Created
December 14, 2021 11:48
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Rimworld output log published using HugsLib
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Log uploaded on Tuesday, December 14, 2021, 12:47:58 PM | |
Loaded mods: | |
Harmony(brrainz.harmony)[mv:1.1.1.0]: 0Harmony(2.1.1), HarmonyMod(1.1.1) | |
Core(Ludeon.RimWorld): (no assemblies) | |
Expanded Prosthetics and Organ Engineering(Ykara.EPOE): (no assemblies) | |
Rimsenal - Security pack(rimsenal.security): (no assemblies) | |
Storage Solutions(cucumpear.storage): (no assemblies) | |
Rimsenal - Storyteller pack(rimsenal.storyteller): (no assemblies) | |
Configurable Mental Breaks(nmeijer.configurablementalbreaks): 0Harmony(av:2.1.1,fv:2.0.0.10), ConfigurableMentalBreaks(1.0.0) | |
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.0.0.1) | |
Sometimes Raids Go Wrong(marvinkosh.sometimesraidsgowrong): SometimesRaidsGoWrong(1.0.7895.35757) | |
[KV] More Trait Slots(moretraitslots.kv.rw)[ov:1.3.0.0]: 0Harmony(av:2.1.1,fv:2.1.0), More Trait Slots(1.0.7862.37403) | |
Rimsenal - Feral Faction Pack(rimsenal.feral): (no assemblies) | |
Rimsenal - Augmented Vanilla Pack(rimsenal.EVP): (no assemblies) | |
Rimsenal - Rimhair(rimsenal.hair): (no assemblies) | |
Rimsenal - Core(rimsenal.core): (no assemblies) | |
Rock and Stone(Teok25.Rock.And.Stone): (no assemblies) | |
Purge Armour(itzal.purge): (no assemblies) | |
Airsupport (Warhammer 40k)(Spencer7w.Airsupport): (no assemblies) | |
Chaos (Warhammer 40k)(Spencer7w.Chaos): (no assemblies) | |
HAR Fix for Yayo Animation(com.yayo.harfix_yayoAni): (no assemblies) | |
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.1.1,fv:2.1.0), AlienRace(1.0.0) | |
The Inquisition (Warhammer 40k)(Spencer7w.TheInquisition): (no assemblies) | |
Adeptus Astartes (Space Marines 40k)(Spencer7w.AdeptusAsartesGear): (no assemblies) | |
[1.3] Great War - German Uniforms(ODZ.WWI.GERMANY): (no assemblies) | |
Trade Ships Drop Spot ReTexture(SC.TradeShipsDropSpotReTexture): (no assemblies) | |
SOLDATEN(lunartika.soldaten): (no assemblies) | |
Dubs Rimatomics(Dubwise.Rimatomics): 0Harmony(2.1.1), 0MultiplayerAPI(av:0.1.0,fv:0.1.0), Rimatomics(av:1.0.0,fv:1.0.0) | |
TMC Weapon Pack(RickTMC.TMCWeaponPack): (no assemblies) | |
Mood Bar Color(GoudronChambre5.MoodBarColor): 0Harmony(av:2.1.1,fv:2.1.0), MoodBarColor(1.0.0) | |
More Small Guns!(Gunmar.MoreSmallGuns): (no assemblies) | |
Watermelons(GarbageDayIsHereToStay.Watermelons.GDIHTSWM): (no assemblies) | |
De-generalize Work(Alias.DegeneralizeWork): (no assemblies) | |
Remove Injuries(Darkborderman.removeInjuries): (no assemblies) | |
Combat Power Tweaker(Mlie.CombatPowerTweaker)[mv:1.0.4.0]: 1SettingsHelper(av:1.3.0.37590,fv:1.3.0), CombatPowerTweaker(0.0.0) | |
RimWorld - The Dark Descent(SirMashedPotato.DarkDescent)[mv:1.1.21]: DarkDescent(1.0.0) | |
The Wonderful Wasteland!(Twink.FCP): (no assemblies) | |
Full Gun Sell Price(BDew.FullGunSellPrice): (no assemblies) | |
[sd] Pillows and Beanbags (Continued)(Mlie.SDPillowsAndBeanbags)[mv:1.0.2.0]: (no assemblies) | |
Infused(notfood.Infused)[mv:1.1.1.0]: Infused(0.0.0) | |
Damage Indicators [1.3](CaesarV6.DamageIndicators): DamageMotes(1.0.0) | |
Doors Expanded(jecrell.doorsexpanded)[mv:1.4.0.2]: DoorsExpanded(1.4.0.1) | |
DontBlockDoor(tikubonn.DontBlockDoor): DontBlockDoor(0.0.0) | |
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): CompOversizedWeapon(1.0.0), ExplosiveTrailsEffect(1.0.7140.31563), HeavyWeapons(1.0.0), KCSG(1.1.1.3), MVCF(1.0.0), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(1.0.0), RecipeInheritance(1.0.0), Reloading(1.1.0), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(1.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0) | |
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies) | |
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.6.3) | |
Madder Skills(imranfish.madderskills): MadderSkills(1.0.0) | |
Bed Rest For Food Poisoning(bedrestforfoodpoisoning.1trickPonyta): BedRestForFoodPoisoning(1.0.0) | |
Research Tree(fluffy.researchtree)[mv:3.17.533]: 0Harmony(2.1.1), 0MultiplayerAPI(av:0.1.0,fv:0.3.0), ResearchTree(av:3.0.0,fv:3.17.534) | |
Prisoners Dont Have Keys(Mlie.PrisonersDontHaveKeys)[mv:1.0.2.0]: PrisonersDontHaveKeys(0.0.0), VersionFromManifest(0.0.0), DoorsExpandedPatch(0.0.0) | |
Scattered Stones(Owlchemist.ScatteredStones): ScatteredStones(av:1.3.0,fv:1.3.0) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:9.0.1]: 0Harmony(av:2.1.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:9.0.1) | |
[Ry]Rimcraft Weaponry(Ryflamer.Rimcraft.Weaponry): CompOversizedWeapon(av:1.0.0,fv:1.18.0) | |
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0) | |
Need Bar Overflow(AmCh.needBarOverflow)[mv:1.1.0]: Need Bar Overflow(1.0.0) | |
Throw Them(bustedbunny.throwthem): Throw Them(1.0.0) | |
Recycle This(bustedbunny.recylethis): RecycleThis(1.0.0) | |
Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0) | |
Outfitter (Continued)(Mlie.Outfitter)[mv:1.0.5.0]: 0KillfaceTools(0.0.0), Outfitter(0.0.0) | |
Item Temperature(Energistics.ItemTemperature): StayFrozen(1.0.0) | |
Advanced raiders(saloid.AdvancedRaiders): AdvancedRaiders(1.0.0) | |
Boundary Training(Owlchemist.BoundaryTraining): BoundaryTraining(0.0.0) | |
[WarHammer 40k] GeneSeed(Ogliss.AliceTries.GeneSeed): 0Harmony(av:2.1.1,fv:2.1.0), GeneSeed(1.0.0) | |
Astra Militarum Imperial Guard Core Mod v2.3(QX.AstraMilitarum): (no assemblies) | |
Astra Militarum Imperial Guard Factions Mod v2.21(QX.AstraMilitarum.Factions): (no assemblies) | |
Adeptus Mechanicus: Armoury(Ogliss.AdMech.Armoury)[ov:1.6.5.1][mv:1.6.5.1]: 0MultiplayerAPI(av:0.1.0,fv:0.1.0), 1AnimatedProjectile(1.0.0), 1CompActivatableEffect(1.0.0), 1CompOversizedWeapon(1.0.0), 1CompSlotLoadable(1.18.0), 1CompToggleDef(1.18.0), AbilitiesExtended(1.0.0), AdeptusMechanicusArmoury(av:1.6.7.2,fv:1.6.0), AdvancedGraphics(1.0.0), CompApparelVerbGiver(1.0.0), CompToggleFireMode(1.0.0), CompTurret(1.0.0), CrashedShipsExtension(1.0.0), RecruitShips(1.0.0), 0Harmony(2.1.1), AdeptusMechanicusArmouryAlienTweaks(1.0.0) | |
Adeptus Mechanicus: Magos Xenobiologis(Ogliss.AdMech.Xenobiologis)[ov:1.6.5.1][mv:1.6.5.1]: 0Harmony(2.1.1), AdeptusMechanicusXenobiologis(1.0.0), CrashedShipsExtension(1.0.0), ExtraHives(1.0.0) | |
Adeptus Xenobiologis: Tau, Kroot, Vespid(Ogliss.AdMech.Xenobiologis.Tau)[ov:1.6.5.1][mv:1.6.5.1]: 0Harmony(2.1.1), AdeptusMechanicusKroot(1.0.0), AdeptusMechanicusTau(1.0.0), AdeptusMechanicusVespid(1.0.0), RecruitShips(1.0.0) | |
Legiones Astartes: Primarch(Archaon.Primarch): (no assemblies) | |
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): CompOversizedWeapon(av:1.0.0,fv:1.18.0) | |
Enable Oversized Weapons(CarnySenpai.EnableOversizedWeapons): EnableOversizedWeapons(1.0.0) | |
Hellsing ARMS(Baskerville.HellsingARMS): (no assemblies) | |
RenameColony(weilbyte.renamecolony): 0MultiplayerAPI(av:0.1.0,fv:0.1.0), RenameColony(av:0.1.7,fv:0.1.7) | |
Appearance clothes - Humanoid Alien Races Patch(tammybee.appearanceclothes.alienracespatch): AppearanceClothes_AlienRacePatch(1.0.0) | |
Fort's Winged Hussar(Fort.Wingedhussar): (no assemblies) | |
Community Framework(isorex.communityframework): communityframework(1.0.0) | |
No Prison Breaks [1.1-1.3](KasumiTakeshi.noprisonbreaks): NoPrisonBreaks(1.0.0) | |
Appearance clothes(tammybee.appearanceclothes): 0Harmony(av:2.1.1,fv:1.2.0.1), AppearanceClothes(1.0.0) | |
VGP Garden Resources(dismarzero.VGP.VGPGardenResources): (no assemblies) | |
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.3.12]: 0Harmony(av:2.1.1,fv:2.0.2), EdBPrepareCarefully(av:1.1.1,fv:1.3.12) | |
FSharp.Core(latta.fsharp.core)[mv:5.0.0]: FSharp.Core(av:4.7.0,fv:4.700.20.27008), Poet(4.9.1) | |
Dev In Your Language(latta.devl10n)[mv:1.5.3]: DevL10N(1.5.3) | |
ED-EnhancedOptions(Jaxxa.ED.EnhancedOptions): ED-EnhancedOptions(1.0.0) | |
Warhammer: Zhthy'hl(Kompadt.Warhammer.Zhthyhl): 0Harmony(av:2.1.1,fv:2.1.0), Zhthyhl(1.0.0) | |
Warhammer: Skaven(Kompadt.Warhammer.Skaven): 0Harmony(av:2.1.1,fv:2.1.0), Skaven(1.0.0) | |
Royal + 'Nobility Enhanced' Easy Version(SeanMungo.RoyalPlusNobilityEnhancedEasyVersion): (no assemblies) | |
Adeptus Xenobiologis: Orkoids(Ogliss.AdMech.Xenobiologis.Orkz)[ov:1.6.5.1][mv:1.6.5.1]: 0Harmony(2.1.1), AdeptusMechanicusOrkz(1.0.0), CrashedShipsExtension(1.0.0), ExtraHives(1.0.0), AnimalJobs(1.0.0), AnimalVehicles(1.0.0), AnimalWeaponFramework(1.0.0) | |
Adeptus Xenobiologis: Aeldari(Ogliss.AdMech.Xenobiologis.Eldar)[ov:1.6.5.1][mv:1.6.5.1]: 0Harmony(2.1.1), 0Harmony(2.1.1), AdeptusMechanicusDarkEldar(1.0.0), AdeptusMechanicusDarkEldar(1.0.0), AdeptusMechanicusEldar(1.0.0) | |
Trading Control(TradingControl.Common.Core): TradingControl(av:21.7.14.28171,fv:21.7.14.17) | |
Godlike Trait(Phunky.GodLikeTrait): (no assemblies) | |
Humanoid Alien Races ~ Dev(erdelf.HumanoidAlienRaces.dev): 0Harmony(av:2.1.1,fv:2.1.0), AlienRace(1.0.0) | |
Tactics Mode(likeafox.rimworld.tacticsmode): 0Harmony(av:2.1.1,fv:1.2.0.1), TacticsMode(av:1.0.0,fv:1.0.24.1) | |
Rimhammer - The End Times - Empire(SickBoyWi.TheEndTimes.Empire): RH_TET_Empire(1.1.0) | |
Rimhammer - The End Times - Magic(SickBoyWi.TheEndTimes.Magic): (no assemblies) | |
Camera+(brrainz.cameraplus)[mv:2.2.1.0]: 0Harmony(av:2.1.1,fv:1.2.0.1), CameraPlus(2.2.1) | |
Yayo's Animation(com.yayo.yayoAni): yayoAni(1.0.0) | |
[LTS]Furnishing(LimeTreeSnake.Furnishing): Furnishing(1.0.0) | |
Yayo's Caravan(com.yayo.caravanVisual): caravanVisual(1.0.0) | |
Scattered Flames(Owlchemist.ScatteredFlames): ScatteredFlames(av:1.1.0,fv:1.1.0) | |
Vanilla Animals Expanded — Caves(VanillaExpanded.VAECaves): VAECaves(1.0.0) | |
[FSF] Better Camp Loot(FrozenSnowFox.BetterCampLoot): (no assemblies) | |
Comigo's Majestic Trees(ComigoGames.Textures.Trees): COMIGOMajesticTrees(1.0.0) | |
FactionCustomizer(Karmgahl.FactionCustomizer): 0ColourPicker(1.0.0), FactionCustomizer(1.0.0) | |
Capture Them(bustedbunny.capturethem): Capture Them(1.0.0) | |
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0) | |
[NL] Facial Animation - Experimentals(Nals.FacialAnimationExperimentals): (no assemblies) | |
Animal Simple Command(Udon.AnimalSimpleCommand): AnimalSimpleCommand(1.0.0) | |
Live With The Pain(Mlie.LiveWithThePain)[mv:1.0.4.0]: LiveWithThePain(0.0.0), VersionFromManifest(0.0.0) | |
Breachable Embrasures - An AI-Behaviour Change(calamabanana.breachableembrasures): Breachable Embrasures(1.0.0) | |
Xenohumans Expanded(ILuvSilicon.XenohumansExpanded): (no assemblies) | |
RimStory (Continued)(Mlie.RimStory)[mv:1.0.2.0]: 1SettingsHelper(av:1.3.0.37590,fv:1.3.0), RimStory(0.0.0) | |
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: AOMoreFurniture(1.0.0), VFEProduction(1.0.0) | |
More Furniture (Continued)(Mlie.MoreFurniture)[mv:1.0.1.0]: (no assemblies) | |
Kenshi Cuisine(Super.Kenshicuisine): KenshiCuisine(1.0.0) | |
Better Explosions(nephlite.advexplosions): (no assemblies) | |
Halloween Graves(from Halloween Parade)(HalloweenGraves.velcroboy333): (no assemblies) | |
Cursed Guns(DanDMan.CursedGuns): (no assemblies) | |
[DN] Custom Mote Maker(dani.CustomMoteMaker): danis motes(1.0.0) | |
DDI - Deep Drill Indicator(georodin.deepdrillindicator): DeepDrill-Indicator(1.0.0) | |
Repair Items(Moony.RepairItems): 0Harmony(2.1.1), HarmonyMod(1.1.1), MoonyRepair(1.0.0) | |
Cosmos+(DimonSever000.CosmosReborn.Specific): Cosmos(1.0.0) | |
Draftable Animals(Wolfcub05.DraftableAnimals): DraftableAnimals(1.0.0) | |
No Debris(Papymaj5.NoDebris): NoDebris(1.0.0) | |
Blood Dries(izzimon.blooddries): Izzimon.BloodDries(1.0.0) | |
Fast regen [1.3](Scherub.FastRegen): (no assemblies) | |
Face Down(Verniy709.FaceDown): 0Harmony(2.1.1), FaceDown(1.0.0) | |
No Ranged Cooldown (Continued)(Mlie.NoRangedCooldown)[mv:1.0.0.0]: (no assemblies) | |
Arrest and Release(arrestandrelease.1trickPonyta): ArrestAndRelease(1.0.0) | |
Customize Animals(Syrus.CustomizeAnimals): CustomizeAnimals(1.1.0) | |
Traits Plus(Side1iner.TraitsPlus): 0Harmony(2.1.1), Side1iner.TraitsPlus(1.0.0), UnityEngine.CoreModule(0.0.0) | |
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.1) | |
Medical Tab(Fluffy.MedicalTab)[mv:3.4.91]: 0MultiplayerAPI(av:0.1.0,fv:0.3.0), DynamicPawnTable(av:4.0.0,fv:4.4.110), MedicalTab(av:4.0.0,fv:4.4.110) | |
Increased Stack(Taveron.IncreasedStack): (no assemblies) | |
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5) | |
RunAndGun(roolo.RunAndGun)[ov:4.0.0]: 0Harmony(av:2.1.1,fv:2.0.4), RunAndGun(1.0.0) | |
Vanilla Animals Expanded — Arid Shrubland(VanillaExpanded.VAEAS)[mv:1.1.0]: VAEShrubland(1.0.0) | |
Vanilla Animals Expanded — Boreal Forest(VanillaExpanded.VAEBF)[mv:1.0.0]: (no assemblies) | |
Vanilla Animals Expanded — Desert(VanillaExpanded.VAED)[mv:1.0.0]: (no assemblies) | |
Vanilla Animals Expanded — Tundra(VanillaExpanded.VAET)[mv:1.0.3]: (no assemblies) | |
Vanilla Animals Expanded — Tropical Rainforest(VanillaExpanded.VAETR)[mv:1.0.2]: (no assemblies) | |
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1) | |
Mad Skills(ratys.madskills)[mv:2.5.0.0]: 0Harmony(av:2.1.1,fv:1.2.0.1), MadSkills(1.0.0) | |
Vanilla Animals Expanded — Extreme Desert(VanillaExpanded.VAEED)[mv:1.0.0]: (no assemblies) | |
Vanilla Animals Expanded — Ice Sheet(VanillaExpanded.VAEIS)[mv:1.0.1]: (no assemblies) | |
Stack XXL(Indeed.StackXXL)[ov:1.0.0]: StackXXL(1.0.0) | |
Vanilla Animals Expanded — Tropical Swamp(VanillaExpanded.VAETS)[mv:1.0.1]: (no assemblies) | |
Vanilla Animals Expanded — Australia(VanillaExpanded.VAEAU)[mv:1.0.2]: (no assemblies) | |
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies) | |
Common Sense(avilmask.CommonSense)[mv:1.1.32]: CommonSense(1.0.7968.34339) | |
Snap Out!(weilbyte.snapout): 0Harmony(av:2.1.1,fv:2.1.0), 0MultiplayerAPI(av:0.1.0,fv:0.3.0), SnapOut(av:0.7.5,fv:0.7.5) | |
Vanilla Factions Expanded - Vikings(OskarPotocki.VFE.Vikings): VFEV(1.0.0) | |
Vanilla Animals Expanded — Temperate Forest(VanillaExpanded.VAETF): VAEShrubland(1.0.0) | |
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0) | |
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies) | |
Mortar Accuracy(hobtook.mortaraccuracy)[mv:1.3.2]: 0MultiplayerAPI(av:0.1.0,fv:0.3.0), MortarAccuracy(1.0.0) | |
Vanilla Animals Expanded — Endangered(VanillaExpanded.VAEEndAndExt): AEXPAnimalBehaviours(1.0.0), VanillaAnimalsExpandedEndangered(1.0.0) | |
P-Music(Peppsen.PMusic): (no assemblies) | |
Prison Labor(avius.prisonlabor): 0MultiplayerAPI(av:0.1.0,fv:0.3.0), PrisonLabor(0.10.8013.41829) | |
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0) | |
Dynamic Diplomacy(nilchei.dynamicdiplomacy): DynamicDiplomacy(1.0.0) | |
Fortifications - Neolithic(Aoba.Fortress.Neolithic): (no assemblies) | |
No Sympathy for Prisoners(zyxabacab.NoSympathyForPrisoners): (no assemblies) | |
More Vanilla Biomes(zylle.MoreVanillaBiomes)[mv:0.1.5.1]: VanillaBiomes(1.0.0) | |
More Vanilla Turrets 1.1+(paradox.morevanillaturrets): (no assemblies) | |
[KV] Configurable Maps(configurablemaps.kv.rw)[ov:1.3.3.0]: 0Harmony(av:2.1.1,fv:1.2.0.1), ConfigurableMaps(1.0.7922.19579) | |
TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0) | |
Meals On Wheels(Uuugggg.MealsOnWheels): Meals_On_Wheels(1.0.0) | |
Mines(WexMan.Mines): (no assemblies) | |
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies) | |
Labels on Floor(falconne.LabelsOnFloor): $HugsLibChecker(0.5.0), LabelsOnFloor(1.3.7) | |
High quality textures(automatic.highqualitytextures): 0Harmony(av:2.1.1,fv:2.0.2), HighQualityTextures(1.0.0) | |
Trader ships(automatic.traderships): 0Harmony(av:2.1.1,fv:2.0.2), TraderShips(1.0.350.854) | |
Roads of the Rim (Continued)(Mlie.RoadsOfTheRim)[mv:1.0.9.0]: RoadsOfTheRim(0.0.0) | |
ProxyHeat(LongerCFloor.ProxyHeat): 0Harmony(av:2.1.1,fv:2.0.4), ProxyHeat(1.0.0) | |
Un-Limited(Grimm.Unlimited): (no assemblies) | |
[L]MoreDetailBody(Vanya.Agent.MoreDetailBody): (no assemblies) | |
Armor Racks(khamenman.armorracks): ArmorRacks(1.0.0) | |
[FSF] Growable Grass(FrozenSnowFox.GrowableGrass): (no assemblies) | |
Do Something for Idle(gguake.ai.dsfi): 0Harmony(av:2.1.1,fv:1.2.0.2), DSFI(1.0.1.2) | |
Animals are fun(Revolus.AnimalsAreFun)[mv:2020.5.30.0]: Revolus.AnimalsAreFun(2020.5.30) | |
MedPod(sumghai.medpod)[mv:1.3.3]: MedPod(1.0.0) | |
Perfect Pathfinding(jp.perfectpathing): PerfectPathing(1.0.0) | |
VGP Xtra Trees and Flowers(dismarzero.VGP.XtraTreesandFlowers): (no assemblies) | |
Combat Shields(n7huntsman.combatshields): 0Harmony(2.1.1), CombatShields(0.6.0) | |
Keep Bed Ownership(dhultgren.keepbedownership): KeepBedOwnership(1.3.0) | |
Infusion 2(latta.infusion)[mv:4.1.0]: Infusion(4.1.0) | |
[SYR] Scar Removal Plus(syrchalis.scarremoval): SyrScarRemoval(1.0.0) | |
More Steel(neceros.moresteel): MoreSteel(1.0.0) | |
Bulk Smelting(neceros.bulksmelting): (no assemblies) | |
Beautiful Bodies(mireia.bodies): (no assemblies) | |
Tables+(Karvinen390.TablesS): (no assemblies) | |
Fortifications - Medieval(Aoba.Fortress.Medieval): (no assemblies) | |
Realistic Human Sounds (Continued)(Mlie.RealisticHumanSounds)[mv:1.0.11.0]: 1SettingsHelper(av:1.3.0.37590,fv:1.3.0), RealisticHumanSounds(0.0.0) | |
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings(savestoragesettings.kv.rw)[ov:1.3.1.1]: 0Harmony(av:2.1.1,fv:1.2.0.1), SaveStorageSettings(1.0.0) | |
ED-Shields(Jaxxa.EnhancedDevelopment.Shields): ED-Shields(1.0.0) | |
Misc. Weapon Repair(Haplo.Miscellaneous.WeaponRepair)[mv:1.3.0]: WeaponRepair(1.3.0) | |
Archotech Expanded(Teok25.ArchotechExpanded): (no assemblies) | |
Fast regen 1.3(Daniledman.FastRegen): (no assemblies) | |
Rimpedia(yrtwof.Rimpedia): 0Harmony(2.1.1), Rimpedia(1.0.0) | |
Traders Have Money(neceros.tradershavemoney): (no assemblies) | |
Beat Your Prisoners(CaptainMuscles.BeatYourPrisoners)[mv:1.0.4]: CM_Beat_Prisoners(1.0.0) | |
Additional Traits (Heroes + Gods Optional)(Gewen.AdditionalTraits): Gewen_AdditionalTraits(1.0.0) | |
Natural Paths(RadZerp.naturalPaths): (no assemblies) | |
RimForge(co.uk.epicguru.rimforge): AchievementsExpanded(1.3.7862.41411), InGameWiki(av:1.7.1,fv:1.7.0), RimForge(1.0.0) | |
Use Your Gun!(Knight.useyourgun)[ov:1.2.0]: UseYourGun(1.0.0) | |
[SYR] Bullet Casings(syrchalis.bulletcasings): BulletCasingMote(1.0.0) | |
Apparel Tainted Only When Corpse Rots(Inglix.ApparelTaintedOnCorpseRot): 0Harmony(av:2.1.1,fv:2.1.0), Apparel Tainted When Corpse Rots(1.0.0) | |
No Burn Metal(Unon.NoBurnMetal)[mv:1.0.0]: (no assemblies) | |
Vanilla Melee Retexture(zodgilla.vanillameleeretexture): (no assemblies) | |
HD Pawn Rendering(bs.hpr): Fish(1.0.0) | |
Animal Genetics(gregorycurrie.AnimalGenetics): 0MultiplayerAPI(av:0.1.0,fv:0.1.0), AnimalGenetics(1.0.0) | |
Let's Trade! [1.3+](zhrocks11.letstrade): 0Harmony(av:2.1.1,fv:2.0.0.7), LetsTradeSettings(1.0.0) | |
Packs Are Not Belts(turnovus.submod.backpacksarenotbelts): NudistsIgnoreUtilities(1.0.0), HeavyWeaponsAcceptAllUtilities(1.0.0) | |
Destroy Item(Garwel.DestroyItem): DestroyItem(1.0.4) | |
Animal Medical Bed(neceros.animalmedicalbed): (no assemblies) | |
Ducks' Insane Skills(Ducks.InsaneSkills): Ducks Insane Skills(1.0.0) | |
[RH2] Hand-To-Hand(RH2.HandToHand): 0Harmony(2.1.1), CQCTakedown(1.0.0) | |
Job In Bar(Dark.JobInBar): 0DarkColourPicker_Forked(1.0.0), JobInBar(1.0.0) | |
Nature is Beautiful [1.3+](zhrocks11.NatureIsBeautiful): RoughStoneBeauty(1.0.7392.32298) | |
Restraints(BDew.Restraints): Restraints(1.1.0) | |
10x Carrying Capacity (Continued)(Mlie.10xCarryingCapacity)[mv:1.0.6.0]: (no assemblies) | |
Incident Tweaker(automatic.incidenttweaker): 0Harmony(av:2.1.1,fv:2.0.2), IncidentTweaker(1.0.379.18) | |
Active Harmony patches: | |
AMAMod.ChaosSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_ChaosSettings_Patch.ChaosSettings_Prefix | |
AMAMod.DarkEldarSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_DarkEldarSettings_Patch.EldarSettings_Prefix, AdeptusMechanicus.HarmonyInstance.AMAMod_PlayableDarkEldarSettings_Patch.DarkEldarSettings_Prefix | |
AMAMod.EldarSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_EldarSettings_Patch.EldarSettings_Prefix, AdeptusMechanicus.HarmonyInstance.AMAMod_PlayableEldarSettings_Patch.EldarSettings_Prefix | |
AMAMod.ImperialSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_ImperialSettings_Patch.ImperialSettings_Prefix | |
AMAMod.ModLoaded: post: AdeptusMechanicus.HarmonyInstance.AMAMod_SettingsCategory_Patch.ModsLoaded, AdeptusMechanicus.HarmonyInstance.AMAMod_SettingsCategory_Patch.ModsLoaded, AdeptusMechanicus.HarmonyInstance.AMAMod_SettingsCategory_Patch.ModsLoaded, AdeptusMechanicus.HarmonyInstance.AMAMod_SettingsCategory_Patch.ModsLoaded, AdeptusMechanicus.HarmonyInstance.AMAMod_SettingsCategory_Patch.ModsLoaded | |
AMAMod.NecronSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_NecronSettings_Patch.NecronSettings_Prefix | |
AMAMod.OrkSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_OrkSettings_Patch.OrkSettings_Prefix, AdeptusMechanicus.HarmonyInstance.AMAMod_PlayableOrkSettings_Patch.OrkSettings_Prefix | |
AMAMod.TauSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_TauSettings_Patch.TauSettings_Prefix, AdeptusMechanicus.HarmonyInstance.AMAMod_PlayableTauSettings_Patch.TauSettings_Prefix | |
AMAMod.TyranidSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_TyranidSettings_Patch.TyranidSettings_Prefix | |
AMAMod.XenobiologisSettings: PRE: AdeptusMechanicus.HarmonyInstance.AMAMod_XenobiologisSettings_Patch.XenobiologisSettings_Prefix | |
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AdeptusMechanicus.HarmonyInstance.AgeInjuryUtility_RandomHediffsToGainOnBirthday_RejuveTreatment_Patch.RandomHediffsToGainOnBirthday_RejuveTreatment_Postfix | |
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.Harmony.Brawlers.GetReport_Prefix | |
Alert_CaravanIdle.GetExplanation: post: RoadsOfTheRim.Patch_Alert_CaravanIdle_GetExplanation.Postfix | |
Alert_CaravanIdle.GetReport: post: RoadsOfTheRim.Patch_Alert_CaravanIdle_GetReport.Postfix | |
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon | |
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Apparel.GetWornGizmos: post: AdeptusMechanicus.HarmonyInstance.Apparel_GetWornGizmos_GizmosFromCompWearable_Patch.ApparelGizmosFromComps | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: post: AdeptusMechanicus.HarmonyInstance.ApparelGraphicRecordGetter_TryGetGraphicApparel_PauldronDrawer_Patch.Postfix | |
ApparelLayerDef.get_IsUtilityLayer: post: HeavyWeaponsAcceptAllUtilities.UtilityLayerPatch.Postfix | |
ApparelUtility.CanWearTogether: post: AdeptusMechanicus.HarmonyInstance.ApparelUtility_CanWearTogether_Wargear_Patch.CanWearTogether_Postfix | |
AreaManager.AddStartingAreas: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.AddLaborAreaPatch.Postfix | |
ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix TRANS: AdeptusMechanicus.HarmonyInstance.ArmorUtility_GetPostArmorDamage_InvunerableSave_Transpiler.Transpiler | |
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
BackCompatibility.BackCompatibleDefName: post: AdeptusMechanicus.HarmonyInstance.BackCompatibility_BackCompatibleDefName_Patch.BackCompatibleDefName_Postfix, AdeptusMechanicus.HarmonyInstance.BackCompatibility_BackCompatibleDefName_Patch.BackCompatibleDefName_Postfix | |
BackCompatibility.CheckSpawnBackCompatibleThingAfterLoading: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedCheckSpawnBackCompatibleThingAfterLoading | |
BackCompatibility.GetBackCompatibleType: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedGetBackCompatibleType post: AdeptusMechanicus.HarmonyInstance.BackCompatibility_GetBackCompatibleType_Patch.GetBackCompatibleType_Postfix | |
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BackstoryDatabase.GetIdentifierClosestMatch: PRE: AdeptusMechanicus.HarmonyInstance.BackCompatibility_Backstory_GetIdentifierClosestMatch_Patch.Prefix | |
BaseGenUtility.RandomCheapWallStuff: post: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Postfix | |
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_RangedImpact..ctor: PRE: MVCF.Harmony.BatteLog.FixFakeCaster | |
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BeachMaker.Init: PRE: VanillaBiomes.VanillaBiomesPatches.BeachMaker_Prefix | |
BeautyUtility.FillBeautyRelevantCells: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRoomNeighborRegionsTranspiler | |
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix | |
Bill.DoInterface: post: RimForge.Patches.Patch_BillProduction_DoInterface.Postfix | |
Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_ExposeBillGroup.Postfix | |
Bill.PawnAllowedToStartAnew: PRE: DucksInsaneSkills.DucksSkills_PawnAllowedToStartAnew.Prefix, VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_Bill_PawnAllowedToStartAnew_Patch.AvoidBillErrorIfPawnIsAnimal, AnimalJobs.HarmonyPatches.PawnAllowedToStartAnew_Prefix post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, PrisonLabor.HarmonyPatches.Patches_BillAssignation.Bill_StartAnew_Patch.Postfix | |
Bill.SetAnyPawnRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.ColonistPostFix | |
Bill.SetAnySlaveRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.SlavePostFix | |
BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_RemoveBillFromUtility.Postfix | |
Bill_Production.ShouldDoNow: post: RimForge.Patches.Patch_BillProduction_ShouldDoNow.Postfix | |
Bill_ProductionWithUft.get_BoundWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_Bill_ProductionWithUft.Transpiler | |
BiomeDef.CommonalityOfDisease: post: IncidentTweaker.Patch.PatchBiomeDef.Postfix | |
Blueprint.SpawnSetup: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedBlueprintSpawnSetupPrefix | |
Blueprint.TryReplaceWithSolidThing: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_BlueprintsForPlayerFaction.Postfix | |
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.Harmony.MiscPatches.FindVerbToUseForBreaching | |
BuildableDef.get_IsResearchFinished: post: Rimatomics.HarmonyPatches+Harmony_IsResearchFinished.Postfix | |
Building.DeSpawn: PRE: ProxyHeat.HarmonyPatches+Patch_DeSpawn.Prefix | |
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix | |
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix | |
Building.SpawnSetup: post: ScatteredStones.Patch_SpawnSetup.Postfix, ProxyHeat.HarmonyPatches+Patch_SpawnSetup.Postfix | |
Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix | |
Building_Bed.GetGizmos: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_AssignPrisonersToBed.Transpiler | |
Building_Bed.GetSleepingSlotPos: post: MedPod.Patches.BuildingBed_GetSleepingSlotPos.Postfix | |
Building_Bed.get_SleepingSlotsCount: post: MedPod.Patches.BuildingBed_SleepingSlotsCount.Postfix | |
Building_Door.CanPhysicallyPass: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorCanPhysicallyPassPrefix | |
Building_Door.CheckFriendlyTouched: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorCheckFriendlyTouchedPrefix | |
Building_Door.DoorOpen: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorDoorOpenPrefix | |
Building_Door.DoorTryClose: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorDoorTryClosePrefix | |
Building_Door.Notify_PawnApproaching: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorNotifyPawnApproachingPrefix | |
Building_Door.PawnCanOpen: post: PrisonersDontHaveKeys.Building_Door_PawnCanOpen.Postfix | |
Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForSpawnSetup.Postfix TRANS: DoorsExpanded.HarmonyPatches.InvisDoorSpawnSetupTranspiler | |
Building_Door.StartManualCloseBy: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorStartManualCloseByPrefix | |
Building_Door.StartManualOpenBy: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorStartManualOpenByPrefix | |
Building_Door.Tick: PRE: [700]DoorsExpanded.HarmonyPatches.BuildingDoorTickPrefix TRANS: DoorsExpanded.HarmonyPatches.InvisDoorTickTranspiler | |
Building_Door.get_BlockedOpenMomentary: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorBlockedOpenMomentaryPrefix | |
Building_Door.get_FreePassage: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorFreePassagePrefix | |
Building_Door.get_SlowsPawns: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorSlowsPawnsPrefix | |
Building_Door.get_TicksTillFullyOpened: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorTicksTillFullyOpenedPrefix | |
Building_Door.get_TicksToOpenNow: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorTicksToOpenNowPrefix | |
Building_Door.get_WillCloseSoon: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorWillCloseSoonPrefix | |
Building_DoorExpanded.PawnCanOpen: post: PrisonersDontHaveKeys.Building_Door_PawnCanOpen.Postfix | |
Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix | |
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList | |
Building_Storage.GetGizmos: post: SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix | |
Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix | |
Building_TurretGun.BeginBurst: PRE: TheEndTimes_Empire.HarmonyPatches_Warmachine+Patch_Building_TurretGun_BeginBurst.Prefix post: TheEndTimes_Empire.HarmonyPatches_Warmachine+Patch_Building_TurretGun_BeginBurst.Postfix | |
Building_TurretGun.IsValidTarget: post: AdvancedRaiders.TurretPatch.DontShootPawnsWithBlueScreenBelt | |
Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix post: AdeptusMechanicus.HarmonyInstance.Building_TurretGun_CanSetForcedTarget_TargetableTurrets_Patch.Postfix | |
Building_TurretGun.get_IsMortar: post: AdeptusMechanicus.HarmonyInstance.Building_TurretGun_IsMortar_TargetableTurrets_Patch.Postfix | |
Building_TurretGun.get_IsMortarOrProjectileFliesOverhead: post: AdeptusMechanicus.HarmonyInstance.Building_TurretGun_IsMortarOrProjectileFliesOverhead_TargetableTurrets_Patch.Postfix | |
Building_TurretGun.get_PlayerControlled: post: AdeptusMechanicus.HarmonyInstance.Building_TurretGun_PlayerControlled_TargetableTurrets_Patch.Postfix | |
Building_WorkTable.get_IngredientStackCells: PRE: RimForge.Patches.Patch_BuildingWorkTable_IngredientStackCells.Prefix | |
Bullet.Impact: PRE: Infusion.Harmonize.Bullet+Impact.Prefix post: Infusion.Harmonize.Bullet+Impact.Postfix | |
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler | |
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix | |
CameraDriver.Update: TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler | |
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler | |
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix | |
Caravan.ExposeData: post: caravanVisual.Patch_Caravan_ExposeData.Postfix, caravanVisual.Patch_Caravan_ExposeData.Postfix | |
Caravan.GetGizmos: post: AdeptusMechanicus.HarmonyInstance.Caravan_GetGizmos_Dropship_Patch.Postfix, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix | |
Caravan.GetInspectString: post: RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix | |
Caravan.GiveSoldThingToPlayer: post: Recruiters.Recruiter_Caravan_GiveSoldThingToPlayer_Patch.Postfix | |
Caravan.Tick: post: [0]caravanVisual.Patch_StatPart_Caravan_Tick.Postfix, [0]caravanVisual.Patch_StatPart_Caravan_Tick.Postfix | |
CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero | |
CaravanFormingUtility.AllSendablePawns: post: VFE.Mechanoids.MachinesCannotJoinCaravans.Postfix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix | |
CaravanUIUtility.<>c.<AddPawnsSections>b__8_5: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix | |
CaravanUIUtility.AddPawnsSections: post: RoadsOfTheRim.Patch_CaravanUIUtility_AddPawnsSections.Postfix | |
CaravanUIUtility.CreateCaravanTransferableWidgets: post: RoadsOfTheRim.Patch_CaravanUIUtility_CreateCaravanTransferableWidgets.Postfix | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: [800]VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Prefix | |
CharacterCardUtility.DrawCharacterCard: TRANS: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler | |
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: AdeptusMechanicus.HarmonyInstance.CollectionsMassCalculator_CapacityLeftAfterTradeableTransfer_Dropdhip_Patch.Prefix | |
