Created
November 3, 2025 13:04
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Rimworld output log published using HugsLib
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| Log uploaded on Monday, November 3, 2025, 2:04:32 PM | |
| Loaded mods: | |
| Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2) | |
| Core(Ludeon.RimWorld): (no assemblies) | |
| Royalty(Ludeon.RimWorld.Royalty): (no assemblies) | |
| Ideology(Ludeon.RimWorld.Ideology): (no assemblies) | |
| Biotech(Ludeon.RimWorld.Biotech): (no assemblies) | |
| Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies) | |
| Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(av:1.6.0,fv:1.6.0), UpdateLogTool(av:1.6.0,fv:1.6.0), Vehicles(av:1.6.0,fv:1.6.0) | |
| Vanilla Ideology Expanded - Anima Theme(VanillaExpanded.VIEAT): 0Harmony(av:2.4.1,fv:2.3.6), VIEAT(1.0.0) | |
| [FSF] Better Camp Loot(FrozenSnowFox.BetterCampLoot): (no assemblies) | |
| [HRK] Medieval deathrest coffin(Harkon.BiotechAddOn.MedievalDeathrestCoffin): (no assemblies) | |
| [FSF] Simple Education(FrozenSnowFox.SimpleEducation): (no assemblies) | |
| [RH2] Hand-To-Hand(RH2.HandToHand): CQCTakedown(1.0.0) | |
| [RH2] Hand-To-Hand - ReBalanced(rutranickers.HtHreBalanced): (no assemblies) | |
| [SR]Factional War (fork)(SR.ModRimworld.FactionalWarContinued): ModRimworldFactionalWar(av:2025.830.1,fv:2025.830.1) | |
| [SR]Raid Extension (fork)(SR.ModRimworld.RaidExtension): ModRimWorldRaidExtension(av:2025.922.1,fv:2025.922.1) | |
| Fortifications - Medieval - Material(Aoba.Fortress.Medieval.Material): (no assemblies) | |
| Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0) | |
| Faction Control (1.4-1.6)(thereallemon.factioncontrol): FactionControl(1.0.9330.40927) | |
| Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.10.31), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9) | |
| Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0) | |
| Vanilla Factions Expanded - Medieval 2(OskarPotocki.VFE.Medieval2): VFEMedieval(1.0.6) | |
| [SYR] Processor Framework(syrchalis.processor.framework): 0Harmony(av:2.4.1,fv:2.3.6), ProcessorFramework(1.0.0) | |
| World Map Beautification Project (Continued)(zal.wmbp): BiomesKit(0.0.0) | |
| Vanilla Outposts Expanded: Additional Outposts(MrHydralisk.VOEAdditionalOutposts)[mv:1.14.0.0]: VOE Additional Outposts Roads Of The Rim(1.0.0), VOE Additional Outposts(1.0.0), VOE Prisoner Patch(1.0.0) | |
| Medieval Overhaul(DankPyon.Medieval.Overhaul): MedievalOverhaul(0.0.0), MedievalOverhaul_OutpostCompat(1.0.0) | |
| XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.9.2) | |
| Medieval Medicines(NunahurAlShamikh.MedMed): (no assemblies) | |
| Medieval Prosthetics(NunahurAlShamikh.MedP): ProstheticsModSettings(1.0.0), UnityEngine.IMGUIModule(0.0.0) | |
| Adaptive Primitive Storage(Adaptive.PrimitiveStorage): (no assemblies) | |
| Medieval Overhaul Tweaks(zenlor.MOTweaks): (no assemblies) | |
| Rimedieval(Ogam.Rimedieval): 0Harmony(2.4.1), Rimedieval(1.0.0) | |
