  | else node.target[i] = leaf_copy(child); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return copy; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treeProto.add = tree_add; | 
        
          |  | treeProto.addAll = addAll; | 
        
          |  | treeProto.cover = tree_cover; | 
        
          |  | treeProto.data = tree_data; | 
        
          |  | treeProto.extent = tree_extent; | 
        
          |  | treeProto.find = tree_find; | 
        
          |  | treeProto.remove = tree_remove; | 
        
          |  | treeProto.removeAll = removeAll; | 
        
          |  | treeProto.root = tree_root; | 
        
          |  | treeProto.size = tree_size; | 
        
          |  | treeProto.visit = tree_visit; | 
        
          |  | treeProto.visitAfter = tree_visitAfter; | 
        
          |  | treeProto.x = tree_x; | 
        
          |  | treeProto.y = tree_y; | 
        
          |  |  | 
        
          |  | function x(d) { | 
        
          |  | return d.x + d.vx; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function y(d) { | 
        
          |  | return d.y + d.vy; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var collide = function(radius) { | 
        
          |  | var nodes, | 
        
          |  | radii, | 
        
          |  | strength = 1, | 
        
          |  | iterations = 1; | 
        
          |  |  | 
        
          |  | if (typeof radius !== "function") radius = constant$7(radius == null ? 1 : +radius); | 
        
          |  |  | 
        
          |  | function force() { | 
        
          |  | var i, n = nodes.length, | 
        
          |  | tree, | 
        
          |  | node, | 
        
          |  | xi, | 
        
          |  | yi, | 
        
          |  | ri, | 
        
          |  | ri2; | 
        
          |  |  | 
        
          |  | for (var k = 0; k < iterations; ++k) { | 
        
          |  | tree = quadtree(nodes, x, y).visitAfter(prepare); | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | node = nodes[i]; | 
        
          |  | ri = radii[node.index], ri2 = ri * ri; | 
        
          |  | xi = node.x + node.vx; | 
        
          |  | yi = node.y + node.vy; | 
        
          |  | tree.visit(apply); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function apply(quad, x0, y0, x1, y1) { | 
        
          |  | var data = quad.data, rj = quad.r, r = ri + rj; | 
        
          |  | if (data) { | 
        
          |  | if (data.index > node.index) { | 
        
          |  | var x = xi - data.x - data.vx, | 
        
          |  | y = yi - data.y - data.vy, | 
        
          |  | l = x * x + y * y; | 
        
          |  | if (l < r * r) { | 
        
          |  | if (x === 0) x = jiggle(), l += x * x; | 
        
          |  | if (y === 0) y = jiggle(), l += y * y; | 
        
          |  | l = (r - (l = Math.sqrt(l))) / l * strength; | 
        
          |  | node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj)); | 
        
          |  | node.vy += (y *= l) * r; | 
        
          |  | data.vx -= x * (r = 1 - r); | 
        
          |  | data.vy -= y * r; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return; | 
        
          |  | } | 
        
          |  | return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function prepare(quad) { | 
        
          |  | if (quad.data) return quad.r = radii[quad.data.index]; | 
        
          |  | for (var i = quad.r = 0; i < 4; ++i) { | 
        
          |  | if (quad[i] && quad[i].r > quad.r) { | 
        
          |  | quad.r = quad[i].r; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initialize() { | 
        
          |  | if (!nodes) return; | 
        
          |  | var i, n = nodes.length, node; | 
        
          |  | radii = new Array(n); | 
        
          |  | for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | force.initialize = function(_) { | 
        
          |  | nodes = _; | 
        
          |  | initialize(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.iterations = function(_) { | 
        
          |  | return arguments.length ? (iterations = +_, force) : iterations; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.strength = function(_) { | 
        
          |  | return arguments.length ? (strength = +_, force) : strength; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.radius = function(_) { | 
        
          |  | return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : radius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return force; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function index(d) { | 
        
          |  | return d.index; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function find(nodeById, nodeId) { | 
        
          |  | var node = nodeById.get(nodeId); | 
        
          |  | if (!node) throw new Error("missing: " + nodeId); | 
        
          |  | return node; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var link = function(links) { | 
        
          |  | var id = index, | 
        
          |  | strength = defaultStrength, | 
        
          |  | strengths, | 
        
          |  | distance = constant$7(30), | 
        
          |  | distances, | 
        
          |  | nodes, | 
        
          |  | count, | 
        
          |  | bias, | 
        
          |  | iterations = 1; | 
        
          |  |  | 
        
          |  | if (links == null) links = []; | 
        
          |  |  | 
        
          |  | function defaultStrength(link) { | 
        
          |  | return 1 / Math.min(count[link.source.index], count[link.target.index]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function force(alpha) { | 
        
          |  | for (var k = 0, n = links.length; k < iterations; ++k) { | 
        
          |  | for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) { | 
        
          |  | link = links[i], source = link.source, target = link.target; | 
        
          |  | x = target.x + target.vx - source.x - source.vx || jiggle(); | 
        
          |  | y = target.y + target.vy - source.y - source.vy || jiggle(); | 
        
          |  | l = Math.sqrt(x * x + y * y); | 
        
          |  | l = (l - distances[i]) / l * alpha * strengths[i]; | 
        
          |  | x *= l, y *= l; | 
        
          |  | target.vx -= x * (b = bias[i]); | 
        
          |  | target.vy -= y * b; | 
        
          |  | source.vx += x * (b = 1 - b); | 
        
          |  | source.vy += y * b; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initialize() { | 
        
          |  | if (!nodes) return; | 
        
          |  |  | 
        
          |  | var i, | 
        
          |  | n = nodes.length, | 
        
          |  | m = links.length, | 
        
          |  | nodeById = map$2(nodes, id), | 
        
          |  | link; | 
        
          |  |  | 
        
          |  | for (i = 0, count = new Array(n); i < m; ++i) { | 
        
          |  | link = links[i], link.index = i; | 
        
          |  | if (typeof link.source !== "object") link.source = find(nodeById, link.source); | 
        
          |  | if (typeof link.target !== "object") link.target = find(nodeById, link.target); | 
        
          |  | count[link.source.index] = (count[link.source.index] || 0) + 1; | 
        
          |  | count[link.target.index] = (count[link.target.index] || 0) + 1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (i = 0, bias = new Array(m); i < m; ++i) { | 
        
          |  | link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | strengths = new Array(m), initializeStrength(); | 
        
          |  | distances = new Array(m), initializeDistance(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initializeStrength() { | 
        
          |  | if (!nodes) return; | 
        
          |  |  | 
        
          |  | for (var i = 0, n = links.length; i < n; ++i) { | 
        
          |  | strengths[i] = +strength(links[i], i, links); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initializeDistance() { | 
        
          |  | if (!nodes) return; | 
        
          |  |  | 
        
          |  | for (var i = 0, n = links.length; i < n; ++i) { | 
        
          |  | distances[i] = +distance(links[i], i, links); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | force.initialize = function(_) { | 
        
          |  | nodes = _; | 
        
          |  | initialize(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.links = function(_) { | 
        
          |  | return arguments.length ? (links = _, initialize(), force) : links; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.id = function(_) { | 
        
          |  | return arguments.length ? (id = _, force) : id; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.iterations = function(_) { | 
        
          |  | return arguments.length ? (iterations = +_, force) : iterations; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.strength = function(_) { | 
        
          |  | return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initializeStrength(), force) : strength; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.distance = function(_) { | 
        
          |  | return arguments.length ? (distance = typeof _ === "function" ? _ : constant$7(+_), initializeDistance(), force) : distance; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return force; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function x$1(d) { | 
        
          |  | return d.x; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function y$1(d) { | 
        
          |  | return d.y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var initialRadius = 10; | 
        
          |  | var initialAngle = Math.PI * (3 - Math.sqrt(5)); | 
        
          |  |  | 
        
          |  | var simulation = function(nodes) { | 
        
          |  | var simulation, | 
        
          |  | alpha = 1, | 
        
          |  | alphaMin = 0.001, | 
        
          |  | alphaDecay = 1 - Math.pow(alphaMin, 1 / 300), | 
        
          |  | alphaTarget = 0, | 
        
          |  | velocityDecay = 0.6, | 
        
          |  | forces = map$2(), | 
        
          |  | stepper = timer(step), | 
        
          |  | event = dispatch("tick", "end"); | 
        
          |  |  | 
        
          |  | if (nodes == null) nodes = []; | 
        
          |  |  | 
        
          |  | function step() { | 
        
          |  | tick(); | 
        
          |  | event.call("tick", simulation); | 
        
          |  | if (alpha < alphaMin) { | 
        
          |  | stepper.stop(); | 
        
          |  | event.call("end", simulation); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tick() { | 
        
          |  | var i, n = nodes.length, node; | 
        
          |  |  | 
        
          |  | alpha += (alphaTarget - alpha) * alphaDecay; | 
        
          |  |  | 
        
          |  | forces.each(function(force) { | 
        
          |  | force(alpha); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | node = nodes[i]; | 
        
          |  | if (node.fx == null) node.x += node.vx *= velocityDecay; | 
        
          |  | else node.x = node.fx, node.vx = 0; | 
        
          |  | if (node.fy == null) node.y += node.vy *= velocityDecay; | 
        
          |  | else node.y = node.fy, node.vy = 0; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initializeNodes() { | 
        
          |  | for (var i = 0, n = nodes.length, node; i < n; ++i) { | 
        
          |  | node = nodes[i], node.index = i; | 
        
          |  | if (isNaN(node.x) || isNaN(node.y)) { | 
        
          |  | var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle; | 
        
          |  | node.x = radius * Math.cos(angle); | 
        
          |  | node.y = radius * Math.sin(angle); | 
        
          |  | } | 
        
          |  | if (isNaN(node.vx) || isNaN(node.vy)) { | 
        
          |  | node.vx = node.vy = 0; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initializeForce(force) { | 
        
          |  | if (force.initialize) force.initialize(nodes); | 
        
          |  | return force; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | initializeNodes(); | 
        
          |  |  | 
        
          |  | return simulation = { | 
        
          |  | tick: tick, | 
        
          |  |  | 
        
          |  | restart: function() { | 
        
          |  | return stepper.restart(step), simulation; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | stop: function() { | 
        
          |  | return stepper.stop(), simulation; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | nodes: function(_) { | 
        
          |  | return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | alpha: function(_) { | 
        
          |  | return arguments.length ? (alpha = +_, simulation) : alpha; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | alphaMin: function(_) { | 
        
          |  | return arguments.length ? (alphaMin = +_, simulation) : alphaMin; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | alphaDecay: function(_) { | 
        
          |  | return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | alphaTarget: function(_) { | 
        
          |  | return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | velocityDecay: function(_) { | 
        
          |  | return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | force: function(name, _) { | 
        
          |  | return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name); | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | find: function(x, y, radius) { | 
        
          |  | var i = 0, | 
        
          |  | n = nodes.length, | 
        
          |  | dx, | 
        
          |  | dy, | 
        
          |  | d2, | 
        
          |  | node, | 
        
          |  | closest; | 
        
          |  |  | 
        
          |  | if (radius == null) radius = Infinity; | 
        
          |  | else radius *= radius; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | node = nodes[i]; | 
        
          |  | dx = x - node.x; | 
        
          |  | dy = y - node.y; | 
        
          |  | d2 = dx * dx + dy * dy; | 
        
          |  | if (d2 < radius) closest = node, radius = d2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return closest; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | on: function(name, _) { | 
        
          |  | return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var manyBody = function() { | 
        
          |  | var nodes, | 
        
          |  | node, | 
        
          |  | alpha, | 
        
          |  | strength = constant$7(-30), | 
        
          |  | strengths, | 
        
          |  | distanceMin2 = 1, | 
        
          |  | distanceMax2 = Infinity, | 
        
          |  | theta2 = 0.81; | 
        
          |  |  | 
        
          |  | function force(_) { | 
        
          |  | var i, n = nodes.length, tree = quadtree(nodes, x$1, y$1).visitAfter(accumulate); | 
        
          |  | for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initialize() { | 
        
          |  | if (!nodes) return; | 
        
          |  | var i, n = nodes.length, node; | 
        
          |  | strengths = new Array(n); | 
        
          |  | for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function accumulate(quad) { | 
        
          |  | var strength = 0, q, c, x$$1, y$$1, i; | 
        
          |  |  | 
        
          |  | // For internal nodes, accumulate forces from child quadrants. | 
        
          |  | if (quad.length) { | 
        
          |  | for (x$$1 = y$$1 = i = 0; i < 4; ++i) { | 
        
          |  | if ((q = quad[i]) && (c = q.value)) { | 
        
          |  | strength += c, x$$1 += c * q.x, y$$1 += c * q.y; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | quad.x = x$$1 / strength; | 
        
          |  | quad.y = y$$1 / strength; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // For leaf nodes, accumulate forces from coincident quadrants. | 
        
          |  | else { | 
        
          |  | q = quad; | 
        
          |  | q.x = q.data.x; | 
        
          |  | q.y = q.data.y; | 
        
          |  | do strength += strengths[q.data.index]; | 
        
          |  | while (q = q.next); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | quad.value = strength; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function apply(quad, x1, _, x2) { | 
        
          |  | if (!quad.value) return true; | 
        
          |  |  | 
        
          |  | var x$$1 = quad.x - node.x, | 
        
          |  | y$$1 = quad.y - node.y, | 
        
          |  | w = x2 - x1, | 
        
          |  | l = x$$1 * x$$1 + y$$1 * y$$1; | 
        
          |  |  | 
        
          |  | // Apply the Barnes-Hut approximation if possible. | 
        
          |  | // Limit forces for very close nodes; randomize direction if coincident. | 
        
          |  | if (w * w / theta2 < l) { | 
        
          |  | if (l < distanceMax2) { | 
        
          |  | if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1; | 
        
          |  | if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1; | 
        
          |  | if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); | 
        
          |  | node.vx += x$$1 * quad.value * alpha / l; | 
        
          |  | node.vy += y$$1 * quad.value * alpha / l; | 
        
          |  | } | 
        
          |  | return true; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Otherwise, process points directly. | 
        
          |  | else if (quad.length || l >= distanceMax2) return; | 
        
          |  |  | 
        
          |  | // Limit forces for very close nodes; randomize direction if coincident. | 
        
          |  | if (quad.data !== node || quad.next) { | 
        
          |  | if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1; | 
        
          |  | if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1; | 
        
          |  | if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | do if (quad.data !== node) { | 
        
          |  | w = strengths[quad.data.index] * alpha / l; | 
        
          |  | node.vx += x$$1 * w; | 
        
          |  | node.vy += y$$1 * w; | 
        
          |  | } while (quad = quad.next); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | force.initialize = function(_) { | 
        
          |  | nodes = _; | 
        
          |  | initialize(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.strength = function(_) { | 
        
          |  | return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : strength; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.distanceMin = function(_) { | 
        
          |  | return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.distanceMax = function(_) { | 
        
          |  | return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.theta = function(_) { | 
        
          |  | return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return force; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var x$2 = function(x) { | 
        
          |  | var strength = constant$7(0.1), | 
        
          |  | nodes, | 
        
          |  | strengths, | 
        
          |  | xz; | 
        
          |  |  | 
        
          |  | if (typeof x !== "function") x = constant$7(x == null ? 0 : +x); | 
        
          |  |  | 
        
          |  | function force(alpha) { | 
        
          |  | for (var i = 0, n = nodes.length, node; i < n; ++i) { | 
        
          |  | node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initialize() { | 
        
          |  | if (!nodes) return; | 
        
          |  | var i, n = nodes.length; | 
        
          |  | strengths = new Array(n); | 
        
          |  | xz = new Array(n); | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | force.initialize = function(_) { | 
        
          |  | nodes = _; | 
        
          |  | initialize(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.strength = function(_) { | 
        
          |  | return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : strength; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.x = function(_) { | 
        
          |  | return arguments.length ? (x = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return force; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var y$2 = function(y) { | 
        
          |  | var strength = constant$7(0.1), | 
        
          |  | nodes, | 
        
          |  | strengths, | 
        
          |  | yz; | 
        
          |  |  | 
        
          |  | if (typeof y !== "function") y = constant$7(y == null ? 0 : +y); | 
        
          |  |  | 
        
          |  | function force(alpha) { | 
        
          |  | for (var i = 0, n = nodes.length, node; i < n; ++i) { | 
        
          |  | node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function initialize() { | 
        
          |  | if (!nodes) return; | 
        
          |  | var i, n = nodes.length; | 
        
          |  | strengths = new Array(n); | 
        
          |  | yz = new Array(n); | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | force.initialize = function(_) { | 
        
          |  | nodes = _; | 
        
          |  | initialize(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.strength = function(_) { | 
        
          |  | return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : strength; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | force.y = function(_) { | 
        
          |  | return arguments.length ? (y = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : y; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return force; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Computes the decimal coefficient and exponent of the specified number x with | 
        
          |  | // significant digits p, where x is positive and p is in [1, 21] or undefined. | 
        
          |  | // For example, formatDecimal(1.23) returns ["123", 0]. | 
        
          |  | var formatDecimal = function(x, p) { | 
        
          |  | if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity | 
        
          |  | var i, coefficient = x.slice(0, i); | 
        
          |  |  | 
        
          |  | // The string returned by toExponential either has the form \d\.\d+e[-+]\d+ | 
        
          |  | // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3). | 
        
          |  | return [ | 
        
          |  | coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient, | 
        
          |  | +x.slice(i + 1) | 
        
          |  | ]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var exponent$1 = function(x) { | 
        
          |  | return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var formatGroup = function(grouping, thousands) { | 
        
          |  | return function(value, width) { | 
        
          |  | var i = value.length, | 
        
          |  | t = [], | 
        
          |  | j = 0, | 
        
          |  | g = grouping[0], | 
        
          |  | length = 0; | 
        
          |  |  | 
        
          |  | while (i > 0 && g > 0) { | 
        
          |  | if (length + g + 1 > width) g = Math.max(1, width - length); | 
        
          |  | t.push(value.substring(i -= g, i + g)); | 
        
          |  | if ((length += g + 1) > width) break; | 
        
          |  | g = grouping[j = (j + 1) % grouping.length]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return t.reverse().join(thousands); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var formatNumerals = function(numerals) { | 
        
          |  | return function(value) { | 
        
          |  | return value.replace(/[0-9]/g, function(i) { | 
        
          |  | return numerals[+i]; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var formatDefault = function(x, p) { | 
        
          |  | x = x.toPrecision(p); | 
        
          |  |  | 
        
          |  | out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) { | 
        
          |  | switch (x[i]) { | 
        
          |  | case ".": i0 = i1 = i; break; | 
        
          |  | case "0": if (i0 === 0) i0 = i; i1 = i; break; | 
        
          |  | case "e": break out; | 
        
          |  | default: if (i0 > 0) i0 = 0; break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var prefixExponent; | 
        
          |  |  | 
        
          |  | var formatPrefixAuto = function(x, p) { | 
        
          |  | var d = formatDecimal(x, p); | 
        
          |  | if (!d) return x + ""; | 
        
          |  | var coefficient = d[0], | 
        
          |  | exponent = d[1], | 
        
          |  | i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1, | 
        
          |  | n = coefficient.length; | 
        
          |  | return i === n ? coefficient | 
        
          |  | : i > n ? coefficient + new Array(i - n + 1).join("0") | 
        
          |  | : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i) | 
        
          |  | : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y! | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var formatRounded = function(x, p) { | 
        
          |  | var d = formatDecimal(x, p); | 
        
          |  | if (!d) return x + ""; | 
        
          |  | var coefficient = d[0], | 
        
          |  | exponent = d[1]; | 
        
          |  | return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient | 
        
          |  | : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1) | 
        
          |  | : coefficient + new Array(exponent - coefficient.length + 2).join("0"); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var formatTypes = { | 
        
          |  | "": formatDefault, | 
        
          |  | "%": function(x, p) { return (x * 100).toFixed(p); }, | 
        
          |  | "b": function(x) { return Math.round(x).toString(2); }, | 
        
          |  | "c": function(x) { return x + ""; }, | 
        
          |  | "d": function(x) { return Math.round(x).toString(10); }, | 
        
          |  | "e": function(x, p) { return x.toExponential(p); }, | 
        
          |  | "f": function(x, p) { return x.toFixed(p); }, | 
        
          |  | "g": function(x, p) { return x.toPrecision(p); }, | 
        
          |  | "o": function(x) { return Math.round(x).toString(8); }, | 
        
          |  | "p": function(x, p) { return formatRounded(x * 100, p); }, | 
        
          |  | "r": formatRounded, | 
        
          |  | "s": formatPrefixAuto, | 
        
          |  | "X": function(x) { return Math.round(x).toString(16).toUpperCase(); }, | 
        
          |  | "x": function(x) { return Math.round(x).toString(16); } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // [[fill]align][sign][symbol][0][width][,][.precision][type] | 
        
          |  | var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i; | 
        
          |  |  | 
        
          |  | function formatSpecifier(specifier) { | 
        
          |  | return new FormatSpecifier(specifier); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof | 
        
          |  |  | 
        
          |  | function FormatSpecifier(specifier) { | 
        
          |  | if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier); | 
        
          |  |  | 
        
          |  | var match, | 
        
          |  | fill = match[1] || " ", | 
        
          |  | align = match[2] || ">", | 
        
          |  | sign = match[3] || "-", | 
        
          |  | symbol = match[4] || "", | 
        
          |  | zero = !!match[5], | 
        
          |  | width = match[6] && +match[6], | 
        
          |  | comma = !!match[7], | 
        
          |  | precision = match[8] && +match[8].slice(1), | 
        
          |  | type = match[9] || ""; | 
        
          |  |  | 
        
          |  | // The "n" type is an alias for ",g". | 
        
          |  | if (type === "n") comma = true, type = "g"; | 
        
          |  |  | 
        
          |  | // Map invalid types to the default format. | 
        
          |  | else if (!formatTypes[type]) type = ""; | 
        
          |  |  | 
        
          |  | // If zero fill is specified, padding goes after sign and before digits. | 
        
          |  | if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "="; | 
        
          |  |  | 
        
          |  | this.fill = fill; | 
        
          |  | this.align = align; | 
        
          |  | this.sign = sign; | 
        
          |  | this.symbol = symbol; | 
        
          |  | this.zero = zero; | 
        
          |  | this.width = width; | 
        
          |  | this.comma = comma; | 
        
          |  | this.precision = precision; | 
        
          |  | this.type = type; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | FormatSpecifier.prototype.toString = function() { | 
        
          |  | return this.fill | 
        
          |  | + this.align | 
        
          |  | + this.sign | 
        
          |  | + this.symbol | 
        
          |  | + (this.zero ? "0" : "") | 
        
          |  | + (this.width == null ? "" : Math.max(1, this.width | 0)) | 
        
          |  | + (this.comma ? "," : "") | 
        
          |  | + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0)) | 
        
          |  | + this.type; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var identity$4 = function(x) { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"]; | 
        
          |  |  | 
        
          |  | var formatLocale = function(locale) { | 
        
          |  | var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$4, | 
        
          |  | currency = locale.currency, | 
        
          |  | decimal = locale.decimal, | 
        
          |  | numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$4, | 
        
          |  | percent = locale.percent || "%"; | 
        
          |  |  | 
        
          |  | function newFormat(specifier) { | 
        
          |  | specifier = formatSpecifier(specifier); | 
        
          |  |  | 
        
          |  | var fill = specifier.fill, | 
        
          |  | align = specifier.align, | 
        
          |  | sign = specifier.sign, | 
        
          |  | symbol = specifier.symbol, | 
        
          |  | zero = specifier.zero, | 
        
          |  | width = specifier.width, | 
        
          |  | comma = specifier.comma, | 
        
          |  | precision = specifier.precision, | 
        
          |  | type = specifier.type; | 
        
          |  |  | 
        
          |  | // Compute the prefix and suffix. | 
        
          |  | // For SI-prefix, the suffix is lazily computed. | 
        
          |  | var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "", | 
        
          |  | suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : ""; | 
        
          |  |  | 
        
          |  | // What format function should we use? | 
        
          |  | // Is this an integer type? | 
        
          |  | // Can this type generate exponential notation? | 
        
          |  | var formatType = formatTypes[type], | 
        
          |  | maybeSuffix = !type || /[defgprs%]/.test(type); | 
        
          |  |  | 
        
          |  | // Set the default precision if not specified, | 
        
          |  | // or clamp the specified precision to the supported range. | 
        
          |  | // For significant precision, it must be in [1, 21]. | 
        
          |  | // For fixed precision, it must be in [0, 20]. | 
        
          |  | precision = precision == null ? (type ? 6 : 12) | 
        
          |  | : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision)) | 
        
          |  | : Math.max(0, Math.min(20, precision)); | 
        
          |  |  | 
        
          |  | function format(value) { | 
        
          |  | var valuePrefix = prefix, | 
        
          |  | valueSuffix = suffix, | 
        
          |  | i, n, c; | 
        
          |  |  | 
        
          |  | if (type === "c") { | 
        
          |  | valueSuffix = formatType(value) + valueSuffix; | 
        
          |  | value = ""; | 
        
          |  | } else { | 
        
          |  | value = +value; | 
        
          |  |  | 
        
          |  | // Perform the initial formatting. | 
        
          |  | var valueNegative = value < 0; | 
        
          |  | value = formatType(Math.abs(value), precision); | 
        
          |  |  | 
        
          |  | // If a negative value rounds to zero during formatting, treat as positive. | 
        
          |  | if (valueNegative && +value === 0) valueNegative = false; | 
        
          |  |  | 
        
          |  | // Compute the prefix and suffix. | 
        
          |  | valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix; | 
        
          |  | valueSuffix = valueSuffix + (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + (valueNegative && sign === "(" ? ")" : ""); | 
        
          |  |  | 
        
          |  | // Break the formatted value into the integer “value” part that can be | 
        
          |  | // grouped, and fractional or exponential “suffix” part that is not. | 
        
          |  | if (maybeSuffix) { | 
        
          |  | i = -1, n = value.length; | 
        
          |  | while (++i < n) { | 
        
          |  | if (c = value.charCodeAt(i), 48 > c || c > 57) { | 
        
          |  | valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix; | 
        
          |  | value = value.slice(0, i); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If the fill character is not "0", grouping is applied before padding. | 
        
          |  | if (comma && !zero) value = group(value, Infinity); | 
        
          |  |  | 
        
          |  | // Compute the padding. | 
        
          |  | var length = valuePrefix.length + value.length + valueSuffix.length, | 
        
          |  | padding = length < width ? new Array(width - length + 1).join(fill) : ""; | 
        
          |  |  | 
        
          |  | // If the fill character is "0", grouping is applied after padding. | 
        
          |  | if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = ""; | 
        
          |  |  | 
        
          |  | // Reconstruct the final output based on the desired alignment. | 
        
          |  | switch (align) { | 
        
          |  | case "<": value = valuePrefix + value + valueSuffix + padding; break; | 
        
          |  | case "=": value = valuePrefix + padding + value + valueSuffix; break; | 
        
          |  | case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break; | 
        
          |  | default: value = padding + valuePrefix + value + valueSuffix; break; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return numerals(value); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | format.toString = function() { | 
        
          |  | return specifier + ""; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return format; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatPrefix(specifier, value) { | 
        
          |  | var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)), | 
        
          |  | e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3, | 
        
          |  | k = Math.pow(10, -e), | 
        
          |  | prefix = prefixes[8 + e / 3]; | 
        
          |  | return function(value) { | 
        
          |  | return f(k * value) + prefix; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return { | 
        
          |  | format: newFormat, | 
        
          |  | formatPrefix: formatPrefix | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var locale$1; | 
        
          |  |  | 
        
          |  |  | 
        
          |  |  | 
        
          |  | defaultLocale({ | 
        
          |  | decimal: ".", | 
        
          |  | thousands: ",", | 
        
          |  | grouping: [3], | 
        
          |  | currency: ["$", ""] | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | function defaultLocale(definition) { | 
        
          |  | locale$1 = formatLocale(definition); | 
        
          |  | exports.format = locale$1.format; | 
        
          |  | exports.formatPrefix = locale$1.formatPrefix; | 
        
          |  | return locale$1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var precisionFixed = function(step) { | 
        
          |  | return Math.max(0, -exponent$1(Math.abs(step))); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var precisionPrefix = function(step, value) { | 
        
          |  | return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step))); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var precisionRound = function(step, max) { | 
        
          |  | step = Math.abs(step), max = Math.abs(max) - step; | 
        
          |  | return Math.max(0, exponent$1(max) - exponent$1(step)) + 1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Adds floating point numbers with twice the normal precision. | 
        
          |  | // Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and | 
        
          |  | // Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) | 
        
          |  | // 305–363 (1997). | 
        
          |  | // Code adapted from GeographicLib by Charles F. F. Karney, | 
        
          |  | // http://geographiclib.sourceforge.net/ | 
        
          |  |  | 
        
          |  | var adder = function() { | 
        
          |  | return new Adder; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function Adder() { | 
        
          |  | this.reset(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Adder.prototype = { | 
        
          |  | constructor: Adder, | 
        
          |  | reset: function() { | 
        
          |  | this.s = // rounded value | 
        
          |  | this.t = 0; // exact error | 
        
          |  | }, | 
        
          |  | add: function(y) { | 
        
          |  | add$1(temp, y, this.t); | 
        
          |  | add$1(this, temp.s, this.s); | 
        
          |  | if (this.s) this.t += temp.t; | 
        
          |  | else this.s = temp.t; | 
        
          |  | }, | 
        
          |  | valueOf: function() { | 
        
          |  | return this.s; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var temp = new Adder; | 
        
          |  |  | 
        
          |  | function add$1(adder, a, b) { | 
        
          |  | var x = adder.s = a + b, | 
        
          |  | bv = x - a, | 
        
          |  | av = x - bv; | 
        
          |  | adder.t = (a - av) + (b - bv); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var epsilon$2 = 1e-6; | 
        
          |  | var epsilon2$1 = 1e-12; | 
        
          |  | var pi$3 = Math.PI; | 
        
          |  | var halfPi$2 = pi$3 / 2; | 
        
          |  | var quarterPi = pi$3 / 4; | 
        
          |  | var tau$3 = pi$3 * 2; | 
        
          |  |  | 
        
          |  | var degrees$1 = 180 / pi$3; | 
        
          |  | var radians = pi$3 / 180; | 
        
          |  |  | 
        
          |  | var abs = Math.abs; | 
        
          |  | var atan = Math.atan; | 
        
          |  | var atan2 = Math.atan2; | 
        
          |  | var cos$1 = Math.cos; | 
        
          |  | var ceil = Math.ceil; | 
        
          |  | var exp = Math.exp; | 
        
          |  |  | 
        
          |  | var log = Math.log; | 
        
          |  | var pow = Math.pow; | 
        
          |  | var sin$1 = Math.sin; | 
        
          |  | var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; | 
        
          |  | var sqrt = Math.sqrt; | 
        
          |  | var tan = Math.tan; | 
        
          |  |  | 
        
          |  | function acos(x) { | 
        
          |  | return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function asin(x) { | 
        
          |  | return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function haversin(x) { | 
        
          |  | return (x = sin$1(x / 2)) * x; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function noop$1() {} | 
        
          |  |  | 
        
          |  | function streamGeometry(geometry, stream) { | 
        
          |  | if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) { | 
        
          |  | streamGeometryType[geometry.type](geometry, stream); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var streamObjectType = { | 
        
          |  | Feature: function(object, stream) { | 
        
          |  | streamGeometry(object.geometry, stream); | 
        
          |  | }, | 
        
          |  | FeatureCollection: function(object, stream) { | 
        
          |  | var features = object.features, i = -1, n = features.length; | 
        
          |  | while (++i < n) streamGeometry(features[i].geometry, stream); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var streamGeometryType = { | 
        
          |  | Sphere: function(object, stream) { | 
        
          |  | stream.sphere(); | 
        
          |  | }, | 
        
          |  | Point: function(object, stream) { | 
        
          |  | object = object.coordinates; | 
        
          |  | stream.point(object[0], object[1], object[2]); | 
        
          |  | }, | 
        
          |  | MultiPoint: function(object, stream) { | 
        
          |  | var coordinates = object.coordinates, i = -1, n = coordinates.length; | 
        
          |  | while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]); | 
        
          |  | }, | 
        
          |  | LineString: function(object, stream) { | 
        
          |  | streamLine(object.coordinates, stream, 0); | 
        
          |  | }, | 
        
          |  | MultiLineString: function(object, stream) { | 
        
          |  | var coordinates = object.coordinates, i = -1, n = coordinates.length; | 
        
          |  | while (++i < n) streamLine(coordinates[i], stream, 0); | 
        
          |  | }, | 
        
          |  | Polygon: function(object, stream) { | 
        
          |  | streamPolygon(object.coordinates, stream); | 
        
          |  | }, | 
        
          |  | MultiPolygon: function(object, stream) { | 
        
          |  | var coordinates = object.coordinates, i = -1, n = coordinates.length; | 
        
          |  | while (++i < n) streamPolygon(coordinates[i], stream); | 
        
          |  | }, | 
        
          |  | GeometryCollection: function(object, stream) { | 
        
          |  | var geometries = object.geometries, i = -1, n = geometries.length; | 
        
          |  | while (++i < n) streamGeometry(geometries[i], stream); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function streamLine(coordinates, stream, closed) { | 
        
          |  | var i = -1, n = coordinates.length - closed, coordinate; | 
        
          |  | stream.lineStart(); | 
        
          |  | while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]); | 
        
          |  | stream.lineEnd(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function streamPolygon(coordinates, stream) { | 
        
          |  | var i = -1, n = coordinates.length; | 
        
          |  | stream.polygonStart(); | 
        
          |  | while (++i < n) streamLine(coordinates[i], stream, 1); | 
        
          |  | stream.polygonEnd(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var geoStream = function(object, stream) { | 
        
          |  | if (object && streamObjectType.hasOwnProperty(object.type)) { | 
        
          |  | streamObjectType[object.type](object, stream); | 
        
          |  | } else { | 
        
          |  | streamGeometry(object, stream); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var areaRingSum = adder(); | 
        
          |  |  | 
        
          |  | var areaSum = adder(); | 
        
          |  | var lambda00; | 
        
          |  | var phi00; | 
        
          |  | var lambda0; | 
        
          |  | var cosPhi0; | 
        
          |  | var sinPhi0; | 
        
          |  |  | 
        
          |  | var areaStream = { | 
        
          |  | point: noop$1, | 
        
          |  | lineStart: noop$1, | 
        
          |  | lineEnd: noop$1, | 
        
          |  | polygonStart: function() { | 
        
          |  | areaRingSum.reset(); | 
        
          |  | areaStream.lineStart = areaRingStart; | 
        
          |  | areaStream.lineEnd = areaRingEnd; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | var areaRing = +areaRingSum; | 
        
          |  | areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing); | 
        
          |  | this.lineStart = this.lineEnd = this.point = noop$1; | 
        
          |  | }, | 
        
          |  | sphere: function() { | 
        
          |  | areaSum.add(tau$3); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function areaRingStart() { | 
        
          |  | areaStream.point = areaPointFirst; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function areaRingEnd() { | 
        
          |  | areaPoint(lambda00, phi00); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function areaPointFirst(lambda, phi) { | 
        
          |  | areaStream.point = areaPoint; | 
        
          |  | lambda00 = lambda, phi00 = phi; | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function areaPoint(lambda, phi) { | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | phi = phi / 2 + quarterPi; // half the angular distance from south pole | 
        
          |  |  | 
        
          |  | // Spherical excess E for a spherical triangle with vertices: south pole, | 
        
          |  | // previous point, current point.  Uses a formula derived from Cagnoli’s | 
        
          |  | // theorem.  See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2). | 
        
          |  | var dLambda = lambda - lambda0, | 
        
          |  | sdLambda = dLambda >= 0 ? 1 : -1, | 
        
          |  | adLambda = sdLambda * dLambda, | 
        
          |  | cosPhi = cos$1(phi), | 
        
          |  | sinPhi = sin$1(phi), | 
        
          |  | k = sinPhi0 * sinPhi, | 
        
          |  | u = cosPhi0 * cosPhi + k * cos$1(adLambda), | 
        
          |  | v = k * sdLambda * sin$1(adLambda); | 
        
          |  | areaRingSum.add(atan2(v, u)); | 
        
          |  |  | 
        
          |  | // Advance the previous points. | 
        
          |  | lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var area = function(object) { | 
        
          |  | areaSum.reset(); | 
        
          |  | geoStream(object, areaStream); | 
        
          |  | return areaSum * 2; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function spherical(cartesian) { | 
        
          |  | return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cartesian(spherical) { | 
        
          |  | var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi); | 
        
          |  | return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cartesianDot(a, b) { | 
        
          |  | return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cartesianCross(a, b) { | 
        
          |  | return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // TODO return a | 
        
          |  | function cartesianAddInPlace(a, b) { | 
        
          |  | a[0] += b[0], a[1] += b[1], a[2] += b[2]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cartesianScale(vector, k) { | 
        
          |  | return [vector[0] * k, vector[1] * k, vector[2] * k]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // TODO return d | 
        
          |  | function cartesianNormalizeInPlace(d) { | 
        
          |  | var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); | 
        
          |  | d[0] /= l, d[1] /= l, d[2] /= l; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var lambda0$1; | 
        
          |  | var phi0; | 
        
          |  | var lambda1; | 
        
          |  | var phi1; | 
        
          |  | var lambda2; | 
        
          |  | var lambda00$1; | 
        
          |  | var phi00$1; | 
        
          |  | var p0; | 
        
          |  | var deltaSum = adder(); | 
        
          |  | var ranges; | 
        
          |  | var range$1; | 
        
          |  |  | 
        
          |  | var boundsStream = { | 
        
          |  | point: boundsPoint, | 
        
          |  | lineStart: boundsLineStart, | 
        
          |  | lineEnd: boundsLineEnd, | 
        
          |  | polygonStart: function() { | 
        
          |  | boundsStream.point = boundsRingPoint; | 
        
          |  | boundsStream.lineStart = boundsRingStart; | 
        
          |  | boundsStream.lineEnd = boundsRingEnd; | 
        
          |  | deltaSum.reset(); | 
        
          |  | areaStream.polygonStart(); | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | areaStream.polygonEnd(); | 
        
          |  | boundsStream.point = boundsPoint; | 
        
          |  | boundsStream.lineStart = boundsLineStart; | 
        
          |  | boundsStream.lineEnd = boundsLineEnd; | 
        
          |  | if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90); | 
        
          |  | else if (deltaSum > epsilon$2) phi1 = 90; | 
        
          |  | else if (deltaSum < -epsilon$2) phi0 = -90; | 
        
          |  | range$1[0] = lambda0$1, range$1[1] = lambda1; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function boundsPoint(lambda, phi) { | 
        
          |  | ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]); | 
        
          |  | if (phi < phi0) phi0 = phi; | 
        
          |  | if (phi > phi1) phi1 = phi; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linePoint(lambda, phi) { | 
        
          |  | var p = cartesian([lambda * radians, phi * radians]); | 
        
          |  | if (p0) { | 
        
          |  | var normal = cartesianCross(p0, p), | 
        
          |  | equatorial = [normal[1], -normal[0], 0], | 
        
          |  | inflection = cartesianCross(equatorial, normal); | 
        
          |  | cartesianNormalizeInPlace(inflection); | 
        
          |  | inflection = spherical(inflection); | 
        
          |  | var delta = lambda - lambda2, | 
        
          |  | sign$$1 = delta > 0 ? 1 : -1, | 
        
          |  | lambdai = inflection[0] * degrees$1 * sign$$1, | 
        
          |  | phii, | 
        
          |  | antimeridian = abs(delta) > 180; | 
        
          |  | if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { | 
        
          |  | phii = inflection[1] * degrees$1; | 
        
          |  | if (phii > phi1) phi1 = phii; | 
        
          |  | } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { | 
        
          |  | phii = -inflection[1] * degrees$1; | 
        
          |  | if (phii < phi0) phi0 = phii; | 
        
          |  | } else { | 
        
          |  | if (phi < phi0) phi0 = phi; | 
        
          |  | if (phi > phi1) phi1 = phi; | 
        
          |  | } | 
        
          |  | if (antimeridian) { | 
        
          |  | if (lambda < lambda2) { | 
        
          |  | if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; | 
        
          |  | } else { | 
        
          |  | if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | if (lambda1 >= lambda0$1) { | 
        
          |  | if (lambda < lambda0$1) lambda0$1 = lambda; | 
        
          |  | if (lambda > lambda1) lambda1 = lambda; | 
        
          |  | } else { | 
        
          |  | if (lambda > lambda2) { | 
        
          |  | if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; | 
        
          |  | } else { | 
        
          |  | if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]); | 
        
          |  | } | 
        
          |  | if (phi < phi0) phi0 = phi; | 
        
          |  | if (phi > phi1) phi1 = phi; | 
        
          |  | p0 = p, lambda2 = lambda; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function boundsLineStart() { | 
        
          |  | boundsStream.point = linePoint; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function boundsLineEnd() { | 
        
          |  | range$1[0] = lambda0$1, range$1[1] = lambda1; | 
        
          |  | boundsStream.point = boundsPoint; | 
        
          |  | p0 = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function boundsRingPoint(lambda, phi) { | 
        
          |  | if (p0) { | 
        
          |  | var delta = lambda - lambda2; | 
        
          |  | deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta); | 
        
          |  | } else { | 
        
          |  | lambda00$1 = lambda, phi00$1 = phi; | 
        
          |  | } | 
        
          |  | areaStream.point(lambda, phi); | 
        
          |  | linePoint(lambda, phi); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function boundsRingStart() { | 
        
          |  | areaStream.lineStart(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function boundsRingEnd() { | 
        
          |  | boundsRingPoint(lambda00$1, phi00$1); | 
        
          |  | areaStream.lineEnd(); | 
        
          |  | if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180); | 
        
          |  | range$1[0] = lambda0$1, range$1[1] = lambda1; | 
        
          |  | p0 = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Finds the left-right distance between two longitudes. | 
        
          |  | // This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want | 
        
          |  | // the distance between ±180° to be 360°. | 
        
          |  | function angle(lambda0, lambda1) { | 
        
          |  | return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rangeCompare(a, b) { | 
        
          |  | return a[0] - b[0]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rangeContains(range, x) { | 
        
          |  | return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var bounds = function(feature) { | 
        
          |  | var i, n, a, b, merged, deltaMax, delta; | 
        
          |  |  | 
        
          |  | phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity); | 
        
          |  | ranges = []; | 
        
          |  | geoStream(feature, boundsStream); | 
        
          |  |  | 
        
          |  | // First, sort ranges by their minimum longitudes. | 
        
          |  | if (n = ranges.length) { | 
        
          |  | ranges.sort(rangeCompare); | 
        
          |  |  | 
        
          |  | // Then, merge any ranges that overlap. | 
        
          |  | for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) { | 
        
          |  | b = ranges[i]; | 
        
          |  | if (rangeContains(a, b[0]) || rangeContains(a, b[1])) { | 
        
          |  | if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1]; | 
        
          |  | if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0]; | 
        
          |  | } else { | 
        
          |  | merged.push(a = b); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Finally, find the largest gap between the merged ranges. | 
        
          |  | // The final bounding box will be the inverse of this gap. | 
        
          |  | for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) { | 
        
          |  | b = merged[i]; | 
        
          |  | if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | ranges = range$1 = null; | 
        
          |  |  | 
        
          |  | return lambda0$1 === Infinity || phi0 === Infinity | 
        
          |  | ? [[NaN, NaN], [NaN, NaN]] | 
        
          |  | : [[lambda0$1, phi0], [lambda1, phi1]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var W0; | 
        
          |  | var W1; | 
        
          |  | var X0; | 
        
          |  | var Y0; | 
        
          |  | var Z0; | 
        
          |  | var X1; | 
        
          |  | var Y1; | 
        
          |  | var Z1; | 
        
          |  | var X2; | 
        
          |  | var Y2; | 
        
          |  | var Z2; | 
        
          |  | var lambda00$2; | 
        
          |  | var phi00$2; | 
        
          |  | var x0; | 
        
          |  | var y0; | 
        
          |  | var z0; // previous point | 
        
          |  |  | 
        
          |  | var centroidStream = { | 
        
          |  | sphere: noop$1, | 
        
          |  | point: centroidPoint, | 
        
          |  | lineStart: centroidLineStart, | 
        
          |  | lineEnd: centroidLineEnd, | 
        
          |  | polygonStart: function() { | 
        
          |  | centroidStream.lineStart = centroidRingStart; | 
        
          |  | centroidStream.lineEnd = centroidRingEnd; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | centroidStream.lineStart = centroidLineStart; | 
        
          |  | centroidStream.lineEnd = centroidLineEnd; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Arithmetic mean of Cartesian vectors. | 
        
          |  | function centroidPoint(lambda, phi) { | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | var cosPhi = cos$1(phi); | 
        
          |  | centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidPointCartesian(x, y, z) { | 
        
          |  | ++W0; | 
        
          |  | X0 += (x - X0) / W0; | 
        
          |  | Y0 += (y - Y0) / W0; | 
        
          |  | Z0 += (z - Z0) / W0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidLineStart() { | 
        
          |  | centroidStream.point = centroidLinePointFirst; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidLinePointFirst(lambda, phi) { | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | var cosPhi = cos$1(phi); | 
        
          |  | x0 = cosPhi * cos$1(lambda); | 
        
          |  | y0 = cosPhi * sin$1(lambda); | 
        
          |  | z0 = sin$1(phi); | 
        
          |  | centroidStream.point = centroidLinePoint; | 
        
          |  | centroidPointCartesian(x0, y0, z0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidLinePoint(lambda, phi) { | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | var cosPhi = cos$1(phi), | 
        
          |  | x = cosPhi * cos$1(lambda), | 
        
          |  | y = cosPhi * sin$1(lambda), | 
        
          |  | z = sin$1(phi), | 
        
          |  | w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); | 
        
          |  | W1 += w; | 
        
          |  | X1 += w * (x0 + (x0 = x)); | 
        
          |  | Y1 += w * (y0 + (y0 = y)); | 
        
          |  | Z1 += w * (z0 + (z0 = z)); | 
        
          |  | centroidPointCartesian(x0, y0, z0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidLineEnd() { | 
        
          |  | centroidStream.point = centroidPoint; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // See J. E. Brock, The Inertia Tensor for a Spherical Triangle, | 
        
          |  | // J. Applied Mechanics 42, 239 (1975). | 
        
          |  | function centroidRingStart() { | 
        
          |  | centroidStream.point = centroidRingPointFirst; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidRingEnd() { | 
        
          |  | centroidRingPoint(lambda00$2, phi00$2); | 
        
          |  | centroidStream.point = centroidPoint; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidRingPointFirst(lambda, phi) { | 
        
          |  | lambda00$2 = lambda, phi00$2 = phi; | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | centroidStream.point = centroidRingPoint; | 
        
          |  | var cosPhi = cos$1(phi); | 
        
          |  | x0 = cosPhi * cos$1(lambda); | 
        
          |  | y0 = cosPhi * sin$1(lambda); | 
        
          |  | z0 = sin$1(phi); | 
        
          |  | centroidPointCartesian(x0, y0, z0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidRingPoint(lambda, phi) { | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | var cosPhi = cos$1(phi), | 
        
          |  | x = cosPhi * cos$1(lambda), | 
        
          |  | y = cosPhi * sin$1(lambda), | 
        
          |  | z = sin$1(phi), | 
        
          |  | cx = y0 * z - z0 * y, | 
        
          |  | cy = z0 * x - x0 * z, | 
        
          |  | cz = x0 * y - y0 * x, | 
        
          |  | m = sqrt(cx * cx + cy * cy + cz * cz), | 
        
          |  | w = asin(m), // line weight = angle | 
        
          |  | v = m && -w / m; // area weight multiplier | 
        
          |  | X2 += v * cx; | 
        
          |  | Y2 += v * cy; | 
        
          |  | Z2 += v * cz; | 
        
          |  | W1 += w; | 
        
          |  | X1 += w * (x0 + (x0 = x)); | 
        
          |  | Y1 += w * (y0 + (y0 = y)); | 
        
          |  | Z1 += w * (z0 + (z0 = z)); | 
        
          |  | centroidPointCartesian(x0, y0, z0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var centroid = function(object) { | 
        
          |  | W0 = W1 = | 
        
          |  | X0 = Y0 = Z0 = | 
        
          |  | X1 = Y1 = Z1 = | 
        
          |  | X2 = Y2 = Z2 = 0; | 
        
          |  | geoStream(object, centroidStream); | 
        
          |  |  | 
        
          |  | var x = X2, | 
        
          |  | y = Y2, | 
        
          |  | z = Z2, | 
        
          |  | m = x * x + y * y + z * z; | 
        
          |  |  | 
        
          |  | // If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid. | 
        
          |  | if (m < epsilon2$1) { | 
        
          |  | x = X1, y = Y1, z = Z1; | 
        
          |  | // If the feature has zero length, fall back to arithmetic mean of point vectors. | 
        
          |  | if (W1 < epsilon$2) x = X0, y = Y0, z = Z0; | 
        
          |  | m = x * x + y * y + z * z; | 
        
          |  | // If the feature still has an undefined ccentroid, then return. | 
        
          |  | if (m < epsilon2$1) return [NaN, NaN]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return [atan2(y, x) * degrees$1, asin(z / sqrt(m)) * degrees$1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var constant$8 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var compose = function(a, b) { | 
        
          |  |  | 
        
          |  | function compose(x, y) { | 
        
          |  | return x = a(x, y), b(x[0], x[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (a.invert && b.invert) compose.invert = function(x, y) { | 
        
          |  | return x = b.invert(x, y), x && a.invert(x[0], x[1]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return compose; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function rotationIdentity(lambda, phi) { | 
        
          |  | return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rotationIdentity.invert = rotationIdentity; | 
        
          |  |  | 
        
          |  | function rotateRadians(deltaLambda, deltaPhi, deltaGamma) { | 
        
          |  | return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma)) | 
        
          |  | : rotationLambda(deltaLambda)) | 
        
          |  | : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma) | 
        
          |  | : rotationIdentity); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function forwardRotationLambda(deltaLambda) { | 
        
          |  | return function(lambda, phi) { | 
        
          |  | return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rotationLambda(deltaLambda) { | 
        
          |  | var rotation = forwardRotationLambda(deltaLambda); | 
        
          |  | rotation.invert = forwardRotationLambda(-deltaLambda); | 
        
          |  | return rotation; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rotationPhiGamma(deltaPhi, deltaGamma) { | 
        
          |  | var cosDeltaPhi = cos$1(deltaPhi), | 
        
          |  | sinDeltaPhi = sin$1(deltaPhi), | 
        
          |  | cosDeltaGamma = cos$1(deltaGamma), | 
        
          |  | sinDeltaGamma = sin$1(deltaGamma); | 
        
          |  |  | 
        
          |  | function rotation(lambda, phi) { | 
        
          |  | var cosPhi = cos$1(phi), | 
        
          |  | x = cos$1(lambda) * cosPhi, | 
        
          |  | y = sin$1(lambda) * cosPhi, | 
        
          |  | z = sin$1(phi), | 
        
          |  | k = z * cosDeltaPhi + x * sinDeltaPhi; | 
        
          |  | return [ | 
        
          |  | atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi), | 
        
          |  | asin(k * cosDeltaGamma + y * sinDeltaGamma) | 
        
          |  | ]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rotation.invert = function(lambda, phi) { | 
        
          |  | var cosPhi = cos$1(phi), | 
        
          |  | x = cos$1(lambda) * cosPhi, | 
        
          |  | y = sin$1(lambda) * cosPhi, | 
        
          |  | z = sin$1(phi), | 
        
          |  | k = z * cosDeltaGamma - y * sinDeltaGamma; | 
        
          |  | return [ | 
        
          |  | atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi), | 
        
          |  | asin(k * cosDeltaPhi - x * sinDeltaPhi) | 
        
          |  | ]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return rotation; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var rotation = function(rotate) { | 
        
          |  | rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0); | 
        
          |  |  | 
        
          |  | function forward(coordinates) { | 
        
          |  | coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians); | 
        
          |  | return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | forward.invert = function(coordinates) { | 
        
          |  | coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians); | 
        
          |  | return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return forward; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Generates a circle centered at [0°, 0°], with a given radius and precision. | 
        
          |  | function circleStream(stream, radius, delta, direction, t0, t1) { | 
        
          |  | if (!delta) return; | 
        
          |  | var cosRadius = cos$1(radius), | 
        
          |  | sinRadius = sin$1(radius), | 
        
          |  | step = direction * delta; | 
        
          |  | if (t0 == null) { | 
        
          |  | t0 = radius + direction * tau$3; | 
        
          |  | t1 = radius - step / 2; | 
        
          |  | } else { | 
        
          |  | t0 = circleRadius(cosRadius, t0); | 
        
          |  | t1 = circleRadius(cosRadius, t1); | 
        
          |  | if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3; | 
        
          |  | } | 
        
          |  | for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) { | 
        
          |  | point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]); | 
        
          |  | stream.point(point[0], point[1]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. | 
        
          |  | function circleRadius(cosRadius, point) { | 
        
          |  | point = cartesian(point), point[0] -= cosRadius; | 
        
          |  | cartesianNormalizeInPlace(point); | 
        
          |  | var radius = acos(-point[1]); | 
        
          |  | return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var circle = function() { | 
        