ColonistBarColonistDrawer.DrawColonist: PRE: Source.MyPatch.Prefix post: JobInBar.ColonistBarColonistDrawer_DrawColonist_Patch.Postfix | |
Command.GizmoOnGUIInt: TRANS: MVCF.Harmony.Gizmos.GizmoOnGUI_Transpile | |
Command_SetPlantToGrow.IsPlantAvailable: PRE: AdeptusMechanicus.HarmonyInstance.Command_SetPlantToGrow_IsPlantAvailable_Orkoid_Patch.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable | |
CompAffectedByFacilities.Notify_LinkRemoved: post: CF.Notify_LinkRemoved.Postfix | |
CompAffectedByFacilities.Notify_NewLink: post: CF.Notify_NewLink.Postfix | |
CompAssignableToPawn.get_AssigningCandidates: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn.Prefix post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
CompAssignableToPawn_Bed.AssignedAnything: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed.Prefix | |
CompAssignableToPawn_Bed.PostExposeData: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed_PostExposeData.Prefix | |
CompAssignableToPawn_Bed.get_AssigningCandidates: PRE: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_MakePrisonersCandidates.Prefix | |
CompBiocodable.CodeFor: PRE: Infusion.Harmonize.CompBiocodable+CodeFor.Prefix post: Infusion.Harmonize.CompBiocodable+CodeFor.Postfix | |
CompBiosculpterPod.CompGetGizmosExtra: post: SaveStorageSettings.Patch_CompBiosculpterPod_CompGetGizmosExtra.Postfix | |
CompBreakdownable.CheckForBreakdown: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompBreakdownable.CheckForBreakdownPrefix TRANS: DoorsExpanded.HarmonyPatches.CompBreakdownableCheckForBreakdownTranspiler | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix, VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed | |
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix | |
CompEquippable.get_PrimaryVerb: post: AdeptusMechanicus.HarmonyInstance.CompEquippable_PrimaryVerb_CompToggleFireMode_Patch.Postfix, OgsCompSlotLoadable.HarmonyCompSlotLoadable.PrimaryVerb_PostFix, CompToggleFireMode.HarmonyCompToggleFireMode.PrimaryVerb_PostFix | |
CompForbiddable.UpdateOverlayHandle: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorCompForbiddableUpdateOverlayHandlePrefix | |
CompForbiddable.set_Forbidden: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedSetForbiddenTranspiler | |
CompGlower.get_ShouldBeLitNow: PRE: RimForge.Patches.Patch_CompGlower_ShouldBeLitNow.Prefix | |
CompHasGatherableBodyResource.Gathered: PRE: Rimpedia.Patch.Rimpedia_Patch+RP_OnGathered_Patch.Prefix post: Rimpedia.Patch.Rimpedia_Patch+RP_OnGathered_Patch.Postfix | |
CompHatcher.Hatch: PRE: CF.Hatch.Prefix, AnimalGenetics.Assembly.CompHatcher_Hatch_Patch.Prefix post: AnimalGenetics.Assembly.CompHatcher_Hatch_Patch.Postfix | |
CompMilkable.get_ResourceAmount: post: AnimalGenetics.Assembly.PatchCompMilkable_ResourceAmount.Postfix | |
CompProjectileInterceptor.CheckIntercept: TRANS: AdeptusMechanicus.HarmonyInstance.CompProjectileInterceptor_CheckIntercept_Laser_Transpiler.Transpiler | |
CompQuality.SetQuality: PRE: Infusion.Harmonize.CompQuality+SetQuality.Prefix post: Infused.CompQuality_SetQuality_Patch.Postfix, Infusion.Harmonize.CompQuality+SetQuality.Postfix | |
CompRottable.CompInspectStringExtra: post: StayFrozen.Patch_CompRottable.Postfix_CompInspectStringExtra TRANS: StayFrozen.Patch_CompRottable.Transpiler_CompInsprectStringExtra | |
CompRottable.StageChanged: PRE: AlienRace.HarmonyPatches.RottableCompStageChangedPostfix | |
CompRottable.Tick: PRE: StayFrozen.Patch_CompRottable.Prefix_Tick TRANS: StayFrozen.Patch_CompRottable.Transpiler_Tick | |
CompRottable.get_TicksUntilRotAtCurrentTemp: TRANS: StayFrozen.Patch_CompRottable.Transpiler_TicksUntilRotAtCurrentTemp | |
CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix | |
CompShearable.get_ResourceAmount: post: AnimalGenetics.Assembly.PatchCompShearable_ResourceAmount.Postfix | |
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix | |
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix | |
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix | |
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ContentFinder`1.Get: post: CustomizeAnimals.HarmonyPatches.ContentFinder_Texture2D_Get_PostFix | |
Corpse.ButcherProducts: PRE: AdeptusMechanicus.HarmonyInstance.Corpse_ButcherProducts_BloodReplacer_Patch.Prefix | |
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.RotStageChanged: post: ApparelTaintedOnCorpseRot.PatchRotStateChanged.Postfix | |
Corpse.SpawnSetup: PRE: AdeptusMechanicus.HarmonyInstance.Corpse_SpawnSetup_Patch.Corpse_SpawnSetup_Postfix | |
Corpse.get_IngestibleNow: post: AdeptusMechanicus.HarmonyInstance.Corpse_IngestibleNow_Construct_Patch.Postfix | |
Corpse.get_ShouldVanish: PRE: AdeptusMechanicus.HarmonyInstance.Corpse_get_ShouldVanish_NecronComps_Patch.Corpse_get_ShouldVanish_NecronComps_Postfix | |
CostListCalculator.CostListAdjusted: PRE: VFEArchitect.ArchitectMod.AdjustStuff | |
CoverUtility.BaseBlockChance: post: AdeptusMechanicus.HarmonyInstance.CoverUtility_BaseBlockChancee_DeployableBarricade_Patch.BaseBlockChancePostfix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedBaseBlockChanceTranspiler | |
DamageWorker.Apply: PRE: UtilityPatch.DamagePatch.Prefix | |
DamageWorker_AddInjury.Apply: post: VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent | |
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix, VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix | |
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: AdeptusMechanicus.HarmonyInstance.DamageWorker_AddInjury_FinalizeAndAddInjury_NecronWellBeBack_Patch.FinalizeAndAddInjuryPostfix | |
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
DebugWindowsOpener.DrawButtons: post: VFECore.SoundTest.DebugWindowsOpener_DrawButtons_Patch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, DevL10N.Harmonize.DebugWindowsOpener+DrawButtons.Transpiler | |
DeepResourceGrid.DeepResourcesOnGUI: PRE: HarmonyPatch.Prefix | |
Def.get_LabelCap: post: ExtraHives.HarmonyInstance.Def_get_LabelCap_HiveFactionPhase_Patch.Postfix | |
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: post: GeneSeed.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, CompTurret.HarmonyInstance.Patch_GenerateImpliedDefs_PreResolve.Postfix, ExtraHives.HarmonyInstance.GenerateImpliedDefs_PreResolve_Patch.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
DefOfHelper.RebindAllDefOfs: post: RimForge.Patches.Patch_DefOfHelper_RebindAllDefOfs.Postfix | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix | |
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
Designator_Build.get_Visible: post: VFEArchitect.ArchitectMod.RequireGodMode | |
Designator_Place.<>c__DisplayClass18_0.<DoExtraGuiControls>b__0: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler | |
Designator_Place.HandleRotationShortcuts: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler | |
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix | |
Designator_ZoneAdd_Growing.CanDesignateCell: post: KenshiCuisine.KenshiCuisineMod.Patch_Designator | |
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix | |
Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Transpiler_DoWindowContent | |
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Postfix_GenerateFields | |
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
Dialog_DebugActionsMenu.GenerateCacheForMethod: TRANS: DevL10N.Harmonize.Dialog_DebugActionsMenu+GenerateCacheForMethod.Transpiler | |
Dialog_DebugSettingsMenu..ctor: TRANS: DoorsExpanded.DebugInspectorPatches.AddMoreDebugViewSettingsTranspiler | |
Dialog_DebugSettingsMenu.DoField: TRANS: DevL10N.Harmonize.Dialog_DebugSettingsMenu+DoField.Transpiler | |
Dialog_DebugSettingsMenu.DoListingItems: post: DoorsExpanded.DebugInspectorPatches.AddMoreDebugViewSettingsPostfix TRANS: DoorsExpanded.DebugInspectorPatches.AddMoreDebugViewSettingsTranspiler | |
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix | |
Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix | |
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
Dialog_LoadTransporters.AddPawnsToTransferables: PRE: AdeptusMechanicus.HarmonyInstance.Dialog_LoadTransporters_AddPawnsToTransferables_Dropship_Patch.Prefix | |
Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix | |
Dialog_ManageFoodRestrictions.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_ManageFoodRestrictions.Postfix | |
Dialog_ManageOutfits.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix | |
Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+StoreOldName.Prefix post: JobInBar.Dialog_NamePawn_DoWindowContents_Patch.Postfix | |
Dialog_NamePawn.get_InitialSize: post: JobInBar.Dialog_NamePawn_get_InitialSize_Patch.Postfix | |
Dialog_Options.DoWindowContents: TRANS: XmlExtensions.Dialog_Options_Patch.Transpiler, HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix | |
Dialog_Trade.DoWindowContents: PRE: TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix | |
Dialog_Trade.SetupPlayerCaravanVariables: post: AdeptusMechanicus.HarmonyInstance.Dialog_Trade_SetupPlayerCaravanVariables_Dropdhip_Patch.Postfix | |
DirectXmlLoader.DefFromNode: PRE: Rimatomics.RimatomicsMod+H_DefFromNode.Prefix | |
DirectXmlToObject.GetObjectFromXmlMethod: TRANS: XmlExtensions.GetObjectFromXmlMethod_Patch.Transpiler | |
District.DebugString: post: DoorsExpanded.DebugInspectorPatches.DistrictMoreDebugString | |
DoorsDebugDrawer.DrawDebug: post: DoorsExpanded.DebugInspectorPatches.AddMoreDoorsDebugDrawer | |
DropCellFinder.TradeDropSpot: PRE: TradingControl.Harmonize.HarmonyPatches.CustomTradeDropSpot | |
DropPodIncoming.Impact: PRE: Jaxxa.EnhancedDevelopment.Shields.Patch.Patches.PatchDropPod.DropPodIncomingImpactPrefix | |
DropPodUtility.MakeDropPodAt: PRE: AdeptusMechanicus.HarmonyInstance.DropPodUtility_MakeDropPodAt_Dropship_Patch.Prefix, AdeptusMechanicus.HarmonyInstance.DropPodUtility_MakeDropPodAt_FactionSpecificPods_Patch.Prefix | |
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix | |
DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix post: RimForge.Patches.Patch_DynamicDrawManager_DrawDynamicThings.Postfix | |
EdificeGrid.Register: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedEdificeGridRegisterPrefix | |
EditWindow_DebugInspector.CurrentDebugString: TRANS: DoorsExpanded.DebugInspectorPatches.EditWindowDebugInspectorTranspiler | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
EditWindow_Log.DoWindowContents: TRANS: DevL10N.Harmonize.EditWindow_Log+DoWindowContents.Transpiler | |
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler | |
EquipmentUtility.CanEquip: post: AdeptusMechanicus.HarmonyInstance.EquipmentUtility_CanEquip_Restricted_Patch.Postfix, AlienRace.HarmonyPatches.CanEquipPostfix | |
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: caravanVisual.Patch_ExpandableWorldObjectsUtility_ExpandableWorldObjectsOnGUI.Prefix, caravanVisual.Patch_ExpandableWorldObjectsUtility_ExpandableWorldObjectsOnGUI.Prefix | |
ExpectationsUtility.CurrentExpectationFor: post: VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation | |
Explosion.StartExplosion: PRE: RimForge.Patches.Patch_Explosion_StartExplosion.Prefix | |
Extensions.HasRangedWeapon: post: MVCF.Harmony.Compat.RunAndGunHasRangedWeapon | |
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler | |
Faction.Notify_RelationKindChanged: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix | |
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix | |
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix, VFECore.SetInitialRelationsBetweenNpcFactions.Postfix | |
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix | |
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix | |
FactionGenerator.GenerateFactionsIntoWorld: TRANS: AdeptusMechanicus.HarmonyInstance.FactionGenerator_GenerateFactionsIntoWorld_DisabledFactions_Transpiler.Transpiler, VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler | |
FactionGenerator.NewGeneratedFactionWithRelations: PRE: AdeptusMechanicus.HarmonyInstance.FactionGenerator_NewGeneratedFactionWithRelations_Refugee_Patch.Prefix | |
FactionUIUtility.DoWindowContents: post: FactionCustomizer.FactionUIUtilityPatch.DoWindowContentsPrefix | |
FactionUIUtility.DrawFactionRow: PRE: FactionCustomizer.FactionUIUtilityPatch.DrawFactionRowPrefix | |
FallingStructureArrival.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
FeedPatientUtility.ShouldBeFed: post: MedPod.Patches.ShouldBeFed_IgnoreMedPods.Postfix | |
Fire.DeSpawn: PRE: ScatteredFlames.Patch_DeSpawn.Prefix | |
Fire.SpawnSetup: post: ScatteredFlames.Patch_SpawnSetup.Postfix | |
FireWatcher.FireWatcherTick: PRE: ScatteredFlames.Patch_FireWatcherTick.Prefix | |
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddDraftedOrders_Patch.AvoidGeneralErrorIfPawnIsAnimal TRANS: DraftableAnimals.FloatMenuMakerMap_Patch.Transpiler | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: PrisonLabor.HarmonyPatches.Triggers+AddHumanlikeOrders.Prefix post: CompTurret.HarmonyInstance.FloatMenuMakerMap_AddHumanlikeOrders_CompTurret_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, MedPod.Patches.Harmony_FloatMenuMakerMap_OverrideRescueWithMedPodVersion.Postfix, MVCF.Harmony.Brawlers.AddHumanlikeOrders_Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, OgsCompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, TradingControl.Harmonize.HarmonyPatches.Dismisstraders, PrisonLabor.HarmonyPatches.Patches_TakeToBed.Patch_AddTakeToBed.Postfix, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_RMB.Patch_RMB_Chains.Postfix TRANS: ArrestAndRelease.Patch_FloatMenuMakerMap.Transpiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: TRANS: DoorsExpanded.HarmonyPatches.DoorRemoteAddJobGiverWorkOrdersTranspiler | |
FloatMenuMakerMap.AddUndraftedOrders: PRE: [800]DraftableAnimals.AddUndraftedOrders_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddUndraftedOrders_Patch.AvoidGeneralErrorIfPawnIsAnimal | |
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, DraftableAnimals.CanTakeOrder_Patch.Postfix | |
FloatMenuMakerMap.ChoicesAtFor: post: Restraints.FloatMenuMakerMapPatch.Postfix | |
FloodFillerFog.<>c__DisplayClass3_0.<FloodUnfog>b__0: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefMakeFogTranspiler | |
FogGrid.FloodUnfogAdjacent: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefMakeFogTranspiler | |
FoodUtility.AddFoodPoisoningHediff: PRE: AdeptusMechanicus.HarmonyInstance.FoodUtility_AddFoodPoisoningHediff_Protection_Patch.Pre_AddFoodPoisoningHediff_CompCheck, VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix | |
FoodUtility.AddThoughtsFromIdeo: PRE: AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix | |
FoodUtility.BestFoodSourceOnMap: PRE: [0]AdeptusMechanicus.HarmonyInstance.FoodUtility_BestFoodSourceOnMap_Kroot_Patch.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Food.AddCustomFoodReservation.Transpiler | |
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix | |
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
FoodUtility.IsFoodSourceOnMapSociallyProper: post: PrisonLabor.HarmonyPatches.Patches_Food.FoodUtility_IsFoodSourceOnMapSociallyProper.Postfix | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested | |
FoodUtility.TryFindBestFoodSourceFor_NewTemp: post: [200]Meals_On_Wheels.FoodGrabbing.Postfix | |
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix | |
ForbidUtility.IsForbidden: post: PrisonLabor.HarmonyPatches.Patches_ForbidUtil.Patch_ForbidUtility.isForbidPostfix | |
Frame.CompleteConstruction: PRE: AnimalJobs.HarmonyPatches.CompleteConstruction_Prefix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
Game.InitNewGame: PRE: ScatteredFlames.Patch_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
Game.LoadGame: PRE: ScatteredFlames.Patch_LoadGame.Prefix, PrisonLabor.HarmonyPatches.Triggers+UpgradeSave.Prefix | |
GameComponentUtility.GameComponentUpdate: PRE: ScatteredFlames.Patch_GameComponentUpdate.Prefix | |
GameComponentUtility.LoadedGame: post: AdeptusMechanicus.HarmonyInstance.GameComponentUtility_LoadedGame_ManageFactionsInWorld_Patch+LoadedGame.Postfix, VFECore.Patch_GameComponentUtility+LoadedGame.Postfix | |
GameCondition.Init: PRE: Cosmos.Patches.GameCondition_Init_CosmosPatch.Prefix post: RimStory.Harmony.IncidentWorkerHookLong.Postfix | |
GameConditionManager.RegisterCondition: post: VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood | |
GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood | |
GameCondition_ToxicFallout.DoPawnToxicDamage: PRE: AdeptusMechanicus.HarmonyInstance.GameCondition_ToxicFallout_DoPawnToxicDamage_Gasmask_Patch.Prefix | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix | |
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler | |
GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix | |
GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix | |
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix | |
GenAdj.CellsAdjacentCardinal: post: RimForge.Patches.Patch_GenAdj_CellsAdjacentCardinal.Postfix | |
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix | |
GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix | |
GenConstruct.CanConstruct: PRE: AnimalJobs.HarmonyPatches.CanConstruct_Prefix post: AlienRace.HarmonyPatches.CanConstructPostfix | |
GenConstruct.CanPlaceBlueprintAt: post: RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix | |
GenConstruct.HandleBlockingThingJob: PRE: AnimalJobs.HarmonyPatches.HandleBlockingThingJob_Prefix | |
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough | |
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix | |
GenGrid.CanBeSeenOver: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler, DoorsExpanded.HarmonyPatches.DoorExpandedCanBeSeenOverTranspiler | |
GenGrid.Impassable: post: AdeptusMechanicus.HarmonyInstance.GenGrid_Impassable_DeployableBarricade_Patch.ImpassablePostfix | |
GenGrid.Standable: post: AdeptusMechanicus.HarmonyInstance.GenGrid_Standable_DeployableBarricade_Patch.StandablePostfix | |
GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100 | |
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix | |
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler | |
GenPlace.TryFindPlaceSpotNear: PRE: DontBlockDoorMod.PatchForTryFindPlaceSpotNear.Prefix | |
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList | |
GenRecipe.MakeRecipeProducts: post: GeneSeed.GenRecipe_MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix | |
GenRecipe.PostProcessProduct: post: VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne | |
GenSpawn.Spawn: PRE: AdeptusMechanicus.HarmonyInstance.GenSpawn_Spawn_RelicTracker_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.GenSpawn_Spawn_ActivatableEffect_Patch.SpawnPostfix | |
GenSpawn.SpawningWipes: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorSpawningWipesPrefix post: AdeptusMechanicus.HarmonyInstance.GenSpawn_SpawningWipes_MountedWeapon_Patch.Postfix | |
GenSpawn.WipeExistingThings: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorWipeExistingThingsPrefix | |
GenStep_ElevationFertility.Generate: PRE: [600]ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix | |
GenStep_Power.Generate: PRE: KCSG.GenStep_Power_Patch.Prefix | |
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix | |
GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix | |
GenStep_Settlement.ScatterAt: PRE: [0]ExtraHives.HarmonyInstance.GenStep_Settlement_ScatterAt_ExtraHives_Patch.Prefix TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler | |
GenStep_Terrain.Generate: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler | |
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler | |
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix | |
GenTemperature.EqualizeTemperaturesThroughBuilding: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedEqualizeTemperaturesThroughBuildingTranspiler | |
GenTemperature.TryGetTemperatureForCell: post: ProxyHeat.HarmonyPatches+Patch_TryGetTemperatureForCell.Postfix | |
GenTypes.GetTypeNameWithoutIgnoredNamespaces: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedGetTypeNameWithoutIgnoredNamespacesPrefix | |
GenUI.LeftPart: PRE: Need_Bar_Overflow.Patch_GenUI_LeftPart.Prefix | |
GetOrGenerateMapUtility.GetOrGenerateMap: PRE: ExtraHives.HarmonyInstance.GetOrGenerateMapUtility_GetOrGenerateMap_MapSize_Patch.Prefix | |
GhostDrawer.DrawGhostThing: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDrawGhostThingTranspiler | |
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedGhostGraphicForTranspiler | |
GlobalControls.TemperatureString: PRE: ProxyHeat.HarmonyPatches+Patch_TemperatureString.Prefix | |
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix | |
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty: PRE: VFECore.Patch_DisableAtlasCaching.Prefix | |
GlowFlooder.AddFloodGlowFor: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorBlockLightTranspiler | |
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix | |
Graphic.Print: TRANS: EnableOversizedWeapons.HarmonyPatch.Transpiler_Print | |
GridsUtility.Filled: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler | |
HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.PatchForHaulablePlaceValidator.Prefix | |
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.ReservedByPrisonerPatch.Transpiler | |
HealthAIUtility.ShouldSeekMedicalRest: post: BedRestForFoodPoisoning.Patch_HealthAIUtility_ShouldSeekMedicalRest.Postfix | |
HealthCardUtility.<>c__DisplayClass42_0.<DoDebugOptions>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthCardUtility.<>c__DisplayClass42_0.<DoDebugOptions>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthCardUtility.GenerateSurgeryOption: post: MVCF.Harmony.Brawlers.GenerateSurgeryOption_Postfix | |
HealthUtility.FixWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.PostRemoved: post: MVCF.Harmony.Trackers.PostRemoved_Postfix | |
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix | |
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffComp_GetsPermanent.get_PainFactor: post: LiveWithThePain.HediffComp_GetsPermanent_PainFactor.Postfix | |
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffGiver_RandomAgeCurved.OnIntervalPassed: PRE: AdeptusMechanicus.HarmonyInstance.HediffGiver_RandomAgeCurved_OnIntervalPassed_RejuveTreatment_Patch.OnIntervalPassed_Prefix | |
HediffSet.<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
HediffSet.<GetNotMissingParts>d__41.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix | |
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix | |
HediffSet.get_PainTotal: post: AdeptusMechanicus.HarmonyInstance.HediffSet_get_PainTotal_ComPainKiller_Patch.Postfix | |
Hediff_MissingPart.get_ShouldRemove: post: CF.ShouldRemove.Postfix | |
Hediff_Pregnant.DoBirthSpawn: PRE: AnimalGenetics.Assembly.DoBirthSpawn_Patch.Prefix post: AnimalGenetics.Assembly.DoBirthSpawn_Patch.Postfix | |
ITab_Bills.FillTab: PRE: Outfitter.TabPatch.Tab_Bills_Patch.FillTab_Prefix | |
ITab_Bills.TabUpdate: PRE: Outfitter.TabPatch.Tab_Bills_Patch.TabUpdate_Prefix | |
ITab_Pawn_AppearanceClothes.CanAdd: post: AppearanceClothes_AlienRacePatch.ITab_Pawn_AppearanceClothes_CanAdd_Patch.Postfix | |
ITab_Pawn_AppearanceClothes.GetBodyTypeDefs: post: AppearanceClothes_AlienRacePatch.ITab_Pawn_AppearanceClothes_GetBodyTypeDefs_Patch.Postfix | |
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix | |
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: OgsCompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: AdeptusMechanicus.HarmonyInstance.ITab_Pawn_Gear_DrawThingRow_CustomizeItemButton_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler | |
ITab_Pawn_Gear.get_IsVisible: post: AnimalWeapons.HarmonyPatches.IsVisible_Prefix TRANS: DraftableAnimals.IsVisible_Patch.Transpiler | |
ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_VisitorTab_TabDraw.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_ExtendVistorRect.Transpiler | |
Ideo.RecacheColonistBelieverCount: TRANS: ArrestAndRelease.Patch_Ideo_RecacheColonistBelieverCount.Transpiler | |
IdeoFoundation.InitPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoFoundation_InitPrecepts_Patch.SetMaxToOptions | |
IdeoFoundation_Deity.GenerateDeities: PRE: AdeptusMechanicus.HarmonyInstance.IdeoFoundation_Deity_GenerateDeities_FactionSpecifc_Patch.Prefix, AdeptusMechanicus.HarmonyInstance.IdeoFoundation_Deity_GenerateDeities_Orkoid_Patch.Prefix | |
IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger | |
IdeoUIUtility.DoPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts | |
IdeoUIUtility.DoPreceptsInt: TRANS: VFECore.OptionalFeatures.Dialog_FloatMenuOptions.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPreceptsInt_Patch.Transpiler | |
IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler | |
IdeoUtility.GetJoinedRooms: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRoomNeighborRegionsTranspiler | |
IncidentWorker.TryExecute: PRE: AdeptusMechanicus.HarmonyInstance.IncidentWorker_TryExecute_Test_Patch.Pre_TryExecuteWorker, VanillaStorytellersExpanded.Patch_TryExecute.Prefix post: RimStory.Harmony.IncidentWorkerHookShort.Postfix | |
IncidentWorker.get_BaseChanceThisGame: post: AdeptusMechanicus.HarmonyInstance.IncidentWorker_BaseChanceThisGame_ModOptions_Patch.Postfix, IncidentTweaker.Patch.PatchIncidentWorkerBaseChanceThisGame.Postfix | |
IncidentWorker_GiveQuest.CanFireNowSub: post: TheEndTimes_Empire.HarmonyPatches.IncidentWorker_GiveQuest_CanFireNowSub_Postfix | |
IncidentWorker_Infestation.TryExecuteWorker: PRE: ExtraHives.HarmonyInstance.IncidentWorker_Infestation_TryExecuteWorker_Patch.Prefix | |
IncidentWorker_OrbitalTraderArrival.CanFireNowSub: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalCanFireNowSub.Prefix | |
IncidentWorker_OrbitalTraderArrival.TryExecuteWorker: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalTryExecuteWorker.Prefix | |
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix | |
IncidentWorker_RaidEnemy.GenerateRaidLoot: post: RimForge.Patches.Patch_IncidentWorker_RaidEnemy_GenerateRaidLoot.Postfix | |
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.ResolveRaidStrategy_Patch.Postfix | |
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: [800]ExtraHives.HarmonyInstance.IncidentWorker_RaidEnemy_TryExecuteWorker_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.IncidentWorker_RaidEnemy_TryExecute_RaidAlert_Patch.RaidAlert, RimStory.Harmony.RaidHook.Postfix | |
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
IncidentWorker_WandererJoin.TryExecuteWorker: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
IndividualThoughtToAdd.Add: post: VanillaTraitsExpanded.Add_Patch.Postfix | |
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix | |
InteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionUtility_CanReceiveInteraction_Patch.DontInteract | |
InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix | |
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_RecruitAttempt.DoRecruit: PRE: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_ResetWorktableWhenRecruited.Prefix post: Rimpedia.Patch.Rimpedia_Patch+RP_OnRecruit_Patch.Postfix | |
InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix | |
InteractionWorker_RecruitAttempt.Interacted: PRE: Rimpedia.Patch.Rimpedia_Patch+RP_RecruitBonus_Patch.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity | |
InteractionWorker_RomanceAttempt.Interacted: TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler | |
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_RomanceAttempt.SuccessChance: post: AlienRace.HarmonyPatches.RomanceAttemptSuccessChancePostfix | |
JobDriver.Cleanup: post: CM_Beat_Prisoners.Patches.JobDriver_Patches+JobDriver_Cleanup.Postfix | |
JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.IfDumbSendHistoryEvent | |
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix | |
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
JobDriver_AttackStatic.MakeNewToils: PRE: ThrowThem.ThrowThem+AttackStaticPatch.Prefix | |
JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity | |
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix | |
JobDriver_FoodDeliver.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Food.ReserveFoodForPrisonerAfterDropping.Postfix | |
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler | |
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_Hunt.MakeNewToils: post: MVCF.Harmony.Hunting.MakeNewToils | |
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix | |
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix | |
JobDriver_LayDown.TryMakePreToilReservations: PRE: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Postfix | |
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix | |
JobDriver_Mine.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_JobDriver_Mine.Postfix | |
JobDriver_PlantCut.PlantWorkDoneToil: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnPlantCut_Patch.Postfix | |
JobDriver_PlantHarvest.PlantWorkDoneToil: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnPlantHarvest_Patch.Postfix | |
JobDriver_PlantWork.<>c__DisplayClass9_0.<MakeNewToils>b__1: TRANS: AdeptusMechanicus.HarmonyInstance.JobDriver_PlantWork_MakeNewToils_Fungus_Transpiler.Transpiler | |
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix | |
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix | |
JobDriver_Wait.CheckForAutoAttack: TRANS: MVCF.Harmony.MiscPatches.Transpiler_JobDriver_Wait_CheckForAutoAttack | |
JobDriver_WaitDowned.DecorateWaitToil: PRE: MedPod.Patches.JobDriver_WaitDowned_DecorateWaitToil_WakePatientIfKickedOffMedPod.Prefix | |
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix | |
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_AIFightEnemy.TryGiveJob: PRE: AdeptusMechanicus.HarmonyInstance.JobGiver_AIFightEnemy_TryGiveJob_RangedVerb_Patch.Prefix | |
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: Breachable_Embrasures.BE_AITrashBuildingsDistant.Prefix | |
JobGiver_AITrashColonyClose.TryGiveJob: PRE: Breachable_Embrasures.BE_AITrashColonyClose.Prefix | |
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix | |
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings | |
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix | |
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
JobGiver_Manhunter.TryGiveJob: PRE: AdeptusMechanicus.HarmonyInstance.JobGiver_Manhunter_TryGiveJob_RangedVerb_Patch.Prefix | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_OptimizeApparel.TryGiveJob: PRE: Outfitter.JobGiver_OutfitterOptimizeApparel.TryGiveJob_Prefix | |
JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapingPrisoner.Transpiler | |
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: CM_Beat_Prisoners.Patches.JobGiver_ReactToCloseMeleeThreat_Patches+JobGiver_ReactToCloseMeleeThreat_TryGiveJob.Postfix | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JobGiver_SeekSafeTemperature.TryGiveJob: PRE: ProxyHeat.HarmonyPatches+Patch_TryGiveJob.Prefix | |
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix | |
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix | |
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix, VFE.Mechanoids.HarmonyPatches.JobGiver_Work_PawnCanUseWorkGiver_Patch.Postfix | |
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix | |
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix | |
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix | |
JoyUtility.JoyTickCheckEnd: post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix | |
ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix | |
ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix | |
ListerThings.ThingsOfDef: PRE: VFEArchitect.ArchitectMod.AdjustCount | |
Listing_Standard.ButtonDebug: TRANS: DevL10N.Harmonize.Listing_Standard+ButtonDebug.Transpiler | |