| Vanilla Achievements Expanded(vanillaexpanded.achievements): AchievementsExpanded(1.4.9334.21391) | |
| Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0) | |
| Medieval Overhaul: Royalty(Accurex.MedievalEmpireOverhaul): MedievalOverhaulRoyalty(1.0.0) | |
| HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0) | |
| RimFantasy - Medieval Overhaul Edition(Sierra.RF.MedievalOverhaul): RimFantasy(1.0.0) | |
| ↁ House Sanguin [Continued](Finch.Blood)[mv:2.0.0]: (no assemblies) | |
| JecsLite - A RimWorld of Magic(zal.jecsliterwom)[mv:1.0.4.0]: AbilityUser(0.0.0), AbilityUserAI(0.0.0), CompDeflector(0.0.0), CompLumbering(0.0.0), CompOversizedWeapon(0.0.0) | |
| A RimWorld of Magic(Torann.ARimworldOfMagic): TorannMagic(2.6.4.3) | |
| Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.14.0) | |
| Alpha Memes(Sarg.AlphaMemes): AlphaMemes(1.0.0) | |
| Ancient Armory(BotchJob.ancientarmory): (no assemblies) | |
| ApplyPressure(lke.ApplyPressure): 0Harmony(av:2.4.1,fv:2.3.6), Applypressure(1.0.0) | |
| Armor Racks(khamenman.armorracks): ArmorRacks(1.0.0) | |
| Guns Galore - Core(cgf1.gunsgalorecore): (no assemblies) | |
| Arms Galore - Medieval(cgf1.meleegalore.medieval.i): (no assemblies) | |
| Bionic icons(automatic.bionicicons): BionicIcons(1.0.0) | |
| Blood and Stains (Continued)(zal.bloodandstains)[mv:1.0.0.0]: BloodDripping(1.0.8328.27847) | |
| Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0) | |
| Books+(SwiftSpectral.BooksPlus): (no assemblies) | |
| Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(2.2.0) | |
| Castle Walls Reborn(Gideon.CastleWalls): (no assemblies) | |
| Combat Readiness Check (Continued)(Mlie.CombatReadinessCheck)[mv:1.6.0]: CRC_Revivified(0.0.0), VersionFromManifest(0.0.0) | |
| Dark Ages : Medieval Tools(Van.DATools): RemoveCleanMote(1.0.0), ShowTools(1.0.0) | |
| Common Sense(avilmask.CommonSense): CommonSense(1.0.9416.33549) | |
| Custom Quest Framework(HaiLuan.CustomQuestFramework): QuestEditor_Library(1.0.0) | |
| Custom Ritual Framework(thesepeople.RitualAttachableOutcomes): TPRitualAttachableOutcomes(1.0.0) | |
| Cybranian - Anima Obelisk(DimonSever000.AnimaObelisk.Specific): PsyObelisk(1.0.0) | |
| Giddy-Up 2 Forked(Owlchemist.GiddyUp): GiddyUpCore(av:2.2.5,fv:2.2.5) | |
| Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0) | |
| Dark Ages : Beasts and Monsters(Van.Beasts): Bestiary(1.0.0), BestiaryGoldilox(1.0.0), BloodSuckingAnimals(1.0.0), CHAoEOC(1.0.0), EmergingAnimals(1.0.0), IllogicalPredator(1.0.9312.17556), WanderPreference(1.0.0) | |
| Dark Ages : Beasts and Monsters [Fr](Joedox.van.beasts.Fr): (no assemblies) | |
| Dark Ages : Crypts and Tombs(Van.DACrypts): WallTombs(0.0.0) | |
| Designator Shapes(Merthsoft.DesignatorShapes): Merthsoft.DesignatorShapes(1.0.0) | |
| Destroy Item(Garwel.DestroyItem): DestroyItem(av:1.4.0,fv:1.4.0) | |
| Divine Order(BotchJob.divineorder): (no assemblies) | |