          |  | var center = constant$8([0, 0]), | 
        
          |  | radius = constant$8(90), | 
        
          |  | precision = constant$8(6), | 
        
          |  | ring, | 
        
          |  | rotate, | 
        
          |  | stream = {point: point}; | 
        
          |  |  | 
        
          |  | function point(x, y) { | 
        
          |  | ring.push(x = rotate(x, y)); | 
        
          |  | x[0] *= degrees$1, x[1] *= degrees$1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function circle() { | 
        
          |  | var c = center.apply(this, arguments), | 
        
          |  | r = radius.apply(this, arguments) * radians, | 
        
          |  | p = precision.apply(this, arguments) * radians; | 
        
          |  | ring = []; | 
        
          |  | rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert; | 
        
          |  | circleStream(stream, r, p, 1); | 
        
          |  | c = {type: "Polygon", coordinates: [ring]}; | 
        
          |  | ring = rotate = null; | 
        
          |  | return c; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | circle.center = function(_) { | 
        
          |  | return arguments.length ? (center = typeof _ === "function" ? _ : constant$8([+_[0], +_[1]]), circle) : center; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | circle.radius = function(_) { | 
        
          |  | return arguments.length ? (radius = typeof _ === "function" ? _ : constant$8(+_), circle) : radius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | circle.precision = function(_) { | 
        
          |  | return arguments.length ? (precision = typeof _ === "function" ? _ : constant$8(+_), circle) : precision; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return circle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var clipBuffer = function() { | 
        
          |  | var lines = [], | 
        
          |  | line; | 
        
          |  | return { | 
        
          |  | point: function(x, y) { | 
        
          |  | line.push([x, y]); | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | lines.push(line = []); | 
        
          |  | }, | 
        
          |  | lineEnd: noop$1, | 
        
          |  | rejoin: function() { | 
        
          |  | if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); | 
        
          |  | }, | 
        
          |  | result: function() { | 
        
          |  | var result = lines; | 
        
          |  | lines = []; | 
        
          |  | line = null; | 
        
          |  | return result; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var clipLine = function(a, b, x0, y0, x1, y1) { | 
        
          |  | var ax = a[0], | 
        
          |  | ay = a[1], | 
        
          |  | bx = b[0], | 
        
          |  | by = b[1], | 
        
          |  | t0 = 0, | 
        
          |  | t1 = 1, | 
        
          |  | dx = bx - ax, | 
        
          |  | dy = by - ay, | 
        
          |  | r; | 
        
          |  |  | 
        
          |  | r = x0 - ax; | 
        
          |  | if (!dx && r > 0) return; | 
        
          |  | r /= dx; | 
        
          |  | if (dx < 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } else if (dx > 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | r = x1 - ax; | 
        
          |  | if (!dx && r < 0) return; | 
        
          |  | r /= dx; | 
        
          |  | if (dx < 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } else if (dx > 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | r = y0 - ay; | 
        
          |  | if (!dy && r > 0) return; | 
        
          |  | r /= dy; | 
        
          |  | if (dy < 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } else if (dy > 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | r = y1 - ay; | 
        
          |  | if (!dy && r < 0) return; | 
        
          |  | r /= dy; | 
        
          |  | if (dy < 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } else if (dy > 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy; | 
        
          |  | if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy; | 
        
          |  | return true; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var pointEqual = function(a, b) { | 
        
          |  | return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function Intersection(point, points, other, entry) { | 
        
          |  | this.x = point; | 
        
          |  | this.z = points; | 
        
          |  | this.o = other; // another intersection | 
        
          |  | this.e = entry; // is an entry? | 
        
          |  | this.v = false; // visited | 
        
          |  | this.n = this.p = null; // next & previous | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // A generalized polygon clipping algorithm: given a polygon that has been cut | 
        
          |  | // into its visible line segments, and rejoins the segments by interpolating | 
        
          |  | // along the clip edge. | 
        
          |  | var clipPolygon = function(segments, compareIntersection, startInside, interpolate, stream) { | 
        
          |  | var subject = [], | 
        
          |  | clip = [], | 
        
          |  | i, | 
        
          |  | n; | 
        
          |  |  | 
        
          |  | segments.forEach(function(segment) { | 
        
          |  | if ((n = segment.length - 1) <= 0) return; | 
        
          |  | var n, p0 = segment[0], p1 = segment[n], x; | 
        
          |  |  | 
        
          |  | // If the first and last points of a segment are coincident, then treat as a | 
        
          |  | // closed ring. TODO if all rings are closed, then the winding order of the | 
        
          |  | // exterior ring should be checked. | 
        
          |  | if (pointEqual(p0, p1)) { | 
        
          |  | stream.lineStart(); | 
        
          |  | for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); | 
        
          |  | stream.lineEnd(); | 
        
          |  | return; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | subject.push(x = new Intersection(p0, segment, null, true)); | 
        
          |  | clip.push(x.o = new Intersection(p0, null, x, false)); | 
        
          |  | subject.push(x = new Intersection(p1, segment, null, false)); | 
        
          |  | clip.push(x.o = new Intersection(p1, null, x, true)); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | if (!subject.length) return; | 
        
          |  |  | 
        
          |  | clip.sort(compareIntersection); | 
        
          |  | link$1(subject); | 
        
          |  | link$1(clip); | 
        
          |  |  | 
        
          |  | for (i = 0, n = clip.length; i < n; ++i) { | 
        
          |  | clip[i].e = startInside = !startInside; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var start = subject[0], | 
        
          |  | points, | 
        
          |  | point; | 
        
          |  |  | 
        
          |  | while (1) { | 
        
          |  | // Find first unvisited intersection. | 
        
          |  | var current = start, | 
        
          |  | isSubject = true; | 
        
          |  | while (current.v) if ((current = current.n) === start) return; | 
        
          |  | points = current.z; | 
        
          |  | stream.lineStart(); | 
        
          |  | do { | 
        
          |  | current.v = current.o.v = true; | 
        
          |  | if (current.e) { | 
        
          |  | if (isSubject) { | 
        
          |  | for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); | 
        
          |  | } else { | 
        
          |  | interpolate(current.x, current.n.x, 1, stream); | 
        
          |  | } | 
        
          |  | current = current.n; | 
        
          |  | } else { | 
        
          |  | if (isSubject) { | 
        
          |  | points = current.p.z; | 
        
          |  | for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); | 
        
          |  | } else { | 
        
          |  | interpolate(current.x, current.p.x, -1, stream); | 
        
          |  | } | 
        
          |  | current = current.p; | 
        
          |  | } | 
        
          |  | current = current.o; | 
        
          |  | points = current.z; | 
        
          |  | isSubject = !isSubject; | 
        
          |  | } while (!current.v); | 
        
          |  | stream.lineEnd(); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function link$1(array) { | 
        
          |  | if (!(n = array.length)) return; | 
        
          |  | var n, | 
        
          |  | i = 0, | 
        
          |  | a = array[0], | 
        
          |  | b; | 
        
          |  | while (++i < n) { | 
        
          |  | a.n = b = array[i]; | 
        
          |  | b.p = a; | 
        
          |  | a = b; | 
        
          |  | } | 
        
          |  | a.n = b = array[0]; | 
        
          |  | b.p = a; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var clipMax = 1e9; | 
        
          |  | var clipMin = -clipMax; | 
        
          |  |  | 
        
          |  | // TODO Use d3-polygon’s polygonContains here for the ring check? | 
        
          |  | // TODO Eliminate duplicate buffering in clipBuffer and polygon.push? | 
        
          |  |  | 
        
          |  | function clipExtent(x0, y0, x1, y1) { | 
        
          |  |  | 
        
          |  | function visible(x, y) { | 
        
          |  | return x0 <= x && x <= x1 && y0 <= y && y <= y1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function interpolate(from, to, direction, stream) { | 
        
          |  | var a = 0, a1 = 0; | 
        
          |  | if (from == null | 
        
          |  | || (a = corner(from, direction)) !== (a1 = corner(to, direction)) | 
        
          |  | || comparePoint(from, to) < 0 ^ direction > 0) { | 
        
          |  | do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); | 
        
          |  | while ((a = (a + direction + 4) % 4) !== a1); | 
        
          |  | } else { | 
        
          |  | stream.point(to[0], to[1]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function corner(p, direction) { | 
        
          |  | return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3 | 
        
          |  | : abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1 | 
        
          |  | : abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0 | 
        
          |  | : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function compareIntersection(a, b) { | 
        
          |  | return comparePoint(a.x, b.x); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function comparePoint(a, b) { | 
        
          |  | var ca = corner(a, 1), | 
        
          |  | cb = corner(b, 1); | 
        
          |  | return ca !== cb ? ca - cb | 
        
          |  | : ca === 0 ? b[1] - a[1] | 
        
          |  | : ca === 1 ? a[0] - b[0] | 
        
          |  | : ca === 2 ? a[1] - b[1] | 
        
          |  | : b[0] - a[0]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return function(stream) { | 
        
          |  | var activeStream = stream, | 
        
          |  | bufferStream = clipBuffer(), | 
        
          |  | segments, | 
        
          |  | polygon, | 
        
          |  | ring, | 
        
          |  | x__, y__, v__, // first point | 
        
          |  | x_, y_, v_, // previous point | 
        
          |  | first, | 
        
          |  | clean; | 
        
          |  |  | 
        
          |  | var clipStream = { | 
        
          |  | point: point, | 
        
          |  | lineStart: lineStart, | 
        
          |  | lineEnd: lineEnd, | 
        
          |  | polygonStart: polygonStart, | 
        
          |  | polygonEnd: polygonEnd | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function point(x, y) { | 
        
          |  | if (visible(x, y)) activeStream.point(x, y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function polygonInside() { | 
        
          |  | var winding = 0; | 
        
          |  |  | 
        
          |  | for (var i = 0, n = polygon.length; i < n; ++i) { | 
        
          |  | for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) { | 
        
          |  | a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1]; | 
        
          |  | if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; } | 
        
          |  | else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return winding; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Buffer geometry within a polygon and then clip it en masse. | 
        
          |  | function polygonStart() { | 
        
          |  | activeStream = bufferStream, segments = [], polygon = [], clean = true; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function polygonEnd() { | 
        
          |  | var startInside = polygonInside(), | 
        
          |  | cleanInside = clean && startInside, | 
        
          |  | visible = (segments = merge$1(segments)).length; | 
        
          |  | if (cleanInside || visible) { | 
        
          |  | stream.polygonStart(); | 
        
          |  | if (cleanInside) { | 
        
          |  | stream.lineStart(); | 
        
          |  | interpolate(null, null, 1, stream); | 
        
          |  | stream.lineEnd(); | 
        
          |  | } | 
        
          |  | if (visible) { | 
        
          |  | clipPolygon(segments, compareIntersection, startInside, interpolate, stream); | 
        
          |  | } | 
        
          |  | stream.polygonEnd(); | 
        
          |  | } | 
        
          |  | activeStream = stream, segments = polygon = ring = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lineStart() { | 
        
          |  | clipStream.point = linePoint; | 
        
          |  | if (polygon) polygon.push(ring = []); | 
        
          |  | first = true; | 
        
          |  | v_ = false; | 
        
          |  | x_ = y_ = NaN; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // TODO rather than special-case polygons, simply handle them separately. | 
        
          |  | // Ideally, coincident intersection points should be jittered to avoid | 
        
          |  | // clipping issues. | 
        
          |  | function lineEnd() { | 
        
          |  | if (segments) { | 
        
          |  | linePoint(x__, y__); | 
        
          |  | if (v__ && v_) bufferStream.rejoin(); | 
        
          |  | segments.push(bufferStream.result()); | 
        
          |  | } | 
        
          |  | clipStream.point = point; | 
        
          |  | if (v_) activeStream.lineEnd(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linePoint(x, y) { | 
        
          |  | var v = visible(x, y); | 
        
          |  | if (polygon) ring.push([x, y]); | 
        
          |  | if (first) { | 
        
          |  | x__ = x, y__ = y, v__ = v; | 
        
          |  | first = false; | 
        
          |  | if (v) { | 
        
          |  | activeStream.lineStart(); | 
        
          |  | activeStream.point(x, y); | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | if (v && v_) activeStream.point(x, y); | 
        
          |  | else { | 
        
          |  | var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))], | 
        
          |  | b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))]; | 
        
          |  | if (clipLine(a, b, x0, y0, x1, y1)) { | 
        
          |  | if (!v_) { | 
        
          |  | activeStream.lineStart(); | 
        
          |  | activeStream.point(a[0], a[1]); | 
        
          |  | } | 
        
          |  | activeStream.point(b[0], b[1]); | 
        
          |  | if (!v) activeStream.lineEnd(); | 
        
          |  | clean = false; | 
        
          |  | } else if (v) { | 
        
          |  | activeStream.lineStart(); | 
        
          |  | activeStream.point(x, y); | 
        
          |  | clean = false; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | x_ = x, y_ = y, v_ = v; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return clipStream; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var extent$2 = function() { | 
        
          |  | var x0 = 0, | 
        
          |  | y0 = 0, | 
        
          |  | x1 = 960, | 
        
          |  | y1 = 500, | 
        
          |  | cache, | 
        
          |  | cacheStream, | 
        
          |  | clip; | 
        
          |  |  | 
        
          |  | return clip = { | 
        
          |  | stream: function(stream) { | 
        
          |  | return cache && cacheStream === stream ? cache : cache = clipExtent(x0, y0, x1, y1)(cacheStream = stream); | 
        
          |  | }, | 
        
          |  | extent: function(_) { | 
        
          |  | return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]]; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var sum$2 = adder(); | 
        
          |  |  | 
        
          |  | var polygonContains = function(polygon, point) { | 
        
          |  | var lambda = point[0], | 
        
          |  | phi = point[1], | 
        
          |  | normal = [sin$1(lambda), -cos$1(lambda), 0], | 
        
          |  | angle = 0, | 
        
          |  | winding = 0; | 
        
          |  |  | 
        
          |  | sum$2.reset(); | 
        
          |  |  | 
        
          |  | for (var i = 0, n = polygon.length; i < n; ++i) { | 
        
          |  | if (!(m = (ring = polygon[i]).length)) continue; | 
        
          |  | var ring, | 
        
          |  | m, | 
        
          |  | point0 = ring[m - 1], | 
        
          |  | lambda0 = point0[0], | 
        
          |  | phi0 = point0[1] / 2 + quarterPi, | 
        
          |  | sinPhi0 = sin$1(phi0), | 
        
          |  | cosPhi0 = cos$1(phi0); | 
        
          |  |  | 
        
          |  | for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) { | 
        
          |  | var point1 = ring[j], | 
        
          |  | lambda1 = point1[0], | 
        
          |  | phi1 = point1[1] / 2 + quarterPi, | 
        
          |  | sinPhi1 = sin$1(phi1), | 
        
          |  | cosPhi1 = cos$1(phi1), | 
        
          |  | delta = lambda1 - lambda0, | 
        
          |  | sign$$1 = delta >= 0 ? 1 : -1, | 
        
          |  | absDelta = sign$$1 * delta, | 
        
          |  | antimeridian = absDelta > pi$3, | 
        
          |  | k = sinPhi0 * sinPhi1; | 
        
          |  |  | 
        
          |  | sum$2.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta))); | 
        
          |  | angle += antimeridian ? delta + sign$$1 * tau$3 : delta; | 
        
          |  |  | 
        
          |  | // Are the longitudes either side of the point’s meridian (lambda), | 
        
          |  | // and are the latitudes smaller than the parallel (phi)? | 
        
          |  | if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) { | 
        
          |  | var arc = cartesianCross(cartesian(point0), cartesian(point1)); | 
        
          |  | cartesianNormalizeInPlace(arc); | 
        
          |  | var intersection = cartesianCross(normal, arc); | 
        
          |  | cartesianNormalizeInPlace(intersection); | 
        
          |  | var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]); | 
        
          |  | if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) { | 
        
          |  | winding += antimeridian ^ delta >= 0 ? 1 : -1; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // First, determine whether the South pole is inside or outside: | 
        
          |  | // | 
        
          |  | // It is inside if: | 
        
          |  | // * the polygon winds around it in a clockwise direction. | 
        
          |  | // * the polygon does not (cumulatively) wind around it, but has a negative | 
        
          |  | //   (counter-clockwise) area. | 
        
          |  | // | 
        
          |  | // Second, count the (signed) number of times a segment crosses a lambda | 
        
          |  | // from the point to the South pole.  If it is zero, then the point is the | 
        
          |  | // same side as the South pole. | 
        
          |  |  | 
        
          |  | return (angle < -epsilon$2 || angle < epsilon$2 && sum$2 < -epsilon$2) ^ (winding & 1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var lengthSum = adder(); | 
        
          |  | var lambda0$2; | 
        
          |  | var sinPhi0$1; | 
        
          |  | var cosPhi0$1; | 
        
          |  |  | 
        
          |  | var lengthStream = { | 
        
          |  | sphere: noop$1, | 
        
          |  | point: noop$1, | 
        
          |  | lineStart: lengthLineStart, | 
        
          |  | lineEnd: noop$1, | 
        
          |  | polygonStart: noop$1, | 
        
          |  | polygonEnd: noop$1 | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function lengthLineStart() { | 
        
          |  | lengthStream.point = lengthPointFirst; | 
        
          |  | lengthStream.lineEnd = lengthLineEnd; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lengthLineEnd() { | 
        
          |  | lengthStream.point = lengthStream.lineEnd = noop$1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lengthPointFirst(lambda, phi) { | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi); | 
        
          |  | lengthStream.point = lengthPoint; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lengthPoint(lambda, phi) { | 
        
          |  | lambda *= radians, phi *= radians; | 
        
          |  | var sinPhi = sin$1(phi), | 
        
          |  | cosPhi = cos$1(phi), | 
        
          |  | delta = abs(lambda - lambda0$2), | 
        
          |  | cosDelta = cos$1(delta), | 
        
          |  | sinDelta = sin$1(delta), | 
        
          |  | x = cosPhi * sinDelta, | 
        
          |  | y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta, | 
        
          |  | z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta; | 
        
          |  | lengthSum.add(atan2(sqrt(x * x + y * y), z)); | 
        
          |  | lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var length$2 = function(object) { | 
        
          |  | lengthSum.reset(); | 
        
          |  | geoStream(object, lengthStream); | 
        
          |  | return +lengthSum; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var coordinates = [null, null]; | 
        
          |  | var object$1 = {type: "LineString", coordinates: coordinates}; | 
        
          |  |  | 
        
          |  | var distance = function(a, b) { | 
        
          |  | coordinates[0] = a; | 
        
          |  | coordinates[1] = b; | 
        
          |  | return length$2(object$1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var containsObjectType = { | 
        
          |  | Feature: function(object, point) { | 
        
          |  | return containsGeometry(object.geometry, point); | 
        
          |  | }, | 
        
          |  | FeatureCollection: function(object, point) { | 
        
          |  | var features = object.features, i = -1, n = features.length; | 
        
          |  | while (++i < n) if (containsGeometry(features[i].geometry, point)) return true; | 
        
          |  | return false; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var containsGeometryType = { | 
        
          |  | Sphere: function() { | 
        
          |  | return true; | 
        
          |  | }, | 
        
          |  | Point: function(object, point) { | 
        
          |  | return containsPoint(object.coordinates, point); | 
        
          |  | }, | 
        
          |  | MultiPoint: function(object, point) { | 
        
          |  | var coordinates = object.coordinates, i = -1, n = coordinates.length; | 
        
          |  | while (++i < n) if (containsPoint(coordinates[i], point)) return true; | 
        
          |  | return false; | 
        
          |  | }, | 
        
          |  | LineString: function(object, point) { | 
        
          |  | return containsLine(object.coordinates, point); | 
        
          |  | }, | 
        
          |  | MultiLineString: function(object, point) { | 
        
          |  | var coordinates = object.coordinates, i = -1, n = coordinates.length; | 
        
          |  | while (++i < n) if (containsLine(coordinates[i], point)) return true; | 
        
          |  | return false; | 
        
          |  | }, | 
        
          |  | Polygon: function(object, point) { | 
        
          |  | return containsPolygon(object.coordinates, point); | 
        
          |  | }, | 
        
          |  | MultiPolygon: function(object, point) { | 
        
          |  | var coordinates = object.coordinates, i = -1, n = coordinates.length; | 
        
          |  | while (++i < n) if (containsPolygon(coordinates[i], point)) return true; | 
        
          |  | return false; | 
        
          |  | }, | 
        
          |  | GeometryCollection: function(object, point) { | 
        
          |  | var geometries = object.geometries, i = -1, n = geometries.length; | 
        
          |  | while (++i < n) if (containsGeometry(geometries[i], point)) return true; | 
        
          |  | return false; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function containsGeometry(geometry, point) { | 
        
          |  | return geometry && containsGeometryType.hasOwnProperty(geometry.type) | 
        
          |  | ? containsGeometryType[geometry.type](geometry, point) | 
        
          |  | : false; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function containsPoint(coordinates, point) { | 
        
          |  | return distance(coordinates, point) === 0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function containsLine(coordinates, point) { | 
        
          |  | var ab = distance(coordinates[0], coordinates[1]), | 
        
          |  | ao = distance(coordinates[0], point), | 
        
          |  | ob = distance(point, coordinates[1]); | 
        
          |  | return ao + ob <= ab + epsilon$2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function containsPolygon(coordinates, point) { | 
        
          |  | return !!polygonContains(coordinates.map(ringRadians), pointRadians(point)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ringRadians(ring) { | 
        
          |  | return ring = ring.map(pointRadians), ring.pop(), ring; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function pointRadians(point) { | 
        
          |  | return [point[0] * radians, point[1] * radians]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var contains = function(object, point) { | 
        
          |  | return (object && containsObjectType.hasOwnProperty(object.type) | 
        
          |  | ? containsObjectType[object.type] | 
        
          |  | : containsGeometry)(object, point); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function graticuleX(y0, y1, dy) { | 
        
          |  | var y = sequence(y0, y1 - epsilon$2, dy).concat(y1); | 
        
          |  | return function(x) { return y.map(function(y) { return [x, y]; }); }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function graticuleY(x0, x1, dx) { | 
        
          |  | var x = sequence(x0, x1 - epsilon$2, dx).concat(x1); | 
        
          |  | return function(y) { return x.map(function(x) { return [x, y]; }); }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function graticule() { | 
        
          |  | var x1, x0, X1, X0, | 
        
          |  | y1, y0, Y1, Y0, | 
        
          |  | dx = 10, dy = dx, DX = 90, DY = 360, | 
        
          |  | x, y, X, Y, | 
        
          |  | precision = 2.5; | 
        
          |  |  | 
        
          |  | function graticule() { | 
        
          |  | return {type: "MultiLineString", coordinates: lines()}; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lines() { | 
        
          |  | return sequence(ceil(X0 / DX) * DX, X1, DX).map(X) | 
        
          |  | .concat(sequence(ceil(Y0 / DY) * DY, Y1, DY).map(Y)) | 
        
          |  | .concat(sequence(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon$2; }).map(x)) | 
        
          |  | .concat(sequence(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon$2; }).map(y)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | graticule.lines = function() { | 
        
          |  | return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.outline = function() { | 
        
          |  | return { | 
        
          |  | type: "Polygon", | 
        
          |  | coordinates: [ | 
        
          |  | X(X0).concat( | 
        
          |  | Y(Y1).slice(1), | 
        
          |  | X(X1).reverse().slice(1), | 
        
          |  | Y(Y0).reverse().slice(1)) | 
        
          |  | ] | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.extent = function(_) { | 
        
          |  | if (!arguments.length) return graticule.extentMinor(); | 
        
          |  | return graticule.extentMajor(_).extentMinor(_); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.extentMajor = function(_) { | 
        
          |  | if (!arguments.length) return [[X0, Y0], [X1, Y1]]; | 
        
          |  | X0 = +_[0][0], X1 = +_[1][0]; | 
        
          |  | Y0 = +_[0][1], Y1 = +_[1][1]; | 
        
          |  | if (X0 > X1) _ = X0, X0 = X1, X1 = _; | 
        
          |  | if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _; | 
        
          |  | return graticule.precision(precision); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.extentMinor = function(_) { | 
        
          |  | if (!arguments.length) return [[x0, y0], [x1, y1]]; | 
        
          |  | x0 = +_[0][0], x1 = +_[1][0]; | 
        
          |  | y0 = +_[0][1], y1 = +_[1][1]; | 
        
          |  | if (x0 > x1) _ = x0, x0 = x1, x1 = _; | 
        
          |  | if (y0 > y1) _ = y0, y0 = y1, y1 = _; | 
        
          |  | return graticule.precision(precision); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.step = function(_) { | 
        
          |  | if (!arguments.length) return graticule.stepMinor(); | 
        
          |  | return graticule.stepMajor(_).stepMinor(_); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.stepMajor = function(_) { | 
        
          |  | if (!arguments.length) return [DX, DY]; | 
        
          |  | DX = +_[0], DY = +_[1]; | 
        
          |  | return graticule; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.stepMinor = function(_) { | 
        
          |  | if (!arguments.length) return [dx, dy]; | 
        
          |  | dx = +_[0], dy = +_[1]; | 
        
          |  | return graticule; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | graticule.precision = function(_) { | 
        
          |  | if (!arguments.length) return precision; | 
        
          |  | precision = +_; | 
        
          |  | x = graticuleX(y0, y1, 90); | 
        
          |  | y = graticuleY(x0, x1, precision); | 
        
          |  | X = graticuleX(Y0, Y1, 90); | 
        
          |  | Y = graticuleY(X0, X1, precision); | 
        
          |  | return graticule; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return graticule | 
        
          |  | .extentMajor([[-180, -90 + epsilon$2], [180, 90 - epsilon$2]]) | 
        
          |  | .extentMinor([[-180, -80 - epsilon$2], [180, 80 + epsilon$2]]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function graticule10() { | 
        
          |  | return graticule()(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var interpolate$1 = function(a, b) { | 
        
          |  | var x0 = a[0] * radians, | 
        
          |  | y0 = a[1] * radians, | 
        
          |  | x1 = b[0] * radians, | 
        
          |  | y1 = b[1] * radians, | 
        
          |  | cy0 = cos$1(y0), | 
        
          |  | sy0 = sin$1(y0), | 
        
          |  | cy1 = cos$1(y1), | 
        
          |  | sy1 = sin$1(y1), | 
        
          |  | kx0 = cy0 * cos$1(x0), | 
        
          |  | ky0 = cy0 * sin$1(x0), | 
        
          |  | kx1 = cy1 * cos$1(x1), | 
        
          |  | ky1 = cy1 * sin$1(x1), | 
        
          |  | d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))), | 
        
          |  | k = sin$1(d); | 
        
          |  |  | 
        
          |  | var interpolate = d ? function(t) { | 
        
          |  | var B = sin$1(t *= d) / k, | 
        
          |  | A = sin$1(d - t) / k, | 
        
          |  | x = A * kx0 + B * kx1, | 
        
          |  | y = A * ky0 + B * ky1, | 
        
          |  | z = A * sy0 + B * sy1; | 
        
          |  | return [ | 
        
          |  | atan2(y, x) * degrees$1, | 
        
          |  | atan2(z, sqrt(x * x + y * y)) * degrees$1 | 
        
          |  | ]; | 
        
          |  | } : function() { | 
        
          |  | return [x0 * degrees$1, y0 * degrees$1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | interpolate.distance = d; | 
        
          |  |  | 
        
          |  | return interpolate; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var identity$5 = function(x) { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var areaSum$1 = adder(); | 
        
          |  | var areaRingSum$1 = adder(); | 
        
          |  | var x00; | 
        
          |  | var y00; | 
        
          |  | var x0$1; | 
        
          |  | var y0$1; | 
        
          |  |  | 
        
          |  | var areaStream$1 = { | 
        
          |  | point: noop$1, | 
        
          |  | lineStart: noop$1, | 
        
          |  | lineEnd: noop$1, | 
        
          |  | polygonStart: function() { | 
        
          |  | areaStream$1.lineStart = areaRingStart$1; | 
        
          |  | areaStream$1.lineEnd = areaRingEnd$1; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$1; | 
        
          |  | areaSum$1.add(abs(areaRingSum$1)); | 
        
          |  | areaRingSum$1.reset(); | 
        
          |  | }, | 
        
          |  | result: function() { | 
        
          |  | var area = areaSum$1 / 2; | 
        
          |  | areaSum$1.reset(); | 
        
          |  | return area; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function areaRingStart$1() { | 
        
          |  | areaStream$1.point = areaPointFirst$1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function areaPointFirst$1(x, y) { | 
        
          |  | areaStream$1.point = areaPoint$1; | 
        
          |  | x00 = x0$1 = x, y00 = y0$1 = y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function areaPoint$1(x, y) { | 
        
          |  | areaRingSum$1.add(y0$1 * x - x0$1 * y); | 
        
          |  | x0$1 = x, y0$1 = y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function areaRingEnd$1() { | 
        
          |  | areaPoint$1(x00, y00); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var x0$2 = Infinity; | 
        
          |  | var y0$2 = x0$2; | 
        
          |  | var x1 = -x0$2; | 
        
          |  | var y1 = x1; | 
        
          |  |  | 
        
          |  | var boundsStream$1 = { | 
        
          |  | point: boundsPoint$1, | 
        
          |  | lineStart: noop$1, | 
        
          |  | lineEnd: noop$1, | 
        
          |  | polygonStart: noop$1, | 
        
          |  | polygonEnd: noop$1, | 
        
          |  | result: function() { | 
        
          |  | var bounds = [[x0$2, y0$2], [x1, y1]]; | 
        
          |  | x1 = y1 = -(y0$2 = x0$2 = Infinity); | 
        
          |  | return bounds; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function boundsPoint$1(x, y) { | 
        
          |  | if (x < x0$2) x0$2 = x; | 
        
          |  | if (x > x1) x1 = x; | 
        
          |  | if (y < y0$2) y0$2 = y; | 
        
          |  | if (y > y1) y1 = y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // TODO Enforce positive area for exterior, negative area for interior? | 
        
          |  |  | 
        
          |  | var X0$1 = 0; | 
        
          |  | var Y0$1 = 0; | 
        
          |  | var Z0$1 = 0; | 
        
          |  | var X1$1 = 0; | 
        
          |  | var Y1$1 = 0; | 
        
          |  | var Z1$1 = 0; | 
        
          |  | var X2$1 = 0; | 
        
          |  | var Y2$1 = 0; | 
        
          |  | var Z2$1 = 0; | 
        
          |  | var x00$1; | 
        
          |  | var y00$1; | 
        
          |  | var x0$3; | 
        
          |  | var y0$3; | 
        
          |  |  | 
        
          |  | var centroidStream$1 = { | 
        
          |  | point: centroidPoint$1, | 
        
          |  | lineStart: centroidLineStart$1, | 
        
          |  | lineEnd: centroidLineEnd$1, | 
        
          |  | polygonStart: function() { | 
        
          |  | centroidStream$1.lineStart = centroidRingStart$1; | 
        
          |  | centroidStream$1.lineEnd = centroidRingEnd$1; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | centroidStream$1.point = centroidPoint$1; | 
        
          |  | centroidStream$1.lineStart = centroidLineStart$1; | 
        
          |  | centroidStream$1.lineEnd = centroidLineEnd$1; | 
        
          |  | }, | 
        
          |  | result: function() { | 
        
          |  | var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1] | 
        
          |  | : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1] | 
        
          |  | : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1] | 
        
          |  | : [NaN, NaN]; | 
        
          |  | X0$1 = Y0$1 = Z0$1 = | 
        
          |  | X1$1 = Y1$1 = Z1$1 = | 
        
          |  | X2$1 = Y2$1 = Z2$1 = 0; | 
        
          |  | return centroid; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function centroidPoint$1(x, y) { | 
        
          |  | X0$1 += x; | 
        
          |  | Y0$1 += y; | 
        
          |  | ++Z0$1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidLineStart$1() { | 
        
          |  | centroidStream$1.point = centroidPointFirstLine; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidPointFirstLine(x, y) { | 
        
          |  | centroidStream$1.point = centroidPointLine; | 
        
          |  | centroidPoint$1(x0$3 = x, y0$3 = y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidPointLine(x, y) { | 
        
          |  | var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); | 
        
          |  | X1$1 += z * (x0$3 + x) / 2; | 
        
          |  | Y1$1 += z * (y0$3 + y) / 2; | 
        
          |  | Z1$1 += z; | 
        
          |  | centroidPoint$1(x0$3 = x, y0$3 = y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidLineEnd$1() { | 
        
          |  | centroidStream$1.point = centroidPoint$1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidRingStart$1() { | 
        
          |  | centroidStream$1.point = centroidPointFirstRing; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidRingEnd$1() { | 
        
          |  | centroidPointRing(x00$1, y00$1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidPointFirstRing(x, y) { | 
        
          |  | centroidStream$1.point = centroidPointRing; | 
        
          |  | centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroidPointRing(x, y) { | 
        
          |  | var dx = x - x0$3, | 
        
          |  | dy = y - y0$3, | 
        
          |  | z = sqrt(dx * dx + dy * dy); | 
        
          |  |  | 
        
          |  | X1$1 += z * (x0$3 + x) / 2; | 
        
          |  | Y1$1 += z * (y0$3 + y) / 2; | 
        
          |  | Z1$1 += z; | 
        
          |  |  | 
        
          |  | z = y0$3 * x - x0$3 * y; | 
        
          |  | X2$1 += z * (x0$3 + x); | 
        
          |  | Y2$1 += z * (y0$3 + y); | 
        
          |  | Z2$1 += z * 3; | 
        
          |  | centroidPoint$1(x0$3 = x, y0$3 = y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function PathContext(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | PathContext.prototype = { | 
        
          |  | _radius: 4.5, | 
        
          |  | pointRadius: function(_) { | 
        
          |  | return this._radius = _, this; | 
        
          |  | }, | 
        
          |  | polygonStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (this._line === 0) this._context.closePath(); | 
        
          |  | this._point = NaN; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: { | 
        
          |  | this._context.moveTo(x, y); | 
        
          |  | this._point = 1; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 1: { | 
        
          |  | this._context.lineTo(x, y); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | default: { | 
        
          |  | this._context.moveTo(x + this._radius, y); | 
        
          |  | this._context.arc(x, y, this._radius, 0, tau$3); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | result: noop$1 | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var lengthSum$1 = adder(); | 
        
          |  | var lengthRing; | 
        
          |  | var x00$2; | 
        
          |  | var y00$2; | 
        
          |  | var x0$4; | 
        
          |  | var y0$4; | 
        
          |  |  | 
        
          |  | var lengthStream$1 = { | 
        
          |  | point: noop$1, | 
        
          |  | lineStart: function() { | 
        
          |  | lengthStream$1.point = lengthPointFirst$1; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (lengthRing) lengthPoint$1(x00$2, y00$2); | 
        
          |  | lengthStream$1.point = noop$1; | 
        
          |  | }, | 
        
          |  | polygonStart: function() { | 
        
          |  | lengthRing = true; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | lengthRing = null; | 
        
          |  | }, | 
        
          |  | result: function() { | 
        
          |  | var length = +lengthSum$1; | 
        
          |  | lengthSum$1.reset(); | 
        
          |  | return length; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function lengthPointFirst$1(x, y) { | 
        
          |  | lengthStream$1.point = lengthPoint$1; | 
        
          |  | x00$2 = x0$4 = x, y00$2 = y0$4 = y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lengthPoint$1(x, y) { | 
        
          |  | x0$4 -= x, y0$4 -= y; | 
        
          |  | lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4)); | 
        
          |  | x0$4 = x, y0$4 = y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function PathString() { | 
        
          |  | this._string = []; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | PathString.prototype = { | 
        
          |  | _radius: 4.5, | 
        
          |  | _circle: circle$1(4.5), | 
        
          |  | pointRadius: function(_) { | 
        
          |  | if ((_ = +_) !== this._radius) this._radius = _, this._circle = null; | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | polygonStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (this._line === 0) this._string.push("Z"); | 
        
          |  | this._point = NaN; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: { | 
        
          |  | this._string.push("M", x, ",", y); | 
        
          |  | this._point = 1; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 1: { | 
        
          |  | this._string.push("L", x, ",", y); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | default: { | 
        
          |  | if (this._circle == null) this._circle = circle$1(this._radius); | 
        
          |  | this._string.push("M", x, ",", y, this._circle); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | result: function() { | 
        
          |  | if (this._string.length) { | 
        
          |  | var result = this._string.join(""); | 
        
          |  | this._string = []; | 
        
          |  | return result; | 
        
          |  | } else { | 
        
          |  | return null; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function circle$1(radius) { | 
        
          |  | return "m0," + radius | 
        
          |  | + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius | 
        
          |  | + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius | 
        
          |  | + "z"; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var index$1 = function(projection, context) { | 
        
          |  | var pointRadius = 4.5, | 
        
          |  | projectionStream, | 
        
          |  | contextStream; | 
        
          |  |  | 
        
          |  | function path(object) { | 
        
          |  | if (object) { | 
        
          |  | if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments)); | 
        
          |  | geoStream(object, projectionStream(contextStream)); | 
        
          |  | } | 
        
          |  | return contextStream.result(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | path.area = function(object) { | 
        
          |  | geoStream(object, projectionStream(areaStream$1)); | 
        
          |  | return areaStream$1.result(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | path.measure = function(object) { | 
        
          |  | geoStream(object, projectionStream(lengthStream$1)); | 
        
          |  | return lengthStream$1.result(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | path.bounds = function(object) { | 
        
          |  | geoStream(object, projectionStream(boundsStream$1)); | 
        
          |  | return boundsStream$1.result(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | path.centroid = function(object) { | 
        
          |  | geoStream(object, projectionStream(centroidStream$1)); | 
        
          |  | return centroidStream$1.result(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | path.projection = function(_) { | 
        
          |  | return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$5) : (projection = _).stream, path) : projection; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | path.context = function(_) { | 
        
          |  | if (!arguments.length) return context; | 
        
          |  | contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _); | 
        
          |  | if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius); | 
        
          |  | return path; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | path.pointRadius = function(_) { | 
        
          |  | if (!arguments.length) return pointRadius; | 
        
          |  | pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_); | 
        
          |  | return path; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return path.projection(projection).context(context); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var clip = function(pointVisible, clipLine, interpolate, start) { | 
        
          |  | return function(rotate, sink) { | 
        
          |  | var line = clipLine(sink), | 
        
          |  | rotatedStart = rotate.invert(start[0], start[1]), | 
        
          |  | ringBuffer = clipBuffer(), | 
        
          |  | ringSink = clipLine(ringBuffer), | 
        
          |  | polygonStarted = false, | 
        
          |  | polygon, | 
        
          |  | segments, | 
        
          |  | ring; | 
        
          |  |  | 
        
          |  | var clip = { | 
        
          |  | point: point, | 
        
          |  | lineStart: lineStart, | 
        
          |  | lineEnd: lineEnd, | 
        
          |  | polygonStart: function() { | 
        
          |  | clip.point = pointRing; | 
        
          |  | clip.lineStart = ringStart; | 
        
          |  | clip.lineEnd = ringEnd; | 
        
          |  | segments = []; | 
        
          |  | polygon = []; | 
        
          |  | }, | 
        
          |  | polygonEnd: function() { | 
        
          |  | clip.point = point; | 
        
          |  | clip.lineStart = lineStart; | 
        
          |  | clip.lineEnd = lineEnd; | 
        
          |  | segments = merge$1(segments); | 
        
          |  | var startInside = polygonContains(polygon, rotatedStart); | 
        
          |  | if (segments.length) { | 
        
          |  | if (!polygonStarted) sink.polygonStart(), polygonStarted = true; | 
        
          |  | clipPolygon(segments, compareIntersection, startInside, interpolate, sink); | 
        
          |  | } else if (startInside) { | 
        
          |  | if (!polygonStarted) sink.polygonStart(), polygonStarted = true; | 
        
          |  | sink.lineStart(); | 
        
          |  | interpolate(null, null, 1, sink); | 
        
          |  | sink.lineEnd(); | 
        
          |  | } | 
        
          |  | if (polygonStarted) sink.polygonEnd(), polygonStarted = false; | 
        
          |  | segments = polygon = null; | 
        
          |  | }, | 
        
          |  | sphere: function() { | 
        
          |  | sink.polygonStart(); | 
        
          |  | sink.lineStart(); | 
        
          |  | interpolate(null, null, 1, sink); | 
        
          |  | sink.lineEnd(); | 
        
          |  | sink.polygonEnd(); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function point(lambda, phi) { | 
        
          |  | var point = rotate(lambda, phi); | 
        
          |  | if (pointVisible(lambda = point[0], phi = point[1])) sink.point(lambda, phi); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function pointLine(lambda, phi) { | 
        
          |  | var point = rotate(lambda, phi); | 
        
          |  | line.point(point[0], point[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lineStart() { | 
        
          |  | clip.point = pointLine; | 
        
          |  | line.lineStart(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lineEnd() { | 
        
          |  | clip.point = point; | 
        
          |  | line.lineEnd(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function pointRing(lambda, phi) { | 
        
          |  | ring.push([lambda, phi]); | 
        
          |  | var point = rotate(lambda, phi); | 
        
          |  | ringSink.point(point[0], point[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ringStart() { | 
        
          |  | ringSink.lineStart(); | 
        
          |  | ring = []; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ringEnd() { | 
        
          |  | pointRing(ring[0][0], ring[0][1]); | 
        
          |  | ringSink.lineEnd(); | 
        
          |  |  | 
        
          |  | var clean = ringSink.clean(), | 
        
          |  | ringSegments = ringBuffer.result(), | 
        
          |  | i, n = ringSegments.length, m, | 
        
          |  | segment, | 
        
          |  | point; | 
        
          |  |  | 
        
          |  | ring.pop(); | 
        
          |  | polygon.push(ring); | 
        
          |  | ring = null; | 
        
          |  |  | 
        
          |  | if (!n) return; | 
        
          |  |  | 
        
          |  | // No intersections. | 
        
          |  | if (clean & 1) { | 
        
          |  | segment = ringSegments[0]; | 
        
          |  | if ((m = segment.length - 1) > 0) { | 
        
          |  | if (!polygonStarted) sink.polygonStart(), polygonStarted = true; | 
        
          |  | sink.lineStart(); | 
        
          |  | for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]); | 
        
          |  | sink.lineEnd(); | 
        
          |  | } | 
        
          |  | return; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Rejoin connected segments. | 
        
          |  | // TODO reuse ringBuffer.rejoin()? | 
        
          |  | if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); | 
        
          |  |  | 
        
          |  | segments.push(ringSegments.filter(validSegment)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return clip; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function validSegment(segment) { | 
        
          |  | return segment.length > 1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Intersections are sorted along the clip edge. For both antimeridian cutting | 
        
          |  | // and circle clipping, the same comparison is used. | 
        
          |  | function compareIntersection(a, b) { | 
        
          |  | return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1]) | 
        
          |  | - ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var clipAntimeridian = clip( | 
        
          |  | function() { return true; }, | 
        
          |  | clipAntimeridianLine, | 
        
          |  | clipAntimeridianInterpolate, | 
        
          |  | [-pi$3, -halfPi$2] | 
        
          |  | ); | 
        
          |  |  | 
        
          |  | // Takes a line and cuts into visible segments. Return values: 0 - there were | 
        
          |  | // intersections or the line was empty; 1 - no intersections; 2 - there were | 
        
          |  | // intersections, and the first and last segments should be rejoined. | 
        
          |  | function clipAntimeridianLine(stream) { | 
        
          |  | var lambda0 = NaN, | 
        
          |  | phi0 = NaN, | 
        
          |  | sign0 = NaN, | 
        
          |  | clean; // no intersections | 
        
          |  |  | 
        
          |  | return { | 
        
          |  | lineStart: function() { | 
        
          |  | stream.lineStart(); | 
        
          |  | clean = 1; | 
        
          |  | }, | 
        
          |  | point: function(lambda1, phi1) { | 
        
          |  | var sign1 = lambda1 > 0 ? pi$3 : -pi$3, | 
        
          |  | delta = abs(lambda1 - lambda0); | 
        
          |  | if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole | 
        
          |  | stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2); | 
        
          |  | stream.point(sign0, phi0); | 
        
          |  | stream.lineEnd(); | 
        
          |  | stream.lineStart(); | 
        
          |  | stream.point(sign1, phi0); | 
        
          |  | stream.point(lambda1, phi0); | 
        
          |  | clean = 0; | 
        
          |  | } else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian | 
        
          |  | if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies | 
        
          |  | if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2; | 
        
          |  | phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1); | 
        
          |  | stream.point(sign0, phi0); | 
        
          |  | stream.lineEnd(); | 
        
          |  | stream.lineStart(); | 
        
          |  | stream.point(sign1, phi0); | 
        
          |  | clean = 0; | 
        
          |  | } | 
        
          |  | stream.point(lambda0 = lambda1, phi0 = phi1); | 
        
          |  | sign0 = sign1; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | stream.lineEnd(); | 
        
          |  | lambda0 = phi0 = NaN; | 
        
          |  | }, | 
        
          |  | clean: function() { | 
        
          |  | return 2 - clean; // if intersections, rejoin first and last segments | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) { | 
        
          |  | var cosPhi0, | 
        
          |  | cosPhi1, | 
        
          |  | sinLambda0Lambda1 = sin$1(lambda0 - lambda1); | 
        
          |  | return abs(sinLambda0Lambda1) > epsilon$2 | 
        
          |  | ? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1) | 
        
          |  | - sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0)) | 
        
          |  | / (cosPhi0 * cosPhi1 * sinLambda0Lambda1)) | 
        
          |  | : (phi0 + phi1) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function clipAntimeridianInterpolate(from, to, direction, stream) { | 
        
          |  | var phi; | 
        
          |  | if (from == null) { | 
        
          |  | phi = direction * halfPi$2; | 
        
          |  | stream.point(-pi$3, phi); | 
        
          |  | stream.point(0, phi); | 
        
          |  | stream.point(pi$3, phi); | 
        
          |  | stream.point(pi$3, 0); | 
        
          |  | stream.point(pi$3, -phi); | 
        
          |  | stream.point(0, -phi); | 
        
          |  | stream.point(-pi$3, -phi); | 
        
          |  | stream.point(-pi$3, 0); | 
        
          |  | stream.point(-pi$3, phi); | 
        
          |  | } else if (abs(from[0] - to[0]) > epsilon$2) { | 
        
          |  | var lambda = from[0] < to[0] ? pi$3 : -pi$3; | 
        
          |  | phi = direction * lambda / 2; | 
        
          |  | stream.point(-lambda, phi); | 
        
          |  | stream.point(0, phi); | 
        
          |  | stream.point(lambda, phi); | 
        
          |  | } else { | 
        
          |  | stream.point(to[0], to[1]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var clipCircle = function(radius, delta) { | 
        
          |  | var cr = cos$1(radius), | 
        
          |  | smallRadius = cr > 0, | 
        
          |  | notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case | 
        
          |  |  | 
        
          |  | function interpolate(from, to, direction, stream) { | 
        
          |  | circleStream(stream, radius, delta, direction, from, to); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function visible(lambda, phi) { | 
        
          |  | return cos$1(lambda) * cos$1(phi) > cr; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Takes a line and cuts into visible segments. Return values used for polygon | 
        
          |  | // clipping: 0 - there were intersections or the line was empty; 1 - no | 
        
          |  | // intersections 2 - there were intersections, and the first and last segments | 
        
          |  | // should be rejoined. | 
        
          |  | function clipLine(stream) { | 
        
          |  | var point0, // previous point | 
        
          |  | c0, // code for previous point | 
        
          |  | v0, // visibility of previous point | 
        
          |  | v00, // visibility of first point | 
        
          |  | clean; // no intersections | 
        
          |  | return { | 
        
          |  | lineStart: function() { | 
        
          |  | v00 = v0 = false; | 
        
          |  | clean = 1; | 
        
          |  | }, | 
        
          |  | point: function(lambda, phi) { | 
        
          |  | var point1 = [lambda, phi], | 
        
          |  | point2, | 
        
          |  | v = visible(lambda, phi), | 
        
          |  | c = smallRadius | 
        
          |  | ? v ? 0 : code(lambda, phi) | 
        
          |  | : v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0; | 
        
          |  | if (!point0 && (v00 = v0 = v)) stream.lineStart(); | 
        
          |  | // Handle degeneracies. | 
        
          |  | // TODO ignore if not clipping polygons. | 
        
          |  | if (v !== v0) { | 
        
          |  | point2 = intersect(point0, point1); | 
        
          |  | if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) { | 
        
          |  | point1[0] += epsilon$2; | 
        
          |  | point1[1] += epsilon$2; | 
        
          |  | v = visible(point1[0], point1[1]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | if (v !== v0) { | 
        
          |  | clean = 0; | 
        
          |  | if (v) { | 
        
          |  | // outside going in | 
        
          |  | stream.lineStart(); | 
        
          |  | point2 = intersect(point1, point0); | 
        
          |  | stream.point(point2[0], point2[1]); | 
        
          |  | } else { | 
        
          |  | // inside going out | 
        
          |  | point2 = intersect(point0, point1); | 
        
          |  | stream.point(point2[0], point2[1]); | 
        
          |  | stream.lineEnd(); | 
        
          |  | } | 
        
          |  | point0 = point2; | 
        
          |  | } else if (notHemisphere && point0 && smallRadius ^ v) { | 
        
          |  | var t; | 
        
          |  | // If the codes for two points are different, or are both zero, | 
        
          |  | // and there this segment intersects with the small circle. | 
        
          |  | if (!(c & c0) && (t = intersect(point1, point0, true))) { | 
        
          |  | clean = 0; | 
        
          |  | if (smallRadius) { | 
        
          |  | stream.lineStart(); | 
        
          |  | stream.point(t[0][0], t[0][1]); | 
        
          |  | stream.point(t[1][0], t[1][1]); | 
        
          |  | stream.lineEnd(); | 
        
          |  | } else { | 
        
          |  | stream.point(t[1][0], t[1][1]); | 
        
          |  | stream.lineEnd(); | 
        
          |  | stream.lineStart(); | 
        
          |  | stream.point(t[0][0], t[0][1]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | if (v && (!point0 || !pointEqual(point0, point1))) { | 
        
          |  | stream.point(point1[0], point1[1]); | 
        
          |  | } | 
        
          |  | point0 = point1, v0 = v, c0 = c; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (v0) stream.lineEnd(); | 
        
          |  | point0 = null; | 
        
          |  | }, | 
        
          |  | // Rejoin first and last segments if there were intersections and the first | 
        
          |  | // and last points were visible. | 
        
          |  | clean: function() { | 
        
          |  | return clean | ((v00 && v0) << 1); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Intersects the great circle between a and b with the clip circle. | 
        
          |  | function intersect(a, b, two) { | 
        
          |  | var pa = cartesian(a), | 
        
          |  | pb = cartesian(b); | 
        
          |  |  | 
        
          |  | // We have two planes, n1.p = d1 and n2.p = d2. | 
        
          |  | // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2). | 
        
          |  | var n1 = [1, 0, 0], // normal | 
        
          |  | n2 = cartesianCross(pa, pb), | 
        
          |  | n2n2 = cartesianDot(n2, n2), | 
        
          |  | n1n2 = n2[0], // cartesianDot(n1, n2), | 
        
          |  | determinant = n2n2 - n1n2 * n1n2; | 
        
          |  |  | 
        
          |  | // Two polar points. | 
        
          |  | if (!determinant) return !two && a; | 
        
          |  |  | 
        
          |  | var c1 =  cr * n2n2 / determinant, | 
        
          |  | c2 = -cr * n1n2 / determinant, | 
        
          |  | n1xn2 = cartesianCross(n1, n2), | 
        
          |  | A = cartesianScale(n1, c1), | 
        
          |  | B = cartesianScale(n2, c2); | 
        
          |  | cartesianAddInPlace(A, B); | 
        
          |  |  | 
        
          |  | // Solve |p(t)|^2 = 1. | 
        
          |  | var u = n1xn2, | 
        
          |  | w = cartesianDot(A, u), | 
        
          |  | uu = cartesianDot(u, u), | 
        
          |  | t2 = w * w - uu * (cartesianDot(A, A) - 1); | 
        
          |  |  | 
        
          |  | if (t2 < 0) return; | 
        
          |  |  | 
        
          |  | var t = sqrt(t2), | 
        
          |  | q = cartesianScale(u, (-w - t) / uu); | 
        
          |  | cartesianAddInPlace(q, A); | 
        
          |  | q = spherical(q); | 
        
          |  |  | 
        
          |  | if (!two) return q; | 
        
          |  |  | 
        
          |  | // Two intersection points. | 
        
          |  | var lambda0 = a[0], | 
        
          |  | lambda1 = b[0], | 
        
          |  | phi0 = a[1], | 
        
          |  | phi1 = b[1], | 
        
          |  | z; | 
        
          |  |  | 
        
          |  | if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z; | 
        
          |  |  | 
        
          |  | var delta = lambda1 - lambda0, | 
        
          |  | polar = abs(delta - pi$3) < epsilon$2, | 
        
          |  | meridian = polar || delta < epsilon$2; | 
        
          |  |  | 
        
          |  | if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z; | 
        
          |  |  | 
        
          |  | // Check that the first point is between a and b. | 
        
          |  | if (meridian | 
        
          |  | ? polar | 
        
          |  | ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1) | 
        
          |  | : phi0 <= q[1] && q[1] <= phi1 | 
        
          |  | : delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) { | 
        
          |  | var q1 = cartesianScale(u, (-w + t) / uu); | 
        
          |  | cartesianAddInPlace(q1, A); | 
        
          |  | return [q, spherical(q1)]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Generates a 4-bit vector representing the location of a point relative to | 
        