LoadedModManager.ApplyPatches: PRE: XmlExtensions.ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix | |
LoadedModManager.CombineIntoUnifiedXML: TRANS: XmlExtensions.CombineIntoUnifiedXML_Patch.Transpiler | |
LogEntry.ToGameStringFromPOV_Worker: PRE: RimForge.Patches.Patch_LogEntry_ToGameStringFromPOV_Worker.Prefix | |
LongEventHandler.LongEventsOnGUI: PRE: KCSG.LongEventHandler_Patches+LongEventsOnGUI_Prefix.Prefix | |
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix | |
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix | |
Lord.SetJob: TRANS: AdvancedRaiders.OogaBoogaGoWaaaagh.DontPanicFleeIfInspirerPresent | |
LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty | |
LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer | |
LordMaker.MakeNewLord: post: AdvancedRaiders.LordMakerPatch.AddBeastmasterPets | |
LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees | |
LordToil_Siege.CanBeBuilder: PRE: AdeptusMechanicus.HarmonyInstance.LordToil_Siege_CanBeBuilder_Name_Patch.Prefix | |
LordToil_Siege.SetAsBuilder: PRE: AdeptusMechanicus.HarmonyInstance.LordToil_Siege_SetAsBuilder_Name_Patch.Prefix | |
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix | |
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler | |
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.GraphicSetter+DoMainMenuControlsPatch.Prefix TRANS: GraphicSetter.GraphicSetter+DoMainMenuControlsPatch.Transpiler | |
MainTabWindow_Research.DrawResearchPrereqs: PRE: AdeptusMechanicus.HarmonyInstance.MainTabWindow_Research_DrawResearchPrereqs_AnyOneOf_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.MainTabWindow_Research_DrawResearchPrereqs_AnyOneOf_Patch.Postfix | |
MainTabWindow_Research.DrawRightRect: TRANS: AdeptusMechanicus.HarmonyInstance.MainTabWindow_Research_DrawRightRect_SubTabs_Transpiler.Transpiler, AlienRace.HarmonyPatches.ResearchScreenTranspiler, VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler | |
MainTabWindow_Research.HeaderLabel: post: AdeptusMechanicus.HarmonyInstance.MainTabWindow_Research_HeaderLabel_MultiFix_Patch.Postfix | |
MainTabWindow_Research.PostOpen: TRANS: AdeptusMechanicus.HarmonyInstance.MainTabWindow_Research_PostOpen_SubTabs_Transpiler.Transpiler | |
MainTabWindow_Research.ViewSize: PRE: AdeptusMechanicus.HarmonyInstance.MainTabWindow_Research_ViewSize_SubTabs_Patch.Prefix TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.ExposeData: PRE: KCSG.Map_ExposeData_Patch.Prefix | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Triggers+Patch_ShowNews.Postfix | |
Map.MapPostTick: PRE: PrisonLabor.HarmonyPatches.Triggers+InsiprationTracker.Prefix | |
Map.MapUpdate: PRE: Rimatomics.Harmony_GridRegen.Prefix | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapGenerator.GenerateMap: PRE: [800]ConfigurableMaps.MapGenerator_Generate.Prefix post: [800]ConfigurableMaps.MapGenerator_Generate.Postfix | |
MapParent.get_MapGeneratorDef: post: KCSG.MapGeneratorDef_Patches+MapParent_MapGeneratorDef_Patch.Postfix | |
MapPawns.get_AllPawns: post: KCSG.FixCaravanThreadingPatch.Postfix | |
MassUtility.Capacity: post: GeneSeed.GeneSeed_MassUtility_Capacity.Postfix, AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_ForDraftable_Patch.MakeThemCarryMore, AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, CF.Capacity.Postfix, CustomizeAnimals.HarmonyPatches.MassUtility_Capacity_PostFix, AnimalGenetics.Assembly.MassUtility_Capacity_Patch.Postfix | |
MaterialPool.MatFrom: PRE: RimForge.Patches.Patch_MaterialPool_MatFrom.Prefix | |
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.TryGainMemory: PRE: VanillaTraitsExpanded.TryGainMemory_Patch.Prefix, AlienRace.HarmonyPatches.TryGainMemoryPrefix | |
MemoryUtility.ClearAllMapsAndWorld: PRE: Rimatomics.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix | |
MentalBreakWorker.BreakCanOccur: post: NMeijer.ConfigurableMentalBreaks.Patch_MentalBreakWorker_BreakCanOccur.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist | |
MentalStateHandler.TryStartMentalState: PRE: VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix, PrisonLabor.HarmonyPatches.Patches_TreatmentTinkering.Patch_ReduceChanceForMentalBreak.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix | |
MentalStateWorker_Roaming.CanRoamNow: post: BoundaryTraining.Patch_CanRoamNow.Postfix | |
Mineable.DestroyMined: PRE: ScatteredStones.Patch_Destroy.Prefix | |
Mineable.TrySpawnYield: post: ScatteredStones.Patch_TrySpawnYield.Postfix | |
ModContentLoader`1.LoadTexture: PRE: [800]RimForge.Patches.Patch_ModContentLoaderTex2D_LoadTexture.Prefix, GraphicSetter.GraphicSetter+LoadPNGPatch.Prefix, HighQualityTextures.PatchModContentLoaderTexture2D.Prefix | |
ModContentPack.LoadPatches: TRANS: XmlExtensions.LoadPatches_Patch.Transpiler | |
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
ModsConfig.TrySortMods: (no patches) | |
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix | |
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: DoorsExpanded.HarmonyPatches.MouseoverReadoutTranspiler | |
Need.DrawOnGUI: PRE: Need_Bar_Overflow.Patch_DrawOnGUI.Prefix | |
Need.set_CurLevel: PRE: Need_Bar_Overflow.Patch_Need_CurLevel_Setter.Prefix | |
Need_Beauty.LevelFromBeauty: PRE: Need_Bar_Overflow.Patch_Need_Beauty_LevelFromBeauty.Prefix | |
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix | |
Need_Chemical.set_CurLevel: PRE: Need_Bar_Overflow.Patch_Need_Chemical_CurLevel_Setter.Prefix | |
Need_Comfort.get_CurInstantLevel: PRE: Need_Bar_Overflow.Patch_Need_Comfort_InstantLevelGetter.Prefix | |
Need_Joy.GainJoy: PRE: Need_Bar_Overflow.Patch_Need_Joy_GainJoy.Prefix | |
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost | |
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix | |
NeedsCardUtility.DrawThoughtGroup: PRE: VanillaTraitsExpanded.DrawThoughtGroup_Patch.Prefix | |
OverlayDrawer.RenderBrokenDownOverlay: PRE: RimForge.Patches.Patch_OverlayDrawer_RenderBrokenDownOverlay.Prefix | |
OversizedUtil.Draw: post: OgsCompActivatableEffect.ActivatableEffectUtil.DrawMeshExtra | |
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix | |
Page_ConfigureStartingPawns.PreOpen: post: KCSG.PrepareCarefully_Fix.Postfix, EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix | |
Page_CreateWorldParams.DoWindowContents: post: ConfigurableMaps.Patch_Page_CreateWorldParams_DoWindowContents.Postfix | |
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler | |
ParseHelper.ParseType: PRE: AdeptusMechanicus.HarmonyInstance.ParseHelper_ParseType_Patch.Prefix | |
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix post: XmlExtensions.PatchOperation_Patch.Postfix | |
PatchOperation.ApplyWorker: (no patches) | |
PatchOperationAdd.ApplyWorker: (no patches) | |
PatchOperationAddModExtension.ApplyWorker: (no patches) | |
PatchOperationAddOrReplace.ApplyWorker: (no patches) | |
PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix | |
PatchOperationAttributeAddOrReplace.ApplyWorker: (no patches) | |
PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix | |
PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix | |
PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix | |
PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix | |
PatchOperationFindModID.ApplyWorker: (no patches) | |
PatchOperationGameVersion.ApplyWorker: (no patches) | |
PatchOperationInsert.ApplyWorker: (no patches) | |
PatchOperationPlayerName.ApplyWorker: (no patches) | |
PatchOperationRemove.ApplyWorker: (no patches) | |
PatchOperationReplace.ApplyWorker: (no patches) | |
PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix | |
PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix | |
PatchOperationTest.ApplyWorker: (no patches) | |
PatchOperationToggableSequence.ApplyWorker: (no patches) | |
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.CanEquip: post: HeavyWeaponsAcceptAllUtilities.HeavyWeaponsPatch.Postfix | |
PathFinder.DetermineHeuristicStrength: post: PerfectPathing.PathFinderPatch.DetermineHeuristicStrengthPatch | |
PathFinder.FindPath: TRANS: PerfectPathing.LightPathPatch.FindPathPatch | |
PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.InvisDoorIsDestroyablePostfix | |
PathGrid.CalculatedCostAt: post: AdeptusMechanicus.HarmonyInstance.PathGrid_CalculatedCostAt_DeployableBarricade_Patch.CalculatedCostAtPostfix TRANS: DoorsExpanded.HarmonyPatches.InvisDoorCalculatedCostAtTranspiler | |
PathGrid.PerceivedPathCostAt: post: AdeptusMechanicus.HarmonyInstance.PathGrid_PerceivedPathCostAt_DeployableBarricade_Patch.PerceivedPathCostAtPostfix | |
Pawn.<GetDisabledWorkTypes>g__FillList|260_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix | |
Pawn.AnythingToStrip: post: AdeptusMechanicus.HarmonyInstance.Pawn_AnythingToStrip_Necron_Patch.Postfix | |
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix | |
Pawn.CurrentlyUsableForBills: post: MedPod.Patches.Pawn_CurrentlyUsableForBills_IgnoreSurgeryForPatientsOnMedPods.Postfix | |
Pawn.Destroy: PRE: VanillaTraitsExpanded.Destroy_Patch.Prefix | |
Pawn.DrawAt: post: AdeptusMechanicus.HarmonyInstance.Pawn_DrawAt_CompFloater_Patch.Postfix, CompTurret.HarmonyInstance.Pawn_DrawAt_CompTurretTop_Patch.Postfix | |
Pawn.DrawExtraSelectionOverlays: post: CompTurret.HarmonyInstance.Pawn_DrawExtraSelectionOverlays_CompTurret_Patch.Postfix | |
Pawn.DropAndForbidEverything: PRE: AdeptusMechanicus.HarmonyInstance.Pawn_DropAndForbidEverything_Necron_Patch.Prefix | |
Pawn.ExitMap: PRE: OgsCompActivatableEffect.HarmonyPatches_ActivatableEffect.ExitMap_PreFix post: VanillaTraitsExpanded.ExitMap_Patch.Postfix | |
Pawn.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+SaveOldName.Postfix | |
Pawn.GetGizmos: post: AdeptusMechanicus.HarmonyInstance.Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, AdeptusMechanicus.HarmonyInstance.Pawn_GetGizmos_CompToggleFireMode_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.Pawn_GetGizmos_HediffComps_Patch.Pawn_GizmosFromHediffComps, TacticsMode.Pawn_GetGizmos_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, RimForge.Patches.Patch_Pawn_GetGizmos.Postfix, MVCF.Harmony.Gizmos.Pawn_GetGizmos_Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, VFE.Mechanoids.HarmonyPatches.MechanoidsCanBeDrafted.Postfix, AnimalBehaviours.VanillaExpandedFramework_Pawn_GetGizmos_Patch.AddGizmo, OgsCompActivatableEffect.HarmonyPatches_ActivatableEffect.GetGizmosPrefix, OgsCompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, CompToggleFireMode.HarmonyCompToggleFireMode.GetGizmos_PostFix, AdeptusMechanicus.HarmonyInstance.Pawn_GetGizmos_NecronComps_Patch.Pawn_GizmosFrom_NecronComps_Postfix, AnimalSimpleCommand.Patch_Pawn_GetGizmo.Postfix, DraftableAnimals.Pawn_GetGizmos_Patch.Postfix, VanillaAnimalsExpandedEndangered.Pawn_GetGizmos_Patch.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_Command_Patch.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix | |
Pawn.GiveSoldThingToPlayer: post: Recruiters.Recruiter_Pawn_GiveSoldThingToPlayer_Patch.Postfix | |
Pawn.Kill: PRE: RimForge.Patches.Patch_Pawn_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, RimStory.Harmony.ColonistDied.Prefix post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_Onkill_Patch.Postfix | |
Pawn.PostApplyDamage: post: OgsCompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.PreApplyDamage: post: AnimalSimpleCommand.Patch_Pawn_PreApplyDamage.Postfix | |
Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix, VFECore.Patch_Pawn+SetFaction.Postfix | |
Pawn.SpawnSetup: post: RimForge.Patches.Patch_Pawn_SpawnSetup.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, AdvancedRaiders.PawnSetupPatch.PawnSetupPostfix | |
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Restraints.Patch_RestrainsPatch.Transpiler | |
Pawn.TryGetAttackVerb: PRE: AdeptusMechanicus.HarmonyInstance.Pawn_TryGetAttackVerb_VerbCheckNonhumanlike_Patch.Prefix, MVCF.Harmony.Pawn_TryGetAttackVerb.Prefix post: MVCF.Harmony.Pawn_TryGetAttackVerb.Postfix, VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, ThrowThem.ThrowThem+TryGetAttackVerbPatch.Postfix | |
Pawn.get_DrawPos: post: AdeptusMechanicus.HarmonyInstance.Pawn_get_DrawPos_CompFloater_Patch.Postfix | |
Pawn.get_HealthScale: post: AnimalGenetics.Assembly.Pawn_HealthScale_Patch.Postfix | |
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, [0]DraftableAnimals.IsColonistPlayerControlled_Patch.Postfix | |
Pawn.get_IsFreeNonSlaveColonist: post: ArrestAndRelease.Patch_Pawn_get_IsFreeNonSlaveColonist.Postfix | |
Pawn.get_IsPrisoner: post: ArrestAndRelease.Patch_Pawn_get_IsPrisoner.Postfix | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix | |
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.Harmony.Gizmos.GetAttackGizmos_Postfix | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AdeptusMechanicus.HarmonyInstance.PawnBioAndNameGenerator_FillBackstorySlotShuffled_Controller_Patch.Prefix, AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
PawnBioAndNameGenerator.GiveShuffledBioTo: PRE: AdeptusMechanicus.HarmonyInstance.PawnBioAndNameGenerator_GiveShuffledBioTo_Controller_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.PawnBioAndNameGenerator_GiveShuffledBioTo_Controller_Patch.Postfix TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood | |
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix | |
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnColumnWorker_AllowedArea.DoCell: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.EnableAreaRestrictionsForPrisoners.Postfix | |
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.ChangeWorkTabPrisonerLabelColor.Prefix | |
PawnColumnWorker_Trainable.DoCell: PRE: BoundaryTraining.Patch_DoCell.Prefix | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: AnimalWeapons.HarmonyPatches.AddAndRemoveDynamicComponents_Prefix post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnComponentsUtility.AddComponentsForSpawn: PRE: AnimalWeapons.HarmonyPatches.AddComponentsForSpawn_Prefix | |
PawnComponentsUtility.CreateInitialComponents: PRE: AnimalWeapons.HarmonyPatches.CreateInitialComponents_Prefix | |
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix | |
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix | |
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix, [0]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GenerateInitialHediffs_StartWithHediff_Patch.Post | |
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix, [0]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GeneratePawn_Orkoid_Patch.PreGen, [0]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GeneratePawn_DarkEldar_Patch.Pre_GeneratePawn, [0]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GeneratePawn_Eldar_Patch.Pre_GeneratePawn post: AdeptusMechanicus.HarmonyInstance.PawnGenerator_GeneratePawn_Tau_Patch.Postfix, [0]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GeneratePawn_Orkoid_Patch.Post_GeneratePawn, [0]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GeneratePawn_DarkEldar_Patch.Post_GeneratePawn, [0]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GeneratePawn_Eldar_Patch.Post_GeneratePawn | |
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
PawnGenerator.GenerateTraits: PRE: [800]AdeptusMechanicus.HarmonyInstance.PawnGenerator_GenerateTraits_FactionDefExtension_Patch.Postfix post: AlienRace.HarmonyPatches.GenerateTraitsPostfix TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
PawnGenerator.TryGenerateNewPawnInternal: TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnTranspiler | |
PawnGraphicSet.HairMatAt: post: [0]AdeptusMechanicus.HarmonyInstance.PawnGraphicSet_HairMatAt_Test_Patch.Postfix | |
PawnGraphicSet.HeadMatAt: post: [0]AdeptusMechanicus.HarmonyInstance.PawnGraphicSet_HeadMatAt_Test_Patch.Postfix | |
PawnGraphicSet.MatsBodyBaseAt: post: [0]AdeptusMechanicus.HarmonyInstance.PawnGraphicSet_MatsBodyBaseAt_Test_Patch.Postfix TRANS: [800]VFECore.Patch_PawnRenderer+MatsBodyBaseAt.Transpile | |
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, AppearanceClothes.PawnGraphicSet_ResolveAllGraphics_Patch.ApplyAppearanceBodyTypeDef, VFEV.Facepaint.HarmonyPatches_Facepaint.ResolveAllGraphicsPostfix | |
PawnGraphicSet.ResolveApparelGraphics: post: HarmonyPatches.ResolveApparelGraphics_Postfix, [0]AdeptusMechanicus.HarmonyInstance.PawnGraphicSet_ResolveApparelGraphics_ApparelLayerDrawOrder_Patch.Postfix TRANS: AppearanceClothes.PawnGraphicSet_ResolveApparelGraphics_Patch.Transpiler | |
PawnGraphicSet_ResolveAllGraphics_Patch.GetNakedGraphic: post: AppearanceClothes_AlienRacePatch.PawnGraphicSet_ResolveAllGraphics_Patch_GetNakedGraphic_Patch.Postfix | |
PawnGroupMakerUtility.ChoosePawnGenOptionsByPoints: post: AdvancedRaiders.RemoveDisabledPawnsPatch.ReplaceDisabledRaiderTypesWithNeutral | |
PawnGroupMakerUtility.GeneratePawns: post: AdeptusMechanicus.HarmonyInstance.PawnGroupMakerUtility_GeneratePawns_AnimalsWithRaiders_Patch.Postfix | |
PawnGroupMakerUtility.MaxPawnCost: PRE: ExtraHives.HarmonyInstance.PawnGroupMakerUtility_MaxPawnCost_Patch.Prefix | |
PawnGroupMakerUtility.TryGetRandomPawnGroupMaker: PRE: ExtraHives.HarmonyInstance.PawnGroupMakerUtility_TryGetRandomPawnGroupMaker_Patch.Prefix | |
PawnKindDef.<ConfigErrors>d__99.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderer.<DrawHeadHair>g__DrawApparel|39_0: TRANS: AlienRace.HarmonyPatches.DrawHeadHairApparelTranspiler | |
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix, AppearanceClothes.PawnRenderer_BaseHeadOffsetAt_Patch.ApplyAppearanceBodyType, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler | |
PawnRenderer.BodyAngle: post: MedPod.Patches.PawnRenderer_BodyAngle_NonHumanoidPawnPreventRandomBodyAngle.Postfix, yayoAni.Patch_PawnRenderer_BodyAngle.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly, VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix | |
PawnRenderer.DrawBodyApparel: TRANS: [800]VFECore.Patch_PawnRenderer+DrawBodyApparel.Transpile | |
PawnRenderer.DrawDynamicParts: PRE: [0]yayoAni.Patch_PawnRenderer_DrawDynamicParts.Prefix | |
PawnRenderer.DrawEquipment: PRE: AdeptusMechanicus.HarmonyInstance.PawnRenderer_DrawEquipment_OffsetExt_Patch.Prefix, [0]yayoAni.patch_DrawEquipment.Prefix | |
PawnRenderer.DrawEquipmentAiming: PRE: [9999]yayoAni.patch_DrawEquipmentAiming.Prefix, [800]AdeptusMechanicus.PawnRenderer_Draw_WquipmentAiming_GunDrawing_Patch.Prefix, [800]RimForge.Patches.Patch_PawnRenderer_DrawEquipmentAiming.Prefix, [799]RimForge.Patches.Patch_PawnRenderer_DrawEquipmentAiming_Oversized.Prefix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: OgsCompOversizedWeapon.PawnRenderer_DrawEquipmentAiming_Vanilla_Transpiler.Transpiler, EnableOversizedWeapons.HarmonyPatch.Transpiler_DrawEquipmentAiming | |
PawnRenderer.DrawHeadHair: TRANS: AlienRace.HarmonyPatches.DrawHeadHairTranspiler, VFEV.Facepaint.HarmonyPatches_Facepaint.DrawHeadHairTranspiler | |
PawnRenderer.DrawPawnBody: TRANS: AlienRace.HarmonyPatches.DrawPawnBodyTranspiler | |
PawnRenderer.GetBodyPos: post: yayoAni.Patch_PawnRenderer_GetBodyPos.Postfix | |
PawnRenderer.LayingFacing: post: MedPod.Patches.PawnRenderer_LayingFacing_AlwaysLieOnBackForMedPods.Postfix, yayoAni.Patch_PawnRenderer_LayingFacing.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler, FaceDown.LayingFacing_Patch.Transpiler | |
PawnRenderer.RenderCache: PRE: [0]yayoAni.Patch_PawnRenderer_RenderCache.Prefix | |
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix, [0]yayoAni.Patch_PawnRenderer_RenderPawnAt.Prefix post: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler, VFECore.Patch_RenderPawnAt.Transpiler, FacialAnimation.HarmonyPatches.TranspilerRenderPawnAt, yayoAni.Patch_RenderPawnAt2.Transpiler | |
PawnRenderer.RenderPawnInternal: PRE: FacialAnimation.HarmonyPatches.PrefixRenderPawnInternal, [0]yayoAni.Patch_PawnRenderer_RenderPawnInternal.Prefix post: FacialAnimation.HarmonyPatches.PostfixRenderPawnInternal TRANS: AdeptusMechanicus.HarmonyInstance.PawnRenderer_RenderPawnInternal_DrawWornExtras_Transpiler.Transpiler, AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, FacialAnimation.HarmonyPatches.TranspilerInsertAnimationHeadCode | |
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix | |
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix | |
PawnTechHediffsGenerator.GenerateTechHediffsFor: PRE: AdeptusMechanicus.HarmonyInstance.PawnTechHediffsGenerator_GenerateTechHediffsFor_UseAllTechHediffMoney_Patch.GenerateTechHediffsFor_UseAllTechHediffMoney | |
PawnTextureAtlas..ctor: TRANS: [800]Fish.PawnTextureAtlas.FishPawnRenderTranspiler, AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler | |
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler | |
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler | |
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff | |
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix | |
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
PawnWeaponGenerator.Reset: post: AdeptusMechanicus.HarmonyInstance.PawnWeaponGenerator_Reset_WeaponRestriction_Patch.Postfix | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix, AnimalWeapons.HarmonyPatches.TryGenerateWeaponFor_Prefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
PawnWoundDrawer.<WriteCache>g__CalcAnchorData|16_3: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix | |
PawnWoundDrawer.<WriteCache>g__FindAnchors|16_1: post: AlienRace.HarmonyPatches.FindAnchorsPostfix | |
PawnWoundDrawer.RenderOverBody: PRE: AlienRace.HarmonyPatches.RenderOverBodyPrefix TRANS: AlienRace.HarmonyPatches.RenderOverBodyTranspiler | |
PawnWoundDrawer.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_AgeTracker.AgeTick: PRE: AdeptusMechanicus.HarmonyInstance.Pawn_AgeTracker_AgeTick_Orkoid_Patch.Prefix | |
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AdeptusMechanicus.HarmonyInstance.Pawn_AgeTracker_RecalculateLifeStageIndex_CommingOfAge_Patch.Post_RecalculateLifeStageIndex, AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix | |
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_ApparelTracker.Notify_ApparelAdded: PRE: [800]AdeptusMechanicus.HarmonyInstance.Pawn_ApparelTracker_Notify_ApparelAdded_CompHediffApparel_Patch.Prefix post: MVCF.Harmony.Trackers.ApparelAdded_Postfix, AbilitesExtended.HarmonyInstance.AE_Pawn_ApparelTracker_Notify_ApparelAdded_CompAbilityItem_Patch.Notify_Notify_ApparelAddedPostfix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: [800]AdeptusMechanicus.HarmonyInstance.Pawn_ApparelTracker_Notify_ApparelRemoved_CompHediffApparel_Patch.Prefix post: MVCF.Harmony.Trackers.ApparelRemoved_Postfix, AbilitesExtended.HarmonyInstance.AE_Pawn_ApparelTracker_Notify_ApparelRemoved_CompAbilityItem_Patch.Notify_ApparelRemovedPostfix | |
Pawn_ApparelTracker.Notify_PawnKilled: PRE: ApparelTaintedOnCorpseRot.PatchPawnKilled.Prefix | |
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.TryDrop_Patch.Postfix, VFECore.Patch_Pawn_ApparelTracker+TryDrop_Patch.Postfix | |
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix, VFECore.Patch_Pawn_ApparelTracker+Wear_Patch.Postfix, CombatShields.Harmonypatches.ShieldPatchWearApparel TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch2.Postfix | |
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch.Postfix | |
Pawn_DraftController.GetGizmos: post: MVCF.Harmony.Gizmos.GetGizmos_Postfix | |
Pawn_DraftController.set_Drafted: PRE: VanillaTraitsExpanded.Drafted_Patch.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, OgsCompActivatableEffect.HarmonyPatches_ActivatableEffect.set_DraftedPostFix | |
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix | |
Pawn_EquipmentTracker.AddEquipment: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix, VFECore.AddEquipment_Patch.Postfix, CombatShields.Harmonypatches.ShieldPatchAddEquipment | |
Pawn_EquipmentTracker.DropAllEquipment: PRE: AdeptusMechanicus.HarmonyInstance.Pawn_EquipmentTracker_DropAllEquipment_Necron_Patch.Prefix, AdeptusMechanicus.HarmonyInstance.Pawn_EquipmentTracker_DropAllEquipment_KrudeBionic_Patch.Patch_DropAllEquipment | |
Pawn_EquipmentTracker.EquipmentTrackerTick: post: AdeptusMechanicus.HarmonyInstance.Pawn_EquipmentTracker_EquipmentTrackerTick_ActivatableEffect_Patch.Notify_EquipmentAddedPostfix | |
Pawn_EquipmentTracker.GetGizmos: post: AdeptusMechanicus.HarmonyInstance.Pawn_EquipmentTracker_GetGizmos_VerbGiverExtra_Patch.GetGizmosPostfix, Infusion.Harmonize.Pawn+GetGizmos.Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.Harmony.Trackers.EquipmentAdded_Postfix, AdeptusMechanicus.HarmonyInstance.Pawn_EquipmentTracker_Notify_EquipmentAdded_ActivatableEffect_Patch.Notify_EquipmentAddedPostfix, OgsCompOversizedWeapon.Pawn_EquipmentTracker_Notify_EquipmentAdded_ActivatableEffect_Patch.Postfix, AbilitesExtended.HarmonyInstance.AE_Pawn_EquipmentTracker_Notify_EquipmentAdded_CompAbilityItem_Patch.Notify_EquipmentAddedPostfix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: MVCF.Harmony.Trackers.EquipmentRemoved_Postfix, OgsCompOversizedWeapon.Pawn_EquipmentTracker_Notify_EquipmentRemoved_ActivatableEffect_Patch.Postfix, AbilitesExtended.HarmonyInstance.AE_Pawn_EquipmentTracker_Notify_EquipmentRemoved_CompAbilityItem_Patch.Notify_EquipmentRemovedPostfix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: OgsCompActivatableEffect.HarmonyPatches_ActivatableEffect.TryDropEquipment_PreFix post: AdeptusMechanicus.HarmonyInstance.Pawn_EquipmentTracker_TryDropEquipment_ActivatableEffect_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix, VFECore.TryDropEquipment_Patch.Postfix | |
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix | |
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix | |
Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+RestoreOldName.Prefix post: CaptureThem.CheckMakeTakeePrisonerPatch.Postfix, PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_RemoveHediffsAfterStatusChange.Postfix, PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_DefaultInteractionMode.Postfix, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_NotifyWindowsWhenGetPrisoners.Postfix | |
Pawn_HealthTracker.AddHediff: PRE: CF.AddHediff.Prefix post: MVCF.Harmony.Trackers.AddHediff_Postfix | |
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_HealthTracker.CheckForStateChange: PRE: AdeptusMechanicus.HarmonyInstance.Pawn_HealthTracker_CheckForStateChange_HediffComp_ForceIncap_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix | |
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: AnimalVehicle.HarmonyPatches.HasHediffsNeedingTend_Prefix | |
Pawn_HealthTracker.HasHediffsNeedingTendByPlayer: PRE: AnimalVehicle.HarmonyPatches.HasHediffsNeedingTendByPlayer_Prefix | |
Pawn_HealthTracker.HealthTick: post: CF.HealthTick.Postfix | |
Pawn_HealthTracker.MakeDowned: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix | |
Pawn_HealthTracker.MakeUndowned: PRE: CaptureThem.MakeUndownedPatch.Prefix | |
Pawn_HealthTracker.PreApplyDamage: post: AdeptusMechanicus.HarmonyInstance.Pawn_HealthTracker_PreApplyDamage_HediffCompShield_Patch.Postfix TRANS: PrisonLabor.HarmonyPatches.Triggers+Trigger_PreApplyDamage.Transpiler | |
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait | |
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix | |
Pawn_InventoryTracker.GetGizmos: post: ThrowThem.ThrowThem+GetGizmosPatch.Postfix | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix | |
Pawn_JobTracker.CleanupCurrentJob: PRE: TacticsMode.Pawn_JobTracker_CleanupCurrentJob_Patch.Prefix, ArrestAndRelease.Patch_Pawn_JobTracker_CleanupCurrentJob.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler | |
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix, VanillaTraitsExpanded.EndCurrentJobPatch.Prefix | |
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix | |
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix | |
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: CompApparelVerbGiver.HarmonyInstance.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList_Patch.Postfix | |
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix | |
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix | |
Pawn_NativeVerbs.CheckCreateVerbProperties: PRE: AdeptusMechanicus.HarmonyInstance.Pawn_NativeVerbs_CheckCreateVerbProperties_Patch.Prefix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix post: CF.ShouldHaveNeed.Postfix, AdeptusMechanicus.HarmonyInstance.Pawn_NeedsTracker_ShouldHaveNeed_Orkoid_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.Pawn_NeedsTracker_ShouldHaveNeed_DarkEldarSoulNeed_Patch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Needs.Patch_NeedOnlyByPrisoners.Transpiler | |
Pawn_Ownership.ClaimBedIfNonMedical: PRE: KeepBedOwnership.Patch.PatchClaimBedIfNonMedical.Prefix | |
Pawn_Ownership.UnclaimBed: PRE: KeepBedOwnership.Patch.PatchUnclaimBed.Prefix post: KeepBedOwnership.Patch.PatchUnclaimBed.Postfix | |
Pawn_PathFollower.CostToMoveIntoCell: post: AdeptusMechanicus.HarmonyInstance.Pawn_PathFollower_CostToMoveIntoCell_Floater_MoveThroughCover_Patch.Postfix, AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures, CF.CostToMoveIntoCell.Postfix | |
Pawn_PathFollower.PatherTick: post: AdeptusMechanicus.HarmonyInstance.Pawn_PathFollower_PatherTick_HeavyWeapons_Patch.Postfix | |
Pawn_PlayerSettings.get_RespectsAllowedArea: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_RespectAllowedArea.Postfix | |
Pawn_PlayerSettings.get_SupportsAllowedAreas: post: BoundaryTraining.Patch_SupportsAllowedAreas.Postfix | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorPostfix TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: AdeptusMechanicus.HarmonyInstance.Pawn_RelationsTracker_SecondaryRomanceChanceFactor_Orkoid_Patch.SecondaryRomanceChanceFactor | |
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix | |
Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_TimetableFix.Transpiler | |
Pawn_WorkSettings.EnableAndInitialize: post: CM_Beat_Prisoners.Patches.Pawn_WorkSettings_Patches+Pawn_WorkSettings_EnableAndInitialize.Postfix | |
Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patches_SaveCompatibility.Patch_JailorTypeSaveCompatibility.Transpiler | |
Pawn_WorkSettings.Notify_UseWorkPrioritiesChanged: post: HarmonyPatches.UpdatePriorities | |
Pawn_WorkSettings.SetPriority: post: HarmonyPatches.UpdatePriorities | |
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_CenterTunnel.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix, AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_ClusterDrop.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_DeepStrike.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_DeepStrikeNearPower.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_DeepStrikeNearPowerTunneling.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_DeepStrikeRandom.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_DeepStrikeRandomTunneling.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
PawnsArrivalModeWorker_EdgeTunnel.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix, AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeTunnelGroups.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix, AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix | |
PawnsArrivalModeWorker_RandomTunnel.Arrive: PRE: AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix, AdeptusMechanicus.HarmonyInstance.PawnsArrivalModeWorker_EdgeWalkIn_Arrive_DSI_Patch.Prefix post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
Plant.GetGizmos: post: Rimpedia.Patch.Rimpedia_Patch+RP_Command_Patch2.Postfix | |
Plant.YieldNow: post: VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield | |
Plant.get_GrowthRateFactor_Temperature: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Prefix post: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Postfix | |
Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix | |
PlantUtility.GrowthSeasonNow: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthSeasonNow.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.Harmony.BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