| Do Recreation When Idle(Xercaine.DoRecreationWhenIdle): RecreationForIdle(0.0.0) | |
| Do The Rituals Yourselves(Woolyung.DoTheRitualsYourselves): DoTheRitualsYourselves(1.0.0) | |
| Door Mat(dracoix.doormat.r12a): RimWorld-DoorMat(1.0.0) | |
| Dragons Descent(onyxae.dragonsdescent): 0Harmony(av:2.4.1,fv:2.3.6), DDLib(1.0.0) | |
| DragonBond(Crows.DragonBond): 0Harmony(av:2.4.1,fv:2.3.3), DragonBondUtils(1.0.0) | |
| DragSelect(telardo.DragSelect): DragSelect(1.6.0.2), DragSelectTradeUIRevisedCompat(1.6.0) | |
| Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.4.1,fv:2.3.6), DubsMintMenus(av:1.2.9326.41237,fv:1.0.0) | |
| Dynamic Diplomacy - Continued(nilchei.dynamicdiplomacycontinued): DynamicDiplomacy(1.0.0) | |
| EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.6.2]: EdBPrepareCarefully(av:1.1.1,fv:1.6.2) | |
| Epochs - Incense(det.epochsincense): (no assemblies) | |
| Epochs - Pyrinth(det.epochspyrinth): (no assemblies) | |
| Medieval Fantasy Themed Quest Rewards(BotchJob.medievalfantasyquestrewards): (no assemblies) | |
| Fantasy Quest Rewards Retexture(Serek.FantasyQuestRewardsRetextured): (no assemblies) | |
| Medieval Medicines Medieval Overhaul Edition(JoeDaly.MedMeds.MO): (no assemblies) | |
| Medieval Overhaul Patches(VR.MOPatches): MO_Patches(1.0.0) | |
| Farmable Neutroamine - Medieval(JoeDaly.Neutro.Medieval): (no assemblies) | |
| Fish Traps(warlocksforge.fishtraps): FishTraps(1.0.0), Vfe(1.0.0) | |
| Float Sub-Menus(kathanon.FloatSubMenu): FloatSubMenu(av:1.0.0,fv:1.0.0) | |
| Fortifications - Medieval(Aoba.Fortress.Medieval): FortificationMedieval(1.0.0) | |
| FriendRivalPatch(Side1iner.FriendRivalPatch): FriendsRivalsPatch(1.0.0) | |
| Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.16), LunarFramework(1.1.16), MapPreview(1.12.22), TerrainGraph(1.2.2), GeologicalLandforms(1.7.11), GeologicalLandformsMod(1.7.11) | |
| Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0) | |
| Health Display(GT.Sam.HealthDisplay): GTHealthDisplay(1.0.0) | |
| Hooded Helms addon for Medieval Overhaul(JoeDaly.HoodedHelms): (no assemblies) | |
| Hospitality (Continued)(Orion.Hospitality): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.8) | |
| I will be back(HaiLuan.IWBB): ComeBackColony(1.0.0) | |
| Ideology: More Precepts(llunak.MorePrecepts): MorePrecepts(av:2025.908.1,fv:2025.908.1) | |
| Immigrants(zal.immigrants): Immigrants(0.0.0) | |
| Imprisonment On The Go! (Continued)(AgentBlac.MakePawnsPrisoners): MakePawnsPrisoners(av:1.2.0,fv:1.2.0) | |
| Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.2.0) | |
| Jewelry(kikohi.jewelry): Jewelry(1.4.3) | |
| Joint Battles (Continued)(zal.jointbattles)[mv:1.0.3.0]: BattleQuests(0.0.0) | |
| Large Faction Bases (Continued)(Mlie.LargeFactionBases)[mv:1.6.4]: LargeFactionBase(0.0.0) | |
| Layered Wall Destruction(Keshash.LayeredWallDestruction): DestroyableWalls(1.0.0) | |
| Layered Wall Destruction - Additional Patches(seromas.LayeredDestruction.Patches): (no assemblies) | |