          |  | // the small circle's bounding box. | 
        
          |  | function code(lambda, phi) { | 
        
          |  | var r = smallRadius ? radius : pi$3 - radius, | 
        
          |  | code = 0; | 
        
          |  | if (lambda < -r) code |= 1; // left | 
        
          |  | else if (lambda > r) code |= 2; // right | 
        
          |  | if (phi < -r) code |= 4; // below | 
        
          |  | else if (phi > r) code |= 8; // above | 
        
          |  | return code; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transform = function(methods) { | 
        
          |  | return { | 
        
          |  | stream: transformer(methods) | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function transformer(methods) { | 
        
          |  | return function(stream) { | 
        
          |  | var s = new TransformStream; | 
        
          |  | for (var key in methods) s[key] = methods[key]; | 
        
          |  | s.stream = stream; | 
        
          |  | return s; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function TransformStream() {} | 
        
          |  |  | 
        
          |  | TransformStream.prototype = { | 
        
          |  | constructor: TransformStream, | 
        
          |  | point: function(x, y) { this.stream.point(x, y); }, | 
        
          |  | sphere: function() { this.stream.sphere(); }, | 
        
          |  | lineStart: function() { this.stream.lineStart(); }, | 
        
          |  | lineEnd: function() { this.stream.lineEnd(); }, | 
        
          |  | polygonStart: function() { this.stream.polygonStart(); }, | 
        
          |  | polygonEnd: function() { this.stream.polygonEnd(); } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function fitExtent(projection, extent, object) { | 
        
          |  | var w = extent[1][0] - extent[0][0], | 
        
          |  | h = extent[1][1] - extent[0][1], | 
        
          |  | clip = projection.clipExtent && projection.clipExtent(); | 
        
          |  |  | 
        
          |  | projection | 
        
          |  | .scale(150) | 
        
          |  | .translate([0, 0]); | 
        
          |  |  | 
        
          |  | if (clip != null) projection.clipExtent(null); | 
        
          |  |  | 
        
          |  | geoStream(object, projection.stream(boundsStream$1)); | 
        
          |  |  | 
        
          |  | var b = boundsStream$1.result(), | 
        
          |  | k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])), | 
        
          |  | x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2, | 
        
          |  | y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2; | 
        
          |  |  | 
        
          |  | if (clip != null) projection.clipExtent(clip); | 
        
          |  |  | 
        
          |  | return projection | 
        
          |  | .scale(k * 150) | 
        
          |  | .translate([x, y]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function fitSize(projection, size, object) { | 
        
          |  | return fitExtent(projection, [[0, 0], size], object); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var maxDepth = 16; | 
        
          |  | var cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance) | 
        
          |  |  | 
        
          |  | var resample = function(project, delta2) { | 
        
          |  | return +delta2 ? resample$1(project, delta2) : resampleNone(project); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function resampleNone(project) { | 
        
          |  | return transformer({ | 
        
          |  | point: function(x, y) { | 
        
          |  | x = project(x, y); | 
        
          |  | this.stream.point(x[0], x[1]); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function resample$1(project, delta2) { | 
        
          |  |  | 
        
          |  | function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) { | 
        
          |  | var dx = x1 - x0, | 
        
          |  | dy = y1 - y0, | 
        
          |  | d2 = dx * dx + dy * dy; | 
        
          |  | if (d2 > 4 * delta2 && depth--) { | 
        
          |  | var a = a0 + a1, | 
        
          |  | b = b0 + b1, | 
        
          |  | c = c0 + c1, | 
        
          |  | m = sqrt(a * a + b * b + c * c), | 
        
          |  | phi2 = asin(c /= m), | 
        
          |  | lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a), | 
        
          |  | p = project(lambda2, phi2), | 
        
          |  | x2 = p[0], | 
        
          |  | y2 = p[1], | 
        
          |  | dx2 = x2 - x0, | 
        
          |  | dy2 = y2 - y0, | 
        
          |  | dz = dy * dx2 - dx * dy2; | 
        
          |  | if (dz * dz / d2 > delta2 // perpendicular projected distance | 
        
          |  | || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end | 
        
          |  | || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance | 
        
          |  | resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream); | 
        
          |  | stream.point(x2, y2); | 
        
          |  | resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return function(stream) { | 
        
          |  | var lambda00, x00, y00, a00, b00, c00, // first point | 
        
          |  | lambda0, x0, y0, a0, b0, c0; // previous point | 
        
          |  |  | 
        
          |  | var resampleStream = { | 
        
          |  | point: point, | 
        
          |  | lineStart: lineStart, | 
        
          |  | lineEnd: lineEnd, | 
        
          |  | polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; }, | 
        
          |  | polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function point(x, y) { | 
        
          |  | x = project(x, y); | 
        
          |  | stream.point(x[0], x[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lineStart() { | 
        
          |  | x0 = NaN; | 
        
          |  | resampleStream.point = linePoint; | 
        
          |  | stream.lineStart(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linePoint(lambda, phi) { | 
        
          |  | var c = cartesian([lambda, phi]), p = project(lambda, phi); | 
        
          |  | resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); | 
        
          |  | stream.point(x0, y0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lineEnd() { | 
        
          |  | resampleStream.point = point; | 
        
          |  | stream.lineEnd(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ringStart() { | 
        
          |  | lineStart(); | 
        
          |  | resampleStream.point = ringPoint; | 
        
          |  | resampleStream.lineEnd = ringEnd; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ringPoint(lambda, phi) { | 
        
          |  | linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; | 
        
          |  | resampleStream.point = linePoint; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ringEnd() { | 
        
          |  | resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream); | 
        
          |  | resampleStream.lineEnd = lineEnd; | 
        
          |  | lineEnd(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return resampleStream; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var transformRadians = transformer({ | 
        
          |  | point: function(x, y) { | 
        
          |  | this.stream.point(x * radians, y * radians); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | function projection(project) { | 
        
          |  | return projectionMutator(function() { return project; })(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function projectionMutator(projectAt) { | 
        
          |  | var project, | 
        
          |  | k = 150, // scale | 
        
          |  | x = 480, y = 250, // translate | 
        
          |  | dx, dy, lambda = 0, phi = 0, // center | 
        
          |  | deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate | 
        
          |  | theta = null, preclip = clipAntimeridian, // clip angle | 
        
          |  | x0 = null, y0, x1, y1, postclip = identity$5, // clip extent | 
        
          |  | delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision | 
        
          |  | cache, | 
        
          |  | cacheStream; | 
        
          |  |  | 
        
          |  | function projection(point) { | 
        
          |  | point = projectRotate(point[0] * radians, point[1] * radians); | 
        
          |  | return [point[0] * k + dx, dy - point[1] * k]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function invert(point) { | 
        
          |  | point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k); | 
        
          |  | return point && [point[0] * degrees$1, point[1] * degrees$1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function projectTransform(x, y) { | 
        
          |  | return x = project(x, y), [x[0] * k + dx, dy - x[1] * k]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | projection.stream = function(stream) { | 
        
          |  | return cache && cacheStream === stream ? cache : cache = transformRadians(preclip(rotate, projectResample(postclip(cacheStream = stream)))); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.clipAngle = function(_) { | 
        
          |  | return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians, 6 * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.clipExtent = function(_) { | 
        
          |  | return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$5) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.scale = function(_) { | 
        
          |  | return arguments.length ? (k = +_, recenter()) : k; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.translate = function(_) { | 
        
          |  | return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.center = function(_) { | 
        
          |  | return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.rotate = function(_) { | 
        
          |  | return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.precision = function(_) { | 
        
          |  | return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.fitExtent = function(extent, object) { | 
        
          |  | return fitExtent(projection, extent, object); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | projection.fitSize = function(size, object) { | 
        
          |  | return fitSize(projection, size, object); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function recenter() { | 
        
          |  | projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project); | 
        
          |  | var center = project(lambda, phi); | 
        
          |  | dx = x - center[0] * k; | 
        
          |  | dy = y + center[1] * k; | 
        
          |  | return reset(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function reset() { | 
        
          |  | cache = cacheStream = null; | 
        
          |  | return projection; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return function() { | 
        
          |  | project = projectAt.apply(this, arguments); | 
        
          |  | projection.invert = project.invert && invert; | 
        
          |  | return recenter(); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function conicProjection(projectAt) { | 
        
          |  | var phi0 = 0, | 
        
          |  | phi1 = pi$3 / 3, | 
        
          |  | m = projectionMutator(projectAt), | 
        
          |  | p = m(phi0, phi1); | 
        
          |  |  | 
        
          |  | p.parallels = function(_) { | 
        
          |  | return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return p; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cylindricalEqualAreaRaw(phi0) { | 
        
          |  | var cosPhi0 = cos$1(phi0); | 
        
          |  |  | 
        
          |  | function forward(lambda, phi) { | 
        
          |  | return [lambda * cosPhi0, sin$1(phi) / cosPhi0]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | forward.invert = function(x, y) { | 
        
          |  | return [x / cosPhi0, asin(y * cosPhi0)]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return forward; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function conicEqualAreaRaw(y0, y1) { | 
        
          |  | var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2; | 
        
          |  |  | 
        
          |  | // Are the parallels symmetrical around the Equator? | 
        
          |  | if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0); | 
        
          |  |  | 
        
          |  | var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n; | 
        
          |  |  | 
        
          |  | function project(x, y) { | 
        
          |  | var r = sqrt(c - 2 * n * sin$1(y)) / n; | 
        
          |  | return [r * sin$1(x *= n), r0 - r * cos$1(x)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | project.invert = function(x, y) { | 
        
          |  | var r0y = r0 - y; | 
        
          |  | return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return project; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var conicEqualArea = function() { | 
        
          |  | return conicProjection(conicEqualAreaRaw) | 
        
          |  | .scale(155.424) | 
        
          |  | .center([0, 33.6442]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var albers = function() { | 
        
          |  | return conicEqualArea() | 
        
          |  | .parallels([29.5, 45.5]) | 
        
          |  | .scale(1070) | 
        
          |  | .translate([480, 250]) | 
        
          |  | .rotate([96, 0]) | 
        
          |  | .center([-0.6, 38.7]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // The projections must have mutually exclusive clip regions on the sphere, | 
        
          |  | // as this will avoid emitting interleaving lines and polygons. | 
        
          |  | function multiplex(streams) { | 
        
          |  | var n = streams.length; | 
        
          |  | return { | 
        
          |  | point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); }, | 
        
          |  | sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); }, | 
        
          |  | lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); }, | 
        
          |  | lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); }, | 
        
          |  | polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); }, | 
        
          |  | polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // A composite projection for the United States, configured by default for | 
        
          |  | // 960×500. The projection also works quite well at 960×600 if you change the | 
        
          |  | // scale to 1285 and adjust the translate accordingly. The set of standard | 
        
          |  | // parallels for each region comes from USGS, which is published here: | 
        
          |  | // http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers | 
        
          |  | var albersUsa = function() { | 
        
          |  | var cache, | 
        
          |  | cacheStream, | 
        
          |  | lower48 = albers(), lower48Point, | 
        
          |  | alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338 | 
        
          |  | hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007 | 
        
          |  | point, pointStream = {point: function(x, y) { point = [x, y]; }}; | 
        
          |  |  | 
        
          |  | function albersUsa(coordinates) { | 
        
          |  | var x = coordinates[0], y = coordinates[1]; | 
        
          |  | return point = null, | 
        
          |  | (lower48Point.point(x, y), point) | 
        
          |  | || (alaskaPoint.point(x, y), point) | 
        
          |  | || (hawaiiPoint.point(x, y), point); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | albersUsa.invert = function(coordinates) { | 
        
          |  | var k = lower48.scale(), | 
        
          |  | t = lower48.translate(), | 
        
          |  | x = (coordinates[0] - t[0]) / k, | 
        
          |  | y = (coordinates[1] - t[1]) / k; | 
        
          |  | return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska | 
        
          |  | : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii | 
        
          |  | : lower48).invert(coordinates); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | albersUsa.stream = function(stream) { | 
        
          |  | return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | albersUsa.precision = function(_) { | 
        
          |  | if (!arguments.length) return lower48.precision(); | 
        
          |  | lower48.precision(_), alaska.precision(_), hawaii.precision(_); | 
        
          |  | return reset(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | albersUsa.scale = function(_) { | 
        
          |  | if (!arguments.length) return lower48.scale(); | 
        
          |  | lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_); | 
        
          |  | return albersUsa.translate(lower48.translate()); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | albersUsa.translate = function(_) { | 
        
          |  | if (!arguments.length) return lower48.translate(); | 
        
          |  | var k = lower48.scale(), x = +_[0], y = +_[1]; | 
        
          |  |  | 
        
          |  | lower48Point = lower48 | 
        
          |  | .translate(_) | 
        
          |  | .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]]) | 
        
          |  | .stream(pointStream); | 
        
          |  |  | 
        
          |  | alaskaPoint = alaska | 
        
          |  | .translate([x - 0.307 * k, y + 0.201 * k]) | 
        
          |  | .clipExtent([[x - 0.425 * k + epsilon$2, y + 0.120 * k + epsilon$2], [x - 0.214 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) | 
        
          |  | .stream(pointStream); | 
        
          |  |  | 
        
          |  | hawaiiPoint = hawaii | 
        
          |  | .translate([x - 0.205 * k, y + 0.212 * k]) | 
        
          |  | .clipExtent([[x - 0.214 * k + epsilon$2, y + 0.166 * k + epsilon$2], [x - 0.115 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) | 
        
          |  | .stream(pointStream); | 
        
          |  |  | 
        
          |  | return reset(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | albersUsa.fitExtent = function(extent, object) { | 
        
          |  | return fitExtent(albersUsa, extent, object); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | albersUsa.fitSize = function(size, object) { | 
        
          |  | return fitSize(albersUsa, size, object); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function reset() { | 
        
          |  | cache = cacheStream = null; | 
        
          |  | return albersUsa; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return albersUsa.scale(1070); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function azimuthalRaw(scale) { | 
        
          |  | return function(x, y) { | 
        
          |  | var cx = cos$1(x), | 
        
          |  | cy = cos$1(y), | 
        
          |  | k = scale(cx * cy); | 
        
          |  | return [ | 
        
          |  | k * cy * sin$1(x), | 
        
          |  | k * sin$1(y) | 
        
          |  | ]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function azimuthalInvert(angle) { | 
        
          |  | return function(x, y) { | 
        
          |  | var z = sqrt(x * x + y * y), | 
        
          |  | c = angle(z), | 
        
          |  | sc = sin$1(c), | 
        
          |  | cc = cos$1(c); | 
        
          |  | return [ | 
        
          |  | atan2(x * sc, z * cc), | 
        
          |  | asin(z && y * sc / z) | 
        
          |  | ]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) { | 
        
          |  | return sqrt(2 / (1 + cxcy)); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) { | 
        
          |  | return 2 * asin(z / 2); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var azimuthalEqualArea = function() { | 
        
          |  | return projection(azimuthalEqualAreaRaw) | 
        
          |  | .scale(124.75) | 
        
          |  | .clipAngle(180 - 1e-3); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var azimuthalEquidistantRaw = azimuthalRaw(function(c) { | 
        
          |  | return (c = acos(c)) && c / sin$1(c); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) { | 
        
          |  | return z; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var azimuthalEquidistant = function() { | 
        
          |  | return projection(azimuthalEquidistantRaw) | 
        
          |  | .scale(79.4188) | 
        
          |  | .clipAngle(180 - 1e-3); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function mercatorRaw(lambda, phi) { | 
        
          |  | return [lambda, log(tan((halfPi$2 + phi) / 2))]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | mercatorRaw.invert = function(x, y) { | 
        
          |  | return [x, 2 * atan(exp(y)) - halfPi$2]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var mercator = function() { | 
        
          |  | return mercatorProjection(mercatorRaw) | 
        
          |  | .scale(961 / tau$3); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function mercatorProjection(project) { | 
        
          |  | var m = projection(project), | 
        
          |  | center = m.center, | 
        
          |  | scale = m.scale, | 
        
          |  | translate = m.translate, | 
        
          |  | clipExtent = m.clipExtent, | 
        
          |  | x0 = null, y0, x1, y1; // clip extent | 
        
          |  |  | 
        
          |  | m.scale = function(_) { | 
        
          |  | return arguments.length ? (scale(_), reclip()) : scale(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | m.translate = function(_) { | 
        
          |  | return arguments.length ? (translate(_), reclip()) : translate(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | m.center = function(_) { | 
        
          |  | return arguments.length ? (center(_), reclip()) : center(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | m.clipExtent = function(_) { | 
        
          |  | return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function reclip() { | 
        
          |  | var k = pi$3 * scale(), | 
        
          |  | t = m(rotation(m.rotate()).invert([0, 0])); | 
        
          |  | return clipExtent(x0 == null | 
        
          |  | ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw | 
        
          |  | ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]] | 
        
          |  | : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return reclip(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tany(y) { | 
        
          |  | return tan((halfPi$2 + y) / 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function conicConformalRaw(y0, y1) { | 
        
          |  | var cy0 = cos$1(y0), | 
        
          |  | n = y0 === y1 ? sin$1(y0) : log(cy0 / cos$1(y1)) / log(tany(y1) / tany(y0)), | 
        
          |  | f = cy0 * pow(tany(y0), n) / n; | 
        
          |  |  | 
        
          |  | if (!n) return mercatorRaw; | 
        
          |  |  | 
        
          |  | function project(x, y) { | 
        
          |  | if (f > 0) { if (y < -halfPi$2 + epsilon$2) y = -halfPi$2 + epsilon$2; } | 
        
          |  | else { if (y > halfPi$2 - epsilon$2) y = halfPi$2 - epsilon$2; } | 
        
          |  | var r = f / pow(tany(y), n); | 
        
          |  | return [r * sin$1(n * x), f - r * cos$1(n * x)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | project.invert = function(x, y) { | 
        
          |  | var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy); | 
        
          |  | return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi$2]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return project; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var conicConformal = function() { | 
        
          |  | return conicProjection(conicConformalRaw) | 
        
          |  | .scale(109.5) | 
        
          |  | .parallels([30, 30]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function equirectangularRaw(lambda, phi) { | 
        
          |  | return [lambda, phi]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | equirectangularRaw.invert = equirectangularRaw; | 
        
          |  |  | 
        
          |  | var equirectangular = function() { | 
        
          |  | return projection(equirectangularRaw) | 
        
          |  | .scale(152.63); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function conicEquidistantRaw(y0, y1) { | 
        
          |  | var cy0 = cos$1(y0), | 
        
          |  | n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0), | 
        
          |  | g = cy0 / n + y0; | 
        
          |  |  | 
        
          |  | if (abs(n) < epsilon$2) return equirectangularRaw; | 
        
          |  |  | 
        
          |  | function project(x, y) { | 
        
          |  | var gy = g - y, nx = n * x; | 
        
          |  | return [gy * sin$1(nx), g - gy * cos$1(nx)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | project.invert = function(x, y) { | 
        
          |  | var gy = g - y; | 
        
          |  | return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return project; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var conicEquidistant = function() { | 
        
          |  | return conicProjection(conicEquidistantRaw) | 
        
          |  | .scale(131.154) | 
        
          |  | .center([0, 13.9389]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function gnomonicRaw(x, y) { | 
        
          |  | var cy = cos$1(y), k = cos$1(x) * cy; | 
        
          |  | return [cy * sin$1(x) / k, sin$1(y) / k]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | gnomonicRaw.invert = azimuthalInvert(atan); | 
        
          |  |  | 
        
          |  | var gnomonic = function() { | 
        
          |  | return projection(gnomonicRaw) | 
        
          |  | .scale(144.049) | 
        
          |  | .clipAngle(60); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function scaleTranslate(kx, ky, tx, ty) { | 
        
          |  | return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$5 : transformer({ | 
        
          |  | point: function(x, y) { | 
        
          |  | this.stream.point(x * kx + tx, y * ky + ty); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var identity$6 = function() { | 
        
          |  | var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform = identity$5, // scale, translate and reflect | 
        
          |  | x0 = null, y0, x1, y1, clip = identity$5, // clip extent | 
        
          |  | cache, | 
        
          |  | cacheStream, | 
        
          |  | projection; | 
        
          |  |  | 
        
          |  | function reset() { | 
        
          |  | cache = cacheStream = null; | 
        
          |  | return projection; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return projection = { | 
        
          |  | stream: function(stream) { | 
        
          |  | return cache && cacheStream === stream ? cache : cache = transform(clip(cacheStream = stream)); | 
        
          |  | }, | 
        
          |  | clipExtent: function(_) { | 
        
          |  | return arguments.length ? (clip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$5) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; | 
        
          |  | }, | 
        
          |  | scale: function(_) { | 
        
          |  | return arguments.length ? (transform = scaleTranslate((k = +_) * sx, k * sy, tx, ty), reset()) : k; | 
        
          |  | }, | 
        
          |  | translate: function(_) { | 
        
          |  | return arguments.length ? (transform = scaleTranslate(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty]; | 
        
          |  | }, | 
        
          |  | reflectX: function(_) { | 
        
          |  | return arguments.length ? (transform = scaleTranslate(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0; | 
        
          |  | }, | 
        
          |  | reflectY: function(_) { | 
        
          |  | return arguments.length ? (transform = scaleTranslate(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0; | 
        
          |  | }, | 
        
          |  | fitExtent: function(extent, object) { | 
        
          |  | return fitExtent(projection, extent, object); | 
        
          |  | }, | 
        
          |  | fitSize: function(size, object) { | 
        
          |  | return fitSize(projection, size, object); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function orthographicRaw(x, y) { | 
        
          |  | return [cos$1(y) * sin$1(x), sin$1(y)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | orthographicRaw.invert = azimuthalInvert(asin); | 
        
          |  |  | 
        
          |  | var orthographic = function() { | 
        
          |  | return projection(orthographicRaw) | 
        
          |  | .scale(249.5) | 
        
          |  | .clipAngle(90 + epsilon$2); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function stereographicRaw(x, y) { | 
        
          |  | var cy = cos$1(y), k = 1 + cos$1(x) * cy; | 
        
          |  | return [cy * sin$1(x) / k, sin$1(y) / k]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | stereographicRaw.invert = azimuthalInvert(function(z) { | 
        
          |  | return 2 * atan(z); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var stereographic = function() { | 
        
          |  | return projection(stereographicRaw) | 
        
          |  | .scale(250) | 
        
          |  | .clipAngle(142); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function transverseMercatorRaw(lambda, phi) { | 
        
          |  | return [log(tan((halfPi$2 + phi) / 2)), -lambda]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | transverseMercatorRaw.invert = function(x, y) { | 
        
          |  | return [-y, 2 * atan(exp(x)) - halfPi$2]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var transverseMercator = function() { | 
        
          |  | var m = mercatorProjection(transverseMercatorRaw), | 
        
          |  | center = m.center, | 
        
          |  | rotate = m.rotate; | 
        
          |  |  | 
        
          |  | m.center = function(_) { | 
        
          |  | return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | m.rotate = function(_) { | 
        
          |  | return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return rotate([0, 0, 90]) | 
        
          |  | .scale(159.155); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function defaultSeparation(a, b) { | 
        
          |  | return a.parent === b.parent ? 1 : 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function meanX(children) { | 
        
          |  | return children.reduce(meanXReduce, 0) / children.length; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function meanXReduce(x, c) { | 
        
          |  | return x + c.x; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function maxY(children) { | 
        
          |  | return 1 + children.reduce(maxYReduce, 0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function maxYReduce(y, c) { | 
        
          |  | return Math.max(y, c.y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function leafLeft(node) { | 
        
          |  | var children; | 
        
          |  | while (children = node.children) node = children[0]; | 
        
          |  | return node; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function leafRight(node) { | 
        
          |  | var children; | 
        
          |  | while (children = node.children) node = children[children.length - 1]; | 
        
          |  | return node; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var cluster = function() { | 
        
          |  | var separation = defaultSeparation, | 
        
          |  | dx = 1, | 
        
          |  | dy = 1, | 
        
          |  | nodeSize = false; | 
        
          |  |  | 
        
          |  | function cluster(root) { | 
        
          |  | var previousNode, | 
        
          |  | x = 0; | 
        
          |  |  | 
        
          |  | // First walk, computing the initial x & y values. | 
        
          |  | root.eachAfter(function(node) { | 
        
          |  | var children = node.children; | 
        
          |  | if (children) { | 
        
          |  | node.x = meanX(children); | 
        
          |  | node.y = maxY(children); | 
        
          |  | } else { | 
        
          |  | node.x = previousNode ? x += separation(node, previousNode) : 0; | 
        
          |  | node.y = 0; | 
        
          |  | previousNode = node; | 
        
          |  | } | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var left = leafLeft(root), | 
        
          |  | right = leafRight(root), | 
        
          |  | x0 = left.x - separation(left, right) / 2, | 
        
          |  | x1 = right.x + separation(right, left) / 2; | 
        
          |  |  | 
        
          |  | // Second walk, normalizing x & y to the desired size. | 
        
          |  | return root.eachAfter(nodeSize ? function(node) { | 
        
          |  | node.x = (node.x - root.x) * dx; | 
        
          |  | node.y = (root.y - node.y) * dy; | 
        
          |  | } : function(node) { | 
        
          |  | node.x = (node.x - x0) / (x1 - x0) * dx; | 
        
          |  | node.y = (1 - (root.y ? node.y / root.y : 1)) * dy; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | cluster.separation = function(x) { | 
        
          |  | return arguments.length ? (separation = x, cluster) : separation; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | cluster.size = function(x) { | 
        
          |  | return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | cluster.nodeSize = function(x) { | 
        
          |  | return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return cluster; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function count(node) { | 
        
          |  | var sum = 0, | 
        
          |  | children = node.children, | 
        
          |  | i = children && children.length; | 
        
          |  | if (!i) sum = 1; | 
        
          |  | else while (--i >= 0) sum += children[i].value; | 
        
          |  | node.value = sum; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var node_count = function() { | 
        
          |  | return this.eachAfter(count); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_each = function(callback) { | 
        
          |  | var node = this, current, next = [node], children, i, n; | 
        
          |  | do { | 
        
          |  | current = next.reverse(), next = []; | 
        
          |  | while (node = current.pop()) { | 
        
          |  | callback(node), children = node.children; | 
        
          |  | if (children) for (i = 0, n = children.length; i < n; ++i) { | 
        
          |  | next.push(children[i]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } while (next.length); | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_eachBefore = function(callback) { | 
        
          |  | var node = this, nodes = [node], children, i; | 
        
          |  | while (node = nodes.pop()) { | 
        
          |  | callback(node), children = node.children; | 
        
          |  | if (children) for (i = children.length - 1; i >= 0; --i) { | 
        
          |  | nodes.push(children[i]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_eachAfter = function(callback) { | 
        
          |  | var node = this, nodes = [node], next = [], children, i, n; | 
        
          |  | while (node = nodes.pop()) { | 
        
          |  | next.push(node), children = node.children; | 
        
          |  | if (children) for (i = 0, n = children.length; i < n; ++i) { | 
        
          |  | nodes.push(children[i]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | while (node = next.pop()) { | 
        
          |  | callback(node); | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_sum = function(value) { | 
        
          |  | return this.eachAfter(function(node) { | 
        
          |  | var sum = +value(node.data) || 0, | 
        
          |  | children = node.children, | 
        
          |  | i = children && children.length; | 
        
          |  | while (--i >= 0) sum += children[i].value; | 
        
          |  | node.value = sum; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_sort = function(compare) { | 
        
          |  | return this.eachBefore(function(node) { | 
        
          |  | if (node.children) { | 
        
          |  | node.children.sort(compare); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_path = function(end) { | 
        
          |  | var start = this, | 
        
          |  | ancestor = leastCommonAncestor(start, end), | 
        
          |  | nodes = [start]; | 
        
          |  | while (start !== ancestor) { | 
        
          |  | start = start.parent; | 
        
          |  | nodes.push(start); | 
        
          |  | } | 
        
          |  | var k = nodes.length; | 
        
          |  | while (end !== ancestor) { | 
        
          |  | nodes.splice(k, 0, end); | 
        
          |  | end = end.parent; | 
        
          |  | } | 
        
          |  | return nodes; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function leastCommonAncestor(a, b) { | 
        
          |  | if (a === b) return a; | 
        
          |  | var aNodes = a.ancestors(), | 
        
          |  | bNodes = b.ancestors(), | 
        
          |  | c = null; | 
        
          |  | a = aNodes.pop(); | 
        
          |  | b = bNodes.pop(); | 
        
          |  | while (a === b) { | 
        
          |  | c = a; | 
        
          |  | a = aNodes.pop(); | 
        
          |  | b = bNodes.pop(); | 
        
          |  | } | 
        
          |  | return c; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var node_ancestors = function() { | 
        
          |  | var node = this, nodes = [node]; | 
        
          |  | while (node = node.parent) { | 
        
          |  | nodes.push(node); | 
        
          |  | } | 
        
          |  | return nodes; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_descendants = function() { | 
        
          |  | var nodes = []; | 
        
          |  | this.each(function(node) { | 
        
          |  | nodes.push(node); | 
        
          |  | }); | 
        
          |  | return nodes; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_leaves = function() { | 
        
          |  | var leaves = []; | 
        
          |  | this.eachBefore(function(node) { | 
        
          |  | if (!node.children) { | 
        
          |  | leaves.push(node); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  | return leaves; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var node_links = function() { | 
        
          |  | var root = this, links = []; | 
        
          |  | root.each(function(node) { | 
        
          |  | if (node !== root) { // Don’t include the root’s parent, if any. | 
        
          |  | links.push({source: node.parent, target: node}); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  | return links; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function hierarchy(data, children) { | 
        
          |  | var root = new Node(data), | 
        
          |  | valued = +data.value && (root.value = data.value), | 
        
          |  | node, | 
        
          |  | nodes = [root], | 
        
          |  | child, | 
        
          |  | childs, | 
        
          |  | i, | 
        
          |  | n; | 
        
          |  |  | 
        
          |  | if (children == null) children = defaultChildren; | 
        
          |  |  | 
        
          |  | while (node = nodes.pop()) { | 
        
          |  | if (valued) node.value = +node.data.value; | 
        
          |  | if ((childs = children(node.data)) && (n = childs.length)) { | 
        
          |  | node.children = new Array(n); | 
        
          |  | for (i = n - 1; i >= 0; --i) { | 
        
          |  | nodes.push(child = node.children[i] = new Node(childs[i])); | 
        
          |  | child.parent = node; | 
        
          |  | child.depth = node.depth + 1; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return root.eachBefore(computeHeight); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function node_copy() { | 
        
          |  | return hierarchy(this).eachBefore(copyData); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultChildren(d) { | 
        
          |  | return d.children; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function copyData(node) { | 
        
          |  | node.data = node.data.data; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function computeHeight(node) { | 
        
          |  | var height = 0; | 
        
          |  | do node.height = height; | 
        
          |  | while ((node = node.parent) && (node.height < ++height)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Node(data) { | 
        
          |  | this.data = data; | 
        
          |  | this.depth = | 
        
          |  | this.height = 0; | 
        
          |  | this.parent = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Node.prototype = hierarchy.prototype = { | 
        
          |  | constructor: Node, | 
        
          |  | count: node_count, | 
        
          |  | each: node_each, | 
        
          |  | eachAfter: node_eachAfter, | 
        
          |  | eachBefore: node_eachBefore, | 
        
          |  | sum: node_sum, | 
        
          |  | sort: node_sort, | 
        
          |  | path: node_path, | 
        
          |  | ancestors: node_ancestors, | 
        
          |  | descendants: node_descendants, | 
        
          |  | leaves: node_leaves, | 
        
          |  | links: node_links, | 
        
          |  | copy: node_copy | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var slice$4 = Array.prototype.slice; | 
        
          |  |  | 
        
          |  | function shuffle$2(array) { | 
        
          |  | var m = array.length, | 
        
          |  | t, | 
        
          |  | i; | 
        
          |  |  | 
        
          |  | while (m) { | 
        
          |  | i = Math.random() * m-- | 0; | 
        
          |  | t = array[m]; | 
        
          |  | array[m] = array[i]; | 
        
          |  | array[i] = t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return array; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var enclose = function(circles) { | 
        
          |  | var i = 0, n = (circles = shuffle$2(slice$4.call(circles))).length, B = [], p, e; | 
        
          |  |  | 
        
          |  | while (i < n) { | 
        
          |  | p = circles[i]; | 
        
          |  | if (e && enclosesWeak(e, p)) ++i; | 
        
          |  | else e = encloseBasis(B = extendBasis(B, p)), i = 0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return e; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function extendBasis(B, p) { | 
        
          |  | var i, j; | 
        
          |  |  | 
        
          |  | if (enclosesWeakAll(p, B)) return [p]; | 
        
          |  |  | 
        
          |  | // If we get here then B must have at least one element. | 
        
          |  | for (i = 0; i < B.length; ++i) { | 
        
          |  | if (enclosesNot(p, B[i]) | 
        
          |  | && enclosesWeakAll(encloseBasis2(B[i], p), B)) { | 
        
          |  | return [B[i], p]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If we get here then B must have at least two elements. | 
        
          |  | for (i = 0; i < B.length - 1; ++i) { | 
        
          |  | for (j = i + 1; j < B.length; ++j) { | 
        
          |  | if (enclosesNot(encloseBasis2(B[i], B[j]), p) | 
        
          |  | && enclosesNot(encloseBasis2(B[i], p), B[j]) | 
        
          |  | && enclosesNot(encloseBasis2(B[j], p), B[i]) | 
        
          |  | && enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) { | 
        
          |  | return [B[i], B[j], p]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If we get here then something is very wrong. | 
        
          |  | throw new Error; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function enclosesNot(a, b) { | 
        
          |  | var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y; | 
        
          |  | return dr < 0 || dr * dr < dx * dx + dy * dy; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function enclosesWeak(a, b) { | 
        
          |  | var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y; | 
        
          |  | return dr > 0 && dr * dr > dx * dx + dy * dy; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function enclosesWeakAll(a, B) { | 
        
          |  | for (var i = 0; i < B.length; ++i) { | 
        
          |  | if (!enclosesWeak(a, B[i])) { | 
        
          |  | return false; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return true; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function encloseBasis(B) { | 
        
          |  | switch (B.length) { | 
        
          |  | case 1: return encloseBasis1(B[0]); | 
        
          |  | case 2: return encloseBasis2(B[0], B[1]); | 
        
          |  | case 3: return encloseBasis3(B[0], B[1], B[2]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function encloseBasis1(a) { | 
        
          |  | return { | 
        
          |  | x: a.x, | 
        
          |  | y: a.y, | 
        
          |  | r: a.r | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function encloseBasis2(a, b) { | 
        
          |  | var x1 = a.x, y1 = a.y, r1 = a.r, | 
        
          |  | x2 = b.x, y2 = b.y, r2 = b.r, | 
        
          |  | x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1, | 
        
          |  | l = Math.sqrt(x21 * x21 + y21 * y21); | 
        
          |  | return { | 
        
          |  | x: (x1 + x2 + x21 / l * r21) / 2, | 
        
          |  | y: (y1 + y2 + y21 / l * r21) / 2, | 
        
          |  | r: (l + r1 + r2) / 2 | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function encloseBasis3(a, b, c) { | 
        
          |  | var x1 = a.x, y1 = a.y, r1 = a.r, | 
        
          |  | x2 = b.x, y2 = b.y, r2 = b.r, | 
        
          |  | x3 = c.x, y3 = c.y, r3 = c.r, | 
        
          |  | a2 = x1 - x2, | 
        
          |  | a3 = x1 - x3, | 
        
          |  | b2 = y1 - y2, | 
        
          |  | b3 = y1 - y3, | 
        
          |  | c2 = r2 - r1, | 
        
          |  | c3 = r3 - r1, | 
        
          |  | d1 = x1 * x1 + y1 * y1 - r1 * r1, | 
        
          |  | d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2, | 
        
          |  | d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3, | 
        
          |  | ab = a3 * b2 - a2 * b3, | 
        
          |  | xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1, | 
        
          |  | xb = (b3 * c2 - b2 * c3) / ab, | 
        
          |  | ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1, | 
        
          |  | yb = (a2 * c3 - a3 * c2) / ab, | 
        
          |  | A = xb * xb + yb * yb - 1, | 
        
          |  | B = 2 * (r1 + xa * xb + ya * yb), | 
        
          |  | C = xa * xa + ya * ya - r1 * r1, | 
        
          |  | r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B); | 
        
          |  | return { | 
        
          |  | x: x1 + xa + xb * r, | 
        
          |  | y: y1 + ya + yb * r, | 
        
          |  | r: r | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function place(a, b, c) { | 
        
          |  | var ax = a.x, | 
        
          |  | ay = a.y, | 
        
          |  | da = b.r + c.r, | 
        
          |  | db = a.r + c.r, | 
        
          |  | dx = b.x - ax, | 
        
          |  | dy = b.y - ay, | 
        
          |  | dc = dx * dx + dy * dy; | 
        
          |  | if (dc) { | 
        
          |  | var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc), | 
        
          |  | y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); | 
        
          |  | c.x = ax + x * dx + y * dy; | 
        
          |  | c.y = ay + x * dy - y * dx; | 
        
          |  | } else { | 
        
          |  | c.x = ax + db; | 
        
          |  | c.y = ay; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function intersects(a, b) { | 
        
          |  | var dx = b.x - a.x, | 
        
          |  | dy = b.y - a.y, | 
        
          |  | dr = a.r + b.r; | 
        
          |  | return dr * dr - 1e-6 > dx * dx + dy * dy; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function score(node) { | 
        
          |  | var a = node._, | 
        
          |  | b = node.next._, | 
        
          |  | ab = a.r + b.r, | 
        
          |  | dx = (a.x * b.r + b.x * a.r) / ab, | 
        
          |  | dy = (a.y * b.r + b.y * a.r) / ab; | 
        
          |  | return dx * dx + dy * dy; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Node$1(circle) { | 
        
          |  | this._ = circle; | 
        
          |  | this.next = null; | 
        
          |  | this.previous = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function packEnclose(circles) { | 
        
          |  | if (!(n = circles.length)) return 0; | 
        
          |  |  | 
        
          |  | var a, b, c, n, aa, ca, i, j, k, sj, sk; | 
        
          |  |  | 
        
          |  | // Place the first circle. | 
        
          |  | a = circles[0], a.x = 0, a.y = 0; | 
        
          |  | if (!(n > 1)) return a.r; | 
        
          |  |  | 
        
          |  | // Place the second circle. | 
        
          |  | b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0; | 
        
          |  | if (!(n > 2)) return a.r + b.r; | 
        
          |  |  | 
        
          |  | // Place the third circle. | 
        
          |  | place(b, a, c = circles[2]); | 
        
          |  |  | 
        
          |  | // Initialize the front-chain using the first three circles a, b and c. | 
        
          |  | a = new Node$1(a), b = new Node$1(b), c = new Node$1(c); | 
        
          |  | a.next = c.previous = b; | 
        
          |  | b.next = a.previous = c; | 
        
          |  | c.next = b.previous = a; | 
        
          |  |  | 
        
          |  | // Attempt to place each remaining circle… | 
        
          |  | pack: for (i = 3; i < n; ++i) { | 
        
          |  | place(a._, b._, c = circles[i]), c = new Node$1(c); | 
        
          |  |  | 
        
          |  | // Find the closest intersecting circle on the front-chain, if any. | 
        
          |  | // “Closeness” is determined by linear distance along the front-chain. | 
        
          |  | // “Ahead” or “behind” is likewise determined by linear distance. | 
        
          |  | j = b.next, k = a.previous, sj = b._.r, sk = a._.r; | 
        
          |  | do { | 
        
          |  | if (sj <= sk) { | 
        
          |  | if (intersects(j._, c._)) { | 
        
          |  | b = j, a.next = b, b.previous = a, --i; | 
        
          |  | continue pack; | 
        
          |  | } | 
        
          |  | sj += j._.r, j = j.next; | 
        
          |  | } else { | 
        
          |  | if (intersects(k._, c._)) { | 
        
          |  | a = k, a.next = b, b.previous = a, --i; | 
        
          |  | continue pack; | 
        
          |  | } | 
        
          |  | sk += k._.r, k = k.previous; | 
        
          |  | } | 
        
          |  | } while (j !== k.next); | 
        
          |  |  | 
        
          |  | // Success! Insert the new circle c between a and b. | 
        
          |  | c.previous = a, c.next = b, a.next = b.previous = b = c; | 
        
          |  |  | 
        
          |  | // Compute the new closest circle pair to the centroid. | 
        
          |  | aa = score(a); | 
        
          |  | while ((c = c.next) !== b) { | 
        
          |  | if ((ca = score(c)) < aa) { | 
        
          |  | a = c, aa = ca; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | b = a.next; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Compute the enclosing circle of the front chain. | 
        
          |  | a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a); | 
        
          |  |  | 
        
          |  | // Translate the circles to put the enclosing circle around the origin. | 
        
          |  | for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y; | 
        
          |  |  | 
        
          |  | return c.r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var siblings = function(circles) { | 
        
          |  | packEnclose(circles); | 
        
          |  | return circles; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function optional(f) { | 
        
          |  | return f == null ? null : required(f); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function required(f) { | 
        
          |  | if (typeof f !== "function") throw new Error; | 
        
          |  | return f; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function constantZero() { | 
        
          |  | return 0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var constant$9 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function defaultRadius$1(d) { | 
        
          |  | return Math.sqrt(d.value); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var index$2 = function() { | 
        
          |  | var radius = null, | 
        
          |  | dx = 1, | 
        
          |  | dy = 1, | 
        
          |  | padding = constantZero; | 
        
          |  |  | 
        
          |  | function pack(root) { | 
        
          |  | root.x = dx / 2, root.y = dy / 2; | 
        
          |  | if (radius) { | 
        
          |  | root.eachBefore(radiusLeaf(radius)) | 
        
          |  | .eachAfter(packChildren(padding, 0.5)) | 
        
          |  | .eachBefore(translateChild(1)); | 
        
          |  | } else { | 
        
          |  | root.eachBefore(radiusLeaf(defaultRadius$1)) | 
        
          |  | .eachAfter(packChildren(constantZero, 1)) | 
        
          |  | .eachAfter(packChildren(padding, root.r / Math.min(dx, dy))) | 
        
          |  | .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r))); | 
        
          |  | } | 
        
          |  | return root; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | pack.radius = function(x) { | 
        
          |  | return arguments.length ? (radius = optional(x), pack) : radius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | pack.size = function(x) { | 
        
          |  | return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | pack.padding = function(x) { | 
        
          |  | return arguments.length ? (padding = typeof x === "function" ? x : constant$9(+x), pack) : padding; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return pack; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function radiusLeaf(radius) { | 
        
          |  | return function(node) { | 
        
          |  | if (!node.children) { | 
        
          |  | node.r = Math.max(0, +radius(node) || 0); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function packChildren(padding, k) { | 
        
          |  | return function(node) { | 
        
          |  | if (children = node.children) { | 
        
          |  | var children, | 
        
          |  | i, | 
        
          |  | n = children.length, | 
        
          |  | r = padding(node) * k || 0, | 
        
          |  | e; | 
        
          |  |  | 
        
          |  | if (r) for (i = 0; i < n; ++i) children[i].r += r; | 
        
          |  | e = packEnclose(children); | 
        
          |  | if (r) for (i = 0; i < n; ++i) children[i].r -= r; | 
        
          |  | node.r = e + r; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function translateChild(k) { | 
        
          |  | return function(node) { | 
        
          |  | var parent = node.parent; | 
        
          |  | node.r *= k; | 
        
          |  | if (parent) { | 
        
          |  | node.x = parent.x + k * node.x; | 
        
          |  | node.y = parent.y + k * node.y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var roundNode = function(node) { | 
        
          |  | node.x0 = Math.round(node.x0); | 
        
          |  | node.y0 = Math.round(node.y0); | 
        
          |  | node.x1 = Math.round(node.x1); | 
        
          |  | node.y1 = Math.round(node.y1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var treemapDice = function(parent, x0, y0, x1, y1) { | 
        
          |  | var nodes = parent.children, | 
        
          |  | node, | 
        
          |  | i = -1, | 
        
          |  | n = nodes.length, | 
        
          |  | k = parent.value && (x1 - x0) / parent.value; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | node = nodes[i], node.y0 = y0, node.y1 = y1; | 
        
          |  | node.x0 = x0, node.x1 = x0 += node.value * k; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var partition = function() { | 
        
          |  | var dx = 1, | 
        
          |  | dy = 1, | 
        
          |  | padding = 0, | 
        
          |  | round = false; | 
        
          |  |  | 
        
          |  | function partition(root) { | 
        
          |  | var n = root.height + 1; | 
        
          |  | root.x0 = | 
        
          |  | root.y0 = padding; | 
        
          |  | root.x1 = dx; | 
        
          |  | root.y1 = dy / n; | 
        
          |  | root.eachBefore(positionNode(dy, n)); | 
        
          |  | if (round) root.eachBefore(roundNode); | 
        
          |  | return root; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function positionNode(dy, n) { | 
        
          |  | return function(node) { | 
        
          |  | if (node.children) { | 
        
          |  | treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n); | 
        
          |  | } | 
        
          |  | var x0 = node.x0, | 
        
          |  | y0 = node.y0, | 
        
          |  | x1 = node.x1 - padding, | 
        
          |  | y1 = node.y1 - padding; | 
        
          |  | if (x1 < x0) x0 = x1 = (x0 + x1) / 2; | 
        
          |  | if (y1 < y0) y0 = y1 = (y0 + y1) / 2; | 
        
          |  | node.x0 = x0; | 
        
          |  | node.y0 = y0; | 
        
          |  | node.x1 = x1; | 
        
          |  | node.y1 = y1; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | partition.round = function(x) { | 
        
          |  | return arguments.length ? (round = !!x, partition) : round; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | partition.size = function(x) { | 
        
          |  | return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | partition.padding = function(x) { | 
        
          |  | return arguments.length ? (padding = +x, partition) : padding; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return partition; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var keyPrefix$1 = "$"; | 
        
          |  | var preroot = {depth: -1}; | 
        
          |  | var ambiguous = {}; | 
        
          |  |  | 
        
          |  | function defaultId(d) { | 
        
          |  | return d.id; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultParentId(d) { | 
        
          |  | return d.parentId; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var stratify = function() { | 
        
          |  | var id = defaultId, | 
        
          |  | parentId = defaultParentId; | 
        
          |  |  | 
        
          |  | function stratify(data) { | 
        
          |  | var d, | 
        
          |  | i, | 
        
          |  | n = data.length, | 
        
          |  | root, | 
        
          |  | parent, | 
        
          |  | node, | 
        
          |  | nodes = new Array(n), | 
        
          |  | nodeId, | 
        
          |  | nodeKey, | 
        
          |  | nodeByKey = {}; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | d = data[i], node = nodes[i] = new Node(d); | 
        
          |  | if ((nodeId = id(d, i, data)) != null && (nodeId += "")) { | 
        
          |  | nodeKey = keyPrefix$1 + (node.id = nodeId); | 
        
          |  | nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | node = nodes[i], nodeId = parentId(data[i], i, data); | 
        
          |  | if (nodeId == null || !(nodeId += "")) { | 
        
          |  | if (root) throw new Error("multiple roots"); | 
        
          |  | root = node; | 
        
          |  | } else { | 
        
          |  | parent = nodeByKey[keyPrefix$1 + nodeId]; | 
        
          |  | if (!parent) throw new Error("missing: " + nodeId); | 
        
          |  | if (parent === ambiguous) throw new Error("ambiguous: " + nodeId); | 
        
          |  | if (parent.children) parent.children.push(node); | 
        
          |  | else parent.children = [node]; | 
        
          |  | node.parent = parent; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (!root) throw new Error("no root"); | 
        
          |  | root.parent = preroot; | 
        
          |  | root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight); | 
        
          |  | root.parent = null; | 
        
          |  | if (n > 0) throw new Error("cycle"); | 
        
          |  |  | 
        
          |  | return root; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | stratify.id = function(x) { | 
        
          |  | return arguments.length ? (id = required(x), stratify) : id; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | stratify.parentId = function(x) { | 
        
          |  | return arguments.length ? (parentId = required(x), stratify) : parentId; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return stratify; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function defaultSeparation$1(a, b) { | 
        
          |  | return a.parent === b.parent ? 1 : 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // function radialSeparation(a, b) { | 
        
          |  | //   return (a.parent === b.parent ? 1 : 2) / a.depth; | 
        
          |  | // } | 
        
          |  |  | 
        
          |  | // This function is used to traverse the left contour of a subtree (or | 
        
          |  | // subforest). It returns the successor of v on this contour. This successor is | 
        
          |  | // either given by the leftmost child of v or by the thread of v. The function | 
        
          |  | // returns null if and only if v is on the highest level of its subtree. | 
        
          |  | function nextLeft(v) { | 
        
          |  | var children = v.children; | 
        
          |  | return children ? children[0] : v.t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // This function works analogously to nextLeft. | 
        
          |  | function nextRight(v) { | 
        
          |  | var children = v.children; | 
        
          |  | return children ? children[children.length - 1] : v.t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Shifts the current subtree rooted at w+. This is done by increasing | 
        
          |  | // prelim(w+) and mod(w+) by shift. | 
        
          |  | function moveSubtree(wm, wp, shift) { | 
        
          |  | var change = shift / (wp.i - wm.i); | 
        
          |  | wp.c -= change; | 
        
          |  | wp.s += shift; | 
        
          |  | wm.c += change; | 
        
          |  | wp.z += shift; | 
        
          |  | wp.m += shift; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // All other shifts, applied to the smaller subtrees between w- and w+, are | 
        
          |  | // performed by this function. To prepare the shifts, we have to adjust | 
        
          |  | // change(w+), shift(w+), and change(w-). | 
        
          |  | function executeShifts(v) { | 
        
          |  | var shift = 0, | 
        
          |  | change = 0, | 
        
          |  | children = v.children, | 
        
          |  | i = children.length, | 
        
          |  | w; | 
        
          |  | while (--i >= 0) { | 
        
          |  | w = children[i]; | 
        
          |  | w.z += shift; | 
        
          |  | w.m += shift; | 
        
          |  | shift += w.s + (change += w.c); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise, | 
        
          |  | // returns the specified (default) ancestor. | 
        
          |  | function nextAncestor(vim, v, ancestor) { | 
        
          |  | return vim.a.parent === v.parent ? vim.a : ancestor; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function TreeNode(node, i) { | 
        
          |  | this._ = node; | 
        
          |  | this.parent = null; | 
        
          |  | this.children = null; | 
        
          |  | this.A = null; // default ancestor | 
        
          |  | this.a = this; // ancestor | 
        
          |  | this.z = 0; // prelim | 
        
          |  | this.m = 0; // mod | 
        
          |  | this.c = 0; // change | 
        
          |  | this.s = 0; // shift | 
        
          |  | this.t = null; // thread | 
        
          |  | this.i = i; // number | 
        
          |  | } | 
        
          |  |  | 
        
          |  | TreeNode.prototype = Object.create(Node.prototype); | 
        
          |  |  | 
        
          |  | function treeRoot(root) { | 
        
          |  | var tree = new TreeNode(root, 0), | 
        
          |  | node, | 
        
          |  | nodes = [tree], | 
        
          |  | child, | 
        
          |  | children, | 
        
          |  | i, | 
        
          |  | n; | 
        
          |  |  | 
        
          |  | while (node = nodes.pop()) { | 
        
          |  | if (children = node._.children) { | 
        
          |  | node.children = new Array(n = children.length); | 
        
          |  | for (i = n - 1; i >= 0; --i) { | 
        
          |  | nodes.push(child = node.children[i] = new TreeNode(children[i], i)); | 
        
          |  | child.parent = node; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | (tree.parent = new TreeNode(null, 0)).children = [tree]; | 
        
          |  | return tree; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Node-link tree diagram using the Reingold-Tilford "tidy" algorithm | 
        
          |  | var tree = function() { | 
        
          |  | var separation = defaultSeparation$1, | 
        
          |  | dx = 1, | 
        
          |  | dy = 1, | 
        
          |  | nodeSize = null; | 
        
          |  |  | 
        
          |  | function tree(root) { | 
        
          |  | var t = treeRoot(root); | 
        
          |  |  | 
        
          |  | // Compute the layout using Buchheim et al.’s algorithm. | 
        
          |  | t.eachAfter(firstWalk), t.parent.m = -t.z; | 
        
          |  | t.eachBefore(secondWalk); | 
        
          |  |  | 
        
          |  | // If a fixed node size is specified, scale x and y. | 
        
          |  | if (nodeSize) root.eachBefore(sizeNode); | 
        
          |  |  | 
        
          |  | // If a fixed tree size is specified, scale x and y based on the extent. | 
        
          |  | // Compute the left-most, right-most, and depth-most nodes for extents. | 
        
          |  | else { | 
        
          |  | var left = root, | 
        
          |  | right = root, | 
        
          |  | bottom = root; | 
        
          |  | root.eachBefore(function(node) { | 
        
          |  | if (node.x < left.x) left = node; | 
        
          |  | if (node.x > right.x) right = node; | 
        
          |  | if (node.depth > bottom.depth) bottom = node; | 
        
          |  | }); | 
        
          |  | var s = left === right ? 1 : separation(left, right) / 2, | 
        
          |  | tx = s - left.x, | 
        
          |  | kx = dx / (right.x + s + tx), | 
        
          |  | ky = dy / (bottom.depth || 1); | 
        
          |  | root.eachBefore(function(node) { | 
        
          |  | node.x = (node.x + tx) * kx; | 
        
          |  | node.y = node.depth * ky; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return root; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is | 
        