PlaySettings.DoPlaySettingsGlobalControls: post: RenameColony.Mod+RenameColony.AddWidget | |
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler | |
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler | |
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler | |
PreceptWorker.CanUse: post: AdeptusMechanicus.HarmonyInstance.PreceptWorker_CanUse_FactionRelics_Patch.Postfix | |
PreceptWorker_Apparel.CanUse: post: AdeptusMechanicus.HarmonyInstance.PreceptWorker_Apparel_CanUse_FactionRoleApparel_Patch.Postfix | |
Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor | |
Printer_Shadow.PrintShadow: PRE: ScatteredFlames.Patch_PrintShadow.Prefix | |
PrisonBreakUtility.InitiatePrisonBreakMtbDays: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedInitiatePrisonBreakMtbDaysTranspiler | |
PrisonBreakUtility.StartPrisonBreak: PRE: KTNoPrisonBreaks.NoPrisonBreaks+PrisonBreakPatch.PrisonBreakPrefix | |
Projectile.CanHit: post: AdeptusMechanicus.HarmonyInstance.Projectile_CanHit_PhaseShifter_Patch.Impact_CanHit_Postfix | |
Projectile.CheckForFreeIntercept: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedProjectileCheckForFreeIntercept | |
Projectile.Draw: post: AdeptusMechanicus.HarmonyInstance.Projectile_Draw_ProjectileGlow_Patch.Postfix | |
Projectile.Impact: PRE: AdeptusMechanicus.HarmonyInstance.Projectile_Impact_ProjectileExtension_Patches.Prefix | |
Projectile.ImpactSomething: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler | |
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix TRANS: AdeptusMechanicus.HarmonyInstance.Projectile_Launch_Transpiler.Transpiler | |
Projectile.Tick: PRE: Jaxxa.EnhancedDevelopment.Shields.Patch.Patches.PatchProjectile.ProjectileTickPrefix post: AdeptusMechanicus.HarmonyInstance.Projectile_Tick_Trailer_Patch.Postfix | |
Projectile.get_ArmorPenetration: post: AdeptusMechanicus.HarmonyInstance.Projectile_GetArmorPenetration_Rending_Patch.Postfix | |
QualityUtility.GenerateQualityCreatedByPawn: PRE: DucksInsaneSkills.DucksSkills_GenerateQualityCreatedByPawn.Prefix | |
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: RimForge.Patches.Patch_QualityUtility_GenerateQualityCreatedByPawn.Postfix, VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix, CF.GenerateQualityCreatedByPawn.Postfix | |
QualityUtility.SendCraftNotification: PRE: DucksInsaneSkills.DucksSkills_SendCraftNotification.Prefix | |
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix | |
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix | |
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix | |
QuestGen_Pawns.GeneratePawn: PRE: AdeptusMechanicus.HarmonyInstance.QuestGen_Pawns_GeneratePawn_Refugee_Patch.Prefix | |
QuestManager.Notify_PlantHarvested: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_PlantWork.Postfix | |
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
QuestUtility.GenerateQuestAndMakeAvailable: PRE: TheEndTimes_Empire.HarmonyPatches.QuestUtility_GenerateQuestAndMakeAvailable_PreFix | |
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix | |
RaceProperties.get_IsFlesh: post: AdeptusMechanicus.HarmonyInstance.RaceProperties_get_IsFlesh_Name_Patch.Postfix | |
RaceProperties.get_IsMechanoid: post: VFEV.PatchIsMechanoid.PostFix | |
RaidStrategyWorker.CanUsePawnGenOption: post: AdeptusMechanicus.HarmonyInstance.RaidStrategyWorker_CanUsePawnGenOption_FactionLeader_Patch.Postfix | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix | |
Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart | |
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix | |
RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent | |
RefuelWorkGiverUtility.CanRefuel: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Refuel.Postfix | |
Region.Allows: PRE: VFEArchitect.ArchitectMod.PrisonerProof | |
RegionAndRoomUpdater.ShouldBeInTheSameRoom: post: DoorsExpanded.HarmonyPatches.DoorExpandedShouldBeInTheSameRoomPostfix | |
RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.RelationsUtility_TryDevelopBondRelation_Restricted_Patch.Postfix, RimStory.Harmony.BondHook.Postfix | |
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Postfix | |
ResearchManager.ResetAllProgress: post: Rimatomics.HarmonyPatches+Harmony_ResetAllProgress.Postfix | |
ResearchNode.Draw: TRANS: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_Draw.Transpiler | |
ResearchNode.get_Available: post: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_get_Available.Postfix | |
ResearchProjectDef.CanBeResearchedAt: post: AdeptusMechanicus.HarmonyInstance.ResearchProjectDef_CanBeResearchedAt_RaceBench_Patch.Postfix | |
ResearchProjectDef.GenerateNonOverlappingCoordinates: TRANS: AdeptusMechanicus.HarmonyInstance.ResearchProjectDef_GenerateNonOverlappingCoordinates_SubTabs_Transpiler.Transpiler | |
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix | |
ResearchProjectDef.get_PrerequisitesCompleted: post: AdeptusMechanicus.HarmonyInstance.ResearchProjectDef_get_PrerequisitesCompleted_CommonTech_Patch.Postfix | |
ReservationManager.RespectsReservationsOf: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_RespectReservation.Postfix | |
ResourceCounter.GetCount: PRE: VFEArchitect.ArchitectMod.AdjustCount | |
RestUtility.CanUseBedEver: PRE: AnimalVehicle.HarmonyPatches.CanUseBedEver_Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix | |
RestUtility.FindBedFor: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RestUtility.Postfix, KeepBedOwnership.Patch.PatchFindBedFor.Postfix | |
RestUtility.IsValidBedFor: PRE: MedPod.Patches.RestUtility_IsValidBedFor_IgnoreMedPods.Prefix | |
ReverseDesignatorDatabase.InitDesignators: post: RecycleThis.Patch.Postfix, CaptureThem.InitDesignatorsPatch.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_InitDesignators_Patch.Postfix | |
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus | |
RitualPosition_ThingDef.IsUsableThing: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler | |
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix | |
RoofCollapseBuffer.MarkToCollapse: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchRoofCollapseBuffer.Supress_MarkToCollapse | |
Room.DebugString: post: DoorsExpanded.DebugInspectorPatches.RoomMoreDebugString | |
Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix | |
Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix | |
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorRoomNotifyContainedThingSpawnedOrDespawnedPrefix | |
Room.Notify_RoomShapeChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix | |
Room.RemoveDistrict: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix | |
Room.get_IsDoorway: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRoomIsDoorwayTranspiler | |
RoomTempTracker.RegenerateEqualizationData: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRegenerateEqualizationDataTranspiler | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix | |
ScenarioLister.ScenariosInCategory: post: AdeptusMechanicus.HarmonyInstance.Page_ScenarioLister_ScenariosInCategory_Patch.ScenariosInCategoryPostfix | |
ScribeMetaHeaderUtility.LoadGameDataHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_LoadVersion.Transpiler | |
ScribeMetaHeaderUtility.WriteMetaHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_WriteVersion.Transpiler | |
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge | |
SectionLayer_IndoorMask.HideRainPrimary: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler | |
SectionLayer_LightingOverlay.Regenerate: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorBlockLightTranspiler | |
SectionLayer_TerrainScatter.get_Visible: PRE: NoDebris.HideTerrainScatter.Patch_SectionLayer_TerrainScatter_Visible | |
Selector.Select: post: Danis_Motes.DCMM_MoteMakerPatch.Postfix | |
Settlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix | |
Settlement.get_Label: post: ExtraHives.HarmonyInstance.Settlement_Label_HiveFactionPhase_Patch.Postfix | |
Settlement.get_MapGeneratorDef: post: KCSG.MapGeneratorDef_Patches+Settlement_MapGeneratorDef_Patch.Postfix | |
SettlementAbandonUtility.Abandon: post: VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero | |
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, AdeptusMechanicus.HarmonyInstance.SettlementDefeatUtility_IsDefeated_Patch.IsDefeatedPostfix | |
SettlementUtility.Attack: PRE: KCSG.SettlementUtility_Attack_Patch.Prefix | |
ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix | |
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix | |
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, DucksInsaneSkills.DucksSkills_Interval.Prefix, VanillaTraitsExpanded.Interval_Patch.Prefix | |
SkillRecord.Learn: PRE: DucksInsaneSkills.DucksSkills_Learn.Prefix, VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix | |
SkillRecord.LearnRateFactor: PRE: DucksInsaneSkills.DucksSkills_LearnRateFactor.Prefix post: MadderSkills.Patch_LearningSaturation.Postfix TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler | |
SkillRecord.XpRequiredToLevelUpFrom: PRE: DucksInsaneSkills.DucksSkills_XpRequiredToLevelUpFrom.Prefix | |
SkillRecord.get_LearningSaturatedToday: PRE: RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix | |
SkillRecord.set_Level: PRE: DucksInsaneSkills.DucksSkills_Level.Prefix | |
SkillRequirement.LoadDataFromXmlCustom: PRE: RimForge.Patches.Patch_SkillRequirement_LoadDataFromXmlCustom.Prefix | |
SkillRequirement.PawnSatisfies: PRE: RimForge.Patches.Patch_SkillRequirement_PawnSatisfies.Prefix | |
SkillRequirement.get_Summary: PRE: RimForge.Patches.Patch_SkillRequirement_Summary.Prefix | |
SkillUI.GetSkillDescription: PRE: DucksInsaneSkills.DucksSkills_GetSkillDescription.Prefix post: MadderSkills.Patch_LearningSaturationUI.Postfix TRANS: RTMadSkills.Patch_LearningSaturationUI.Transpiler | |
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.Harmony.MiscPatches.CanApplyWeaponFactor | |
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne | |
SnowGrid.CanHaveSnow: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorCanHaveSnowTranspiler | |
SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_SocialPropernessFix.Transpiler | |
SoundStarter.PlayOneShot: PRE: RealisticHumanSounds.HarmonyPatches+Patch.Prefix | |
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler | |
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AdeptusMechanicus.HarmonyInstance.StartingPawnUtility_RegenerateStartingPawnInPlace_SpecificStartingPawns_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.StartingPawnUtility_RegenerateStartingPawnInPlace_SpecificStartingPawns_Patch.Postfix | |
StatExtension.GetStatValue: post: OgsCompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix, Rimpedia.Patch.Rimpedia_Patch+RP_RecordBonus_Patch.Postfix | |
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
StatWorker.GetExplanationFull: PRE: VFEArchitect.ArchitectMod.StatIgnoreStuff | |
StatWorker.GetExplanationUnfinalized: TRANS: Infusion.Harmonize.StatWorker+GetExplanationUnfinalized.Transpiler | |
StatWorker.GetValueUnfinalized: PRE: VFEArchitect.ArchitectMod.StatIgnoreStuff | |
StatWorker.InfoTextLineFromGear: PRE: Infusion.Harmonize.StatWorker+InfoTextLineFromGear.Prefix | |
StatWorker.RelevantGear: post: Infusion.Harmonize.StatWorker+RelevantGear.Postfix | |
StatWorker.StatOffsetFromGear: post: OgsCompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix, Infusion.Harmonize.StatWorker+StatOffsetFromGear.Postfix | |
StaticConstructorOnStartupUtility.CallAll: post: RecycleThis.StaticConstructorOnStartupUtilityPatch.Postfix | |
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler | |
StockGenerator_WeaponsMelee.HandlesThingDef: post: AdeptusMechanicus.HarmonyInstance.StockGenerator_WeaponsMelee_HandlesThingDef_Settings_Patch.Postfix | |
StockGenerator_WeaponsRanged.HandlesThingDef: post: AdeptusMechanicus.HarmonyInstance.StockGenerator_WeaponsRanged_HandlesThingDef_Settings_Patch.Postfix | |
StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.PatchForNoStorageBlockersIn.Prefix | |
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix | |
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix | |
SymbolResolver_Hivebase.Resolve: post: ExtraHives.HarmonyInstance.SymbolResolver_Hivebase_Resolve_HiveStage_Patch.Postfix | |
SymbolResolver_PawnHiveGroup.Resolve: PRE: ExtraHives.HarmonyInstance.SymbolResolver_PawnHiveGroup_Resolve_HiveStage_Patch.Prefix | |
TaleUtility.Notify_PawnDied: post: VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied | |
Targeter.StopTargeting: post: RimForge.Patches.Patch_Targeter_StopTargeting.Postfix | |
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix | |
TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix | |
Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix | |
Thing.DrawAt: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedThingDrawAtPrefix | |
Thing.Ingested: PRE: AlienRace.HarmonyPatches.IngestedPrefix post: VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested, AdeptusMechanicus.HarmonyInstance.Thing_Ingested_KrootTraitAbsorbtion_Patch.Postfix | |
Thing.PreApplyDamage: post: [0]RimForge.Patches.Patch_Thing_PreApplyDamage.Postfix | |
Thing.SetFactionDirect: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedSetFactionDirectPrefix post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.SpawnSetup: PRE: AdeptusMechanicus.HarmonyInstance.Thing_SpawnSetup_NewThingClass_Patch.Prefix | |
Thing.SplitOff: TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList | |
Thing.TakeDamage: PRE: AdeptusMechanicus.HarmonyInstance.Thing_TakeDamage_SpecialRules_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.Thing_TakeDamage_SpecialRules_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix, DamageMotes.DamageMotes_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.Thing_TakeDamage_OrkoidFightyness_Patch.Postfix TRANS: Infused.DamageResult_Ctor_Patch.Transpiler | |
Thing.get_AmbientTemperature: post: ProxyHeat.HarmonyPatches+Patch_AmbientTemperature.Postfix | |
Thing.get_DefaultGraphic: PRE: AdvancedGraphics.HarmonyInstance.AG_Thing_get_DefaultGraphic_CompAdvancedGraphic_Patch.Prefix post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix, OgsCompOversizedWeapon.HarmonyPatches_OversizedWeapon.get_DefaultGraphic_PostFix | |
Thing.get_DrawColorTwo: post: AdeptusMechanicus.HarmonyInstance.Thing_DrawColorTwo_CompColorableTwo_Patch.Postfix | |
ThingDef.<ConfigErrors>d__314.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ThingDef.SpecialDisplayStats: post: NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix | |
ThingDef.get_IsDoor: post: DoorsExpanded.HarmonyPatches.DoorExpandedThingDefIsDoorPostfix | |
ThingDef.get_PlayerAcquirable: post: AdeptusMechanicus.HarmonyInstance.ThingDef_get_PlayerAcquirable_ModOptions_Patch.Postfix | |
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: DoorsExpanded.HarmonyPatches.InvisDoorNewBlueprintDefThingPostfix | |
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: AbilitesExtended.HarmonyInstance.AE_ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Filter_Patch.Postfix | |
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix | |
ThingFilter.SetFromPreset: post: RoadsOfTheRim.Patch_ThingFilter_SetFromPreset.Postfix | |
ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix | |
ThingMaker.MakeThing: PRE: VFEArchitect.ArchitectMod.AdjustStuff2 post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix | |
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix | |
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException | |
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix | |
ThingStuffPair.AllWith: post: AdeptusMechanicus.HarmonyInstance.ThingStuffPair_AllWith_Settings_Patch.Postfix | |
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix | |
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix, VFECore.Thing_ExposeData_Patch.Postfix | |
ThingWithComps.InitializeComps: post: RimForge.Patches.Patch_ThingWithComps_InitializeComps.Postfix | |
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix | |
ThingWithComps.get_DrawColor: post: AdeptusMechanicus.HarmonyInstance.ThingWithComps_DrawColor_CompColorableTwo_Patch.Postfix | |
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler | |
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix | |
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.Harmony.Brawlers.CurrentStateInternal_Prefix | |
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler | |
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ThoughtWorker_NudistNude.CurrentStateInternal: post: UtilityPatch.NudistNudePatch.Postfix | |
ThoughtWorker_Pain.CurrentStateInternal: post: AdeptusMechanicus.HarmonyInstance.ThoughtWorker_Pain_CurrentStateInternal_DarkEldarSoulNeed_Patch.Postfix | |
ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease | |
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler | |
Thought_Memory.get_ShouldDiscard: PRE: VanillaTraitsExpanded.ShouldDiscard_Patch.Prefix | |
Tile.get_Roads: post: RoadsOfTheRim.Patch_Tile_Roads.Postfix | |
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix | |
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix | |
TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix | |
TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix | |
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor | |
ToilEffects.WithProgressBar: post: VanillaTraitsExpanded.WithProgressBar_Patch.Postfix | |
Toils_Bed.<>c__DisplayClass3_0.<FailOnBedNoLongerUsable>b__2: PRE: MedPod.Patches.Toils_Bed_FailOnBedNoLongerUsable_CustomFailConditionForMedPods.Prefix | |
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.Harmony.Hunting.TrySetJobToUseAttackVerb | |
Toils_Haul.JumpToCarryToNextContainerIfPossible: PRE: AnimalJobs.HarmonyPatches.JumpToCarryToNextContainerIfPossible_Prefix | |
Toils_Interpersonal.TryTrain: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnTraining_Patch.Postfix | |
Toils_LayDown.ApplyBedThoughts: post: VFEV.PatchToils_LayDown.PostFix | |
Tool.AdjustedCooldown: post: VFEV.AdjustedCooldown_Patch.Postfix | |
TradeDeal.TryExecute: post: VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade | |
TradeShip.GiveSoldThingToPlayer: post: Recruiters.Recruiter_TradeShip_GiveSoldThingToPlayer_Patch.Postfix | |
TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler | |
TradeUtility.GetPricePlayerBuy: PRE: DucksInsaneSkills.DucksSkills_GetPricePlayerBuy.Prefix | |
TradeUtility.GetPricePlayerSell: PRE: DucksInsaneSkills.DucksSkills_GetPricePlayerSell.Prefix | |
Tradeable_Pawn.ResolveTrade: post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler | |
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TrainableUtility.DegradationPeriodTicks: post: CustomizeAnimals.HarmonyPatches.TrainableUtility_DegradationPeriodTicks_PostFix | |
TrainingCardUtility.TryDrawTrainableRow: PRE: BoundaryTraining.Patch_TryDrawTrainableRow.Prefix | |
TraitSet.DegreeOfTrait: post: AdeptusMechanicus.HarmonyInstance.TraitSet_DegreeOfTrait_Mechanicus_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_DegreeOfTrait_Kroot_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_DegreeOfTrait_Orkoid_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_DegreeOfTrait_DarkEldar_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_DegreeOfTrait_Eldar_Patch.Postfix | |
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix post: RimForge.Patches.Patch_TraitSet_GainTrait.Postfix, VanillaTraitsExpanded.GainTrait_Patch.Postfix | |
TraitSet.GetTrait: post: AdeptusMechanicus.HarmonyInstance.TraitSet_GetTrait_Mechanicus_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_GetTrait_Kroot_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_GetTrait_Orkoid_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_GetTrait_DarkEldar_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_GetTrait_Eldar_Patch.Postfix | |
TraitSet.HasTrait: post: AdeptusMechanicus.HarmonyInstance.TraitSet_HasTrait_Mechanicus_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_HasTrait_Kroot_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_HasTrait_Orkoid_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_HasTrait_DarkEldar_Patch.Postfix, AdeptusMechanicus.HarmonyInstance.TraitSet_HasTrait_Eldar_Patch.Postfix | |
TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix | |
TransferableUIUtility.DoExtraAnimalIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraAnimalIcons_Patch.Postfix | |
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix | |
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: AdeptusMechanicus.HarmonyInstance.TransportPodsArrivalAction_LandInSpecificCell_Arrived_Dropship_Patch.Prefix | |
TrashUtility.TrashJob: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedTrashJobTranspiler | |
TurretTop.DrawTurret: PRE: AdeptusMechanicus.TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook | |
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix | |
Verb.DrawHighlightFieldRadiusAroundTarget: PRE: MortarAccuracy.Patches+Harmony_Verb_DrawHighlightFieldRadiusAroundTarget.Prefix | |
Verb.OrderForceTarget: PRE: MVCF.Harmony.VerbPatches.Prefix_OrderForceTarget | |
Verb.TryCastNextBurstShot: post: BulletCasingMote.TryCastNextBurstShotPatch.TryCastNextBurstShot_Postfix TRANS: AdeptusMechanicus.HarmonyInstance.Verb_TryCastNextBurstShot_MuzzlePosition_Transpiler.Transpiler, RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler | |
Verb.TryStartCastOn: PRE: OgsCompActivatableEffect.HarmonyPatches_ActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, AdeptusMechanicus.HarmonyInstance.Verb_TryStartCastOn_CompWargearUseable_Patch.Postfix TRANS: AdeptusMechanicus.HarmonyInstance.Verb_TryStartCastOn_warmupTime_Transpiler.Transpiler | |
Verb.get_EquipmentSource: PRE: MVCF.Harmony.VerbPatches.Prefix_EquipmentSource, [200]AbilitesExtended.HarmonyInstance.AE_Verb_get_EquipmentSource_Verb_UseEquipment_Patch.Prefix post: CompApparelVerbGiver.HarmonyInstance.Verb_EquipmentSource_CompApparelVerbGiver_Patch.Postfix | |
Verb.get_UIIcon: post: AdvancedGraphics.HarmonyInstance.Verb_get_UIIcon_ColouredWeapons_Patch.Postfix | |
VerbProperties.<ConfigErrors>d__101.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
VerbProperties.AdjustedAccuracy: post: AdeptusMechanicus.HarmonyInstance.VerbProperties_AdjustedAccuracy_Patch.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix | |
VerbProperties.AdjustedArmorPenetration: post: AdeptusMechanicus.HarmonyInstance.VerbProperties_AdjustedArmorPenetration_RendingWeapon_Patch.Postfix | |
VerbProperties.AdjustedCooldown: post: AdeptusMechanicus.HarmonyInstance.VerbProperties_AdjustedCooldown_RapidFire_Patch.Postfix | |
VerbProperties.DrawRadiusRing: post: AdeptusMechanicus.HarmonyInstance.VerbProperties_DrawRadiusRing_DrawExtraRadiusRings_Patch.Postfix | |
VerbProperties.GetDamageFactorFor: post: AnimalGenetics.Assembly.VerbProperties_GetDanageFactorFor_Patch.Postfix | |
VerbProperties.GetForceMissFactorFor: PRE: MVCF.Harmony.VerbPatches.GetForceMissFactorFor_Prefix | |
VerbProperties.GetHitChanceFactor: PRE: AdeptusMechanicus.HarmonyInstance.VerbProperties_GetHitChanceFactor_AdvancedVerbProperties_Patch.Prefix TRANS: Infusion.Harmonize.VerbProperties+GetHitChanceFactor.Transpiler | |
VerbTracker.CreateVerbTargetCommand: post: AdvancedGraphics.HarmonyInstance.VerbTracker_CreateVerbTargetCommand_AdvancedGraphics_Patch.Postfix | |
VerbTracker.GetVerbsCommands: post: AdeptusMechanicus.HarmonyInstance.VerbTracker_GetVerbsCommands_CompToggleFireMode_Patch.Postfix | |
VerbUtility.AllowAdjacentShot: post: RangePatch.Patch_Postfix | |
VerbUtility.HarmsHealth: PRE: MVCF.Harmony.VerbUtilityPatches.HarmsHealth_Prefix post: AdeptusMechanicus.HarmonyInstance.VerbUtility_HarmsHealth_CompToggleFireMode_Patch.Postfix | |
VerbUtility.IsEMP: PRE: MVCF.Harmony.VerbUtilityPatches.IsEMP_Prefix | |
VerbUtility.IsIncendiary: PRE: MVCF.Harmony.VerbUtilityPatches.IsIncendiary_Prefix | |
VerbUtility.ProjectileFliesOverhead: PRE: MVCF.Harmony.VerbUtilityPatches.ProjectileFliesOverhead_Prefix | |
VerbUtility.UsesExplosiveProjectiles: PRE: MVCF.Harmony.VerbUtilityPatches.UsesExplosiveProjectiles_Prefix | |
Verb_EquipmentLaunchProjectile.TryCastShot: PRE: AdeptusMechanicus.HarmonyInstance.Verb_EquipmentLaunchProjectile_TryCastShot_WeaponSpecialRules_Patch.Prefix | |
Verb_EquipmentLaunchProjectile.get_Projectile: post: AdeptusMechanicus.HarmonyInstance.Verb_UseEquipment_Get_Projectile_Upgradeable_Patch.Postfix | |
Verb_LaunchProjectile.TryCastShot: PRE: MortarAccuracy.Patches+Harmony_Verb_LaunchProjectile_TryCastShot.Prefix TRANS: AdeptusMechanicus.HarmonyInstance.Verb_LaunchProjectile_TryCastShot_Transpiler.Transpiler | |
Verb_LaunchProjectile.get_Projectile: post: AdeptusMechanicus.HarmonyInstance.Verb_LaunchProjectile_Get_Projectile_Upgradeable_Patch.Postfix, OgsCompSlotLoadable.HarmonyCompSlotLoadable.get_Projectile_PostFix | |
Verb_LaunchProjectileStatic.ValidateTarget: PRE: AdeptusMechanicus.HarmonyInstance.Verb_LaunchProjectileStatic_ValidateTarget_CompWargearUseable_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.Verb_LaunchProjectileStatic_ValidateTarget_CompWargearUseable_Patch.Postfix | |
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix | |
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot | |
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: Infusion.Harmonize.VerbMeleeAttackDamage+ApplyMeleeDamageToTarget.Postfix | |
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, OgsCompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix | |
Verb_Shoot.TryCastShot: PRE: AdeptusMechanicus.HarmonyInstance.Verb_Shoot_TryCastShot_WeaponSpecialRules_Patch.Prefix | |
Verb_Shoot.WarmupComplete: PRE: AdeptusMechanicus.HarmonyInstance.Verb_Shoot_WarmupComplete_RapidFIre_FixEXP_Patch.Prefix post: AdeptusMechanicus.HarmonyInstance.Verb_Shoot_WarmupComplete_RapidFIre_FixEXP_Patch.Postfix | |
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
Verb_TryCastNextBurstShot.SetStanceRunAndGun: TRANS: MVCF.Harmony.Compat.RunAndGunSetStance, VFECore.Patch_RunAndGun_Harmony_Verb_TryCastNextBurstShot+manual_SetStanceRunAndGun.Transpiler | |
Verb_TryStartCastOn.Prefix: PRE: MVCF.Harmony.Compat.RunAndGunVerbCast | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix | |
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix | |
WardenFeedUtility.ShouldBeFed: post: MedPod.Patches.ShouldBeFed_IgnoreMedPods.Postfix | |
WeatherEvent_LightningStrike.FireEvent: PRE: RimForge.Patches.Patch_WeatherEvent_LightningStrike_FireEvent.Prefix | |
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_WorkDisable.Transpiler | |
WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.WorkDisablePatch2.Transpiler | |
WildAnimalSpawner.<SpawnRandomWildAnimalAt>b__13_0: TRANS: VAECaves.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler, VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler | |
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: AnimalBehaviours.VanillaExpandedFramework_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler | |
Window.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_BuildRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ChangeTreeMode.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_ChangeTreeMode.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_CleanFilth.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanFilth.Postfix, PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_CleanFilth.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_CleanFilth.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ClearSnow.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix | |
WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_ConstructDeliverResourcesToBlueprints.Transpiler | |
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_ConstructDeliverResourcesToFrames.Transpiler | |
WorkGiver_ConstructFinishFrames.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.EnableConstructionFinishFrames.Transpiler | |
WorkGiver_ConstructSmoothWall.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix | |
WorkGiver_ConstructSmoothWall.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_ConstructSmoothWall.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Deconstruct.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_Deconstruct.Transpiler | |
WorkGiver_DeepDrill.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_DeepDrill.EnableDeepDrillsToPrisoners.HasJobOnThingPostfix | |
WorkGiver_DeepDrill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_DoBill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_BillPrevention.Transpiler | |
WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix | |
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort | |
WorkGiver_EmptyEggBox.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_ExecuteGuiltyColonist.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ExecuteGuiltyColonist.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ExtractSkull.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_ExtractSkull.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ExtractSkull.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_FeedPatient.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_FeedPatient.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_FightFires.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_FillFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_FixBrokenDownBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_FixBrokenDownBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Flick.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Flick.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Flick.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: TRANS: GeneSeed.WorkGiver_GatherAnimalBodyResources_Transpiler_Patch.Transpiler | |
WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix | |
WorkGiver_GrowerHarvest.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_HaulToInventory.HasJobOnThing: post: VFEM.HarmonyPatches.PickUpAndHaul_Patch.Postfix | |
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: [0]MVCF.Harmony.Hunting.HasHuntingWeapon | |
WorkGiver_HunterHunt.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_HunterHunt.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_HunterHunt.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
WorkGiver_LoadTransporters.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Merge.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Merge.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Miner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Miner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Open.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Open.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Open.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_OperateScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_OperateScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_PlantSeed.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_PlantsCut.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_PruneGauranlenTree.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_PruneGauranlenTree.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_ReleaseAnimalsToWild.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_ReleaseAnimalsToWild.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_ReleaseAnimalsToWild.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RemoveBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RemoveRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_RemoveRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Repair.HasJobOnThing: PRE: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_WorkGiver_Repair.HasJobOnThingPrefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Repair.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Repair.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RescueDowned.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_RescueDowned.Transpiler | |