| Long Distance(BDew.LongDistance): LongDistance(1.0.0) | |
| Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), HugsLogPublisher(2.1.8), MapPreviewMod(1.12.22) | |
| Medieval Adventures: Hunts(Seti.Medieval.Hunts): (no assemblies) | |
| Medieval Adventures: Implants(Seti.Medieval.Implants): (no assemblies) | |
| Medieval Backstories No HAR(AssassinsBro.MedievalBackstoriesNoHAR): (no assemblies) | |
| Medieval Overhaul: House Roxmont(DankPyon.Medieval.Overhaul.House.Roxmont): (no assemblies) | |
| Medieval Backstories Patch(GrassTypeFire.Medieval.BackstoriesPatch)[mv:1.1.0]: (no assemblies) | |
| Replace Stuff - Continued(Memegoddess.ReplaceStuff): Replace_Stuff(1.0.0) | |
| Medieval Extras (Continued)(Satpyn.MedievalExtras): (no assemblies) | |
| Medieval Fantasy Psycaster Raids(Waffle.FantasyPatches)[mv:1.0.0]: (no assemblies) | |
| Medieval Fantasy Themed Rare Resources(BotchJob.medievalfantasyrareresources): (no assemblies) | |
| Medieval Fantasy Themed Relic Quests(BotchJob.medievalfantasythemedrelicquests): (no assemblies) | |
| Medieval Go-juice(Rince.gaulishgojuice): (no assemblies) | |
| Medieval Madness: Tools of the Trade(madman.toolsofthetrade): (no assemblies) | |
| Medieval Melee Sounds(Bonible.MedievalMeleeSounds): (no assemblies) | |
| Medieval Overhaul - Adaptive Storage Graphic Patch(Liuyu.Adaptive.MO): (no assemblies) | |
| Medieval Overhaul: Toggleable Stuff(Accurex.MedievalOverhaul.Stuff): (no assemblies) | |
| RimFantasy - House Doyle(Sierra.RF.HouseDoyle): (no assemblies) | |
| Medieval Overhaul: House Van Illa(Addie.HouseVanIlla): VanIlla(0.1.0) | |
| Medieval Overhaul [Fr](Joedox.dankpyon.medieval.overhaul.Fr): (no assemblies) | |
| Medieval Overhaul Deep Vein Mining(Phant0m5.MODeepVeinMines): (no assemblies) | |
| Medieval Overhaul: Adaptive Storage(EEG.MOxASF): MedievalOverhaulAdaptiveStorage(1.0.0) | |
| Medieval Overhaul: Air Vehicles(GAYUKI.MedievalOverhaulAirVehicles): (no assemblies) | |
| Medieval Overhaul: WMBP(Accurex.WMBP.AddOn.MO): (no assemblies) | |
| ReplaceLib(ferny.ReplaceLib): ReplaceLib(1.0.0) | |
| Medieval Overlap Remover(joeownage.overlap.remover): (no assemblies) | |
| Medieval Persona Weapons(Arquebus.MedievalPersonaWeapons): MedievalPersonaWeapons(0.0.0) | |
| Medieval Things: Geysers(Salvador143.MThings.Geysers): MThingsGeysers(1.0.0) | |
| Medieval Things: Medical(Salvador143.MThings.Medical): MThingsMedical(1.0.0) | |
| Medieval Trader Airships(joeownage.automatic.traderships): 0Harmony(av:2.4.1,fv:2.0.2), TraderShips(1.0.350.854) | |
| Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:16.0.0,fv:16.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.VehiclesPatch(0.0.0) | |
| Misc. Training(Haplo.Miscellaneous.Training)[mv:1.6.4]: TrainingFacility(1.6.4) | |
| Misc. Training Medieval Retexture(Serek.MiscTrainingMedievalRetexture): (no assemblies) | |
| Mod Error Checker(Taranchuk.ModErrorChecker): ModErrorChecker(1.0.0) | |