          |  | // applied recursively to the children of v, as well as the function | 
        
          |  | // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the | 
        
          |  | // node v is placed to the midpoint of its outermost children. | 
        
          |  | function firstWalk(v) { | 
        
          |  | var children = v.children, | 
        
          |  | siblings = v.parent.children, | 
        
          |  | w = v.i ? siblings[v.i - 1] : null; | 
        
          |  | if (children) { | 
        
          |  | executeShifts(v); | 
        
          |  | var midpoint = (children[0].z + children[children.length - 1].z) / 2; | 
        
          |  | if (w) { | 
        
          |  | v.z = w.z + separation(v._, w._); | 
        
          |  | v.m = v.z - midpoint; | 
        
          |  | } else { | 
        
          |  | v.z = midpoint; | 
        
          |  | } | 
        
          |  | } else if (w) { | 
        
          |  | v.z = w.z + separation(v._, w._); | 
        
          |  | } | 
        
          |  | v.parent.A = apportion(v, w, v.parent.A || siblings[0]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Computes all real x-coordinates by summing up the modifiers recursively. | 
        
          |  | function secondWalk(v) { | 
        
          |  | v._.x = v.z + v.parent.m; | 
        
          |  | v.m += v.parent.m; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // The core of the algorithm. Here, a new subtree is combined with the | 
        
          |  | // previous subtrees. Threads are used to traverse the inside and outside | 
        
          |  | // contours of the left and right subtree up to the highest common level. The | 
        
          |  | // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the | 
        
          |  | // superscript o means outside and i means inside, the subscript - means left | 
        
          |  | // subtree and + means right subtree. For summing up the modifiers along the | 
        
          |  | // contour, we use respective variables si+, si-, so-, and so+. Whenever two | 
        
          |  | // nodes of the inside contours conflict, we compute the left one of the | 
        
          |  | // greatest uncommon ancestors using the function ANCESTOR and call MOVE | 
        
          |  | // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees. | 
        
          |  | // Finally, we add a new thread (if necessary). | 
        
          |  | function apportion(v, w, ancestor) { | 
        
          |  | if (w) { | 
        
          |  | var vip = v, | 
        
          |  | vop = v, | 
        
          |  | vim = w, | 
        
          |  | vom = vip.parent.children[0], | 
        
          |  | sip = vip.m, | 
        
          |  | sop = vop.m, | 
        
          |  | sim = vim.m, | 
        
          |  | som = vom.m, | 
        
          |  | shift; | 
        
          |  | while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) { | 
        
          |  | vom = nextLeft(vom); | 
        
          |  | vop = nextRight(vop); | 
        
          |  | vop.a = v; | 
        
          |  | shift = vim.z + sim - vip.z - sip + separation(vim._, vip._); | 
        
          |  | if (shift > 0) { | 
        
          |  | moveSubtree(nextAncestor(vim, v, ancestor), v, shift); | 
        
          |  | sip += shift; | 
        
          |  | sop += shift; | 
        
          |  | } | 
        
          |  | sim += vim.m; | 
        
          |  | sip += vip.m; | 
        
          |  | som += vom.m; | 
        
          |  | sop += vop.m; | 
        
          |  | } | 
        
          |  | if (vim && !nextRight(vop)) { | 
        
          |  | vop.t = vim; | 
        
          |  | vop.m += sim - sop; | 
        
          |  | } | 
        
          |  | if (vip && !nextLeft(vom)) { | 
        
          |  | vom.t = vip; | 
        
          |  | vom.m += sip - som; | 
        
          |  | ancestor = v; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return ancestor; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function sizeNode(node) { | 
        
          |  | node.x *= dx; | 
        
          |  | node.y = node.depth * dy; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | tree.separation = function(x) { | 
        
          |  | return arguments.length ? (separation = x, tree) : separation; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | tree.size = function(x) { | 
        
          |  | return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | tree.nodeSize = function(x) { | 
        
          |  | return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return tree; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var treemapSlice = function(parent, x0, y0, x1, y1) { | 
        
          |  | var nodes = parent.children, | 
        
          |  | node, | 
        
          |  | i = -1, | 
        
          |  | n = nodes.length, | 
        
          |  | k = parent.value && (y1 - y0) / parent.value; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | node = nodes[i], node.x0 = x0, node.x1 = x1; | 
        
          |  | node.y0 = y0, node.y1 = y0 += node.value * k; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var phi = (1 + Math.sqrt(5)) / 2; | 
        
          |  |  | 
        
          |  | function squarifyRatio(ratio, parent, x0, y0, x1, y1) { | 
        
          |  | var rows = [], | 
        
          |  | nodes = parent.children, | 
        
          |  | row, | 
        
          |  | nodeValue, | 
        
          |  | i0 = 0, | 
        
          |  | i1 = 0, | 
        
          |  | n = nodes.length, | 
        
          |  | dx, dy, | 
        
          |  | value = parent.value, | 
        
          |  | sumValue, | 
        
          |  | minValue, | 
        
          |  | maxValue, | 
        
          |  | newRatio, | 
        
          |  | minRatio, | 
        
          |  | alpha, | 
        
          |  | beta; | 
        
          |  |  | 
        
          |  | while (i0 < n) { | 
        
          |  | dx = x1 - x0, dy = y1 - y0; | 
        
          |  |  | 
        
          |  | // Find the next non-empty node. | 
        
          |  | do sumValue = nodes[i1++].value; while (!sumValue && i1 < n); | 
        
          |  | minValue = maxValue = sumValue; | 
        
          |  | alpha = Math.max(dy / dx, dx / dy) / (value * ratio); | 
        
          |  | beta = sumValue * sumValue * alpha; | 
        
          |  | minRatio = Math.max(maxValue / beta, beta / minValue); | 
        
          |  |  | 
        
          |  | // Keep adding nodes while the aspect ratio maintains or improves. | 
        
          |  | for (; i1 < n; ++i1) { | 
        
          |  | sumValue += nodeValue = nodes[i1].value; | 
        
          |  | if (nodeValue < minValue) minValue = nodeValue; | 
        
          |  | if (nodeValue > maxValue) maxValue = nodeValue; | 
        
          |  | beta = sumValue * sumValue * alpha; | 
        
          |  | newRatio = Math.max(maxValue / beta, beta / minValue); | 
        
          |  | if (newRatio > minRatio) { sumValue -= nodeValue; break; } | 
        
          |  | minRatio = newRatio; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Position and record the row orientation. | 
        
          |  | rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)}); | 
        
          |  | if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1); | 
        
          |  | else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1); | 
        
          |  | value -= sumValue, i0 = i1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return rows; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var squarify = ((function custom(ratio) { | 
        
          |  |  | 
        
          |  | function squarify(parent, x0, y0, x1, y1) { | 
        
          |  | squarifyRatio(ratio, parent, x0, y0, x1, y1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | squarify.ratio = function(x) { | 
        
          |  | return custom((x = +x) > 1 ? x : 1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return squarify; | 
        
          |  | }))(phi); | 
        
          |  |  | 
        
          |  | var index$3 = function() { | 
        
          |  | var tile = squarify, | 
        
          |  | round = false, | 
        
          |  | dx = 1, | 
        
          |  | dy = 1, | 
        
          |  | paddingStack = [0], | 
        
          |  | paddingInner = constantZero, | 
        
          |  | paddingTop = constantZero, | 
        
          |  | paddingRight = constantZero, | 
        
          |  | paddingBottom = constantZero, | 
        
          |  | paddingLeft = constantZero; | 
        
          |  |  | 
        
          |  | function treemap(root) { | 
        
          |  | root.x0 = | 
        
          |  | root.y0 = 0; | 
        
          |  | root.x1 = dx; | 
        
          |  | root.y1 = dy; | 
        
          |  | root.eachBefore(positionNode); | 
        
          |  | paddingStack = [0]; | 
        
          |  | if (round) root.eachBefore(roundNode); | 
        
          |  | return root; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function positionNode(node) { | 
        
          |  | var p = paddingStack[node.depth], | 
        
          |  | x0 = node.x0 + p, | 
        
          |  | y0 = node.y0 + p, | 
        
          |  | x1 = node.x1 - p, | 
        
          |  | y1 = node.y1 - p; | 
        
          |  | if (x1 < x0) x0 = x1 = (x0 + x1) / 2; | 
        
          |  | if (y1 < y0) y0 = y1 = (y0 + y1) / 2; | 
        
          |  | node.x0 = x0; | 
        
          |  | node.y0 = y0; | 
        
          |  | node.x1 = x1; | 
        
          |  | node.y1 = y1; | 
        
          |  | if (node.children) { | 
        
          |  | p = paddingStack[node.depth + 1] = paddingInner(node) / 2; | 
        
          |  | x0 += paddingLeft(node) - p; | 
        
          |  | y0 += paddingTop(node) - p; | 
        
          |  | x1 -= paddingRight(node) - p; | 
        
          |  | y1 -= paddingBottom(node) - p; | 
        
          |  | if (x1 < x0) x0 = x1 = (x0 + x1) / 2; | 
        
          |  | if (y1 < y0) y0 = y1 = (y0 + y1) / 2; | 
        
          |  | tile(node, x0, y0, x1, y1); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | treemap.round = function(x) { | 
        
          |  | return arguments.length ? (round = !!x, treemap) : round; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.size = function(x) { | 
        
          |  | return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.tile = function(x) { | 
        
          |  | return arguments.length ? (tile = required(x), treemap) : tile; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.padding = function(x) { | 
        
          |  | return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.paddingInner = function(x) { | 
        
          |  | return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$9(+x), treemap) : paddingInner; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.paddingOuter = function(x) { | 
        
          |  | return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.paddingTop = function(x) { | 
        
          |  | return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$9(+x), treemap) : paddingTop; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.paddingRight = function(x) { | 
        
          |  | return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$9(+x), treemap) : paddingRight; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.paddingBottom = function(x) { | 
        
          |  | return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$9(+x), treemap) : paddingBottom; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | treemap.paddingLeft = function(x) { | 
        
          |  | return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$9(+x), treemap) : paddingLeft; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return treemap; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var binary = function(parent, x0, y0, x1, y1) { | 
        
          |  | var nodes = parent.children, | 
        
          |  | i, n = nodes.length, | 
        
          |  | sum, sums = new Array(n + 1); | 
        
          |  |  | 
        
          |  | for (sums[0] = sum = i = 0; i < n; ++i) { | 
        
          |  | sums[i + 1] = sum += nodes[i].value; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | partition(0, n, parent.value, x0, y0, x1, y1); | 
        
          |  |  | 
        
          |  | function partition(i, j, value, x0, y0, x1, y1) { | 
        
          |  | if (i >= j - 1) { | 
        
          |  | var node = nodes[i]; | 
        
          |  | node.x0 = x0, node.y0 = y0; | 
        
          |  | node.x1 = x1, node.y1 = y1; | 
        
          |  | return; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var valueOffset = sums[i], | 
        
          |  | valueTarget = (value / 2) + valueOffset, | 
        
          |  | k = i + 1, | 
        
          |  | hi = j - 1; | 
        
          |  |  | 
        
          |  | while (k < hi) { | 
        
          |  | var mid = k + hi >>> 1; | 
        
          |  | if (sums[mid] < valueTarget) k = mid + 1; | 
        
          |  | else hi = mid; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k; | 
        
          |  |  | 
        
          |  | var valueLeft = sums[k] - valueOffset, | 
        
          |  | valueRight = value - valueLeft; | 
        
          |  |  | 
        
          |  | if ((x1 - x0) > (y1 - y0)) { | 
        
          |  | var xk = (x0 * valueRight + x1 * valueLeft) / value; | 
        
          |  | partition(i, k, valueLeft, x0, y0, xk, y1); | 
        
          |  | partition(k, j, valueRight, xk, y0, x1, y1); | 
        
          |  | } else { | 
        
          |  | var yk = (y0 * valueRight + y1 * valueLeft) / value; | 
        
          |  | partition(i, k, valueLeft, x0, y0, x1, yk); | 
        
          |  | partition(k, j, valueRight, x0, yk, x1, y1); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var sliceDice = function(parent, x0, y0, x1, y1) { | 
        
          |  | (parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var resquarify = ((function custom(ratio) { | 
        
          |  |  | 
        
          |  | function resquarify(parent, x0, y0, x1, y1) { | 
        
          |  | if ((rows = parent._squarify) && (rows.ratio === ratio)) { | 
        
          |  | var rows, | 
        
          |  | row, | 
        
          |  | nodes, | 
        
          |  | i, | 
        
          |  | j = -1, | 
        
          |  | n, | 
        
          |  | m = rows.length, | 
        
          |  | value = parent.value; | 
        
          |  |  | 
        
          |  | while (++j < m) { | 
        
          |  | row = rows[j], nodes = row.children; | 
        
          |  | for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value; | 
        
          |  | if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value); | 
        
          |  | else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1); | 
        
          |  | value -= row.value; | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1); | 
        
          |  | rows.ratio = ratio; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | resquarify.ratio = function(x) { | 
        
          |  | return custom((x = +x) > 1 ? x : 1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return resquarify; | 
        
          |  | }))(phi); | 
        
          |  |  | 
        
          |  | var area$1 = function(polygon) { | 
        
          |  | var i = -1, | 
        
          |  | n = polygon.length, | 
        
          |  | a, | 
        
          |  | b = polygon[n - 1], | 
        
          |  | area = 0; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | a = b; | 
        
          |  | b = polygon[i]; | 
        
          |  | area += a[1] * b[0] - a[0] * b[1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return area / 2; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var centroid$1 = function(polygon) { | 
        
          |  | var i = -1, | 
        
          |  | n = polygon.length, | 
        
          |  | x = 0, | 
        
          |  | y = 0, | 
        
          |  | a, | 
        
          |  | b = polygon[n - 1], | 
        
          |  | c, | 
        
          |  | k = 0; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | a = b; | 
        
          |  | b = polygon[i]; | 
        
          |  | k += c = a[0] * b[1] - b[0] * a[1]; | 
        
          |  | x += (a[0] + b[0]) * c; | 
        
          |  | y += (a[1] + b[1]) * c; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return k *= 3, [x / k, y / k]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Returns the 2D cross product of AB and AC vectors, i.e., the z-component of | 
        
          |  | // the 3D cross product in a quadrant I Cartesian coordinate system (+x is | 
        
          |  | // right, +y is up). Returns a positive value if ABC is counter-clockwise, | 
        
          |  | // negative if clockwise, and zero if the points are collinear. | 
        
          |  | var cross$2 = function(a, b, c) { | 
        
          |  | return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function lexicographicOrder(a, b) { | 
        
          |  | return a[0] - b[0] || a[1] - b[1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Computes the upper convex hull per the monotone chain algorithm. | 
        
          |  | // Assumes points.length >= 3, is sorted by x, unique in y. | 
        
          |  | // Returns an array of indices into points in left-to-right order. | 
        
          |  | function computeUpperHullIndexes(points) { | 
        
          |  | var n = points.length, | 
        
          |  | indexes = [0, 1], | 
        
          |  | size = 2; | 
        
          |  |  | 
        
          |  | for (var i = 2; i < n; ++i) { | 
        
          |  | while (size > 1 && cross$2(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size; | 
        
          |  | indexes[size++] = i; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return indexes.slice(0, size); // remove popped points | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var hull = function(points) { | 
        
          |  | if ((n = points.length) < 3) return null; | 
        
          |  |  | 
        
          |  | var i, | 
        
          |  | n, | 
        
          |  | sortedPoints = new Array(n), | 
        
          |  | flippedPoints = new Array(n); | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i]; | 
        
          |  | sortedPoints.sort(lexicographicOrder); | 
        
          |  | for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]]; | 
        
          |  |  | 
        
          |  | var upperIndexes = computeUpperHullIndexes(sortedPoints), | 
        
          |  | lowerIndexes = computeUpperHullIndexes(flippedPoints); | 
        
          |  |  | 
        
          |  | // Construct the hull polygon, removing possible duplicate endpoints. | 
        
          |  | var skipLeft = lowerIndexes[0] === upperIndexes[0], | 
        
          |  | skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1], | 
        
          |  | hull = []; | 
        
          |  |  | 
        
          |  | // Add upper hull in right-to-l order. | 
        
          |  | // Then add lower hull in left-to-right order. | 
        
          |  | for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]); | 
        
          |  | for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]); | 
        
          |  |  | 
        
          |  | return hull; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var contains$1 = function(polygon, point) { | 
        
          |  | var n = polygon.length, | 
        
          |  | p = polygon[n - 1], | 
        
          |  | x = point[0], y = point[1], | 
        
          |  | x0 = p[0], y0 = p[1], | 
        
          |  | x1, y1, | 
        
          |  | inside = false; | 
        
          |  |  | 
        
          |  | for (var i = 0; i < n; ++i) { | 
        
          |  | p = polygon[i], x1 = p[0], y1 = p[1]; | 
        
          |  | if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside; | 
        
          |  | x0 = x1, y0 = y1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return inside; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var length$3 = function(polygon) { | 
        
          |  | var i = -1, | 
        
          |  | n = polygon.length, | 
        
          |  | b = polygon[n - 1], | 
        
          |  | xa, | 
        
          |  | ya, | 
        
          |  | xb = b[0], | 
        
          |  | yb = b[1], | 
        
          |  | perimeter = 0; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | xa = xb; | 
        
          |  | ya = yb; | 
        
          |  | b = polygon[i]; | 
        
          |  | xb = b[0]; | 
        
          |  | yb = b[1]; | 
        
          |  | xa -= xb; | 
        
          |  | ya -= yb; | 
        
          |  | perimeter += Math.sqrt(xa * xa + ya * ya); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return perimeter; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var slice$5 = [].slice; | 
        
          |  |  | 
        
          |  | var noabort = {}; | 
        
          |  |  | 
        
          |  | function Queue(size) { | 
        
          |  | this._size = size; | 
        
          |  | this._call = | 
        
          |  | this._error = null; | 
        
          |  | this._tasks = []; | 
        
          |  | this._data = []; | 
        
          |  | this._waiting = | 
        
          |  | this._active = | 
        
          |  | this._ended = | 
        
          |  | this._start = 0; // inside a synchronous task callback? | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Queue.prototype = queue.prototype = { | 
        
          |  | constructor: Queue, | 
        
          |  | defer: function(callback) { | 
        
          |  | if (typeof callback !== "function") throw new Error("invalid callback"); | 
        
          |  | if (this._call) throw new Error("defer after await"); | 
        
          |  | if (this._error != null) return this; | 
        
          |  | var t = slice$5.call(arguments, 1); | 
        
          |  | t.push(callback); | 
        
          |  | ++this._waiting, this._tasks.push(t); | 
        
          |  | poke$1(this); | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | abort: function() { | 
        
          |  | if (this._error == null) abort(this, new Error("abort")); | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | await: function(callback) { | 
        
          |  | if (typeof callback !== "function") throw new Error("invalid callback"); | 
        
          |  | if (this._call) throw new Error("multiple await"); | 
        
          |  | this._call = function(error, results) { callback.apply(null, [error].concat(results)); }; | 
        
          |  | maybeNotify(this); | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | awaitAll: function(callback) { | 
        
          |  | if (typeof callback !== "function") throw new Error("invalid callback"); | 
        
          |  | if (this._call) throw new Error("multiple await"); | 
        
          |  | this._call = callback; | 
        
          |  | maybeNotify(this); | 
        
          |  | return this; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function poke$1(q) { | 
        
          |  | if (!q._start) { | 
        
          |  | try { start$1(q); } // let the current task complete | 
        
          |  | catch (e) { | 
        
          |  | if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously | 
        
          |  | else if (!q._data) throw e; // await callback errored synchronously | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function start$1(q) { | 
        
          |  | while (q._start = q._waiting && q._active < q._size) { | 
        
          |  | var i = q._ended + q._active, | 
        
          |  | t = q._tasks[i], | 
        
          |  | j = t.length - 1, | 
        
          |  | c = t[j]; | 
        
          |  | t[j] = end(q, i); | 
        
          |  | --q._waiting, ++q._active; | 
        
          |  | t = c.apply(null, t); | 
        
          |  | if (!q._tasks[i]) continue; // task finished synchronously | 
        
          |  | q._tasks[i] = t || noabort; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function end(q, i) { | 
        
          |  | return function(e, r) { | 
        
          |  | if (!q._tasks[i]) return; // ignore multiple callbacks | 
        
          |  | --q._active, ++q._ended; | 
        
          |  | q._tasks[i] = null; | 
        
          |  | if (q._error != null) return; // ignore secondary errors | 
        
          |  | if (e != null) { | 
        
          |  | abort(q, e); | 
        
          |  | } else { | 
        
          |  | q._data[i] = r; | 
        
          |  | if (q._waiting) poke$1(q); | 
        
          |  | else maybeNotify(q); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function abort(q, e) { | 
        
          |  | var i = q._tasks.length, t; | 
        
          |  | q._error = e; // ignore active callbacks | 
        
          |  | q._data = undefined; // allow gc | 
        
          |  | q._waiting = NaN; // prevent starting | 
        
          |  |  | 
        
          |  | while (--i >= 0) { | 
        
          |  | if (t = q._tasks[i]) { | 
        
          |  | q._tasks[i] = null; | 
        
          |  | if (t.abort) { | 
        
          |  | try { t.abort(); } | 
        
          |  | catch (e) { /* ignore */ } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | q._active = NaN; // allow notification | 
        
          |  | maybeNotify(q); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function maybeNotify(q) { | 
        
          |  | if (!q._active && q._call) { | 
        
          |  | var d = q._data; | 
        
          |  | q._data = undefined; // allow gc | 
        
          |  | q._call(q._error, d); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function queue(concurrency) { | 
        
          |  | if (concurrency == null) concurrency = Infinity; | 
        
          |  | else if (!((concurrency = +concurrency) >= 1)) throw new Error("invalid concurrency"); | 
        
          |  | return new Queue(concurrency); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var defaultSource$1 = function() { | 
        
          |  | return Math.random(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var uniform = ((function sourceRandomUniform(source) { | 
        
          |  | function randomUniform(min, max) { | 
        
          |  | min = min == null ? 0 : +min; | 
        
          |  | max = max == null ? 1 : +max; | 
        
          |  | if (arguments.length === 1) max = min, min = 0; | 
        
          |  | else max -= min; | 
        
          |  | return function() { | 
        
          |  | return source() * max + min; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | randomUniform.source = sourceRandomUniform; | 
        
          |  |  | 
        
          |  | return randomUniform; | 
        
          |  | }))(defaultSource$1); | 
        
          |  |  | 
        
          |  | var normal = ((function sourceRandomNormal(source) { | 
        
          |  | function randomNormal(mu, sigma) { | 
        
          |  | var x, r; | 
        
          |  | mu = mu == null ? 0 : +mu; | 
        
          |  | sigma = sigma == null ? 1 : +sigma; | 
        
          |  | return function() { | 
        
          |  | var y; | 
        
          |  |  | 
        
          |  | // If available, use the second previously-generated uniform random. | 
        
          |  | if (x != null) y = x, x = null; | 
        
          |  |  | 
        
          |  | // Otherwise, generate a new x and y. | 
        
          |  | else do { | 
        
          |  | x = source() * 2 - 1; | 
        
          |  | y = source() * 2 - 1; | 
        
          |  | r = x * x + y * y; | 
        
          |  | } while (!r || r > 1); | 
        
          |  |  | 
        
          |  | return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | randomNormal.source = sourceRandomNormal; | 
        
          |  |  | 
        
          |  | return randomNormal; | 
        
          |  | }))(defaultSource$1); | 
        
          |  |  | 
        
          |  | var logNormal = ((function sourceRandomLogNormal(source) { | 
        
          |  | function randomLogNormal() { | 
        
          |  | var randomNormal = normal.source(source).apply(this, arguments); | 
        
          |  | return function() { | 
        
          |  | return Math.exp(randomNormal()); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | randomLogNormal.source = sourceRandomLogNormal; | 
        
          |  |  | 
        
          |  | return randomLogNormal; | 
        
          |  | }))(defaultSource$1); | 
        
          |  |  | 
        
          |  | var irwinHall = ((function sourceRandomIrwinHall(source) { | 
        
          |  | function randomIrwinHall(n) { | 
        
          |  | return function() { | 
        
          |  | for (var sum = 0, i = 0; i < n; ++i) sum += source(); | 
        
          |  | return sum; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | randomIrwinHall.source = sourceRandomIrwinHall; | 
        
          |  |  | 
        
          |  | return randomIrwinHall; | 
        
          |  | }))(defaultSource$1); | 
        
          |  |  | 
        
          |  | var bates = ((function sourceRandomBates(source) { | 
        
          |  | function randomBates(n) { | 
        
          |  | var randomIrwinHall = irwinHall.source(source)(n); | 
        
          |  | return function() { | 
        
          |  | return randomIrwinHall() / n; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | randomBates.source = sourceRandomBates; | 
        
          |  |  | 
        
          |  | return randomBates; | 
        
          |  | }))(defaultSource$1); | 
        
          |  |  | 
        
          |  | var exponential$1 = ((function sourceRandomExponential(source) { | 
        
          |  | function randomExponential(lambda) { | 
        
          |  | return function() { | 
        
          |  | return -Math.log(1 - source()) / lambda; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | randomExponential.source = sourceRandomExponential; | 
        
          |  |  | 
        
          |  | return randomExponential; | 
        
          |  | }))(defaultSource$1); | 
        
          |  |  | 
        
          |  | var request = function(url, callback) { | 
        
          |  | var request, | 
        
          |  | event = dispatch("beforesend", "progress", "load", "error"), | 
        
          |  | mimeType, | 
        
          |  | headers = map$2(), | 
        
          |  | xhr = new XMLHttpRequest, | 
        
          |  | user = null, | 
        
          |  | password = null, | 
        
          |  | response, | 
        
          |  | responseType, | 
        
          |  | timeout = 0; | 
        
          |  |  | 
        
          |  | // If IE does not support CORS, use XDomainRequest. | 
        
          |  | if (typeof XDomainRequest !== "undefined" | 
        
          |  | && !("withCredentials" in xhr) | 
        
          |  | && /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest; | 
        
          |  |  | 
        
          |  | "onload" in xhr | 
        
          |  | ? xhr.onload = xhr.onerror = xhr.ontimeout = respond | 
        
          |  | : xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); }; | 
        
          |  |  | 
        
          |  | function respond(o) { | 
        
          |  | var status = xhr.status, result; | 
        
          |  | if (!status && hasResponse(xhr) | 
        
          |  | || status >= 200 && status < 300 | 
        
          |  | || status === 304) { | 
        
          |  | if (response) { | 
        
          |  | try { | 
        
          |  | result = response.call(request, xhr); | 
        
          |  | } catch (e) { | 
        
          |  | event.call("error", request, e); | 
        
          |  | return; | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | result = xhr; | 
        
          |  | } | 
        
          |  | event.call("load", request, result); | 
        
          |  | } else { | 
        
          |  | event.call("error", request, o); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | xhr.onprogress = function(e) { | 
        
          |  | event.call("progress", request, e); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | request = { | 
        
          |  | header: function(name, value) { | 
        
          |  | name = (name + "").toLowerCase(); | 
        
          |  | if (arguments.length < 2) return headers.get(name); | 
        
          |  | if (value == null) headers.remove(name); | 
        
          |  | else headers.set(name, value + ""); | 
        
          |  | return request; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | // If mimeType is non-null and no Accept header is set, a default is used. | 
        
          |  | mimeType: function(value) { | 
        
          |  | if (!arguments.length) return mimeType; | 
        
          |  | mimeType = value == null ? null : value + ""; | 
        
          |  | return request; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | // Specifies what type the response value should take; | 
        
          |  | // for instance, arraybuffer, blob, document, or text. | 
        
          |  | responseType: function(value) { | 
        
          |  | if (!arguments.length) return responseType; | 
        
          |  | responseType = value; | 
        
          |  | return request; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | timeout: function(value) { | 
        
          |  | if (!arguments.length) return timeout; | 
        
          |  | timeout = +value; | 
        
          |  | return request; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | user: function(value) { | 
        
          |  | return arguments.length < 1 ? user : (user = value == null ? null : value + "", request); | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | password: function(value) { | 
        
          |  | return arguments.length < 1 ? password : (password = value == null ? null : value + "", request); | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | // Specify how to convert the response content to a specific type; | 
        
          |  | // changes the callback value on "load" events. | 
        
          |  | response: function(value) { | 
        
          |  | response = value; | 
        
          |  | return request; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | // Alias for send("GET", …). | 
        
          |  | get: function(data, callback) { | 
        
          |  | return request.send("GET", data, callback); | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | // Alias for send("POST", …). | 
        
          |  | post: function(data, callback) { | 
        
          |  | return request.send("POST", data, callback); | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | // If callback is non-null, it will be used for error and load events. | 
        
          |  | send: function(method, data, callback) { | 
        
          |  | xhr.open(method, url, true, user, password); | 
        
          |  | if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*"); | 
        
          |  | if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); }); | 
        
          |  | if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType); | 
        
          |  | if (responseType != null) xhr.responseType = responseType; | 
        
          |  | if (timeout > 0) xhr.timeout = timeout; | 
        
          |  | if (callback == null && typeof data === "function") callback = data, data = null; | 
        
          |  | if (callback != null && callback.length === 1) callback = fixCallback(callback); | 
        
          |  | if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); }); | 
        
          |  | event.call("beforesend", request, xhr); | 
        
          |  | xhr.send(data == null ? null : data); | 
        
          |  | return request; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | abort: function() { | 
        
          |  | xhr.abort(); | 
        
          |  | return request; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | on: function() { | 
        
          |  | var value = event.on.apply(event, arguments); | 
        
          |  | return value === event ? request : value; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | if (callback != null) { | 
        
          |  | if (typeof callback !== "function") throw new Error("invalid callback: " + callback); | 
        
          |  | return request.get(callback); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return request; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function fixCallback(callback) { | 
        
          |  | return function(error, xhr) { | 
        
          |  | callback(error == null ? xhr : null); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function hasResponse(xhr) { | 
        
          |  | var type = xhr.responseType; | 
        
          |  | return type && type !== "text" | 
        
          |  | ? xhr.response // null on error | 
        
          |  | : xhr.responseText; // "" on error | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var type$1 = function(defaultMimeType, response) { | 
        
          |  | return function(url, callback) { | 
        
          |  | var r = request(url).mimeType(defaultMimeType).response(response); | 
        
          |  | if (callback != null) { | 
        
          |  | if (typeof callback !== "function") throw new Error("invalid callback: " + callback); | 
        
          |  | return r.get(callback); | 
        
          |  | } | 
        
          |  | return r; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var html = type$1("text/html", function(xhr) { | 
        
          |  | return document.createRange().createContextualFragment(xhr.responseText); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var json = type$1("application/json", function(xhr) { | 
        
          |  | return JSON.parse(xhr.responseText); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var text = type$1("text/plain", function(xhr) { | 
        
          |  | return xhr.responseText; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var xml = type$1("application/xml", function(xhr) { | 
        
          |  | var xml = xhr.responseXML; | 
        
          |  | if (!xml) throw new Error("parse error"); | 
        
          |  | return xml; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var dsv$1 = function(defaultMimeType, parse) { | 
        
          |  | return function(url, row, callback) { | 
        
          |  | if (arguments.length < 3) callback = row, row = null; | 
        
          |  | var r = request(url).mimeType(defaultMimeType); | 
        
          |  | r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; }; | 
        
          |  | r.row(row); | 
        
          |  | return callback ? r.get(callback) : r; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function responseOf(parse, row) { | 
        
          |  | return function(request$$1) { | 
        
          |  | return parse(request$$1.responseText, row); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var csv$1 = dsv$1("text/csv", csvParse); | 
        
          |  |  | 
        
          |  | var tsv$1 = dsv$1("text/tab-separated-values", tsvParse); | 
        
          |  |  | 
        
          |  | var array$3 = Array.prototype; | 
        
          |  |  | 
        
          |  | var map$4 = array$3.map; | 
        
          |  | var slice$6 = array$3.slice; | 
        
          |  |  | 
        
          |  | var implicit = {name: "implicit"}; | 
        
          |  |  | 
        
          |  | function ordinal(range) { | 
        
          |  | var index = map$2(), | 
        
          |  | domain = [], | 
        
          |  | unknown = implicit; | 
        
          |  |  | 
        
          |  | range = range == null ? [] : slice$6.call(range); | 
        
          |  |  | 
        
          |  | function scale(d) { | 
        
          |  | var key = d + "", i = index.get(key); | 
        
          |  | if (!i) { | 
        
          |  | if (unknown !== implicit) return unknown; | 
        
          |  | index.set(key, i = domain.push(d)); | 
        
          |  | } | 
        
          |  | return range[(i - 1) % range.length]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | if (!arguments.length) return domain.slice(); | 
        
          |  | domain = [], index = map$2(); | 
        
          |  | var i = -1, n = _.length, d, key; | 
        
          |  | while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d)); | 
        
          |  | return scale; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.range = function(_) { | 
        
          |  | return arguments.length ? (range = slice$6.call(_), scale) : range.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.unknown = function(_) { | 
        
          |  | return arguments.length ? (unknown = _, scale) : unknown; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return ordinal() | 
        
          |  | .domain(domain) | 
        
          |  | .range(range) | 
        
          |  | .unknown(unknown); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function band() { | 
        
          |  | var scale = ordinal().unknown(undefined), | 
        
          |  | domain = scale.domain, | 
        
          |  | ordinalRange = scale.range, | 
        
          |  | range$$1 = [0, 1], | 
        
          |  | step, | 
        
          |  | bandwidth, | 
        
          |  | round = false, | 
        
          |  | paddingInner = 0, | 
        
          |  | paddingOuter = 0, | 
        
          |  | align = 0.5; | 
        
          |  |  | 
        
          |  | delete scale.unknown; | 
        
          |  |  | 
        
          |  | function rescale() { | 
        
          |  | var n = domain().length, | 
        
          |  | reverse = range$$1[1] < range$$1[0], | 
        
          |  | start = range$$1[reverse - 0], | 
        
          |  | stop = range$$1[1 - reverse]; | 
        
          |  | step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2); | 
        
          |  | if (round) step = Math.floor(step); | 
        
          |  | start += (stop - start - step * (n - paddingInner)) * align; | 
        
          |  | bandwidth = step * (1 - paddingInner); | 
        
          |  | if (round) start = Math.round(start), bandwidth = Math.round(bandwidth); | 
        
          |  | var values = sequence(n).map(function(i) { return start + step * i; }); | 
        
          |  | return ordinalRange(reverse ? values.reverse() : values); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | return arguments.length ? (domain(_), rescale()) : domain(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.range = function(_) { | 
        
          |  | return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.rangeRound = function(_) { | 
        
          |  | return range$$1 = [+_[0], +_[1]], round = true, rescale(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.bandwidth = function() { | 
        
          |  | return bandwidth; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.step = function() { | 
        
          |  | return step; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.round = function(_) { | 
        
          |  | return arguments.length ? (round = !!_, rescale()) : round; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.padding = function(_) { | 
        
          |  | return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.paddingInner = function(_) { | 
        
          |  | return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.paddingOuter = function(_) { | 
        
          |  | return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.align = function(_) { | 
        
          |  | return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return band() | 
        
          |  | .domain(domain()) | 
        
          |  | .range(range$$1) | 
        
          |  | .round(round) | 
        
          |  | .paddingInner(paddingInner) | 
        
          |  | .paddingOuter(paddingOuter) | 
        
          |  | .align(align); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return rescale(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function pointish(scale) { | 
        
          |  | var copy = scale.copy; | 
        
          |  |  | 
        
          |  | scale.padding = scale.paddingOuter; | 
        
          |  | delete scale.paddingInner; | 
        
          |  | delete scale.paddingOuter; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return pointish(copy()); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function point$1() { | 
        
          |  | return pointish(band().paddingInner(1)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var constant$10 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var number$3 = function(x) { | 
        
          |  | return +x; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var unit = [0, 1]; | 
        
          |  |  | 
        
          |  | function deinterpolateLinear(a, b) { | 
        
          |  | return (b -= (a = +a)) | 
        
          |  | ? function(x) { return (x - a) / b; } | 
        
          |  | : constant$10(b); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function deinterpolateClamp(deinterpolate) { | 
        
          |  | return function(a, b) { | 
        
          |  | var d = deinterpolate(a = +a, b = +b); | 
        
          |  | return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function reinterpolateClamp(reinterpolate) { | 
        
          |  | return function(a, b) { | 
        
          |  | var r = reinterpolate(a = +a, b = +b); | 
        
          |  | return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function bimap(domain, range$$1, deinterpolate, reinterpolate) { | 
        
          |  | var d0 = domain[0], d1 = domain[1], r0 = range$$1[0], r1 = range$$1[1]; | 
        
          |  | if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0); | 
        
          |  | else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1); | 
        
          |  | return function(x) { return r0(d0(x)); }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function polymap(domain, range$$1, deinterpolate, reinterpolate) { | 
        
          |  | var j = Math.min(domain.length, range$$1.length) - 1, | 
        
          |  | d = new Array(j), | 
        
          |  | r = new Array(j), | 
        
          |  | i = -1; | 
        
          |  |  | 
        
          |  | // Reverse descending domains. | 
        
          |  | if (domain[j] < domain[0]) { | 
        
          |  | domain = domain.slice().reverse(); | 
        
          |  | range$$1 = range$$1.slice().reverse(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | while (++i < j) { | 
        
          |  | d[i] = deinterpolate(domain[i], domain[i + 1]); | 
        
          |  | r[i] = reinterpolate(range$$1[i], range$$1[i + 1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return function(x) { | 
        
          |  | var i = bisectRight$1(domain, x, 1, j) - 1; | 
        
          |  | return r[i](d[i](x)); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function copy(source, target) { | 
        
          |  | return target | 
        
          |  | .domain(source.domain()) | 
        
          |  | .range(source.range()) | 
        
          |  | .interpolate(source.interpolate()) | 
        
          |  | .clamp(source.clamp()); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. | 
        
          |  | // reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. | 
        
          |  | function continuous(deinterpolate, reinterpolate) { | 
        
          |  | var domain = unit, | 
        
          |  | range$$1 = unit, | 
        
          |  | interpolate$$1 = interpolateValue, | 
        
          |  | clamp = false, | 
        
          |  | piecewise, | 
        
          |  | output, | 
        
          |  | input; | 
        
          |  |  | 
        
          |  | function rescale() { | 
        
          |  | piecewise = Math.min(domain.length, range$$1.length) > 2 ? polymap : bimap; | 
        
          |  | output = input = null; | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function scale(x) { | 
        
          |  | return (output || (output = piecewise(domain, range$$1, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.invert = function(y) { | 
        
          |  | return (input || (input = piecewise(range$$1, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | return arguments.length ? (domain = map$4.call(_, number$3), rescale()) : domain.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.range = function(_) { | 
        
          |  | return arguments.length ? (range$$1 = slice$6.call(_), rescale()) : range$$1.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.rangeRound = function(_) { | 
        
          |  | return range$$1 = slice$6.call(_), interpolate$$1 = interpolateRound, rescale(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.clamp = function(_) { | 
        
          |  | return arguments.length ? (clamp = !!_, rescale()) : clamp; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.interpolate = function(_) { | 
        
          |  | return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return rescale(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var tickFormat = function(domain, count, specifier) { | 
        
          |  | var start = domain[0], | 
        
          |  | stop = domain[domain.length - 1], | 
        
          |  | step = tickStep$1(start, stop, count == null ? 10 : count), | 
        
          |  | precision; | 
        
          |  | specifier = formatSpecifier(specifier == null ? ",f" : specifier); | 
        
          |  | switch (specifier.type) { | 
        
          |  | case "s": { | 
        
          |  | var value = Math.max(Math.abs(start), Math.abs(stop)); | 
        
          |  | if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision; | 
        
          |  | return exports.formatPrefix(specifier, value); | 
        
          |  | } | 
        
          |  | case "": | 
        
          |  | case "e": | 
        
          |  | case "g": | 
        
          |  | case "p": | 
        
          |  | case "r": { | 
        
          |  | if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e"); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case "f": | 
        
          |  | case "%": { | 
        
          |  | if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return exports.format(specifier); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function linearish(scale) { | 
        
          |  | var domain = scale.domain; | 
        
          |  |  | 
        
          |  | scale.ticks = function(count) { | 
        
          |  | var d = domain(); | 
        
          |  | return ticks$1(d[0], d[d.length - 1], count == null ? 10 : count); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.tickFormat = function(count, specifier) { | 
        
          |  | return tickFormat(domain(), count, specifier); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.nice = function(count) { | 
        
          |  | if (count == null) count = 10; | 
        
          |  |  | 
        
          |  | var d = domain(), | 
        
          |  | i0 = 0, | 
        
          |  | i1 = d.length - 1, | 
        
          |  | start = d[i0], | 
        
          |  | stop = d[i1], | 
        
          |  | step; | 
        
          |  |  | 
        
          |  | if (stop < start) { | 
        
          |  | step = start, start = stop, stop = step; | 
        
          |  | step = i0, i0 = i1, i1 = step; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | step = tickIncrement$1(start, stop, count); | 
        
          |  |  | 
        
          |  | if (step > 0) { | 
        
          |  | start = Math.floor(start / step) * step; | 
        
          |  | stop = Math.ceil(stop / step) * step; | 
        
          |  | step = tickIncrement$1(start, stop, count); | 
        
          |  | } else if (step < 0) { | 
        
          |  | start = Math.ceil(start * step) / step; | 
        
          |  | stop = Math.floor(stop * step) / step; | 
        
          |  | step = tickIncrement$1(start, stop, count); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (step > 0) { | 
        
          |  | d[i0] = Math.floor(start / step) * step; | 
        
          |  | d[i1] = Math.ceil(stop / step) * step; | 
        
          |  | domain(d); | 
        
          |  | } else if (step < 0) { | 
        
          |  | d[i0] = Math.ceil(start * step) / step; | 
        
          |  | d[i1] = Math.floor(stop * step) / step; | 
        
          |  | domain(d); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linear$2() { | 
        
          |  | var scale = continuous(deinterpolateLinear, reinterpolate); | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return copy(scale, linear$2()); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return linearish(scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function identity$7() { | 
        
          |  | var domain = [0, 1]; | 
        
          |  |  | 
        
          |  | function scale(x) { | 
        
          |  | return +x; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.invert = scale; | 
        
          |  |  | 
        
          |  | scale.domain = scale.range = function(_) { | 
        
          |  | return arguments.length ? (domain = map$4.call(_, number$3), scale) : domain.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return identity$7().domain(domain); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return linearish(scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var nice = function(domain, interval) { | 
        
          |  | domain = domain.slice(); | 
        
          |  |  | 
        
          |  | var i0 = 0, | 
        
          |  | i1 = domain.length - 1, | 
        
          |  | x0 = domain[i0], | 
        
          |  | x1 = domain[i1], | 
        
          |  | t; | 
        
          |  |  | 
        
          |  | if (x1 < x0) { | 
        
          |  | t = i0, i0 = i1, i1 = t; | 
        
          |  | t = x0, x0 = x1, x1 = t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | domain[i0] = interval.floor(x0); | 
        
          |  | domain[i1] = interval.ceil(x1); | 
        
          |  | return domain; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function deinterpolate(a, b) { | 
        
          |  | return (b = Math.log(b / a)) | 
        
          |  | ? function(x) { return Math.log(x / a) / b; } | 
        
          |  | : constant$10(b); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function reinterpolate$1(a, b) { | 
        
          |  | return a < 0 | 
        
          |  | ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); } | 
        
          |  | : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function pow10(x) { | 
        
          |  | return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function powp(base) { | 
        
          |  | return base === 10 ? pow10 | 
        
          |  | : base === Math.E ? Math.exp | 
        
          |  | : function(x) { return Math.pow(base, x); }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function logp(base) { | 
        
          |  | return base === Math.E ? Math.log | 
        
          |  | : base === 10 && Math.log10 | 
        
          |  | || base === 2 && Math.log2 | 
        
          |  | || (base = Math.log(base), function(x) { return Math.log(x) / base; }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function reflect(f) { | 
        
          |  | return function(x) { | 
        
          |  | return -f(-x); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function log$1() { | 
        
          |  | var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]), | 
        
          |  | domain = scale.domain, | 
        
          |  | base = 10, | 
        
          |  | logs = logp(10), | 
        
          |  | pows = powp(10); | 
        
          |  |  | 
        
          |  | function rescale() { | 
        
          |  | logs = logp(base), pows = powp(base); | 
        
          |  | if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows); | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.base = function(_) { | 
        
          |  | return arguments.length ? (base = +_, rescale()) : base; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | return arguments.length ? (domain(_), rescale()) : domain(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.ticks = function(count) { | 
        
          |  | var d = domain(), | 
        
          |  | u = d[0], | 
        
          |  | v = d[d.length - 1], | 
        
          |  | r; | 
        
          |  |  | 
        
          |  | if (r = v < u) i = u, u = v, v = i; | 
        
          |  |  | 
        
          |  | var i = logs(u), | 
        
          |  | j = logs(v), | 
        
          |  | p, | 
        
          |  | k, | 
        
          |  | t, | 
        
          |  | n = count == null ? 10 : +count, | 
        
          |  | z = []; | 
        
          |  |  | 
        
          |  | if (!(base % 1) && j - i < n) { | 
        
          |  | i = Math.round(i) - 1, j = Math.round(j) + 1; | 
        
          |  | if (u > 0) for (; i < j; ++i) { | 
        
          |  | for (k = 1, p = pows(i); k < base; ++k) { | 
        
          |  | t = p * k; | 
        
          |  | if (t < u) continue; | 
        
          |  | if (t > v) break; | 
        
          |  | z.push(t); | 
        
          |  | } | 
        
          |  | } else for (; i < j; ++i) { | 
        
          |  | for (k = base - 1, p = pows(i); k >= 1; --k) { | 
        
          |  | t = p * k; | 
        
          |  | if (t < u) continue; | 
        
          |  | if (t > v) break; | 
        
          |  | z.push(t); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | z = ticks$1(i, j, Math.min(j - i, n)).map(pows); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return r ? z.reverse() : z; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.tickFormat = function(count, specifier) { | 
        
          |  | if (specifier == null) specifier = base === 10 ? ".0e" : ","; | 
        
          |  | if (typeof specifier !== "function") specifier = exports.format(specifier); | 
        
          |  | if (count === Infinity) return specifier; | 
        
          |  | if (count == null) count = 10; | 
        
          |  | var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate? | 
        
          |  | return function(d) { | 
        
          |  | var i = d / pows(Math.round(logs(d))); | 
        
          |  | if (i * base < base - 0.5) i *= base; | 
        
          |  | return i <= k ? specifier(d) : ""; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.nice = function() { | 
        
          |  | return domain(nice(domain(), { | 
        
          |  | floor: function(x) { return pows(Math.floor(logs(x))); }, | 
        
          |  | ceil: function(x) { return pows(Math.ceil(logs(x))); } | 
        
          |  | })); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return copy(scale, log$1().base(base)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function raise$1(x, exponent) { | 
        
          |  | return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function pow$1() { | 
        
          |  | var exponent = 1, | 
        
          |  | scale = continuous(deinterpolate, reinterpolate), | 
        
          |  | domain = scale.domain; | 
        
          |  |  | 
        
          |  | function deinterpolate(a, b) { | 
        
          |  | return (b = raise$1(b, exponent) - (a = raise$1(a, exponent))) | 
        
          |  | ? function(x) { return (raise$1(x, exponent) - a) / b; } | 
        
          |  | : constant$10(b); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function reinterpolate(a, b) { | 
        
          |  | b = raise$1(b, exponent) - (a = raise$1(a, exponent)); | 
        
          |  | return function(t) { return raise$1(a + b * t, 1 / exponent); }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.exponent = function(_) { | 
        
          |  | return arguments.length ? (exponent = +_, domain(domain())) : exponent; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return copy(scale, pow$1().exponent(exponent)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return linearish(scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function sqrt$1() { | 
        
          |  | return pow$1().exponent(0.5); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function quantile$1() { | 
        
          |  | var domain = [], | 
        
          |  | range$$1 = [], | 
        
          |  | thresholds = []; | 
        
          |  |  | 
        
          |  | function rescale() { | 
        
          |  | var i = 0, n = Math.max(1, range$$1.length); | 
        
          |  | thresholds = new Array(n - 1); | 
        
          |  | while (++i < n) thresholds[i - 1] = threshold(domain, i / n); | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function scale(x) { | 
        
          |  | if (!isNaN(x = +x)) return range$$1[bisectRight$1(thresholds, x)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.invertExtent = function(y) { | 
        
          |  | var i = range$$1.indexOf(y); | 
        
          |  | return i < 0 ? [NaN, NaN] : [ | 
        
          |  | i > 0 ? thresholds[i - 1] : domain[0], | 
        
          |  | i < thresholds.length ? thresholds[i] : domain[domain.length - 1] | 
        
          |  | ]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | if (!arguments.length) return domain.slice(); | 
        
          |  | domain = []; | 
        
          |  | for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d); | 
        
          |  | domain.sort(ascending$2); | 
        
          |  | return rescale(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.range = function(_) { | 
        
          |  | return arguments.length ? (range$$1 = slice$6.call(_), rescale()) : range$$1.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.quantiles = function() { | 
        
          |  | return thresholds.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return quantile$1() | 
        
          |  | .domain(domain) | 
        
          |  | .range(range$$1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function quantize$1() { | 
        
          |  | var x0 = 0, | 
        
          |  | x1 = 1, | 
        
          |  | n = 1, | 
        
          |  | domain = [0.5], | 
        
          |  | range$$1 = [0, 1]; | 
        
          |  |  | 
        
          |  | function scale(x) { | 
        
          |  | if (x <= x) return range$$1[bisectRight$1(domain, x, 0, n)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rescale() { | 
        
          |  | var i = -1; | 
        
          |  | domain = new Array(n); | 
        
          |  | while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1); | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.range = function(_) { | 
        
          |  | return arguments.length ? (n = (range$$1 = slice$6.call(_)).length - 1, rescale()) : range$$1.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.invertExtent = function(y) { | 
        
          |  | var i = range$$1.indexOf(y); | 
        
          |  | return i < 0 ? [NaN, NaN] | 
        
          |  | : i < 1 ? [x0, domain[0]] | 
        
          |  | : i >= n ? [domain[n - 1], x1] | 
        
          |  | : [domain[i - 1], domain[i]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return quantize$1() | 
        
          |  | .domain([x0, x1]) | 
        
          |  | .range(range$$1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return linearish(scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function threshold$1() { | 
        
          |  | var domain = [0.5], | 
        
          |  | range$$1 = [0, 1], | 
        
          |  | n = 1; | 
        
          |  |  | 
        
          |  | function scale(x) { | 
        
          |  | if (x <= x) return range$$1[bisectRight$1(domain, x, 0, n)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | return arguments.length ? (domain = slice$6.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : domain.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.range = function(_) { | 
        
          |  | return arguments.length ? (range$$1 = slice$6.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : range$$1.slice(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.invertExtent = function(y) { | 
        
          |  | var i = range$$1.indexOf(y); | 
        
          |  | return [domain[i - 1], domain[i]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return threshold$1() | 
        
          |  | .domain(domain) | 
        
          |  | .range(range$$1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var t0$1 = new Date; | 
        
          |  | var t1$1 = new Date; | 
        
          |  |  | 
        
          |  | function newInterval(floori, offseti, count, field) { | 
        
          |  |  | 
        
          |  | function interval(date) { | 
        
          |  | return floori(date = new Date(+date)), date; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | interval.floor = interval; | 
        
          |  |  | 
        
          |  | interval.ceil = function(date) { | 
        
          |  | return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | interval.round = function(date) { | 
        
          |  | var d0 = interval(date), | 
        
          |  | d1 = interval.ceil(date); | 
        
          |  | return date - d0 < d1 - date ? d0 : d1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | interval.offset = function(date, step) { | 
        
          |  | return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | interval.range = function(start, stop, step) { | 
        
          |  | var range = []; | 
        
          |  | start = interval.ceil(start); | 
        
          |  | step = step == null ? 1 : Math.floor(step); | 
        
          |  | if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date | 
        
          |  | do range.push(new Date(+start)); while (offseti(start, step), floori(start), start < stop) | 
        
          |  | return range; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | interval.filter = function(test) { | 
        
          |  | return newInterval(function(date) { | 
        
          |  | if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1); | 
        
          |  | }, function(date, step) { | 
        
          |  | if (date >= date) { | 
        
          |  | if (step < 0) while (++step <= 0) { | 
        
          |  | while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty | 
        
          |  | } else while (--step >= 0) { | 
        
          |  | while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | if (count) { | 
        
          |  | interval.count = function(start, end) { | 
        
          |  | t0$1.setTime(+start), t1$1.setTime(+end); | 
        
          |  | floori(t0$1), floori(t1$1); | 
        
          |  | return Math.floor(count(t0$1, t1$1)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | interval.every = function(step) { | 
        