WorkGiver_RescueDowned.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_RescueDowned.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Researcher.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Researcher.ShouldSkip: post: VanillaTraitsExpanded.ShouldSkip_Patch.Postfix, AlienRace.HarmonyPatches.ShouldSkipResearchPostfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Slaughter.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Slaughter.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Slaughter.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Strip.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Strip.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Strip.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_StudyThing.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_StudyThing.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_StudyThing.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TakeBeerOutOfFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_TakeBeerOutOfFermentingBarrel.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TakeToBedToOperate.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_TakeToBedToOperate.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TakeToBedToOperate.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Tame.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Tame.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Tend.HasJobOnThing: post: MedPod.Patches.WorkGiver_Tend_HasJobOnThing_IgnoreMedPods.Postfix, PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_TendOtherUrgent.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Train.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Uninstall.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_UnloadCarriers.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_UnloadCarriers.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_UnloadCarriers.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_VisitSickPawn.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix | |
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix | |
WorkGiver_VisitSickPawn.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_VisitSickPawn.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler | |
WorkGiver_Warden_DeliverFood.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.DeliverEvenOutsidePrisonCell.Transpiler, PrisonLabor.HarmonyPatches.Patches_Food.StopIfPrisonerCanGetFoodByHimself.Transpiler | |
WorkGiver_Warden_TakeToBed.TakeToPreferredBedJob: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_TakePrisonersToOwnedBed.Transpiler | |
WorkshopItems.Notify_Subscribed: post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix | |
World.NaturalRockTypesIn: PRE: [800]ConfigurableMaps.World_NaturalRockTypesIn.Prefix | |
WorldDynamicDrawManager.DrawDynamicWorldObjects: post: [0]caravanVisual.Patch_WorldDynamicDrawManager_DrawDynamicWorldObjects.Postfix, [0]caravanVisual.Patch_WorldDynamicDrawManager_DrawDynamicWorldObjects.Postfix | |
WorldFactionsUIUtility.DoRow: TRANS: VFECore.Patch_WorldFactionsUIUtility_DoRow.Transpiler | |
WorldFactionsUIUtility.DoWindowContents: post: VFECore.Patch_WorldFactionsUIUtility.Postfix | |
WorldGenerator.GenerateWorld: PRE: [800]ConfigurableMaps.WorldGenerator_Generate.Prefix post: [800]ConfigurableMaps.WorldGenerator_Generate.Postfix | |
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx | |
WorldObject.Draw: PRE: [0]caravanVisual.Patch_StatPart_WorldObject_Draw.Prefix, [0]caravanVisual.Patch_StatPart_WorldObject_Draw.Prefix | |
WorldObjectsHolder.Add: PRE: KCSG.HideSettlementsForNomadicFactionsPatch.Prefix | |
WorldPathGrid.CalculatedMovementDifficultyAt: post: RoadsOfTheRim.Patch_WorldPathGrid_CalculatedMovementDifficultyAt.PostFix | |
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix | |
XmlInheritance.CheckForDuplicateNodes: PRE: XmlExtensions.CheckForDuplicateNodes_Patch.Prefix | |
Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix | |
Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix | |
ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix | |
ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix | |
Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix | |
Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix | |
Harmony versions present: 2.1.1.0: net.pardeike.rimworld.lib.harmony, com.vanillamemesexpanded, Dubwise.Rimatomics, rimworld.infused, com.ogliss.rimworld.mod.AdeptusMechanicus, OskarPotocki.VanillaTraitsExpanded, rimworld.ogliss.adeptusmechanicus.orkz, rimworld.jecrell.doorsexpanded, legodude17.mvcf, com.ogliss.rimworld.mod.AbilitesExtended, rimworld.Ogliss.comps.oversized, com.communityframework.harmonypatches, com.github.15adhami.xmlextensions, com.github.15adhami.madderskills, Fluffy.ResearchTree, Owlchemist.ScatteredStones, OskarPotocki.VFECore, vanillaexpanded.furniture.architect, RecycleThis.patch, CaptureThem.patch, yrtwof.Rimpedia, Owlchemist.BoundaryTraining, syrus.customize_animals, com.ogliss.rimworld.mod.CompTurret, com.ogliss.rimworld.mod.ExtraHives, fluffy.medicaltab, co.uk.epicguru.rimforge, OskarPotocki.VanillaStorytellersExpanded, rimworld.Ogliss.comps.activator, EnhancedDevelopment.WarningOptions, Loconeko.Rimworld.RoadsOfTheRim, com.example.patch, Jaxxa.EnhancedDevelopment.Shields, Mlie.RimStory, PeteTimesSix.CompactHediffs, com.ogliss.rimworld.mod.adeptus.xenobiologis, AnimalSimpleCommand.HarmonyPatch, DraftableAnimals.Mod, com.MedPod.patches, net.pardeike.rimworld.mod.camera+, Owlchemist.ScatteredFlames, Super.Kenshicuisine, ShieldHarmony, FaceDown.Mod, falconne.LabelsOnFloor, saloid.AdvancedRaiders, Dark.JobInBar, com.ogliss.rimworld.mod.AdeptusMechanicus.DarkEldar, com.ogliss.rimworld.mod.AdeptusMechanicus.Eldar, rimworld.ogliss.adeptusmechanicus.tau, OskarPotocki.VanillaFactionsExpandedVikings, com.ogliss.rimworld.mod.AdeptusMechanicus.Kroot, com.ogliss.rimworld.mod.AdvancedGraphics, Mlie.PrisonersDontHaveKeys, Mlie.PrisonersDontHaveKeys.DoorsExpandedPatch, rimworld.AmCh.needBarOverflow, energistics.itemtemperature, com.ogliss.rimworld.mod.RecruitShips, rimworld.theendtimes.empire, brrainz-crosspromotion, OskarPotocki.VAECaves, Karmgahl.FactionCustomizer, Mlie.LiveWithThePain, BreachableEmbrasures, dani.DCMM.patcher, georodin.deepdrill, DimonSever000.Cosmos, VFEV.OskarPotocki, PerfectPathingPatch, mlie.RealisticHumanSounds, com.turnovus.utilitypatch; 2.1.0.0: latta.infusion, com.CaesarV6.DamageMotes.Patch, UnlimitedHugs.HugsLib, io.github.ratysz.madskills, bedrestforfoodpoisoning.1trickPonyta, latta.devl10n, net.avilmask.rimworld.mod.CommonSense, acecil.rimworld.geneseeds, rimworld.carnysenpai.enableoversizedweapons, mehni.rimworld.pickupandhaul.main, rimworld.erdelf.alien_race.main, com.outfitter.rimworld.mod, VanillaAnimalsExpandedEndangered.HarmonyInit, com.savestoragesettings.rimworld.mod, com.rimworld.mod.moretraitslots, com.TradingControl.patches, arrestandrelease.1trickPonyta, weilbyte.rimworld.renamecolony, com.telefonmast.graphicssettings.rimworld.mod, uuugggg.rimworld.Meals_On_Wheels.main, CM_Beat_Prisoners, fish, rimworld.walkingproblem.animaljobspatch, GoudronChambre5.MoodBarColor, rimworld.walkingproblem.wpvehiclepatch, rimworld.walkingproblem.animalweaponpatch, Kikohi.KCSG, com.configurablemaps.rimworld.mod, Inglix.ApparelTaintedOnCorpseRot, BDew.Restraints; 2.0.4.0: LongerCFloor.ProxyHeat, jecstools.jecrell.comps.oversized, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, ogstools.Ogliss.comps.slotloadable, roolo.RunAndGun, rimworld.hobtook.mortaraccuracy, Syrchalis.Rimworld.BulletCasingMote, likeafox.rimworld.tacticsmode, rimworld.ogliss.comps.CompToggleFireMode, OskarPotocki.HeavyWeapons, vanillaexpanded.achievements_preloaded, com.ogliss.rimworld.mod.CompApparelVerbGiver; 2.0.2.0: net.ducks.rimworld.mod.ducksskills, AnimalGenetics, com.github.automatic1111.incidenttweaker, EdB.PrepareCarefully, com.github.automatic1111.highqualitytextures, com.github.automatic1111.traderships, KeepBedOwnership, com.noprisonbreaks.patch, Bar0th.NoDebris, OskarPotocki.VanillaTexturesExpanded; 2.0.1.0: TimmyLiang.TradeHelper; 2.0.0.10: nl.nmeijer.configurablementalbreaks, com.tammybee.apparentclothes.alienracepatch; 2.0.0.8: Harmony_PrisonLabor, com.yayo.yayoAni, com.tammybee.apparentclothes, rimworld.Nals.FacialAnimation, com.yayo.caravanVisual, tikubonn.rimworld.mod.dontblockdoor; 2.0.0.5: knight.UYG.patch; 2.0.0.4: rimworld.vanillabiomes; 2.0.0.2: OskarPotocki.VAEShrubland | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
RimWorld 1.3.3200 rev726 | |
Tried loading mod with the same packageId multiple times: CptVHOhu970.CorruptionWorship. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2186662516 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2555397551 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: com.yayo.combat3. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2513695736 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2038409475 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: CptVHOhu970.CorruptionWorship. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2186662516 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2555397551 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: com.yayo.combat3. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2513695736 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2038409475 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ReflectionTypeLoadException getting types in assembly harFix_yayoAni: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. | |
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 | |
Loader exceptions: | |
=> System.TypeLoadException: Could not resolve type with token 01000013 (from typeref, class/assembly HugsLib.ModBase, HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ReflectionTypeLoadException getting types in assembly RH_TET_Magic: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. | |
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 | |
Loader exceptions: | |
=> System.TypeLoadException: Could not resolve type with token 01000013 (from typeref, class/assembly AbilityUserAI.AbilityDecisionNode, AbilityUserAI, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000013 (from typeref, class/assembly AbilityUserAI.AbilityDecisionNode, AbilityUserAI, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000063 (from typeref, class/assembly AbilityUser.CompAbilityUser, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000064 (from typeref, class/assembly AbilityUser.PawnAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000065 (from typeref, class/assembly AbilityUser.AbilityDef, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d3 (from typeref, class/assembly AbilityUser.Projectile_AbilityLaser, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d3 (from typeref, class/assembly AbilityUser.Projectile_AbilityLaser, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d3 (from typeref, class/assembly AbilityUser.Projectile_AbilityLaser, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d3 (from typeref, class/assembly AbilityUser.Projectile_AbilityLaser, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d3 (from typeref, class/assembly AbilityUser.Projectile_AbilityLaser, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000d5 (from typeref, class/assembly AbilityUser.Projectile_Ability, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000f3 (from typeref, class/assembly AbilityUser.Verb_UseAbility_TrueBurst, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000f3 (from typeref, class/assembly AbilityUser.Verb_UseAbility_TrueBurst, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000f3 (from typeref, class/assembly AbilityUser.Verb_UseAbility_TrueBurst, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000087 (from typeref, class/assembly AbilityUser.Verb_UseAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000ce (from typeref, class/assembly AbilityUser.Projectile_AbilityBase, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000065 (from typeref, class/assembly AbilityUser.AbilityDef, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000063 (from typeref, class/assembly AbilityUser.CompAbilityUser, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000064 (from typeref, class/assembly AbilityUser.PawnAbility, AbilityUser, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Rimatomics 1.7.2473 | |
[Bed Rest For Food Poisoning] Loaded. | |
[HugsLib] version 9.0.1 | |
[GeneSeed:Transpiler] WorkGiver_GatherAnimalBodyResources works on all things with races instead of just animals. | |
Running XML Patch: Astra Miliatrum Armour Patch | |
Running XML Patch: Astra Miliatrum Weapons Patch | |
Adeptus Mecanicus: Armoury: successfully completed 151 harmony patches. | |
RenameColony :: Postfixed | |
[Arrest and Release] Loaded. | |
[1.3]Graphics Setter - Loaded | |
[Configurable Maps] Correcting default values for Fertility, Water, and Mountain to their default values. | |
An exception was caused by the HugsLibChecker assembly. Exception was: System.MissingMethodException: void Verse.LongEventHandler.QueueLongEvent(System.Action,string,bool,System.Action`1<System.Exception>) | |
at HugsLibChecker.HugsLibChecker.RunAllChecks () [0x000a2] in <17e0364003f64863ad8732cb22ef5516>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[VanillaAchievementsExpanded] version 1.3.7862 | |
<color=#b7ff1c>[RimForge]</color> Hello, world! | |
<color=#b7ff1c>[RimForge]</color> Patched 26 methods: | |
Void DrawEquipmentAiming(Verse.Thing, UnityEngine.Vector3, Single), | |
System.Collections.Generic.IEnumerable`1[Verse.Gizmo] GetGizmos(), | |
UnityEngine.Texture2D LoadTexture(RimWorld.IO.VirtualFile), | |
UnityEngine.Rect DoInterface(Single, Single, Single, Int32), | |
Boolean ShouldDoNow(), | |
System.Collections.Generic.IEnumerable`1[Verse.IntVec3] get_IngredientStackCells(), | |
Boolean get_ShouldBeLitNow(), | |
Void RebindAllDefOfs(Boolean), | |
Void DrawDynamicThings(), | |
Void StartExplosion(Verse.SoundDef, System.Collections.Generic.List`1[Verse.Thing]), | |
System.Collections.Generic.IEnumerable`1[Verse.IntVec3] CellsAdjacentCardinal(Verse.Thing), | |
Void GenerateRaidLoot(RimWorld.IncidentParms, Single, System.Collections.Generic.List`1[Verse.Pawn]), | |
System.String ToGameStringFromPOV_Worker(Verse.Thing, Boolean), | |
UnityEngine.Material MatFrom(Verse.MaterialRequest), | |
Void RenderBrokenDownOverlay(Verse.Thing), | |
Void Kill(System.Nullable`1[Verse.DamageInfo], Verse.Hediff), | |
Void SpawnSetup(Verse.Map, Boolean), | |
RimWorld.QualityCategory GenerateQualityCreatedByPawn(Verse.Pawn, RimWorld.SkillDef), | |
System.String get_Summary(), | |
Boolean PawnSatisfies(Verse.Pawn), | |
Void LoadDataFromXmlCustom(System.Xml.XmlNode), | |
Void StopTargeting(), | |
Void InitializeComps(), | |
Void PreApplyDamage(Verse.DamageInfo ByRef, Boolean ByRef), | |
Void GainTrait(RimWorld.Trait), | |
Void FireEvent() | |
[Astra Militarum Imperial Guard Core Mod v2.3 - Start of stack trace] | |
Verse.PatchOperationAdd(xpath="/Defs/PreceptDef[defName = "IdeoBuilding"]/buildingDefChances"): Failed to find a node with the given xpath | |
[End of stack trace] | |
The top operation is the one that failed, the ones below it are the parents | |
Source file: D:\SteamLibrary\steamapps\workshop\content\294100\771341092\Patches\QXIGC_Patches.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Adeptus Xenobiologis: Tau, Kroot, Vespid - Start of stack trace] | |
Verse.PatchOperationAdd(xpath="/Defs/ThingDef[@Name = "OG_Tau_Pawn_Base"]/inspectorTabs"): Failed to find a node with the given xpath | |
Verse.PatchOperationSequence: Error in the operation at position=1 | |
Verse.PatchOperationFindMod(Appearance clothes): Error in <match> | |
Verse.PatchOperationSequence: Error in the operation at position=1 | |
[End of stack trace] | |
The top operation is the one that failed, the ones below it are the parents | |
Source file: D:\SteamLibrary\steamapps\workshop\content\294100\1541520023\Patches\Appearance_Clothes_Patch.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NECShipBase" for node "ThingDef". Full node: <ThingDef Name="AADropPod" ParentName="NECShipBase" Abstract="True"><description>Drop Pods are atmospheric assault transports that are primarily used by the Adeptus Astartes and their Chaos Space Marine counterparts for orbital insertion and planetary assaults where achieving tactical surprise is often an important factor. | |
Passenger cap: 1-6 | |
Space flight: Yes, shuttle bay only | |
---------------------------- | |
Speed: Very Fast | |
Fuel capacity: 100 (Uranium) | |
Fuel efficiency: 1 per 2 tiles | |
---------------------------- | |
Cargo capacity: 2000kg | |
Internal power plant: 1000w</description><researchPrerequisites><li>Research_AADropPods</li></researchPrerequisites><rotatable>false</rotatable><statBases><MaxHitPoints>1000</MaxHitPoints><WorkToBuild>10000</WorkToBuild><Flammability>0.4</Flammability><Mass>50</Mass><Beauty>25</Beauty></statBases><costList><Steel>2500</Steel><Plasteel>250</Plasteel><ComponentSpacer>12</ComponentSpacer></costList><comps><li Class="CompProperties_Transporter"><restEffectiveness>0.5</restEffectiveness><massCapacity>2000</massCapacity></li><li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li><li Class="CompProperties_Refuelable"><fuelCapacity>100</fuelCapacity><targetFuelLevelConfigurable>true</targetFuelLevelConfigurable><initialConfigurableTargetFuelLevel>50</initialConfigurableTargetFuelLevel><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><initialFuelPercent>0.25</initialFuelPercent><autoRefuelPercent>1</autoRefuelPercent><showFuelGizmo>true</showFuelGizmo><drawOutOfFuelOverlay>false</drawOutOfFuelOverlay><drawFuelGaugeInMap>false</drawFuelGaugeInMap></li><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-1000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>10</glowRadius><glowColor>(217,217,217,0)</glowColor></li></comps><constructionSkillPrerequisite>10</constructionSkillPrerequisite><uiIconScale>0.75</uiIconScale><killedLeavings><ChunkSlagSteel>20</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NECShipBase" for node "ThingDef". Full node: <ThingDef Name="AAStormtalon" ParentName="NECShipBase" Abstract="True"><description>The Stormtalon gunship is an aerial interceptor and ground-attack aircraft that serves in the armies of the Adeptus Astartes. | |
Passenger cap: 1 - 2 | |
Space flight: Yes | |
--Military-- | |
Bombs: 6/12 | |
Accuracy: Good | |
Build: Precise | |
---------------------------- | |
Speed: Fast | |
Fuel cap: 200 (Uranium) | |
Fuel efficiency: 1 per 2 tiles | |
---------------------------- | |
Cargo cap: 1,000kg | |
Internal power plant: 1,000w</description><researchPrerequisites><li>Research_AALightAttackAircraft</li></researchPrerequisites><statBases><MaxHitPoints>2500</MaxHitPoints><WorkToBuild>30000</WorkToBuild><Flammability>0.4</Flammability><Mass>20</Mass><Beauty>100</Beauty></statBases><costList><Steel>2500</Steel><Plasteel>500</Plasteel><ComponentSpacer>25</ComponentSpacer></costList><comps><li Class="CompProperties_Transporter"><restEffectiveness>1</restEffectiveness><massCapacity>1000</massCapacity></li><li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li><li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li><li Class="CompProperties_Refuelable"><fuelCapacity>200</fuelCapacity><targetFuelLevelConfigurable>true</targetFuelLevelConfigurable><initialConfigurableTargetFuelLevel>100</initialConfigurableTargetFuelLevel><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><initialFuelPercent>0.25</initialFuelPercent><autoRefuelPercent>1</autoRefuelPercent><showFuelGizmo>true</showFuelGizmo><drawOutOfFuelOverlay>false</drawOutOfFuelOverlay><drawFuelGaugeInMap>false</drawFuelGaugeInMap></li><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-1000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>12</glowRadius><glowColor>(217,217,217,0)</glowColor></li></comps><constructionSkillPrerequisite>12</constructionSkillPrerequisite><uiIconScale>1</uiIconScale><killedLeavings><ChunkSlagSteel>30</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NECShipBase" for node "ThingDef". Full node: <ThingDef Name="AAStormraven" ParentName="NECShipBase" Abstract="True"><description>The Stormraven gunship is a highly versatile multi-role aircraft found in the Armoury of the Adeptus Astartes. The Stormraven can act simultaneously as an armoured transport, orbital dropship, and strike aircraft. | |
Passenger cap: 1 - 10 | |
Space flight: Yes | |
--Military-- | |
Bombs: 12/18 | |
Accuracy: Good | |
Build: Precise | |
---------------------------- | |
Speed: Fast | |
Fuel cap: 500 (Uranium) | |
Fuel efficiency: 1 per 4 tiles | |
---------------------------- | |
Cargo cap: 5000kg | |
Internal power plant: 5,000w</description><researchPrerequisites><li>Research_AAHeavyAttackAircraft</li></researchPrerequisites><statBases><MaxHitPoints>5000</MaxHitPoints><WorkToBuild>50000</WorkToBuild><Flammability>0.4</Flammability><Mass>20</Mass><Beauty>100</Beauty></statBases><costList><Steel>5000</Steel><Plasteel>1000</Plasteel><ComponentSpacer>50</ComponentSpacer></costList><comps><li Class="CompProperties_Transporter"><restEffectiveness>2</restEffectiveness><massCapacity>5000</massCapacity></li><li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li><li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li><li Class="CompProperties_Refuelable"><fuelCapacity>500</fuelCapacity><targetFuelLevelConfigurable>true</targetFuelLevelConfigurable><initialConfigurableTargetFuelLevel>250</initialConfigurableTargetFuelLevel><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><initialFuelPercent>0.25</initialFuelPercent><autoRefuelPercent>1</autoRefuelPercent><showFuelGizmo>true</showFuelGizmo><drawOutOfFuelOverlay>false</drawOutOfFuelOverlay><drawFuelGaugeInMap>false</drawFuelGaugeInMap></li><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-5000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>12</glowRadius><glowColor>(217,217,217,0)</glowColor></li></comps><constructionSkillPrerequisite>14</constructionSkillPrerequisite><uiIconScale>1</uiIconScale><killedLeavings><ChunkSlagSteel>40</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NECShipBase" for node "ThingDef". Full node: <ThingDef Name="AAThunderhawk" ParentName="NECShipBase" Abstract="True"><description>The Thunderhawk gunship is used by the Adeptus Astartes as their primary means of deploying forces for ground combat as well as their primary source of air support. | |
Passenger cap: 1 - 20 | |
Space flight: Yes | |
--Military-- | |
Bombs: 12/12 | |
Accuracy: Good | |
Build: Precise | |
---------------------------- | |
Speed: Good | |
Fuel cap: 1000 (Uranium) | |
Fuel efficiency: 1 per tile | |
---------------------------- | |
Cargo cap: 20,000kg | |
Internal power plant: 10.000w</description><researchPrerequisites><li>Research_AAHeavyTransport</li></researchPrerequisites><statBases><MaxHitPoints>10000</MaxHitPoints><WorkToBuild>70000</WorkToBuild><Flammability>0.3</Flammability><Mass>20</Mass><Beauty>250</Beauty></statBases><costList><Steel>10000</Steel><Plasteel>2000</Plasteel><ComponentSpacer>100</ComponentSpacer></costList><comps><li Class="CompProperties_Transporter"><restEffectiveness>3</restEffectiveness><massCapacity>20000</massCapacity></li><li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li><li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li><li Class="CompProperties_Refuelable"><fuelCapacity>1000</fuelCapacity><targetFuelLevelConfigurable>true</targetFuelLevelConfigurable><initialConfigurableTargetFuelLevel>500</initialConfigurableTargetFuelLevel><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><initialFuelPercent>0.25</initialFuelPercent><autoRefuelPercent>1</autoRefuelPercent><showFuelGizmo>true</showFuelGizmo><drawOutOfFuelOverlay>false</drawOutOfFuelOverlay><drawFuelGaugeInMap>false</drawFuelGaugeInMap></li><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>12</glowRadius><glowColor>(217,217,217,0)</glowColor></li></comps><constructionSkillPrerequisite>16</constructionSkillPrerequisite><uiIconScale>1.2</uiIconScale><killedLeavings><ChunkSlagSteel>60</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NECShipBase" for node "ThingDef". Full node: <ThingDef ParentName="NECShipBase"><defName>DWCorvusBlackstar</defName><label>Corvus Blackstar</label><description>An air-to-ground attack aircraft and dropship used exclusively by the forces of the Deathwatch. The Corvus Blackstar is a sleek and deadly aircraft, much prized by Watch Fortresses across the galaxy. | |
Passenger cap: 1 - 10 | |
Space flight: Yes, Shuttlebay Only | |
--Military-- | |
Bombs: 12/24 | |
Accuracy: Great | |
Build: Precise | |
---------------------------- | |
Speed: Fast | |
Fuel cap: 500 (Uranium) | |
Fuel efficiency: 1 per 4 tiles | |
---------------------------- | |
Cargo cap: 5,000kg | |
Internal power plant: 10,000w</description><graphicData><texPath>DWCorvusBlackstar</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(17,17)</drawSize></graphicData><size>(7,12)</size><researchPrerequisites><li>Research_AASpecialistAircraft</li></researchPrerequisites><statBases><MaxHitPoints>6000</MaxHitPoints><WorkToBuild>60000</WorkToBuild><Flammability>0.4</Flammability><Mass>20</Mass><Beauty>500</Beauty></statBases><costList><Steel>5000</Steel><Plasteel>1000</Plasteel><ComponentSpacer>100</ComponentSpacer></costList><comps><li Class="CompProperties_Transporter"><restEffectiveness>3</restEffectiveness><massCapacity>5000</massCapacity></li><li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li><li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>24</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li><li Class="CompProperties_Refuelable"><fuelCapacity>500</fuelCapacity><targetFuelLevelConfigurable>true</targetFuelLevelConfigurable><initialConfigurableTargetFuelLevel>250</initialConfigurableTargetFuelLevel><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><initialFuelPercent>0.25</initialFuelPercent><autoRefuelPercent>1</autoRefuelPercent><showFuelGizmo>true</showFuelGizmo><drawOutOfFuelOverlay>false</drawOutOfFuelOverlay><drawFuelGaugeInMap>false</drawFuelGaugeInMap></li><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>12</glowRadius><glowColor>(217,217,217,0)</glowColor></li></comps><constructionSkillPrerequisite>16</constructionSkillPrerequisite><uiIconScale>1</uiIconScale><killedLeavings><ChunkSlagSteel>40</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NECShipBase" for node "ThingDef". Full node: <ThingDef Name="IGArvusLighter" ParentName="NECShipBase" Abstract="True"><description>The Arvus Lighter is a small, general purpose cargo shuttle that is widely used by the Imperium of Man for many tasks, both in space and on the surface of planets. | |
Passenger cap: 1 - 6 | |
Space flight: Yes | |
---------------------------- | |
Speed: Good | |
Fuel cap: 200 (Uranium) | |
Fuel efficiency: 1 per 2 tiles | |
---------------------------- | |
Cargo cap: 2,000kg | |
Internal power plant: 2,500w</description><statBases><MaxHitPoints>1000</MaxHitPoints><WorkToBuild>20000</WorkToBuild><Flammability>0.4</Flammability><Mass>20</Mass><Beauty>50</Beauty></statBases><costList><Steel>2500</Steel><Plasteel>250</Plasteel><ComponentIndustrial>50</ComponentIndustrial></costList><comps><li Class="CompProperties_Transporter"><restEffectiveness>2</restEffectiveness><massCapacity>2000</massCapacity></li><li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li><li Class="CompProperties_Refuelable"><fuelCapacity>200</fuelCapacity><targetFuelLevelConfigurable>true</targetFuelLevelConfigurable><initialConfigurableTargetFuelLevel>100</initialConfigurableTargetFuelLevel><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><initialFuelPercent>0.25</initialFuelPercent><autoRefuelPercent>1</autoRefuelPercent><showFuelGizmo>true</showFuelGizmo><drawOutOfFuelOverlay>false</drawOutOfFuelOverlay><drawFuelGaugeInMap>false</drawFuelGaugeInMap></li><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-2500</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>12</glowRadius><glowColor>(217,217,217,0)</glowColor></li></comps><researchPrerequisites><li>Research_IGTransport</li></researchPrerequisites><constructionSkillPrerequisite>8</constructionSkillPrerequisite><uiIconScale>1</uiIconScale><killedLeavings><ChunkSlagSteel>20</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NECShipBase" for node "ThingDef". Full node: <ThingDef Name="IGValkyrie" ParentName="NECShipBase" Abstract="True"><description>The Valkyrie is a Vertical Takeoff and Landing (VTOL) airborne assault carrier used primarily by the Astra Militarum as both a ground support gunship and a transport for airborne combat regiments like Tempestus Scion Squads and the Elysian Drop Troops. | |
Passenger cap: 1 - 12 | |
Space flight: Yes, Shuttlebay Only | |
--Military-- | |
Bombs: 6/12 | |
Accuracy: Good | |
Build: Precise | |
---------------------------- | |
Speed: Fast | |
Fuel cap: 400 (Uranium) | |
Fuel efficiency: 1 per 2 tiles | |
---------------------------- | |
Cargo cap: 2,000kg | |
