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Created August 9, 2026 04:36
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Rimworld output log published using HugsLib Standalone Log Publisher
Log uploaded on Sunday, August 9, 2026, 2:36:28 PM
Loaded mods:
Prepatcher(zetrith.prepatcher): 0Harmony(2.4.2), 0PrepatcherAPI(1.2.0), 0PrepatcherDataAssembly(1.0.0), PrepatcherImpl(1.0.0), Prestarter(1.0.0)
Harmony(brrainz.harmony)[v:2.4.2.0][mv:2.4.2.0]: 0Harmony(av:2.4.2,fv:2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:26.7.3), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), System.Buffers(av:4.0.5,fv:4.600.125.16908), VEF(av:1.1.7,fv:1.1.9)
Adaptive Primitive Storage(Adaptive.PrimitiveStorage): (no assemblies)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Alpha Genes(sarg.alphagenes): AlphaGenes(1.0.0)
Vanilla Psycasts Expanded - Hemosage(VanillaExpanded.VPE.Hemosage)[v:1.0.2]: VPEHemosage(1.0.1)
Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0)
Utility Columns (Continued)(ganjamannl.orbitaltradecolumn): RimWorldColumns(1.0.0)
Ultra Deluxe Edition(Sukadia.UltraDeluxeEdition): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.4.2,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.9.4)
Psychic Sensitivity Affects More (VPE)(mute.vpesensitivity): (no assemblies)
Rim War(Torann.RimWar): RimWar(0.9.9.7)
RIM Enchantment Craft(SunsetModerTeam.RIMEnchantmentExpansion): Notice(1.0.0), RIMEnchantmentExpansion(1.0.0)
ProjectE 等价交换(Natsuki.ProjectE): EquivalentExchange(0.0.0)
No Solar Flares(laura7z.noflares): (no assemblies)
Nice-o-sphere(nep.niceosphere)[mv:1.0.1]: 0Harmony(av:2.4.2,fv:2.3.6), NepNiceosphere(1.0.0)
Missing Fabrication Recipes(Yorbil.missingfabricationrecipes): (no assemblies)
Megumin Psycast(Alma.MeguminPsycast): Alma_MeguminPsycast(1.0.0), Alma_VPsycastsE_MeguminPsycast(1.0.0)
FarskipToOutpost(Xietelade.FarskipToOutpost): FarskipToOutpost(1.0.0)
Character Editor(void.charactereditor)[v:1.6.1]: CharacterEditor(1.6.3.3)
CharacterEditor-VPsyE compatibility patch(rabiosus.CEVPsyEpatch): CE_VPsyE_patch(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Integrated Implants(lts.I): Implants(1.0.0), Implants(1.0.0)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[FSF] Better Pawn Lending Quest(FrozenSnowFox.BetterPawnLendingQuest): (no assemblies)
[FSF] Better Exploration Loot(FrozenSnowFox.BetterExplorationLoot): (no assemblies)
Anomaly Research Asteroid(zoarak.anomalyplat): AnomalySpace(1.0.0)
Alpha Genes Integrated(kupa.AlphaGenesIntegrated): kupa_AlphaGenesIntegrated(1.0.0)
Cargo Holds(jdgg.adaptive.cargoholds): (no assemblies)
Map Designer(zylle.MapDesigner): MapDesigner(1.0.0)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.17), LunarFramework(1.1.17), HugsLogPublisher(2.1.8), MapPreview(1.12.26), MapPreviewMod(1.12.26)
Layered Atmosphere and Orbit(MrHydralisk.LayeredAtmosphereOrbit)[mv:2.5.0.1]: Layered Atmosphere and Orbit(0.0.0)
Expanded Archite Genes(EBSG.Archite): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Outposts Expanded - Factory Add-On(Scorpio.VOEFactory): VOEFactoryAddon(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(0.0.0)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Soul Weaver(lf.mod.SoulWeaver): PossessionAbility(1.0.0), SoulWeaver(1.0.0)
Realistic Rooms Rewritten(Lucifer.RealisticRooms): RealisticRoomsRewritten(1.0.0)
Map Mode Framework(NozoMe.MapModeFramework): MapModeFramework(1.0.0)
Faction Territories and Vassalage(jaeger972.factionterritories): FactionTerritories(1.0.0)
Clean Command Bar(Leo.CleanCommandBar): Leo.CleanCommandBar(1.0.0), Leo.CleanCommandBar.VPE(1.0.0)
[RH2] Faction: V.O.I.D.(RH2.Faction.VOID): ChickenCorpses(1.0.0), CompApparelWithWeapon(1.0.0), CompGoggle(1.0.0), CPBackpacks(1.0.0), EncounterFramework(1.0.0), Enlist(1.0.0), FactionTweaks(1.0.0), RH_PawnKindSkills(1.0.0), RH_RapidHealing(1.0.0), RH_Resurrector(1.0.0), RH_ShieldApparel(1.0.0), RH2_CustomMechSerum(1.0.0), ScenarioAdditions(1.0.0), VoidEvents(1.0.0)
Active Harmony patches:
Ability.GetDescriptionForPawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AbilityExtension_ExtraHediffs.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AbilityExtension_Psycast.GetEntropyUsedByPawn: post: VPEHemosage.AbilityExtension_Psycast_GetEntropyUsedByPawn_Patch.Postfix
AbilityExtension_PsychicComa.ApplyComa: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AbilityExtension_SpawnTemperatureArea.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AbilityExtension_WordOfLove.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AbilityPawnFlyer.RespawnPawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AbilityProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
AbilityTool.GetPsyAbilitiesAsSeparatedString: post: CE_VPsyE_patch.AbilityToolPatches.GetPsyAbilitiesAsSeparatedString_Postfix
AbilityTool.SetPsyAbilitiesFromSeparatedString: post: CE_VPsyE_patch.AbilityToolPatches.SetPsyAbilitiesFromSeparatedString_Postfix
AbilityUtility.ValidateSickOrInjured: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Ability_LuckTransfer.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Ability_Power.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Ability_PsychicComa.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Ability_Recharge.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AddictionUtility.HasChemicalDependency: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AffectedByFacilitiesExtension.<>c__DisplayClass2_0.<ResolveReferences>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AffectedByFacilitiesExtension.ResolveReferences: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: VoidEvents.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Prefix post: VoidEvents.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AgeInjuryUtility.RandomHediffsToGainOnBirthday: PRE: VoidEvents.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Prefix post: VoidEvents.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Postfix
AggressiveAnimalIncidentUtility.CanArriveManhunter: post: VoidEvents.AggressiveAnimalIncidentUtility_CanArriveManhunter_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_TimedMakeFactionHostile.GetExplanation: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Alert_TimedMakeFactionHostile.get_WorldObjects: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.EggMarketValue: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.EggNutrition: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.EggsPerYear: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.GestationDaysEach: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.GestationDaysLitter: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.MilkMarketValue: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.MilkNutrition: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.MilkPerYear: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.OffspringRange: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.WoolMarketValue: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AnimalProductionUtility.WoolPerYear: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: EquivalentExchange.ApparelGraphicRecordGetter_TryGetGraphicApparel_NoAccessoryGraphic_Patch.Prefix, NightVisionGoggle.TryGetGraphicApparel_Patch.Prefix TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
ApparelWeapon_Bullet.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
ArenaUtility.BeginArenaFight: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ArenaUtility.BeginArenaFightSet: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ArenaUtility.PerformBattleRoyale: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix, REE.ArmorUtility_GetPostArmorDamage_Patch.Prefix TRANS: REE.ArmorUtility_GetPostArmorDamage_Patch.Transpiler
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets
AutoRefuelMannedTurrets.ResolveReferences: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
AutoUndrafter.AutoUndraftTickInterval: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTickInterval
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackCompatibilityConverter_1_0.PostLoadSavegame: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BallLightning.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
BeamProjectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
BlackHydraBullet.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
BloodShard.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
BodyPartDef.GetMaxHealth: post: AlphaGenes.AlphaGenes_BodyPartDef_GetMaxHealth.PostFix
BookUtility.<>c.<MakeBook>b__4_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
BrambleSpawner.SetupPlant: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BroadshieldPack.BroadshieldProjectileInterceptorProperties: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_Door.PawnCanOpen: post: VoidEvents.Building_Door_Patch.Postfix
Building_EmcInterface.get_MapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_EnergyCollector.get_MapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_EnergyCondenser.get_MapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_GeneExtractor.<GetGizmos>b__38_3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler
Building_MechCharger.IsCompatibleWithCharger: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_TransmutationTable.get_MapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_Trap.KnowsOfTrap: PRE: VFESecurity.Building_Trap_KnowsOfTrap_Patch.Prefix
Building_TrapDamager.SpringSub: TRANS: VFESecurity.Building_TrapDamager_SpringSub_Patch.Transpiler
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix, VFESecurity.Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_TurretGun.OrderAttack: PRE: VFESecurity.Building_TurretGun_OrderAttack_Patch.Prefix
Building_TurretGun.ResetForcedTarget: PRE: VFESecurity.Building_TurretGun_ResetForcedTarget_Patch.Prefix
Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Building_TurretGun_TryStartShootSomething_Patch.Prefix
Building_TurretGun.get_Active: post: VFESecurity.Building_TurretGun_Active_Patch.Postfix
Building_VacBarrier.get_Vacuum: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Building_Vent.get_Vacuum: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Bullet.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Bullet.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Bullet.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Bullet.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CallBossgroupUtility.GetBossgroupCaller: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Camp.Notify_MyMapRemoved: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost
Caravan.PostRemove: post: FactionTerritories.Caravan_PostRemove_FactionTerritories.Postfix, FactionTerritories.Caravan_PostRemove_FactionTerritories.Postfix
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CaravanArrivalAction_VisitEscapeShip.CanVisit: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix post: RimWar.Harmony.RimWarMod.AttackInjuredSettlement_Postfix, PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: RimWar.Harmony.RimWarMod.ExitMapPostBattle_Prefix
CaravanOptions.get_OptionsDefs: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CaravanVisitUtility.TradeCommand: post: Enlist.CaravanVisitUtility_TradeCommand_Patch.Postfix
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix, RimWar.Harmony.RimWarMod.Pather_StartPath_WarObjects
Caravan_PathFollower.TryEnterNextPathTile: post: FactionTerritories.CaravanTerritoryIncidents.Caravan_PathFollower_TryEnterNextPathTile_Postfix, FactionTerritories.CaravanTerritoryIncidents.Caravan_PathFollower_TryEnterNextPathTile_Postfix
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
CaravansBattlefield.CheckWonBattle: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CaravansBattlefield.PostMapGenerate: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
ChildcareUtility.CanBreastfeedNow: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ChildcareUtility.SuckleFromLactatingPawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ColonistBarColonistDrawer.DrawIcons: PRE: [2147483647]PerformanceOptimizer.Optimization_ColonistBarColonistDrawer_DrawIcons.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ColonistBarColonistDrawer_DrawIcons.Postfix
Command.GizmoOnGUIInt: post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_Ability..ctor: post: Leo.CleanCommandBar.VPE.Patch_VPE.Postfix_Ctor
Command_Ability..ctor: post: Leo.CleanCommandBar.Patch_CommandAbility.Postfix_Ctor
Command_Ability.DisabledCheck: PRE: Leo.CleanCommandBar.Patch_CommandAbility.Prefix_DisabledCheck
Command_Ability.GroupsWith: PRE: Leo.CleanCommandBar.Patch_CommandAbility.Prefix_GroupsWith
Command_Ability.ProcessInput: PRE: Leo.CleanCommandBar.Patch_CommandAbility.Prefix_ProcessInput
Command_Ability.get_TopRightLabel: post: Leo.CleanCommandBar.Patch_CommandAbility.Postfix_TopRightLabel
Command_Ability_Psycast.get_TopRightLabel: post: VPEHemosage.Command_Ability_Psycast_TopRightLabel_Patch.Postfix, Leo.CleanCommandBar.VPE.Patch_VPE.Postfix_TopRightLabel
Command_Action.ProcessInput: PRE: Leo.CleanCommandBar.VPE.Patch_VPE.Prefix_ProcessInput
Command_Psycast..ctor: post: Leo.CleanCommandBar.Patch_CommandPsycast.Postfix_Ctor
Command_Psycast.DisabledCheck: PRE: Leo.CleanCommandBar.Patch_CommandPsycast.Prefix_DisabledCheck
Command_Psycast.get_TopRightLabel: post: Leo.CleanCommandBar.Patch_CommandPsycast.Postfix_TopRightLabel
Command_VerbOwner..ctor: post: Leo.CleanCommandBar.Patch_CommandVerbOwner.Postfix_Ctor
Command_VerbOwner.GroupsWith: PRE: Leo.CleanCommandBar.Patch_CommandVerbOwner.Prefix_GroupsWith
Command_VerbOwner.get_Label: post: Leo.CleanCommandBar.Patch_CommandVerbOwner.Postfix_Label
Command_VerbOwner.get_TopRightLabel: post: Leo.CleanCommandBar.Patch_CommandVerbOwner.Postfix_TopRightLabel
Command_VerbTarget.ProcessInput: PRE: Leo.CleanCommandBar.Patch_CommandVerbOwner.Prefix_ProcessInput
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAbilityEffect_Farskip.Valid: post: FarskipToOutpost.Farskip_Valid_Patch.Postfix
CompAbilityEffect_Farskip.WorldMapExtraLabel: post: FarskipToOutpost.Farskip_WorldMapExtraLabel_Patch.Postfix
CompAbilityEffect_GiveHediff.ApplyInner: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAbilityEffect_ParasiticStinger.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAbilityEffect_ReimplantXenogerm.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAbilityEffect_WordOfLove.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAdvancedResourceProcessor.PostExposeData: PRE: EquivalentExchange.CompAdvancedResourceProcessor_PostExposeData_Patch.Prefix
CompAdvancedResourceProcessor.PostSpawnSetup: post: EquivalentExchange.CompAdvancedResourceProcessor_PostSpawnSetup_ProjectE_Patch.Postfix
CompAdvancedResourceProcessor.get_ProcessesOptions: PRE: EquivalentExchange.CompAdvancedResourceProcessor_ProcessesOptions_Patch.Prefix
CompAdvancedResourceProcessor_PostExposeData_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAffectedByFacilities.CanPotentiallyLinkTo: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAffectedByFacilities.GetPotentiallySupplantedFacility: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompAffectedByFacilities.Notify_FacilityDespawned: post: PipeSystem.PipeSystem_CompAffectedByFacilities_Notify_FacilityDespawned_Patch.Postfix
CompBiocodable.IsBiocodedFor: post: LTS_Implants.CompBiocodable_IsBiocodedFor_Patch.Hediff_PostAdd_Postfix
CompBiosculpterPod.<>c.<FindPodFor>b__143_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompBouncingArrow.PostSpawnSetup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompBreakdownable.CheckForBreakdown: TRANS: VEF.Buildings.VanillaExpandedFramework_CompBreakdownable_CheckForBreakdown_Patch.Transpiler
CompBreakdownable.DoBreakdown: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompBreakdownable.Notify_Repaired: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompBreakdownable.PostDeSpawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompBreakdownable.PostSpawnSetup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompCauseHediff_AoE.GiveOrUpdateHediff: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompCauseHediff_Apparel.Notify_Equipped: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompDestroyThisItem.PostDeSpawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompDestroyThisItem.PostDestroy: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompDestroyThisItem.PostSpawnSetup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompDevourer.CompTick: post: LTS_Implants.CompDevourer_CompTick_Patch.CompTickPostfix
CompDevourer.GetDigestionTicks: post: LTS_Implants.CompDevourer_GetDigestionTicks_Patch.GetDigestionTicksPostfix
CompDreadmeld.Notify_Killed: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompEnchantment.IsAllowedByBookRestrictions: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompEquippable.get_PrimaryVerb: PRE: VEF.Weapons.VanillaExpandedFramework_CompEquippable_PrimaryVerb_Patch.Prefix
CompEquippable.get_VerbProperties: PRE: VEF.Weapons.VanillaExpandedFramework_CompEquippable_VerbProperties_Patch.UseVerbTraitsIfPresent
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix, VFESecurity.CompExplosive_Detonate_Patch.Prefix
CompFacility.DrawLinesToPotentialThingsToLinkTo: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompFloorEtching.PostSpawnSetup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGravshipThruster.IsBlocked: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompGrayStatueTeleporter.Trigger: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompGrowsFleshmassTendrils.PostDestroy: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompGrowsFleshmassTendrils.PreSwapMap: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompGuidedProjectile.PostSpawnSetup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompHatcher.CompTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompHibernatable.CompTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompNociosphere.CompTick: PRE: NepNiceosphere.NepNiceospherePatch.CompNociosphere_CompTick_Patch
CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompObelisk_Abductor.get_Labyrinth: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompObelisk_Labyrinth.OnInteracted: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompOrbitalScanner.get_OrbitalScannerWorldComponent: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompOverseerSubject.CanGoFeral: PRE: [2147483647]PerformanceOptimizer.Optimization_CompOverseerSubject_CanGoFeral.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_CompOverseerSubject_CanGoFeral.Postfix
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompPlantable.DrawSurroundingsInfo: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompPortableCondenser.TryProduceForPawnAt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompPortableCondenser.get_MapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompPowerPlantWater.CompTick: post: VEF.Maps.VanillaExpandedFramework_CompPowerPlantWater_CompTick_Patch.PostFix