          |  | step = Math.floor(step); | 
        
          |  | return !isFinite(step) || !(step > 0) ? null | 
        
          |  | : !(step > 1) ? interval | 
        
          |  | : interval.filter(field | 
        
          |  | ? function(d) { return field(d) % step === 0; } | 
        
          |  | : function(d) { return interval.count(0, d) % step === 0; }); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return interval; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var millisecond = newInterval(function() { | 
        
          |  | // noop | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setTime(+date + step); | 
        
          |  | }, function(start, end) { | 
        
          |  | return end - start; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | // An optimized implementation for this simple case. | 
        
          |  | millisecond.every = function(k) { | 
        
          |  | k = Math.floor(k); | 
        
          |  | if (!isFinite(k) || !(k > 0)) return null; | 
        
          |  | if (!(k > 1)) return millisecond; | 
        
          |  | return newInterval(function(date) { | 
        
          |  | date.setTime(Math.floor(date / k) * k); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setTime(+date + step * k); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / k; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var milliseconds = millisecond.range; | 
        
          |  |  | 
        
          |  | var durationSecond$1 = 1e3; | 
        
          |  | var durationMinute$1 = 6e4; | 
        
          |  | var durationHour$1 = 36e5; | 
        
          |  | var durationDay$1 = 864e5; | 
        
          |  | var durationWeek$1 = 6048e5; | 
        
          |  |  | 
        
          |  | var second = newInterval(function(date) { | 
        
          |  | date.setTime(Math.floor(date / durationSecond$1) * durationSecond$1); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setTime(+date + step * durationSecond$1); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / durationSecond$1; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getUTCSeconds(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var seconds = second.range; | 
        
          |  |  | 
        
          |  | var minute = newInterval(function(date) { | 
        
          |  | date.setTime(Math.floor(date / durationMinute$1) * durationMinute$1); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setTime(+date + step * durationMinute$1); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / durationMinute$1; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getMinutes(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var minutes = minute.range; | 
        
          |  |  | 
        
          |  | var hour = newInterval(function(date) { | 
        
          |  | var offset = date.getTimezoneOffset() * durationMinute$1 % durationHour$1; | 
        
          |  | if (offset < 0) offset += durationHour$1; | 
        
          |  | date.setTime(Math.floor((+date - offset) / durationHour$1) * durationHour$1 + offset); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setTime(+date + step * durationHour$1); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / durationHour$1; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getHours(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var hours = hour.range; | 
        
          |  |  | 
        
          |  | var day = newInterval(function(date) { | 
        
          |  | date.setHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setDate(date.getDate() + step); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationDay$1; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getDate() - 1; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var days = day.range; | 
        
          |  |  | 
        
          |  | function weekday(i) { | 
        
          |  | return newInterval(function(date) { | 
        
          |  | date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7); | 
        
          |  | date.setHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setDate(date.getDate() + step * 7); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationWeek$1; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var sunday = weekday(0); | 
        
          |  | var monday = weekday(1); | 
        
          |  | var tuesday = weekday(2); | 
        
          |  | var wednesday = weekday(3); | 
        
          |  | var thursday = weekday(4); | 
        
          |  | var friday = weekday(5); | 
        
          |  | var saturday = weekday(6); | 
        
          |  |  | 
        
          |  | var sundays = sunday.range; | 
        
          |  | var mondays = monday.range; | 
        
          |  | var tuesdays = tuesday.range; | 
        
          |  | var wednesdays = wednesday.range; | 
        
          |  | var thursdays = thursday.range; | 
        
          |  | var fridays = friday.range; | 
        
          |  | var saturdays = saturday.range; | 
        
          |  |  | 
        
          |  | var month = newInterval(function(date) { | 
        
          |  | date.setDate(1); | 
        
          |  | date.setHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setMonth(date.getMonth() + step); | 
        
          |  | }, function(start, end) { | 
        
          |  | return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getMonth(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var months = month.range; | 
        
          |  |  | 
        
          |  | var year = newInterval(function(date) { | 
        
          |  | date.setMonth(0, 1); | 
        
          |  | date.setHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setFullYear(date.getFullYear() + step); | 
        
          |  | }, function(start, end) { | 
        
          |  | return end.getFullYear() - start.getFullYear(); | 
        
          |  | }, function(date) { | 
        
          |  | return date.getFullYear(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | // An optimized implementation for this simple case. | 
        
          |  | year.every = function(k) { | 
        
          |  | return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { | 
        
          |  | date.setFullYear(Math.floor(date.getFullYear() / k) * k); | 
        
          |  | date.setMonth(0, 1); | 
        
          |  | date.setHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setFullYear(date.getFullYear() + step * k); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var years = year.range; | 
        
          |  |  | 
        
          |  | var utcMinute = newInterval(function(date) { | 
        
          |  | date.setUTCSeconds(0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setTime(+date + step * durationMinute$1); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / durationMinute$1; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getUTCMinutes(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var utcMinutes = utcMinute.range; | 
        
          |  |  | 
        
          |  | var utcHour = newInterval(function(date) { | 
        
          |  | date.setUTCMinutes(0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setTime(+date + step * durationHour$1); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / durationHour$1; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getUTCHours(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var utcHours = utcHour.range; | 
        
          |  |  | 
        
          |  | var utcDay = newInterval(function(date) { | 
        
          |  | date.setUTCHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setUTCDate(date.getUTCDate() + step); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / durationDay$1; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getUTCDate() - 1; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var utcDays = utcDay.range; | 
        
          |  |  | 
        
          |  | function utcWeekday(i) { | 
        
          |  | return newInterval(function(date) { | 
        
          |  | date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7); | 
        
          |  | date.setUTCHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setUTCDate(date.getUTCDate() + step * 7); | 
        
          |  | }, function(start, end) { | 
        
          |  | return (end - start) / durationWeek$1; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var utcSunday = utcWeekday(0); | 
        
          |  | var utcMonday = utcWeekday(1); | 
        
          |  | var utcTuesday = utcWeekday(2); | 
        
          |  | var utcWednesday = utcWeekday(3); | 
        
          |  | var utcThursday = utcWeekday(4); | 
        
          |  | var utcFriday = utcWeekday(5); | 
        
          |  | var utcSaturday = utcWeekday(6); | 
        
          |  |  | 
        
          |  | var utcSundays = utcSunday.range; | 
        
          |  | var utcMondays = utcMonday.range; | 
        
          |  | var utcTuesdays = utcTuesday.range; | 
        
          |  | var utcWednesdays = utcWednesday.range; | 
        
          |  | var utcThursdays = utcThursday.range; | 
        
          |  | var utcFridays = utcFriday.range; | 
        
          |  | var utcSaturdays = utcSaturday.range; | 
        
          |  |  | 
        
          |  | var utcMonth = newInterval(function(date) { | 
        
          |  | date.setUTCDate(1); | 
        
          |  | date.setUTCHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setUTCMonth(date.getUTCMonth() + step); | 
        
          |  | }, function(start, end) { | 
        
          |  | return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12; | 
        
          |  | }, function(date) { | 
        
          |  | return date.getUTCMonth(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | var utcMonths = utcMonth.range; | 
        
          |  |  | 
        
          |  | var utcYear = newInterval(function(date) { | 
        
          |  | date.setUTCMonth(0, 1); | 
        
          |  | date.setUTCHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setUTCFullYear(date.getUTCFullYear() + step); | 
        
          |  | }, function(start, end) { | 
        
          |  | return end.getUTCFullYear() - start.getUTCFullYear(); | 
        
          |  | }, function(date) { | 
        
          |  | return date.getUTCFullYear(); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | // An optimized implementation for this simple case. | 
        
          |  | utcYear.every = function(k) { | 
        
          |  | return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { | 
        
          |  | date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k); | 
        
          |  | date.setUTCMonth(0, 1); | 
        
          |  | date.setUTCHours(0, 0, 0, 0); | 
        
          |  | }, function(date, step) { | 
        
          |  | date.setUTCFullYear(date.getUTCFullYear() + step * k); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var utcYears = utcYear.range; | 
        
          |  |  | 
        
          |  | function localDate(d) { | 
        
          |  | if (0 <= d.y && d.y < 100) { | 
        
          |  | var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L); | 
        
          |  | date.setFullYear(d.y); | 
        
          |  | return date; | 
        
          |  | } | 
        
          |  | return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function utcDate(d) { | 
        
          |  | if (0 <= d.y && d.y < 100) { | 
        
          |  | var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L)); | 
        
          |  | date.setUTCFullYear(d.y); | 
        
          |  | return date; | 
        
          |  | } | 
        
          |  | return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function newYear(y) { | 
        
          |  | return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatLocale$1(locale) { | 
        
          |  | var locale_dateTime = locale.dateTime, | 
        
          |  | locale_date = locale.date, | 
        
          |  | locale_time = locale.time, | 
        
          |  | locale_periods = locale.periods, | 
        
          |  | locale_weekdays = locale.days, | 
        
          |  | locale_shortWeekdays = locale.shortDays, | 
        
          |  | locale_months = locale.months, | 
        
          |  | locale_shortMonths = locale.shortMonths; | 
        
          |  |  | 
        
          |  | var periodRe = formatRe(locale_periods), | 
        
          |  | periodLookup = formatLookup(locale_periods), | 
        
          |  | weekdayRe = formatRe(locale_weekdays), | 
        
          |  | weekdayLookup = formatLookup(locale_weekdays), | 
        
          |  | shortWeekdayRe = formatRe(locale_shortWeekdays), | 
        
          |  | shortWeekdayLookup = formatLookup(locale_shortWeekdays), | 
        
          |  | monthRe = formatRe(locale_months), | 
        
          |  | monthLookup = formatLookup(locale_months), | 
        
          |  | shortMonthRe = formatRe(locale_shortMonths), | 
        
          |  | shortMonthLookup = formatLookup(locale_shortMonths); | 
        
          |  |  | 
        
          |  | var formats = { | 
        
          |  | "a": formatShortWeekday, | 
        
          |  | "A": formatWeekday, | 
        
          |  | "b": formatShortMonth, | 
        
          |  | "B": formatMonth, | 
        
          |  | "c": null, | 
        
          |  | "d": formatDayOfMonth, | 
        
          |  | "e": formatDayOfMonth, | 
        
          |  | "H": formatHour24, | 
        
          |  | "I": formatHour12, | 
        
          |  | "j": formatDayOfYear, | 
        
          |  | "L": formatMilliseconds, | 
        
          |  | "m": formatMonthNumber, | 
        
          |  | "M": formatMinutes, | 
        
          |  | "p": formatPeriod, | 
        
          |  | "S": formatSeconds, | 
        
          |  | "U": formatWeekNumberSunday, | 
        
          |  | "w": formatWeekdayNumber, | 
        
          |  | "W": formatWeekNumberMonday, | 
        
          |  | "x": null, | 
        
          |  | "X": null, | 
        
          |  | "y": formatYear, | 
        
          |  | "Y": formatFullYear, | 
        
          |  | "Z": formatZone, | 
        
          |  | "%": formatLiteralPercent | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var utcFormats = { | 
        
          |  | "a": formatUTCShortWeekday, | 
        
          |  | "A": formatUTCWeekday, | 
        
          |  | "b": formatUTCShortMonth, | 
        
          |  | "B": formatUTCMonth, | 
        
          |  | "c": null, | 
        
          |  | "d": formatUTCDayOfMonth, | 
        
          |  | "e": formatUTCDayOfMonth, | 
        
          |  | "H": formatUTCHour24, | 
        
          |  | "I": formatUTCHour12, | 
        
          |  | "j": formatUTCDayOfYear, | 
        
          |  | "L": formatUTCMilliseconds, | 
        
          |  | "m": formatUTCMonthNumber, | 
        
          |  | "M": formatUTCMinutes, | 
        
          |  | "p": formatUTCPeriod, | 
        
          |  | "S": formatUTCSeconds, | 
        
          |  | "U": formatUTCWeekNumberSunday, | 
        
          |  | "w": formatUTCWeekdayNumber, | 
        
          |  | "W": formatUTCWeekNumberMonday, | 
        
          |  | "x": null, | 
        
          |  | "X": null, | 
        
          |  | "y": formatUTCYear, | 
        
          |  | "Y": formatUTCFullYear, | 
        
          |  | "Z": formatUTCZone, | 
        
          |  | "%": formatLiteralPercent | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var parses = { | 
        
          |  | "a": parseShortWeekday, | 
        
          |  | "A": parseWeekday, | 
        
          |  | "b": parseShortMonth, | 
        
          |  | "B": parseMonth, | 
        
          |  | "c": parseLocaleDateTime, | 
        
          |  | "d": parseDayOfMonth, | 
        
          |  | "e": parseDayOfMonth, | 
        
          |  | "H": parseHour24, | 
        
          |  | "I": parseHour24, | 
        
          |  | "j": parseDayOfYear, | 
        
          |  | "L": parseMilliseconds, | 
        
          |  | "m": parseMonthNumber, | 
        
          |  | "M": parseMinutes, | 
        
          |  | "p": parsePeriod, | 
        
          |  | "S": parseSeconds, | 
        
          |  | "U": parseWeekNumberSunday, | 
        
          |  | "w": parseWeekdayNumber, | 
        
          |  | "W": parseWeekNumberMonday, | 
        
          |  | "x": parseLocaleDate, | 
        
          |  | "X": parseLocaleTime, | 
        
          |  | "y": parseYear, | 
        
          |  | "Y": parseFullYear, | 
        
          |  | "Z": parseZone, | 
        
          |  | "%": parseLiteralPercent | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // These recursive directive definitions must be deferred. | 
        
          |  | formats.x = newFormat(locale_date, formats); | 
        
          |  | formats.X = newFormat(locale_time, formats); | 
        
          |  | formats.c = newFormat(locale_dateTime, formats); | 
        
          |  | utcFormats.x = newFormat(locale_date, utcFormats); | 
        
          |  | utcFormats.X = newFormat(locale_time, utcFormats); | 
        
          |  | utcFormats.c = newFormat(locale_dateTime, utcFormats); | 
        
          |  |  | 
        
          |  | function newFormat(specifier, formats) { | 
        
          |  | return function(date) { | 
        
          |  | var string = [], | 
        
          |  | i = -1, | 
        
          |  | j = 0, | 
        
          |  | n = specifier.length, | 
        
          |  | c, | 
        
          |  | pad, | 
        
          |  | format; | 
        
          |  |  | 
        
          |  | if (!(date instanceof Date)) date = new Date(+date); | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | if (specifier.charCodeAt(i) === 37) { | 
        
          |  | string.push(specifier.slice(j, i)); | 
        
          |  | if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i); | 
        
          |  | else pad = c === "e" ? " " : "0"; | 
        
          |  | if (format = formats[c]) c = format(date, pad); | 
        
          |  | string.push(c); | 
        
          |  | j = i + 1; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | string.push(specifier.slice(j, i)); | 
        
          |  | return string.join(""); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function newParse(specifier, newDate) { | 
        
          |  | return function(string) { | 
        
          |  | var d = newYear(1900), | 
        
          |  | i = parseSpecifier(d, specifier, string += "", 0); | 
        
          |  | if (i != string.length) return null; | 
        
          |  |  | 
        
          |  | // The am-pm flag is 0 for AM, and 1 for PM. | 
        
          |  | if ("p" in d) d.H = d.H % 12 + d.p * 12; | 
        
          |  |  | 
        
          |  | // Convert day-of-week and week-of-year to day-of-year. | 
        
          |  | if ("W" in d || "U" in d) { | 
        
          |  | if (!("w" in d)) d.w = "W" in d ? 1 : 0; | 
        
          |  | var day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay(); | 
        
          |  | d.m = 0; | 
        
          |  | d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If a time zone is specified, all fields are interpreted as UTC and then | 
        
          |  | // offset according to the specified time zone. | 
        
          |  | if ("Z" in d) { | 
        
          |  | d.H += d.Z / 100 | 0; | 
        
          |  | d.M += d.Z % 100; | 
        
          |  | return utcDate(d); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Otherwise, all fields are in local time. | 
        
          |  | return newDate(d); | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseSpecifier(d, specifier, string, j) { | 
        
          |  | var i = 0, | 
        
          |  | n = specifier.length, | 
        
          |  | m = string.length, | 
        
          |  | c, | 
        
          |  | parse; | 
        
          |  |  | 
        
          |  | while (i < n) { | 
        
          |  | if (j >= m) return -1; | 
        
          |  | c = specifier.charCodeAt(i++); | 
        
          |  | if (c === 37) { | 
        
          |  | c = specifier.charAt(i++); | 
        
          |  | parse = parses[c in pads ? specifier.charAt(i++) : c]; | 
        
          |  | if (!parse || ((j = parse(d, string, j)) < 0)) return -1; | 
        
          |  | } else if (c != string.charCodeAt(j++)) { | 
        
          |  | return -1; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return j; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parsePeriod(d, string, i) { | 
        
          |  | var n = periodRe.exec(string.slice(i)); | 
        
          |  | return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseShortWeekday(d, string, i) { | 
        
          |  | var n = shortWeekdayRe.exec(string.slice(i)); | 
        
          |  | return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseWeekday(d, string, i) { | 
        
          |  | var n = weekdayRe.exec(string.slice(i)); | 
        
          |  | return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseShortMonth(d, string, i) { | 
        
          |  | var n = shortMonthRe.exec(string.slice(i)); | 
        
          |  | return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseMonth(d, string, i) { | 
        
          |  | var n = monthRe.exec(string.slice(i)); | 
        
          |  | return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseLocaleDateTime(d, string, i) { | 
        
          |  | return parseSpecifier(d, locale_dateTime, string, i); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseLocaleDate(d, string, i) { | 
        
          |  | return parseSpecifier(d, locale_date, string, i); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseLocaleTime(d, string, i) { | 
        
          |  | return parseSpecifier(d, locale_time, string, i); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatShortWeekday(d) { | 
        
          |  | return locale_shortWeekdays[d.getDay()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatWeekday(d) { | 
        
          |  | return locale_weekdays[d.getDay()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatShortMonth(d) { | 
        
          |  | return locale_shortMonths[d.getMonth()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatMonth(d) { | 
        
          |  | return locale_months[d.getMonth()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatPeriod(d) { | 
        
          |  | return locale_periods[+(d.getHours() >= 12)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCShortWeekday(d) { | 
        
          |  | return locale_shortWeekdays[d.getUTCDay()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCWeekday(d) { | 
        
          |  | return locale_weekdays[d.getUTCDay()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCShortMonth(d) { | 
        
          |  | return locale_shortMonths[d.getUTCMonth()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCMonth(d) { | 
        
          |  | return locale_months[d.getUTCMonth()]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCPeriod(d) { | 
        
          |  | return locale_periods[+(d.getUTCHours() >= 12)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return { | 
        
          |  | format: function(specifier) { | 
        
          |  | var f = newFormat(specifier += "", formats); | 
        
          |  | f.toString = function() { return specifier; }; | 
        
          |  | return f; | 
        
          |  | }, | 
        
          |  | parse: function(specifier) { | 
        
          |  | var p = newParse(specifier += "", localDate); | 
        
          |  | p.toString = function() { return specifier; }; | 
        
          |  | return p; | 
        
          |  | }, | 
        
          |  | utcFormat: function(specifier) { | 
        
          |  | var f = newFormat(specifier += "", utcFormats); | 
        
          |  | f.toString = function() { return specifier; }; | 
        
          |  | return f; | 
        
          |  | }, | 
        
          |  | utcParse: function(specifier) { | 
        
          |  | var p = newParse(specifier, utcDate); | 
        
          |  | p.toString = function() { return specifier; }; | 
        
          |  | return p; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var pads = {"-": "", "_": " ", "0": "0"}; | 
        
          |  | var numberRe = /^\s*\d+/; | 
        
          |  | var percentRe = /^%/; | 
        
          |  | var requoteRe = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g; | 
        
          |  |  | 
        
          |  | function pad(value, fill, width) { | 
        
          |  | var sign = value < 0 ? "-" : "", | 
        
          |  | string = (sign ? -value : value) + "", | 
        
          |  | length = string.length; | 
        
          |  | return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function requote(s) { | 
        
          |  | return s.replace(requoteRe, "\\$&"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatRe(names) { | 
        
          |  | return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatLookup(names) { | 
        
          |  | var map = {}, i = -1, n = names.length; | 
        
          |  | while (++i < n) map[names[i].toLowerCase()] = i; | 
        
          |  | return map; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseWeekdayNumber(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 1)); | 
        
          |  | return n ? (d.w = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseWeekNumberSunday(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i)); | 
        
          |  | return n ? (d.U = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseWeekNumberMonday(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i)); | 
        
          |  | return n ? (d.W = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseFullYear(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 4)); | 
        
          |  | return n ? (d.y = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseYear(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 2)); | 
        
          |  | return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseZone(d, string, i) { | 
        
          |  | var n = /^(Z)|([+-]\d\d)(?:\:?(\d\d))?/.exec(string.slice(i, i + 6)); | 
        
          |  | return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseMonthNumber(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 2)); | 
        
          |  | return n ? (d.m = n[0] - 1, i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseDayOfMonth(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 2)); | 
        
          |  | return n ? (d.d = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseDayOfYear(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 3)); | 
        
          |  | return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseHour24(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 2)); | 
        
          |  | return n ? (d.H = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseMinutes(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 2)); | 
        
          |  | return n ? (d.M = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseSeconds(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 2)); | 
        
          |  | return n ? (d.S = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseMilliseconds(d, string, i) { | 
        
          |  | var n = numberRe.exec(string.slice(i, i + 3)); | 
        
          |  | return n ? (d.L = +n[0], i + n[0].length) : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function parseLiteralPercent(d, string, i) { | 
        
          |  | var n = percentRe.exec(string.slice(i, i + 1)); | 
        
          |  | return n ? i + n[0].length : -1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatDayOfMonth(d, p) { | 
        
          |  | return pad(d.getDate(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatHour24(d, p) { | 
        
          |  | return pad(d.getHours(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatHour12(d, p) { | 
        
          |  | return pad(d.getHours() % 12 || 12, p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatDayOfYear(d, p) { | 
        
          |  | return pad(1 + day.count(year(d), d), p, 3); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatMilliseconds(d, p) { | 
        
          |  | return pad(d.getMilliseconds(), p, 3); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatMonthNumber(d, p) { | 
        
          |  | return pad(d.getMonth() + 1, p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatMinutes(d, p) { | 
        
          |  | return pad(d.getMinutes(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatSeconds(d, p) { | 
        
          |  | return pad(d.getSeconds(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatWeekNumberSunday(d, p) { | 
        
          |  | return pad(sunday.count(year(d), d), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatWeekdayNumber(d) { | 
        
          |  | return d.getDay(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatWeekNumberMonday(d, p) { | 
        
          |  | return pad(monday.count(year(d), d), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatYear(d, p) { | 
        
          |  | return pad(d.getFullYear() % 100, p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatFullYear(d, p) { | 
        
          |  | return pad(d.getFullYear() % 10000, p, 4); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatZone(d) { | 
        
          |  | var z = d.getTimezoneOffset(); | 
        
          |  | return (z > 0 ? "-" : (z *= -1, "+")) | 
        
          |  | + pad(z / 60 | 0, "0", 2) | 
        
          |  | + pad(z % 60, "0", 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCDayOfMonth(d, p) { | 
        
          |  | return pad(d.getUTCDate(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCHour24(d, p) { | 
        
          |  | return pad(d.getUTCHours(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCHour12(d, p) { | 
        
          |  | return pad(d.getUTCHours() % 12 || 12, p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCDayOfYear(d, p) { | 
        
          |  | return pad(1 + utcDay.count(utcYear(d), d), p, 3); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCMilliseconds(d, p) { | 
        
          |  | return pad(d.getUTCMilliseconds(), p, 3); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCMonthNumber(d, p) { | 
        
          |  | return pad(d.getUTCMonth() + 1, p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCMinutes(d, p) { | 
        
          |  | return pad(d.getUTCMinutes(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCSeconds(d, p) { | 
        
          |  | return pad(d.getUTCSeconds(), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCWeekNumberSunday(d, p) { | 
        
          |  | return pad(utcSunday.count(utcYear(d), d), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCWeekdayNumber(d) { | 
        
          |  | return d.getUTCDay(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCWeekNumberMonday(d, p) { | 
        
          |  | return pad(utcMonday.count(utcYear(d), d), p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCYear(d, p) { | 
        
          |  | return pad(d.getUTCFullYear() % 100, p, 2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCFullYear(d, p) { | 
        
          |  | return pad(d.getUTCFullYear() % 10000, p, 4); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatUTCZone() { | 
        
          |  | return "+0000"; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function formatLiteralPercent() { | 
        
          |  | return "%"; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var locale$2; | 
        
          |  |  | 
        
          |  |  | 
        
          |  |  | 
        
          |  |  | 
        
          |  |  | 
        
          |  | defaultLocale$1({ | 
        
          |  | dateTime: "%x, %X", | 
        
          |  | date: "%-m/%-d/%Y", | 
        
          |  | time: "%-I:%M:%S %p", | 
        
          |  | periods: ["AM", "PM"], | 
        
          |  | days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], | 
        
          |  | shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], | 
        
          |  | months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], | 
        
          |  | shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"] | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | function defaultLocale$1(definition) { | 
        
          |  | locale$2 = formatLocale$1(definition); | 
        
          |  | exports.timeFormat = locale$2.format; | 
        
          |  | exports.timeParse = locale$2.parse; | 
        
          |  | exports.utcFormat = locale$2.utcFormat; | 
        
          |  | exports.utcParse = locale$2.utcParse; | 
        
          |  | return locale$2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ"; | 
        
          |  |  | 
        
          |  | function formatIsoNative(date) { | 
        
          |  | return date.toISOString(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var formatIso = Date.prototype.toISOString | 
        
          |  | ? formatIsoNative | 
        
          |  | : exports.utcFormat(isoSpecifier); | 
        
          |  |  | 
        
          |  | function parseIsoNative(string) { | 
        
          |  | var date = new Date(string); | 
        
          |  | return isNaN(date) ? null : date; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var parseIso = +new Date("2000-01-01T00:00:00.000Z") | 
        
          |  | ? parseIsoNative | 
        
          |  | : exports.utcParse(isoSpecifier); | 
        
          |  |  | 
        
          |  | var durationSecond = 1000; | 
        
          |  | var durationMinute = durationSecond * 60; | 
        
          |  | var durationHour = durationMinute * 60; | 
        
          |  | var durationDay = durationHour * 24; | 
        
          |  | var durationWeek = durationDay * 7; | 
        
          |  | var durationMonth = durationDay * 30; | 
        
          |  | var durationYear = durationDay * 365; | 
        
          |  |  | 
        
          |  | function date$1(t) { | 
        
          |  | return new Date(t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function number$4(t) { | 
        
          |  | return t instanceof Date ? +t : +new Date(+t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) { | 
        
          |  | var scale = continuous(deinterpolateLinear, reinterpolate), | 
        
          |  | invert = scale.invert, | 
        
          |  | domain = scale.domain; | 
        
          |  |  | 
        
          |  | var formatMillisecond = format(".%L"), | 
        
          |  | formatSecond = format(":%S"), | 
        
          |  | formatMinute = format("%I:%M"), | 
        
          |  | formatHour = format("%I %p"), | 
        
          |  | formatDay = format("%a %d"), | 
        
          |  | formatWeek = format("%b %d"), | 
        
          |  | formatMonth = format("%B"), | 
        
          |  | formatYear = format("%Y"); | 
        
          |  |  | 
        
          |  | var tickIntervals = [ | 
        
          |  | [second$$1,  1,      durationSecond], | 
        
          |  | [second$$1,  5,  5 * durationSecond], | 
        
          |  | [second$$1, 15, 15 * durationSecond], | 
        
          |  | [second$$1, 30, 30 * durationSecond], | 
        
          |  | [minute$$1,  1,      durationMinute], | 
        
          |  | [minute$$1,  5,  5 * durationMinute], | 
        
          |  | [minute$$1, 15, 15 * durationMinute], | 
        
          |  | [minute$$1, 30, 30 * durationMinute], | 
        
          |  | [  hour$$1,  1,      durationHour  ], | 
        
          |  | [  hour$$1,  3,  3 * durationHour  ], | 
        
          |  | [  hour$$1,  6,  6 * durationHour  ], | 
        
          |  | [  hour$$1, 12, 12 * durationHour  ], | 
        
          |  | [   day$$1,  1,      durationDay   ], | 
        
          |  | [   day$$1,  2,  2 * durationDay   ], | 
        
          |  | [  week,  1,      durationWeek  ], | 
        
          |  | [ month$$1,  1,      durationMonth ], | 
        
          |  | [ month$$1,  3,  3 * durationMonth ], | 
        
          |  | [  year$$1,  1,      durationYear  ] | 
        
          |  | ]; | 
        
          |  |  | 
        
          |  | function tickFormat(date) { | 
        
          |  | return (second$$1(date) < date ? formatMillisecond | 
        
          |  | : minute$$1(date) < date ? formatSecond | 
        
          |  | : hour$$1(date) < date ? formatMinute | 
        
          |  | : day$$1(date) < date ? formatHour | 
        
          |  | : month$$1(date) < date ? (week(date) < date ? formatDay : formatWeek) | 
        
          |  | : year$$1(date) < date ? formatMonth | 
        
          |  | : formatYear)(date); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function tickInterval(interval, start, stop, step) { | 
        
          |  | if (interval == null) interval = 10; | 
        
          |  |  | 
        
          |  | // If a desired tick count is specified, pick a reasonable tick interval | 
        
          |  | // based on the extent of the domain and a rough estimate of tick size. | 
        
          |  | // Otherwise, assume interval is already a time interval and use it. | 
        
          |  | if (typeof interval === "number") { | 
        
          |  | var target = Math.abs(stop - start) / interval, | 
        
          |  | i = bisector$1(function(i) { return i[2]; }).right(tickIntervals, target); | 
        
          |  | if (i === tickIntervals.length) { | 
        
          |  | step = tickStep$1(start / durationYear, stop / durationYear, interval); | 
        
          |  | interval = year$$1; | 
        
          |  | } else if (i) { | 
        
          |  | i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i]; | 
        
          |  | step = i[1]; | 
        
          |  | interval = i[0]; | 
        
          |  | } else { | 
        
          |  | step = tickStep$1(start, stop, interval); | 
        
          |  | interval = millisecond$$1; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return step == null ? interval : interval.every(step); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.invert = function(y) { | 
        
          |  | return new Date(invert(y)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | return arguments.length ? domain(map$4.call(_, number$4)) : domain().map(date$1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.ticks = function(interval, step) { | 
        
          |  | var d = domain(), | 
        
          |  | t0 = d[0], | 
        
          |  | t1 = d[d.length - 1], | 
        
          |  | r = t1 < t0, | 
        
          |  | t; | 
        
          |  | if (r) t = t0, t0 = t1, t1 = t; | 
        
          |  | t = tickInterval(interval, t0, t1, step); | 
        
          |  | t = t ? t.range(t0, t1 + 1) : []; // inclusive stop | 
        
          |  | return r ? t.reverse() : t; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.tickFormat = function(count, specifier) { | 
        
          |  | return specifier == null ? tickFormat : format(specifier); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.nice = function(interval, step) { | 
        
          |  | var d = domain(); | 
        
          |  | return (interval = tickInterval(interval, d[0], d[d.length - 1], step)) | 
        
          |  | ? domain(nice(d, interval)) | 
        
          |  | : scale; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return scale; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var time = function() { | 
        
          |  | return calendar(year, month, sunday, day, hour, minute, second, millisecond, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var utcTime = function() { | 
        
          |  | return calendar(utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, millisecond, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var colors = function(s) { | 
        
          |  | return s.match(/.{6}/g).map(function(x) { | 
        
          |  | return "#" + x; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf"); | 
        
          |  |  | 
        
          |  | var category20b = colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6"); | 
        
          |  |  | 
        
          |  | var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9"); | 
        
          |  |  | 
        
          |  | var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5"); | 
        
          |  |  | 
        
          |  | var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0)); | 
        
          |  |  | 
        
          |  | var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); | 
        
          |  |  | 
        
          |  | var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); | 
        
          |  |  | 
        
          |  | var rainbow = cubehelix(); | 
        
          |  |  | 
        
          |  | var rainbow$1 = function(t) { | 
        
          |  | if (t < 0 || t > 1) t -= Math.floor(t); | 
        
          |  | var ts = Math.abs(t - 0.5); | 
        
          |  | rainbow.h = 360 * t - 100; | 
        
          |  | rainbow.s = 1.5 - 1.5 * ts; | 
        
          |  | rainbow.l = 0.8 - 0.9 * ts; | 
        
          |  | return rainbow + ""; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function ramp(range) { | 
        
          |  | var n = range.length; | 
        
          |  | return function(t) { | 
        
          |  | return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))]; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725")); | 
        
          |  |  | 
        
          |  | var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf")); | 
        
          |  |  | 
        
          |  | var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4")); | 
        
          |  |  | 
        
          |  | var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921")); | 
        
          |  |  | 
        
          |  | function sequential(interpolator) { | 
        
          |  | var x0 = 0, | 
        
          |  | x1 = 1, | 
        
          |  | clamp = false; | 
        
          |  |  | 
        
          |  | function scale(x) { | 
        
          |  | var t = (x - x0) / (x1 - x0); | 
        
          |  | return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | scale.domain = function(_) { | 
        
          |  | return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.clamp = function(_) { | 
        
          |  | return arguments.length ? (clamp = !!_, scale) : clamp; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.interpolator = function(_) { | 
        
          |  | return arguments.length ? (interpolator = _, scale) : interpolator; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | scale.copy = function() { | 
        
          |  | return sequential(interpolator).domain([x0, x1]).clamp(clamp); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return linearish(scale); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var constant$11 = function(x) { | 
        
          |  | return function constant() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var abs$1 = Math.abs; | 
        
          |  | var atan2$1 = Math.atan2; | 
        
          |  | var cos$2 = Math.cos; | 
        
          |  | var max$3 = Math.max; | 
        
          |  | var min$2 = Math.min; | 
        
          |  | var sin$2 = Math.sin; | 
        
          |  | var sqrt$2 = Math.sqrt; | 
        
          |  |  | 
        
          |  | var epsilon$3 = 1e-12; | 
        
          |  | var pi$4 = Math.PI; | 
        
          |  | var halfPi$3 = pi$4 / 2; | 
        
          |  | var tau$4 = 2 * pi$4; | 
        
          |  |  | 
        
          |  | function acos$1(x) { | 
        
          |  | return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function asin$1(x) { | 
        
          |  | return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function arcInnerRadius(d) { | 
        
          |  | return d.innerRadius; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function arcOuterRadius(d) { | 
        
          |  | return d.outerRadius; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function arcStartAngle(d) { | 
        
          |  | return d.startAngle; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function arcEndAngle(d) { | 
        
          |  | return d.endAngle; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function arcPadAngle(d) { | 
        
          |  | return d && d.padAngle; // Note: optional! | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { | 
        
          |  | var x10 = x1 - x0, y10 = y1 - y0, | 
        
          |  | x32 = x3 - x2, y32 = y3 - y2, | 
        
          |  | t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); | 
        
          |  | return [x0 + t * x10, y0 + t * y10]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Compute perpendicular offset line of length rc. | 
        
          |  | // http://mathworld.wolfram.com/Circle-LineIntersection.html | 
        
          |  | function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { | 
        
          |  | var x01 = x0 - x1, | 
        
          |  | y01 = y0 - y1, | 
        
          |  | lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01), | 
        
          |  | ox = lo * y01, | 
        
          |  | oy = -lo * x01, | 
        
          |  | x11 = x0 + ox, | 
        
          |  | y11 = y0 + oy, | 
        
          |  | x10 = x1 + ox, | 
        
          |  | y10 = y1 + oy, | 
        
          |  | x00 = (x11 + x10) / 2, | 
        
          |  | y00 = (y11 + y10) / 2, | 
        
          |  | dx = x10 - x11, | 
        
          |  | dy = y10 - y11, | 
        
          |  | d2 = dx * dx + dy * dy, | 
        
          |  | r = r1 - rc, | 
        
          |  | D = x11 * y10 - x10 * y11, | 
        
          |  | d = (dy < 0 ? -1 : 1) * sqrt$2(max$3(0, r * r * d2 - D * D)), | 
        
          |  | cx0 = (D * dy - dx * d) / d2, | 
        
          |  | cy0 = (-D * dx - dy * d) / d2, | 
        
          |  | cx1 = (D * dy + dx * d) / d2, | 
        
          |  | cy1 = (-D * dx + dy * d) / d2, | 
        
          |  | dx0 = cx0 - x00, | 
        
          |  | dy0 = cy0 - y00, | 
        
          |  | dx1 = cx1 - x00, | 
        
          |  | dy1 = cy1 - y00; | 
        
          |  |  | 
        
          |  | // Pick the closer of the two intersection points. | 
        
          |  | // TODO Is there a faster way to determine which intersection to use? | 
        
          |  | if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; | 
        
          |  |  | 
        
          |  | return { | 
        
          |  | cx: cx0, | 
        
          |  | cy: cy0, | 
        
          |  | x01: -ox, | 
        
          |  | y01: -oy, | 
        
          |  | x11: cx0 * (r1 / r - 1), | 
        
          |  | y11: cy0 * (r1 / r - 1) | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var arc = function() { | 
        
          |  | var innerRadius = arcInnerRadius, | 
        
          |  | outerRadius = arcOuterRadius, | 
        
          |  | cornerRadius = constant$11(0), | 
        
          |  | padRadius = null, | 
        
          |  | startAngle = arcStartAngle, | 
        
          |  | endAngle = arcEndAngle, | 
        
          |  | padAngle = arcPadAngle, | 
        
          |  | context = null; | 
        
          |  |  | 
        
          |  | function arc() { | 
        
          |  | var buffer, | 
        
          |  | r, | 
        
          |  | r0 = +innerRadius.apply(this, arguments), | 
        
          |  | r1 = +outerRadius.apply(this, arguments), | 
        
          |  | a0 = startAngle.apply(this, arguments) - halfPi$3, | 
        
          |  | a1 = endAngle.apply(this, arguments) - halfPi$3, | 
        
          |  | da = abs$1(a1 - a0), | 
        
          |  | cw = a1 > a0; | 
        
          |  |  | 
        
          |  | if (!context) context = buffer = path(); | 
        
          |  |  | 
        
          |  | // Ensure that the outer radius is always larger than the inner radius. | 
        
          |  | if (r1 < r0) r = r1, r1 = r0, r0 = r; | 
        
          |  |  | 
        
          |  | // Is it a point? | 
        
          |  | if (!(r1 > epsilon$3)) context.moveTo(0, 0); | 
        
          |  |  | 
        
          |  | // Or is it a circle or annulus? | 
        
          |  | else if (da > tau$4 - epsilon$3) { | 
        
          |  | context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0)); | 
        
          |  | context.arc(0, 0, r1, a0, a1, !cw); | 
        
          |  | if (r0 > epsilon$3) { | 
        
          |  | context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1)); | 
        
          |  | context.arc(0, 0, r0, a1, a0, cw); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Or is it a circular or annular sector? | 
        
          |  | else { | 
        
          |  | var a01 = a0, | 
        
          |  | a11 = a1, | 
        
          |  | a00 = a0, | 
        
          |  | a10 = a1, | 
        
          |  | da0 = da, | 
        
          |  | da1 = da, | 
        
          |  | ap = padAngle.apply(this, arguments) / 2, | 
        
          |  | rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)), | 
        
          |  | rc = min$2(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), | 
        
          |  | rc0 = rc, | 
        
          |  | rc1 = rc, | 
        
          |  | t0, | 
        
          |  | t1; | 
        
          |  |  | 
        
          |  | // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0. | 
        
          |  | if (rp > epsilon$3) { | 
        
          |  | var p0 = asin$1(rp / r0 * sin$2(ap)), | 
        
          |  | p1 = asin$1(rp / r1 * sin$2(ap)); | 
        
          |  | if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; | 
        
          |  | else da0 = 0, a00 = a10 = (a0 + a1) / 2; | 
        
          |  | if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; | 
        
          |  | else da1 = 0, a01 = a11 = (a0 + a1) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var x01 = r1 * cos$2(a01), | 
        
          |  | y01 = r1 * sin$2(a01), | 
        
          |  | x10 = r0 * cos$2(a10), | 
        
          |  | y10 = r0 * sin$2(a10); | 
        
          |  |  | 
        
          |  | // Apply rounded corners? | 
        
          |  | if (rc > epsilon$3) { | 
        
          |  | var x11 = r1 * cos$2(a11), | 
        
          |  | y11 = r1 * sin$2(a11), | 
        
          |  | x00 = r0 * cos$2(a00), | 
        
          |  | y00 = r0 * sin$2(a00); | 
        
          |  |  | 
        
          |  | // Restrict the corner radius according to the sector angle. | 
        
          |  | if (da < pi$4) { | 
        
          |  | var oc = da0 > epsilon$3 ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10], | 
        
          |  | ax = x01 - oc[0], | 
        
          |  | ay = y01 - oc[1], | 
        
          |  | bx = x11 - oc[0], | 
        
          |  | by = y11 - oc[1], | 
        
          |  | kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2), | 
        
          |  | lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]); | 
        
          |  | rc0 = min$2(rc, (r0 - lc) / (kc - 1)); | 
        
          |  | rc1 = min$2(rc, (r1 - lc) / (kc + 1)); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Is the sector collapsed to a line? | 
        
          |  | if (!(da1 > epsilon$3)) context.moveTo(x01, y01); | 
        
          |  |  | 
        
          |  | // Does the sector’s outer ring have rounded corners? | 
        
          |  | else if (rc1 > epsilon$3) { | 
        
          |  | t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); | 
        
          |  | t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); | 
        
          |  |  | 
        
          |  | context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); | 
        
          |  |  | 
        
          |  | // Have the corners merged? | 
        
          |  | if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); | 
        
          |  |  | 
        
          |  | // Otherwise, draw the two corners and the ring. | 
        
          |  | else { | 
        
          |  | context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); | 
        
          |  | context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw); | 
        
          |  | context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Or is the outer ring just a circular arc? | 
        
          |  | else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); | 
        
          |  |  | 
        
          |  | // Is there no inner ring, and it’s a circular sector? | 
        
          |  | // Or perhaps it’s an annular sector collapsed due to padding? | 
        
          |  | if (!(r0 > epsilon$3) || !(da0 > epsilon$3)) context.lineTo(x10, y10); | 
        
          |  |  | 
        
          |  | // Does the sector’s inner ring (or point) have rounded corners? | 
        
          |  | else if (rc0 > epsilon$3) { | 
        
          |  | t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); | 
        
          |  | t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); | 
        
          |  |  | 
        
          |  | context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); | 
        
          |  |  | 
        
          |  | // Have the corners merged? | 
        
          |  | if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); | 
        
          |  |  | 
        
          |  | // Otherwise, draw the two corners and the ring. | 
        
          |  | else { | 
        
          |  | context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); | 
        
          |  | context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw); | 
        
          |  | context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Or is the inner ring just a circular arc? | 
        
          |  | else context.arc(0, 0, r0, a10, a00, cw); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | context.closePath(); | 
        
          |  |  | 
        
          |  | if (buffer) return context = null, buffer + "" || null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | arc.centroid = function() { | 
        
          |  | var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, | 
        
          |  | a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2; | 
        
          |  | return [cos$2(a) * r, sin$2(a) * r]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.innerRadius = function(_) { | 
        
          |  | return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : innerRadius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.outerRadius = function(_) { | 
        
          |  | return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : outerRadius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.cornerRadius = function(_) { | 
        
          |  | return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : cornerRadius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.padRadius = function(_) { | 
        
          |  | return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), arc) : padRadius; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.startAngle = function(_) { | 
        
          |  | return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : startAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.endAngle = function(_) { | 
        
          |  | return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : endAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.padAngle = function(_) { | 
        
          |  | return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : padAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | arc.context = function(_) { | 
        
          |  | return arguments.length ? ((context = _ == null ? null : _), arc) : context; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return arc; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function Linear(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Linear.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | 
        
          |  | case 1: this._point = 2; // proceed | 
        
          |  | default: this._context.lineTo(x, y); break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var curveLinear = function(context) { | 
        
          |  | return new Linear(context); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function x$3(p) { | 
        
          |  | return p[0]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function y$3(p) { | 
        
          |  | return p[1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var line = function() { | 
        
          |  | var x$$1 = x$3, | 
        
          |  | y$$1 = y$3, | 
        
          |  | defined = constant$11(true), | 
        
          |  | context = null, | 
        
          |  | curve = curveLinear, | 
        
          |  | output = null; | 
        
          |  |  | 
        
          |  | function line(data) { | 
        
          |  | var i, | 
        
          |  | n = data.length, | 
        
          |  | d, | 
        
          |  | defined0 = false, | 
        
          |  | buffer; | 
        
          |  |  | 
        
          |  | if (context == null) output = curve(buffer = path()); | 
        
          |  |  | 
        
          |  | for (i = 0; i <= n; ++i) { | 
        
          |  | if (!(i < n && defined(d = data[i], i, data)) === defined0) { | 
        
          |  | if (defined0 = !defined0) output.lineStart(); | 
        
          |  | else output.lineEnd(); | 
        
          |  | } | 
        
          |  | if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (buffer) return output = null, buffer + "" || null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | line.x = function(_) { | 
        
          |  | return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : x$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | line.y = function(_) { | 
        
          |  | return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : y$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | line.defined = function(_) { | 
        
          |  | return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), line) : defined; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | line.curve = function(_) { | 
        
          |  | return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | line.context = function(_) { | 
        
          |  | return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return line; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var area$2 = function() { | 
        
          |  | var x0 = x$3, | 
        
          |  | x1 = null, | 
        
          |  | y0 = constant$11(0), | 
        
          |  | y1 = y$3, | 
        
          |  | defined = constant$11(true), | 
        
          |  | context = null, | 
        
          |  | curve = curveLinear, | 
        
          |  | output = null; | 
        
          |  |  | 
        
          |  | function area(data) { | 
        
          |  | var i, | 
        
          |  | j, | 
        
          |  | k, | 
        
          |  | n = data.length, | 
        
          |  | d, | 
        
          |  | defined0 = false, | 
        
          |  | buffer, | 
        
          |  | x0z = new Array(n), | 
        
          |  | y0z = new Array(n); | 
        
          |  |  | 
        
          |  | if (context == null) output = curve(buffer = path()); | 
        
          |  |  | 
        
          |  | for (i = 0; i <= n; ++i) { | 
        
          |  | if (!(i < n && defined(d = data[i], i, data)) === defined0) { | 
        
          |  | if (defined0 = !defined0) { | 
        
          |  | j = i; | 
        
          |  | output.areaStart(); | 
        
          |  | output.lineStart(); | 
        
          |  | } else { | 
        
          |  | output.lineEnd(); | 
        
          |  | output.lineStart(); | 
        
          |  | for (k = i - 1; k >= j; --k) { | 
        
          |  | output.point(x0z[k], y0z[k]); | 
        
          |  | } | 
        
          |  | output.lineEnd(); | 
        
          |  | output.areaEnd(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | if (defined0) { | 
        
          |  | x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); | 
        
          |  | output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (buffer) return output = null, buffer + "" || null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function arealine() { | 
        
          |  | return line().defined(defined).curve(curve).context(context); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | area.x = function(_) { | 
        
          |  | return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), x1 = null, area) : x0; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.x0 = function(_) { | 
        
          |  | return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), area) : x0; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.x1 = function(_) { | 
        
          |  | return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : x1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.y = function(_) { | 
        
          |  | return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), y1 = null, area) : y0; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.y0 = function(_) { | 
        
          |  | return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), area) : y0; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.y1 = function(_) { | 
        
          |  | return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : y1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.lineX0 = | 
        
          |  | area.lineY0 = function() { | 
        
          |  | return arealine().x(x0).y(y0); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.lineY1 = function() { | 
        
          |  | return arealine().x(x0).y(y1); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.lineX1 = function() { | 
        
          |  | return arealine().x(x1).y(y0); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.defined = function(_) { | 
        
          |  | return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), area) : defined; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.curve = function(_) { | 
        
          |  | return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | area.context = function(_) { | 
        
          |  | return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return area; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var descending$2 = function(a, b) { | 
        
          |  | return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var identity$8 = function(d) { | 
        
          |  | return d; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var pie = function() { | 
        
          |  | var value = identity$8, | 
        
          |  | sortValues = descending$2, | 
        
          |  | sort = null, | 
        
          |  | startAngle = constant$11(0), | 
        
          |  | endAngle = constant$11(tau$4), | 
        
          |  | padAngle = constant$11(0); | 
        
          |  |  | 
        
          |  | function pie(data) { | 
        
          |  | var i, | 
        
          |  | n = data.length, | 
        
          |  | j, | 
        
          |  | k, | 
        
          |  | sum = 0, | 
        
          |  | index = new Array(n), | 
        
          |  | arcs = new Array(n), | 
        
          |  | a0 = +startAngle.apply(this, arguments), | 
        
          |  | da = Math.min(tau$4, Math.max(-tau$4, endAngle.apply(this, arguments) - a0)), | 
        
          |  | a1, | 
        
          |  | p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)), | 
        
          |  | pa = p * (da < 0 ? -1 : 1), | 
        
          |  | v; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) { | 
        
          |  | sum += v; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Optionally sort the arcs by previously-computed values or by data. | 
        
          |  | if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); }); | 
        
          |  | else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); }); | 
        
          |  |  | 
        
          |  | // Compute the arcs! They are stored in the original data's order. | 
        
          |  | for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) { | 
        
          |  | j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = { | 
        
          |  | data: data[j], | 
        
          |  | index: i, | 
        
          |  | value: v, | 
        
          |  | startAngle: a0, | 
        
          |  | endAngle: a1, | 
        
          |  | padAngle: p | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return arcs; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | pie.value = function(_) { | 
        
          |  | return arguments.length ? (value = typeof _ === "function" ? _ : constant$11(+_), pie) : value; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | pie.sortValues = function(_) { | 
        
          |  | return arguments.length ? (sortValues = _, sort = null, pie) : sortValues; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | pie.sort = function(_) { | 
        
          |  | return arguments.length ? (sort = _, sortValues = null, pie) : sort; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | pie.startAngle = function(_) { | 
        
          |  | return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : startAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | pie.endAngle = function(_) { | 
        
          |  | return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : endAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | pie.padAngle = function(_) { | 
        
          |  | return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : padAngle; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return pie; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var curveRadialLinear = curveRadial(curveLinear); | 
        
          |  |  | 
        
          |  | function Radial(curve) { | 
        
          |  | this._curve = curve; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Radial.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._curve.areaStart(); | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._curve.areaEnd(); | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._curve.lineStart(); | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | this._curve.lineEnd(); | 
        
          |  | }, | 
        
          |  | point: function(a, r) { | 
        
          |  | this._curve.point(r * Math.sin(a), r * -Math.cos(a)); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function curveRadial(curve) { | 
        
          |  |  | 
        
          |  | function radial(context) { | 
        
          |  | return new Radial(curve(context)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | radial._curve = curve; | 
        
          |  |  | 
        
          |  | return radial; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lineRadial(l) { | 
        
          |  | var c = l.curve; | 
        
          |  |  | 
        
          |  | l.angle = l.x, delete l.x; | 
        
          |  | l.radius = l.y, delete l.y; | 
        
          |  |  | 
        
          |  | l.curve = function(_) { | 
        
          |  | return arguments.length ? c(curveRadial(_)) : c()._curve; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return l; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var lineRadial$1 = function() { | 
        
          |  | return lineRadial(line().curve(curveRadialLinear)); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var areaRadial = function() { | 
        
          |  | var a = area$2().curve(curveRadialLinear), | 
        
          |  | c = a.curve, | 
        
          |  | x0 = a.lineX0, | 
        
          |  | x1 = a.lineX1, | 
        
          |  | y0 = a.lineY0, | 
        
          |  | y1 = a.lineY1; | 
        
          |  |  | 
        
          |  | a.angle = a.x, delete a.x; | 
        
          |  | a.startAngle = a.x0, delete a.x0; | 
        
          |  | a.endAngle = a.x1, delete a.x1; | 
        
          |  | a.radius = a.y, delete a.y; | 
        
          |  | a.innerRadius = a.y0, delete a.y0; | 
        
          |  | a.outerRadius = a.y1, delete a.y1; | 
        
          |  | a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0; | 
        
          |  | a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1; | 
        
          |  | a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0; | 
        
          |  | a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1; | 
        
          |  |  | 
        
          |  | a.curve = function(_) { | 
        
          |  | return arguments.length ? c(curveRadial(_)) : c()._curve; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return a; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var pointRadial = function(x, y) { | 
        
          |  | return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var slice$7 = Array.prototype.slice; | 
        
          |  |  | 
        
          |  | function linkSource(d) { | 
        
          |  | return d.source; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linkTarget(d) { | 
        
          |  | return d.target; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function link$2(curve) { | 
        
          |  | var source = linkSource, | 
        
          |  | target = linkTarget, | 
        
          |  | x$$1 = x$3, | 
        
          |  | y$$1 = y$3, | 
        
          |  | context = null; | 
        
          |  |  | 
        
          |  | function link() { | 
        
          |  | var buffer, argv = slice$7.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv); | 
        
          |  | if (!context) context = buffer = path(); | 
        
          |  | curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv)); | 
        
          |  | if (buffer) return context = null, buffer + "" || null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | link.source = function(_) { | 
        
          |  | return arguments.length ? (source = _, link) : source; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | link.target = function(_) { | 
        