Internal power plant: 5,000w</description><statBases><MaxHitPoints>2500</MaxHitPoints><WorkToBuild>30000</WorkToBuild><Flammability>0.4</Flammability><Mass>20</Mass><Beauty>100</Beauty></statBases><costList><Steel>5000</Steel><Plasteel>500</Plasteel><ComponentIndustrial>200</ComponentIndustrial></costList><comps><li Class="CompProperties_Transporter"><restEffectiveness>3</restEffectiveness><massCapacity>2000</massCapacity></li><li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li><li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li><li Class="CompProperties_Refuelable"><fuelCapacity>400</fuelCapacity><targetFuelLevelConfigurable>true</targetFuelLevelConfigurable><initialConfigurableTargetFuelLevel>200</initialConfigurableTargetFuelLevel><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><initialFuelPercent>0.25</initialFuelPercent><autoRefuelPercent>1</autoRefuelPercent><showFuelGizmo>true</showFuelGizmo><drawOutOfFuelOverlay>false</drawOutOfFuelOverlay><drawFuelGaugeInMap>false</drawFuelGaugeInMap></li><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-5000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>12</glowRadius><glowColor>(217,217,217,0)</glowColor></li></comps><researchPrerequisites><li>Research_IGAttackAircraft</li></researchPrerequisites><constructionSkillPrerequisite>7</constructionSkillPrerequisite><killedLeavings><ChunkSlagSteel>40</ChunkSlagSteel></killedLeavings><uiIconScale>1</uiIconScale></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAGeneSeed</defName><label>Gene-Seed</label><description>The core organ of an Adeptus Astartes, enabling them to be stronger, faster and more aware than even the most powerful human. With the right equipment it is relatively easy to remove the gene seed from a dead space marine, but creating one from scratch is exceptionally expensive and challenging.</description><descriptionHyperlinks><HediffDef>AAGeneSeed</HediffDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAFactionGeneSeed</defName><label>Gene-Seed (F)</label><description>A gene-seed, the life and soul of the Adeptus Astartes.</description><descriptionHyperlinks><HediffDef>AAFactionGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAScoutGeneSeed</defName><label>Gene-Seed (F)</label><description>A gene-seed, the life and soul of the Adeptus Astartes.</description><descriptionHyperlinks><HediffDef>AAScoutGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAPrimarisGeneSeed</defName><label>Primaris Gene-Seed</label><description>A primaris gene-seed, capable of moulding an Astartes close to size, speed and power of a primarch.</description><descriptionHyperlinks><HediffDef>AAFactionGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAGeneSeed</defName><label>Gene-Seed</label><description>The core organ of an Adeptus Astartes, enabling them to be stronger, faster and more aware than even the most powerful human. With the right equipment it is relatively easy to remove the gene seed from a dead space marine, but creating one from scratch is exceptionally expensive and challenging.</description><descriptionHyperlinks><HediffDef>AAGeneSeed</HediffDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAFactionGeneSeed</defName><label>Gene-Seed (F)</label><description>A gene-seed, the life and soul of the Adeptus Astartes.</description><descriptionHyperlinks><HediffDef>AAFactionGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAScoutGeneSeed</defName><label>Gene-Seed (F)</label><description>A gene-seed, the life and soul of the Adeptus Astartes.</description><descriptionHyperlinks><HediffDef>AAScoutGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAPrimarisGeneSeed</defName><label>Primaris Gene-Seed</label><description>A primaris gene-seed, capable of moulding an Astartes close to size, speed and power of a primarch.</description><descriptionHyperlinks><HediffDef>AAFactionGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAGeneSeed</defName><label>Gene-Seed</label><description>The core organ of an Adeptus Astartes, enabling them to be stronger, faster and more aware than even the most powerful human. With the right equipment it is relatively easy to remove the gene seed from a dead space marine, but creating one from scratch is exceptionally expensive and challenging.</description><descriptionHyperlinks><HediffDef>AAGeneSeed</HediffDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAFactionGeneSeed</defName><label>Gene-Seed (F)</label><description>A gene-seed, the life and soul of the Adeptus Astartes.</description><descriptionHyperlinks><HediffDef>AAFactionGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAScoutGeneSeed</defName><label>Gene-Seed (F)</label><description>A gene-seed, the life and soul of the Adeptus Astartes.</description><descriptionHyperlinks><HediffDef>AAScoutGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BodyPartBionicImperialBase" for node "ThingDef". Full node: <ThingDef ParentName="BodyPartBionicImperialBase"><defName>AAPrimarisGeneSeed</defName><label>Primaris Gene-Seed</label><description>A primaris gene-seed, capable of moulding an Astartes close to size, speed and power of a primarch.</description><descriptionHyperlinks><HediffDef>AAFactionGeneSeed</HediffDef></descriptionHyperlinks><costList><Silver>10000</Silver></costList></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RaidingBase" for node "PreceptDef". Full node: <PreceptDef ParentName="RaidingBase"><defName>VME_Raiding_Honorable</defName><issue>Raiding</issue><label>honorable</label><description>We display our strength and perseverance through conquest, and in doing so we bring honor to our colony.</description><impact>Low</impact><displayOrderInIssue>20</displayOrderInIssue><displayOrderInImpact>1000</displayOrderInImpact><statOffsets><WorkSpeedGlobal>-0.04</WorkSpeedGlobal></statOffsets><comps><li Class="PreceptComp_SituationalThought"><thought>VME_RecentConquest_Honorable</thought><thoughtStageDescriptions><li>Less than {DAYSSINCELASTRAIDTHRESHOLD} days since our last raid</li><li>More than {DAYSSINCELASTRAIDTHRESHOLD} days since our last raid</li></thoughtStageDescriptions></li><li Class="PreceptComp_SelfTookMemoryThought"><thought>VME_ParticipatedInRaid_Honorable</thought><eventDef>Raided</eventDef></li></comps></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RaidingBase" for node "PreceptDef". Full node: <PreceptDef ParentName="RaidingBase"><defName>VME_Raiding_Abhorrent</defName><issue>Raiding</issue><label>abhorrent</label><description>We worked hard for what we have, we cannot take from the weak as we too were once weak. Doing so is a tremendous shame.</description><impact>High</impact><displayOrderInIssue>40</displayOrderInIssue><displayOrderInImpact>1000</displayOrderInImpact><statOffsets><WorkSpeedGlobal>0.1</WorkSpeedGlobal></statOffsets><comps><li Class="PreceptComp_SituationalThought"><thought>VME_RecentConquest_Abhorrent</thought><thoughtStageDescriptions><li>Less than {DAYSSINCELASTRAIDTHRESHOLD} days since our last raid</li><li>More than {DAYSSINCELASTRAIDTHRESHOLD} days since our last raid</li></thoughtStageDescriptions></li><li Class="PreceptComp_SelfTookMemoryThought"><thought>VME_ParticipatedInRaid_Abhorrent</thought><eventDef>Raided</eventDef></li></comps></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_Commissar</defName><label>commissar</label><description>A brave and ruthless military tactician who specializes in leading by means of fear and threats. Capable of executing insubordinate pawns in order to motivate the rest.</description><iconPath>UI/Roles/Commissar</iconPath><nameMaker>VME_Commissar</nameMaker><roleTags><li>Commissar</li></roleTags><requiredMemes><li>VME_Nationalist</li></requiredMemes><roleRequiredWorkTags><li>Violent</li></roleRequiredWorkTags><displayOrderInImpact>2</displayOrderInImpact><grantedAbilities><li>VME_EnforceCompliance</li></grantedAbilities><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Robe</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_HatHood</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_BowlerHat</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><requirement><bodyPartGroupsMatchAny><li>Torso</li></bodyPartGroupsMatchAny><requiredTags><li>Cape</li></requiredTags></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_FireKeeper</defName><label>fire keeper</label><description>A keeper of sacred flame whose primary job is to control pyres, bonfires, and kilns. Respected unanimously by their disciples, they have no qualms extinguishing fires and followers will respect their decisions to do so. All Firekeepers possess the ability to ignite flame sources and cause an explosion.</description><iconPath>UI/Roles/FireKeeper</iconPath><nameMaker>VME_RoleFireKeeper</nameMaker><roleRequiredWorkTagAny><li>Firefighting</li><li>Hauling</li></roleRequiredWorkTagAny><roleTags><li>FireKeeper</li></roleTags><requiredMemes><li>VME_FireWorship</li></requiredMemes><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve><displayOrderInImpact>2</displayOrderInImpact><roleDisabledWorkTags><li>Cleaning</li><li>Animals</li><li>Cooking</li><li>PlantWork</li><li>Mining</li><li>Crafting</li><li>Constructing</li><li>Hunting</li><li>Artistic</li><li>Intellectual</li></roleDisabledWorkTags><grantedAbilities><li>VME_StrengthenFlame</li></grantedAbilities><comps><li Class="PreceptComp_SituationalThought"><thought>VME_IdeoRole_FireKeeper</thought></li></comps></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_Fleshcrafter</defName><label>fleshcrafter</label><description>A veritable anatomical expert capable of excising organs from recently deceased cadavers. Because of organ damage and decay only between one and three organs will be harvested at random and the rest of the corpse will be reduced to meat.</description><iconPath>UI/Roles/Fleshcrafter</iconPath><nameMaker>VME_Fleshcrafter</nameMaker><roleTags><li>Fleshcrafter</li></roleTags><requiredMemes><li>VME_Fleshcrafters</li></requiredMemes><displayOrderInImpact>2</displayOrderInImpact><grantedAbilities><li>VME_HarvestBodyParts</li></grantedAbilities><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Robe</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_HatHood</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_BowlerHat</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><requirement><bodyPartGroupsMatchAny><li>Torso</li></bodyPartGroupsMatchAny><requiredTags><li>Cape</li></requiredTags></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_InsectoidHerder</defName><label>insectoid herder</label><description>A talented tamer of insectoids. Through study or natural talent these leaders are capable of immediately understanding and controlling insectoid creatures, however, as a sacred bond they are not allowed to partake in any other kinds of work. Insectoid herders can erect insectoid hives as part of a short ritual.</description><iconPath>UI/Roles/InsectoidHerder</iconPath><nameMaker>VME_InsectoidHerder</nameMaker><roleRequiredWorkTagAny><li>Animals</li></roleRequiredWorkTagAny><roleTags><li>InsectoidHerder</li></roleTags><requiredMemes><li>VME_InsectoidSupremacy</li></requiredMemes><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve><displayOrderInImpact>2</displayOrderInImpact><roleDisabledWorkTags><li>ManualDumb</li><li>Cooking</li><li>PlantWork</li><li>Mining</li><li>Crafting</li><li>Constructing</li><li>Hunting</li><li>Artistic</li><li>Intellectual</li><li>Firefighting</li></roleDisabledWorkTags><grantedAbilities><li>VME_TameInsectoid</li><li>VME_ConstructANest</li></grantedAbilities></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_Mechacker</defName><label>mechacker</label><description>A brilliant engineer capable of assembling mechanoid effigies. Unlike their lazy counterparts, Mechackers are willing to do all work types. All Mechackers possess the ability to overload and detonate turrets or hostile mechanoids, causing an explosion.</description><iconPath>UI/Roles/Mechacker</iconPath><nameMaker>VME_Mechacker</nameMaker><roleTags><li>Mechacker</li></roleTags><requiredMemes><li>VME_MechanoidSupremacy</li></requiredMemes><displayOrderInImpact>2</displayOrderInImpact><grantedAbilities><li>VME_EnableSelfDestruct</li></grantedAbilities><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Robe</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_HatHood</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_BowlerHat</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><requirement><bodyPartGroupsMatchAny><li>Torso</li></bodyPartGroupsMatchAny><requiredTags><li>Cape</li></requiredTags></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_Merchant</defName><label>merchant</label><description>A welcoming and charismatic, though somewhat cutthroat trader, specializes in establishing mercantile routes with other colonies. Can signal for a random friendly faction trade caravan to make a detour directly to the colony every 5 days. Also receives a small bonus to trading prices through sheer charisma.</description><iconPath>UI/Roles/Merchant</iconPath><nameMaker>VME_Trader</nameMaker><roleTags><li>Merchant</li></roleTags><requiredMemes><li>VME_Trader</li></requiredMemes><displayOrderInImpact>2</displayOrderInImpact><grantedAbilities><li>VME_CallTradeCaravan</li></grantedAbilities><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Robe</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_HatHood</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_BowlerHat</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><requirement><bodyPartGroupsMatchAny><li>Torso</li></bodyPartGroupsMatchAny><requiredTags><li>Cape</li></requiredTags></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve><roleRequiredWorkTags><li>Social</li></roleRequiredWorkTags><roleEffects><li Class="RoleEffect_PawnStatOffset"><statDef>TradePriceImprovement</statDef><modifier>0.1</modifier></li></roleEffects></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_Nurse</defName><label>nurse</label><description>A dedicated medical professional able to tend to wounds with surgical precision. Possesses the unique ability to hyperfocus on their doctoring patients in times of mass trauma, temporarily suppressing their needs for rest, recreation, or hunger.</description><iconPath>UI/Roles/Nurse</iconPath><nameMaker>VME_Nurse</nameMaker><roleTags><li>Nurse</li></roleTags><requiredMemes><li>VME_Healthcare</li></requiredMemes><roleRequirements><li Class="RoleRequirement_MinSkillAny"><skills><Medicine>6</Medicine></skills></li></roleRequirements><roleRequiredWorkTagAny><li>Caring</li></roleRequiredWorkTagAny><roleDisabledWorkTags><li>Animals</li><li>Cooking</li><li>PlantWork</li><li>Mining</li><li>Crafting</li><li>Constructing</li><li>Hunting</li><li>Artistic</li><li>Intellectual</li><li>Violent</li></roleDisabledWorkTags><displayOrderInImpact>2</displayOrderInImpact><grantedAbilities><li>VME_MedicalEmergency</li></grantedAbilities><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Robe</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_HatHood</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_BowlerHat</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><requirement><bodyPartGroupsMatchAny><li>Torso</li></bodyPartGroupsMatchAny><requiredTags><li>Cape</li></requiredTags></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_PartyHost</defName><label>party host</label><description>A most jovial hooligan incapable of understanding that not all times can be party time. A party leader is able to throw an amazing party at any time. However, they will find themselves needing about twice the recreation time as the normal person to be happy on a day-to-day basis.</description><iconPath>UI/Roles/PartyHost</iconPath><nameMaker>VME_PartyHost</nameMaker><roleTags><li>PartyHost</li></roleTags><requiredMemes><li>VME_PartyLife</li></requiredMemes><displayOrderInImpact>2</displayOrderInImpact><grantedAbilities><li>VME_ThrowParty</li></grantedAbilities><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Robe</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_HatHood</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_BowlerHat</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><requirement><bodyPartGroupsMatchAny><li>Torso</li></bodyPartGroupsMatchAny><requiredTags><li>Cape</li></requiredTags></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0, 1)</li><li>(1, 1)</li></points></roleApparelRequirementCountCurve></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_LeaderSecond</defName><label>second triumvir</label><description>A leader who holds the group together and represents your faction in diplomatic interactions.</description><iconPath>UI/Roles/Leader</iconPath><nameMaker>VME_NamerSecondTriumvir</nameMaker><displayOrderInImpact>1000</displayOrderInImpact><restrictToSupremeGenderChance>1</restrictToSupremeGenderChance><expectationsOffset>2</expectationsOffset><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>Neck</li><li>Shoulders</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><allowedFactionCategoryTags><li>Tribal</li></allowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_WarMask</li></requiredDefs></requirement></li><li><disallowedFactionCategoryTags><li>Tribal</li></disallowedFactionCategoryTags><anyMemeRequired><li>Transhumanist</li></anyMemeRequired><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Slicecap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_VisageMask</li></requiredDefs></requirement></li><li><anyMemeRequired><li>Supremacist</li><li>Collectivist</li></anyMemeRequired><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_AuthorityCap</li></requiredDefs></requirement></li><li><anyMemeRequired><li>Rancher</li></anyMemeRequired><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_CowboyHat</li></requiredDefs></requirement></li><li><allowedFactionCategoryTags><li>Tribal</li></allowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_TribalHeaddress</li></requiredDefs></requirement></li><li><allowedFactionCategoryTags><li>Tribal</li></allowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_WarMask</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><disallowedFactionCategoryTags><li>Tribal</li></disallowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Beret</li></requiredDefs></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0.5, 1)</li><li>(1.0, 2)</li></points></roleApparelRequirementCountCurve><grantedAbilities><li>LeaderSpeech</li><li>WorkDrive</li><li>CombatCommand</li><li>Trial</li></grantedAbilities><roleTags><li>Leader</li></roleTags><requiredMemes><li>VME_Republic</li></requiredMemes></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "PreceptRoleSingleBase" for node "PreceptDef". Full node: <PreceptDef ParentName="PreceptRoleSingleBase"><defName>VME_IdeoRole_LeaderThird</defName><label>third triumvir</label><description>A leader who holds the group together and represents your faction in diplomatic interactions.</description><iconPath>UI/Roles/Leader</iconPath><nameMaker>VME_NamerThirdTriumvir</nameMaker><displayOrderInImpact>1000</displayOrderInImpact><restrictToSupremeGenderChance>1</restrictToSupremeGenderChance><expectationsOffset>2</expectationsOffset><roleApparelRequirements><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Headwrap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>Neck</li><li>Shoulders</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Broadwrap</li></requiredDefs></requirement></li><li><allowedFactionCategoryTags><li>Tribal</li></allowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_WarMask</li></requiredDefs></requirement></li><li><disallowedFactionCategoryTags><li>Tribal</li></disallowedFactionCategoryTags><anyMemeRequired><li>Transhumanist</li></anyMemeRequired><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Slicecap</li></requiredDefs></requirement></li><li><requirement><bodyPartGroupsMatchAny><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_VisageMask</li></requiredDefs></requirement></li><li><anyMemeRequired><li>Supremacist</li><li>Collectivist</li></anyMemeRequired><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_AuthorityCap</li></requiredDefs></requirement></li><li><anyMemeRequired><li>Rancher</li></anyMemeRequired><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_CowboyHat</li></requiredDefs></requirement></li><li><allowedFactionCategoryTags><li>Tribal</li></allowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_TribalHeaddress</li></requiredDefs></requirement></li><li><allowedFactionCategoryTags><li>Tribal</li></allowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_WarMask</li></requiredDefs></requirement></li><li MayRequire="Ludeon.RimWorld.Royalty"><disallowedFactionCategoryTags><li>Tribal</li></disallowedFactionCategoryTags><requirement><bodyPartGroupsMatchAny><li>UpperHead</li><li>FullHead</li></bodyPartGroupsMatchAny><requiredDefs><li>Apparel_Beret</li></requiredDefs></requirement></li></roleApparelRequirements><roleApparelRequirementCountCurve><points><li>(0.5, 1)</li><li>(1.0, 2)</li></points></roleApparelRequirementCountCurve><grantedAbilities><li>LeaderSpeech</li><li>WorkDrive</li><li>CombatCommand</li><li>Trial</li></grantedAbilities><roleTags><li>Leader</li></roleTags><requiredMemes><li>VME_Republic</li></requiredMemes></PreceptDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "SacrificeBehaviorBase" for node "RitualBehaviorDef". Full node: <RitualBehaviorDef ParentName="SacrificeBehaviorBase"><defName>VME_PlagueFestivalRitualBehaviour</defName><roles><li Class="RitualRoleAnimal"><label>sacrifice</label><id>animal</id><maxCount>1</maxCount><minBodySize>0.75</minBodySize><required>True</required><missingDesc>an animal with body size of at least 0.8</missingDesc><countsAsParticipant>False</countsAsParticipant><ignoreBleeding>true</ignoreBleeding></li></roles><stages Inherit="False"><li Class="RitualStage_InteractWithAnimal"><defaultDuty>Spectate</defaultDuty><endTriggers><li Class="StageEndTrigger_PawnDeliveredOrNotValid" /></endTriggers><failTriggers><li Class="StageFailTrigger_TargetPawnUnreachable"><takerId>moralist</takerId><takeeId>animal</takeeId><desc>Animal is not reachable.</desc></li></failTriggers><roleBehaviors><li><roleId>moralist</roleId><dutyDef>DeliverPawnToAltar</dutyDef></li><li><roleId>animal</roleId><dutyDef>Idle</dutyDef></li></roleBehaviors></li><li><defaultDuty>Spectate</defaultDuty><endTriggers><li Class="StageEndTrigger_DurationPercentage"><percentage>0.4</percentage></li></endTriggers><roleBehaviors><li><roleId>moralist</roleId><dutyDef>SpeakOnCellFacingSpectators</dutyDef><speakerInteraction>Speech_Sacrifice</speakerInteraction><customPositions><li Class="RitualPosition_Lectern"><maxDistanceToFocus>5</maxDistanceToFocus></li><li Class="RitualPosition_OnInteractionCell" /></customPositions></li><li><roleId>animal</roleId><dutyDef>LayDownAwake</dutyDef></li></roleBehaviors></li><li Class="RitualStage_InteractWithAnimal"><defaultDuty>Spectate</defaultDuty><essential>True</essential><endTriggers><li Class="StageEndTrigger_PawnDead"><roleId>animal</roleId></li></endTriggers><roleBehaviors><li><roleId>moralist</roleId><dutyDef>Sacrifice</dutyDef><customPositions><li Class="RitualPosition_OnInteractionCell" /></customPositions></li><li><roleId>animal</roleId><dutyDef>LayDownAwake</dutyDef></li></roleBehaviors><visualEffectDef>SacrificeAnimal</visualEffectDef></li><li><defaultDuty>Spectate</defaultDuty><endTriggers><li Class="StageEndTrigger_DurationPercentage"><percentage>0.6</percentage></li></endTriggers><roleBehaviors><li><roleId>moralist</roleId><dutyDef>SpeakOnCellFacingSpectators</dutyDef><speakerInteraction>Speech_Sacrifice</speakerInteraction><customPositions><li Class="RitualPosition_OnInteractionCell" /></customPositions></li></roleBehaviors></li></stages></RitualBehaviorDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Serketist</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Serketism_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Corporate</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Corporate_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Authoritarian</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Authoritarian_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Shintao</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Shintao_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Esotericism</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Esotericism_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Eldritch</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_EldritchCult_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Hedonist</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Hedonism_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Eschatological</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Eschatologist_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_CultOfPersonality</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_CultOfPersonality_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Pantheist</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Pantheism_Loop</clipPath></li></grains><volumeRange>35</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Omnist</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Omnism_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Agnostic</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Agnosticism_Loop</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_SecularSpirituality</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_SecularSpirituality_Loop</clipPath></li></grains><volumeRange>35</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_Orgy</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_Orgy</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSustainerBase" for node "SoundDef". Full node: <SoundDef ParentName="RitualSustainerBase"><defName>VME_RitualSustainer_InsectoidHymn</defName><subSounds><li><grains><li Class="AudioGrain_Clip"><clipPath>Ambience/RitualSustainers/Ritual_Sustainer_InsectoidHymn</clipPath></li></grains><volumeRange>25</volumeRange><distRange>30~100</distRange><sustainAttack>5.0</sustainAttack><sustainSkipFirstAttack>False</sustainSkipFirstAttack></li></subSounds></SoundDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualGlowAbstract" for node "RitualVisualEffectDef". Full node: <RitualVisualEffectDef ParentName="RitualGlowAbstract"><defName>VME_ShintaoVisuals</defName><tintColor>(227, 56, 61)</tintColor><comps><li Class="CompProperties_RitualEffectIntervalSpawnArea"><fleckDef>LeafFlipped</fleckDef><area>(5, 6)</area><offset>(-6, 0, 4)</offset><spawnIntervalTicks>23</spawnIntervalTicks><spawnCount>1</spawnCount><velocityDir>(1, 0, 0)</velocityDir><velocity>0.9~1.6</velocity><rotation>190~230</rotation><overrideColors><li>(255, 192, 203)</li><li>(255, 192, 203)</li><li>(255, 192, 203)</li></overrideColors><scalePositionWithRoom>true</scalePositionWithRoom></li><li Class="CompProperties_RitualEffectIntervalSpawnArea"><fleckDef>Leaf</fleckDef><area>(5, 6)</area><offset>(6, 0, -4)</offset><spawnIntervalTicks>23</spawnIntervalTicks><spawnCount>1</spawnCount><velocityDir>(1, 0, 0)</velocityDir><velocity>0.9~1.6</velocity><rotation>-5~75</rotation><overrideColors><li>(255, 192, 203)</li><li>(255, 192, 203)</li><li>(255, 192, 203)</li></overrideColors><scalePositionWithRoom>true</scalePositionWithRoom></li><li Class="CompProperties_RitualEffectIntervalSpawnArea"><fleckDef>VME_ToriiMote</fleckDef><area>(24, 22)</area><spawnIntervalTicks>32</spawnIntervalTicks><spawnCount>1</spawnCount><rotation>0</rotation><scale>2~3</scale><scalePositionWithRoom>true</scalePositionWithRoom><onlySpawnInSameRoom>true</onlySpawnInSameRoom></li></comps></RitualVisualEffectDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSmokeAbstract" for node "RitualVisualEffectDef". Full node: <RitualVisualEffectDef ParentName="RitualSmokeAbstract"><defName>VME_EsotericismVisuals</defName><tintColor>(23, 73, 145)</tintColor><comps><li><compClass>CompRitualEffect_ConstantCenter</compClass><moteDef>VME_PentagramsMote</moteDef></li><li Class="CompProperties_RitualEffectConstantCircle"><radius>7.0</radius><numCopies>5</numCopies><moteDef>VME_CrystalBall</moteDef><scalePositionWithRoom>true</scalePositionWithRoom><onlySpawnInSameRoom>true</onlySpawnInSameRoom><offset>(0, 0, 0.5)</offset><roomCheckOffset>(0, 0, -1)</roomCheckOffset></li></comps></RitualVisualEffectDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSmokeAbstract" for node "RitualVisualEffectDef". Full node: <RitualVisualEffectDef ParentName="RitualSmokeAbstract"><defName>VME_HedonismVisuals</defName><tintColor>(212, 175, 63)</tintColor><comps><li Class="CompProperties_RitualEffectConstantCircle"><radius>8.0</radius><numCopies>8</numCopies><moteDef>VME_GreekColumn</moteDef><scalePositionWithRoom>true</scalePositionWithRoom><onlySpawnInSameRoom>true</onlySpawnInSameRoom><offset>(0, 0, 0.5)</offset><roomCheckOffset>(0, 0, -1)</roomCheckOffset></li><li Class="CompProperties_RitualEffectIntervalSpawnArea"><fleckDef>VME_Grapes</fleckDef><area>(24, 22)</area><spawnIntervalTicks>16</spawnIntervalTicks><spawnCount>1</spawnCount><rotation>0</rotation><scale>1~1.75</scale><scalePositionWithRoom>true</scalePositionWithRoom><onlySpawnInSameRoom>true</onlySpawnInSameRoom></li></comps></RitualVisualEffectDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualSmokeAbstract" for node "RitualVisualEffectDef". Full node: <RitualVisualEffectDef ParentName="RitualSmokeAbstract"><defName>VME_CultOfPersonalityVisuals</defName><tintColor>(91, 91, 91)</tintColor><comps><li><compClass>CompRitualEffect_ConstantCenter</compClass><moteDef>VME_HugeStar</moteDef></li><li Class="CompProperties_RitualEffectConstantCircle"><radius>8.0</radius><numCopies>5</numCopies><moteDef>VME_Statue</moteDef><scalePositionWithRoom>true</scalePositionWithRoom><onlySpawnInSameRoom>true</onlySpawnInSameRoom><offset>(0, 0, 0.5)</offset><roomCheckOffset>(0, 0, -1)</roomCheckOffset></li></comps></RitualVisualEffectDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RitualGlowAbstract" for node "RitualVisualEffectDef". Full node: <RitualVisualEffectDef ParentName="RitualGlowAbstract"><defName>VME_SecularSpiritualityVisuals</defName><tintColor>(216, 139, 229)</tintColor><comps><li><compClass>CompRitualEffect_ConstantCenter</compClass><moteDef>VME_Yoga</moteDef></li></comps></RitualVisualEffectDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoStoneTileBase" for node "TerrainDef". Full node: <TerrainDef ParentName="IdeoStoneTileBase" Name="VME_CorporateFineStoneTiles" Abstract="True"><renderPrecedence>220</renderPrecedence><description>Fine stone tiles in a corporate style for expressing economic status. Slow to construct.</description><statBases><WorkToBuild>5000</WorkToBuild><Beauty>3</Beauty></statBases><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><tags><li>FineFloor</li></tags><texturePath>Terrain/Surfaces/VME_CorporateFineStoneTiles</texturePath><designatorDropdown>VME_Floor_CorporateFineStoneTiles</designatorDropdown><dominantStyleCategory>VME_Corporate</dominantStyleCategory><constructionSkillPrerequisite>6</constructionSkillPrerequisite></TerrainDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoStoneTileBase" for node "TerrainDef". Full node: <TerrainDef ParentName="IdeoStoneTileBase" Name="VME_ShintaoFineStoneTiles" Abstract="True"><renderPrecedence>220</renderPrecedence><description>Fine stone tiles in a shintao style for expressing economic status. Slow to construct.</description><statBases><WorkToBuild>5000</WorkToBuild><Beauty>3</Beauty></statBases><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><tags><li>FineFloor</li></tags><texturePath>Terrain/Surfaces/VME_TaoistFineTile</texturePath><designatorDropdown>VME_Floor_ShintaoFineStoneTiles</designatorDropdown><dominantStyleCategory>VME_Shintaoism</dominantStyleCategory><constructionSkillPrerequisite>6</constructionSkillPrerequisite></TerrainDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientShoppingCart</defName><label>ancient shopping cart</label><description>An ancient, rusted shopping cart. How exactly it got here is a mystery, but the story is long and probably quite sad.</description><graphicData><texPath>Things/Building/Ruins/ShoppingCart</texPath><graphicClass>Graphic_Random</graphicClass><shadowData><volume>(0.9, 0.35, 0.45)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>150</MaxHitPoints><WorkToBuild>30</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientPostbox</defName><label>ancient postbox</label><description>An ancient postbox, smashed and deteriorated to uselessness. It seems to have been moved here long ago for some unknown reason.</description><graphicData><texPath>Things/Building/Ruins/Postbox</texPath><shadowData><volume>(0.78, 0.35, 0.78)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>45</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientVendingMachine</defName><label>ancient vending machine</label><description>An ancient vending machine. It was smashed ages ago and generations of looters have taken every conceivably useful part. How it ended up here is a mystery.</description><graphicData><texPath>Things/Building/Ruins/VendingMachine</texPath><shadowData><volume>(0.85, 0.35, 0.9)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>50</WorkToBuild><Mass>50</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientAirConditioner</defName><label>ancient air conditioner</label><description>An ancient air conditioning machine. Its internals were smashed long ago and what wasn't looted has rusted away in the time since.</description><graphicData><texPath>Things/Building/Ruins/AirConditioner</texPath><shadowData><volume>(0.99, 0.35, 0.99)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientKitchenSink</defName><label>ancient kitchen sink</label><description>An ancient kitchen sink made of some non-metallic fiber-sheet material. It is badly deteriorated and there's no way to salvage anything from it.\n\nHow it got here must be a long story.</description><graphicData><texPath>Things/Building/Ruins/KitchenSink</texPath><shadowData><volume>(0.99, 0.35, 0.99)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientStove</defName><label>ancient stove</label><description>An ancient stove. Smashed and rusted, it is completely useless now.\n\nHow it got here is hard to say.