CompPowerPlantWater.get_DesiredPowerOutput: post: VEF.Maps.VanillaExpandedFramework_CompPowerPlantWater_DesiredPowerOutput_Patch.PostFix
CompProperties_Facility.ResolveReferences: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompQuestGiver.PostSpawnSetup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompRefuelable.CanEjectFuel: PRE: REE.HarmonyPatch_CompRefuelable_CanEjectFuel.Prefix
CompReportWorkSpeed.CompInspectStringExtra: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompRevenant.get_Invisibility: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompRoyalImplant.CheckForViolations: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompSightstealer.GetPawnSightRadius: post: LTS_Implants.CompSightstealer_GetPawnSightRadius_Patch.CompSightstealer_GetPawnSightRadius_Postfix
CompSightstealer.get_Invisibility: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompSprinkler.PostDeSpawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompSprinkler.PostSpawnSetup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompTeratogenicHediff.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompTransporter.PostExposeData: PRE: EquivalentExchange.CompTransporter_PostExposeData_ThingOwnerClassFix_Patch.Prefix
CompUndergroundPassage.PostDeSpawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompUniqueWeapon.AddTrait: post: VEF.Weapons.VanillaExpandedFramework_CompUniqueWeapon_AddTrait_Patch.HandleExtendedWorker
CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompUseEffect_CallBossgroup.CallBossgroup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CompUseEffect_CallBossgroup.ConfirmMessage: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ContainmentUtility.GetLinearBuildingFrontCell: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ContainmentUtility.IsLinearBuildingBlocked: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Corpse.RotStageChanged: PRE: AlphaGenes.AlphaGenes_Corpse_RotStageChanged_Patch.DisableStupidFuckingError
CoverUtility.BaseBlockChance: post: VFESecurity.CoverUtility_BaseBlockChance_Patch.Postfix
CustomOverlayDrawer.PostDisposeHandle: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CustomOverlayDrawer.RenderCustomOverlays: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CustomizableGraphicsPatches.InjectImpliedDefComps.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CustomizableGraphicsPatches.UseUiIconForCustomizableGraphicGhosts.IsCustomizableGraphic: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
CustomizableGraphicsPatches.get_AllowedToMakePatches: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageWorker_AddInjury.Apply: post: LTS_Implants.DamageWorker_AddInjury_Apply_Patch.ApplyPostfix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.FinalizeAndAddInjury: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DamageWorker_AddInjury.FinalizeAndAddInjury: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<Drugs>b__6_41: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<Wool>b__7_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<Wool>b__7_2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<Wool>b__7_3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<Wool>b__7_4: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<Wool>b__7_5: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.<>c.<Wool>b__7_6: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsEconomy.LitterSizeAverage: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsGeneral.<>c.<Tools>b__19_4: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsGeneral.<>c.<Tools>b__19_5: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsInfection.<>c.<Infections>b__3_5: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsPawns.<>c.<Entities>b__28_2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsPawns.<>c.<Entities>b__28_3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugOutputsPawns.BioferriteGeneration: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugToolsPawns.MakeInjuryPermanent: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugToolsSpawning.<>c__DisplayClass45_0.<SpawnBossgroup>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepProfiler.Start: PRE: Prepatcher.HarmonyPatches.InitAllMetadataPrefix
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
Def.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_Def_ResolveReferences_Patch.Prefix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: VFESecurity.DefGenerator_GenerateImpliedDefs_PreResolve_Patch.Prefix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.ProcessInput: PRE: [800]EquivalentExchange.Designator_Build_ProcessInput_ProjectE_Patch.Prefix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build_ProcessInput_ProjectE_Patch.AddKnownStuff: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Designator_EjectFuel.CanDesignateThing: PRE: REE.HarmonyPatch_Designator_EjectFuel_CanDesignateThing.Prefix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
DevVassalagePointsUtility.AddPointsForAllVassalFactions: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DialogAddHediff.CheckSelectionChanged: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider, MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_ChangeDryadCaste.DrawLeftRect: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_DebugSetHediffRemaining.get_Comp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_EnchantmentTable.IsEnchantmentAllowedByBookRestrictions: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_Hire.OnAcceptKeyPressed: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_LoadTransporters.AddPawnsToTransferables: PRE: EquivalentExchange.Dialog_LoadTransporters_AddPawnsToTransferables_TransmutationTable_Patch.Prefix
Dialog_LoadTransporters.AddToTransferables: PRE: EquivalentExchange.Dialog_LoadTransporters_AddToTransferables_TransmutationTable_Patch.Prefix
Dialog_LoadTransporters.DoWindowContents: PRE: EquivalentExchange.Dialog_LoadTransporters_DoWindowContents_TransmutationTable_Patch.Prefix post: EquivalentExchange.Dialog_LoadTransporters_DoWindowContents_TransmutationTable_Patch.Postfix
Dialog_LoadTransporters.TryAccept: PRE: EquivalentExchange.Dialog_LoadTransporters_TryAccept_TransmutationTable_Patch.Prefix
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NewFactionSpawning.Ignore: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_PortableCondenserSelection.DoWindowContents: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_Vassalage.DoWindowContents: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_VoidContact.<>c__DisplayClass4_0.<.ctor>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_VoidContact.<>c__DisplayClass4_0.<.ctor>b__2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Dialog_VoidContact.DeclineAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: Prepatcher.HarmonyPatches.PrefixDefFromNode
District.get_Map: PRE: MapPreview.Patches.Patch_Verse_District.Map
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DrugStatsUtility.GetAddictionOffsetPerDay: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DrugStatsUtility.GetDrugComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DrugStatsUtility.GetHighOffsetPerDay: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DrugStatsUtility.GetToleranceOffsetPerDay: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Electric_Projectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
EnchantmentInitializer.AddCompIfMissing: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserConstructionUtility.CanSupplyBlueprintResources: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserConstructionUtility.CanSupplyFrameResources: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserConstructionUtility.TryGetPortableConstructionRequest: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserConstructionUtility.TrySpawnConstructionResourcesFor: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserConstructionUtility.TrySpawnMissingConstructionResources: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserConstructionUtility.TrySupplyFrameResources: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserFoodUtility.TrySpawnFood: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserIngredientUtility.CanSupplyMissingIngredients: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserIngredientUtility.CanSupplyRecipeIngredients: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserIngredientUtility.TrySpawnMissingIngredientsForBill: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnergyCondenserMedicalUtility.TrySpawnMedicine: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnterCooldownCompUtility.EnterCooldownBlocksEntering: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnterCooldownCompUtility.EnterCooldownDaysLeft: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnterCooldownCompUtility.EnterCooldownHoursLeft: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
EnterCooldownCompUtility.EnterCooldownTicksLeft: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix, AlphaGenes.AlphaGenes_EquipmentUtility_CanEquip_Postfix.PostFix
ExitMapGrid.get_MapUsesExitGridNow: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ExpandableProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
ExpandableProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
ExpandableProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
ExpandableProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
ExpandableProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
ExpandableProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
ExpandableProjectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
ExpandableProjectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
ExpandableProjectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
ExpandableProjectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
ExpandableProjectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: MapModeFramework.ExpandableWorldObjectsUtility_ExpandableWorldObjectsOnGUI_Patch.Prefix post: FactionTerritories.Invasions.Patches_ExpandableWorldObjectsOnGUI.Postfix, FactionTerritories.Invasions.Patches_ExpandableWorldObjectsOnGUI.Postfix
ExpandableWorldObjectsUtility.TransitionPct: post: LayeredAtmosphereOrbit.HarmonyPatches.EWOU_TransitionPct_Postfix
FacilityExtension.<>c__DisplayClass4_0.<ResolveReferences>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FacilityExtension.ResolveReferences: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Faction.Notify_RelationKindChanged: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Faction.RelationWith: PRE: RimWar.Harmony.RimWarMod+FactionRelationCheck_Patch.Prefix
Faction.TryAffectGoodwillWith: PRE: VoidEvents.Faction_TryAffectGoodwillWith_Patch.Prefix post: Enlist.Patch_TryAffectGoodwillWith.Postfix
Faction.TryGenerateNewLeader: post: FactionTweaks.TryGenerateNewLeader_Patch.Postfix
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionDialogMaker.CallForAid: PRE: RimWar.Harmony.RimWarMod.CallForAid_Replacement_Patch
FactionDialogMaker.FactionDialogFor: post: RimWar.Harmony.RimWarMod+CommsConsole_RimWarOptions_Patch.Postfix
FactionDialogReMaker.<>c__DisplayClass5_0.<RequestMilitaryAid_LaunchedWarband_Option>b__3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionDialogReMaker.<>c__DisplayClass5_0.<RequestMilitaryAid_LaunchedWarband_Option>b__6: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionDialogReMaker.<>c__DisplayClass6_1.<RequestTraderOption>b__2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionDialogReMaker.CallForAid: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionDialogReMaker.RequestMilitaryAid_LaunchedWarband_Option: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionDialogReMaker.RequestMilitaryAid_Scouts_Option: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionDialogReMaker.RequestMilitaryAid_Warband_Option: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionGenerator.InitializeFactions: TRANS: LayeredAtmosphereOrbit.HarmonyPatches.FG_InitializeFactions_Transpiler
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionGiftUtility.GiveGift: PRE: RimWar.Harmony.RimWarMod.GiveGiftAsRimWarPoints_Prefix
FactionGiftUtility.GiveGift: PRE: RimWar.Harmony.RimWarMod.GivePodGiftAsRimWarPoints_Prefix
FactionGiftUtility.OfferGiftsCommand: post: Enlist.FactionGiftUtility_OfferGiftsCommand_Patch.Postfix
FactionManager.RandomEnemyFaction: PRE: FactionTerritories.Patch_FactionManager_RandomEnemyFaction_ForceAmbushFaction.Prefix, FactionTerritories.Patch_FactionManager_RandomEnemyFaction_ForceAmbushFaction.Prefix
FactionManager.RandomRaidableEnemyFaction: PRE: FactionTerritories.Patch_FactionManager_RandomRaidableEnemyFaction_ForceAmbushFaction.Prefix, FactionTerritories.Patch_FactionManager_RandomRaidableEnemyFaction_ForceAmbushFaction.Prefix
FactionManager.Remove: post: RimWar.Harmony.RimWarMod+RemoveFaction_Patch.Postfix
FactionManager.TryGetRandomNonColonyHumanlikeFaction: PRE: FactionTerritories.Patch_FactionManager_TryGetRandomNonColonyHumanlikeFaction_ForceAmbushFaction.Prefix, FactionTerritories.Patch_FactionManager_TryGetRandomNonColonyHumanlikeFaction_ForceAmbushFaction.Prefix
FactionTerritoriesUtility.GetContestedVoronoiMaterial: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FactionTerritories_VassalOutpost.GetGizmos: post: FactionTerritories.Invasions.DevTools_Vassal.Postfix, FactionTerritories.Invasions.DevTools_Vassal.Postfix
FactionUIUtility.DrawFactionRow: PRE: FactionTerritories.Vassalise.VassalageUI.Prefix, FactionTerritories.Vassalise.VassalageUI.Prefix post: FactionTerritories.Vassalise.VassalageUI.Postfix, FactionTerritories.Vassalise.VassalageUI.Postfix TRANS: FactionTweaks.FactionUIUtility_DrawFactionRow.Transpiler
FactionUtility.HostileTo: post: VoidEvents.FactionUtility_HostileTo_Patch.Postfix
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
Find.get_Anomaly: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Find.get_BossgroupManager: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Find.get_GravshipController: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Find.get_PawnDuplicator: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Find.get_PsychicRitualManager: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Fire.AttachTo: PRE: LTS_Implants.HediffComp_Fire_AttachTo_Patch.HediffComp_ReactOnDamage_Notify_PawnPostApplyDamage_Prefix
FireArrow.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
FireUtility.CanEverAttachFire: post: AlphaGenes.AlphaGenes_FireUtility_CanEverAttachFire_Patch.CantAttachFire
FlameThrower.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FloatMenuOptionProvider_DraftedMove.PawnGotoAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks
FoodUtility.GetFoodKind: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.NutritionForEater: post: AlphaGenes.AlphaGenes_FoodUtility_NutritionForEater_Postfix.PostFix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix, VoidEvents.ThoughtsFromIngesting_Patch.Prefix post: AlphaGenes.AlphaGenes_FoodUtility_ThoughtsFromIngesting_Patch.DisableThoughtsFromVenomGland
FoodUtility.TryFindBestFoodSourceFor: post: EquivalentExchange.FoodUtility_TryFindBestFoodSourceFor_Condenser_Patch.Postfix
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
ForcePossessionAbility.ValidateTarget: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Frame.CompleteConstruction: TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
GUIUtility.GetControlID: post: Prepatcher.HarmonyPatches.GetControlIDPostfix
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, LayeredAtmosphereOrbit.HarmonyPatches.G_InitNewGame_Prefix post: REE.GameComponentRegistration.EnsureManagerExists, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: CharacterEditor.CEditor.OnSavegameLoaded, REE.GameComponentRegistration.EnsureManagerExists, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
Game.set_CurrentMap: post: LayeredAtmosphereOrbit.HarmonyPatches.G_CurrentMap_Postfix
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GameComponentUtility.LoadedGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix
GameComponent_PawnResurrector.GameComponentTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameCondition_VolcanicAsh.GiveOrUpdateHediff: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GasUtility.PawnGasEffectsTickInterval: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GauranlenTreeModeDef.get_Description: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GaussProjectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenConstruct.BlocksConstruction: post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix, AlphaGenes.AlphaGenes_GenConstruct_CanConstruct_Postfix.PostFix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenRadial.NumCellsInRadius: TRANS: VEF.GenRadialPatches.IncreaseNumCellsInRadiusCount
GenRecipe.PostProcessProduct: post: AlphaGenes.AlphaGenes_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne
GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_Prefix
GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_ByDef_Prefix
GenStep_AncientComplex.GenerateAndSpawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GenStep_AnimaTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.AnimaTreePatch.Postfix
GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
GenStep_DownedRefugee.ScatterAt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GenStep_ElevationFertility.Generate: PRE: MapDesigner.Patches.MountainSettingsPatch.Prefix post: MapDesigner.Patches.MountainSettingsPatch.Postfix TRANS: MapDesigner.Patches.MountainSettingsPatch.Transpiler
GenStep_ItemStash.ScatterAt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GenStep_Labyrinth.Generate: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GenStep_NerotoninStash.ScatterAt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GenStep_PoluxTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.PoluxTreesPatch.Postfix
GenStep_PrisonerWillingToJoin.ScatterAt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GenStep_ReserveGravshipArea.Generate: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GenStep_RockChunks.Generate: PRE: MapDesigner.Patches.RockChunkPatch.Prefix
GenStep_ScatterAncientFences.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientFences
GenStep_ScatterAncientLandingPad.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientLandingPad
GenStep_ScatterAncientMechs.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientMechs
GenStep_ScatterAncientTurret.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientTurret
GenStep_ScatterAncientUtilityBuilding.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientUtilityBuilding
GenStep_ScatterCaveDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.CaveDebris
GenStep_ScatterLumpsMineable.CalculateFinalCount: post: LayeredAtmosphereOrbit.HarmonyPatches.GSSLM_CalculateFinalCount_Postfix