          |  | return arguments.length ? (target = _, link) : target; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | link.x = function(_) { | 
        
          |  | return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), link) : x$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | link.y = function(_) { | 
        
          |  | return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), link) : y$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | link.context = function(_) { | 
        
          |  | return arguments.length ? ((context = _ == null ? null : _), link) : context; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return link; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function curveHorizontal(context, x0, y0, x1, y1) { | 
        
          |  | context.moveTo(x0, y0); | 
        
          |  | context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function curveVertical(context, x0, y0, x1, y1) { | 
        
          |  | context.moveTo(x0, y0); | 
        
          |  | context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function curveRadial$1(context, x0, y0, x1, y1) { | 
        
          |  | var p0 = pointRadial(x0, y0), | 
        
          |  | p1 = pointRadial(x0, y0 = (y0 + y1) / 2), | 
        
          |  | p2 = pointRadial(x1, y0), | 
        
          |  | p3 = pointRadial(x1, y1); | 
        
          |  | context.moveTo(p0[0], p0[1]); | 
        
          |  | context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linkHorizontal() { | 
        
          |  | return link$2(curveHorizontal); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linkVertical() { | 
        
          |  | return link$2(curveVertical); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function linkRadial() { | 
        
          |  | var l = link$2(curveRadial$1); | 
        
          |  | l.angle = l.x, delete l.x; | 
        
          |  | l.radius = l.y, delete l.y; | 
        
          |  | return l; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var circle$2 = { | 
        
          |  | draw: function(context, size) { | 
        
          |  | var r = Math.sqrt(size / pi$4); | 
        
          |  | context.moveTo(r, 0); | 
        
          |  | context.arc(0, 0, r, 0, tau$4); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var cross$3 = { | 
        
          |  | draw: function(context, size) { | 
        
          |  | var r = Math.sqrt(size / 5) / 2; | 
        
          |  | context.moveTo(-3 * r, -r); | 
        
          |  | context.lineTo(-r, -r); | 
        
          |  | context.lineTo(-r, -3 * r); | 
        
          |  | context.lineTo(r, -3 * r); | 
        
          |  | context.lineTo(r, -r); | 
        
          |  | context.lineTo(3 * r, -r); | 
        
          |  | context.lineTo(3 * r, r); | 
        
          |  | context.lineTo(r, r); | 
        
          |  | context.lineTo(r, 3 * r); | 
        
          |  | context.lineTo(-r, 3 * r); | 
        
          |  | context.lineTo(-r, r); | 
        
          |  | context.lineTo(-3 * r, r); | 
        
          |  | context.closePath(); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tan30 = Math.sqrt(1 / 3); | 
        
          |  | var tan30_2 = tan30 * 2; | 
        
          |  |  | 
        
          |  | var diamond = { | 
        
          |  | draw: function(context, size) { | 
        
          |  | var y = Math.sqrt(size / tan30_2), | 
        
          |  | x = y * tan30; | 
        
          |  | context.moveTo(0, -y); | 
        
          |  | context.lineTo(x, 0); | 
        
          |  | context.lineTo(0, y); | 
        
          |  | context.lineTo(-x, 0); | 
        
          |  | context.closePath(); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var ka = 0.89081309152928522810; | 
        
          |  | var kr = Math.sin(pi$4 / 10) / Math.sin(7 * pi$4 / 10); | 
        
          |  | var kx = Math.sin(tau$4 / 10) * kr; | 
        
          |  | var ky = -Math.cos(tau$4 / 10) * kr; | 
        
          |  |  | 
        
          |  | var star = { | 
        
          |  | draw: function(context, size) { | 
        
          |  | var r = Math.sqrt(size * ka), | 
        
          |  | x = kx * r, | 
        
          |  | y = ky * r; | 
        
          |  | context.moveTo(0, -r); | 
        
          |  | context.lineTo(x, y); | 
        
          |  | for (var i = 1; i < 5; ++i) { | 
        
          |  | var a = tau$4 * i / 5, | 
        
          |  | c = Math.cos(a), | 
        
          |  | s = Math.sin(a); | 
        
          |  | context.lineTo(s * r, -c * r); | 
        
          |  | context.lineTo(c * x - s * y, s * x + c * y); | 
        
          |  | } | 
        
          |  | context.closePath(); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var square = { | 
        
          |  | draw: function(context, size) { | 
        
          |  | var w = Math.sqrt(size), | 
        
          |  | x = -w / 2; | 
        
          |  | context.rect(x, x, w, w); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var sqrt3 = Math.sqrt(3); | 
        
          |  |  | 
        
          |  | var triangle = { | 
        
          |  | draw: function(context, size) { | 
        
          |  | var y = -Math.sqrt(size / (sqrt3 * 3)); | 
        
          |  | context.moveTo(0, y * 2); | 
        
          |  | context.lineTo(-sqrt3 * y, -y); | 
        
          |  | context.lineTo(sqrt3 * y, -y); | 
        
          |  | context.closePath(); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var c = -0.5; | 
        
          |  | var s = Math.sqrt(3) / 2; | 
        
          |  | var k = 1 / Math.sqrt(12); | 
        
          |  | var a = (k / 2 + 1) * 3; | 
        
          |  |  | 
        
          |  | var wye = { | 
        
          |  | draw: function(context, size) { | 
        
          |  | var r = Math.sqrt(size / a), | 
        
          |  | x0 = r / 2, | 
        
          |  | y0 = r * k, | 
        
          |  | x1 = x0, | 
        
          |  | y1 = r * k + r, | 
        
          |  | x2 = -x1, | 
        
          |  | y2 = y1; | 
        
          |  | context.moveTo(x0, y0); | 
        
          |  | context.lineTo(x1, y1); | 
        
          |  | context.lineTo(x2, y2); | 
        
          |  | context.lineTo(c * x0 - s * y0, s * x0 + c * y0); | 
        
          |  | context.lineTo(c * x1 - s * y1, s * x1 + c * y1); | 
        
          |  | context.lineTo(c * x2 - s * y2, s * x2 + c * y2); | 
        
          |  | context.lineTo(c * x0 + s * y0, c * y0 - s * x0); | 
        
          |  | context.lineTo(c * x1 + s * y1, c * y1 - s * x1); | 
        
          |  | context.lineTo(c * x2 + s * y2, c * y2 - s * x2); | 
        
          |  | context.closePath(); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var symbols = [ | 
        
          |  | circle$2, | 
        
          |  | cross$3, | 
        
          |  | diamond, | 
        
          |  | square, | 
        
          |  | star, | 
        
          |  | triangle, | 
        
          |  | wye | 
        
          |  | ]; | 
        
          |  |  | 
        
          |  | var symbol = function() { | 
        
          |  | var type = constant$11(circle$2), | 
        
          |  | size = constant$11(64), | 
        
          |  | context = null; | 
        
          |  |  | 
        
          |  | function symbol() { | 
        
          |  | var buffer; | 
        
          |  | if (!context) context = buffer = path(); | 
        
          |  | type.apply(this, arguments).draw(context, +size.apply(this, arguments)); | 
        
          |  | if (buffer) return context = null, buffer + "" || null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | symbol.type = function(_) { | 
        
          |  | return arguments.length ? (type = typeof _ === "function" ? _ : constant$11(_), symbol) : type; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | symbol.size = function(_) { | 
        
          |  | return arguments.length ? (size = typeof _ === "function" ? _ : constant$11(+_), symbol) : size; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | symbol.context = function(_) { | 
        
          |  | return arguments.length ? (context = _ == null ? null : _, symbol) : context; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return symbol; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var noop$2 = function() {}; | 
        
          |  |  | 
        
          |  | function point$2(that, x, y) { | 
        
          |  | that._context.bezierCurveTo( | 
        
          |  | (2 * that._x0 + that._x1) / 3, | 
        
          |  | (2 * that._y0 + that._y1) / 3, | 
        
          |  | (that._x0 + 2 * that._x1) / 3, | 
        
          |  | (that._y0 + 2 * that._y1) / 3, | 
        
          |  | (that._x0 + 4 * that._x1 + x) / 6, | 
        
          |  | (that._y0 + 4 * that._y1 + y) / 6 | 
        
          |  | ); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Basis(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Basis.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = | 
        
          |  | this._y0 = this._y1 = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | switch (this._point) { | 
        
          |  | case 3: point$2(this, this._x1, this._y1); // proceed | 
        
          |  | case 2: this._context.lineTo(this._x1, this._y1); break; | 
        
          |  | } | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | 
        
          |  | case 1: this._point = 2; break; | 
        
          |  | case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed | 
        
          |  | default: point$2(this, x, y); break; | 
        
          |  | } | 
        
          |  | this._x0 = this._x1, this._x1 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var basis$2 = function(context) { | 
        
          |  | return new Basis(context); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function BasisClosed(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | BasisClosed.prototype = { | 
        
          |  | areaStart: noop$2, | 
        
          |  | areaEnd: noop$2, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = | 
        
          |  | this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | switch (this._point) { | 
        
          |  | case 1: { | 
        
          |  | this._context.moveTo(this._x2, this._y2); | 
        
          |  | this._context.closePath(); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 2: { | 
        
          |  | this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3); | 
        
          |  | this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3); | 
        
          |  | this._context.closePath(); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 3: { | 
        
          |  | this.point(this._x2, this._y2); | 
        
          |  | this.point(this._x3, this._y3); | 
        
          |  | this.point(this._x4, this._y4); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._x2 = x, this._y2 = y; break; | 
        
          |  | case 1: this._point = 2; this._x3 = x, this._y3 = y; break; | 
        
          |  | case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break; | 
        
          |  | default: point$2(this, x, y); break; | 
        
          |  | } | 
        
          |  | this._x0 = this._x1, this._x1 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var basisClosed$1 = function(context) { | 
        
          |  | return new BasisClosed(context); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function BasisOpen(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | BasisOpen.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = | 
        
          |  | this._y0 = this._y1 = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; break; | 
        
          |  | case 1: this._point = 2; break; | 
        
          |  | case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break; | 
        
          |  | case 3: this._point = 4; // proceed | 
        
          |  | default: point$2(this, x, y); break; | 
        
          |  | } | 
        
          |  | this._x0 = this._x1, this._x1 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var basisOpen = function(context) { | 
        
          |  | return new BasisOpen(context); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function Bundle(context, beta) { | 
        
          |  | this._basis = new Basis(context); | 
        
          |  | this._beta = beta; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Bundle.prototype = { | 
        
          |  | lineStart: function() { | 
        
          |  | this._x = []; | 
        
          |  | this._y = []; | 
        
          |  | this._basis.lineStart(); | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | var x = this._x, | 
        
          |  | y = this._y, | 
        
          |  | j = x.length - 1; | 
        
          |  |  | 
        
          |  | if (j > 0) { | 
        
          |  | var x0 = x[0], | 
        
          |  | y0 = y[0], | 
        
          |  | dx = x[j] - x0, | 
        
          |  | dy = y[j] - y0, | 
        
          |  | i = -1, | 
        
          |  | t; | 
        
          |  |  | 
        
          |  | while (++i <= j) { | 
        
          |  | t = i / j; | 
        
          |  | this._basis.point( | 
        
          |  | this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), | 
        
          |  | this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) | 
        
          |  | ); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | this._x = this._y = null; | 
        
          |  | this._basis.lineEnd(); | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | this._x.push(+x); | 
        
          |  | this._y.push(+y); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var bundle = ((function custom(beta) { | 
        
          |  |  | 
        
          |  | function bundle(context) { | 
        
          |  | return beta === 1 ? new Basis(context) : new Bundle(context, beta); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | bundle.beta = function(beta) { | 
        
          |  | return custom(+beta); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return bundle; | 
        
          |  | }))(0.85); | 
        
          |  |  | 
        
          |  | function point$3(that, x, y) { | 
        
          |  | that._context.bezierCurveTo( | 
        
          |  | that._x1 + that._k * (that._x2 - that._x0), | 
        
          |  | that._y1 + that._k * (that._y2 - that._y0), | 
        
          |  | that._x2 + that._k * (that._x1 - x), | 
        
          |  | that._y2 + that._k * (that._y1 - y), | 
        
          |  | that._x2, | 
        
          |  | that._y2 | 
        
          |  | ); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Cardinal(context, tension) { | 
        
          |  | this._context = context; | 
        
          |  | this._k = (1 - tension) / 6; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Cardinal.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = this._x2 = | 
        
          |  | this._y0 = this._y1 = this._y2 = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | switch (this._point) { | 
        
          |  | case 2: this._context.lineTo(this._x2, this._y2); break; | 
        
          |  | case 3: point$3(this, this._x1, this._y1); break; | 
        
          |  | } | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | 
        
          |  | case 1: this._point = 2; this._x1 = x, this._y1 = y; break; | 
        
          |  | case 2: this._point = 3; // proceed | 
        
          |  | default: point$3(this, x, y); break; | 
        
          |  | } | 
        
          |  | this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var cardinal = ((function custom(tension) { | 
        
          |  |  | 
        
          |  | function cardinal(context) { | 
        
          |  | return new Cardinal(context, tension); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | cardinal.tension = function(tension) { | 
        
          |  | return custom(+tension); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return cardinal; | 
        
          |  | }))(0); | 
        
          |  |  | 
        
          |  | function CardinalClosed(context, tension) { | 
        
          |  | this._context = context; | 
        
          |  | this._k = (1 - tension) / 6; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | CardinalClosed.prototype = { | 
        
          |  | areaStart: noop$2, | 
        
          |  | areaEnd: noop$2, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = | 
        
          |  | this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | switch (this._point) { | 
        
          |  | case 1: { | 
        
          |  | this._context.moveTo(this._x3, this._y3); | 
        
          |  | this._context.closePath(); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 2: { | 
        
          |  | this._context.lineTo(this._x3, this._y3); | 
        
          |  | this._context.closePath(); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 3: { | 
        
          |  | this.point(this._x3, this._y3); | 
        
          |  | this.point(this._x4, this._y4); | 
        
          |  | this.point(this._x5, this._y5); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._x3 = x, this._y3 = y; break; | 
        
          |  | case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; | 
        
          |  | case 2: this._point = 3; this._x5 = x, this._y5 = y; break; | 
        
          |  | default: point$3(this, x, y); break; | 
        
          |  | } | 
        
          |  | this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var cardinalClosed = ((function custom(tension) { | 
        
          |  |  | 
        
          |  | function cardinal(context) { | 
        
          |  | return new CardinalClosed(context, tension); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | cardinal.tension = function(tension) { | 
        
          |  | return custom(+tension); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return cardinal; | 
        
          |  | }))(0); | 
        
          |  |  | 
        
          |  | function CardinalOpen(context, tension) { | 
        
          |  | this._context = context; | 
        
          |  | this._k = (1 - tension) / 6; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | CardinalOpen.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = this._x2 = | 
        
          |  | this._y0 = this._y1 = this._y2 = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; break; | 
        
          |  | case 1: this._point = 2; break; | 
        
          |  | case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; | 
        
          |  | case 3: this._point = 4; // proceed | 
        
          |  | default: point$3(this, x, y); break; | 
        
          |  | } | 
        
          |  | this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var cardinalOpen = ((function custom(tension) { | 
        
          |  |  | 
        
          |  | function cardinal(context) { | 
        
          |  | return new CardinalOpen(context, tension); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | cardinal.tension = function(tension) { | 
        
          |  | return custom(+tension); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return cardinal; | 
        
          |  | }))(0); | 
        
          |  |  | 
        
          |  | function point$4(that, x, y) { | 
        
          |  | var x1 = that._x1, | 
        
          |  | y1 = that._y1, | 
        
          |  | x2 = that._x2, | 
        
          |  | y2 = that._y2; | 
        
          |  |  | 
        
          |  | if (that._l01_a > epsilon$3) { | 
        
          |  | var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, | 
        
          |  | n = 3 * that._l01_a * (that._l01_a + that._l12_a); | 
        
          |  | x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; | 
        
          |  | y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (that._l23_a > epsilon$3) { | 
        
          |  | var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, | 
        
          |  | m = 3 * that._l23_a * (that._l23_a + that._l12_a); | 
        
          |  | x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; | 
        
          |  | y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function CatmullRom(context, alpha) { | 
        
          |  | this._context = context; | 
        
          |  | this._alpha = alpha; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | CatmullRom.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = this._x2 = | 
        
          |  | this._y0 = this._y1 = this._y2 = NaN; | 
        
          |  | this._l01_a = this._l12_a = this._l23_a = | 
        
          |  | this._l01_2a = this._l12_2a = this._l23_2a = | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | switch (this._point) { | 
        
          |  | case 2: this._context.lineTo(this._x2, this._y2); break; | 
        
          |  | case 3: this.point(this._x2, this._y2); break; | 
        
          |  | } | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  |  | 
        
          |  | if (this._point) { | 
        
          |  | var x23 = this._x2 - x, | 
        
          |  | y23 = this._y2 - y; | 
        
          |  | this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | 
        
          |  | case 1: this._point = 2; break; | 
        
          |  | case 2: this._point = 3; // proceed | 
        
          |  | default: point$4(this, x, y); break; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | this._l01_a = this._l12_a, this._l12_a = this._l23_a; | 
        
          |  | this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; | 
        
          |  | this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var catmullRom = ((function custom(alpha) { | 
        
          |  |  | 
        
          |  | function catmullRom(context) { | 
        
          |  | return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | catmullRom.alpha = function(alpha) { | 
        
          |  | return custom(+alpha); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return catmullRom; | 
        
          |  | }))(0.5); | 
        
          |  |  | 
        
          |  | function CatmullRomClosed(context, alpha) { | 
        
          |  | this._context = context; | 
        
          |  | this._alpha = alpha; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | CatmullRomClosed.prototype = { | 
        
          |  | areaStart: noop$2, | 
        
          |  | areaEnd: noop$2, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = | 
        
          |  | this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; | 
        
          |  | this._l01_a = this._l12_a = this._l23_a = | 
        
          |  | this._l01_2a = this._l12_2a = this._l23_2a = | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | switch (this._point) { | 
        
          |  | case 1: { | 
        
          |  | this._context.moveTo(this._x3, this._y3); | 
        
          |  | this._context.closePath(); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 2: { | 
        
          |  | this._context.lineTo(this._x3, this._y3); | 
        
          |  | this._context.closePath(); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | case 3: { | 
        
          |  | this.point(this._x3, this._y3); | 
        
          |  | this.point(this._x4, this._y4); | 
        
          |  | this.point(this._x5, this._y5); | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  |  | 
        
          |  | if (this._point) { | 
        
          |  | var x23 = this._x2 - x, | 
        
          |  | y23 = this._y2 - y; | 
        
          |  | this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._x3 = x, this._y3 = y; break; | 
        
          |  | case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; | 
        
          |  | case 2: this._point = 3; this._x5 = x, this._y5 = y; break; | 
        
          |  | default: point$4(this, x, y); break; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | this._l01_a = this._l12_a, this._l12_a = this._l23_a; | 
        
          |  | this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; | 
        
          |  | this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var catmullRomClosed = ((function custom(alpha) { | 
        
          |  |  | 
        
          |  | function catmullRom(context) { | 
        
          |  | return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | catmullRom.alpha = function(alpha) { | 
        
          |  | return custom(+alpha); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return catmullRom; | 
        
          |  | }))(0.5); | 
        
          |  |  | 
        
          |  | function CatmullRomOpen(context, alpha) { | 
        
          |  | this._context = context; | 
        
          |  | this._alpha = alpha; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | CatmullRomOpen.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = this._x2 = | 
        
          |  | this._y0 = this._y1 = this._y2 = NaN; | 
        
          |  | this._l01_a = this._l12_a = this._l23_a = | 
        
          |  | this._l01_2a = this._l12_2a = this._l23_2a = | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  |  | 
        
          |  | if (this._point) { | 
        
          |  | var x23 = this._x2 - x, | 
        
          |  | y23 = this._y2 - y; | 
        
          |  | this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; break; | 
        
          |  | case 1: this._point = 2; break; | 
        
          |  | case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; | 
        
          |  | case 3: this._point = 4; // proceed | 
        
          |  | default: point$4(this, x, y); break; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | this._l01_a = this._l12_a, this._l12_a = this._l23_a; | 
        
          |  | this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; | 
        
          |  | this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var catmullRomOpen = ((function custom(alpha) { | 
        
          |  |  | 
        
          |  | function catmullRom(context) { | 
        
          |  | return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | catmullRom.alpha = function(alpha) { | 
        
          |  | return custom(+alpha); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return catmullRom; | 
        
          |  | }))(0.5); | 
        
          |  |  | 
        
          |  | function LinearClosed(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | LinearClosed.prototype = { | 
        
          |  | areaStart: noop$2, | 
        
          |  | areaEnd: noop$2, | 
        
          |  | lineStart: function() { | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (this._point) this._context.closePath(); | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | if (this._point) this._context.lineTo(x, y); | 
        
          |  | else this._point = 1, this._context.moveTo(x, y); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var linearClosed = function(context) { | 
        
          |  | return new LinearClosed(context); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function sign$1(x) { | 
        
          |  | return x < 0 ? -1 : 1; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Calculate the slopes of the tangents (Hermite-type interpolation) based on | 
        
          |  | // the following paper: Steffen, M. 1990. A Simple Method for Monotonic | 
        
          |  | // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. | 
        
          |  | // NOV(II), P. 443, 1990. | 
        
          |  | function slope3(that, x2, y2) { | 
        
          |  | var h0 = that._x1 - that._x0, | 
        
          |  | h1 = x2 - that._x1, | 
        
          |  | s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), | 
        
          |  | s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), | 
        
          |  | p = (s0 * h1 + s1 * h0) / (h0 + h1); | 
        
          |  | return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Calculate a one-sided slope. | 
        
          |  | function slope2(that, t) { | 
        
          |  | var h = that._x1 - that._x0; | 
        
          |  | return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations | 
        
          |  | // "you can express cubic Hermite interpolation in terms of cubic Bézier curves | 
        
          |  | // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". | 
        
          |  | function point$5(that, t0, t1) { | 
        
          |  | var x0 = that._x0, | 
        
          |  | y0 = that._y0, | 
        
          |  | x1 = that._x1, | 
        
          |  | y1 = that._y1, | 
        
          |  | dx = (x1 - x0) / 3; | 
        
          |  | that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function MonotoneX(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | MonotoneX.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x0 = this._x1 = | 
        
          |  | this._y0 = this._y1 = | 
        
          |  | this._t0 = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | switch (this._point) { | 
        
          |  | case 2: this._context.lineTo(this._x1, this._y1); break; | 
        
          |  | case 3: point$5(this, this._t0, slope2(this, this._t0)); break; | 
        
          |  | } | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | var t1 = NaN; | 
        
          |  |  | 
        
          |  | x = +x, y = +y; | 
        
          |  | if (x === this._x1 && y === this._y1) return; // Ignore coincident points. | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | 
        
          |  | case 1: this._point = 2; break; | 
        
          |  | case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break; | 
        
          |  | default: point$5(this, this._t0, t1 = slope3(this, x, y)); break; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | this._x0 = this._x1, this._x1 = x; | 
        
          |  | this._y0 = this._y1, this._y1 = y; | 
        
          |  | this._t0 = t1; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function MonotoneY(context) { | 
        
          |  | this._context = new ReflectContext(context); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | (MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) { | 
        
          |  | MonotoneX.prototype.point.call(this, y, x); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function ReflectContext(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | ReflectContext.prototype = { | 
        
          |  | moveTo: function(x, y) { this._context.moveTo(y, x); }, | 
        
          |  | closePath: function() { this._context.closePath(); }, | 
        
          |  | lineTo: function(x, y) { this._context.lineTo(y, x); }, | 
        
          |  | bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function monotoneX(context) { | 
        
          |  | return new MonotoneX(context); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function monotoneY(context) { | 
        
          |  | return new MonotoneY(context); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Natural(context) { | 
        
          |  | this._context = context; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Natural.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x = []; | 
        
          |  | this._y = []; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | var x = this._x, | 
        
          |  | y = this._y, | 
        
          |  | n = x.length; | 
        
          |  |  | 
        
          |  | if (n) { | 
        
          |  | this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]); | 
        
          |  | if (n === 2) { | 
        
          |  | this._context.lineTo(x[1], y[1]); | 
        
          |  | } else { | 
        
          |  | var px = controlPoints(x), | 
        
          |  | py = controlPoints(y); | 
        
          |  | for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) { | 
        
          |  | this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (this._line || (this._line !== 0 && n === 1)) this._context.closePath(); | 
        
          |  | this._line = 1 - this._line; | 
        
          |  | this._x = this._y = null; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | this._x.push(+x); | 
        
          |  | this._y.push(+y); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // See https://www.particleincell.com/2012/bezier-splines/ for derivation. | 
        
          |  | function controlPoints(x) { | 
        
          |  | var i, | 
        
          |  | n = x.length - 1, | 
        
          |  | m, | 
        
          |  | a = new Array(n), | 
        
          |  | b = new Array(n), | 
        
          |  | r = new Array(n); | 
        
          |  | a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; | 
        
          |  | for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; | 
        
          |  | a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; | 
        
          |  | for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; | 
        
          |  | a[n - 1] = r[n - 1] / b[n - 1]; | 
        
          |  | for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; | 
        
          |  | b[n - 1] = (x[n] + a[n - 1]) / 2; | 
        
          |  | for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; | 
        
          |  | return [a, b]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var natural = function(context) { | 
        
          |  | return new Natural(context); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function Step(context, t) { | 
        
          |  | this._context = context; | 
        
          |  | this._t = t; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Step.prototype = { | 
        
          |  | areaStart: function() { | 
        
          |  | this._line = 0; | 
        
          |  | }, | 
        
          |  | areaEnd: function() { | 
        
          |  | this._line = NaN; | 
        
          |  | }, | 
        
          |  | lineStart: function() { | 
        
          |  | this._x = this._y = NaN; | 
        
          |  | this._point = 0; | 
        
          |  | }, | 
        
          |  | lineEnd: function() { | 
        
          |  | if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y); | 
        
          |  | if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); | 
        
          |  | if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; | 
        
          |  | }, | 
        
          |  | point: function(x, y) { | 
        
          |  | x = +x, y = +y; | 
        
          |  | switch (this._point) { | 
        
          |  | case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; | 
        
          |  | case 1: this._point = 2; // proceed | 
        
          |  | default: { | 
        
          |  | if (this._t <= 0) { | 
        
          |  | this._context.lineTo(this._x, y); | 
        
          |  | this._context.lineTo(x, y); | 
        
          |  | } else { | 
        
          |  | var x1 = this._x * (1 - this._t) + x * this._t; | 
        
          |  | this._context.lineTo(x1, this._y); | 
        
          |  | this._context.lineTo(x1, y); | 
        
          |  | } | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | this._x = x, this._y = y; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var step = function(context) { | 
        
          |  | return new Step(context, 0.5); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function stepBefore(context) { | 
        
          |  | return new Step(context, 0); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function stepAfter(context) { | 
        
          |  | return new Step(context, 1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var none$1 = function(series, order) { | 
        
          |  | if (!((n = series.length) > 1)) return; | 
        
          |  | for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { | 
        
          |  | s0 = s1, s1 = series[order[i]]; | 
        
          |  | for (j = 0; j < m; ++j) { | 
        
          |  | s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var none$2 = function(series) { | 
        
          |  | var n = series.length, o = new Array(n); | 
        
          |  | while (--n >= 0) o[n] = n; | 
        
          |  | return o; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function stackValue(d, key) { | 
        
          |  | return d[key]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var stack = function() { | 
        
          |  | var keys = constant$11([]), | 
        
          |  | order = none$2, | 
        
          |  | offset = none$1, | 
        
          |  | value = stackValue; | 
        
          |  |  | 
        
          |  | function stack(data) { | 
        
          |  | var kz = keys.apply(this, arguments), | 
        
          |  | i, | 
        
          |  | m = data.length, | 
        
          |  | n = kz.length, | 
        
          |  | sz = new Array(n), | 
        
          |  | oz; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) { | 
        
          |  | si[j] = sij = [0, +value(data[j], ki, j, data)]; | 
        
          |  | sij.data = data[j]; | 
        
          |  | } | 
        
          |  | si.key = ki; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | for (i = 0, oz = order(sz); i < n; ++i) { | 
        
          |  | sz[oz[i]].index = i; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | offset(sz, oz); | 
        
          |  | return sz; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | stack.keys = function(_) { | 
        
          |  | return arguments.length ? (keys = typeof _ === "function" ? _ : constant$11(slice$7.call(_)), stack) : keys; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | stack.value = function(_) { | 
        
          |  | return arguments.length ? (value = typeof _ === "function" ? _ : constant$11(+_), stack) : value; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | stack.order = function(_) { | 
        
          |  | return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$11(slice$7.call(_)), stack) : order; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | stack.offset = function(_) { | 
        
          |  | return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return stack; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var expand = function(series, order) { | 
        
          |  | if (!((n = series.length) > 0)) return; | 
        
          |  | for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) { | 
        
          |  | for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0; | 
        
          |  | if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y; | 
        
          |  | } | 
        
          |  | none$1(series, order); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var diverging = function(series, order) { | 
        
          |  | if (!((n = series.length) > 1)) return; | 
        
          |  | for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) { | 
        
          |  | for (yp = yn = 0, i = 0; i < n; ++i) { | 
        
          |  | if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) { | 
        
          |  | d[0] = yp, d[1] = yp += dy; | 
        
          |  | } else if (dy < 0) { | 
        
          |  | d[1] = yn, d[0] = yn += dy; | 
        
          |  | } else { | 
        
          |  | d[0] = yp; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var silhouette = function(series, order) { | 
        
          |  | if (!((n = series.length) > 0)) return; | 
        
          |  | for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) { | 
        
          |  | for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0; | 
        
          |  | s0[j][1] += s0[j][0] = -y / 2; | 
        
          |  | } | 
        
          |  | none$1(series, order); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var wiggle = function(series, order) { | 
        
          |  | if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return; | 
        
          |  | for (var y = 0, j = 1, s0, m, n; j < m; ++j) { | 
        
          |  | for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) { | 
        
          |  | var si = series[order[i]], | 
        
          |  | sij0 = si[j][1] || 0, | 
        
          |  | sij1 = si[j - 1][1] || 0, | 
        
          |  | s3 = (sij0 - sij1) / 2; | 
        
          |  | for (var k = 0; k < i; ++k) { | 
        
          |  | var sk = series[order[k]], | 
        
          |  | skj0 = sk[j][1] || 0, | 
        
          |  | skj1 = sk[j - 1][1] || 0; | 
        
          |  | s3 += skj0 - skj1; | 
        
          |  | } | 
        
          |  | s1 += sij0, s2 += s3 * sij0; | 
        
          |  | } | 
        
          |  | s0[j - 1][1] += s0[j - 1][0] = y; | 
        
          |  | if (s1) y -= s2 / s1; | 
        
          |  | } | 
        
          |  | s0[j - 1][1] += s0[j - 1][0] = y; | 
        
          |  | none$1(series, order); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var ascending$3 = function(series) { | 
        
          |  | var sums = series.map(sum$3); | 
        
          |  | return none$2(series).sort(function(a, b) { return sums[a] - sums[b]; }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function sum$3(series) { | 
        
          |  | var s = 0, i = -1, n = series.length, v; | 
        
          |  | while (++i < n) if (v = +series[i][1]) s += v; | 
        
          |  | return s; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var descending$3 = function(series) { | 
        
          |  | return ascending$3(series).reverse(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var insideOut = function(series) { | 
        
          |  | var n = series.length, | 
        
          |  | i, | 
        
          |  | j, | 
        
          |  | sums = series.map(sum$3), | 
        
          |  | order = none$2(series).sort(function(a, b) { return sums[b] - sums[a]; }), | 
        
          |  | top = 0, | 
        
          |  | bottom = 0, | 
        
          |  | tops = [], | 
        
          |  | bottoms = []; | 
        
          |  |  | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | j = order[i]; | 
        
          |  | if (top < bottom) { | 
        
          |  | top += sums[j]; | 
        
          |  | tops.push(j); | 
        
          |  | } else { | 
        
          |  | bottom += sums[j]; | 
        
          |  | bottoms.push(j); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return bottoms.reverse().concat(tops); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var reverse = function(series) { | 
        
          |  | return none$2(series).reverse(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var constant$12 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function x$4(d) { | 
        
          |  | return d[0]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function y$4(d) { | 
        
          |  | return d[1]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function RedBlackTree() { | 
        
          |  | this._ = null; // root node | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function RedBlackNode(node) { | 
        
          |  | node.U = // parent node | 
        
          |  | node.C = // color - true for red, false for black | 
        
          |  | node.L = // left node | 
        
          |  | node.R = // right node | 
        
          |  | node.P = // previous node | 
        
          |  | node.N = null; // next node | 
        
          |  | } | 
        
          |  |  | 
        
          |  | RedBlackTree.prototype = { | 
        
          |  | constructor: RedBlackTree, | 
        
          |  |  | 
        
          |  | insert: function(after, node) { | 
        
          |  | var parent, grandpa, uncle; | 
        
          |  |  | 
        
          |  | if (after) { | 
        
          |  | node.P = after; | 
        
          |  | node.N = after.N; | 
        
          |  | if (after.N) after.N.P = node; | 
        
          |  | after.N = node; | 
        
          |  | if (after.R) { | 
        
          |  | after = after.R; | 
        
          |  | while (after.L) after = after.L; | 
        
          |  | after.L = node; | 
        
          |  | } else { | 
        
          |  | after.R = node; | 
        
          |  | } | 
        
          |  | parent = after; | 
        
          |  | } else if (this._) { | 
        
          |  | after = RedBlackFirst(this._); | 
        
          |  | node.P = null; | 
        
          |  | node.N = after; | 
        
          |  | after.P = after.L = node; | 
        
          |  | parent = after; | 
        
          |  | } else { | 
        
          |  | node.P = node.N = null; | 
        
          |  | this._ = node; | 
        
          |  | parent = null; | 
        
          |  | } | 
        
          |  | node.L = node.R = null; | 
        
          |  | node.U = parent; | 
        
          |  | node.C = true; | 
        
          |  |  | 
        
          |  | after = node; | 
        
          |  | while (parent && parent.C) { | 
        
          |  | grandpa = parent.U; | 
        
          |  | if (parent === grandpa.L) { | 
        
          |  | uncle = grandpa.R; | 
        
          |  | if (uncle && uncle.C) { | 
        
          |  | parent.C = uncle.C = false; | 
        
          |  | grandpa.C = true; | 
        
          |  | after = grandpa; | 
        
          |  | } else { | 
        
          |  | if (after === parent.R) { | 
        
          |  | RedBlackRotateLeft(this, parent); | 
        
          |  | after = parent; | 
        
          |  | parent = after.U; | 
        
          |  | } | 
        
          |  | parent.C = false; | 
        
          |  | grandpa.C = true; | 
        
          |  | RedBlackRotateRight(this, grandpa); | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | uncle = grandpa.L; | 
        
          |  | if (uncle && uncle.C) { | 
        
          |  | parent.C = uncle.C = false; | 
        
          |  | grandpa.C = true; | 
        
          |  | after = grandpa; | 
        
          |  | } else { | 
        
          |  | if (after === parent.L) { | 
        
          |  | RedBlackRotateRight(this, parent); | 
        
          |  | after = parent; | 
        
          |  | parent = after.U; | 
        
          |  | } | 
        
          |  | parent.C = false; | 
        
          |  | grandpa.C = true; | 
        
          |  | RedBlackRotateLeft(this, grandpa); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | parent = after.U; | 
        
          |  | } | 
        
          |  | this._.C = false; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | remove: function(node) { | 
        
          |  | if (node.N) node.N.P = node.P; | 
        
          |  | if (node.P) node.P.N = node.N; | 
        
          |  | node.N = node.P = null; | 
        
          |  |  | 
        
          |  | var parent = node.U, | 
        
          |  | sibling, | 
        
          |  | left = node.L, | 
        
          |  | right = node.R, | 
        
          |  | next, | 
        
          |  | red; | 
        
          |  |  | 
        
          |  | if (!left) next = right; | 
        
          |  | else if (!right) next = left; | 
        
          |  | else next = RedBlackFirst(right); | 
        
          |  |  | 
        
          |  | if (parent) { | 
        
          |  | if (parent.L === node) parent.L = next; | 
        
          |  | else parent.R = next; | 
        
          |  | } else { | 
        
          |  | this._ = next; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (left && right) { | 
        
          |  | red = next.C; | 
        
          |  | next.C = node.C; | 
        
          |  | next.L = left; | 
        
          |  | left.U = next; | 
        
          |  | if (next !== right) { | 
        
          |  | parent = next.U; | 
        
          |  | next.U = node.U; | 
        
          |  | node = next.R; | 
        
          |  | parent.L = node; | 
        
          |  | next.R = right; | 
        
          |  | right.U = next; | 
        
          |  | } else { | 
        
          |  | next.U = parent; | 
        
          |  | parent = next; | 
        
          |  | node = next.R; | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | red = node.C; | 
        
          |  | node = next; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (node) node.U = parent; | 
        
          |  | if (red) return; | 
        
          |  | if (node && node.C) { node.C = false; return; } | 
        
          |  |  | 
        
          |  | do { | 
        
          |  | if (node === this._) break; | 
        
          |  | if (node === parent.L) { | 
        
          |  | sibling = parent.R; | 
        
          |  | if (sibling.C) { | 
        
          |  | sibling.C = false; | 
        
          |  | parent.C = true; | 
        
          |  | RedBlackRotateLeft(this, parent); | 
        
          |  | sibling = parent.R; | 
        
          |  | } | 
        
          |  | if ((sibling.L && sibling.L.C) | 
        
          |  | || (sibling.R && sibling.R.C)) { | 
        
          |  | if (!sibling.R || !sibling.R.C) { | 
        
          |  | sibling.L.C = false; | 
        
          |  | sibling.C = true; | 
        
          |  | RedBlackRotateRight(this, sibling); | 
        
          |  | sibling = parent.R; | 
        
          |  | } | 
        
          |  | sibling.C = parent.C; | 
        
          |  | parent.C = sibling.R.C = false; | 
        
          |  | RedBlackRotateLeft(this, parent); | 
        
          |  | node = this._; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | sibling = parent.L; | 
        
          |  | if (sibling.C) { | 
        
          |  | sibling.C = false; | 
        
          |  | parent.C = true; | 
        
          |  | RedBlackRotateRight(this, parent); | 
        
          |  | sibling = parent.L; | 
        
          |  | } | 
        
          |  | if ((sibling.L && sibling.L.C) | 
        
          |  | || (sibling.R && sibling.R.C)) { | 
        
          |  | if (!sibling.L || !sibling.L.C) { | 
        
          |  | sibling.R.C = false; | 
        
          |  | sibling.C = true; | 
        
          |  | RedBlackRotateLeft(this, sibling); | 
        
          |  | sibling = parent.L; | 
        
          |  | } | 
        
          |  | sibling.C = parent.C; | 
        
          |  | parent.C = sibling.L.C = false; | 
        
          |  | RedBlackRotateRight(this, parent); | 
        
          |  | node = this._; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | sibling.C = true; | 
        
          |  | node = parent; | 
        
          |  | parent = parent.U; | 
        
          |  | } while (!node.C); | 
        
          |  |  | 
        
          |  | if (node) node.C = false; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function RedBlackRotateLeft(tree, node) { | 
        
          |  | var p = node, | 
        
          |  | q = node.R, | 
        
          |  | parent = p.U; | 
        
          |  |  | 
        
          |  | if (parent) { | 
        
          |  | if (parent.L === p) parent.L = q; | 
        
          |  | else parent.R = q; | 
        
          |  | } else { | 
        
          |  | tree._ = q; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | q.U = parent; | 
        
          |  | p.U = q; | 
        
          |  | p.R = q.L; | 
        
          |  | if (p.R) p.R.U = p; | 
        
          |  | q.L = p; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function RedBlackRotateRight(tree, node) { | 
        
          |  | var p = node, | 
        
          |  | q = node.L, | 
        
          |  | parent = p.U; | 
        
          |  |  | 
        
          |  | if (parent) { | 
        
          |  | if (parent.L === p) parent.L = q; | 
        
          |  | else parent.R = q; | 
        
          |  | } else { | 
        
          |  | tree._ = q; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | q.U = parent; | 
        
          |  | p.U = q; | 
        
          |  | p.L = q.R; | 
        
          |  | if (p.L) p.L.U = p; | 
        
          |  | q.R = p; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function RedBlackFirst(node) { | 
        
          |  | while (node.L) node = node.L; | 
        
          |  | return node; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function createEdge(left, right, v0, v1) { | 
        
          |  | var edge = [null, null], | 
        
          |  | index = edges.push(edge) - 1; | 
        
          |  | edge.left = left; | 
        
          |  | edge.right = right; | 
        
          |  | if (v0) setEdgeEnd(edge, left, right, v0); | 
        
          |  | if (v1) setEdgeEnd(edge, right, left, v1); | 
        
          |  | cells[left.index].halfedges.push(index); | 
        
          |  | cells[right.index].halfedges.push(index); | 
        
          |  | return edge; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function createBorderEdge(left, v0, v1) { | 
        
          |  | var edge = [v0, v1]; | 
        
          |  | edge.left = left; | 
        
          |  | return edge; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function setEdgeEnd(edge, left, right, vertex) { | 
        
          |  | if (!edge[0] && !edge[1]) { | 
        
          |  | edge[0] = vertex; | 
        
          |  | edge.left = left; | 
        
          |  | edge.right = right; | 
        
          |  | } else if (edge.left === right) { | 
        
          |  | edge[1] = vertex; | 
        
          |  | } else { | 
        
          |  | edge[0] = vertex; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Liang–Barsky line clipping. | 
        
          |  | function clipEdge(edge, x0, y0, x1, y1) { | 
        
          |  | var a = edge[0], | 
        
          |  | b = edge[1], | 
        
          |  | ax = a[0], | 
        
          |  | ay = a[1], | 
        
          |  | bx = b[0], | 
        
          |  | by = b[1], | 
        
          |  | t0 = 0, | 
        
          |  | t1 = 1, | 
        
          |  | dx = bx - ax, | 
        
          |  | dy = by - ay, | 
        
          |  | r; | 
        
          |  |  | 
        
          |  | r = x0 - ax; | 
        
          |  | if (!dx && r > 0) return; | 
        
          |  | r /= dx; | 
        
          |  | if (dx < 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } else if (dx > 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | r = x1 - ax; | 
        
          |  | if (!dx && r < 0) return; | 
        
          |  | r /= dx; | 
        
          |  | if (dx < 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } else if (dx > 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | r = y0 - ay; | 
        
          |  | if (!dy && r > 0) return; | 
        
          |  | r /= dy; | 
        
          |  | if (dy < 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } else if (dy > 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | r = y1 - ay; | 
        
          |  | if (!dy && r < 0) return; | 
        
          |  | r /= dy; | 
        
          |  | if (dy < 0) { | 
        
          |  | if (r > t1) return; | 
        
          |  | if (r > t0) t0 = r; | 
        
          |  | } else if (dy > 0) { | 
        
          |  | if (r < t0) return; | 
        
          |  | if (r < t1) t1 = r; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check? | 
        
          |  |  | 
        
          |  | if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy]; | 
        
          |  | if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy]; | 
        
          |  | return true; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function connectEdge(edge, x0, y0, x1, y1) { | 
        
          |  | var v1 = edge[1]; | 
        
          |  | if (v1) return true; | 
        
          |  |  | 
        
          |  | var v0 = edge[0], | 
        
          |  | left = edge.left, | 
        
          |  | right = edge.right, | 
        
          |  | lx = left[0], | 
        
          |  | ly = left[1], | 
        
          |  | rx = right[0], | 
        
          |  | ry = right[1], | 
        
          |  | fx = (lx + rx) / 2, | 
        
          |  | fy = (ly + ry) / 2, | 
        
          |  | fm, | 
        
          |  | fb; | 
        
          |  |  | 
        
          |  | if (ry === ly) { | 
        
          |  | if (fx < x0 || fx >= x1) return; | 
        
          |  | if (lx > rx) { | 
        
          |  | if (!v0) v0 = [fx, y0]; | 
        
          |  | else if (v0[1] >= y1) return; | 
        
          |  | v1 = [fx, y1]; | 
        
          |  | } else { | 
        
          |  | if (!v0) v0 = [fx, y1]; | 
        
          |  | else if (v0[1] < y0) return; | 
        
          |  | v1 = [fx, y0]; | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | fm = (lx - rx) / (ry - ly); | 
        
          |  | fb = fy - fm * fx; | 
        
          |  | if (fm < -1 || fm > 1) { | 
        
          |  | if (lx > rx) { | 
        
          |  | if (!v0) v0 = [(y0 - fb) / fm, y0]; | 
        
          |  | else if (v0[1] >= y1) return; | 
        
          |  | v1 = [(y1 - fb) / fm, y1]; | 
        
          |  | } else { | 
        
          |  | if (!v0) v0 = [(y1 - fb) / fm, y1]; | 
        
          |  | else if (v0[1] < y0) return; | 
        
          |  | v1 = [(y0 - fb) / fm, y0]; | 
        
          |  | } | 
        
          |  | } else { | 
        
          |  | if (ly < ry) { | 
        
          |  | if (!v0) v0 = [x0, fm * x0 + fb]; | 
        
          |  | else if (v0[0] >= x1) return; | 
        
          |  | v1 = [x1, fm * x1 + fb]; | 
        
          |  | } else { | 
        
          |  | if (!v0) v0 = [x1, fm * x1 + fb]; | 
        
          |  | else if (v0[0] < x0) return; | 
        
          |  | v1 = [x0, fm * x0 + fb]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | edge[0] = v0; | 
        
          |  | edge[1] = v1; | 
        
          |  | return true; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function clipEdges(x0, y0, x1, y1) { | 
        
          |  | var i = edges.length, | 
        
          |  | edge; | 
        
          |  |  | 
        
          |  | while (i--) { | 
        
          |  | if (!connectEdge(edge = edges[i], x0, y0, x1, y1) | 
        
          |  | || !clipEdge(edge, x0, y0, x1, y1) | 
        
          |  | || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4 | 
        
          |  | || Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) { | 
        
          |  | delete edges[i]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function createCell(site) { | 
        
          |  | return cells[site.index] = { | 
        
          |  | site: site, | 
        
          |  | halfedges: [] | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cellHalfedgeAngle(cell, edge) { | 
        
          |  | var site = cell.site, | 
        
          |  | va = edge.left, | 
        
          |  | vb = edge.right; | 
        
          |  | if (site === vb) vb = va, va = site; | 
        
          |  | if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]); | 
        
          |  | if (site === va) va = edge[1], vb = edge[0]; | 
        
          |  | else va = edge[0], vb = edge[1]; | 
        
          |  | return Math.atan2(va[0] - vb[0], vb[1] - va[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cellHalfedgeStart(cell, edge) { | 
        
          |  | return edge[+(edge.left !== cell.site)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function cellHalfedgeEnd(cell, edge) { | 
        
          |  | return edge[+(edge.left === cell.site)]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function sortCellHalfedges() { | 
        
          |  | for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) { | 
        
          |  | if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) { | 
        
          |  | var index = new Array(m), | 
        
          |  | array = new Array(m); | 
        
          |  | for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]); | 
        
          |  | index.sort(function(i, j) { return array[j] - array[i]; }); | 
        
          |  | for (j = 0; j < m; ++j) array[j] = halfedges[index[j]]; | 
        
          |  | for (j = 0; j < m; ++j) halfedges[j] = array[j]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function clipCells(x0, y0, x1, y1) { | 
        
          |  | var nCells = cells.length, | 
        
          |  | iCell, | 
        
          |  | cell, | 
        
          |  | site, | 
        
          |  | iHalfedge, | 
        
          |  | halfedges, | 
        
          |  | nHalfedges, | 
        
          |  | start, | 
        
          |  | startX, | 
        
          |  | startY, | 
        
          |  | end, | 
        
          |  | endX, | 
        
          |  | endY, | 
        
          |  | cover = true; | 
        
          |  |  | 
        
          |  | for (iCell = 0; iCell < nCells; ++iCell) { | 
        
          |  | if (cell = cells[iCell]) { | 
        
          |  | site = cell.site; | 
        
          |  | halfedges = cell.halfedges; | 
        
          |  | iHalfedge = halfedges.length; | 
        
          |  |  | 
        
          |  | // Remove any dangling clipped edges. | 
        
          |  | while (iHalfedge--) { | 
        
          |  | if (!edges[halfedges[iHalfedge]]) { | 
        
          |  | halfedges.splice(iHalfedge, 1); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Insert any border edges as necessary. | 
        
          |  | iHalfedge = 0, nHalfedges = halfedges.length; | 
        
          |  | while (iHalfedge < nHalfedges) { | 
        
          |  | end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1]; | 
        
          |  | start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1]; | 
        
          |  | if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) { | 
        
          |  | halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end, | 
        
          |  | Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1] | 
        
          |  | : Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1] | 
        
          |  | : Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0] | 
        
          |  | : Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0] | 
        
          |  | : null)) - 1); | 
        
          |  | ++nHalfedges; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (nHalfedges) cover = false; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If there weren’t any edges, have the closest site cover the extent. | 
        
          |  | // It doesn’t matter which corner of the extent we measure! | 
        
          |  | if (cover) { | 
        
          |  | var dx, dy, d2, dc = Infinity; | 
        
          |  |  | 
        
          |  | for (iCell = 0, cover = null; iCell < nCells; ++iCell) { | 
        
          |  | if (cell = cells[iCell]) { | 
        
          |  | site = cell.site; | 
        
          |  | dx = site[0] - x0; | 
        
          |  | dy = site[1] - y0; | 
        
          |  | d2 = dx * dx + dy * dy; | 
        
          |  | if (d2 < dc) dc = d2, cover = cell; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (cover) { | 
        
          |  | var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0]; | 
        
          |  | cover.halfedges.push( | 
        
          |  | edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1, | 
        
          |  | edges.push(createBorderEdge(site, v01, v11)) - 1, | 
        
          |  | edges.push(createBorderEdge(site, v11, v10)) - 1, | 
        
          |  | edges.push(createBorderEdge(site, v10, v00)) - 1 | 
        
          |  | ); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Lastly delete any cells with no edges; these were entirely clipped. | 
        
          |  | for (iCell = 0; iCell < nCells; ++iCell) { | 
        
          |  | if (cell = cells[iCell]) { | 
        
          |  | if (!cell.halfedges.length) { | 
        
          |  | delete cells[iCell]; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var circlePool = []; | 
        
          |  |  | 
        
          |  | var firstCircle; | 
        
          |  |  | 
        
          |  | function Circle() { | 
        
          |  | RedBlackNode(this); | 
        
          |  | this.x = | 
        
          |  | this.y = | 
        
          |  | this.arc = | 
        
          |  | this.site = | 
        
          |  | this.cy = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function attachCircle(arc) { | 
        
          |  | var lArc = arc.P, | 
        
          |  | rArc = arc.N; | 
        
          |  |  | 
        
          |  | if (!lArc || !rArc) return; | 
        
          |  |  | 
        
          |  | var lSite = lArc.site, | 
        
          |  | cSite = arc.site, | 
        
          |  | rSite = rArc.site; | 
        
          |  |  | 
        
          |  | if (lSite === rSite) return; | 
        
          |  |  | 
        
          |  | var bx = cSite[0], | 
        
          |  | by = cSite[1], | 
        
          |  | ax = lSite[0] - bx, | 
        
          |  | ay = lSite[1] - by, | 
        
          |  | cx = rSite[0] - bx, | 
        
          |  | cy = rSite[1] - by; | 
        
          |  |  | 
        
          |  | var d = 2 * (ax * cy - ay * cx); | 
        
          |  | if (d >= -epsilon2$2) return; | 
        
          |  |  | 
        
          |  | var ha = ax * ax + ay * ay, | 
        
          |  | hc = cx * cx + cy * cy, | 
        
          |  | x = (cy * ha - ay * hc) / d, | 
        
          |  | y = (ax * hc - cx * ha) / d; | 
        
          |  |  | 
        
          |  | var circle = circlePool.pop() || new Circle; | 
        
          |  | circle.arc = arc; | 
        
          |  | circle.site = cSite; | 
        
          |  | circle.x = x + bx; | 
        
          |  | circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom | 
        
          |  |  | 
        
          |  | arc.circle = circle; | 
        
          |  |  | 
        
          |  | var before = null, | 
        
          |  | node = circles._; | 
        
          |  |  | 
        
          |  | while (node) { | 
        
          |  | if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) { | 
        
          |  | if (node.L) node = node.L; | 
        
          |  | else { before = node.P; break; } | 
        
          |  | } else { | 
        
          |  | if (node.R) node = node.R; | 
        
          |  | else { before = node; break; } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | circles.insert(before, circle); | 
        
          |  | if (!before) firstCircle = circle; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function detachCircle(arc) { | 
        
          |  | var circle = arc.circle; | 
        
          |  | if (circle) { | 
        
          |  | if (!circle.P) firstCircle = circle.N; | 
        
          |  | circles.remove(circle); | 
        
          |  | circlePool.push(circle); | 
        
          |  | RedBlackNode(circle); | 
        
          |  | arc.circle = null; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var beachPool = []; | 
        
          |  |  | 
        
          |  | function Beach() { | 
        
          |  | RedBlackNode(this); | 
        
          |  | this.edge = | 
        
          |  | this.site = | 
        
          |  | this.circle = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function createBeach(site) { | 
        