</description><graphicData><texPath>Things/Building/Ruins/Stove</texPath><shadowData><volume>(0.99, 0.35, 0.99)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientOven</defName><label>ancient oven</label><description>An ancient oven. Smashed and rusted, it is completely useless now.\n\nHow it got here is hard to say.</description><graphicData><texPath>Things/Building/Ruins/AncientOven</texPath><shadowData><volume>(0.99, 0.35, 0.99)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientATM</defName><label>ancient ATM</label><description>An ancient ATM. Smashed and rusted, it is completely useless now.\n\nHow it got here is hard to say.</description><graphicData><texPath>Things/Building/Ruins/AncientATM</texPath><shadowData><volume>(0.8, 0.35, 0.9)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientWashingMachine</defName><label>ancient washing machine</label><description>An ancient device used for washing textiles. Smashed and rusted, it is completely useless now.\n\nHow it got here is hard to say.</description><graphicData><texPath>Things/Building/Ruins/AncientWashingMachine</texPath><shadowData><volume>(0.85, 0.35, 0.85)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>50</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientHydrant</defName><label>ancient hydrant</label><description>An ancient hydrant. Heavily rusted, it is completely useless now.\n\nHow it got here is hard to say.</description><graphicData><texPath>Things/Building/Ruins/AncientHydrant</texPath><shadowData><volume>(0.45, 0.35, 0.45)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>12</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientMicrowave</defName><label>ancient microwave</label><description>An ancient device for heating food. Smashed and rusted, it is completely useless now.\n\nHow it got here is hard to say.</description><graphicData><texPath>Things/Building/Ruins/AncientMicrowave</texPath><shadowData><volume>(0.9, 0.35, 0.9)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientToilet</defName><label>ancient toilet</label><description>An ancient toilet. Smashed long ago, it is completely useless now.\n\nHow it got here is hard to say.</description><graphicData><texPath>Things/Building/Ruins/AncientToilet</texPath><shadowData><volume>(0.5, 0.35, 0.5)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientRefrigerator</defName><label>ancient refrigerator</label><description>An ancient refrigerator. It was stripped of interesting parts long ago.</description><graphicData><texPath>Things/Building/Ruins/Fridge</texPath><shadowData><volume>(0.9, 0.35, 0.9)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>75</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientSmallCrate</defName><label>ancient small crate</label><description>A small, empty crate which was abandoned ages ago. It's too rusted to store anything.</description><graphicData><texPath>Things/Building/Ruins/CrateSmall</texPath><shadowData><volume>(0.65, 0.35, 0.8)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>150</MaxHitPoints><WorkToBuild>35</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientLongCrate</defName><label>ancient long crate</label><description>A long, empty crate which was abandoned ages ago. It's too rusted to store anything.</description><graphicData><texPath>Things/Building/Ruins/CrateLong</texPath><shadowData><volume>(0.9, 0.35, 0.8)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>180</MaxHitPoints><WorkToBuild>40</WorkToBuild><Mass>50</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientLargeCrate</defName><label>ancient large crate</label><description>A large crate which was abandoned ages ago. It's too rusted to store anything.</description><graphicData><texPath>Things/Building/Ruins/CrateLarge</texPath><shadowData><volume>(0.99, 0.35, 0.99)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>220</MaxHitPoints><WorkToBuild>60</WorkToBuild><Mass>75</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientWheel</defName><label>ancient wheel</label><description>An ancient wheel from some kind of vehicle. The rubber has deteriorated away and the metal is twisted and rusted.</description><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/Ruins/Wheel</texPath><shadowData><volume>(0.55, 0.35, 0.55)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><statBases><MaxHitPoints>150</MaxHitPoints><WorkToBuild>30</WorkToBuild><Mass>25</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "AncientSmallWalkableBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="AncientSmallWalkableBuildingBase"><defName>VME_AncientGiantWheel</defName><label>ancient giant wheel</label><description>A giant wheel which came off some large vehicle many ages ago. The rubber has disintegrated away and the metal is twisted and rusted.</description><graphicData><texPath>Things/Building/Ruins/GiantWheel</texPath><graphicClass>Graphic_Random</graphicClass><shadowData><volume>(1.35, 0.35, 1.35)</volume></shadowData><drawSize>(2,2)</drawSize></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(2,2)</size><statBases><MaxHitPoints>300</MaxHitPoints><WorkToBuild>60</WorkToBuild><Mass>50</Mass></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientRustedCar</defName><label>ancient car</label><description>An ancient, broken car. Everything that isn't rusted away was looted long ago.</description><graphicData><texPath>Things/Building/Ruins/RustedCars</texPath><graphicClass>Graphic_Random</graphicClass><drawSize>(2,4)</drawSize><shadowData><volume>(1.8, 0.7, 3.8)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(2,4)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>600</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>2</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientRustedTruck</defName><label>ancient truck</label><description>An ancient, broken truck. Everything useful either rusted away or was looted long ago.</description><graphicData><texPath>Things/Building/Ruins/RustedTruck</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2,4)</drawSize><shadowData><volume>(0.8, 0.7, 3.4)</volume></shadowData></graphicData><size>(2,4)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>600</MaxHitPoints><Mass>200</Mass></statBases><killedLeavings><ChunkSlagSteel>2</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientRustedJeep</defName><label>ancient troop carrier</label><description>An ancient, broken troop carrier. Everything that isn't rusted away was looted long ago.</description><graphicData><texPath>Things/Building/Ruins/RustedMilitaryJeep</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,5)</drawSize><shadowData><volume>(2.5, 0.85, 4.5)</volume></shadowData></graphicData><size>(3,5)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>1800</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>2</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientRustedCarFrame</defName><label>ancient car frame</label><description>An ancient, rusted car frame. The body shell has long since rusted away to nothing.</description><graphicData><texPath>Things/Building/Ruins/RustedCarFrame</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2,3)</drawSize><shadowData><volume>(1.75, 0.25, 2.75)</volume></shadowData></graphicData><size>(2,3)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>350</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>2</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientWarwalkerTorso</defName><label>ancient warwalker torso</label><description>The torso of a mid-scale warwalker which fell here in ancient days. The valuable parts were looted long ago.</description><graphicData><texPath>Things/Building/Ruins/AncientWarwalkerTorso</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(4,6)</drawSize><shadowData><volume>(2.5, 0.55, 5)</volume></shadowData></graphicData><size>(4,6)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>4000</MaxHitPoints><Mass>250</Mass></statBases><killedLeavings><ChunkSlagSteel>4</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientRustedDropship</defName><label>ancient dropship</label><description>The remains of an ancient dropship. The valuable parts were looted long ago and the rest has deteriorated to uselessness.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/AncientRustedDropship</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(6,5)</drawSize><shadowData><volume>(5.0, 0.55, 4.0)</volume></shadowData></graphicData><size>(6,5)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>4000</MaxHitPoints><Mass>300</Mass></statBases><killedLeavings><ChunkSlagSteel>4</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientWarwalkerClaw</defName><label>ancient warwalker claw</label><description>The assault claw of an ancient mid-scale warwalker. This weapon specialized in tearing through heavy plasteel armor at close range. Its valuable components were looted long ago.</description><graphicData><texPath>Things/Building/Ruins/AncientWarwalkerClaw</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,2)</drawSize><shadowData><volume>(0.6, 0.35, 1.7)</volume></shadowData></graphicData><size>(1,2)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>2000</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>1</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientWarwalkerLeg</defName><label>ancient warwalker leg</label><description>The shattered leg of a mid-scale warwalker that fell here long ago. It has been picked clean by looters, and no valuable components remain.</description><graphicData><texPath>Things/Building/Ruins/AncientWarwalkerLeg</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2,4)</drawSize><shadowData><volume>(0.9, 0.35, 3.7)</volume></shadowData></graphicData><size>(2,4)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>2000</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>1</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientMiniWarwalkerRemains</defName><label>ancient warsprinter remains</label><description>The shattered remains of an ancient sub-scale warsprinter. Whatever parts weren't ruined when it was destroyed were looted long ago.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/AncientWarsprinterRemains</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,3)</drawSize><shadowData><volume>(3.7, 0.35, 1.8)</volume></shadowData></graphicData><size>(5,3)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>1800</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>4</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientWarspiderRemains</defName><label>ancient warspider remains</label><description>The ruined remains of an ancient mid-scale warspider. It has been picked over many times, and there is nothing valuable left to loot.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/AncientWarspiderRemains</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,5)</drawSize><shadowData><volume>(3.3, 0.55, 3.45)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(5,5)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientPipelineSection</defName><label>ancient pipeline section</label><description>A section from an ancient pipeline. It once carried some valuable fluid over long distances. Now it's been looted and deteriorated to uselessness.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/PipelineSection</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,1)</drawSize><shadowData><volume>(1.8, 0.55, 0.5)</volume></shadowData></graphicData><size>(2,1)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>400</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientWarwalkerFoot</defName><label>ancient warwalker foot</label><description>A massive foot from an ancient warwalker. It seems to have been torn free from its owner by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/AncientWarwalkerFoot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize><shadowData><volume>(1, 0.55, 1)</volume></shadowData></graphicData><size>(2,2)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>600</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientTank</defName><label>ancient ruined tank</label><description>The remains of an ancient tank which was destroyed by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/RuinedTank</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,3)</drawSize><shadowData><volume>(4.5, 0.55, 2.4)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(5,3)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>2000</MaxHitPoints><Mass>300</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientAPC</defName><label>ancient ruined APC</label><description>The remains of an ancient armoured troop carrier which was destroyed by some kind of heavy weapon. All the useful components were looted or deteriorated long ago.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/RuinedAPC</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,3)</drawSize><shadowData><volume>(4.1, 0.55, 2.4)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(5,3)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>2000</MaxHitPoints><Mass>250</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientWarwalkerShell</defName><label>ancient warwalker shell</label><description>Most of the armored shell of a warwalker. It appears to have been torn off by some colossal weapon system. All the valuable parts were looted, and the rest is badly deteriorated.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/AncientWarwalkerShell</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,3)</drawSize><shadowData><volume>(3.8, 0.55, 1.8)</volume></shadowData></graphicData><size>(5,3)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>2000</MaxHitPoints><Mass>300</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientJetEngine</defName><label>ancient jet engine</label><description>An ancient jet engine, probably detached from a large airplane. Its delicate internals are rusted to uselessness, and the valuable parts were looted long ago.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/JetEngine</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(3,2)</drawSize><shadowData><volume>(2.5, 0.55, 1.5)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(3,2)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>2000</MaxHitPoints><Mass>250</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientDropshipEngine</defName><label>ancient dropship engine</label><description>An ancient dropship engine. It probably came off a military troop carrier. Its delicate internals are rusted to uselessness, and the valuable parts were looted long ago.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/AncientDropshipEngine</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(3,2)</drawSize><shadowData><volume>(2.5, 0.55, 1.5)</volume></shadowData></graphicData><size>(3,2)</size><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>2000</MaxHitPoints><Mass>250</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientPodCar</defName><label>ancient pod car</label><description>An ancient pod car once capable of automated flight. Its valuable parts were looted long ago, and the rest is badly deteriorated.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/PodCar</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(3,2)</drawSize><shadowData><volume>(2.8, 0.55, 1.8)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(3,2)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>600</MaxHitPoints><Mass>100</Mass></statBases><killedLeavings><ChunkSlagSteel>6</ChunkSlagSteel></killedLeavings></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientTankTrap</defName><label>ancient tank trap</label><description>An defensive fortification for stopping vehicles. It's been deteriorating for many years.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/AncientTankTrap</texPath><graphicClass>Graphic_Random</graphicClass><drawSize>(2,2)</drawSize><shadowData><volume>(0.6, 0.65, 0.6)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(2,2)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>500</MaxHitPoints><WorkToBuild>200</WorkToBuild><Mass>100</Mass></statBases><passability>PassThroughOnly</passability><pathCost>50</pathCost></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "NonDeconstructibleAncientBuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="NonDeconstructibleAncientBuildingBase"><defName>VME_AncientLargeRustedEngineBlock</defName><label>ancient macro-engine block</label><description>An large, ancient engine block from some giant vehicle or power source. It's rusted through, and all the useful components are gone. No repair could salvage this.</description><rotatable>false</rotatable><graphicData><texPath>Things/Building/Ruins/LargeEngineBlock</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,1)</drawSize><shadowData><volume>(1.65, 0.35, 0.7)</volume></shadowData></graphicData><tradeability>None</tradeability><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsMisc</li></thingCategories><size>(2,1)</size><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>600</MaxHitPoints><WorkToBuild>60</WorkToBuild><Mass>100</Mass></statBases><pathCost>50</pathCost></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoBurnableBase" for node "ThingDef". Full node: <ThingDef ParentName="IdeoBurnableBase"><defName>VME_WickerMan</defName><label>wicker man</label><description>A large humanoid figure made out of dry brush, thatch, and wood scraps. Prisoners have to be physically restrained to the figurine then burned alive as part of a trial or ritual.</description><ideoBuildingNamerBase>NamerBurnTarget</ideoBuildingNamerBase><graphicData><graphicClass>Graphic_Single</graphicClass><texPath>Things/Building/Misc/Wickerman/Wickerman</texPath><drawSize>(6,6)</drawSize><shadowData><volume>(0.5, 0.3 ,0.5)</volume></shadowData></graphicData><size>(3,3)</size><costList><WoodLog>80</WoodLog></costList><statBases><MaxHitPoints>50</MaxHitPoints><WorkToBuild>3000</WorkToBuild><Mass>25</Mass></statBases><altitudeLayer>Blueprint</altitudeLayer><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><passability>PassThroughOnly</passability><comps><li Class="VanillaMemesExpanded.CompProperties_TimedFireOverlay"><fireSize>3</fireSize><minRitualProgress>1</minRitualProgress></li><li Class="CompProperties_Glower"><glowRadius>10</glowRadius><glowColor>(252,187,113,0)</glowColor></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoBurnableBase" for node "ThingDef". Full node: <ThingDef ParentName="IdeoBurnableBase"><defName>VME_Bonfire</defName><label>bonfire</label><description>An incredibly large and bright-burning bonfire made out of a carefully organized pile of logs on a stone base. Used heavily during flame-based rituals and can only be placed outdoors.</description><ideoBuildingNamerBase>NamerBurnTarget</ideoBuildingNamerBase><graphicData><graphicClass>Graphic_Single</graphicClass><texPath>Things/Building/Misc/Bonfire/Bonfire</texPath><drawSize>(5,5)</drawSize></graphicData><size>(5,5)</size><costList><WoodLog>400</WoodLog></costList><statBases><MaxHitPoints>500</MaxHitPoints><WorkToBuild>6000</WorkToBuild><Mass>400</Mass></statBases><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><passability>PassThroughOnly</passability><comps><li Class="VanillaMemesExpanded.CompProperties_TimedFireOverlay"><fireSize>6</fireSize><minRitualProgress>0</minRitualProgress><upOffset>2</upOffset></li><li Class="CompProperties_Glower"><glowRadius>20</glowRadius><glowColor>(252,187,113,0)</glowColor></li></comps><placeWorkers><li>PlaceWorker_NotUnderRoof</li></placeWorkers></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BuildingFloorCoveringMediumBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingFloorCoveringMediumBase"><defName>VME_TaoistSlab_Medium</defName><label>shintao slab (medium)</label><description>A stone bas relief of shintao imagery for decorating a floor.</description><dominantStyleCategory>VME_Shintaoism</dominantStyleCategory><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/BuildingStyles/Taoist/Slab/Medium</texPath><drawSize>(3,3)</drawSize></graphicData><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>100</costStuffCount><researchPrerequisites><li>Stonecutting</li></researchPrerequisites></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BuildingFloorCoveringBroadBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingFloorCoveringBroadBase"><defName>VME_TaoistSlab_Broad</defName><label>shintao slab (broad)</label><description>A stone bas relief of shintao imagery for decorating a floor.</description><dominantStyleCategory>VME_Shintaoism</dominantStyleCategory><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/BuildingStyles/Taoist/Slab/Broad</texPath><drawSize>(4,4)</drawSize></graphicData><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>150</costStuffCount><researchPrerequisites><li>Stonecutting</li></researchPrerequisites></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BuildingFloorCoveringMediumBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingFloorCoveringMediumBase"><defName>VME_EsotericismSlab_Medium</defName><label>esotericism slab (medium)</label><description>A stone bas relief of esoteric imagery for decorating a floor.</description><dominantStyleCategory>VME_Esotericism</dominantStyleCategory><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/BuildingStyles/Esotericism/Slab/Medium</texPath><drawSize>(3,3)</drawSize></graphicData><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>100</costStuffCount><researchPrerequisites><li>Stonecutting</li></researchPrerequisites></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BuildingFloorCoveringBroadBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingFloorCoveringBroadBase"><defName>VME_EsotericismSlab_Broad</defName><label>esotericism slab (broad)</label><description>A stone bas relief of esoteric imagery for decorating a floor.</description><dominantStyleCategory>VME_Esotericism</dominantStyleCategory><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/BuildingStyles/Esotericism/Slab/Broad</texPath><drawSize>(4,4)</drawSize></graphicData><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>150</costStuffCount><researchPrerequisites><li>Stonecutting</li></researchPrerequisites></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BuildingFloorCoveringMediumBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingFloorCoveringMediumBase"><defName>VME_EldritchSlab_Medium</defName><label>eldritch slab (medium)</label><description>A stone bas relief of eldritch imagery for decorating a floor.</description><dominantStyleCategory>VME_Eldritch</dominantStyleCategory><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/BuildingStyles/Eldritch/Slab/Medium</texPath><drawSize>(3,3)</drawSize></graphicData><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>100</costStuffCount><researchPrerequisites><li>Stonecutting</li></researchPrerequisites></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BuildingFloorCoveringBroadBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingFloorCoveringBroadBase"><defName>VME_EldritchSlab_Broad</defName><label>eldritch slab (broad)</label><description>A stone bas relief of eldritch imagery for decorating a floor.</description><dominantStyleCategory>VME_Eldritch</dominantStyleCategory><graphicData><graphicClass>Graphic_Random</graphicClass><texPath>Things/Building/BuildingStyles/Eldritch/Slab/Broad</texPath><drawSize>(4,4)</drawSize></graphicData><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>150</costStuffCount><researchPrerequisites><li>Stonecutting</li></researchPrerequisites></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Serketist_Table1x2c</defName><graphicData><texPath>Things/Building/BuildingStyles/Serketist/Tables/VME_Serketist_Table1x2c</texPath><drawSize>(3,4)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Serketist_Table2x2c</defName><graphicData><texPath>Things/Building/BuildingStyles/Serketist/Tables/VME_Serketist_Table2x2</texPath><drawSize>(4,4)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Serketist_Table2x4c</defName><graphicData><texPath>Things/Building/BuildingStyles/Serketist/Tables/VME_Serketist_Table2x4</texPath><drawSize>(4,6)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Serketist_Table3x3c</defName><graphicData><texPath>Things/Building/BuildingStyles/Serketist/Tables/VME_Serketist_Table3x3</texPath><drawSize>(5,5)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Corporate_Table1x2c</defName><graphicData><texPath>Things/Building/BuildingStyles/Corporate/Tables/VME_Corporate_Table1x2</texPath><drawSize>(3,4)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Corporate_Table2x2c</defName><graphicData><texPath>Things/Building/BuildingStyles/Corporate/Tables/VME_Corporate_Table2x2</texPath><drawSize>(4,4)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Corporate_Table2x4c</defName><graphicData><texPath>Things/Building/BuildingStyles/Corporate/Tables/VME_Corporate_Table2x4</texPath><drawSize>(4,6)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Corporate_Table3x3c</defName><graphicData><texPath>Things/Building/BuildingStyles/Corporate/Tables/VME_Corporate_Table3x3</texPath><drawSize>(5,5)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoColumnStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoColumnStyleBase"><defName>VME_Corporate_Column</defName><graphicData><texPath>Things/Building/BuildingStyles/Corporate/VME_CorporateColumn</texPath></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Taoist_Table1x2c</defName><graphicData><texPath>Things/Building/BuildingStyles/Taoist/Tables/VME_Taoist_Table1x2</texPath><drawSize>(3,4)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Taoist_Table2x2c</defName><graphicData><texPath>Things/Building/BuildingStyles/Taoist/Tables/VME_Taoist_Table2x2</texPath><drawSize>(4,4)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Taoist_Table2x4c</defName><graphicData><texPath>Things/Building/BuildingStyles/Taoist/Tables/VME_Taoist_Table2x4</texPath><drawSize>(4,6)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoTableStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoTableStyleBase"><defName>VME_Taoist_Table3x3c</defName><graphicData><texPath>Things/Building/BuildingStyles/Taoist/Tables/VME_Taoist_Table3x3</texPath><drawSize>(5,5)</drawSize></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "IdeoColumnStyleBase" for node "ThingStyleDef". Full node: <ThingStyleDef ParentName="IdeoColumnStyleBase"><defName>VME_Hedonist_Column</defName><graphicData><texPath>Things/Building/BuildingStyles/Hedonist/HedonismColumn</texPath></graphicData></ThingStyleDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "RH_TET_BenchBase" for node "ThingDef". Full node: <ThingDef ParentName="RH_TET_BenchBase"><defName>RH_TET_TableSmithy</defName><label>anvil and forge</label><description>A place for creating weapons and armor.</description><thingClass>Building_WorkTable</thingClass><size>(5,2)</size><graphicData><texPath>Things/Building/Production/TET_Forge/TET_Forge</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><filthLeaving>Filth_RubbleBuilding</filthLeaving><costList><Steel>75</Steel><WoodLog>10</WoodLog></costList><costStuffCount>100</costStuffCount><stuffCategories><li>Stony</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><Mass>300</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness><WorkTableWorkSpeedFactor>1.0</WorkTableWorkSpeedFactor></statBases><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><constructionSkillPrerequisite>5</constructionSkillPrerequisite><recipes><li>RH_TET_ExtractMetalFromSlag</li><li>RH_TET_SmeltWeapon</li><li>RH_TET_SmeltApparel</li><li>Make_ComponentIndustrial</li><li>RH_TET_DestroyWeapon</li><li>RH_TET_DestroyApparel</li></recipes><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.32</heatPerTickWhileWorking></building><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>80.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelFilter><thingDefs><li>WoodLog</li><li>RH_TET_Coal</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(237,131,43,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li><compClass>CommonSense.DoCleanComp</compClass></li></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_PreventInteractionSpotOverlap</li></placeWorkers><researchPrerequisites><li>Smithing</li></researchPrerequisites><designationHotKey>Misc7</designationHotKey><castEdgeShadows>false</castEdgeShadows><staticSunShadowHeight>0</staticSunShadowHeight></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name apparelTags in this XML block: <PawnKindDef ParentName="TribalBase" Name="TribalChiefBase" Abstract="True"><defName>Tribal_ChiefMelee</defName><combatPower>85</combatPower><baseRecruitDifficulty>0.90</baseRecruitDifficulty><minGenerationAge>30</minGenerationAge><maxGenerationAge>999</maxGenerationAge><itemQuality>Normal</itemQuality><factionLeader>true</factionLeader><canBeSapper>true</canBeSapper><apparelMoney>450~750</apparelMoney><apparelTags><li>MedievalArmorDecent</li><li>MedievalMilitary</li></apparelTags><weaponMoney>500~1000</weaponMoney><initialWillRange>3~5</initialWillRange><initialResistanceRange>19~30</initialResistanceRange><apparelTags><li>Shield_Classical</li></apparelTags></PawnKindDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name alienRace in this XML block: <ThingDef ParentName="BasePawn" Class="AlienRace.ThingDef_AlienRace" Name="HumanRace"><defName>Human</defName><label>human</label><description>A baseline human, mostly unmodified by gene engineering and mostly unchanged by evolutionary pressures on non-Earth planets.