GenStep_ScatterLumpsMineable.Generate: PRE: MapDesigner.Patches.OreDensityPatch.Prefix
GenStep_ScatterRoadDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.RoadDebris
GenStep_Settlement.ScatterAt: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_ID_Prefix TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureFromSeasonAtTile: post: LayeredAtmosphereOrbit.HarmonyPatches.GT_GetTemperatureFromSeasonAtTile_Postfix
GenTemperature.TryGetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_TryGetTemperatureForCell_Patch.Prefix
GenTemperature_TryGetTemperatureForCell_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene
GeneDefGenerator.ImpliedGeneDefs: post: AlphaGenes.AlphaGenes_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix
GeneGizmo_ResourceHemogen.GizmoOnGUI: post: VPEHemosage.GeneGizmo_ResourceHemogen_GizmoOnGUI_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUtility.ExtractXenogerm: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Gene_Deathrest.RemoveOldDeathrestBonuses: post: LTS_Implants.Gene_Deathrest_RemoveOldDeathrestBonuses_Patch.RemoveOldDeathrestBonusesPostfix
Gene_Deathrest.TickDeathresting: post: LTS_Implants.Gene_Deathrest_TickDeathresting_patch.TickDeathrestingPostfix
Genepack.PostMake: post: AlphaGenes.AlphaGenes_Genepack_PostMake_Patch.ChangeForAlphaGenes
GetOrGenerateMapUtility.GetOrGenerateMap: post: EncounterFramework.GetOrGenerateMapUtility_GetOrGenerateMap_Patch.Postfix
GetStatValue_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GhostUtility.GhostGraphicFor: PRE: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
GizmoGridDrawer.DrawGizmoGrid: TRANS: Leo.CleanCommandBar.Patch_GizmoGridDrawer_Transpiler.Transpiler, Leo.CleanCommandBar.VPE.Patch_GizmoGridDrawer_Transpiler_VPE.Transpiler
GizmoGridDrawer.DrawGizmoGridFor: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler
GlobalControls.GlobalControlsOnGUI: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler
GlobalControls_TemperatureString_Patch.ModifyTemperatureIfNeeded: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GoodwillSituationManager.GetNaturalGoodwill: post: VoidEvents.GoodwillSituationManager_GetNaturalGoodwill_Patch.Postfix
Graphic_Flicker.DrawWorker: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Gravship.get_DrawPos: PRE: LayeredAtmosphereOrbit.HarmonyPatches.G_DrawPos_Prefix
Gravship.get_TraveledPctStepPerTick: PRE: LayeredAtmosphereOrbit.HarmonyPatches.G_TraveledPctStepPerTick_Prefix
GravshipLandingMarker.CacheCells: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GravshipUtility.ArriveExistingMap: post: LayeredAtmosphereOrbit.HarmonyPatches.GU_ArriveExistingMap_Postfix
GravshipUtility.ArriveNewMap: post: LayeredAtmosphereOrbit.HarmonyPatches.GU_ArriveExistingMap_Postfix
GravshipUtility.TravelTo: PRE: LayeredAtmosphereOrbit.HarmonyPatches.GU_TravelTo_Prefix
GravshipUtility.get_ShowConnectedSubstructure: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GuestUtility.IsSellingToSlavery: PRE: Enlist.GuestUtility_IsSellingToSlavery_Patch.Prefix
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: AlphaGenes.AlphaGenes_HaulAIUtility_PawnCanAutomaticallyHaulFast.Transpiler
HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.FindBestMedicine: post: EquivalentExchange.HealthAIUtility_FindBestMedicine_Condenser_Patch.Postfix
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler, PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthCardUtility.GetPawnCapacityTip: TRANS: VEF.Apparels.VanillaExpandedFramework_HealthCardUtility_GetPawnCapacityTip_Patch.Transpiler
HealthTool.GetDuration: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthTool.GetHediffAsSeparatedString: post: CE_VPsyE_patch.HealthToolPatches.GetHediffAsSeparatedString_Postfix
HealthTool.GetOtherPawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthTool.GetPainValue: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthTool.SetDuration: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthTool.SetHediffsFromSeparatedString: PRE: CE_VPsyE_patch.HealthToolPatches.SetHediffsFromSeparatedString_Prefix post: CE_VPsyE_patch.HealthToolPatches.SetHediffsFromSeparatedString_Postfix
HealthTool.SetOtherPawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthTool.SetPainValue: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthTool.SetPermanent: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthUtility.AddStartingHediffs: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthUtility.FindImmunizableHediffWhichCanKill: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
Hediff.PostAdd: post: LTS_Implants.Hediff_PostAdd_Patch.Hediff_PostAdd_CryptosleepSickness_Postfix
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
Hediff.TendableNow: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff.get_TendPriority: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff.get_TipStringExtra: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffCompProperties_Reloadable.TargetVerb: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_AutoPermanentInjury.CompPostMake: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_Disappears.CompPostMerged: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_DisappearsPausable.CompPostTick: post: AlphaGenes.AlphaGenes_HediffComp_DisappearsPausable_CompPostTick_Patch.DetectGene
HediffComp_EntropyLink.Notify_EntropyGained: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_GiveHediffsInRangeExpanded.CompPostTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_GiveHediffsInRangeExpanded.CompPostTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation, AlphaGenes.AlphaGenes_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_RapidHealing.CompPostTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_ReactOnDamage.Notify_PawnPostApplyDamage: PRE: LTS_Implants.HediffComp_ReactOnDamage_Notify_PawnPostApplyDamage_Patch_EMP.HediffComp_ReactOnDamage_Notify_PawnPostApplyDamage_Prefix
HediffComp_Regen.TryHealRandomPart: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_Regeneration.CompPostTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_Resurrection.Notify_PawnDied: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffComp_Resurrection.Notify_PawnKilled: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_HediffDef_ResolveReferences_Patch.Prefix
HediffGiver_Heat.OnIntervalPassed: TRANS: VEF.Pawns.VanillaExpandedFramework_HediffGiver_Heat_OnIntervalPassed_Patch.Transpiler
HediffGiver_RandomAgeCurved.OnIntervalPassed: PRE: VoidEvents.HediffGiver_RandomAgeCurved_OnIntervalPassed_Patch.Prefix post: VoidEvents.HediffGiver_RandomAgeCurved_OnIntervalPassed_Patch.Postfix
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHediffsVerbs: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffUtility.CanHealNaturally: post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix
HediffUtility.FullyImmune: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffUtility.IsPermanent: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HediffUtility.IsTended: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Addiction.get_LabelInBrackets: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Blacksight.Tick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_BlizzardSource.PostAdd: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_BlizzardSource.PostRemoved: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_BlizzardSource.Tick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_IceBlock.PostAdd: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Injury.get_LabelBase: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Injury.get_LabelInBrackets: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Injury.get_PainOffset: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Labor.GetRandomLaborPushingDuration: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Labor.PreRemoved: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Labor.get_Progress: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_LaborPushing.get_Progress: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Overlay.PostAdd: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix
Hediff_Scaria.Notify_PawnDamagedThing: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Hediff_Shambler.FinishRising: post: LTS_Implants.Pawn_MutantTracker_Hediff_Patch.Hediff_Postfix
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes, AlphaGenes.AlphaGenes_Hediff_Shambler_PostMake_Patch.AddRandomGenes
HireableSystemStaticInitialization.GetCommTargets_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HireableSystemStaticInitialization.GetContractTracker: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
ITab_EmcInterfaceBills.OpenAddBillMenu: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler
ITab_Processor.FillTab: PRE: EquivalentExchange.ITab_Processor_FillTab_TransmutationCopyPaste_Patch.Prefix TRANS: EquivalentExchange.ITab_Processor_FillTab_AddProcessRadial_Patch.Transpiler
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
Ideo.Notify_MemberDied: PRE: PossessionAbility.Ideo_Notify_MemberDied_Patch.Prefix
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
Ideo.SetIcon: post: FactionTweaks.Ideo_SetIcon_Patch.Postfix
IdeoFoundation.RandomizePrecepts: PRE: FactionTweaks.IdeoFoundation_RandomizePrecepts_Patch.Prefix
IdeoUtility.CanUseIdeo: PRE: FactionTweaks.IdeoUtility_CanUseIdeo_Patch.Prefix
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix
Ideo_Notify_MemberDied_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ImmunityHandler.TryAddImmunityRecord: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ImmunityRecord.ImmunityChangePerTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentQueue.Add: PRE: RimWar.Harmony.RimWarMod.IncidentQueueAdd_Replacement_Prefix
IncidentUtility.DoPeaceTalks_Caravan: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentUtility.DoRaidWithPoints: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentUtility.DoReinforcementWithPoints: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentUtility.ResolveRimWarBattle: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentWorker.TryExecute: PRE: [10000]RimWar.Harmony.RimWarMod.IncidentWorker_Prefix, VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix
IncidentWorker_Ambush.TryExecuteWorker: PRE: FactionTerritories.Patch_AmbushEnemyFaction_TryExecuteWorker_ForceFaction.Prefix, FactionTerritories.Patch_AmbushEnemyFaction_TryExecuteWorker_ForceFaction.Prefix post: FactionTerritories.Patch_AmbushEnemyFaction_TryExecuteWorker_ForceFaction.Postfix, FactionTerritories.Patch_AmbushEnemyFaction_TryExecuteWorker_ForceFaction.Postfix
IncidentWorker_Ambush_EnemyFaction.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod.CanFireNow_Ambush_EnemyFaction_RemovalPatch_Prefix, FactionTerritories.Patch_AmbushEnemyFaction_CanFireNowSub_ForceFaction.Prefix, FactionTerritories.Patch_AmbushEnemyFaction_CanFireNowSub_ForceFaction.Prefix
IncidentWorker_Ambush_EnemyFaction.GeneratePawns: PRE: FactionTerritories.Patch_AmbushEnemyFaction_GeneratePawns_ForceFaction.Prefix, FactionTerritories.Patch_AmbushEnemyFaction_GeneratePawns_ForceFaction.Prefix
IncidentWorker_CaravanDemand.ActionGive: PRE: RimWar.Harmony.RimWarMod.Caravan_Give_Prefix
IncidentWorker_CaravanDemand.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod.CanFireNow_CaravanDemand_RemovalPatch_Prefix
IncidentWorker_CaravanMeeting.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod.CanFireNow_CaravanMeeting_RemovalPatch_Prefix, FactionTerritories.CaravanTerritoryIncidents+IncidentWorker_CaravanMeeting_CanFireNowSub_FactionTerritories.Prefix, FactionTerritories.CaravanTerritoryIncidents+IncidentWorker_CaravanMeeting_CanFireNowSub_FactionTerritories.Prefix
IncidentWorker_CaravanMeeting.TryExecuteWorker: PRE: FactionTerritories.CaravanTerritoryIncidents+IncidentWorker_CaravanMeeting_TryExecuteWorker_FactionTerritories.Prefix, FactionTerritories.CaravanTerritoryIncidents+IncidentWorker_CaravanMeeting_TryExecuteWorker_FactionTerritories.Prefix
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentWorker_NeutralGroup.TryResolveParms: PRE: RimWar.Harmony.RimWarMod.TryResolveParms_Points_Prefix
IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentWorker_PawnsArrive.CanFireNowSub: PRE: RimWar.Harmony.RimWarMod.CanFireNow_PawnsArrive_RemovalPatch_Prefix
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: VoidEvents.IncidentWorker_RaidEnemy_TryExecuteWorker.TryExecuteWorkerPrefix, VOE.Outpost_Defensive.InterceptRaid
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: post: VEF.Weapons.VanillaExpandedFramework_IncidentWorker_TraderCaravanArrival_TryExecuteWorker_Patch.DetectEmpireContraband
IncidentWorker_VoidContact.ShouldExecute: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentWorker_VoidContact.TryExecuteWorker: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
IncidentWorker_WarObjectDemand.TryExecuteWorker: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
InfestationUtility.SpawnJellyTunnels: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
InfestationUtility.SpawnTunnels: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
InterceptBaseDestroyedLetterPatch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
InvisibilityUtility.GetAlpha: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
InvisibilityUtility.GetInvisibilityComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
InvisibilityUtility.IsHiddenFromPlayer: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_DoBill.MakeNewToils: post: EquivalentExchange.JobDriver_DoBill_MakeNewToils_Condenser_Patch.Postfix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_2: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_ExtractFlower.<>c__DisplayClass11_0.<MakeNewToils>b__5: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_HaulToContainer.MakeNewToils: post: EquivalentExchange.JobDriver_HaulToContainer_MakeNewToils_Condenser_Patch.Postfix
JobDriver_HaulToContainer.TryMakePreToilReservations: PRE: EquivalentExchange.JobDriver_HaulToContainer_TryMakePreToilReservations_Condenser_Patch.Prefix
JobDriver_HaulToContainer_MakeNewToils_Condenser_Patch.GetAffordableCount: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: EquivalentExchange.JobDriver_Ingest_MakeNewToils_Condenser_Patch.Postfix
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_LeaveMap.<MakeNewToils>b__1_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_ManTurret.<>c__DisplayClass11_0.<FindFuelForTurret>g__FuelValidator|0: PRE: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Prefix post: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Postfix
JobDriver_ManTurret.<>c__DisplayClass13_0.<MakeNewToils>b__0: post: VEF.Weapons.JobDriver_ManTurret_RefuelIfNeededLambda_Patch.Postfix
JobDriver_ManTurret.FindAmmoForTurret: post: VFESecurity.JobDriver_ManTurret_FindAmmoForTurret_Patch.Postfix
JobDriver_ManTurret.GunNeedsRefueling: post: VEF.Weapons.JobDriver_ManTurret_GunNeedsRefueling_Patch.Postfix
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_RemoveWeeds.<>c__DisplayClass11_0.<MakeNewToils>b__5: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_RepairMech.MakeNewToils: PRE: AlphaGenes_JobDriver_RepairMech_MakeNewToils_Patch.StorePawn
JobDriver_Replant.get_Duration: PRE: VEF.Plants.VanillaExpandedFramework_JobDriver_Replant_Duration_Patch.AvoidError
JobDriver_Scarify.Scarify: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_TendPatient.MakeNewToils: post: EquivalentExchange.JobDriver_TendPatient_MakeNewToils_Condenser_Patch.Postfix
JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn post: AlphaGenes.AlphaGenes_JobDriver_Vomit_MakeNewToils_Patch.DamageAfterPuking
JobDriver_Wait.CheckForAutoAttack: TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.TryGiveJob: post: VoidEvents.JobGiver_AIFightEnemy_TryGiveJob_Patch.Postfix
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlphaGenes.AlphaGenes_JobGiver_OptimizeApparel_ApparelScoreGain_Postfix.PostFix
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
LTS_CompAbilityEffect_CaptiveControl.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
LTS_CompAbilityEffect_ToggleHediff.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
LTS_CompAbilityEffect_ToggleTurret.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LaserBeam.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
LearningReadout.LearningReadoutOnGUI: PRE: [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildings.Add: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ListerBuildings.Remove: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
Listing_TreeThingFilter.DoCategory: PRE: EquivalentExchange.Listing_TreeThingFilter_DoCategory_Knowledge_Patch.Prefix post: EquivalentExchange.Listing_TreeThingFilter_DoCategory_Knowledge_Patch.Postfix
Listing_TreeThingFilter.DoThingDef: PRE: EquivalentExchange.Listing_TreeThingFilter_DoThingDef_Knowledge_Patch.Prefix post: EquivalentExchange.Listing_TreeThingFilter_DoThingDef_Knowledge_Patch.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, XmlExtensions.ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix
LoadedModManager.ParseAndProcessXML: PRE: Prepatcher.HarmonyPatches.PrefixParseXML TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, PerformanceOptimizer.Log_Error_Patch.Prefix, EncounterFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Log.Warning: PRE: EncounterFramework.Log_Warning_Patch.Prefix
LongEventHandler.DrawLongEventWindowContents: PRE: Prepatcher.HarmonyPatches.DrawPrestarterInfo
LootableBuilding_Custom.get_InteractablesMapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
LordJob_VoidContact.<>c.<CreateGraph>b__15_1: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
LordToil_Siege.Init: post: EncounterFramework.LordToil_Siege_Init_Patch.Postfix
MainButtonWorker_ToggleWorld.Activate: post: LayeredAtmosphereOrbit.HarmonyPatches.MBWTW_Activate_Postfix
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: LayeredAtmosphereOrbit.HarmonyPatches.MBR_HandleLowPriorityShortcuts_Transpiler
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Factions.PreOpen: post: FactionTerritories.Vassalise.Patches.Postfix, FactionTerritories.Vassalise.Patches.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler, [200]MapPreview.Patches.Patch_Verse_Map.FillComponents_Filter_Transpiler, [200]MapPreview.Patches.Patch_Verse_Map.FillComponents_CheckRand_Transpiler