| More grouped buildings(WSP.GroupedBuildings): MaterialSubMenu(1.0.0) | |
| More Medieval Helms and Armor(Domi.MoreMedievalHelms): (no assemblies) | |
| More Ritual Rewards(Sinnamon.MoreRitualRewards): ritualRewards(1.0.0) | |
| Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0) | |
| More Ritual Seats(toastyman.moreritualseats): ExtraRitualSeats(1.0.0) | |
| Show Me Your Hands(Mlie.ShowMeYourHands)[mv:1.6.0]: ColorMine(1.1.3), ShowMeYourHands(0.0.0), VersionFromManifest(0.0.0) | |
| Nice Hands Retexture(Andromeda.NiceHands): (no assemblies) | |
| No Job Authors(Doug.NoJobAuthors): NoJobAuthors(1.0.0) | |
| Not My Fault(Vesper.NotMyFault): RationalFactionGoodwill(1.0.0) | |
| One with Death(6224Y.OneWithDeath): Necromancy(1.0.0) | |
| PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(0.1.0) | |
| Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0) | |
| Possessed Weapons(BotchJob.PossessedWeapons): (no assemblies) | |
| Precepts and Memes (Continued)(Mlie.PreceptsAndMemes)[mv:1.6.0]: MemesAndP(0.0.0), VersionFromManifest(0.0.0) | |
| Precepts and Memes - Rituals module (Continued)(Mlie.PreceptsAndMemesRitualsModule)[mv:1.6.0]: (no assemblies) | |
| Primitive Turret(Error277.Primitive.Turret): (no assemblies) | |
| Ragdoll Physics(tk421storm.Ragdoll): Ragdoll(1.0.0) | |
| Replantable Anima Trees (Continued)(Spuffy.AnimaReplant): (no assemblies) | |
| RimQuest (Continued)(Mlie.RimQuest)[mv:1.6.1]: RimQuest(0.0.0), VersionFromManifest(0.0.0), HospitalityPatch(0.0.0) | |
| RimTraits - Medieval Talents(Sierra.RT.MedievalTalents): 0Harmony(av:2.4.1,fv:2.2.2), RimTraits(1.0.0) | |
| Roads of the Rim (Continued)(Mlie.RoadsOfTheRim)[mv:1.6.1]: RoadsOfTheRim(0.0.0), VersionFromManifest(0.0.0) | |
| Romance On The Rim(telardo.RomanceOnTheRim): RomanceOnTheRim(1.6.1), RotRInteractionBubbleCompat(1.6.0.1) | |
| RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.4.1,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0) | |
| Saddle-up 2!(thelastbulletbender.saddleup2): GiddyUpCore(av:2.2.5,fv:2.2.3), SaddleUp2(1.0.0) | |
| Sample Rituals(thesepeople.samplerituals): (no assemblies) | |
| Scrolls(Romyashi.Scrolls): RomyScrolls(1.0.0) | |
| Search and Destroy (Continued)(MemeGoddess.SearchAndDestroy): SearchAndDestroy(1.0.0) | |
| Show Buildable Material Count(BP.ShowBuildableMaterialCount): ShowBuildableMaterialCount(1.0.0) | |
| Show Mod Updates(Mlie.ShowModUpdates)[mv:1.6.0]: ShowModUpdates(0.0.0), VersionFromManifest(0.0.0) | |
| Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6) | |
| Simple Warrants(pb3n.SimpleWarrants): SimpleWarrants(0.0.0) | |
| Smart Farming(Owlchemist.SmartFarming): 0Harmony(av:2.4.1,fv:2.3.3), SmartFarming(av:1.13.1,fv:1.13.1) | |
| Smart Turret Covering(denev.SmartTurretCovering): SmartTurretCovering(1.0.0) | |
| Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), SnapOut(av:0.9.1,fv:0.9.1) | |
| Social Experience from Trade(Krelinos.SocialEXPFromTrade): SocialEXPFromTrade(1.0.0) | |