</description><statBases><MarketValue>1750</MarketValue><MoveSpeed>4.6</MoveSpeed><ComfyTemperatureMin>16</ComfyTemperatureMin><ComfyTemperatureMax>26</ComfyTemperatureMax><LeatherAmount>75</LeatherAmount><RoyalFavorValue>3</RoyalFavorValue></statBases><tools><li><label>left fist</label><capacities><li>Blunt</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>14</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>right fist</label><capacities><li>Blunt</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>14</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.07</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><thinkTreeMain>Humanlike</thinkTreeMain><thinkTreeConstant>HumanlikeConstant</thinkTreeConstant><intelligence>Humanlike</intelligence><makesFootprints>true</makesFootprints><lifeExpectancy>80</lifeExpectancy><leatherDef>Leather_Human</leatherDef><nameCategory>HumanStandard</nameCategory><body>Human</body><baseBodySize>1</baseBodySize><baseHealthScale>1</baseHealthScale><foodType>OmnivoreHuman</foodType><gestationPeriodDays>30</gestationPeriodDays><meatMarketValue>0.8</meatMarketValue><manhunterOnDamageChance>0.50</manhunterOnDamageChance><manhunterOnTameFailChance>0.10</manhunterOnTameFailChance><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(1.01, 0.02)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeStageAges><li><def>HumanlikeBaby</def><minAge>0</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeToddler</def><minAge>1.2</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeChild</def><minAge>4</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeTeenager</def><minAge>14</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeAdult</def><minAge>18</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_Punch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_Punch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss><soundMeleeDodge>Pawn_MeleeDodge</soundMeleeDodge><specialShadowData><volume>(0.3, 0.8, 0.4)</volume><offset>(0,0,-0.3)</offset></specialShadowData><ageGenerationCurve><points><li>(14,0)</li><li>(16,100)</li><li>(50,100)</li><li>(60,30)</li><li>(70,18)</li><li>(80,10)</li><li>(90,3)</li><li>(100,0)</li></points></ageGenerationCurve><hediffGiverSets><li>OrganicStandard</li><li>Human</li></hediffGiverSets></race><recipes><li>ExciseCarcinoma</li><li>AdministerMechSerumHealer</li><li>RemoveBodyPart</li><li>Euthanize</li><li>Anesthetize</li><li>CureScaria</li><li MayRequire="Ludeon.RimWorld.Royalty">CureBloodRot</li><li MayRequire="Ludeon.RimWorld.Royalty">CureAbasia</li><li>DarkDescent_ExtractVitae</li><li>DarkDescent_ExtractOrgone</li><li>RH_TET_AdministerHealingPotion</li></recipes><ingredient><mergeCompatibilityTags><li>HumanMeat</li></mergeCompatibilityTags></ingredient><alienRace><generalSettings><allowHumanBios>true</allowHumanBios><alienPartGenerator><aliencrowntypes><li>Average_Normal</li><li>Average_Wide</li><li>Average_Pointy</li><li>Narrow_Normal</li><li>Narrow_Pointy</li><li>Narrow_Wide</li></aliencrowntypes><alienbodytypes><li>Male</li><li>Female</li><li>Thin</li><li>Hulk</li><li>Fat</li></alienbodytypes><colorChannels><li><name>skin</name><first Class="AlienRace.ColorGenerator_SkinColorMelanin"><minMelanin>0</minMelanin><maxMelanin>1</maxMelanin></first><second Class="AlienRace.ColorGenerator_CustomAlienChannel"><colorChannel>skin_1</colorChannel></second></li></colorChannels><bodyAddons /></alienPartGenerator><notXenophobistTowards><li>Human</li><li MayRequire="Ogliss.AdMech.Xenobiologis">OG_Human_Mechanicus</li><li MayRequire="Ogliss.AdMech.Xenobiologis">OG_Abhuman_Ratlin</li><li MayRequire="Ogliss.AdMech.Astartes">OG_Human_Astartes</li><li MayRequire="Ogliss.AliceTries.GeneSeed">AstarteAdaptusCore</li><li MayRequire="Ogliss.AliceTries.GeneSeed">AstarteSpaceMarine</li><li MayRequire="Ogliss.AliceTries.GeneSeed">AdaptusCustodes</li></notXenophobistTowards></generalSettings><graphicPaths><li><skinShader>CutoutSkin</skinShader></li></graphicPaths><thoughtSettings><cannotReceiveThoughts /><canStillReceiveThoughts /></thoughtSettings><relationSettings><renamer /></relationSettings><raceRestriction><apparelList /><whiteApparelList /><weaponList /><whiteWeaponList /><buildingList /><whiteBuildingList /><recipeList /><plantList /><whitePlantList /><traitList /><whiteTraitList /><foodList /><petList /><conceptList /><workGiverList /></raceRestriction></alienRace><alienRace><generalSettings><allowHumanBios>true</allowHumanBios><alienPartGenerator><aliencrowntypes><li>Average_Normal</li><li>Average_Wide</li><li>Average_Pointy</li><li>Narrow_Normal</li><li>Narrow_Pointy</li><li>Narrow_Wide</li></aliencrowntypes><alienbodytypes><li>Male</li><li>Female</li><li>Thin</li><li>Hulk</li><li>Fat</li></alienbodytypes><colorChannels><li><name>skin</name><first Class="AlienRace.ColorGenerator_SkinColorMelanin"><minMelanin>0</minMelanin><maxMelanin>1</maxMelanin></first><second Class="AlienRace.ColorGenerator_CustomAlienChannel"><colorChannel>skin_1</colorChannel></second></li></colorChannels><bodyAddons /></alienPartGenerator></generalSettings><graphicPaths><li><skinShader>CutoutSkin</skinShader></li></graphicPaths><thoughtSettings><cannotReceiveThoughts /><canStillReceiveThoughts /></thoughtSettings><relationSettings><renamer /></relationSettings><raceRestriction><apparelList /><whiteApparelList /><weaponList /><whiteWeaponList /><buildingList /><whiteBuildingList /><recipeList /><plantList /><whitePlantList /><traitList /><whiteTraitList /><foodList /><petList /><conceptList /><workGiverList /></raceRestriction></alienRace><comps><li><compClass>FacialAnimation.DrawFaceGraphicsComp</compClass></li><li><compClass>FacialAnimation.HeadControllerComp</compClass></li><li><compClass>FacialAnimation.EyeballControllerComp</compClass></li><li><compClass>FacialAnimation.LidControllerComp</compClass></li><li><compClass>FacialAnimation.BrowControllerComp</compClass></li><li><compClass>FacialAnimation.MouthControllerComp</compClass></li><li><compClass>FacialAnimation.SkinControllerComp</compClass></li><li><compClass>FacialAnimation.FacialAnimationControllerComp</compClass></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[DSFI] Initialized | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>100</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>0</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>false</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>100</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>0</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>false</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>100</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>0</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>false</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>100</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>0</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>false</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>100</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>0</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>false</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>100</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>0</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>false</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>100</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>0</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>false</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>100</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>0</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>false</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>30</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>2</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>30</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>2</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>30</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>2</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>30</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>2</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>30</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>2</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>30</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>2</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>30</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>2</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>30</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>2</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>20</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.25</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>18</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>20</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.25</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>18</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>20</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.25</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>18</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>20</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.25</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>18</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>20</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.25</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>18</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>20</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.25</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>18</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>20</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.25</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>20</travelSpeed><fuelPerTile>0.25</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>18</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>2</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>18</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>2</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>20</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>20</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>20</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>20</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>20</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>20</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>20</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>20</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>50</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.12</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>10</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>50</travelSpeed><fuelPerTile>0.12</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>10</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>24</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>12</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>24</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>24</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>24</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>2</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>24</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>24</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>2</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>12</numberBombs><precisionBombingNumBombs>24</precisionBombingNumBombs><radiusOfDrop>2</radiusOfDrop><speed>1</speed><distanceBetweenDrops>2</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>10</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>6</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>true</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>10</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>6</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>true</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>15</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>12</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_LaunchableSRTS from node <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <travelSpeed>15</travelSpeed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <fuelPerTile>0.5</fuelPerTile> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <minPassengers>1</minPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxPassengers>12</maxPassengers> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <spaceFaring>true</spaceFaring> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shuttleBayLanding>false</shuttleBayLanding> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_LaunchableSRTS"><travelSpeed>15</travelSpeed><fuelPerTile>0.5</fuelPerTile><minPassengers>1</minPassengers><maxPassengers>12</maxPassengers><spaceFaring>true</spaceFaring><shuttleBayLanding>false</shuttleBayLanding></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named SRTS.CompProperties_BombsAway from node <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <numberBombs>6</numberBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <precisionBombingNumBombs>12</precisionBombingNumBombs> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <radiusOfDrop>3</radiusOfDrop> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <speed>1</speed> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <distanceBetweenDrops>3</distanceBetweenDrops> doesn't correspond to any field in type CompProperties. Context: <li Class="SRTS.CompProperties_BombsAway"><numberBombs>6</numberBombs><precisionBombingNumBombs>12</precisionBombingNumBombs><radiusOfDrop>3</radiusOfDrop><speed>1</speed><distanceBetweenDrops>3</distanceBetweenDrops></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSIncoming | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSBombing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.SRTSLeaving | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named SRTS.TravelingSRTS | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML Verse.HediffDef defines the same field twice: isBad. | |
Field contents: false. | |
Whole XML: | |
<HediffDef Name="GeenSeedAdaption"><defName>GeenSeedAdaption</defName><hediffClass>GeneSeed.GeneSeedHediffWithComps</hediffClass><label>GeneSeed Growth</label><description>GeneSeed Growth</description><defaultLabelColor>(1,0.5,0.5)</defaultLabelColor><scenarioCanAdd>false</scenarioCanAdd><maxSeverity>1.0</maxSeverity><isBad>false</isBad><keepOnBodyPartRestoration>false</keepOnBodyPartRestoration><isBad>false</isBad><comps><li Class="HediffCompProperties_HealPermanentWounds" /></comps><stages><li><label>Neophyte</label><painOffset>-0.025</painOffset><hungerRateFactorOffset>0.2</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.001</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.001</postFactor></li><li><capacity>Moving</capacity><postFactor>1.001</postFactor></li><li><capacity>Breathing</capacity><offset>0.25</offset></li><li><capacity>BloodFiltration</capacity><offset>0.250</offset></li><li><capacity>BloodPumping</capacity><offset>0.25</offset></li></capMods><statOffsets><CarryingCapacity>10</CarryingCapacity></statOffsets></li><li><label>Astartes</label><minSeverity>0.301</minSeverity><socialFightChanceFactor>0</socialFightChanceFactor><hungerRateFactorOffset>0.4</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.002</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.002</postFactor></li><li><capacity>Moving</capacity><postFactor>1.02</postFactor></li><li><capacity>BloodFiltration</capacity><offset>0.60</offset></li><li><capacity>BloodPumping</capacity><offset>0.6</offset></li><li><capacity>Breathing</capacity><offset>0.6</offset></li></capMods><statOffsets><CarryingCapacity>80</CarryingCapacity></statOffsets></li><li><label>Praetorate</label><minSeverity>0.701</minSeverity><socialFightChanceFactor>0</socialFightChanceFactor><hungerRateFactorOffset>0.5</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.01</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.01</postFactor></li><li><capacity>Moving</capacity><postFactor>1.03</postFactor></li><li><capacity>Sight</capacity><offset>1.00</offset></li><li><capacity>BloodFiltration</capacity><offset>0.60</offset></li><li><capacity>BloodPumping</capacity><offset>0.55</offset></li><li><capacity>Metabolism</capacity><offset>0.80</offset></li><li><capacity>Breathing</capacity><offset>1.00</offset></li></capMods><statOffsets><CarryingCapacity>150</CarryingCapacity></statOffsets></li><li><label>Primarch</label><minSeverity>0.951</minSeverity><hungerRateFactorOffset>0.6</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.05</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.05</postFactor></li><li><capacity>Moving</capacity><postFactor>1.05</postFactor></li><li><capacity>Talking</capacity><postFactor>1.05</postFactor></li><li><capacity>Consciousness</capacity><offset>0.40</offset></li><li><capacity>Sight</capacity><offset>1.00</offset></li><li><capacity>BloodFiltration</capacity><offset>0.70</offset></li><li><capacity>BloodPumping</capacity><offset>0.45</offset></li><li><capacity>Metabolism</capacity><offset>0.80</offset></li><li><capacity>Breathing</capacity><offset>0.10</offset></li></capMods><statOffsets><CarryingCapacity>400</CarryingCapacity></statOffsets></li></stages></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML Verse.HediffDef defines the same field twice: isBad. | |
Field contents: false. | |
Whole XML: | |
<HediffDef ParentName="GeenSeedAdaption"><defName>GeenSeedAdaptionCustodes</defName><hediffClass>GeneSeed.GeneSeedCustodesHediffWithComps</hediffClass><label>GeneSeed Growth</label><description>GeneSeed Growth</description><defaultLabelColor>(1,0.5,0.5)</defaultLabelColor><scenarioCanAdd>false</scenarioCanAdd><maxSeverity>1.0</maxSeverity><isBad>false</isBad><keepOnBodyPartRestoration>false</keepOnBodyPartRestoration><isBad>false</isBad><comps><li Class="HediffCompProperties_HealPermanentWounds" /></comps><stages><li><label>Neophyte</label><painOffset>-0.025</painOffset><hungerRateFactorOffset>0.2</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.001</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.001</postFactor></li><li><capacity>Moving</capacity><postFactor>1.001</postFactor></li><li><capacity>Breathing</capacity><offset>0.25</offset></li><li><capacity>BloodFiltration</capacity><offset>0.250</offset></li><li><capacity>BloodPumping</capacity><offset>0.25</offset></li></capMods><statOffsets><CarryingCapacity>10</CarryingCapacity></statOffsets></li><li><label>Astartes</label><minSeverity>0.301</minSeverity><socialFightChanceFactor>0</socialFightChanceFactor><hungerRateFactorOffset>0.4</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.002</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.002</postFactor></li><li><capacity>Moving</capacity><postFactor>1.02</postFactor></li><li><capacity>BloodFiltration</capacity><offset>0.60</offset></li><li><capacity>BloodPumping</capacity><offset>0.6</offset></li><li><capacity>Breathing</capacity><offset>0.6</offset></li></capMods><statOffsets><CarryingCapacity>80</CarryingCapacity></statOffsets></li><li><label>Praetorate</label><minSeverity>0.701</minSeverity><socialFightChanceFactor>0</socialFightChanceFactor><hungerRateFactorOffset>0.5</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.01</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.01</postFactor></li><li><capacity>Moving</capacity><postFactor>1.03</postFactor></li><li><capacity>Sight</capacity><offset>1.00</offset></li><li><capacity>BloodFiltration</capacity><offset>0.60</offset></li><li><capacity>BloodPumping</capacity><offset>0.55</offset></li><li><capacity>Metabolism</capacity><offset>0.80</offset></li><li><capacity>Breathing</capacity><offset>1.00</offset></li></capMods><statOffsets><CarryingCapacity>150</CarryingCapacity></statOffsets></li><li><label>Primarch</label><minSeverity>0.951</minSeverity><hungerRateFactorOffset>0.6</hungerRateFactorOffset><capMods><li><capacity>Consciousness</capacity><postFactor>1.05</postFactor></li><li><capacity>Manipulation</capacity><postFactor>1.05</postFactor></li><li><capacity>Moving</capacity><postFactor>1.05</postFactor></li><li><capacity>Talking</capacity><postFactor>1.05</postFactor></li><li><capacity>Consciousness</capacity><offset>0.40</offset></li><li><capacity>Sight</capacity><offset>1.00</offset></li><li><capacity>BloodFiltration</capacity><offset>0.70</offset></li><li><capacity>BloodPumping</capacity><offset>0.45</offset></li><li><capacity>Metabolism</capacity><offset>0.80</offset></li><li><capacity>Breathing</capacity><offset>0.10</offset></li></capMods><statOffsets><CarryingCapacity>400</CarryingCapacity></statOffsets></li></stages></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.3</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Talabheim/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.3</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Middenland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.3</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Averland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.3</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostermark/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.3</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Ostland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.3</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Hochland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.0, 1.0)</drawSize><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_low</texPath><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.1)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.4</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.25</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_mid</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.3, 0.053, -0.2)</westOffset><eastOffset>(0.3, -0.017, -0.2)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.4</meleeBlockChanceFactor><rangedBlockChanceFactor>0.25</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named PawnShields.CompProperties_Shield from node <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockRanged>true</canBlockRanged> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBlockMelee>true</canBlockMelee> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <meleeBlockChanceFactor>0.5</meleeBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <rangedBlockChanceFactor>0.3</rangedBlockChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamage>true</shieldTakeDamage> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <shieldTakeDamageFactor>1.2</shieldTakeDamageFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <canBeAutoDiscarded>true</canBeAutoDiscarded> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <useFatigue>true</useFatigue> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <damageToFatigueFactor>0.005</damageToFatigueFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="PawnShields.CompProperties_Shield"><wieldedGraphic><graphicClass>Graphic_Multi</graphicClass><texPath>Things/Items/Shields/Stirland/RH_TET_Empire_Shield_high</texPath><drawSize>(1.0, 1.0)</drawSize><shaderType>CutoutComplex</shaderType></wieldedGraphic><renderProperties><northOffset>(0.2, -0.017, -0.2)</northOffset><southOffset>(0.2, 0.033, -0.3)</southOffset><westOffset>(-0.2, 0.053, -0.1)</westOffset><eastOffset>(0.2, -0.017, -0.1)</eastOffset><flipRotation>true</flipRotation><renderWhenPeaceful>false</renderWhenPeaceful></renderProperties><canBlockRanged>true</canBlockRanged><canBlockMelee>true</canBlockMelee><meleeBlockChanceFactor>0.5</meleeBlockChanceFactor><rangedBlockChanceFactor>0.3</rangedBlockChanceFactor><shieldTakeDamage>true</shieldTakeDamage><shieldTakeDamageFactor>1.2</shieldTakeDamageFactor><canBeAutoDiscarded>true</canBeAutoDiscarded><healthAutoDiscardThreshold>0.1</healthAutoDiscardThreshold><useFatigue>true</useFatigue><damageToFatigueFactor>0.005</damageToFatigueFactor></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.RecipeWorkerWithJob_Repair | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.RecipeWorkerWithJob_Repair | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.RecipeWorkerWithJob_Repair | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.RecipeWorkerWithJob_Repair | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.Building_MagicMeditationSpot | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.WorkGiver_DoBillMagicBench | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.ChaosSpawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.ChaosSpawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.ChaosSpawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.ChaosSpawn | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.DamageWorker_MagicalHealing | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.DamageWorker_Flying | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.Pawn_JabberslytheSummonedExpires | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.Pawn_Raven | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.Pawn_WolfUlric | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompTargetEffect_EndMentalState | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_GrantTraitChaosUndivided | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_SlaaneshPleasure | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_TzeentchCoin | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_SigmarArtifactThunderbolt | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_SigmarArtifactComet | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_SigmarArtifactShield | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_UlricArtifactWolf | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_UlricArtifactWarhammer | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_UlricArtifactWinter | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_ShallyaArtifactLight | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_ShallyaArtifactRegrowth | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_ShallyaArtifactFortune | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_ScrollCurePoison | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_ScrollRaiseGround | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.CompUseEffect_ScrollTransport | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityBase</thingClass><label>cure poison</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>TransparentPostLight</shaderType><texPath>UI/Magic/RH_TET_AddOns_WeakenPoison</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_WeakenPoisonP</defName><projectile><flyOverhead>true</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed><explosionRadius>3</explosionRadius><postExplosionSpawnChance>1</postExplosionSpawnChance></projectile></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named AbilityUser.Projectile_AbilityBase | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_AbilityLaser from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named AbilityUser.Projectile_AbilityLaser | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <preFiringInitialIntensity>0</preFiringInitialIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <preFiringFinalIntensity>10</preFiringFinalIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <postFiringInitialIntensity>5</postFiringInitialIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <postFiringFinalIntensity>15</postFiringFinalIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <preFiringDuration>10</preFiringDuration> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <postFiringDuration>5</postFiringDuration> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <StartFireChance>0</StartFireChance> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>Raise Ground</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Shallya/RH_TET_ShallyaLight</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_RaiseGroundP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>10</preFiringFinalIntensity><postFiringInitialIntensity>5</postFiringInitialIntensity><postFiringFinalIntensity>15</postFiringFinalIntensity><preFiringDuration>10</preFiringDuration><postFiringDuration>5</postFiringDuration><StartFireChance>0</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>TheEndTimes_Magic.Projectile_Transport</thingClass><label>Transport</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>TransparentPostLight</shaderType><texPath>RH_TET_Blank</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_AddOn_TransportP</defName><projectile><flyOverhead>true</flyOverhead><explosionRadius>1</explosionRadius><damageDef>Burn</damageDef><damageAmountBase>0</damageAmountBase><speed>1000</speed><postExplosionSpawnChance>1</postExplosionSpawnChance></projectile></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.Projectile_Transport | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>TheEndTimes_Magic.Projectile_FlockOfDoom</thingClass><label>Flock of Doom</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>UI/Magic/RH_TET_BeastsFlockOfDoom</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_Beasts_FlockOfDoomP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>Stun</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named TheEndTimes_Magic.Projectile_FlockOfDoom | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_AbilityLaser from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named AbilityUser.Projectile_AbilityLaser | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <preFiringInitialIntensity>0</preFiringInitialIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <preFiringFinalIntensity>20</preFiringFinalIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <postFiringInitialIntensity>20</postFiringInitialIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <postFiringFinalIntensity>0</postFiringFinalIntensity> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <preFiringDuration>12</preFiringDuration> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <postFiringDuration>75</postFiringDuration> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <StartFireChance>0.100</StartFireChance> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_AbilityLaser"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityLaser</thingClass><label>amber spear</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>Things/Projectile/Beasts/RH_TET_AmberSpear</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberSpearP</defName><projectile><flyOverhead>false</flyOverhead><damageDef>RH_TET_MagicFire</damageDef><damageAmountBase>24</damageAmountBase><speed>999</speed></projectile><preFiringInitialIntensity>0</preFiringInitialIntensity><preFiringFinalIntensity>20</preFiringFinalIntensity><postFiringInitialIntensity>20</postFiringInitialIntensity><postFiringFinalIntensity>0</postFiringFinalIntensity><preFiringDuration>12</preFiringDuration><postFiringDuration>75</postFiringDuration><StartFireChance>0.100</StartFireChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_Ability</thingClass><label>amber trance</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>UI/Magic/RH_TET_BeastsAmberTrance</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberTranceP</defName><projectile><flyOverhead>true</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><HealFailChance>0.1</HealFailChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named AbilityUser.Projectile_Ability | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <HealFailChance>0.1</HealFailChance> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_Ability</thingClass><label>amber trance</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>Transparent</shaderType><texPath>UI/Magic/RH_TET_BeastsAmberTrance</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsAmberTranceP</defName><projectile><flyOverhead>true</flyOverhead><damageDef>RH_TET_MagicHealDamage</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile><HealFailChance>0.1</HealFailChance></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityBase</thingClass><label>Wysson's Wildform</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>TransparentPostLight</shaderType><texPath>UI/Magic/RH_TET_BeastsWyssonsWildform</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsWyssonsWildformP</defName><projectile><flyOverhead>true</flyOverhead><damageDef>RH_TET_MagicalAugmentation</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed><explosionRadius>15</explosionRadius><postExplosionSpawnChance>1</postExplosionSpawnChance></projectile></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named AbilityUser.Projectile_AbilityBase | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityBase</thingClass><label>beast master</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>TransparentPostLight</shaderType><texPath>UI/Magic/RH_TET_BeastsBeastMaster</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_BeastsBeastMasterP</defName><projectile><flyOverhead>true</flyOverhead><damageDef>RH_TET_Poison</damageDef><damageAmountBase>0</damageAmountBase><speed>999</speed></projectile></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named AbilityUser.Projectile_AbilityBase | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named AbilityUser.ProjectileDef_Ability from node <ThingDef ParentName="BaseBullet" Class="AbilityUser.ProjectileDef_Ability"><category>Projectile</category><tickerType>Normal</tickerType><altitudeLayer>Projectile</altitudeLayer><thingClass>AbilityUser.Projectile_AbilityBase</thingClass><label>Vision of Torment</label><useHitPoints>False</useHitPoints><neverMultiSelect>True</neverMultiSelect><graphicData><shaderType>TransparentPostLight</shaderType><texPath>Things/Projectile/Chaos/RH_TET_VisionTorment</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><defName>RH_TET_VisionOfTormentP</defName><projectile><flyOverhead>true</flyOverhead><damageDef>RH_TET_MagicalAugmentation</damageDef><damageAmountBase>0</damageAmountBase><speed>90</speed><explosionRadius>5</explosionRadius><postExplosionSpawnChance>1</postExplosionSpawnChance></projectile>< |
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