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, PerformanceOptimizer.Map_FinalizeInit.Postfix, LayeredAtmosphereOrbit.HarmonyPatches.M_FinalizeInit_Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Map.get_MixedBiomeComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponent_EquivalentExchange.GetSharedData: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapComponent_GeneGoodies.FinalizeInit: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapComponent_IdeologicalGoodies.FinalizeInit: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, FactionTerritories.Invasions.Patches_MapDeiniter.Prefix, FactionTerritories.Expansion.Patches_MapDeiniter.Prefix, FactionTerritories.Invasions.Patches_MapDeiniter.Prefix, FactionTerritories.Expansion.Patches_MapDeiniter.Prefix post: FactionTerritories.Vassalise.ShowVassalisePromptOnMapRemovedPatch.Postfix, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix, FactionTerritories.Vassalise.ShowVassalisePromptOnMapRemovedPatch.Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, EncounterFramework.MapGenerator_GenerateMap_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapGenerator_GenerateMap_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapGizmoUtility.MapUIOnGUI: post: Leo.CleanCommandBar.Patch_MapGizmoUtility_MapUIOnGUI.Postfix
MapGizmoUtility.MapUIUpdate: post: Leo.CleanCommandBar.Patch_MapGizmoUtility_MapUIUpdate.Postfix
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapModeComponent.GameComponentUpdate: PRE: FactionTerritories.MapModeFrameworkToolbarPatch.Prefix, FactionTerritories.MapModeFrameworkToolbarPatch.Prefix
MapModeUI.DoWindowContents: PRE: FactionTerritories.MapModeFrameworkToolbarPatch_MapModeUI_DoWindowContents.Prefix, FactionTerritories.MapModeFrameworkToolbarPatch_MapModeUI_DoWindowContents.Prefix
MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix
MapParent.PostMapGenerate: post: REE.HarmonyPatch_PlaceEnchantmentBooks.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPreviewGenerator.ConstructMinimalMapComponents: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapPreviewToolbar.ButtonRerollMapUndo.OnAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapSeedRerollWindow.PreOpen: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.Capacity: post: CPBackpacks.HarmonyBackpacks.Capacity_PostFix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechRepairUtility.RepairTick: post: AlphaGenes_MechRepairUtility_RepairTick_Patch.AddHediff
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MeditationFocusDef.EnablingThingsExplanation: post: AlphaGenes.AlphaGenes_MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: AlphaGenes.AlphaGenes_MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MeditationUtility.FocusTypeAvailableExplanation: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MemoryThoughtHandler.ExposeData: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MemoryThoughtHandler.TryGainMemory: post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: MapModeFramework.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakWorker.BreakCanOccur: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModDependency.get_IsSatisfied: post: Prepatcher.HarmonyPatches.IsSatisfiedPostfix
ModLister.RebuildModList: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix
ModMetaData.Init: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix
ModMetaData.ModMetaDataInternal.InitVersionedData: post: Prepatcher.HarmonyPatches.InitVersionedDataPostfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.TrySortMods: (no patches)
MoodThresholdExtensions.CurrentMoodThresholdFor: PRE: [2147483647]PerformanceOptimizer.Optimization_MoodThresholdExtensions_CurrentMoodThresholdFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MoodThresholdExtensions_CurrentMoodThresholdFor.Postfix
MoteSpotLight.ApplyHediffToParts: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MoveColonyUtility.MoveColonyAndReset: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MutantUtility.ResurrectAsShambler: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Deathrest.GetTipString: post: LTS_Implants.Need_Deathrest_GetTipString_Patch.GetTipStringPostfix
Need_Deathrest.NeedInterval: post: LTS_Implants.Need_Deathrest_NeedInterval_Patch.NeedIntervalPostfix
Need_Food.FoodFallPerTickAssumingCategory: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
NociosphereUtility.CheckForTargets: post: NepNiceosphere.CheckForTargetsPrivatePatcher.Postfix
OutOfBodyAbility.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Outpost.OutpostHealthTickInterval: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Outpost_Factory.GetTechLevelForInt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
PAUtils.ApplyPossession: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Page.DoBack: PRE: MapModeFramework.Page_DoBack_Patch.Prefix post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: post: RimWar.Harmony.RimWarMod+Patch_Page_CreateWorldParams_DoWindowContents.Postfix
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectStartingSite.PostOpen: post: MapModeFramework.Page_SelectStartingSite_PostOpen_Patch.Postfix
Page_SelectStartingSite.PreOpen: post: LayeredAtmosphereOrbit.HarmonyPatches.PSSS_PreOpen_Postfix, MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix
PatchOperationAdd.ApplyWorker: (no patches)
PatchOperationAddModExtension.ApplyWorker: (no patches)
PatchOperationAttributeAdd.ApplyWorker: (no patches)
PatchOperationAttributeRemove.ApplyWorker: (no patches)
PatchOperationAttributeSet.ApplyWorker: (no patches)
PatchOperationConditional.ApplyWorker: (no patches)
PatchOperationFindMod.ApplyWorker: (no patches)
PatchOperationInsert.ApplyWorker: (no patches)
PatchOperationRemove.ApplyWorker: (no patches)
PatchOperationReplace.ApplyWorker: (no patches)
PatchOperationSequence.ApplyWorker: (no patches)
PatchOperationSetName.ApplyWorker: (no patches)
PatchSet_Hediffs.PostRemoved_Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Patch_DrugPolicy.VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.<>c.<Prefix>b__0_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Patch_DrugPolicy.VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.<>c.<Prefix>b__0_1: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Patch_TryFindTile.TryFindTile: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
PathGrid.CalculatedCostAt: TRANS: VFESecurity.PathGrid_CalculatedCostAt_Patch.Transpiler
Pawn.<GetDisabledWorkTypes>g__FillList|375_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VEF.Hediffs.ShieldsSystem.OnPawnDespawn, VEF.Hediffs.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned
Pawn.DrawAt: post: VEF.Hediffs.ShieldsSystem.PawnPostDrawAt
Pawn.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, EquivalentExchange.Pawn_GetGizmos_PortableCondenser_Patch.Postfix, EquivalentExchange.Pawn_GetGizmos_TimeWatch_Patch.Postfix, LTS_Implants.Pawn_GetGizmos_Patch.Pawn_GetGizmos_Postfix
Pawn.GetInspectString: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetInspectString_Patch.AddInspectString
Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, REE.Patch_DoKillSideEffects.Prefix post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Postfix, AlphaGenes.AlphaGenes_Pawn_Kill_Patch.RemovePocketPlanes, VoidEvents.Pawn_Kill_Patch.Postfix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, REE.Patch_Pawn_Kill.Postfix
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VoidEvents.SpawnSetup_Patch.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnSpawn, VEF.Hediffs.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix
Pawn.get_CanTakeOrder: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.NeedVacuumResistance: TRANS: LayeredAtmosphereOrbit.HarmonyPatches.PAG_NeedVacuumResistance_Transpiler
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: PossessionAbility.PawnDiedOrDownedThoughtsUtility_AppendThoughts_ForHumanlike_Patch.Prefix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: PossessionAbility.PawnDiedOrDownedThoughtsUtility_AppendThoughts_Relations_Patch.Prefix
PawnDiedOrDownedThoughtsUtility_AppendThoughts_ForHumanlike_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnDiedOrDownedThoughtsUtility_AppendThoughts_Relations_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.ApplyMiscDamage: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: post: REE.Patch_RedressPawn.Postfix
PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlphaGenes.AlphaGenes_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.TryGenerateNewPawnInternal: post: RH_PawnKindSkills.PawnGenerator_TryGenerateNewPawnInternal_Patch.Postfix
PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnKindDef.<ConfigErrors>d__156.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnKindLifeStage.ResolveReferences: post: VoidEvents.PawnKindLifeStageAdditional+PawnKindLifeStage_ResolveReferences_Patch.Postfix
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_AnimalPart.GraphicFor: post: VoidEvents.PawnKindLifeStageAdditional+PawnGraphicSet_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.Draw: post: REE.HarmonyPatch_PawnRenderTree_Draw.Postfix
PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawCarriedThing: post: REE.HarmonyPatch_AddCarriedEnchantGlow.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_DrawEquipmentAiming_Patch.DrawDuplicate, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix post: REE.HarmonyPatch_AddEnchantGlow.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_DrawEquipmentAiming_Patch.GrabPawn post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix
PawnShieldGenerator.<Reset>g__isShield|2_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnShieldGenerator.TryGenerateShieldFor: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnStatusEffecters.EffectersTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnTechHediffsGenerator.InstallPart: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, AlphaGenes.AlphaGenes_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnUtility.CanTakeDrugForDependency: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnWouldBeUnhappyTakingDrug: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PawnUtility.ShouldSendNotificationAbout: post: VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_ApparelTracker.ExposeData: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_ExposeData_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ConnectionsTracker.<GetGizmos>d__10.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, Enlist.Pawn_DraftController_GetGizmos_Patch.Postfix, ScenarioAdditions.Pawn_DraftController_GetGizmos_Patch.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.set_Drafted: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_DrugPolicyTracker.CanCauseOverdose: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.ExposeData: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_ExposeData_Patch.Postfix
Pawn_EquipmentTracker.Notify_AbilityUsed: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_AbilityUsed_Patch.NotifyAbilityUses
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth post: VFESecurity.Pawn_FilthTracker_Notify_EnteredNewCell_Patch.Postfix
Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix
Pawn_GetGizmos_Patch.<Gizmos>d__1.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_HealthTracker.AddHediff: PRE: VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTickInterval: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_HealthTracker.MakeDowned: post: AlphaGenes.AlphaGenes_Pawn_HealthTracker_MakeDowned_Patch.BreakSomeBones
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: PossessionAbility.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix
Pawn_HealthTracker.Notify_Resurrected: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.StartSocialFight: post: AlphaGenes.AlphaGenes_Pawn_InteractionsTracker_StartSocialFight_Patch.ReceiveRecreation
Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: EquivalentExchange.Pawn_JobTracker_EndCurrentJob_CondenserCleanup_Patch.Prefix, EquivalentExchange.Pawn_JobTracker_EndCurrentJob_WorkLoopGuard_Patch.Prefix
Pawn_JobTracker.JobTrackerTick: PRE: VoidEvents.Pawn_JobTracker_JobTrackerTick_Patch.Prefix
Pawn_JobTracker.StartJob: PRE: VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, EquivalentExchange.Pawn_JobTracker_StartJob_Condenser_Patch.Prefix
Pawn_Kill_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_MechanitorTracker.CanCommandTo: post: AlphaGenes.AlphaGenes_Pawn_MechanitorTracker_CanCommandTo_Patch.ModifyRange, LTS_Implants.Pawn_MechanitorTracker_CanCommandTo_Patch.CanCommandToPostfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: LTS_Implants.Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawCommandRadiusPrefix post: AlphaGenes.AlphaGenes_Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawExtraCommandRadius, LTS_Implants.Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawCommandRadiusPostfix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee, VoidEvents.DisableMutantFlee.Prefix
Pawn_MutantTracker.Revert: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_MutantTracker_Hediff_Patch.Hediff_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: EquivalentExchange.Pawn_PathFollower_CostToMoveIntoCell_SwiftwindRing_Patch.Postfix
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.StartPath: PRE: VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_PsychicEntropyTracker.GainPsyfocus_NewTemp: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Postfix
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTickInterval: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: PRE: VPEHemosage.Pawn_PsychicEntropyTracker_TryAddEntropy_Patch.Prefix TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.get_MaxEntropy: TRANS: VanillaPsycastsExpanded.Pawn_PsychicEntropyTracker_OptimizeGetters_Patch.Transpiler
Pawn_PsychicEntropyTracker.get_MaxPotentialEntropy: TRANS: VanillaPsycastsExpanded.Pawn_PsychicEntropyTracker_OptimizeGetters_Patch.Transpiler
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.PrettinessFactor: post: AlphaGenes.AlphaGenes_Pawn_RelationsTracker_PrettinessFactor_Patch.NoUgliness
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RoyaltyTracker.Notify_PawnKilled: PRE: PossessionAbility.Pawn_RoyaltyTracker_Notify_PawnKilled_Patch.Prefix
Pawn_RoyaltyTracker_Notify_PawnKilled_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsFinder.get_Temporary: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PitGate.BeginCollapsing: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_CocoonTriggerRadius.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_CompCustomCauseHediff_AoE.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_GlowRadius.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_GravshipThruster.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_InRangeOfGravEngine.AllowsPlacing: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_InRangeOfGravEngine.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_NoiseSource.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_PollutionPump.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_ShowCauseHediffAoE.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_ShowExplosionRadius.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_ShowFacilitiesRange.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_SmokeCloudMaker.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlaceWorker_ToxifierGenerator.DrawGhost: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlanetLayer.DirectConnectionTo: PRE: LayeredAtmosphereOrbit.HarmonyPatches.PL_DirectConnectionTo_Prefix
PlanetLayer.get_Raycastable: post: LayeredAtmosphereOrbit.HarmonyPatches.PL_Raycastable_Postfix
PlanetLayer.get_Visible: PRE: LayeredAtmosphereOrbit.HarmonyPatches.PL_Visible_Prefix
PlanetaryKiller.Destroy: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler
Plant_Blooming.GiveOrUpdateHediff: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Plant_Blooming.get_PlantsMapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PollutionInfo.MapRemoved: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PollutionUtility.PolluteMapToPercent: PRE: MapDesigner.Patches.PollutionLevelPatch.Prefix
PossessionAbility_VEF.ValidateTarget: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Precept_Relic.GenerateNameRaw: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix
PregnancyUtility.ApplyBirthOutcome: post: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.ApplyBirthOutcomePostfix TRANS: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.AddLineToApplyBirthOutcome
PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Process.DoInterface: PRE: EquivalentExchange.Process_DoInterface_Patch.Prefix
Process.ExposeData: post: EquivalentExchange.Process_ExposeData_Patch.Postfix
Process.PostSpawnSetup: PRE: EquivalentExchange.Process_PostSpawnSetup_ProjectE_Patch.Prefix
Process.ShouldDoNow: PRE: EquivalentExchange.Process_ShouldDoNow_Patch.Prefix
Process.SpawnOrPushToNet: PRE: EquivalentExchange.Process_SpawnOrPushToNet_Patch.Prefix
Process.get_Options: PRE: EquivalentExchange.Process_Options_Patch.Prefix
Process.get_RepeatInfoText: post: EquivalentExchange.Process_RepeatInfoText_Patch.Postfix
Process.get_RepeatLabel: post: EquivalentExchange.Process_RepeatLabel_Patch.Postfix
ProcessStack.get_FirstCanDo: PRE: EquivalentExchange.ProcessStack_FirstCanDo_Patch.Prefix
Process_SpawnOrPushToNet_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_CheckForFreeIntercept_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.CheckForFreeInterceptBetween: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
Projectile_DoomsdayRocket.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_DoomsdayRocket.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_Explosive.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_FrostRay.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_HellsphereCannon.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_Liquid.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_Liquid.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_SpawnsPawn.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_SpawnsPawnZeroAge.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Projectile_SpawnsThing.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualDef_Psychophagy.OutcomeDescription: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualToil_Brainwipe.ApplyOutcome: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualToil_NeurosisPulse.ApplyOutcome: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualToil_PleasurePulse.ApplyOutcome: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualToil_Psychophagy.ApplyOutcome: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualToil_SkipAbduction.ApplyOutcome: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
PsychicRitualToil_VoidProvocation.ApplyOutcome: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
QuestChainsDevWindow.DoWindowContents: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix, Enlist.Patch_AddSlateQuestTags.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>g__Validator|0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: PRE: Enlist.Patch_TryFindTile.Prefix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestNode_Root_Hack_AncientComplex.RunInt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_Root_Hack_WorshippedTerminal.RunInt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_Root_Loot_AncientComplex.RunInt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_Root_Mission_AncientComplex.RunInt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn_NewTemp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_SetMapSize.RunInt: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>g__GlobalValidator|0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestPart_InitiateTradeRequest.Cleanup: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestPart_TradeRequestInactive.QuestPartTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