          |  | var beach = beachPool.pop() || new Beach; | 
        
          |  | beach.site = site; | 
        
          |  | return beach; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function detachBeach(beach) { | 
        
          |  | detachCircle(beach); | 
        
          |  | beaches.remove(beach); | 
        
          |  | beachPool.push(beach); | 
        
          |  | RedBlackNode(beach); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function removeBeach(beach) { | 
        
          |  | var circle = beach.circle, | 
        
          |  | x = circle.x, | 
        
          |  | y = circle.cy, | 
        
          |  | vertex = [x, y], | 
        
          |  | previous = beach.P, | 
        
          |  | next = beach.N, | 
        
          |  | disappearing = [beach]; | 
        
          |  |  | 
        
          |  | detachBeach(beach); | 
        
          |  |  | 
        
          |  | var lArc = previous; | 
        
          |  | while (lArc.circle | 
        
          |  | && Math.abs(x - lArc.circle.x) < epsilon$4 | 
        
          |  | && Math.abs(y - lArc.circle.cy) < epsilon$4) { | 
        
          |  | previous = lArc.P; | 
        
          |  | disappearing.unshift(lArc); | 
        
          |  | detachBeach(lArc); | 
        
          |  | lArc = previous; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | disappearing.unshift(lArc); | 
        
          |  | detachCircle(lArc); | 
        
          |  |  | 
        
          |  | var rArc = next; | 
        
          |  | while (rArc.circle | 
        
          |  | && Math.abs(x - rArc.circle.x) < epsilon$4 | 
        
          |  | && Math.abs(y - rArc.circle.cy) < epsilon$4) { | 
        
          |  | next = rArc.N; | 
        
          |  | disappearing.push(rArc); | 
        
          |  | detachBeach(rArc); | 
        
          |  | rArc = next; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | disappearing.push(rArc); | 
        
          |  | detachCircle(rArc); | 
        
          |  |  | 
        
          |  | var nArcs = disappearing.length, | 
        
          |  | iArc; | 
        
          |  | for (iArc = 1; iArc < nArcs; ++iArc) { | 
        
          |  | rArc = disappearing[iArc]; | 
        
          |  | lArc = disappearing[iArc - 1]; | 
        
          |  | setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | lArc = disappearing[0]; | 
        
          |  | rArc = disappearing[nArcs - 1]; | 
        
          |  | rArc.edge = createEdge(lArc.site, rArc.site, null, vertex); | 
        
          |  |  | 
        
          |  | attachCircle(lArc); | 
        
          |  | attachCircle(rArc); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function addBeach(site) { | 
        
          |  | var x = site[0], | 
        
          |  | directrix = site[1], | 
        
          |  | lArc, | 
        
          |  | rArc, | 
        
          |  | dxl, | 
        
          |  | dxr, | 
        
          |  | node = beaches._; | 
        
          |  |  | 
        
          |  | while (node) { | 
        
          |  | dxl = leftBreakPoint(node, directrix) - x; | 
        
          |  | if (dxl > epsilon$4) node = node.L; else { | 
        
          |  | dxr = x - rightBreakPoint(node, directrix); | 
        
          |  | if (dxr > epsilon$4) { | 
        
          |  | if (!node.R) { | 
        
          |  | lArc = node; | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | node = node.R; | 
        
          |  | } else { | 
        
          |  | if (dxl > -epsilon$4) { | 
        
          |  | lArc = node.P; | 
        
          |  | rArc = node; | 
        
          |  | } else if (dxr > -epsilon$4) { | 
        
          |  | lArc = node; | 
        
          |  | rArc = node.N; | 
        
          |  | } else { | 
        
          |  | lArc = rArc = node; | 
        
          |  | } | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | createCell(site); | 
        
          |  | var newArc = createBeach(site); | 
        
          |  | beaches.insert(lArc, newArc); | 
        
          |  |  | 
        
          |  | if (!lArc && !rArc) return; | 
        
          |  |  | 
        
          |  | if (lArc === rArc) { | 
        
          |  | detachCircle(lArc); | 
        
          |  | rArc = createBeach(lArc.site); | 
        
          |  | beaches.insert(newArc, rArc); | 
        
          |  | newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site); | 
        
          |  | attachCircle(lArc); | 
        
          |  | attachCircle(rArc); | 
        
          |  | return; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (!rArc) { // && lArc | 
        
          |  | newArc.edge = createEdge(lArc.site, newArc.site); | 
        
          |  | return; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // else lArc !== rArc | 
        
          |  | detachCircle(lArc); | 
        
          |  | detachCircle(rArc); | 
        
          |  |  | 
        
          |  | var lSite = lArc.site, | 
        
          |  | ax = lSite[0], | 
        
          |  | ay = lSite[1], | 
        
          |  | bx = site[0] - ax, | 
        
          |  | by = site[1] - ay, | 
        
          |  | rSite = rArc.site, | 
        
          |  | cx = rSite[0] - ax, | 
        
          |  | cy = rSite[1] - ay, | 
        
          |  | d = 2 * (bx * cy - by * cx), | 
        
          |  | hb = bx * bx + by * by, | 
        
          |  | hc = cx * cx + cy * cy, | 
        
          |  | vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay]; | 
        
          |  |  | 
        
          |  | setEdgeEnd(rArc.edge, lSite, rSite, vertex); | 
        
          |  | newArc.edge = createEdge(lSite, site, null, vertex); | 
        
          |  | rArc.edge = createEdge(site, rSite, null, vertex); | 
        
          |  | attachCircle(lArc); | 
        
          |  | attachCircle(rArc); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function leftBreakPoint(arc, directrix) { | 
        
          |  | var site = arc.site, | 
        
          |  | rfocx = site[0], | 
        
          |  | rfocy = site[1], | 
        
          |  | pby2 = rfocy - directrix; | 
        
          |  |  | 
        
          |  | if (!pby2) return rfocx; | 
        
          |  |  | 
        
          |  | var lArc = arc.P; | 
        
          |  | if (!lArc) return -Infinity; | 
        
          |  |  | 
        
          |  | site = lArc.site; | 
        
          |  | var lfocx = site[0], | 
        
          |  | lfocy = site[1], | 
        
          |  | plby2 = lfocy - directrix; | 
        
          |  |  | 
        
          |  | if (!plby2) return lfocx; | 
        
          |  |  | 
        
          |  | var hl = lfocx - rfocx, | 
        
          |  | aby2 = 1 / pby2 - 1 / plby2, | 
        
          |  | b = hl / plby2; | 
        
          |  |  | 
        
          |  | if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx; | 
        
          |  |  | 
        
          |  | return (rfocx + lfocx) / 2; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function rightBreakPoint(arc, directrix) { | 
        
          |  | var rArc = arc.N; | 
        
          |  | if (rArc) return leftBreakPoint(rArc, directrix); | 
        
          |  | var site = arc.site; | 
        
          |  | return site[1] === directrix ? site[0] : Infinity; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var epsilon$4 = 1e-6; | 
        
          |  | var epsilon2$2 = 1e-12; | 
        
          |  | var beaches; | 
        
          |  | var cells; | 
        
          |  | var circles; | 
        
          |  | var edges; | 
        
          |  |  | 
        
          |  | function triangleArea(a, b, c) { | 
        
          |  | return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function lexicographic(a, b) { | 
        
          |  | return b[1] - a[1] | 
        
          |  | || b[0] - a[0]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Diagram(sites, extent) { | 
        
          |  | var site = sites.sort(lexicographic).pop(), | 
        
          |  | x, | 
        
          |  | y, | 
        
          |  | circle; | 
        
          |  |  | 
        
          |  | edges = []; | 
        
          |  | cells = new Array(sites.length); | 
        
          |  | beaches = new RedBlackTree; | 
        
          |  | circles = new RedBlackTree; | 
        
          |  |  | 
        
          |  | while (true) { | 
        
          |  | circle = firstCircle; | 
        
          |  | if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) { | 
        
          |  | if (site[0] !== x || site[1] !== y) { | 
        
          |  | addBeach(site); | 
        
          |  | x = site[0], y = site[1]; | 
        
          |  | } | 
        
          |  | site = sites.pop(); | 
        
          |  | } else if (circle) { | 
        
          |  | removeBeach(circle.arc); | 
        
          |  | } else { | 
        
          |  | break; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | sortCellHalfedges(); | 
        
          |  |  | 
        
          |  | if (extent) { | 
        
          |  | var x0 = +extent[0][0], | 
        
          |  | y0 = +extent[0][1], | 
        
          |  | x1 = +extent[1][0], | 
        
          |  | y1 = +extent[1][1]; | 
        
          |  | clipEdges(x0, y0, x1, y1); | 
        
          |  | clipCells(x0, y0, x1, y1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | this.edges = edges; | 
        
          |  | this.cells = cells; | 
        
          |  |  | 
        
          |  | beaches = | 
        
          |  | circles = | 
        
          |  | edges = | 
        
          |  | cells = null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Diagram.prototype = { | 
        
          |  | constructor: Diagram, | 
        
          |  |  | 
        
          |  | polygons: function() { | 
        
          |  | var edges = this.edges; | 
        
          |  |  | 
        
          |  | return this.cells.map(function(cell) { | 
        
          |  | var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); }); | 
        
          |  | polygon.data = cell.site.data; | 
        
          |  | return polygon; | 
        
          |  | }); | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | triangles: function() { | 
        
          |  | var triangles = [], | 
        
          |  | edges = this.edges; | 
        
          |  |  | 
        
          |  | this.cells.forEach(function(cell, i) { | 
        
          |  | if (!(m = (halfedges = cell.halfedges).length)) return; | 
        
          |  | var site = cell.site, | 
        
          |  | halfedges, | 
        
          |  | j = -1, | 
        
          |  | m, | 
        
          |  | s0, | 
        
          |  | e1 = edges[halfedges[m - 1]], | 
        
          |  | s1 = e1.left === site ? e1.right : e1.left; | 
        
          |  |  | 
        
          |  | while (++j < m) { | 
        
          |  | s0 = s1; | 
        
          |  | e1 = edges[halfedges[j]]; | 
        
          |  | s1 = e1.left === site ? e1.right : e1.left; | 
        
          |  | if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) { | 
        
          |  | triangles.push([site.data, s0.data, s1.data]); | 
        
          |  | } | 
        
          |  | } | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | return triangles; | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | links: function() { | 
        
          |  | return this.edges.filter(function(edge) { | 
        
          |  | return edge.right; | 
        
          |  | }).map(function(edge) { | 
        
          |  | return { | 
        
          |  | source: edge.left.data, | 
        
          |  | target: edge.right.data | 
        
          |  | }; | 
        
          |  | }); | 
        
          |  | }, | 
        
          |  |  | 
        
          |  | find: function(x, y, radius) { | 
        
          |  | var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell; | 
        
          |  |  | 
        
          |  | // Use the previously-found cell, or start with an arbitrary one. | 
        
          |  | while (!(cell = that.cells[i1])) if (++i1 >= n) return null; | 
        
          |  | var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy; | 
        
          |  |  | 
        
          |  | // Traverse the half-edges to find a closer cell, if any. | 
        
          |  | do { | 
        
          |  | cell = that.cells[i0 = i1], i1 = null; | 
        
          |  | cell.halfedges.forEach(function(e) { | 
        
          |  | var edge = that.edges[e], v = edge.left; | 
        
          |  | if ((v === cell.site || !v) && !(v = edge.right)) return; | 
        
          |  | var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy; | 
        
          |  | if (v2 < d2) d2 = v2, i1 = v.index; | 
        
          |  | }); | 
        
          |  | } while (i1 !== null); | 
        
          |  |  | 
        
          |  | that._found = i0; | 
        
          |  |  | 
        
          |  | return radius == null || d2 <= radius * radius ? cell.site : null; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var voronoi = function() { | 
        
          |  | var x$$1 = x$4, | 
        
          |  | y$$1 = y$4, | 
        
          |  | extent = null; | 
        
          |  |  | 
        
          |  | function voronoi(data) { | 
        
          |  | return new Diagram(data.map(function(d, i) { | 
        
          |  | var s = [Math.round(x$$1(d, i, data) / epsilon$4) * epsilon$4, Math.round(y$$1(d, i, data) / epsilon$4) * epsilon$4]; | 
        
          |  | s.index = i; | 
        
          |  | s.data = d; | 
        
          |  | return s; | 
        
          |  | }), extent); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | voronoi.polygons = function(data) { | 
        
          |  | return voronoi(data).polygons(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | voronoi.links = function(data) { | 
        
          |  | return voronoi(data).links(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | voronoi.triangles = function(data) { | 
        
          |  | return voronoi(data).triangles(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | voronoi.x = function(_) { | 
        
          |  | return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$12(+_), voronoi) : x$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | voronoi.y = function(_) { | 
        
          |  | return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$12(+_), voronoi) : y$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | voronoi.extent = function(_) { | 
        
          |  | return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | voronoi.size = function(_) { | 
        
          |  | return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return voronoi; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var constant$13 = function(x) { | 
        
          |  | return function() { | 
        
          |  | return x; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function ZoomEvent(target, type, transform) { | 
        
          |  | this.target = target; | 
        
          |  | this.type = type; | 
        
          |  | this.transform = transform; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Transform(k, x, y) { | 
        
          |  | this.k = k; | 
        
          |  | this.x = x; | 
        
          |  | this.y = y; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Transform.prototype = { | 
        
          |  | constructor: Transform, | 
        
          |  | scale: function(k) { | 
        
          |  | return k === 1 ? this : new Transform(this.k * k, this.x, this.y); | 
        
          |  | }, | 
        
          |  | translate: function(x, y) { | 
        
          |  | return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); | 
        
          |  | }, | 
        
          |  | apply: function(point) { | 
        
          |  | return [point[0] * this.k + this.x, point[1] * this.k + this.y]; | 
        
          |  | }, | 
        
          |  | applyX: function(x) { | 
        
          |  | return x * this.k + this.x; | 
        
          |  | }, | 
        
          |  | applyY: function(y) { | 
        
          |  | return y * this.k + this.y; | 
        
          |  | }, | 
        
          |  | invert: function(location) { | 
        
          |  | return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; | 
        
          |  | }, | 
        
          |  | invertX: function(x) { | 
        
          |  | return (x - this.x) / this.k; | 
        
          |  | }, | 
        
          |  | invertY: function(y) { | 
        
          |  | return (y - this.y) / this.k; | 
        
          |  | }, | 
        
          |  | rescaleX: function(x) { | 
        
          |  | return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); | 
        
          |  | }, | 
        
          |  | rescaleY: function(y) { | 
        
          |  | return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); | 
        
          |  | }, | 
        
          |  | toString: function() { | 
        
          |  | return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var identity$9 = new Transform(1, 0, 0); | 
        
          |  |  | 
        
          |  | transform$1.prototype = Transform.prototype; | 
        
          |  |  | 
        
          |  | function transform$1(node) { | 
        
          |  | return node.__zoom || identity$9; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function nopropagation$2() { | 
        
          |  | exports.event.stopImmediatePropagation(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var noevent$2 = function() { | 
        
          |  | exports.event.preventDefault(); | 
        
          |  | exports.event.stopImmediatePropagation(); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Ignore right-click, since that should open the context menu. | 
        
          |  | function defaultFilter$2() { | 
        
          |  | return !exports.event.button; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultExtent$1() { | 
        
          |  | var e = this, w, h; | 
        
          |  | if (e instanceof SVGElement) { | 
        
          |  | e = e.ownerSVGElement || e; | 
        
          |  | w = e.width.baseVal.value; | 
        
          |  | h = e.height.baseVal.value; | 
        
          |  | } else { | 
        
          |  | w = e.clientWidth; | 
        
          |  | h = e.clientHeight; | 
        
          |  | } | 
        
          |  | return [[0, 0], [w, h]]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultTransform() { | 
        
          |  | return this.__zoom || identity$9; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function defaultWheelDelta() { | 
        
          |  | return -exports.event.deltaY * (exports.event.deltaMode ? 120 : 1) / 500; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchable$1() { | 
        
          |  | return "ontouchstart" in this; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var zoom = function() { | 
        
          |  | var filter = defaultFilter$2, | 
        
          |  | extent = defaultExtent$1, | 
        
          |  | wheelDelta = defaultWheelDelta, | 
        
          |  | k0 = 0, | 
        
          |  | k1 = Infinity, | 
        
          |  | x0 = -k1, | 
        
          |  | x1 = k1, | 
        
          |  | y0 = x0, | 
        
          |  | y1 = x1, | 
        
          |  | duration = 250, | 
        
          |  | interpolate$$1 = interpolateZoom, | 
        
          |  | gestures = [], | 
        
          |  | listeners = dispatch("start", "zoom", "end"), | 
        
          |  | touchstarting, | 
        
          |  | touchending, | 
        
          |  | touchDelay = 500, | 
        
          |  | wheelDelay = 150, | 
        
          |  | clickDistance2 = 0; | 
        
          |  |  | 
        
          |  | function zoom(selection$$1) { | 
        
          |  | selection$$1 | 
        
          |  | .property("__zoom", defaultTransform) | 
        
          |  | .on("wheel.zoom", wheeled) | 
        
          |  | .on("mousedown.zoom", mousedowned) | 
        
          |  | .on("dblclick.zoom", dblclicked) | 
        
          |  | .filter(touchable$1) | 
        
          |  | .on("touchstart.zoom", touchstarted) | 
        
          |  | .on("touchmove.zoom", touchmoved) | 
        
          |  | .on("touchend.zoom touchcancel.zoom", touchended) | 
        
          |  | .style("touch-action", "none") | 
        
          |  | .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | zoom.transform = function(collection, transform) { | 
        
          |  | var selection$$1 = collection.selection ? collection.selection() : collection; | 
        
          |  | selection$$1.property("__zoom", defaultTransform); | 
        
          |  | if (collection !== selection$$1) { | 
        
          |  | schedule(collection, transform); | 
        
          |  | } else { | 
        
          |  | selection$$1.interrupt().each(function() { | 
        
          |  | gesture(this, arguments) | 
        
          |  | .start() | 
        
          |  | .zoom(null, typeof transform === "function" ? transform.apply(this, arguments) : transform) | 
        
          |  | .end(); | 
        
          |  | }); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.scaleBy = function(selection$$1, k) { | 
        
          |  | zoom.scaleTo(selection$$1, function() { | 
        
          |  | var k0 = this.__zoom.k, | 
        
          |  | k1 = typeof k === "function" ? k.apply(this, arguments) : k; | 
        
          |  | return k0 * k1; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.scaleTo = function(selection$$1, k) { | 
        
          |  | zoom.transform(selection$$1, function() { | 
        
          |  | var e = extent.apply(this, arguments), | 
        
          |  | t0 = this.__zoom, | 
        
          |  | p0 = centroid(e), | 
        
          |  | p1 = t0.invert(p0), | 
        
          |  | k1 = typeof k === "function" ? k.apply(this, arguments) : k; | 
        
          |  | return constrain(translate(scale(t0, k1), p0, p1), e); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.translateBy = function(selection$$1, x, y) { | 
        
          |  | zoom.transform(selection$$1, function() { | 
        
          |  | return constrain(this.__zoom.translate( | 
        
          |  | typeof x === "function" ? x.apply(this, arguments) : x, | 
        
          |  | typeof y === "function" ? y.apply(this, arguments) : y | 
        
          |  | ), extent.apply(this, arguments)); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.translateTo = function(selection$$1, x, y) { | 
        
          |  | zoom.transform(selection$$1, function() { | 
        
          |  | var e = extent.apply(this, arguments), | 
        
          |  | t = this.__zoom, | 
        
          |  | p = centroid(e); | 
        
          |  | return constrain(identity$9.translate(p[0], p[1]).scale(t.k).translate( | 
        
          |  | typeof x === "function" ? -x.apply(this, arguments) : -x, | 
        
          |  | typeof y === "function" ? -y.apply(this, arguments) : -y | 
        
          |  | ), e); | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function scale(transform, k) { | 
        
          |  | k = Math.max(k0, Math.min(k1, k)); | 
        
          |  | return k === transform.k ? transform : new Transform(k, transform.x, transform.y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function translate(transform, p0, p1) { | 
        
          |  | var x = p0[0] - p1[0] * transform.k, y = p0[1] - p1[1] * transform.k; | 
        
          |  | return x === transform.x && y === transform.y ? transform : new Transform(transform.k, x, y); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function constrain(transform, extent) { | 
        
          |  | var dx0 = transform.invertX(extent[0][0]) - x0, | 
        
          |  | dx1 = transform.invertX(extent[1][0]) - x1, | 
        
          |  | dy0 = transform.invertY(extent[0][1]) - y0, | 
        
          |  | dy1 = transform.invertY(extent[1][1]) - y1; | 
        
          |  | return transform.translate( | 
        
          |  | dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1), | 
        
          |  | dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1) | 
        
          |  | ); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function centroid(extent) { | 
        
          |  | return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function schedule(transition$$1, transform, center) { | 
        
          |  | transition$$1 | 
        
          |  | .on("start.zoom", function() { gesture(this, arguments).start(); }) | 
        
          |  | .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); }) | 
        
          |  | .tween("zoom", function() { | 
        
          |  | var that = this, | 
        
          |  | args = arguments, | 
        
          |  | g = gesture(that, args), | 
        
          |  | e = extent.apply(that, args), | 
        
          |  | p = center || centroid(e), | 
        
          |  | w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]), | 
        
          |  | a = that.__zoom, | 
        
          |  | b = typeof transform === "function" ? transform.apply(that, args) : transform, | 
        
          |  | i = interpolate$$1(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k)); | 
        
          |  | return function(t) { | 
        
          |  | if (t === 1) t = b; // Avoid rounding error on end. | 
        
          |  | else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); } | 
        
          |  | g.zoom(null, t); | 
        
          |  | }; | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function gesture(that, args) { | 
        
          |  | for (var i = 0, n = gestures.length, g; i < n; ++i) { | 
        
          |  | if ((g = gestures[i]).that === that) { | 
        
          |  | return g; | 
        
          |  | } | 
        
          |  | } | 
        
          |  | return new Gesture(that, args); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function Gesture(that, args) { | 
        
          |  | this.that = that; | 
        
          |  | this.args = args; | 
        
          |  | this.index = -1; | 
        
          |  | this.active = 0; | 
        
          |  | this.extent = extent.apply(that, args); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | Gesture.prototype = { | 
        
          |  | start: function() { | 
        
          |  | if (++this.active === 1) { | 
        
          |  | this.index = gestures.push(this) - 1; | 
        
          |  | this.emit("start"); | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | zoom: function(key, transform) { | 
        
          |  | if (this.mouse && key !== "mouse") this.mouse[1] = transform.invert(this.mouse[0]); | 
        
          |  | if (this.touch0 && key !== "touch") this.touch0[1] = transform.invert(this.touch0[0]); | 
        
          |  | if (this.touch1 && key !== "touch") this.touch1[1] = transform.invert(this.touch1[0]); | 
        
          |  | this.that.__zoom = transform; | 
        
          |  | this.emit("zoom"); | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | end: function() { | 
        
          |  | if (--this.active === 0) { | 
        
          |  | gestures.splice(this.index, 1); | 
        
          |  | this.index = -1; | 
        
          |  | this.emit("end"); | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | }, | 
        
          |  | emit: function(type) { | 
        
          |  | customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function wheeled() { | 
        
          |  | if (!filter.apply(this, arguments)) return; | 
        
          |  | var g = gesture(this, arguments), | 
        
          |  | t = this.__zoom, | 
        
          |  | k = Math.max(k0, Math.min(k1, t.k * Math.pow(2, wheelDelta.apply(this, arguments)))), | 
        
          |  | p = mouse(this); | 
        
          |  |  | 
        
          |  | // If the mouse is in the same location as before, reuse it. | 
        
          |  | // If there were recent wheel events, reset the wheel idle timeout. | 
        
          |  | if (g.wheel) { | 
        
          |  | if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) { | 
        
          |  | g.mouse[1] = t.invert(g.mouse[0] = p); | 
        
          |  | } | 
        
          |  | clearTimeout(g.wheel); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If this wheel event won’t trigger a transform change, ignore it. | 
        
          |  | else if (t.k === k) return; | 
        
          |  |  | 
        
          |  | // Otherwise, capture the mouse point and location at the start. | 
        
          |  | else { | 
        
          |  | g.mouse = [p, t.invert(p)]; | 
        
          |  | interrupt(this); | 
        
          |  | g.start(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | noevent$2(); | 
        
          |  | g.wheel = setTimeout(wheelidled, wheelDelay); | 
        
          |  | g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent)); | 
        
          |  |  | 
        
          |  | function wheelidled() { | 
        
          |  | g.wheel = null; | 
        
          |  | g.end(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function mousedowned() { | 
        
          |  | if (touchending || !filter.apply(this, arguments)) return; | 
        
          |  | var g = gesture(this, arguments), | 
        
          |  | v = select(exports.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true), | 
        
          |  | p = mouse(this), | 
        
          |  | x0 = exports.event.clientX, | 
        
          |  | y0 = exports.event.clientY; | 
        
          |  |  | 
        
          |  | dragDisable(exports.event.view); | 
        
          |  | nopropagation$2(); | 
        
          |  | g.mouse = [p, this.__zoom.invert(p)]; | 
        
          |  | interrupt(this); | 
        
          |  | g.start(); | 
        
          |  |  | 
        
          |  | function mousemoved() { | 
        
          |  | noevent$2(); | 
        
          |  | if (!g.moved) { | 
        
          |  | var dx = exports.event.clientX - x0, dy = exports.event.clientY - y0; | 
        
          |  | g.moved = dx * dx + dy * dy > clickDistance2; | 
        
          |  | } | 
        
          |  | g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function mouseupped() { | 
        
          |  | v.on("mousemove.zoom mouseup.zoom", null); | 
        
          |  | yesdrag(exports.event.view, g.moved); | 
        
          |  | noevent$2(); | 
        
          |  | g.end(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function dblclicked() { | 
        
          |  | if (!filter.apply(this, arguments)) return; | 
        
          |  | var t0 = this.__zoom, | 
        
          |  | p0 = mouse(this), | 
        
          |  | p1 = t0.invert(p0), | 
        
          |  | k1 = t0.k * (exports.event.shiftKey ? 0.5 : 2), | 
        
          |  | t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments)); | 
        
          |  |  | 
        
          |  | noevent$2(); | 
        
          |  | if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0); | 
        
          |  | else select(this).call(zoom.transform, t1); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchstarted() { | 
        
          |  | if (!filter.apply(this, arguments)) return; | 
        
          |  | var g = gesture(this, arguments), | 
        
          |  | touches$$1 = exports.event.changedTouches, | 
        
          |  | started, | 
        
          |  | n = touches$$1.length, i, t, p; | 
        
          |  |  | 
        
          |  | nopropagation$2(); | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | t = touches$$1[i], p = touch(this, touches$$1, t.identifier); | 
        
          |  | p = [p, this.__zoom.invert(p), t.identifier]; | 
        
          |  | if (!g.touch0) g.touch0 = p, started = true; | 
        
          |  | else if (!g.touch1) g.touch1 = p; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // If this is a dbltap, reroute to the (optional) dblclick.zoom handler. | 
        
          |  | if (touchstarting) { | 
        
          |  | touchstarting = clearTimeout(touchstarting); | 
        
          |  | if (!g.touch1) { | 
        
          |  | g.end(); | 
        
          |  | p = select(this).on("dblclick.zoom"); | 
        
          |  | if (p) p.apply(this, arguments); | 
        
          |  | return; | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (started) { | 
        
          |  | touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay); | 
        
          |  | interrupt(this); | 
        
          |  | g.start(); | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchmoved() { | 
        
          |  | var g = gesture(this, arguments), | 
        
          |  | touches$$1 = exports.event.changedTouches, | 
        
          |  | n = touches$$1.length, i, t, p, l; | 
        
          |  |  | 
        
          |  | noevent$2(); | 
        
          |  | if (touchstarting) touchstarting = clearTimeout(touchstarting); | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | t = touches$$1[i], p = touch(this, touches$$1, t.identifier); | 
        
          |  | if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p; | 
        
          |  | else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p; | 
        
          |  | } | 
        
          |  | t = g.that.__zoom; | 
        
          |  | if (g.touch1) { | 
        
          |  | var p0 = g.touch0[0], l0 = g.touch0[1], | 
        
          |  | p1 = g.touch1[0], l1 = g.touch1[1], | 
        
          |  | dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp, | 
        
          |  | dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl; | 
        
          |  | t = scale(t, Math.sqrt(dp / dl)); | 
        
          |  | p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; | 
        
          |  | l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; | 
        
          |  | } | 
        
          |  | else if (g.touch0) p = g.touch0[0], l = g.touch0[1]; | 
        
          |  | else return; | 
        
          |  | g.zoom("touch", constrain(translate(t, p, l), g.extent)); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function touchended() { | 
        
          |  | var g = gesture(this, arguments), | 
        
          |  | touches$$1 = exports.event.changedTouches, | 
        
          |  | n = touches$$1.length, i, t; | 
        
          |  |  | 
        
          |  | nopropagation$2(); | 
        
          |  | if (touchending) clearTimeout(touchending); | 
        
          |  | touchending = setTimeout(function() { touchending = null; }, touchDelay); | 
        
          |  | for (i = 0; i < n; ++i) { | 
        
          |  | t = touches$$1[i]; | 
        
          |  | if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0; | 
        
          |  | else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1; | 
        
          |  | } | 
        
          |  | if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1; | 
        
          |  | if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]); | 
        
          |  | else g.end(); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | zoom.wheelDelta = function(_) { | 
        
          |  | return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant$13(+_), zoom) : wheelDelta; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.filter = function(_) { | 
        
          |  | return arguments.length ? (filter = typeof _ === "function" ? _ : constant$13(!!_), zoom) : filter; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.extent = function(_) { | 
        
          |  | return arguments.length ? (extent = typeof _ === "function" ? _ : constant$13([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.scaleExtent = function(_) { | 
        
          |  | return arguments.length ? (k0 = +_[0], k1 = +_[1], zoom) : [k0, k1]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.translateExtent = function(_) { | 
        
          |  | return arguments.length ? (x0 = +_[0][0], x1 = +_[1][0], y0 = +_[0][1], y1 = +_[1][1], zoom) : [[x0, y0], [x1, y1]]; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.duration = function(_) { | 
        
          |  | return arguments.length ? (duration = +_, zoom) : duration; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.interpolate = function(_) { | 
        
          |  | return arguments.length ? (interpolate$$1 = _, zoom) : interpolate$$1; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.on = function() { | 
        
          |  | var value = listeners.on.apply(listeners, arguments); | 
        
          |  | return value === listeners ? zoom : value; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | zoom.clickDistance = function(_) { | 
        
          |  | return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | return zoom; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var translateSelection = function(xy, dim) { | 
        
          |  | var node = this.node() | 
        
          |  | return !node ? this : node.getBBox ? | 
        
          |  | this.attr('transform', function(d,i) { | 
        
          |  | var p = typeof xy == 'function' ? xy.call(this, d,i) : xy; | 
        
          |  | if (dim === 0) p = [p, 0]; else if (dim === 1) p = [0, p]; | 
        
          |  | return 'translate(' + p[0] +','+ p[1]+')'; | 
        
          |  | }) : | 
        
          |  | this.style('transform', function(d,i) { | 
        
          |  | var p = typeof xy == 'function' ? xy.call(this, d,i) : xy; | 
        
          |  | if (dim === 0) p = [p, 0]; else if (dim === 1) p = [0, p]; | 
        
          |  | return 'translate(' + p[0] +'px,'+ p[1]+'px)'; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var parseAttributes = function(name) { | 
        
          |  | if (typeof name === "string") { | 
        
          |  | var attr = {}, | 
        
          |  | parts = name.split(/([\.#])/g), p; | 
        
          |  | name = parts.shift(); | 
        
          |  | while ((p = parts.shift())) { | 
        
          |  | if (p == '.') attr['class'] = attr['class'] ? attr['class'] + ' ' + parts.shift() : parts.shift(); | 
        
          |  | else if (p == '#') attr.id = parts.shift(); | 
        
          |  | } | 
        
          |  | return {tag: name, attr: attr}; | 
        
          |  | } | 
        
          |  | return name; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var append = function(name) { | 
        
          |  | var create, n; | 
        
          |  |  | 
        
          |  | if (typeof name === "function"){ | 
        
          |  | create = name; | 
        
          |  | } else { | 
        
          |  | n = parseAttributes(name); | 
        
          |  | create = creator(n.tag); | 
        
          |  | } | 
        
          |  | var sel = this.select(function(){ | 
        
          |  | return this.appendChild(create.apply(this, arguments)); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | if (n) for (var key in n.attr) { sel.attr(key, n.attr[key]); } | 
        
          |  | return sel; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function constantNull$1() { | 
        
          |  | return null; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var insert = function(name, before) { | 
        
          |  | var n = parseAttributes(name), | 
        
          |  | create = creator(n.tag), | 
        
          |  | select$$1 = before == null ? constantNull$1 : typeof before === "function" ? before : selector(before); | 
        
          |  |  | 
        
          |  | var s = this.select(function() { | 
        
          |  | return this.insertBefore(create.apply(this, arguments), select$$1.apply(this, arguments) || null); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  |  | 
        
          |  | //attrs not provided by default in v4 | 
        
          |  | for (var key in n.attr) { s.attr(key, n.attr[key]); } | 
        
          |  | return s; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var parent = function() { | 
        
          |  | var parents = []; | 
        
          |  | return this.filter(function() { | 
        
          |  | if (parents.indexOf(this.parentNode) > -1) return false; | 
        
          |  | parents.push(this.parentNode); | 
        
          |  | return true; | 
        
          |  | }).select(function() { | 
        
          |  | return this.parentNode; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var selectAppend = function(name) { | 
        
          |  | var select$$1 = selector(name), | 
        
          |  | n = parseAttributes(name), s; | 
        
          |  |  | 
        
          |  | name = creator(n.tag); | 
        
          |  |  | 
        
          |  | s = this.select(function() { | 
        
          |  | return select$$1.apply(this, arguments) || | 
        
          |  | this.appendChild(name.apply(this, arguments)); | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | //attrs not provided by default in v4 | 
        
          |  | for (var key in n.attr) { s.attr(key, n.attr[key]); } | 
        
          |  | return s; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var tspans = function(lines, lh) { | 
        
          |  | return this.selectAll('tspan') | 
        
          |  | .data(function(d) { | 
        
          |  | return (typeof(lines) == 'function' ? lines(d) : lines) | 
        
          |  | .map(function(l) { | 
        
          |  | return { line: l, parent: d }; | 
        
          |  | }); | 
        
          |  | }) | 
        
          |  | .enter() | 
        
          |  | .append('tspan') | 
        
          |  | .text(function(d) { return d.line; }) | 
        
          |  | .attr('x', 0) | 
        
          |  | .attr('dy', function(d, i) { return i ? (typeof(lh) == 'function' ? lh(d.parent, d.line, i) : lh) || 15 : 0; }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var appendMany = function(name, data){ | 
        
          |  | if (typeof(data) == 'string'){ | 
        
          |  | console.warn("DEPRECATED: jetpack's appendMany order of arguments has changed. It's appendMany('div', data) from now on"); | 
        
          |  | var temp = data; | 
        
          |  | data = name; | 
        
          |  | name = temp; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return this.selectAll(null).data(data).enter().append(name); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var at = function(name, value) { | 
        
          |  | if (typeof(name) == 'object'){ | 
        
          |  | for (var key in name){ | 
        
          |  | this.attr(key.replace(/([a-z\d])([A-Z])/g, '$1-$2').toLowerCase(), name[key]); | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | } else{ | 
        
          |  | return arguments.length == 1 ? this.attr(name) : this.attr(name, value); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function f(){ | 
        
          |  | var functions = arguments; | 
        
          |  |  | 
        
          |  | //convert all string arguments into field accessors | 
        
          |  | var i = 0, l = functions.length; | 
        
          |  | while (i < l) { | 
        
          |  | if (typeof(functions[i]) === 'string' || typeof(functions[i]) === 'number'){ | 
        
          |  | functions[i] = (function(str){ return function(d){ return d[str]; }; })(functions[i]); | 
        
          |  | } | 
        
          |  | i++; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | //return composition of functions | 
        
          |  | return function(d) { | 
        
          |  | var i=0, l = functions.length; | 
        
          |  | while (i++ < l) d = functions[i-1].call(this, d); | 
        
          |  | return d; | 
        
          |  | }; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | f.not = function(d){ return !d; }; | 
        
          |  | f.run = function(d){ return d(); }; | 
        
          |  | f.objToFn = function(obj, defaultVal){ | 
        
          |  | if (arguments.length == 1) defaultVal = undefined; | 
        
          |  |  | 
        
          |  | return function(str){ | 
        
          |  | return typeof(obj[str]) !== undefined ? obj[str] : defaultVal; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var st = function(name, value) { | 
        
          |  | if (typeof(name) == 'object'){ | 
        
          |  | for (var key in name){ | 
        
          |  | addStyle(this, key, name[key]); | 
        
          |  | } | 
        
          |  | return this; | 
        
          |  | } else { | 
        
          |  | return arguments.length == 1 ? this.style(name) : addStyle(this, name, value); | 
        
          |  | } | 
        
          |  |  | 
        
          |  |  | 
        
          |  | function addStyle(sel, style, value){ | 
        
          |  | style = style.replace(/([a-z\d])([A-Z])/g, '$1-$2').toLowerCase(); | 
        
          |  |  | 
        
          |  | var pxStyles = 'top left bottom right padding-top padding-left padding-bottom padding-right border-top b-width border-left-width border-botto-width m border-right-width  margin-top margin-left margin-bottom margin-right font-size width height stroke-width line-height margin padding border border-radius max-width min-width'; | 
        
          |  |  | 
        
          |  | if (~pxStyles.indexOf(style) ){ | 
        
          |  | sel.style(style, typeof value == 'function' ? wrapPx(value) : addPx(value)); | 
        
          |  | } else{ | 
        
          |  | sel.style(style, value); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return sel; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function addPx(d){ return d.match ? d : d + 'px'; } | 
        
          |  | function wrapPx(fn){ | 
        
          |  | return function(){ | 
        
          |  | var val = fn.apply(this, arguments); | 
        
          |  | return addPx(val) | 
        
          |  | } | 
        
          |  |  | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // while this might not be reprentative for all fonts, it is | 
        
          |  | // still better than assuming every character has the same width | 
        
          |  | // (set monospace=true if you want to bypass this) | 
        
          |  | var CHAR_W = { | 
        
          |  | A:7,a:7,B:8,b:7,C:8,c:6,D:9,d:7,E:7,e:7,F:7,f:4,G:9,g:7,H:9,h:7,I:3,i:3,J:5,j:3,K:8,k:6,L:7,l:3,M:11, | 
        
          |  | m:11,N:9,n:7,O:9,o:7,P:8,p:7,Q:9,q:7,R:8,r:4,S:8,s:6,T:7,t:4,U:9,u:7,V:7,v:6,W:11,w:9,X:7,x:6,Y:7,y:6,Z:7,z:5, | 
        
          |  | '.':2,',':2,':':2,';':2 | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var wordwrap = function(line, maxCharactersPerLine, minCharactersPerLine, monospace) { | 
        
          |  | var l, lines = [], w = [], words = [], w1, maxChars, minChars, maxLineW, minLineW; | 
        
          |  | w1 = line.split(' '); | 
        
          |  | w1.forEach(function(s, i) { | 
        
          |  | var w2 = s.split('-'); | 
        
          |  | if (w2.length > 1) { | 
        
          |  | w2.forEach(function(t, j) { | 
        
          |  | w.push(t + (j < w2.length - 1 ? '-' : '')); | 
        
          |  | }); | 
        
          |  | } else { | 
        
          |  | w.push(s + (i < w1.length - 1 ? ' ' : '')); | 
        
          |  | } | 
        
          |  | }); | 
        
          |  | maxChars = maxCharactersPerLine || 40; | 
        
          |  | minChars = minCharactersPerLine || Math.max(3, Math.min(maxChars * 0.5, 0.75 * w.map(word_len).sort(num_asc)[Math.round(w.length / 2)])); | 
        
          |  | maxLineW = maxChars * CHAR_W.a; | 
        
          |  | minLineW = minChars * CHAR_W.a; | 
        
          |  | l = 0; | 
        
          |  | w.forEach(function(d) { | 
        
          |  | var ww = sum$1(d.split('').map(char_w)); | 
        
          |  | if (l + ww > maxLineW && l > minLineW) { | 
        
          |  | lines.push(words.join('')); | 
        
          |  | words.length = 0; | 
        
          |  | l = 0; | 
        
          |  | } | 
        
          |  | l += ww; | 
        
          |  | return words.push(d); | 
        
          |  | }); | 
        
          |  | if (words.length) { | 
        
          |  | lines.push(words.join('')); | 
        
          |  | } | 
        
          |  | return lines.filter(function(d) { | 
        
          |  | return d !== ''; | 
        
          |  | }); | 
        
          |  | function char_w(c) { return !monospace && CHAR_W[c] || CHAR_W.a; } | 
        
          |  | function word_len(d) { return d.length; } | 
        
          |  | function num_asc(a, b) { return a - b; } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var ascendingKey = function(key) { | 
        
          |  | return typeof key == 'function' ? function (a, b) { | 
        
          |  | return key(a) < key(b) ? -1 : key(a) > key(b) ? 1 : key(a) >= key(b) ? 0 : NaN; | 
        
          |  | } : function (a, b) { | 
        
          |  | return a[key] < b[key] ? -1 : a[key] > b[key] ? 1 : a[key] >= b[key] ? 0 : NaN; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var descendingKey = function(key) { | 
        
          |  | return typeof key == 'function' ? function (a, b) { | 
        
          |  | return key(b) < key(a) ? -1 : key(b) > key(a) ? 1 : key(b) >= key(a) ? 0 : NaN; | 
        
          |  | } : function (a, b) { | 
        
          |  | return b[key] < a[key] ? -1 : b[key] > a[key] ? 1 : b[key] >= a[key] ? 0 : NaN; | 
        
          |  | }; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var conventions = function(c){ | 
        
          |  | c = c || {}; | 
        
          |  |  | 
        
          |  | c.margin = c.margin || {} | 
        
          |  | ;['top', 'right', 'bottom', 'left'].forEach(function(d){ | 
        
          |  | if (!c.margin[d] && c.margin[d] !== 0) c.margin[d] = 20 ; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | if (c.parentSel) c.sel = c.parentSel; // backwords comp | 
        
          |  | var node = c.sel && c.sel.node(); | 
        
          |  |  | 
        
          |  | c.totalWidth  = c.totalWidth  || node && node.offsetWidth  || 960; | 
        
          |  | c.totalHeight = c.totalHeight || node && node.offsetHeight || 500; | 
        
          |  |  | 
        
          |  | c.width  = c.width  || c.totalWidth  - c.margin.left - c.margin.right; | 
        
          |  | c.height = c.height || c.totalHeight - c.margin.top - c.margin.bottom; | 
        
          |  |  | 
        
          |  | c.totalWidth = c.width + c.margin.left + c.margin.right; | 
        
          |  | c.totalHeight = c.height + c.margin.top + c.margin.bottom; | 
        
          |  |  | 
        
          |  | c.sel = c.sel || select('body'); | 
        
          |  | c.sel.st({position: 'relative', height: c.totalHeight, width: c.totalWidth}); | 
        
          |  |  | 
        
          |  | c.x = c.x || linear$2().range([0, c.width]); | 
        
          |  | c.y = c.y || linear$2().range([c.height, 0]); | 
        
          |  |  | 
        
          |  | c.xAxis = c.xAxis || axisBottom().scale(c.x); | 
        
          |  | c.yAxis = c.yAxis || axisLeft().scale(c.y); | 
        
          |  |  | 
        
          |  | c.layers = (c.layers || 's').split('').map(function(type){ | 
        
          |  | var layer; | 
        
          |  | if (type == 's'){ | 
        
          |  | layer = c.sel.append('svg') | 
        
          |  | .st({position: 'absolute'}) | 
        
          |  | .attr('width', c.totalWidth) | 
        
          |  | .attr('height', c.totalHeight) | 
        
          |  | .append('g') | 
        
          |  | .attr('transform', 'translate(' + c.margin.left + ',' + c.margin.top + ')'); | 
        
          |  |  | 
        
          |  | if (!c.svg) c.svg = layer; // defaults to lowest svg layer | 
        
          |  | } else if (type == 'c'){ | 
        
          |  | var s = window.devicePixelRatio || 1; | 
        
          |  |  | 
        
          |  | layer = c.sel.append('canvas') | 
        
          |  | .at({width: c.totalWidth*s, height: c.totalHeight*s}) | 
        
          |  | .st({width: c.totalWidth,   height: c.totalHeight}) | 
        
          |  | .st({position: 'absolute'}) | 
        
          |  | .node().getContext('2d'); | 
        
          |  | layer.scale(s, s); | 
        
          |  | layer.translate(c.margin.left, c.margin.top); | 
        
          |  | } else if (type == 'd'){ | 
        
          |  | layer = c.sel.append('div') | 
        
          |  | .st({ | 
        
          |  | position: 'absolute', | 
        
          |  | left: c.margin.left, | 
        
          |  | top: c.margin.top, | 
        
          |  | width: c.width, | 
        
          |  | height: c.height | 
        
          |  | }); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return layer | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | return c; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var drawAxis = function(c){ | 
        
          |  | var xAxisSel = c.svg.append('g') | 
        
          |  | .attr('class', 'x axis') | 
        
          |  | .attr('transform', 'translate(0,' + c.height + ')') | 
        
          |  | .call(c.xAxis); | 
        
          |  |  | 
        
          |  | var yAxisSel = c.svg.append('g') | 
        
          |  | .attr('class', 'y axis') | 
        
          |  | .call(c.yAxis); | 
        
          |  |  | 
        
          |  | return {xAxisSel: xAxisSel, yAxisSel: yAxisSel} | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var clamp = function(min, d, max) { | 
        
          |  | return Math.max(min, Math.min(max, d)) | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var attachTooltip = function(sel, tooltipSel, fieldFns){ | 
        
          |  | if (!sel.size()) return; | 
        
          |  |  | 
        
          |  | tooltipSel = tooltipSel || select('.tooltip'); | 
        
          |  |  | 
        
          |  | sel | 
        
          |  | .on('mouseover.attachTooltip', ttDisplay) | 
        
          |  | .on('mousemove.attachTooltip', ttMove) | 
        
          |  | .on('mouseout.attachTooltip',  ttHide) | 
        
          |  | .on('click.attachTooltip', function(d){ console.log(d); }); | 
        
          |  |  | 
        
          |  | var d = sel.datum(); | 
        
          |  | fieldFns = fieldFns || d3keys(d) | 
        
          |  | .filter(function(str){ | 
        
          |  | return (typeof d[str] != 'object') && (d[str] != 'array'); | 
        
          |  | }) | 
        
          |  | .map(function(str){ | 
        
          |  | return function(d){ return str + ': <b>' + d[str] + '</b>'; }; | 
        
          |  | }); | 
        
          |  |  | 
        
          |  | function ttDisplay(d){ | 
        
          |  | tooltipSel | 
        
          |  | .classed('tooltip-hidden', false) | 
        
          |  | .html('') | 
        
          |  | .appendMany('div', fieldFns) | 
        
          |  | .html(function(fn){ return fn(d); }); | 
        
          |  |  | 
        
          |  | select(this).classed('tooltipped', true); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ttMove(d){ | 
        
          |  | if (!tooltipSel.size()) return; | 
        
          |  |  | 
        
          |  | var e = exports.event, | 
        
          |  | x = e.clientX, | 
        
          |  | y = e.clientY, | 
        
          |  | bb = tooltipSel.node().getBoundingClientRect(), | 
        
          |  | left = clamp(20, (x-bb.width/2), window.innerWidth - bb.width - 20), | 
        
          |  | top = innerHeight > y + 20 + bb.height ? y + 20 : y - bb.height - 20; | 
        
          |  |  | 
        
          |  | tooltipSel | 
        
          |  | .style('left', left +'px') | 
        
          |  | .style('top', top + 'px'); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function ttHide(d){ | 
        
          |  | tooltipSel.classed('tooltip-hidden', true); | 
        
          |  |  | 
        
          |  | selectAll('.tooltipped').classed('tooltipped', false); | 
        
          |  | } | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var loadData = function(){ | 
        
          |  | var q = queue(); | 
        
          |  |  | 
        
          |  | var args = [].slice.call(arguments); | 
        
          |  | var files = args.slice(0, args.length - 1); | 
        
          |  | var cb = args[args.length - 1]; | 
        
          |  |  | 
        
          |  | files.forEach(function(d){ | 
        
          |  | var type = d.split('?')[0].split('.').reverse()[0]; | 
        
          |  |  | 
        
          |  | var loadFn = {csv: csv$1, tsv: tsv$1, json: json}[type]; | 
        
          |  | if (!loadFn) return cb(new Error('Invalid type', d)); | 
        
          |  | q.defer(loadFn, d) ; | 
        
          |  | }); | 
        
          |  | q.awaitAll(cb); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var nestBy = function(array, key){ | 
        
          |  | return nest().key(key).entries(array).map(function(d){ | 
        
          |  | d.values.key = d.key; | 
        
          |  | return d.values; | 
        
          |  | }); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var round = function(n, p) { | 
        
          |  | return p ? Math.round(n * (p = Math.pow(10, p))) / p : Math.round(n); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | // Clips the specified subject polygon to the specified clip polygon; | 
        
          |  | // requires the clip polygon to be counterclockwise and convex. | 
        
          |  | // https://en.wikipedia.org/wiki/Sutherland–Hodgman_algorithm | 
        
          |  | var polygonClip = function(clip, subject) { | 
        
          |  | var input, | 
        
          |  | closed = polygonClosed(subject), | 
        
          |  | i = -1, | 
        
          |  | n = clip.length - polygonClosed(clip), | 
        
          |  | j, | 
        
          |  | m, | 
        
          |  | a = clip[n - 1], | 
        
          |  | b, | 
        
          |  | c, | 
        
          |  | d; | 
        
          |  |  | 
        
          |  | while (++i < n) { | 
        
          |  | input = subject.slice(); | 
        
          |  | subject.length = 0; | 
        
          |  | b = clip[i]; | 
        
          |  | c = input[(m = input.length - closed) - 1]; | 
        
          |  | j = -1; | 
        
          |  | while (++j < m) { | 
        
          |  | d = input[j]; | 
        
          |  | if (polygonInside(d, a, b)) { | 
        
          |  | if (!polygonInside(c, a, b)) { | 
        
          |  | subject.push(polygonIntersect(c, d, a, b)); | 
        
          |  | } | 
        
          |  | subject.push(d); | 
        
          |  | } else if (polygonInside(c, a, b)) { | 
        
          |  | subject.push(polygonIntersect(c, d, a, b)); | 
        
          |  | } | 
        
          |  | c = d; | 
        
          |  | } | 
        
          |  | if (closed) subject.push(subject[0]); | 
        
          |  | a = b; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return subject; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | function polygonInside(p, a, b) { | 
        
          |  | return (b[0] - a[0]) * (p[1] - a[1]) < (b[1] - a[1]) * (p[0] - a[0]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Intersect two infinite lines cd and ab. | 
        
          |  | function polygonIntersect(c, d, a, b) { | 
        
          |  | var x1 = c[0], x3 = a[0], x21 = d[0] - x1, x43 = b[0] - x3, | 
        
          |  | y1 = c[1], y3 = a[1], y21 = d[1] - y1, y43 = b[1] - y3, | 
        
          |  | ua = (x43 * (y1 - y3) - y43 * (x1 - x3)) / (y43 * x21 - x43 * y21); | 
        
          |  | return [x1 + ua * x21, y1 + ua * y21]; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | // Returns true if the polygon is closed. | 
        
          |  | function polygonClosed(coordinates) { | 
        
          |  | var a = coordinates[0], | 
        
          |  | b = coordinates[coordinates.length - 1]; | 
        
          |  | return !(a[0] - b[0] || a[1] - b[1]); | 
        
          |  | } | 
        
          |  |  | 
        
          |  | selection.prototype.translate = translateSelection; | 
        
          |  | transition.prototype.translate = translateSelection; | 
        
          |  | selection.prototype.append = append; | 
        
          |  | selection.prototype.insert = insert; | 
        
          |  | selection.prototype.parent = parent; | 
        
          |  | selection.prototype.selectAppend = selectAppend; | 
        
          |  | selection.prototype.tspans = tspans; | 
        
          |  | selection.prototype.appendMany = appendMany; | 
        
          |  | selection.prototype.at = at; | 
        
          |  | selection.prototype.st = st; | 
        
          |  | transition.prototype.at = at; | 
        
          |  | transition.prototype.st = st; | 
        
          |  | selection.prototype.prop = selection.prototype.property; | 
        
          |  |  | 
        
          |  | var colors$1 = function(specifier) { | 
        
          |  | var n = specifier.length / 6 | 0, colors = new Array(n), i = 0; | 
        
          |  | while (i < n) colors[i] = "#" + specifier.slice(i * 6, ++i * 6); | 
        
          |  | return colors; | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var Accent = colors$1("7fc97fbeaed4fdc086ffff99386cb0f0027fbf5b17666666"); | 
        
          |  |  | 
        
          |  | var Dark2 = colors$1("1b9e77d95f027570b3e7298a66a61ee6ab02a6761d666666"); | 
        
          |  |  | 
        
          |  | var Paired = colors$1("a6cee31f78b4b2df8a33a02cfb9a99e31a1cfdbf6fff7f00cab2d66a3d9affff99b15928"); | 
        