RaceProperties.NutritionEatenPerDayExplanation: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RaceProperties.get_Animal: post: VoidEvents.RaceProperties_Animal_Patch.Postfix
RaidPatches.RaidGroupChecker: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RaidRestlessness.GetThoughtState: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
Rand.PopState: PRE: MapPreview.Patches.Patch_Verse_Rand.PopState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.get_Int: PRE: MapPreview.Patches.Patch_Verse_Rand.Int
Rand.get_Value: PRE: MapPreview.Patches.Patch_Verse_Rand.Value
Rand.set_Seed: PRE: MapPreview.Patches.Patch_Verse_Rand.Seed
RapidHealingComp.GameComponentTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
RecipeDef.PotentiallyMissingIngredients: post: EquivalentExchange.RecipeDef_PotentiallyMissingIngredients_Condenser_Patch.Postfix
Recipe_SurgicalInspection.ApplyOnPawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Region.get_Map: PRE: MapPreview.Patches.Patch_Verse_Region.Map
RegionAndRoomUpdater.RebuildAllRegionsAndRooms: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RebuildAllRegionsAndRooms
RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells
RegionDirtyer.SetRegionDirty: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RelationsUtility.IsDisfigured: post: AlphaGenes.AlphaGenes_RelationsUtility_IsDisfigured_Patch.RemoveDisfigurement
ResearchManager.FinishProject: post: VEF.Storyteller.VanillaExpandedFramework_ResearchManager_FinishProject_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ResearchProjectDef.<get_Techprint>b__73_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_AnalyzedThingsCompleted: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ResearchProjectDef.get_UnlockedDefs: post: VEF.Buildings.VanillaExpandedFramework_ResearchProjectDef_UnlockedDefs_Patch.Postfix, PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ResearchProjectUtility.AutoAssignRules: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarData.HasWarSettlementFor: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarData.get_AnyCapitol: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarData.get_PointsFromWorldObjects: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarData.get_WarSettlementComps: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.AttackInjuredSettlement_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.AttackNow_SettlementReinforcement_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.CallForAid_Replacement_Patch: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.ExitMapPostBattle_Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.GenStep_Map_ID_Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.GiveGiftAsRimWarPoints_Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.GivePodGiftAsRimWarPoints_Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.PodsArrived_SettlementHasAttackers_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.Prevent_AffectRelationsOnAttacked_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.Prevent_IsDefeated_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.Settlement_InspectString_WithPoints_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.Settlement_ShuttleReinforce_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.ShuttleArrived_SettlementHasAttackers_Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarMod.WorldCapitolOverlay: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarSettlementComp.NearbyFriendlySettlementsWithinRange: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarSettlementComp.get_NearbyFriendlySettlements: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarSettlementComp.get_NearbyHostileSettlements: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWarSettlementComp.get_ShouldRequestReinforcements: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWar_DebugToolsPlanet.DebugResetAllMobileUnits: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWar_DebugToolsPlanet.Debug_FixRimWarSettlements: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RimWar_DebugToolsPlanet.LogRimWarSettlementsInRange: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RitualOutcomeComp_GravshipFacilities.GetQualityFactor: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RoomContents_Obelisk.FillRoom: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
RoomRequirement_ThingCount.Count: post: RimWorldColumns.Patch_RoomRequirement_ThingCount_Count.Postfix
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
SWUtils.IsSoul: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SWUtils.SoulPossession: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor2: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SanguineSpear.Impact: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SanguineSpear.get_DamageAmount: PRE: REE.HarmonyPatch_ProjectileDamageAmount.Prefix TRANS: REE.HarmonyPatch_ProjectileDamageAmount.Transpiler
SanguophageUtility.DeathrestJobReport: post: LTS_Implants.SanguophageUtility_DeathrestJobReport_Patch.DeathrestJobReportPostfix
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SchoolUtility.CanTeachNow: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
Scout.ArrivalAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SectionLayer_SunShadows.Regenerate: TRANS: VFESecurity.SectionLayer_SunShadows_Regenerate_Patch.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SeedRerollData.GetFor: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
SettleInEmptyTileUtility.<>c__DisplayClass4_0.<SetupCamp>b__1: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix, FactionTerritories.Invasions.Patches_GetFloatMenuOptions.Postfix, FactionTerritories.Invasions.Patches_GetFloatMenuOptions.Postfix
Settlement.GetGizmos: post: FactionTerritories.Settlement_GetGizmos_FactionTerritories.Postfix, FactionTerritories.Vassalise.Settlement_GetGizmos_Vassalise.Postfix, FactionTerritories.Invasions.DevTools.Postfix, FactionTerritories.Settlement_GetGizmos_FactionTerritories.Postfix, FactionTerritories.Vassalise.Settlement_GetGizmos_Vassalise.Postfix, FactionTerritories.Invasions.DevTools.Postfix
Settlement.GetInspectString: post: RimWar.Harmony.RimWarMod.Settlement_InspectString_WithPoints_Postfix
Settlement.GetShuttleFloatMenuOptions: post: RimWar.Harmony.RimWarMod.Settlement_ShuttleReinforce_Postfix
Settlement.Notify_MyMapRemoved: post: FactionTerritories.Invasions.Patches_Notify_MyMapRemoved.Postfix, FactionTerritories.Invasions.Patches_Notify_MyMapRemoved.Postfix
Settlement.PostRemove: PRE: VoidEvents.PostRemove_Patch.Prefix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
Settlement.get_Visitable: post: VoidEvents.Visitable_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: [800]FactionTerritories.Invasions.Patches_CheckDefeated.Prefix, [800]FactionTerritories.Invasions.Patches_CheckDefeated.Prefix, FactionTerritories.Vassalise.InterceptBaseDestroyedLetterPatch.Prefix, FactionTerritories.Vassalise.InterceptBaseDestroyedLetterPatch.Prefix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SettlementDefeatUtility.IsDefeated: PRE: RimWar.Harmony.RimWarMod+Prevent_IsDefeated_Patch.Prefix post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementProximityGoodwillUtility.AppendProximityGoodwillOffsets: post: RimWar.Harmony.RimWarMod+SettlementProximity_NoVassalDegradation_Patch.Postfix
SettlementUtility.AffectRelationsOnAttacked: PRE: RimWar.Harmony.RimWarMod+Prevent_AffectRelationsOnAttacked_Patch.Prefix
SettlementUtility.Attack: PRE: FactionTerritories.Invasions.Patches_Attack.Prefix, FactionTerritories.Invasions.Patches_Attack.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix post: RimWar.Harmony.RimWarMod.AttackNow_SettlementReinforcement_Postfix
Settlement_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settler.ArrivalAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ShotReport.GetTextReadout: post: LTS_Implants.ShotReport_GetTextReadout_Patch.ShotReport_GetTextReadout_Postfix TRANS: VEF.Pawns.ShotReport_GetTextReadout_Patch.Transpiler
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix, LTS_Implants.ShotReport_AimOnTargetChance_StandardTarget_Patch.ShotReport_AimOnTargetChance_StandardTarget_Postfix
SiegeBlueprintPlacer.PlaceBlueprints: post: EncounterFramework.SiegeBlueprintPlacer_PlaceBlueprints_Patch.Postfix
Site.CheckAllEnemiesDefeated: PRE: EncounterFramework.Patch_Site_CheckAllEnemiesDefeated.Prefix
Site.PostMapGenerate: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Site.ShouldRemoveMapNow: post: VEF.Storyteller.Site_ShouldRemoveMapNow_Patch.Postfix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SitePartWorker_NerotoninStash.SitePartWorkerTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SkillRecord.Interval: PRE: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler, LTS_Implants.Patch_SkillRecordInterval.Transpiler
SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialInteractionUtility.IsGoodPositionForInteraction: post: LTS_Implants.SocialInteractionUtility_IsGoodPositionForInteraction_Patch.SocialInteractionUtility_IsGoodPositionForInteraction_Postfix
SoulEntityHediff.PostRemoved: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SoulSplitAbility.Cast: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Spark.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
SpecialThingFilterWorker_Fresh.AlwaysMatches: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SpecialThingFilterWorker_Fresh.CanEverMatch: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SpecialThingFilterWorker_Rotten.CanEverMatch: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StartingPawnUtility.GeneratePossessions: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StatCalculator.GetVerbsAndTools: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StatDef.PopulateMutableStats: post: VEF.Weapons.VanillaExpandedFramework_StatDef_PopulateMutableStats.Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StatExtension.GetStatValue: PRE: REE.HarmonyPatch_StatModifier.Prefix post: Enlist.GetStatValue_Patch.Postfix TRANS: REE.HarmonyPatch_StatModifier.Transpiler
StatPart_Age.AgeMultiplier: PRE: VoidEvents.StatPart_Age_AgeMultiplier_Patch.Prefix post: VoidEvents.StatPart_Age_AgeMultiplier_Patch.Postfix
StatPart_FertilityByGenderAge.AgeFactor: post: LTS_Implants.StatPart_FertilityByGenderAge_AgeFactor_Patch.StatPart_FertilityByGenderAge_AgeFactor_Postfix
StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty, LTS_Implants.StatPart_Glow_ActiveFor_Patch.StatPart_Glow_ActiveFor_Postfix
StatWorker.<RelevantGear>d__23.MoveNext: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_RelevantGear_Transpiler.Transpiler
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix
StatWorker.GetOffsetsAndFactorsExplanation: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetOffsetsAndFactorsExplanation_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.StatOffsetFromGear: post: NightVisionGoggle.StatOffsetFromGear_Patch.Postfix
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StatWorker_MeleeAverageDPS.GetVerbsAndTools: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StatWorker_MeleeDamageAmountTrap.GetExplanationUnfinalized: TRANS: VFESecurity.StatWorker_MeleeDamageAmountTrap_MultiHitSupport_Patch.Transpiler
StatWorker_MeleeDamageAmountTrap.GetValueUnfinalized: TRANS: VFESecurity.StatWorker_MeleeDamageAmountTrap_MultiHitSupport_Patch.Transpiler
StatWorker_PossibleCompOffsets.AbstractValueRange: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StaticCollectionsClass.<>c.<.cctor>b__2_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StaticConstructorOnStartupUtility.CallAll: post: PerformanceOptimizer.InitializeMod.Postfix
StatsReportUtility.DrawStatsReport: PRE: VoidEvents.StatsReportUtility_DrawStatsReport_Patch.Prefix post: VoidEvents.StatsReportUtility_DrawStatsReport_Patch.Postfix
StoreUtility.IsGoodStoreCell: PRE: EquivalentExchange.StoreUtility_IsGoodStoreCell_Condenser_Patch.Prefix
StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix TRANS: LayeredAtmosphereOrbit.HarmonyPatches.SC_IncidentChanceFinal_Transpiler
StorytellerDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_StorytellerDef_ResolveReferences_Patch.Prefix
StudiableBuilding.get_InteractablesMapComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
StudyManager.ExposeData: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SurgeryOutcome_HediffWithDuration.Apply: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Sustainer.SustainerUpdate: PRE: VoidEvents.Sustainer_SustainerUpdate_Patch.Prefix
Sustainer_SustainerUpdate_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
SymbolResolver_PawnGroup.Resolve: PRE: EncounterFramework.SymbolResolver_PawnGroup_Resolve_Patch.Prefix
SymbolResolver_Settlement.Resolve: PRE: EncounterFramework.SymbolResolver_Settlement_Resolve.Prefix
SymbolResolver_SinglePawn.TryFindSpawnCell: post: EncounterFramework.Patch_TryFindSpawnCell.Postfix
SymbolStack.Push: PRE: RimWar.Harmony.RimWarMod.GenStep_Map_Params_Prefix
TabDrawer.DrawTabs: PRE: EquivalentExchange.TabDrawer_DrawTabs_TransmutationTable_Patch.Prefix
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TerrainComp_Healer.FirstInjuryToThreat: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TerrainGrid.RemoveTopLayer: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.RemoveTopLayer, VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrain, VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
TerrainGrid.SetTerrainColor: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrainColor
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
TeslaProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
TeslaProjectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Thing.DeSpawn: PRE: VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix post: REE.Patch_Thing_DeSpawn.Postfix
Thing.Destroy: post: REE.Patch_Thing_Destroy.Postfix
Thing.DrawGUIOverlay: PRE: EquivalentExchange.Thing_DrawGUIOverlay_Condenser_Patch.Prefix
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix
Thing.PostMapInit: PRE: PipeSystem.PipeSystem_Thing_PostMapInit_Patch.Prefix
Thing.Print: PRE: EquivalentExchange.Thing_Print_Condenser_Patch.Prefix post: REE.HarmonyPatch_ThingPrintAddEnchantGlow.Postfix
Thing.SpawnSetup: post: VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: PipeSystem.PipeSystem_Thing_SpawnSetup_Patch.Transpiler
Thing.SplitOff: post: EquivalentExchange.Thing_SplitOff_MaintainPending_Patch.Postfix
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix
Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_ThingDef_ResolveReferences_Patch.Prefix
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_DescriptionDetailed_Transpiler.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsAddictiveDrug: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ThingDef.get_IsShell: post: VFESecurity.ThingDef_IsShell_Patch.Postfix
ThingDef.get_IsShieldThatBlocksRanged: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix, VoidEvents.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.ImpliedMeatDefs: post: VoidEvents.ThingDefGenerator_Meat_ImpliedMeatDefs_Patch.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingFilterUI.DoThingFilterConfigWindow: PRE: EquivalentExchange.ThingFilterUI_DoThingFilterConfigWindow_ProjectE_Patch.Prefix
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingListGroupHelper.Includes: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: post: [2000]RimWar.Harmony.RimWarMod.ThingSetMaker_TraderCheck_Postfix
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
ThingWithComps.CanStackWith: post: REE.HarmonyPatch_BookStacking.Postfix
ThingWithComps.PreApplyDamage: post: VEF.Hediffs.ShieldsSystem.PostPreApplyDamage
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtWorker.MoodMultiplier: post: LTS_Implants.ThoughtWorker_MoodMultiplier_Patch.ThoughtWorker_MoodMultiplier_Postfix
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_Dark.CurrentStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_Dark_CurrentStateInternal_Postfix.PostFix
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.InvertPsychicDrone, VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_Ugly_CurrentSocialStateInternal_Patch.NoUgliness
Thought_PsychicHarmonizer.get_ShouldDiscard: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix
Tile.get_OnSurface: post: LayeredAtmosphereOrbit.HarmonyPatches.T_OnSurface_Postfix
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
TileFinder.TryFindNewSiteTile: PRE: LayeredAtmosphereOrbit.HarmonyPatches.TF_TryFindNewSiteTile_Prefix
TileMutatorWorker_ArcheanTrees.GenerateCriticalStructures: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TileMutatorWorker_Caves.GeneratePostElevationFertility: PRE: MapDesigner.Patches.CaveSettingsPatch.Prefix
TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
TileMutatorWorker_River.GetMapEdgeNodes: PRE: MapDesigner.Patches.RiverDirectionPatch_EdgeNodes.Prefix
TileMutatorWorker_River.GetRiverCenter: post: MapDesigner.Patches.RiverCenterPatch.Postfix
TileMutatorWorker_River.IsFlowingAToB: PRE: MapDesigner.Patches.RiverDirectionPatch_Flowing.Prefix
TileTemperaturesComp.CachedTileTemperatureData.CalculateOutdoorTemperatureAtTile: post: LayeredAtmosphereOrbit.HarmonyPatches.TTCCTT_CalculateOutdoorTemperatureAtTile_Postfix
TimedDetectionRaids.StartDetectionCountdown: PRE: VoidEvents.VoidReinforcements+TimedDetectionRaids_StartDetectionCountdown_Patch.Prefix
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Ingest.<>c__DisplayClass14_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_Ingest.FinalizeIngest: PRE: LTS_Implants.Toils_Ingest_FinalizeIngest_Patch.FinalizeIngest_Prefix
Toils_LayDown.ApplyBedThoughts: PRE: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix
TradeDeal_TryExecute_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TradeDeal_TryExecute_Patch.ProcessCaughtContraband: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Trader.ArrivalAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck
TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix, VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableOneWayWidget.DoRow: post: EquivalentExchange.TransferableOneWayWidget_DoRow_TransmutationTable_Patch.Postfix
TransferableOneWayWidget_DoRow_TransmutationTable_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DrawCaptiveTradeInfo: PRE: Enlist.TransferableUIUtility_Patch.Prefix
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
TransmutationLoadDialogUtility.TryInstantTransmute: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransmutationProcessUtility.BuildProcessOptions: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransmutationProcessUtility.HasEmcForProcess: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransmutationProcessUtility.TryConsumeEmcForProcess: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransmutationProcessUtility.TryRestoreProcessDef: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransportPodsArrivalAction_GiveSupplies.<>c__DisplayClass9_0.<GetFloatMenuOptions>b__2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransportPodsArrivalAction_GiveSupplies.GiveGift: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransportPodsArrivalAction_ReinforceSettlement.Arrived: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransportPodsArrivalAction_ReinforceSettlement.CanReinforce: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransportPodsArrivalAction_Shuttle_ReinforceSettlement.Arrived: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TransporterUtility.AllSendablePawns: PRE: EquivalentExchange.TransporterUtility_AllSendablePawns_TransmutationTable_Patch.Prefix
TransportersArrivalAction_AttackSettlement.Arrived: post: RimWar.Harmony.RimWarMod.PodsArrived_SettlementHasAttackers_Postfix
TransportersArrivalAction_GiveGift.<>c__DisplayClass9_0.<GetFloatMenuOptions>b__2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
TurretTop.DrawTurret: PRE: [800]VFESecurity.TurretTop_DrawTurret_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix post: REE.HarmonyPatch_UnifiedTurretDraw.Postfix, REE.HarmonyPatch_TurretTop_DrawTurret.Postfix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UndercaveMapComponent.Notify_BeginCollapsing: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
UnnaturalCorpseTracker.Notify_AwokenAttackStarting: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Utils.DoGeneration: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VEF_HarmonyCategories.IsMoveSpeedFactorByTerrainTagActive: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VFEGlobal.GeneralSettings: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_CompEggLayer_ProduceEgg.<ModifyCrossbreedEgg>g__GetEggForPawnKind|1_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_DoSingleTick_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch.LoadedGame.CollectPotentialFactionsToSpawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch.StartedNewGame.OnNewGame: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.TryGetCachedSpreadableComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Pawn_Kill_Patch.ShouldTriggerReinforcements: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Projectile_Launch_Patch.<>c.<Postfix>b__0_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Quest_End_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_StatPart_TerrainMoveSpeed_ExplanationPart.FillSpeedFactorsData: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaExpandedFramework_Transition_Execute_Patch.Prefix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VassalRoadProgressComponent.AnyRoadWorkRemainingAnywhere: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VassalRoadProgressComponent.TryGet: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VassalagePointsComponent.TryGet: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VassaliseComponent.TryGet: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VegetativeHediff.PostAdd: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitTarget: post: VFESecurity.Verb_CanHitTarget_Patch.Postfix, VEF.Hediffs.ShieldsSystem.CanHitTargetFrom_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: PRE: VoidEvents.HarmonyContainer+TryCastNextBurstShot_Patch.Prefix post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Verb_TryCastNextBurstShot_Patch.ChangeSoundProduced, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix post: VoidEvents.Verb_TryFindShootLineFromTo_Patch.Postfix
Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
Verb.WarmupComplete: post: [300]REE.HarmonyPatch_Verb_LaunchProjectile_Burst.WarmupCompletePostfix
Verb.get_BurstShotCount: TRANS: VEF.Weapons.VanillaExpandedFramework_Verb_BurstShotCount_Patch.RandomizeBurstCount
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
VerbAccuracyUtility.CheckAccuracyEffects: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VerbManagerUtility.AddVerbs: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, VEF.Weapons.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.RandomizeCooldown TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedMeleeDamageAmount: PRE: REE.HarmonyPatch_MeleeDamageAmount.Prefix post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix TRANS: REE.HarmonyPatch_MeleeDamageAmount.Transpiler
VerbProperties.AdjustedRange: PRE: VEF.Weapons.VerbUtility+VerbProperties_AdjustedRange_Patch.Prefix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_CausesExplosion: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.GetVerbsCommands: post: VEF.Weapons.VanillaExpandedFramework_VerbTracker_GetVerbsCommands_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbUtility.GetConcreteExampleVerbs: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix post: VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix
Verb_LaunchProjectile.get_Projectile: post: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_Projectile_Patch.ChangeProjectile, MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectile.get_WarmupTime: PRE: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Prefix TRANS: REE.HarmonyPatch_Verb_LaunchProjectile_Warming.Transpiler
Verb_LaunchProjectileApparelWeapon.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttack.SoundHitPawn: post: VEF.Weapons.VanillaExpandedFramework_Verb_MeleeAttack_SoundHitPawn_Patch.ChangeMeleeSound
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.<DamageInfosToApply>d__2.MoveNext: TRANS: VEF.Weapons.VanillaExpandedFramework_Verb_MeleeAttackDamage_DamageInfosToApply_Patch.ModifyMeleeDamage
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: PRE: REE.HarmonyPatch_Melee.Prefix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_ShootWithWorldTargeting.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VersionUpdateDialogMaker.CreateVersionUpdateDialogIfNecessary: post: Notice.Patch_VersionUpdateDialogMaker.Postfix_CreateVersionUpdateDialogIfNecessary
VoidCamp.ShouldRemoveMapNow: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VoidEnlistWorker.<>c__DisplayClass2_0.<EnlistTo>b__0: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VoidEnlistWorker.CanEnlistTo: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VoidUtils.ActivateDefencePactProtocol: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VoidUtils.ActivateFrenemyProtocol: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
VoidUtils.TryGetChangedLifeExpectancy: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WITab_Orbit.get_IsVisible: PRE: LayeredAtmosphereOrbit.HarmonyPatches.WITT_IsVisible_Prefix
WITab_Planet.get_IsVisible: PRE: LayeredAtmosphereOrbit.HarmonyPatches.WITT_IsVisible_Prefix
WITab_Terrain.get_IsVisible: PRE: LayeredAtmosphereOrbit.HarmonyPatches.WITT_IsVisible_Prefix
WarObject.ScanAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WarObject.get_WarSettlementComp: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Warband.ArrivalAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WaterSplash.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
WealthWatcher.ForceRecount: TRANS: AlphaGenes.AlphaGenes_WealthWatcher_ForceRecount_Patch.Transpiler
WealthWatcher.get_WealthTotal: post: EquivalentExchange.WealthWatcher_WealthTotal_ProjectE_Patch.Postfix
WealthWatcher_WealthTotal_ProjectE_Patch.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WeatherBuildupUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
Web_Projectile.Impact: PRE: REE.HarmonyPatch_Projectile_Impact.Prefix
Widgets.ButtonText: PRE: EquivalentExchange.Widgets_ButtonTextColored_KnowledgeSuppress_Patch.Prefix
Widgets.ButtonText: PRE: EquivalentExchange.Widgets_ButtonText_KnowledgeSuppress_Patch.Prefix
Widgets.Checkbox: PRE: EquivalentExchange.Widgets_Checkbox_Vector2_Knowledge_Patch.Prefix
Widgets.Checkbox: PRE: EquivalentExchange.Widgets_Checkbox_Knowledge_Patch.Prefix
Widgets.CheckboxMulti: PRE: EquivalentExchange.Widgets_CheckboxMulti_Knowledge_Patch.Prefix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix
WildAnimalSpawner.WildAnimalSpawnerTick: post: LayeredAtmosphereOrbit.HarmonyPatches.WAS_WildAnimalSpawnerTick_Postfix
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: post: EquivalentExchange.WorkGiver_ConstructDeliverResources_ResourceDeliverJobFor_Condenser_Patch.Postfix
WorkGiver_ConstructDeliverResourcesToBlueprints.HasJobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: EquivalentExchange.WorkGiver_ConstructDeliverResourcesToBlueprints_HasJobOnThing_Condenser_Patch.Postfix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix, EquivalentExchange.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing_Condenser_Patch.Prefix post: EquivalentExchange.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing_Condenser_Patch.Postfix
WorkGiver_ConstructDeliverResourcesToFrames.HasJobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: EquivalentExchange.WorkGiver_ConstructDeliverResourcesToFrames_HasJobOnThing_Condenser_Patch.Postfix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredients: post: EquivalentExchange.WorkGiver_DoBill_TryFindBestBillIngredients_Condenser_Patch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_DoBill.TryStartNewDoBillJob: PRE: EquivalentExchange.WorkGiver_DoBill_TryStartNewDoBillJob_Condenser_Patch.Prefix post: EquivalentExchange.WorkGiver_DoBill_TryStartNewDoBillJob_Condenser_Patch.Postfix
WorkGiver_ExtractFlower.PotentialWorkThingsGlobal: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_FillFermentingBarrel.HasJobOnThing: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_FixBrokenDownBuilding.ShouldSkip: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_GrowerSow.ExtraRequirements: post: AlphaGenes.AlphaGenes_WorkGiver_GrowerSow_ExtraRequirements_Postfix.PostFix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon
WorkGiver_Loot.PotentialWorkThingsGlobal: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_Loot.ShouldSkip: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_RemoveWeeds.PotentialWorkThingsGlobal: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_StudyBuilding.PotentialWorkThingsGlobal: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorkGiver_StudyBuilding.ShouldSkip: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
World.CoastAngleAt: post: MapDesigner.Patches.CoastDirPatch.Postfix
World.CoastDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.CoastDirectionAt_Transpiler
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
World.FinalizeInit: post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
World.LakeDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.LakeDirectionAt_Transpiler
World.NaturalRockTypesIn: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Transpiler
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldComponent_GravshipController.<>c__DisplayClass51_0.<OnGravshipCaptureComplete>b__2: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AssignCaravanTargets: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptLaunchedWarbandAgainstTownOnMainThread: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptLaunchedWarbandAgainstTown_UnThreaded: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptScoutMission_UnThreaded: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptScoutOffMainThread: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptScoutOnMainThread: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptTradeMissionOnMainThread: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptTradeMission_UnThreaded: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptWarbandActionAgainstTownOnMainThread: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.AttemptWarbandActionAgainstTown_UnThreaded: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.DoGlobalRWDAction: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.GetFactionForVictoryChallenge: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.IncrementSettlementGrowth: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.ReconstituteSettlements: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldComponent_PowerTracker.WorldComponentTick: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldDrawLayer.get_Raycastable: post: LayeredAtmosphereOrbit.HarmonyPatches.WDL_Raycastable_Postfix
WorldDrawLayer.get_Visible: post: LayeredAtmosphereOrbit.HarmonyPatches.WDL_Visible_Postfix
WorldDrawLayerBase.Render: PRE: MapModeFramework.WorldDrawLayerBase_Render_Patch.Prefix
WorldEnlistTracker.RemoveCompsIfNeeded: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldFeatures.UpdateFeatures: PRE: MapModeFramework.WorldFeatures_UpdateFeatures_Patch.Prefix
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldGizmoUtility.TryGetCaravanGizmo: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldGrid.<GetGizmos>d__103.MoveNext: TRANS: LayeredAtmosphereOrbit.HarmonyPatches.WG_GetGizmos_Transpiler
WorldGrid.GetGizmos: post: LayeredAtmosphereOrbit.HarmonyPatches.WG_GetGizmos_Postfix
WorldGrid.GetNeighborId: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetNeighborId_Transpiler
WorldGrid.GetTileNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetTileNeighbor_Transpiler
WorldGrid.IsNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.IsNeighbor_Transpiler
WorldInterface.Reset: post: LayeredAtmosphereOrbit.HarmonyPatches.WI_Reset_Postfix
WorldInterface.WorldInterfaceOnGUI: post: FactionTerritories.WorldInterface_WorldInterfaceOnGUI_DefaultMode.Postfix, FactionTerritories.WorldInterface_WorldInterfaceOnGUI_DefaultMode.Postfix
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldInterface_WorldInterfaceOnGUI_DefaultMode.Postfix: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldLayer_MapMode.OnGUI: post: FactionTerritories.WorldLayer_MapMode_OnGUI_FactionTerritoriesLabels.Postfix, FactionTerritories.Invasions.Patches_WorldLayer_MapMode_OnGUI_Invasions.Postfix, FactionTerritories.WorldLayer_MapMode_OnGUI_FactionTerritoriesLabels.Postfix, FactionTerritories.Invasions.Patches_WorldLayer_MapMode_OnGUI_Invasions.Postfix
WorldObject.get_VisibleInBackground: post: LayeredAtmosphereOrbit.HarmonyPatches.WO_VisibleInBackground_Postfix
WorldObjectCompEnlist.<>c__DisplayClass17_1.<GetCaravanGizmos>b__7: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldObjectDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_WorldObjectDef_ResolveReferences_Patch.Prefix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix post: FactionTerritories.WorldObjectsHolder_Add_Patch.Postfix, FactionTerritories.WorldObjectsHolder_Add_Patch.Postfix
WorldObjectsHolder.Remove: post: FactionTerritories.WorldObjectsHolder_Remove_Patch.Postfix, FactionTerritories.WorldObjectsHolder_Remove_Patch.Postfix
WorldPathPool.GetEmptyWorldPath: PRE: RimWar.Harmony.RimWarMod.WorldPathPool_Prefix_Patch
WorldSelectionDrawer.DrawSelectionOverlays: post: RimWar.Harmony.RimWarMod.WorldCapitolOverlay
WorldSelector.Select: post: LayeredAtmosphereOrbit.HarmonyPatches.WS_Select_Postfix
WorldSelector.SelectUnderMouse: PRE: MapModeFramework.WorldSelector_SelectUnderMouse_Patch.Prefix post: MapModeFramework.WorldSelector_SelectUnderMouse_Patch.Postfix
WorldSelector.set_SelectedLayer: post: LayeredAtmosphereOrbit.HarmonyPatches.WS_SelectedLayer_Postfix
WorldUtility.CreateRimWarSettlement: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldUtility.CreateRimWarSettlementWithPoints: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldUtility.GetRimWarSettlementAtTile: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldUtility.GetRimWarSettlementsInRange: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldUtility.IsValidRWWO: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
WorldUtility.UpdateRWDSettlementLists: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Xenogerm.SetTargetPawn: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
debug.DebugLogStuff: TRANS: PerformanceOptimizer.Optimization_FasterGetCompReplacement.Transpiler
Harmony versions present: 2.4.2.0: prepatcher, VFESecurityMod, rabiosus.ce_vpsye_patch; 2.4.1.0: net.pardeike.rimworld.lib.harmony, ModSettingsFrameworkMod, com.github.15adhami.xmlextensions, OskarPotocki.VEF, legodude17.mvcf, rimworld.torann.rimwar, SunsetModerTeam.RIMEnchantmentExpansion, Natsuki.equivalentexchange, rimworld.mrhydralisk.LayeredAtmosphereOrbit, jaeger972.FactionTerritories, FactionTerritories.Patches, REE.Components, com.LF.possession; 2.4.0.0: Azzy.Notice; 2.3.6.0: adaptive.storage.framework, PerformanceOptimizer.Main, EncounterFramework.Mod, UnlimitedHugs.HugsLib, ChickenPlucker.Enlist, OskarPotocki.VanillaPsycastsExpanded, Void.Mod, com.vanillafarmingexpanded, rimworld.mod.charactereditor, VPEHemosageMod, nep.niceosphere; 2.3.3.0: bs.postinheritanceoperation, bs.defnamelink, bs.savegamecompatibilityoperation, com.alphagenes, MapPreview.GenLow, MapPreview.Main, vanillaexpanded.outposts, Leo.CleanCommandBar.VPE, MapPreviewMod.Active, LunarFramework.Main, MapPreviewMod.Main, NozoMe.MapModeFramework, LunarFramework.Compat.HugsLib, nephlite.orbitaltradecolumn, com.xietelade.farskiptooutpost, Leo.CleanCommandBar, MapPreview.Compat.VEF, MapPreview.Gen; 2.3.2.0: CP.ScenarioAdditions, rimworld.cpbackpacks, Kikohi.PipeSystem, NightVisionGoggle.CompGoggle, Kikohi.KCSG, com.dninemfive.chickenVOID; 2.3.1.1: zylle.MapDesigner; 2.2.2.0: rimworld.LTS.implants, PeteTimesSix.SimpleSidearms, ChickenPlucker.FactionTweaks, RH_PawnKindSkills
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.161 seconds
- Finished resetting the current domain, in 0.001 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4871 rev591
Mod RimZone Weapons dependency (fdp.rimzone.core) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Mod RimZone Weapons dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Mod Alpha Genes- Forsaken Gear Retexture dependency (sarg.alphagenes) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
Prepatcher: Starting... (vanilla load took 5.47927s)
Prepatcher: Game processing took 330.7811ms
Prepatcher: Serializing patched assemblies
Prepatcher: Serializing took 2866.7179ms
Prepatcher: Setting refonly
Prepatcher: Loading patched assemblies
Prepatcher: Done loading
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4871 rev591
Mod RimZone Weapons dependency (fdp.rimzone.core) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Mod RimZone Weapons dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Mod Alpha Genes- Forsaken Gear Retexture dependency (sarg.alphagenes) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Prepatcher: Restarted with the patched assembly, going silent.