          |  |  | 
        
          |  | var Pastel1 = colors$1("fbb4aeb3cde3ccebc5decbe4fed9a6ffffcce5d8bdfddaecf2f2f2"); | 
        
          |  |  | 
        
          |  | var Pastel2 = colors$1("b3e2cdfdcdaccbd5e8f4cae4e6f5c9fff2aef1e2cccccccc"); | 
        
          |  |  | 
        
          |  | var Set1 = colors$1("e41a1c377eb84daf4a984ea3ff7f00ffff33a65628f781bf999999"); | 
        
          |  |  | 
        
          |  | var Set2 = colors$1("66c2a5fc8d628da0cbe78ac3a6d854ffd92fe5c494b3b3b3"); | 
        
          |  |  | 
        
          |  | var Set3 = colors$1("8dd3c7ffffb3bebadafb807280b1d3fdb462b3de69fccde5d9d9d9bc80bdccebc5ffed6f"); | 
        
          |  |  | 
        
          |  | var ramp$1 = function(scheme) { | 
        
          |  | return rgbBasis(scheme[scheme.length - 1]); | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | var scheme = new Array(3).concat( | 
        
          |  | "d8b365f5f5f55ab4ac", | 
        
          |  | "a6611adfc27d80cdc1018571", | 
        
          |  | "a6611adfc27df5f5f580cdc1018571", | 
        
          |  | "8c510ad8b365f6e8c3c7eae55ab4ac01665e", | 
        
          |  | "8c510ad8b365f6e8c3f5f5f5c7eae55ab4ac01665e", | 
        
          |  | "8c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e", | 
        
          |  | "8c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e", | 
        
          |  | "5430058c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e003c30", | 
        
          |  | "5430058c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e003c30" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var BrBG = ramp$1(scheme); | 
        
          |  |  | 
        
          |  | var scheme$1 = new Array(3).concat( | 
        
          |  | "af8dc3f7f7f77fbf7b", | 
        
          |  | "7b3294c2a5cfa6dba0008837", | 
        
          |  | "7b3294c2a5cff7f7f7a6dba0008837", | 
        
          |  | "762a83af8dc3e7d4e8d9f0d37fbf7b1b7837", | 
        
          |  | "762a83af8dc3e7d4e8f7f7f7d9f0d37fbf7b1b7837", | 
        
          |  | "762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b7837", | 
        
          |  | "762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b7837", | 
        
          |  | "40004b762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b783700441b", | 
        
          |  | "40004b762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b783700441b" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var PRGn = ramp$1(scheme$1); | 
        
          |  |  | 
        
          |  | var scheme$2 = new Array(3).concat( | 
        
          |  | "e9a3c9f7f7f7a1d76a", | 
        
          |  | "d01c8bf1b6dab8e1864dac26", | 
        
          |  | "d01c8bf1b6daf7f7f7b8e1864dac26", | 
        
          |  | "c51b7de9a3c9fde0efe6f5d0a1d76a4d9221", | 
        
          |  | "c51b7de9a3c9fde0eff7f7f7e6f5d0a1d76a4d9221", | 
        
          |  | "c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221", | 
        
          |  | "c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221", | 
        
          |  | "8e0152c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221276419", | 
        
          |  | "8e0152c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221276419" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var PiYG = ramp$1(scheme$2); | 
        
          |  |  | 
        
          |  | var scheme$3 = new Array(3).concat( | 
        
          |  | "998ec3f7f7f7f1a340", | 
        
          |  | "5e3c99b2abd2fdb863e66101", | 
        
          |  | "5e3c99b2abd2f7f7f7fdb863e66101", | 
        
          |  | "542788998ec3d8daebfee0b6f1a340b35806", | 
        
          |  | "542788998ec3d8daebf7f7f7fee0b6f1a340b35806", | 
        
          |  | "5427888073acb2abd2d8daebfee0b6fdb863e08214b35806", | 
        
          |  | "5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b35806", | 
        
          |  | "2d004b5427888073acb2abd2d8daebfee0b6fdb863e08214b358067f3b08", | 
        
          |  | "2d004b5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b358067f3b08" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var PuOr = ramp$1(scheme$3); | 
        
          |  |  | 
        
          |  | var scheme$4 = new Array(3).concat( | 
        
          |  | "ef8a62f7f7f767a9cf", | 
        
          |  | "ca0020f4a58292c5de0571b0", | 
        
          |  | "ca0020f4a582f7f7f792c5de0571b0", | 
        
          |  | "b2182bef8a62fddbc7d1e5f067a9cf2166ac", | 
        
          |  | "b2182bef8a62fddbc7f7f7f7d1e5f067a9cf2166ac", | 
        
          |  | "b2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac", | 
        
          |  | "b2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac", | 
        
          |  | "67001fb2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac053061", | 
        
          |  | "67001fb2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac053061" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var RdBu = ramp$1(scheme$4); | 
        
          |  |  | 
        
          |  | var scheme$5 = new Array(3).concat( | 
        
          |  | "ef8a62ffffff999999", | 
        
          |  | "ca0020f4a582bababa404040", | 
        
          |  | "ca0020f4a582ffffffbababa404040", | 
        
          |  | "b2182bef8a62fddbc7e0e0e09999994d4d4d", | 
        
          |  | "b2182bef8a62fddbc7ffffffe0e0e09999994d4d4d", | 
        
          |  | "b2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d", | 
        
          |  | "b2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d", | 
        
          |  | "67001fb2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d1a1a1a", | 
        
          |  | "67001fb2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d1a1a1a" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var RdGy = ramp$1(scheme$5); | 
        
          |  |  | 
        
          |  | var scheme$6 = new Array(3).concat( | 
        
          |  | "fc8d59ffffbf91bfdb", | 
        
          |  | "d7191cfdae61abd9e92c7bb6", | 
        
          |  | "d7191cfdae61ffffbfabd9e92c7bb6", | 
        
          |  | "d73027fc8d59fee090e0f3f891bfdb4575b4", | 
        
          |  | "d73027fc8d59fee090ffffbfe0f3f891bfdb4575b4", | 
        
          |  | "d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4", | 
        
          |  | "d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4", | 
        
          |  | "a50026d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4313695", | 
        
          |  | "a50026d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4313695" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var RdYlBu = ramp$1(scheme$6); | 
        
          |  |  | 
        
          |  | var scheme$7 = new Array(3).concat( | 
        
          |  | "fc8d59ffffbf91cf60", | 
        
          |  | "d7191cfdae61a6d96a1a9641", | 
        
          |  | "d7191cfdae61ffffbfa6d96a1a9641", | 
        
          |  | "d73027fc8d59fee08bd9ef8b91cf601a9850", | 
        
          |  | "d73027fc8d59fee08bffffbfd9ef8b91cf601a9850", | 
        
          |  | "d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850", | 
        
          |  | "d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850", | 
        
          |  | "a50026d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850006837", | 
        
          |  | "a50026d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850006837" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var RdYlGn = ramp$1(scheme$7); | 
        
          |  |  | 
        
          |  | var scheme$8 = new Array(3).concat( | 
        
          |  | "fc8d59ffffbf99d594", | 
        
          |  | "d7191cfdae61abdda42b83ba", | 
        
          |  | "d7191cfdae61ffffbfabdda42b83ba", | 
        
          |  | "d53e4ffc8d59fee08be6f59899d5943288bd", | 
        
          |  | "d53e4ffc8d59fee08bffffbfe6f59899d5943288bd", | 
        
          |  | "d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd", | 
        
          |  | "d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd", | 
        
          |  | "9e0142d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd5e4fa2", | 
        
          |  | "9e0142d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd5e4fa2" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var Spectral = ramp$1(scheme$8); | 
        
          |  |  | 
        
          |  | var scheme$9 = new Array(3).concat( | 
        
          |  | "e5f5f999d8c92ca25f", | 
        
          |  | "edf8fbb2e2e266c2a4238b45", | 
        
          |  | "edf8fbb2e2e266c2a42ca25f006d2c", | 
        
          |  | "edf8fbccece699d8c966c2a42ca25f006d2c", | 
        
          |  | "edf8fbccece699d8c966c2a441ae76238b45005824", | 
        
          |  | "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45005824", | 
        
          |  | "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45006d2c00441b" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var BuGn = ramp$1(scheme$9); | 
        
          |  |  | 
        
          |  | var scheme$10 = new Array(3).concat( | 
        
          |  | "e0ecf49ebcda8856a7", | 
        
          |  | "edf8fbb3cde38c96c688419d", | 
        
          |  | "edf8fbb3cde38c96c68856a7810f7c", | 
        
          |  | "edf8fbbfd3e69ebcda8c96c68856a7810f7c", | 
        
          |  | "edf8fbbfd3e69ebcda8c96c68c6bb188419d6e016b", | 
        
          |  | "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d6e016b", | 
        
          |  | "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d810f7c4d004b" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var BuPu = ramp$1(scheme$10); | 
        
          |  |  | 
        
          |  | var scheme$11 = new Array(3).concat( | 
        
          |  | "e0f3dba8ddb543a2ca", | 
        
          |  | "f0f9e8bae4bc7bccc42b8cbe", | 
        
          |  | "f0f9e8bae4bc7bccc443a2ca0868ac", | 
        
          |  | "f0f9e8ccebc5a8ddb57bccc443a2ca0868ac", | 
        
          |  | "f0f9e8ccebc5a8ddb57bccc44eb3d32b8cbe08589e", | 
        
          |  | "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe08589e", | 
        
          |  | "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe0868ac084081" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var GnBu = ramp$1(scheme$11); | 
        
          |  |  | 
        
          |  | var scheme$12 = new Array(3).concat( | 
        
          |  | "fee8c8fdbb84e34a33", | 
        
          |  | "fef0d9fdcc8afc8d59d7301f", | 
        
          |  | "fef0d9fdcc8afc8d59e34a33b30000", | 
        
          |  | "fef0d9fdd49efdbb84fc8d59e34a33b30000", | 
        
          |  | "fef0d9fdd49efdbb84fc8d59ef6548d7301f990000", | 
        
          |  | "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301f990000", | 
        
          |  | "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301fb300007f0000" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var OrRd = ramp$1(scheme$12); | 
        
          |  |  | 
        
          |  | var scheme$13 = new Array(3).concat( | 
        
          |  | "ece2f0a6bddb1c9099", | 
        
          |  | "f6eff7bdc9e167a9cf02818a", | 
        
          |  | "f6eff7bdc9e167a9cf1c9099016c59", | 
        
          |  | "f6eff7d0d1e6a6bddb67a9cf1c9099016c59", | 
        
          |  | "f6eff7d0d1e6a6bddb67a9cf3690c002818a016450", | 
        
          |  | "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016450", | 
        
          |  | "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016c59014636" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var PuBuGn = ramp$1(scheme$13); | 
        
          |  |  | 
        
          |  | var scheme$14 = new Array(3).concat( | 
        
          |  | "ece7f2a6bddb2b8cbe", | 
        
          |  | "f1eef6bdc9e174a9cf0570b0", | 
        
          |  | "f1eef6bdc9e174a9cf2b8cbe045a8d", | 
        
          |  | "f1eef6d0d1e6a6bddb74a9cf2b8cbe045a8d", | 
        
          |  | "f1eef6d0d1e6a6bddb74a9cf3690c00570b0034e7b", | 
        
          |  | "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0034e7b", | 
        
          |  | "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0045a8d023858" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var PuBu = ramp$1(scheme$14); | 
        
          |  |  | 
        
          |  | var scheme$15 = new Array(3).concat( | 
        
          |  | "e7e1efc994c7dd1c77", | 
        
          |  | "f1eef6d7b5d8df65b0ce1256", | 
        
          |  | "f1eef6d7b5d8df65b0dd1c77980043", | 
        
          |  | "f1eef6d4b9dac994c7df65b0dd1c77980043", | 
        
          |  | "f1eef6d4b9dac994c7df65b0e7298ace125691003f", | 
        
          |  | "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125691003f", | 
        
          |  | "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125698004367001f" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var PuRd = ramp$1(scheme$15); | 
        
          |  |  | 
        
          |  | var scheme$16 = new Array(3).concat( | 
        
          |  | "fde0ddfa9fb5c51b8a", | 
        
          |  | "feebe2fbb4b9f768a1ae017e", | 
        
          |  | "feebe2fbb4b9f768a1c51b8a7a0177", | 
        
          |  | "feebe2fcc5c0fa9fb5f768a1c51b8a7a0177", | 
        
          |  | "feebe2fcc5c0fa9fb5f768a1dd3497ae017e7a0177", | 
        
          |  | "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a0177", | 
        
          |  | "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a017749006a" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var RdPu = ramp$1(scheme$16); | 
        
          |  |  | 
        
          |  | var scheme$17 = new Array(3).concat( | 
        
          |  | "edf8b17fcdbb2c7fb8", | 
        
          |  | "ffffcca1dab441b6c4225ea8", | 
        
          |  | "ffffcca1dab441b6c42c7fb8253494", | 
        
          |  | "ffffccc7e9b47fcdbb41b6c42c7fb8253494", | 
        
          |  | "ffffccc7e9b47fcdbb41b6c41d91c0225ea80c2c84", | 
        
          |  | "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea80c2c84", | 
        
          |  | "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea8253494081d58" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var YlGnBu = ramp$1(scheme$17); | 
        
          |  |  | 
        
          |  | var scheme$18 = new Array(3).concat( | 
        
          |  | "f7fcb9addd8e31a354", | 
        
          |  | "ffffccc2e69978c679238443", | 
        
          |  | "ffffccc2e69978c67931a354006837", | 
        
          |  | "ffffccd9f0a3addd8e78c67931a354006837", | 
        
          |  | "ffffccd9f0a3addd8e78c67941ab5d238443005a32", | 
        
          |  | "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443005a32", | 
        
          |  | "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443006837004529" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var YlGn = ramp$1(scheme$18); | 
        
          |  |  | 
        
          |  | var scheme$19 = new Array(3).concat( | 
        
          |  | "fff7bcfec44fd95f0e", | 
        
          |  | "ffffd4fed98efe9929cc4c02", | 
        
          |  | "ffffd4fed98efe9929d95f0e993404", | 
        
          |  | "ffffd4fee391fec44ffe9929d95f0e993404", | 
        
          |  | "ffffd4fee391fec44ffe9929ec7014cc4c028c2d04", | 
        
          |  | "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c028c2d04", | 
        
          |  | "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c02993404662506" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var YlOrBr = ramp$1(scheme$19); | 
        
          |  |  | 
        
          |  | var scheme$20 = new Array(3).concat( | 
        
          |  | "ffeda0feb24cf03b20", | 
        
          |  | "ffffb2fecc5cfd8d3ce31a1c", | 
        
          |  | "ffffb2fecc5cfd8d3cf03b20bd0026", | 
        
          |  | "ffffb2fed976feb24cfd8d3cf03b20bd0026", | 
        
          |  | "ffffb2fed976feb24cfd8d3cfc4e2ae31a1cb10026", | 
        
          |  | "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cb10026", | 
        
          |  | "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cbd0026800026" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var YlOrRd = ramp$1(scheme$20); | 
        
          |  |  | 
        
          |  | var scheme$21 = new Array(3).concat( | 
        
          |  | "deebf79ecae13182bd", | 
        
          |  | "eff3ffbdd7e76baed62171b5", | 
        
          |  | "eff3ffbdd7e76baed63182bd08519c", | 
        
          |  | "eff3ffc6dbef9ecae16baed63182bd08519c", | 
        
          |  | "eff3ffc6dbef9ecae16baed64292c62171b5084594", | 
        
          |  | "f7fbffdeebf7c6dbef9ecae16baed64292c62171b5084594", | 
        
          |  | "f7fbffdeebf7c6dbef9ecae16baed64292c62171b508519c08306b" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var Blues = ramp$1(scheme$21); | 
        
          |  |  | 
        
          |  | var scheme$22 = new Array(3).concat( | 
        
          |  | "e5f5e0a1d99b31a354", | 
        
          |  | "edf8e9bae4b374c476238b45", | 
        
          |  | "edf8e9bae4b374c47631a354006d2c", | 
        
          |  | "edf8e9c7e9c0a1d99b74c47631a354006d2c", | 
        
          |  | "edf8e9c7e9c0a1d99b74c47641ab5d238b45005a32", | 
        
          |  | "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45005a32", | 
        
          |  | "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45006d2c00441b" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var Greens = ramp$1(scheme$22); | 
        
          |  |  | 
        
          |  | var scheme$23 = new Array(3).concat( | 
        
          |  | "f0f0f0bdbdbd636363", | 
        
          |  | "f7f7f7cccccc969696525252", | 
        
          |  | "f7f7f7cccccc969696636363252525", | 
        
          |  | "f7f7f7d9d9d9bdbdbd969696636363252525", | 
        
          |  | "f7f7f7d9d9d9bdbdbd969696737373525252252525", | 
        
          |  | "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525", | 
        
          |  | "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525000000" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var Greys = ramp$1(scheme$23); | 
        
          |  |  | 
        
          |  | var scheme$24 = new Array(3).concat( | 
        
          |  | "efedf5bcbddc756bb1", | 
        
          |  | "f2f0f7cbc9e29e9ac86a51a3", | 
        
          |  | "f2f0f7cbc9e29e9ac8756bb154278f", | 
        
          |  | "f2f0f7dadaebbcbddc9e9ac8756bb154278f", | 
        
          |  | "f2f0f7dadaebbcbddc9e9ac8807dba6a51a34a1486", | 
        
          |  | "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a34a1486", | 
        
          |  | "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a354278f3f007d" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var Purples = ramp$1(scheme$24); | 
        
          |  |  | 
        
          |  | var scheme$25 = new Array(3).concat( | 
        
          |  | "fee0d2fc9272de2d26", | 
        
          |  | "fee5d9fcae91fb6a4acb181d", | 
        
          |  | "fee5d9fcae91fb6a4ade2d26a50f15", | 
        
          |  | "fee5d9fcbba1fc9272fb6a4ade2d26a50f15", | 
        
          |  | "fee5d9fcbba1fc9272fb6a4aef3b2ccb181d99000d", | 
        
          |  | "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181d99000d", | 
        
          |  | "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181da50f1567000d" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var Reds = ramp$1(scheme$25); | 
        
          |  |  | 
        
          |  | var scheme$26 = new Array(3).concat( | 
        
          |  | "fee6cefdae6be6550d", | 
        
          |  | "feeddefdbe85fd8d3cd94701", | 
        
          |  | "feeddefdbe85fd8d3ce6550da63603", | 
        
          |  | "feeddefdd0a2fdae6bfd8d3ce6550da63603", | 
        
          |  | "feeddefdd0a2fdae6bfd8d3cf16913d948018c2d04", | 
        
          |  | "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d948018c2d04", | 
        
          |  | "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d94801a636037f2704" | 
        
          |  | ).map(colors$1); | 
        
          |  |  | 
        
          |  | var Oranges = ramp$1(scheme$26); | 
        
          |  |  | 
        
          |  | // export { | 
        
          |  | //   geoNaturalEarth, | 
        
          |  | //   geoSatellite | 
        
          |  | // } from "d3-geo-projection" | 
        
          |  |  | 
        
          |  | // export * from "graph-scroll" | 
        
          |  |  | 
        
          |  | // change default dates | 
        
          |  | var nytLocale = { | 
        
          |  | "dateTime": "%x, %X", | 
        
          |  | "date": "%-m/%-d/%Y", | 
        
          |  | "time": "%-I:%M:%S %p", | 
        
          |  | "periods": ["AM", "PM"], | 
        
          |  | "days": ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], | 
        
          |  | "shortDays": ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], | 
        
          |  | "months": ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], | 
        
          |  | "shortMonths": ["Jan.", "Feb.", "March", "April", "May", "June", "July", "Aug.", "Sept.", "Oct.", "Nov.", "Dec."] | 
        
          |  | }; | 
        
          |  |  | 
        
          |  | defaultLocale$1(nytLocale); | 
        
          |  |  | 
        
          |  | exports.version = version; | 
        
          |  | exports.bisect = bisectRight; | 
        
          |  | exports.bisectRight = bisectRight; | 
        
          |  | exports.bisectLeft = bisectLeft; | 
        
          |  | exports.ascending = ascending; | 
        
          |  | exports.bisector = bisector; | 
        
          |  | exports.cross = cross; | 
        
          |  | exports.descending = descending; | 
        
          |  | exports.deviation = deviation; | 
        
          |  | exports.extent = extent; | 
        
          |  | exports.histogram = histogram; | 
        
          |  | exports.thresholdFreedmanDiaconis = freedmanDiaconis; | 
        
          |  | exports.thresholdScott = scott; | 
        
          |  | exports.thresholdSturges = sturges; | 
        
          |  | exports.max = max; | 
        
          |  | exports.mean = mean; | 
        
          |  | exports.median = median; | 
        
          |  | exports.merge = merge; | 
        
          |  | exports.min = min; | 
        
          |  | exports.pairs = pairs; | 
        
          |  | exports.permute = permute; | 
        
          |  | exports.quantile = quantile; | 
        
          |  | exports.range = range; | 
        
          |  | exports.scan = scan; | 
        
          |  | exports.shuffle = shuffle; | 
        
          |  | exports.sum = sum; | 
        
          |  | exports.ticks = ticks; | 
        
          |  | exports.tickIncrement = tickIncrement; | 
        
          |  | exports.tickStep = tickStep; | 
        
          |  | exports.transpose = transpose; | 
        
          |  | exports.variance = variance; | 
        
          |  | exports.zip = zip; | 
        
          |  | exports.axisTop = axisTop; | 
        
          |  | exports.axisRight = axisRight; | 
        
          |  | exports.axisBottom = axisBottom; | 
        
          |  | exports.axisLeft = axisLeft; | 
        
          |  | exports.brush = brush; | 
        
          |  | exports.brushX = brushX; | 
        
          |  | exports.brushY = brushY; | 
        
          |  | exports.brushSelection = brushSelection; | 
        
          |  | exports.chord = chord; | 
        
          |  | exports.ribbon = ribbon; | 
        
          |  | exports.nest = nest; | 
        
          |  | exports.set = set$2; | 
        
          |  | exports.map = map$2; | 
        
          |  | exports.keys = d3keys; | 
        
          |  | exports.values = values; | 
        
          |  | exports.entries = entries; | 
        
          |  | exports.color = color; | 
        
          |  | exports.rgb = rgb; | 
        
          |  | exports.hsl = hsl; | 
        
          |  | exports.lab = lab; | 
        
          |  | exports.hcl = hcl; | 
        
          |  | exports.cubehelix = cubehelix; | 
        
          |  | exports.dispatch = dispatch; | 
        
          |  | exports.drag = drag; | 
        
          |  | exports.dragDisable = dragDisable; | 
        
          |  | exports.dragEnable = yesdrag; | 
        
          |  | exports.dsvFormat = dsv; | 
        
          |  | exports.csvParse = csvParse; | 
        
          |  | exports.csvParseRows = csvParseRows; | 
        
          |  | exports.csvFormat = csvFormat; | 
        
          |  | exports.csvFormatRows = csvFormatRows; | 
        
          |  | exports.tsvParse = tsvParse; | 
        
          |  | exports.tsvParseRows = tsvParseRows; | 
        
          |  | exports.tsvFormat = tsvFormat; | 
        
          |  | exports.tsvFormatRows = tsvFormatRows; | 
        
          |  | exports.easeLinear = linear$1; | 
        
          |  | exports.easeQuad = quadInOut; | 
        
          |  | exports.easeQuadIn = quadIn; | 
        
          |  | exports.easeQuadOut = quadOut; | 
        
          |  | exports.easeQuadInOut = quadInOut; | 
        
          |  | exports.easeCubic = cubicInOut; | 
        
          |  | exports.easeCubicIn = cubicIn; | 
        
          |  | exports.easeCubicOut = cubicOut; | 
        
          |  | exports.easeCubicInOut = cubicInOut; | 
        
          |  | exports.easePoly = polyInOut; | 
        
          |  | exports.easePolyIn = polyIn; | 
        
          |  | exports.easePolyOut = polyOut; | 
        
          |  | exports.easePolyInOut = polyInOut; | 
        
          |  | exports.easeSin = sinInOut; | 
        
          |  | exports.easeSinIn = sinIn; | 
        
          |  | exports.easeSinOut = sinOut; | 
        
          |  | exports.easeSinInOut = sinInOut; | 
        
          |  | exports.easeExp = expInOut; | 
        
          |  | exports.easeExpIn = expIn; | 
        
          |  | exports.easeExpOut = expOut; | 
        
          |  | exports.easeExpInOut = expInOut; | 
        
          |  | exports.easeCircle = circleInOut; | 
        
          |  | exports.easeCircleIn = circleIn; | 
        
          |  | exports.easeCircleOut = circleOut; | 
        
          |  | exports.easeCircleInOut = circleInOut; | 
        
          |  | exports.easeBounce = bounceOut; | 
        
          |  | exports.easeBounceIn = bounceIn; | 
        
          |  | exports.easeBounceOut = bounceOut; | 
        
          |  | exports.easeBounceInOut = bounceInOut; | 
        
          |  | exports.easeBack = backInOut; | 
        
          |  | exports.easeBackIn = backIn; | 
        
          |  | exports.easeBackOut = backOut; | 
        
          |  | exports.easeBackInOut = backInOut; | 
        
          |  | exports.easeElastic = elasticOut; | 
        
          |  | exports.easeElasticIn = elasticIn; | 
        
          |  | exports.easeElasticOut = elasticOut; | 
        
          |  | exports.easeElasticInOut = elasticInOut; | 
        
          |  | exports.forceCenter = center$1; | 
        
          |  | exports.forceCollide = collide; | 
        
          |  | exports.forceLink = link; | 
        
          |  | exports.forceManyBody = manyBody; | 
        
          |  | exports.forceSimulation = simulation; | 
        
          |  | exports.forceX = x$2; | 
        
          |  | exports.forceY = y$2; | 
        
          |  | exports.formatDefaultLocale = defaultLocale; | 
        
          |  | exports.formatLocale = formatLocale; | 
        
          |  | exports.formatSpecifier = formatSpecifier; | 
        
          |  | exports.precisionFixed = precisionFixed; | 
        
          |  | exports.precisionPrefix = precisionPrefix; | 
        
          |  | exports.precisionRound = precisionRound; | 
        
          |  | exports.geoArea = area; | 
        
          |  | exports.geoBounds = bounds; | 
        
          |  | exports.geoCentroid = centroid; | 
        
          |  | exports.geoCircle = circle; | 
        
          |  | exports.geoClipExtent = extent$2; | 
        
          |  | exports.geoContains = contains; | 
        
          |  | exports.geoDistance = distance; | 
        
          |  | exports.geoGraticule = graticule; | 
        
          |  | exports.geoGraticule10 = graticule10; | 
        
          |  | exports.geoInterpolate = interpolate$1; | 
        
          |  | exports.geoLength = length$2; | 
        
          |  | exports.geoPath = index$1; | 
        
          |  | exports.geoAlbers = albers; | 
        
          |  | exports.geoAlbersUsa = albersUsa; | 
        
          |  | exports.geoAzimuthalEqualArea = azimuthalEqualArea; | 
        
          |  | exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw; | 
        
          |  | exports.geoAzimuthalEquidistant = azimuthalEquidistant; | 
        
          |  | exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw; | 
        
          |  | exports.geoConicConformal = conicConformal; | 
        
          |  | exports.geoConicConformalRaw = conicConformalRaw; | 
        
          |  | exports.geoConicEqualArea = conicEqualArea; | 
        
          |  | exports.geoConicEqualAreaRaw = conicEqualAreaRaw; | 
        
          |  | exports.geoConicEquidistant = conicEquidistant; | 
        
          |  | exports.geoConicEquidistantRaw = conicEquidistantRaw; | 
        
          |  | exports.geoEquirectangular = equirectangular; | 
        
          |  | exports.geoEquirectangularRaw = equirectangularRaw; | 
        
          |  | exports.geoGnomonic = gnomonic; | 
        
          |  | exports.geoGnomonicRaw = gnomonicRaw; | 
        
          |  | exports.geoIdentity = identity$6; | 
        
          |  | exports.geoProjection = projection; | 
        
          |  | exports.geoProjectionMutator = projectionMutator; | 
        
          |  | exports.geoMercator = mercator; | 
        
          |  | exports.geoMercatorRaw = mercatorRaw; | 
        
          |  | exports.geoOrthographic = orthographic; | 
        
          |  | exports.geoOrthographicRaw = orthographicRaw; | 
        
          |  | exports.geoStereographic = stereographic; | 
        
          |  | exports.geoStereographicRaw = stereographicRaw; | 
        
          |  | exports.geoTransverseMercator = transverseMercator; | 
        
          |  | exports.geoTransverseMercatorRaw = transverseMercatorRaw; | 
        
          |  | exports.geoRotation = rotation; | 
        
          |  | exports.geoStream = geoStream; | 
        
          |  | exports.geoTransform = transform; | 
        
          |  | exports.cluster = cluster; | 
        
          |  | exports.hierarchy = hierarchy; | 
        
          |  | exports.pack = index$2; | 
        
          |  | exports.packSiblings = siblings; | 
        
          |  | exports.packEnclose = enclose; | 
        
          |  | exports.partition = partition; | 
        
          |  | exports.stratify = stratify; | 
        
          |  | exports.tree = tree; | 
        
          |  | exports.treemap = index$3; | 
        
          |  | exports.treemapBinary = binary; | 
        
          |  | exports.treemapDice = treemapDice; | 
        
          |  | exports.treemapSlice = treemapSlice; | 
        
          |  | exports.treemapSliceDice = sliceDice; | 
        
          |  | exports.treemapSquarify = squarify; | 
        
          |  | exports.treemapResquarify = resquarify; | 
        
          |  | exports.interpolate = interpolateValue; | 
        
          |  | exports.interpolateArray = array$1; | 
        
          |  | exports.interpolateBasis = basis$1; | 
        
          |  | exports.interpolateBasisClosed = basisClosed; | 
        
          |  | exports.interpolateDate = date; | 
        
          |  | exports.interpolateNumber = reinterpolate; | 
        
          |  | exports.interpolateObject = object; | 
        
          |  | exports.interpolateRound = interpolateRound; | 
        
          |  | exports.interpolateString = interpolateString; | 
        
          |  | exports.interpolateTransformCss = interpolateTransformCss; | 
        
          |  | exports.interpolateTransformSvg = interpolateTransformSvg; | 
        
          |  | exports.interpolateZoom = interpolateZoom; | 
        
          |  | exports.interpolateRgb = interpolateRgb; | 
        
          |  | exports.interpolateRgbBasis = rgbBasis; | 
        
          |  | exports.interpolateRgbBasisClosed = rgbBasisClosed; | 
        
          |  | exports.interpolateHsl = hsl$2; | 
        
          |  | exports.interpolateHslLong = hslLong; | 
        
          |  | exports.interpolateLab = lab$1; | 
        
          |  | exports.interpolateHcl = hcl$2; | 
        
          |  | exports.interpolateHclLong = hclLong; | 
        
          |  | exports.interpolateCubehelix = cubehelix$2; | 
        
          |  | exports.interpolateCubehelixLong = cubehelixLong; | 
        
          |  | exports.quantize = quantize; | 
        
          |  | exports.path = path; | 
        
          |  | exports.polygonArea = area$1; | 
        
          |  | exports.polygonCentroid = centroid$1; | 
        
          |  | exports.polygonHull = hull; | 
        
          |  | exports.polygonContains = contains$1; | 
        
          |  | exports.polygonLength = length$3; | 
        
          |  | exports.quadtree = quadtree; | 
        
          |  | exports.queue = queue; | 
        
          |  | exports.randomUniform = uniform; | 
        
          |  | exports.randomNormal = normal; | 
        
          |  | exports.randomLogNormal = logNormal; | 
        
          |  | exports.randomBates = bates; | 
        
          |  | exports.randomIrwinHall = irwinHall; | 
        
          |  | exports.randomExponential = exponential$1; | 
        
          |  | exports.request = request; | 
        
          |  | exports.html = html; | 
        
          |  | exports.json = json; | 
        
          |  | exports.text = text; | 
        
          |  | exports.xml = xml; | 
        
          |  | exports.csv = csv$1; | 
        
          |  | exports.tsv = tsv$1; | 
        
          |  | exports.scaleBand = band; | 
        
          |  | exports.scalePoint = point$1; | 
        
          |  | exports.scaleIdentity = identity$7; | 
        
          |  | exports.scaleLinear = linear$2; | 
        
          |  | exports.scaleLog = log$1; | 
        
          |  | exports.scaleOrdinal = ordinal; | 
        
          |  | exports.scaleImplicit = implicit; | 
        
          |  | exports.scalePow = pow$1; | 
        
          |  | exports.scaleSqrt = sqrt$1; | 
        
          |  | exports.scaleQuantile = quantile$1; | 
        
          |  | exports.scaleQuantize = quantize$1; | 
        
          |  | exports.scaleThreshold = threshold$1; | 
        
          |  | exports.scaleTime = time; | 
        
          |  | exports.scaleUtc = utcTime; | 
        
          |  | exports.schemeCategory10 = category10; | 
        
          |  | exports.schemeCategory20b = category20b; | 
        
          |  | exports.schemeCategory20c = category20c; | 
        
          |  | exports.schemeCategory20 = category20; | 
        
          |  | exports.interpolateCubehelixDefault = cubehelix$3; | 
        
          |  | exports.interpolateRainbow = rainbow$1; | 
        
          |  | exports.interpolateWarm = warm; | 
        
          |  | exports.interpolateCool = cool; | 
        
          |  | exports.interpolateViridis = viridis; | 
        
          |  | exports.interpolateMagma = magma; | 
        
          |  | exports.interpolateInferno = inferno; | 
        
          |  | exports.interpolatePlasma = plasma; | 
        
          |  | exports.scaleSequential = sequential; | 
        
          |  | exports.creator = creator; | 
        
          |  | exports.local = local$1; | 
        
          |  | exports.matcher = matcher$1; | 
        
          |  | exports.mouse = mouse; | 
        
          |  | exports.namespace = namespace; | 
        
          |  | exports.namespaces = namespaces; | 
        
          |  | exports.select = select; | 
        
          |  | exports.selectAll = selectAll; | 
        
          |  | exports.selection = selection; | 
        
          |  | exports.selector = selector; | 
        
          |  | exports.selectorAll = selectorAll; | 
        
          |  | exports.style = styleValue; | 
        
          |  | exports.touch = touch; | 
        
          |  | exports.touches = touches; | 
        
          |  | exports.window = defaultView; | 
        
          |  | exports.customEvent = customEvent; | 
        
          |  | exports.arc = arc; | 
        
          |  | exports.area = area$2; | 
        
          |  | exports.line = line; | 
        
          |  | exports.pie = pie; | 
        
          |  | exports.areaRadial = areaRadial; | 
        
          |  | exports.radialArea = areaRadial; | 
        
          |  | exports.lineRadial = lineRadial$1; | 
        
          |  | exports.radialLine = lineRadial$1; | 
        
          |  | exports.pointRadial = pointRadial; | 
        
          |  | exports.linkHorizontal = linkHorizontal; | 
        
          |  | exports.linkVertical = linkVertical; | 
        
          |  | exports.linkRadial = linkRadial; | 
        
          |  | exports.symbol = symbol; | 
        
          |  | exports.symbols = symbols; | 
        
          |  | exports.symbolCircle = circle$2; | 
        
          |  | exports.symbolCross = cross$3; | 
        
          |  | exports.symbolDiamond = diamond; | 
        
          |  | exports.symbolSquare = square; | 
        
          |  | exports.symbolStar = star; | 
        
          |  | exports.symbolTriangle = triangle; | 
        
          |  | exports.symbolWye = wye; | 
        
          |  | exports.curveBasisClosed = basisClosed$1; | 
        
          |  | exports.curveBasisOpen = basisOpen; | 
        
          |  | exports.curveBasis = basis$2; | 
        
          |  | exports.curveBundle = bundle; | 
        
          |  | exports.curveCardinalClosed = cardinalClosed; | 
        
          |  | exports.curveCardinalOpen = cardinalOpen; | 
        
          |  | exports.curveCardinal = cardinal; | 
        
          |  | exports.curveCatmullRomClosed = catmullRomClosed; | 
        
          |  | exports.curveCatmullRomOpen = catmullRomOpen; | 
        
          |  | exports.curveCatmullRom = catmullRom; | 
        
          |  | exports.curveLinearClosed = linearClosed; | 
        
          |  | exports.curveLinear = curveLinear; | 
        
          |  | exports.curveMonotoneX = monotoneX; | 
        
          |  | exports.curveMonotoneY = monotoneY; | 
        
          |  | exports.curveNatural = natural; | 
        
          |  | exports.curveStep = step; | 
        
          |  | exports.curveStepAfter = stepAfter; | 
        
          |  | exports.curveStepBefore = stepBefore; | 
        
          |  | exports.stack = stack; | 
        
          |  | exports.stackOffsetExpand = expand; | 
        
          |  | exports.stackOffsetDiverging = diverging; | 
        
          |  | exports.stackOffsetNone = none$1; | 
        
          |  | exports.stackOffsetSilhouette = silhouette; | 
        
          |  | exports.stackOffsetWiggle = wiggle; | 
        
          |  | exports.stackOrderAscending = ascending$3; | 
        
          |  | exports.stackOrderDescending = descending$3; | 
        
          |  | exports.stackOrderInsideOut = insideOut; | 
        
          |  | exports.stackOrderNone = none$2; | 
        
          |  | exports.stackOrderReverse = reverse; | 
        
          |  | exports.timeInterval = newInterval; | 
        
          |  | exports.timeMillisecond = millisecond; | 
        
          |  | exports.timeMilliseconds = milliseconds; | 
        
          |  | exports.utcMillisecond = millisecond; | 
        
          |  | exports.utcMilliseconds = milliseconds; | 
        
          |  | exports.timeSecond = second; | 
        
          |  | exports.timeSeconds = seconds; | 
        
          |  | exports.utcSecond = second; | 
        
          |  | exports.utcSeconds = seconds; | 
        
          |  | exports.timeMinute = minute; | 
        
          |  | exports.timeMinutes = minutes; | 
        
          |  | exports.timeHour = hour; | 
        
          |  | exports.timeHours = hours; | 
        
          |  | exports.timeDay = day; | 
        
          |  | exports.timeDays = days; | 
        
          |  | exports.timeWeek = sunday; | 
        
          |  | exports.timeWeeks = sundays; | 
        
          |  | exports.timeSunday = sunday; | 
        
          |  | exports.timeSundays = sundays; | 
        
          |  | exports.timeMonday = monday; | 
        
          |  | exports.timeMondays = mondays; | 
        
          |  | exports.timeTuesday = tuesday; | 
        
          |  | exports.timeTuesdays = tuesdays; | 
        
          |  | exports.timeWednesday = wednesday; | 
        
          |  | exports.timeWednesdays = wednesdays; | 
        
          |  | exports.timeThursday = thursday; | 
        
          |  | exports.timeThursdays = thursdays; | 
        
          |  | exports.timeFriday = friday; | 
        
          |  | exports.timeFridays = fridays; | 
        
          |  | exports.timeSaturday = saturday; | 
        
          |  | exports.timeSaturdays = saturdays; | 
        
          |  | exports.timeMonth = month; | 
        
          |  | exports.timeMonths = months; | 
        
          |  | exports.timeYear = year; | 
        
          |  | exports.timeYears = years; | 
        
          |  | exports.utcMinute = utcMinute; | 
        
          |  | exports.utcMinutes = utcMinutes; | 
        
          |  | exports.utcHour = utcHour; | 
        
          |  | exports.utcHours = utcHours; | 
        
          |  | exports.utcDay = utcDay; | 
        
          |  | exports.utcDays = utcDays; | 
        
          |  | exports.utcWeek = utcSunday; | 
        
          |  | exports.utcWeeks = utcSundays; | 
        
          |  | exports.utcSunday = utcSunday; | 
        
          |  | exports.utcSundays = utcSundays; | 
        
          |  | exports.utcMonday = utcMonday; | 
        
          |  | exports.utcMondays = utcMondays; | 
        
          |  | exports.utcTuesday = utcTuesday; | 
        
          |  | exports.utcTuesdays = utcTuesdays; | 
        
          |  | exports.utcWednesday = utcWednesday; | 
        
          |  | exports.utcWednesdays = utcWednesdays; | 
        
          |  | exports.utcThursday = utcThursday; | 
        
          |  | exports.utcThursdays = utcThursdays; | 
        
          |  | exports.utcFriday = utcFriday; | 
        
          |  | exports.utcFridays = utcFridays; | 
        
          |  | exports.utcSaturday = utcSaturday; | 
        
          |  | exports.utcSaturdays = utcSaturdays; | 
        
          |  | exports.utcMonth = utcMonth; | 
        
          |  | exports.utcMonths = utcMonths; | 
        
          |  | exports.utcYear = utcYear; | 
        
          |  | exports.utcYears = utcYears; | 
        
          |  | exports.timeFormatDefaultLocale = defaultLocale$1; | 
        
          |  | exports.timeFormatLocale = formatLocale$1; | 
        
          |  | exports.isoFormat = formatIso; | 
        
          |  | exports.isoParse = parseIso; | 
        
          |  | exports.now = now; | 
        
          |  | exports.timer = timer; | 
        
          |  | exports.timerFlush = timerFlush; | 
        
          |  | exports.timeout = timeout$1; | 
        
          |  | exports.interval = interval$1; | 
        
          |  | exports.transition = transition; | 
        
          |  | exports.active = active; | 
        
          |  | exports.interrupt = interrupt; | 
        
          |  | exports.voronoi = voronoi; | 
        
          |  | exports.zoom = zoom; | 
        
          |  | exports.zoomTransform = transform$1; | 
        
          |  | exports.zoomIdentity = identity$9; | 
        
          |  | exports.wordwrap = wordwrap; | 
        
          |  | exports.parseAttributes = parseAttributes; | 
        
          |  | exports.f = f; | 
        
          |  | exports.ascendingKey = ascendingKey; | 
        
          |  | exports.descendingKey = descendingKey; | 
        
          |  | exports.conventions = conventions; | 
        
          |  | exports.drawAxis = drawAxis; | 
        
          |  | exports.attachTooltip = attachTooltip; | 
        
          |  | exports.loadData = loadData; | 
        
          |  | exports.nestBy = nestBy; | 
        
          |  | exports.round = round; | 
        
          |  | exports.clamp = clamp; | 
        
          |  | exports.polygonClip = polygonClip; | 
        
          |  | exports.schemeAccent = Accent; | 
        
          |  | exports.schemeDark2 = Dark2; | 
        
          |  | exports.schemePaired = Paired; | 
        
          |  | exports.schemePastel1 = Pastel1; | 
        
          |  | exports.schemePastel2 = Pastel2; | 
        
          |  | exports.schemeSet1 = Set1; | 
        
          |  | exports.schemeSet2 = Set2; | 
        
          |  | exports.schemeSet3 = Set3; | 
        
          |  | exports.interpolateBrBG = BrBG; | 
        
          |  | exports.schemeBrBG = scheme; | 
        
          |  | exports.interpolatePRGn = PRGn; | 
        
          |  | exports.schemePRGn = scheme$1; | 
        
          |  | exports.interpolatePiYG = PiYG; | 
        
          |  | exports.schemePiYG = scheme$2; | 
        
          |  | exports.interpolatePuOr = PuOr; | 
        
          |  | exports.schemePuOr = scheme$3; | 
        
          |  | exports.interpolateRdBu = RdBu; | 
        
          |  | exports.schemeRdBu = scheme$4; | 
        
          |  | exports.interpolateRdGy = RdGy; | 
        
          |  | exports.schemeRdGy = scheme$5; | 
        
          |  | exports.interpolateRdYlBu = RdYlBu; | 
        
          |  | exports.schemeRdYlBu = scheme$6; | 
        
          |  | exports.interpolateRdYlGn = RdYlGn; | 
        
          |  | exports.schemeRdYlGn = scheme$7; | 
        
          |  | exports.interpolateSpectral = Spectral; | 
        
          |  | exports.schemeSpectral = scheme$8; | 
        
          |  | exports.interpolateBuGn = BuGn; | 
        
          |  | exports.schemeBuGn = scheme$9; | 
        
          |  | exports.interpolateBuPu = BuPu; | 
        
          |  | exports.schemeBuPu = scheme$10; | 
        
          |  | exports.interpolateGnBu = GnBu; | 
        
          |  | exports.schemeGnBu = scheme$11; | 
        
          |  | exports.interpolateOrRd = OrRd; | 
        
          |  | exports.schemeOrRd = scheme$12; | 
        
          |  | exports.interpolatePuBuGn = PuBuGn; | 
        
          |  | exports.schemePuBuGn = scheme$13; | 
        
          |  | exports.interpolatePuBu = PuBu; | 
        
          |  | exports.schemePuBu = scheme$14; | 
        
          |  | exports.interpolatePuRd = PuRd; | 
        
          |  | exports.schemePuRd = scheme$15; | 
        
          |  | exports.interpolateRdPu = RdPu; | 
        
          |  | exports.schemeRdPu = scheme$16; | 
        
          |  | exports.interpolateYlGnBu = YlGnBu; | 
        
          |  | exports.schemeYlGnBu = scheme$17; | 
        
          |  | exports.interpolateYlGn = YlGn; | 
        
          |  | exports.schemeYlGn = scheme$18; | 
        
          |  | exports.interpolateYlOrBr = YlOrBr; | 
        
          |  | exports.schemeYlOrBr = scheme$19; | 
        
          |  | exports.interpolateYlOrRd = YlOrRd; | 
        
          |  | exports.schemeYlOrRd = scheme$20; | 
        
          |  | exports.interpolateBlues = Blues; | 
        
          |  | exports.schemeBlues = scheme$21; | 
        
          |  | exports.interpolateGreens = Greens; | 
        
          |  | exports.schemeGreens = scheme$22; | 
        
          |  | exports.interpolateGreys = Greys; | 
        
          |  | exports.schemeGreys = scheme$23; | 
        
          |  | exports.interpolatePurples = Purples; | 
        
          |  | exports.schemePurples = scheme$24; | 
        
          |  | exports.interpolateReds = Reds; | 
        
          |  | exports.schemeReds = scheme$25; | 
        
          |  | exports.interpolateOranges = Oranges; | 
        
          |  | exports.schemeOranges = scheme$26; | 
        
          |  |  | 
        
          |  | Object.defineProperty(exports, '__esModule', { value: true }); | 
        
          |  |  | 
        
          |  | }))); | 
        
          |  |  | 
        
          |  |  | 
        
          |  |  | 
        
          |  |  | 
        
          |  |  | 
        
          |  | ;(function (global, factory) { | 
        
          |  | typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3')) : | 
        
          |  | typeof define === 'function' && define.amd ? define(['exports', 'd3'], factory) : | 
        
          |  | (factory((global.d3 = global.d3 || {}),global.d3)); | 
        
          |  | }(this, function (exports,d3) { 'use strict'; | 
        
          |  |  | 
        
          |  | function graphScroll(){ | 
        
          |  | var windowHeight, | 
        
          |  | dispatch = d3.dispatch("scroll", "active"), | 
        
          |  | sections = d3.select('null'), | 
        
          |  | i = NaN, | 
        
          |  | sectionPos = [], | 
        
          |  | n, | 
        
          |  | graph = d3.select('null'), | 
        
          |  | isFixed = null, | 
        
          |  | isBelow = null, | 
        
          |  | container = d3.select('body'), | 
        
          |  | containerStart = 0, | 
        
          |  | belowStart, | 
        
          |  | eventId = Math.random(), | 
        
          |  | offset = 200 | 
        
          |  |  | 
        
          |  | function reposition(){ | 
        
          |  | var i1 = 0 | 
        
          |  | sectionPos.forEach(function(d, i){ | 
        
          |  | if (d < pageYOffset - containerStart + offset) i1 = i | 
        
          |  | }) | 
        
          |  | i1 = Math.min(n - 1, i1) | 
        
          |  |  | 
        
          |  | var isBelow1 = pageYOffset > belowStart | 
        
          |  | if (isBelow != isBelow1){ | 
        
          |  | isBelow = isBelow1 | 
        
          |  | container.classed('graph-scroll-below', isBelow) | 
        
          |  | } | 
        
          |  | var isFixed1 = !isBelow && pageYOffset > containerStart | 
        
          |  | if (isFixed != isFixed1){ | 
        
          |  | isFixed = isFixed1 | 
        
          |  | container.classed('graph-scroll-fixed', isFixed) | 
        
          |  | } | 
        
          |  |  | 
        
          |  | if (isBelow) i1 = n - 1 | 
        
          |  |  | 
        
          |  | if (i != i1){ | 
        
          |  | sections.classed('graph-scroll-active', function(d, i){ return i === i1 }) | 
        
          |  |  | 
        
          |  | dispatch.call('active', null, i1) | 
        
          |  |  | 
        
          |  | i = i1 | 
        
          |  | } | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function resize(){ | 
        
          |  | sectionPos = [] | 
        
          |  | var startPos | 
        
          |  | sections.each(function(d, i){ | 
        
          |  | if (!i) startPos = this.getBoundingClientRect().top | 
        
          |  | sectionPos.push(this.getBoundingClientRect().top -  startPos) }) | 
        
          |  |  | 
        
          |  | var containerBB = container.node().getBoundingClientRect() | 
        
          |  | var graphHeight = graph.node() ? graph.node().getBoundingClientRect().height : 0 | 
        
          |  |  | 
        
          |  | containerStart = containerBB.top + pageYOffset | 
        
          |  | belowStart = containerBB.bottom - graphHeight + pageYOffset | 
        
          |  | } | 
        
          |  |  | 
        
          |  | function keydown() { | 
        
          |  | if (!isFixed) return | 
        
          |  | var delta | 
        
          |  | switch (d3.event.keyCode) { | 
        
          |  | case 39: // right arrow | 
        
          |  | if (d3.event.metaKey) return | 
        
          |  | case 40: // down arrow | 
        
          |  | case 34: // page down | 
        
          |  | delta = d3.event.metaKey ? Infinity : 1 ;break | 
        
          |  | case 37: // left arrow | 
        
          |  | if (d3.event.metaKey) return | 
        
          |  | case 38: // up arrow | 
        
          |  | case 33: // page up | 
        
          |  | delta = d3.event.metaKey ? -Infinity : -1 ;break | 
        
          |  | case 32: // space | 
        
          |  | delta = d3.event.shiftKey ? -1 : 1 | 
        
          |  | ;break | 
        
          |  | default: return | 
        
          |  | } | 
        
          |  |  | 
        
          |  | var i1 = Math.max(0, Math.min(i + delta, n - 1)) | 
        
          |  | if (i1 == i) return // let browser handle scrolling past last section | 
        
          |  | d3.select(document.documentElement) | 
        
          |  | .interrupt() | 
        
          |  | .transition() | 
        
          |  | .duration(500) | 
        
          |  | .tween("scroll", function() { | 
        
          |  | var i = d3.interpolateNumber(pageYOffset, sectionPos[i1] + containerStart) | 
        
          |  | return function(t) { scrollTo(0, i(t)) } | 
        
          |  | }) | 
        
          |  |  | 
        
          |  | d3.event.preventDefault() | 
        
          |  | } | 
        
          |  |  | 
        
          |  |  | 
        
          |  | var rv ={} | 
        
          |  |  | 
        
          |  | rv.container = function(_x){ | 
        
          |  | if (!_x) return container | 
        
          |  |  | 
        
          |  | container = _x | 
        
          |  | return rv | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rv.graph = function(_x){ | 
        
          |  | if (!_x) return graph | 
        
          |  |  | 
        
          |  | graph = _x | 
        
          |  | return rv | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rv.eventId = function(_x){ | 
        
          |  | if (!_x) return eventId | 
        
          |  |  | 
        
          |  | eventId = _x | 
        
          |  | return rv | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rv.sections = function (_x){ | 
        
          |  | if (!_x) return sections | 
        
          |  |  | 
        
          |  | sections = _x | 
        
          |  | n = sections.size() | 
        
          |  |  | 
        
          |  | d3.select(window) | 
        
          |  | .on('scroll.gscroll'  + eventId, reposition) | 
        
          |  | .on('resize.gscroll'  + eventId, resize) | 
        
          |  | .on('keydown.gscroll' + eventId, keydown) | 
        
          |  |  | 
        
          |  | resize() | 
        
          |  | if (window['gscrollTimer' + eventId]) window['gscrollTimer' + eventId].stop() | 
        
          |  | window['gscrollTimer' + eventId] = d3.timer(reposition); | 
        
          |  |  | 
        
          |  | return rv | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rv.on = function() { | 
        
          |  | var value = dispatch.on.apply(dispatch, arguments); | 
        
          |  | return value === dispatch ? rv : value; | 
        
          |  | } | 
        
          |  |  | 
        
          |  | rv.offset = function(_x) { | 
        
          |  | if(!_x) return offset | 
        
          |  |  | 
        
          |  | offset = _x | 
        
          |  | return rv | 
        
          |  | } | 
        
          |  |  | 
        
          |  | return rv | 
        
          |  | } | 
        
          |  |  | 
        
          |  | exports.graphScroll = graphScroll; | 
        
          |  |  | 
        
          |  | Object.defineProperty(exports, '__esModule', { value: true }); | 
        
          |  |  | 
        
          |  | })); |