[HugsLib] version 12.0.0
[REE] Cache manager has been initialized.
PossessionAbility: Harmony patches applied
Could not resolve cross-reference to Verse.ThingDef named VacskinGland (wanter=techHediffsRequired)
Failed to find RimWorld.LayoutRoomDef named AncientOrbitalCorridor. There are 141 defs of this type loaded.
Failed to find Verse.WorkTypeDef named Fishing. There are 22 defs of this type loaded.
Failed to find Verse.JobDef named LeaveShip. There are 392 defs of this type loaded.
Failed to find RimWorld.HistoryEventDef named DestroyedMechhive. There are 180 defs of this type loaded.
Failed to find RimWorld.ThoughtDef named DestroyedMechhiveMainPawn. There are 963 defs of this type loaded.
Failed to find Verse.TerrainDef named AncientHeavyBridge. There are 401 defs of this type loaded.
Rim War: adding peaceful pawngroupmaker to FactionDef Pirate
Rim War: adding trader pawngroupmaker to FactionDef Pirate
Rim War: adding peaceful pawngroupmaker to FactionDef Empire
Rim War: adding peaceful pawngroupmaker to FactionDef CannibalPirate
Rim War: adding trader pawngroupmaker to FactionDef CannibalPirate
Rim War: adding peaceful pawngroupmaker to FactionDef PirateYttakin
Rim War: adding trader pawngroupmaker to FactionDef PirateYttakin
Rim War: adding peaceful pawngroupmaker to FactionDef PirateWaster
Rim War: adding trader pawngroupmaker to FactionDef PirateWaster
Rim War: adding trader pawngroupmaker to FactionDef TradersGuild
Rim War: adding peaceful pawngroupmaker to FactionDef AG_XenohumanPirates
Rim War: adding trader pawngroupmaker to FactionDef AG_XenohumanPirates
Rim War: adding peaceful pawngroupmaker to FactionDef RH_VOID
Rim War: adding trader pawngroupmaker to FactionDef RH_VOID
<color=#FFA500FF>[Map Mode Framework]</color> Loading assemblies of patched mods done. Total assemblies loaded: 0
<color=#FFA500FF>[Map Mode Framework]</color> Assembly named GeologicalLandforms not found. Render patch not applied.
<color=#FFA500FF>[Map Mode Framework]</color> Assembly named ReGrowthCore not found. Render patch not applied.
Could not load Texture2D at 'Terrain/Misc/BridgeSpaceProps_Loop' in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load Texture2D at 'Terrain/Misc/BridgeSpaceProps_Right' in any active mod or in base resources.
MatFrom with null sourceTex.
Translation data for language Russian / Русский has 30 errors. Generate translation report for more info.
KCSG has Created 7226 symbolDefs for vanilla and DLCs
[Utility Columns] - Patching...
[XML Extensions] Initialized 1 SettingsMenuDef(s) and found 59 unused key(s) from 2 mod(s)
[XML Extensions] 505 total patch operations run in 2365ms, 0 failed
[XML Extensions] Emitted 1 mod class(es)
NepNiceosphere: Loaded
NepNiceosphere: Patches applied
[Map Designer for 1.4] Initializing....
[Map Designer] Finding biomes...
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[TrueTerrainColors v1.12.26] Loaded cached true colors for 832 terrain defs from file.
Type Patches_WorldLayer_MapMode_OnGUI_Invasions probably needs a StaticConstructorOnStartup attribute, because it has a field DraftIcon of type Texture2D. All assets must be loaded in the main thread.
Type Patches_ExpandableWorldObjectsOnGUI probably needs a StaticConstructorOnStartup attribute, because it has a field DraftIcon of type Texture2D. All assets must be loaded in the main thread.
Type Invasion probably needs a StaticConstructorOnStartup attribute, because it has a field AttackSettlementIcon of type Texture2D. All assets must be loaded in the main thread.
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
MVCF successfully applied 50 patches
[REE] Successfully loaded all 6 shaders and 8 textures
[RIMEnchantment] RIMEnchantmentExpansion Complete [yes]
Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 33626.
Total: 350.739800 ms (FindLiveObjects: 1.815600 ms CreateObjectMapping: 2.957000 ms MarkObjects: 345.117000 ms DeleteObjects: 0.849800 ms)
CharacterEditor v1.6.3 initializing...
updating labels for russian / русский...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
CE is trying to create default parameter lists ...
creating default parameter list for genes...
738 default entities for genes created
creating default parameter list for objects...
2294 default entities for objects created
creating default parameter list for turrets...
37 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
Apparel_Jacket Модификация загружена
AG_ForsakenMarineArmor Модификация загружена
AG_ForsakenMarineHelmetPsy Модификация загружена
MeleeWeapon_MonoSwordBladelink Модификация загружена
RNMelee_DFDual_Blade Модификация загружена
EE_AlchemicalBag Модификация загружена
no modifications for lifestages
...done
Starting patches: 601 - 8/9/2026 2:21:13 PM
Finished transpiling 600 methods - 8/9/2026 2:21:18 PM
Bad string pass when reading rule terrain_word(p=4)_neu->озеро
Failed to resolve text. Trying again with English. Exception: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref EAC5327F]
[0x00006] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.Grammar.GrammarResolver.AddRule (Verse.Grammar.Rule rule) [0x00002] in <61e4173561894da49d210260257b5097>:0
at Verse.Grammar.GrammarResolver.ResolveUnsafe (System.String rootKeyword, Verse.Grammar.GrammarRequest request, System.Boolean& success, System.String debugLabel, System.Boolean forceLog, System.Boolean useUntranslatedRules, System.Collections.Generic.List`1[T] extraTags, System.Collections.Generic.List`1[T] outTags, System.Boolean capitalizeFirstSentence) [0x00171] in <61e4173561894da49d210260257b5097>:0
at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, Verse.Grammar.GrammarRequest request, System.String debugLabel, System.Boolean forceLog, System.String untranslatedRootKeyword, System.Collections.Generic.List`1[T] extraTags, System.Collections.Generic.List`1[T] outTags, System.Boolean capitalizeFirstSentence) [0x0001e] in <61e4173561894da49d210260257b5097>:0
Bad string pass when reading rule terrain_word(p=2)_fem->стартовая площадка
Bad string pass when reading rule terrain_word(p=2)_mas->склад
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_IceDunes
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Failed to resolve text. Trying again with English.
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_Atoll
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Bad string pass when reading rule terrain_word(p=2)_mas->гарнизон
Bad string pass when reading rule terrain_word(p=0.5)_fem->цитадель
Bad string pass when reading rule terrain_word(p=0.5)_fem->военная база
Bad string pass when reading rule terrain_word(p=2)_mas->кратер
Bad string pass when reading rule terrain_word(p=2)_plural->утесы
Bad string pass when reading rule terrain_word(p=2)_mas->фьорд
Bad string pass when reading rule terrain_word(p=4)_mas->остров
Bad string pass when reading rule terrain_word(p=2)_mas->островок
Bad string pass when reading rule terrain_word(p=4)_fem->долина
Bad string pass when reading rule terrain_word(p=3)_mas->овраг
Bad string pass when reading rule terrain_word(p=3)_mas->каньон
Bad string pass when reading rule r_name(p=0.2)_plural->раскопки
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_Chasm
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → порт [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_Harbor
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Bad string pass when reading rule terrain_word(p=6)_fem->бухта
Bad string pass when reading rule terrain_word(p=5)_mas->полуостров
Bad string pass when reading rule terrain_word(p=2)_fem->оконечность
Bad string pass when reading rule terrain_word(p=2)_mas->горячий источник
Bad string pass when reading rule terrain_word(p=2)_plural->горячие источники
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → логово [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_Hollow
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Bad string pass when reading rule r_name-(p=0.4)>[ruin_adjective_mas] [narrative_name_mas]
Bad string pass when reading rule terrain_word(p=2)_plural->руины
Bad string pass when reading rule terrain_word(p=4)_mas->пруд
Bad string pass when reading rule terrain_word(p=2)_mas->город
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_AbandonedColonyTribal
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_Plateau
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Bad string pass when reading rule terrain_word(p=2)_plural->болота
Bad string pass when reading rule terrain_word(p=4)_mas->оазис
Bad string pass when reading rule terrain_word(p=4)_plural->острова
Bad string pass when reading rule terrain_word(p=3)_plural->островки
Bad string pass when reading rule terrain_word(p=3)_mas->архипелаг
Bad string pass when reading rule terrain_word(p=2)_plural->токсичные жерла
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_DryLake
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Bad string pass when reading rule terrain_word(p=2)_plural->тепловые жерла
Bad string pass when reading rule terrain_word(p=2)_mas->вытяжной канал
Bad string pass when reading rule terrain_word(p=2)_fem->пещера
Bad string pass when reading rule terrain_word(p=2)_fem->котловина
Bad string pass when reading rule terrain_word(p=2)_mas->нефтезавод
Bad string pass when reading rule terrain_word(p=2)_mas->айсберг
Bad string pass when reading rule terrain_word(p=2)_plural->дюны
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Свалка [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Порча [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Яд [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_ToxicLake
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Bad string pass when reading rule terrain_word(p=3)_fem->трещина
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Инферно [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Преисподня [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_LavaFlow
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Яд [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Свалка [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Порча [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_ToxicLake
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Преисподня [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Инферно [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_LavaFlow
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Порча [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Яд [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Свалка [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_ToxicLake
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Яд [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Порча [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Свалка [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_ToxicLake
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Bad string pass when reading rule ruin_adjective(p=2)_mas->разрушенный
Bad string pass when reading rule ruin_adjective(p=2)_fem->разрушенная
Bad string pass when reading rule ruin_adjective(p=2)_plural->разрушенные
Bad string pass when reading rule ruin_adjective(p=2)_neu->разрушенное
Bad string pass when reading rule terrain_word(p=6)_plural->руины
Bad string pass when reading rule terrain_word(p=3)_plural->шрамы
Bad string pass when reading rule glacialPlain_adjective(p=2)_mas->ледниковый
Bad string pass when reading rule glacialPlain_adjective(p=2)_fem->ледниковая
Bad string pass when reading rule glacialPlain_adjective(p=2)_plural->ледниковые
Bad string pass when reading rule glacialPlain_adjective(p=2)_neu->ледниковое
Bad string pass when reading rule terrain_word(p=0.5)_neu->ледяное поле
Bad string pass when reading rule terrain_word(p=0.5)_fem->полярная шапка
Bad string pass when reading rule terrain_word(p=0.3)_mas->поле
Bad string pass when reading rule terrain_word(p=0.3)_fem->ледниковая равнина
Bad string pass when reading rule terrain_word(p=0.3)_neu->простор
Bad string pass when reading rule terrain_word(p=0.3)_neu->тракт
Bad string pass when reading rule glowForest_adjective(p=2)_mas->грибной
Bad string pass when reading rule glowForest_adjective(p=2)_fem->грибная
Bad string pass when reading rule glowForest_adjective(p=2)_plural->грибные
Bad string pass when reading rule glowForest_adjective(p=2)_neu->грибное
Bad string pass when reading rule terrain_word(p=3)_mas->светолес
Bad string pass when reading rule grasslands_adjective(p=2)_mas->ровный
Bad string pass when reading rule grasslands_adjective(p=2)_fem->ровная
Bad string pass when reading rule grasslands_adjective(p=2)_plural->ровные
Bad string pass when reading rule grasslands_adjective(p=2)_neu->ровное
Bad string pass when reading rule terrain_word(p=2)_plural->луга
Bad string pass when reading rule terrain_word(p=2)_plural->прерии
Bad string pass when reading rule terrain_word(p=2)_plural->равнины
Bad string pass when reading rule [tradeAdj_fem] [tradeNoun_fem]
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
r_name → UNRESOLVABLE
INCLUDES
NamerWorldObject_AsteroidBasic
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35351.
Total: 395.615800 ms (FindLiveObjects: 2.444000 ms CreateObjectMapping: 2.597100 ms MarkObjects: 390.510100 ms DeleteObjects: 0.064400 ms)
Bad string pass when reading rule terrain_word(p=3)_mas->развал
Bad string pass when reading rule r_name-(p=0.4)>[ruin_adjective_mas] [narrative_name_mas]
Bad string pass when reading rule terrain_word(p=2)_plural->замерзшие развалины
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Порча [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Свалка [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Яд [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_ToxicLake
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 36164.
Total: 430.752400 ms (FindLiveObjects: 1.725600 ms CreateObjectMapping: 2.607800 ms MarkObjects: 426.325600 ms DeleteObjects: 0.093000 ms)
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9263DFDA]
at RimWar.Planet.RimWarSettlementComp+<GetGizmos>d__73.MoveNext () [0x000b3] in <326aee57b9ce41da931a071f9648bfc9>:0
at RimWorld.Planet.WorldObject+<GetGizmos>d__111.MoveNext () [0x0022c] in <61e4173561894da49d210260257b5097>:0
at RimWorld.Planet.MapParent+<GetGizmos>d__35.MoveNext () [0x00072] in <61e4173561894da49d210260257b5097>:0
at RimWorld.Planet.Settlement+<GetGizmos>d__65.MoveNext () [0x00076] in <61e4173561894da49d210260257b5097>:0
at System.Collections.Generic.List`1[T].AddEnumerable (System.Collections.Generic.IEnumerable`1[T] enumerable) [0x00059] in <51fded79cd284d4d911c5949aff4cb21>:0
System.Collections.Generic.List`1[[Verse.Gizmo, Assembly-CSharp, Version=1.6.9676.17735, Culture=neutral, PublicKeyToken=null]]..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at FactionTerritories.Settlement_GetGizmos_FactionTerritories.Postfix (RimWorld.Planet.Settlement __instance, System.Collections.Generic.IEnumerable`1[Verse.Gizmo]& __result) [0x0003c] in <0ff525465aca4e66a0f31c09176929ce>:0
at RimWorld.Planet.Settlement.GetGizmos () [0x00011] in <61e4173561894da49d210260257b5097>:0
- POSTFIX jaeger972.FactionTerritories: Void FactionTerritories.Settlement_GetGizmos_FactionTerritories:Postfix(Settlement __instance, IEnumerable`1& __result)
- POSTFIX jaeger972.FactionTerritories: IEnumerable`1 FactionTerritories.Vassalise.Settlement_GetGizmos_Vassalise:Postfix(IEnumerable`1 __result, Settlement __instance)
- POSTFIX jaeger972.FactionTerritories: IEnumerable`1 FactionTerritories.Invasions.DevTools:Postfix(IEnumerable`1 __result, Settlement __instance)
- POSTFIX jaeger972.FactionTerritories: Void FactionTerritories.Settlement_GetGizmos_FactionTerritories:Postfix(Settlement __instance, IEnumerable`1& __result)
- POSTFIX jaeger972.FactionTerritories: IEnumerable`1 FactionTerritories.Vassalise.Settlement_GetGizmos_Vassalise:Postfix(IEnumerable`1 __result, Settlement __instance)
- POSTFIX jaeger972.FactionTerritories: IEnumerable`1 FactionTerritories.Invasions.DevTools:Postfix(IEnumerable`1 __result, Settlement __instance)
at PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GetGizmosFast (Verse.ISelectable selectable) [0x0000f] in <42b157f2151340e688605f18cb2f140d>:0
at Verse.GizmoGridDrawer.DrawGizmoGridFor (System.Collections.Generic.IEnumerable`1[T] selectedObjects, Verse.Gizmo& mouseoverGizmo) [0x000f9] in <61e4173561894da49d210260257b5097>:0
- TRANSPILER PerformanceOptimizer.Main: IEnumerable`1 PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor:InspectGizmoGrid_DrawInspectGizmoGridForTranspiler(IEnumerable`1 instructions) currentSelectable: null
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
Grammar unresolvable. Root 'r_name'
GRAMMAR RESOLUTION TRACE
1 r_name → Свалка [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Яд [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
1 r_name → Порча [NamePerson_gen]
NamePerson_gen → UNRESOLVABLE
r_name → UNRESOLVABLE
INCLUDES
NamerLandmark_ToxicLake
WorldFeatureNamerCommon
OutlanderPlaceNameUtility
TribalWordUtility
CUSTOM RULES
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 37305.
Total: 599.571600 ms (FindLiveObjects: 2.858500 ms CreateObjectMapping: 3.636100 ms MarkObjects: 592.980700 ms DeleteObjects: 0.096100 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 39275.
Total: 603.773600 ms (FindLiveObjects: 2.403900 ms CreateObjectMapping: 3.833800 ms MarkObjects: 597.440600 ms DeleteObjects: 0.095100 ms)
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
[Map Designer] Applying settings
[Map Designer] Terrain settings: Default
... flagHomeMapOnly
... configName
... hillAmount
... hillSize
... hillSmoothness
... flagMtnExit
... flagCaves
... flagHillClumping
... flagHillRadial
... hillRadialAmt
... hillRadialSize
... flagHillSplit
... hillSplitAmt
... hillSplitDir
... hillSplitSize
... flagHillSide
... hillSideAmt
... hillSideDir
... flagHillDonut
... hillDonutAmt
... hillDonutSize
... hillDonutDisp
... densityPlant
... densityAnimal
... densityRuins
... densityDanger
... densityGeyser
... densityOre
... animaCount
... flagRockChunks
... oreCommonality
parsing a string, float dictionary
... flagRoadDebris
... flagCaveDebris
... flagAncientUtilityBuilding
... flagAncientTurret
... flagAncientMechs
... flagAncientLandingPad
... flagAncientFences
... countMechanoidRemains
... densityAncientPipelineSection
... densityAncientJunkClusters
... countAncientExostriderRemains
... densityAncientPollutionJunk
... densityPoluxTrees
... pollutionLevel
... densityMOBattlefield
... densityMOTarPit
... densityMOBeeHive
... densityMOHornet
... rockTypeRange
... flagBiomeRocks
... allowedRocks
parsing a string, bool dictionary
... sizeRiver
... flagRiverBeach
... riverShore
... riverBeachSize
... flagRiverDir
... riverDir
... flagRiverLoc
... flagRiverLocAbs
... riverCenterDisp
... selRiverStyle
selRiverStyle is an enum
... coastDir
coastDir is an enum
... beachTerr
... terrainFert
... terrainWater
... flagTerrainWater
... selectedFeature
selectedFeature is an enum
... priIslandSize
... priBeachSize
... priStyle
priStyle is an enum
... priSingleCenterDisp
... flagPriSalty
... lakeSize
... lakeBeachSize
... lakeRoundness
... lakeDepth
... flagLakeSalty
... lakeShore
... lakeCenterDisp
... niSize
... niBeachSize
... niRoundness
... flagNiSalty
... niShore
... niCenterDisp
... niStyle
niStyle is an enum
... niWaterDepth
...
Exception filling tab RimWorld.Planet.WITab_Terrain: System.Collections.Generic.KeyNotFoundException: The given key 'SolidIce' was not present in the dictionary.
[Ref D1AC083A]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at MapDesigner.Patches.RockTypesPatch+<>c__DisplayClass0_0.<Finalizer>b__0 (Verse.ThingDef t) [0x00000] in <50963fb2842d4181870373975c4865d4>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at MapDesigner.Patches.RockTypesPatch.Finalizer (RimWorld.Planet.PlanetTile tile, System.Collections.Generic.IEnumerable`1[Verse.ThingDef]& __result) [0x0007f] in <50963fb2842d4181870373975c4865d4>:0
at RimWorld.Planet.World.NaturalRockTypesIn (RimWorld.Planet.PlanetTile tile) [0x0017c] in <61e4173561894da49d210260257b5097>:0
- TRANSPILER MapPreview.GenLow: IEnumerable`1 MapPreview.Patches.Patch_RimWorld_World:NaturalRockTypesIn_Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- FINALIZER zylle.MapDesigner: Void MapDesigner.Patches.RockTypesPatch:Finalizer(PlanetTile tile, IEnumerable`1& __result)
at RimWorld.Planet.WITab_Terrain.ListGeometricDetails (Verse.Listing_Standard listing, RimWorld.Planet.Tile ws, RimWorld.Planet.PlanetTile tile) [0x0020c] in <61e4173561894da49d210260257b5097>:0
at RimWorld.Planet.WITab_Terrain.DrawScrollContents (Verse.Listing_Standard listing, UnityEngine.Rect infoRect) [0x0008f] in <61e4173561894da49d210260257b5097>:0
at RimWorld.Planet.WITab_Terrain.FillTab () [0x000c7] in <61e4173561894da49d210260257b5097>:0
at Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0 () [0x00039] in <61e4173561894da49d210260257b5097>:0
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 205 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at MapDesigner.HelperMethods.ApplyBiomeSettings () [0x00caf] in <50963fb2842d4181870373975c4865d4>:0
at MapDesigner.MapDesignerMod.WriteSettings () [0x00008] in <50963fb2842d4181870373975c4865d4>:0
at RimWorld.Dialog_ModSettings.PreClose () [0x00006] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.TryRemove (Verse.Window window, System.Boolean doCloseSound) [0x00051] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.CloseWindowsBecauseClicked (Verse.Window clickedWindow) [0x0005f] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.HandleEventsHighPriority () [0x00023] in <61e4173561894da49d210260257b5097>:0
at Verse.UIRoot.UIRootOnGUI () [0x00049] in <61e4173561894da49d210260257b5097>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.UIRoot_OnGUI_Patch:OnGUIHook()
at Verse.UIRoot_Entry.UIRootOnGUI () [0x00000] in <61e4173561894da49d210260257b5097>:0
at Verse.Root.OnGUI () [0x00046] in <61e4173561894da49d210260257b5097>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 153 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 5 lines were repeated 4 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 363 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 105 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 31 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 25 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 8 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 7 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 20 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 19 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 76 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 6 lines were repeated 8 times ##########
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 24 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 37 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref F91BA77B] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 4 lines were repeated 60 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 74 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 14 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 21 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 51 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Exception filling window for MapPreview.MapPreviewToolbar: System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B1FBAA5A]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at MapDesigner.HelperMethods.ApplyBiomeSettings () [0x00caf] in <50963fb2842d4181870373975c4865d4>:0
at MapDesigner.MapDesignerMod.WriteSettings () [0x00008] in <50963fb2842d4181870373975c4865d4>:0
at RimWorld.Dialog_ModSettings.PreClose () [0x00006] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.TryRemove (Verse.Window window, System.Boolean doCloseSound) [0x00051] in <61e4173561894da49d210260257b5097>:0
at Verse.Window.Close (System.Boolean doCloseSound) [0x00005] in <61e4173561894da49d210260257b5097>:0
at MapPreview.Compatibility.ModCompat_MapDesigner+ButtonOpenMapDesigner.OnAction () [0x00017] in <b16c4c3cb85b41f2853e9ad1681491b3>:0
at MapPreview.MapPreviewToolbar.<DoWindowContents>g__DoButton|27_0 (MapPreview.MapPreviewToolbar+Button button) [0x00046] in <b16c4c3cb85b41f2853e9ad1681491b3>:0
at MapPreview.MapPreviewToolbar.DoWindowContents (UnityEngine.Rect inRect) [0x000a4] in <b16c4c3cb85b41f2853e9ad1681491b3>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <61e4173561894da49d210260257b5097>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
[Map Preview Mod v1.12.26] Beginning layout before last one was ended.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 22 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Exception filling window for MapPreview.MapPreviewToolbar: System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B1FBAA5A] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
[Map Preview Mod v1.12.26] Beginning layout before last one was ended.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 23 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 5 lines were repeated 8 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 5 lines were repeated 7 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 17 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 16 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 9 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 22 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 33 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Exception filling window for MapPreview.MapPreviewToolbar: System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B1FBAA5A] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
[Map Preview Mod v1.12.26] Beginning layout before last one was ended.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 13 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
[Map Preview v1.12.26] Failed to generate map preview!
System.Collections.Generic.KeyNotFoundException: The given key 'SolidIce' was not present in the dictionary.
[Ref 5BB54B96]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at MapDesigner.Patches.RockTypesPatch+<>c__DisplayClass0_0.<Finalizer>b__0 (Verse.ThingDef t) [0x00000] in <50963fb2842d4181870373975c4865d4>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at MapDesigner.Patches.RockTypesPatch.Finalizer (RimWorld.Planet.PlanetTile tile, System.Collections.Generic.IEnumerable`1[Verse.ThingDef]& __result) [0x0007f] in <50963fb2842d4181870373975c4865d4>:0
at RimWorld.Planet.World.NaturalRockTypesIn (RimWorld.Planet.PlanetTile tile) [0x0017c] in <61e4173561894da49d210260257b5097>:0
- TRANSPILER MapPreview.GenLow: IEnumerable`1 MapPreview.Patches.Patch_RimWorld_World:NaturalRockTypesIn_Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- FINALIZER zylle.MapDesigner: Void MapDesigner.Patches.RockTypesPatch:Finalizer(PlanetTile tile, IEnumerable`1& __result)
at Verse.RockNoises.Init (Verse.Map map) [0x00015] in <61e4173561894da49d210260257b5097>:0
at Verse.MapGenerator.GenerateContentsIntoMap (System.Collections.Generic.IEnumerable`1[T] genStepDefs, Verse.Map map, System.Int32 seed, System.Boolean stepDebugger) [0x0005a] in <61e4173561894da49d210260257b5097>:0
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00227] in <383a182800514229acdb4ee5897b8908>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0003e] in <383a182800514229acdb4ee5897b8908>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <383a182800514229acdb4ee5897b8908>:0
[Map Preview v1.12.26] Map Info:
World Seed Hash: 54753038
World Tile: 109105,0
Biome: BorealForest
Biome TPMs: 1
Biome TTresh: 2
Biome MCP: Core
Tick Speed: Normal
Map Seed: 1899528183
Map Size: 250x250
Map Comps: Minimal
Color Palette: Dynamic
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 13 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 10 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 5 lines were repeated 8 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 15 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 159 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
[Map Preview v1.12.26] Failed to generate map preview!
System.Collections.Generic.KeyNotFoundException: The given key 'SolidIce' was not present in the dictionary.
[Ref 5BB54B96]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at MapDesigner.Patches.RockTypesPatch+<>c__DisplayClass0_0.<Finalizer>b__0 (Verse.ThingDef t) [0x00000] in <50963fb2842d4181870373975c4865d4>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <1f993cbf88314b1baa1e10ca917bdc64>:0
at MapDesigner.Patches.RockTypesPatch.Finalizer (RimWorld.Planet.PlanetTile tile, System.Collections.Generic.IEnumerable`1[Verse.ThingDef]& __result) [0x0007f] in <50963fb2842d4181870373975c4865d4>:0
at RimWorld.Planet.World.NaturalRockTypesIn (RimWorld.Planet.PlanetTile tile) [0x0017c] in <61e4173561894da49d210260257b5097>:0
- TRANSPILER MapPreview.GenLow: IEnumerable`1 MapPreview.Patches.Patch_RimWorld_World:NaturalRockTypesIn_Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- FINALIZER zylle.MapDesigner: Void MapDesigner.Patches.RockTypesPatch:Finalizer(PlanetTile tile, IEnumerable`1& __result)
at Verse.RockNoises.Init (Verse.Map map) [0x00015] in <61e4173561894da49d210260257b5097>:0
at Verse.MapGenerator.GenerateContentsIntoMap (System.Collections.Generic.IEnumerable`1[T] genStepDefs, Verse.Map map, System.Int32 seed, System.Boolean stepDebugger) [0x0005a] in <61e4173561894da49d210260257b5097>:0
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00227] in <383a182800514229acdb4ee5897b8908>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0003e] in <383a182800514229acdb4ee5897b8908>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <383a182800514229acdb4ee5897b8908>:0
[Map Preview v1.12.26] Map Info:
World Seed Hash: 54753038
World Tile: 109105,0
Biome: BorealForest
Biome TPMs: 1
Biome TTresh: 2
Biome MCP: Core
Tick Speed: Normal
Map Seed: 1899528183
Map Size: 250x250
Map Comps: Minimal
Color Palette: Dynamic
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 12 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 86 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 92 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at MapDesigner.HelperMethods.ApplyBiomeSettings () [0x00caf] in <50963fb2842d4181870373975c4865d4>:0
at MapDesigner.MapDesignerMod.WriteSettings () [0x00008] in <50963fb2842d4181870373975c4865d4>:0
at RimWorld.Dialog_ModSettings.PreClose () [0x00006] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.TryRemove (Verse.Window window, System.Boolean doCloseSound) [0x00051] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.CloseWindowsBecauseClicked (Verse.Window clickedWindow) [0x0005f] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.HandleEventsHighPriority () [0x00023] in <61e4173561894da49d210260257b5097>:0
at Verse.UIRoot.UIRootOnGUI () [0x00049] in <61e4173561894da49d210260257b5097>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.UIRoot_OnGUI_Patch:OnGUIHook()
at Verse.UIRoot_Entry.UIRootOnGUI () [0x00000] in <61e4173561894da49d210260257b5097>:0
at Verse.Root.OnGUI () [0x00046] in <61e4173561894da49d210260257b5097>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 51 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 6 lines were repeated 5 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 27 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 5 lines were repeated 11 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 37 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 9 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 5 lines were repeated 5 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 300 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 13 lines were repeated 2 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 9 lines were repeated 2 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 13 lines were repeated 2 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 9 lines were repeated 2 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 13 lines were repeated 2 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 9 lines were repeated 2 times ##########
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 250 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 15 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 7 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 35 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 34 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 5 lines were repeated 4 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 5 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 39 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 5 lines were repeated 13 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 9 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 95 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 311 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 5 lines were repeated 7 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 9 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 28 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref B3FF13C6] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 245 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Exception filling window for MapPreview.MapPreviewToolbar: System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 912868C8]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at MapDesigner.HelperMethods.ApplyBiomeSettings () [0x00caf] in <50963fb2842d4181870373975c4865d4>:0
at MapDesigner.MapDesignerMod.WriteSettings () [0x00008] in <50963fb2842d4181870373975c4865d4>:0
at RimWorld.Dialog_ModSettings.PreClose () [0x00006] in <61e4173561894da49d210260257b5097>:0
at Verse.WindowStack.TryRemove (Verse.Window window, System.Boolean doCloseSound) [0x00051] in <61e4173561894da49d210260257b5097>:0
at Verse.Window.Close (System.Boolean doCloseSound) [0x00005] in <61e4173561894da49d210260257b5097>:0
at MapPreview.MapPreviewToolbar+ButtonOpenSettings.OnAction () [0x000b2] in <b16c4c3cb85b41f2853e9ad1681491b3>:0
at MapPreview.MapPreviewToolbar.<DoWindowContents>g__DoButton|27_0 (MapPreview.MapPreviewToolbar+Button button) [0x00046] in <b16c4c3cb85b41f2853e9ad1681491b3>:0
at MapPreview.MapPreviewToolbar.DoWindowContents (UnityEngine.Rect inRect) [0x00149] in <b16c4c3cb85b41f2853e9ad1681491b3>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <61e4173561894da49d210260257b5097>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
[Map Preview Mod v1.12.26] Beginning layout before last one was ended.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 46 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 26 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Root level exception in OnGUI(): System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 7D7268C4] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 32 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
Exception filling window for MapPreview.MapPreviewToolbar: System.Collections.Generic.KeyNotFoundException: The given key 'MineableObsidian' was not present in the dictionary.
[Ref 912868C8] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
[Map Preview Mod v1.12.26] Beginning layout before last one was ended.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 28 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 6 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 13 lines were repeated 2 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
########## The preceding 4 lines were repeated 15 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 18 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
########## The preceding 4 lines were repeated 82 times ##########
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
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