| SpeakUp(JPT.speakup): SpeakUp(av:0.8.0,fv:0.8.0) | |
| Spirits(redaquasurfer.spirits): REDSpirit(1.0.0) | |
| Spread The Word (Continued)(Mlie.SpreadTheWord)[mv:1.6.1]: SpreadTheWord(0.0.0), VersionFromManifest(0.0.0) | |
| Stop, Drop, And Roll! [BAL](balistafreak.StopDropAndRoll): StopDropAndRoll(1.0.0) | |
| Tilled Soil(GT.Sam.TilledSoil): (no assemblies) | |
| Trade UI Revised(hobtook.tradeui)[mv:1.5]: TradeUI(1.0.0) | |
| Traders Have Money(captaingeorge.TradersHaveMoney): (no assemblies) | |
| Tribal Jewelry (Continued)(zal.tribaljewelry): (no assemblies) | |
| Urn Retexture and Variation(gy.urav): (no assemblies) | |
| Use This Instead(Mlie.UseThisInstead)[mv:1.6.127]: UseThisInstead(0.0.0), VersionFromManifest(0.0.0) | |
| Vanilla Fishing Expanded - Fishing Treasures AddOn(VanillaExpanded.VCEFAddon): (no assemblies) | |
| Vanilla Ideology Expanded - Icons and Symbols(VanillaExpanded.Ideo.IconsandSymbols): (no assemblies) | |
| Vanilla Ideology Expanded - Hats and Rags(VanillaExpanded.VIEHAR): (no assemblies) | |
| Vanilla Ideology Expanded - Relics and Artifacts(VanillaExpanded.Ideo.RelicsAndArtifacts): (no assemblies) | |
| Vanilla Ideology Expanded - Sophian Style(VanillaExpanded.Ideo.SophianStyle): (no assemblies) | |
| Vanilla Ideology Expanded - Sophian Style [Fr](Joedox.vanillaexpanded.ideo.sophianstyle.Fr): (no assemblies) | |
| Vanilla Ideology Expanded - Splits and Schisms(VanillaExpanded.VIESAS): VIESAS(1.0.0) | |
| Vanilla Psycasts Expanded - Hemosage(VanillaExpanded.VPE.Hemosage): VPEHemosage(1.0.1) | |
| Vanilla Psycasts Expanded - Puppeteer(VanillaExpanded.VPE.Puppeteer): VPEPuppeteer(1.0.2) | |
| Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(0.0.0) | |
| Van's Retexture : Hemogen Vials (sirvan.hemogentexture): (no assemblies) | |
| Van's Retexture : Misc. Training(SirVan.MiscTrainingRetexture): (no assemblies) | |
| Van's Retexture : Organ jars(sirvan.organretexture): (no assemblies) | |
| Quarry(Ogliss.TheWhiteCrayon.Quarry)[ov:2.0.0.0]: 0Harmony(2.4.1), Quarry(2.0.0) | |
| Van's Retexture : Quarry(sirvan.quarryretexture): (no assemblies) | |
| Wands and Spells (Continued)(zal.wandsandspells): (no assemblies) | |
| We Are United(Sl4vP0weR.WeAreUnited): WeAreUnited(1.0.0) | |
| What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0), WhatsThatMod(1.0.0) | |
| WeaponStats(bodlosh.WeaponStats): WeaponsTab(1.0.9318.36898) | |
| Achtung!(brrainz.achtung)[mv:4.1.8.0]: Achtung(4.1.8), CrossPromotion(1.1.2), ModFeatures(1.2.7) | |
| Harvest Organs Post Mortem Continued(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.1) | |
| Melee Psycasts (Continued)(Mlie.MeleePsycasts)[mv:1.6.0]: MeleePsycasts(0.0.0) | |
| More Faction Interaction (Continued)(Mlie.MoreFactionInteraction)[mv:1.6.4]: MoreFactionInteraction(0.0.0), VersionFromManifest(0.0.0) | |
| Pawn Name Variety (Continued)(Mlie.PawnNameVariety)[mv:1.6.0]: PawnNameVariety(0.0.0), VersionFromManifest(0.0.0) | |
| QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.4.1,fv:1.2.0.1), QualityBuilder(av:1.0.17,fv:1.0.17) | |
| Smart Speed(sarg.smartspeed): 0Harmony(av:2.4.1,fv:2.3.6), SmartSpeed(1.0.0) | |
| Stuff Mass Matters(Mlie.StuffMassMatters)[mv:1.6.0]: StuffMassMatters(0.0.0), VersionFromManifest(0.0.0) | |
| Tasty Armory - Core(al9000.tastycore): CapeFramework(1.0.0) | |
| Tasty Armory - High Medieval(al9000.highmedieval): (no assemblies) | |
| Trading Control(TradingControl.Tad.Rimworld.Core): TradingControl(av:23.3.24.1647,fv:22.3.24.17) | |
| Ugh You Got Me(marvinkosh.ughyougotme): UghYouGotMe(1.0.9303.23067) | |
| Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2) | |
| Vanilla Persona Weapons Expanded(VanillaExpanded.VPersonaWeaponsE): VanillaPersonaWeaponsExpanded(1.0.0) | |
| DeepRim (Continued)(Mlie.DeepRim)[mv:1.6.0]: DeepRim(0.0.0), VersionFromManifest(0.0.0) | |
| Van's Retexture : DeepRim(sirvan.deeprimretexture): (no assemblies) | |
| Van's Retexture : Melee Weapons(sirvan.MWRetextured): (no assemblies) | |
| Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0) | |
| Toggleable Readouts(Owlchemist.ToggleableReadouts): 0Harmony(av:2.4.1,fv:2.3.3), ToggleableReadouts(av:1.2.3,fv:1.2.3) | |
| Tasty Armory - In Shining Armor(al9000.shiningarmor): (no assemblies) | |
| Auto Ability(mjcg.AutoAbility): AutoAbility(1.0.0) | |
| Clean Research Sort(Leo.CleanResearchSort): LeoCleanResearchSort(1.0.0) | |
| Blueprints Forked - 1.6(Defi.Blueprints.fork): Blueprints(0.0.0) | |
| Active Harmony patches: | |
| Ability.PreActivate: post: AchievementsExpanded.AchievementHarmony.AbilityActivated | |
| AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.TorannMagicMod+CanPawnUseThisAbility_Patch.Prefix | |
| AbilityDecisionConditionalNode_CasterHealth.CanContinueTraversing: PRE: TorannMagic.TorannMagicMod+CasterHealth_Check_Patch.Prefix | |
| AbilityDef.GetJob: PRE: TorannMagic.TorannMagicMod+AbilityDef_Patch.Prefix | |
| AbilityExtension_Psycast.GetEntropyUsedByPawn: post: VPEHemosage.AbilityExtension_Psycast_GetEntropyUsedByPawn_Patch.Postfix | |
| AbilityUtility.ValidateMustBeHumanOrWildMan: post: TorannMagic.TorannMagicMod+Hemogen_NoBloodfeedOnUndead_Patch.Postfix | |
| AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.TorannMagicMod+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix | |
| AbilityWorker.TargetAbilityFor: PRE: TorannMagic.TorannMagicMod+AbilityWorker_TargetAbilityFor_Patch.Prefix | |
| ActiveProcess.CalcSpeedFactor: post: MedievalOverhaul.Patches.ActiveProcess_CalcSpeedFactor.Postfix | |
| ActiveProcess.DoTicks: post: MedievalOverhaul.Patches.ActiveProcess_DoTicks_Patch.Postfix | |
| ActiveProcess.get_CurrentWindFactor: post: MedievalOverhaul.ActiveProcess_CurrentWindFactor.Postfix | |
| AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix | |
| Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
| Alert_CaravanIdle.GetExplanation: post: RoadsOfTheRim.HarmonyPatches.Alert_CaravanIdle_GetExplanation.Postfix | |
| Alert_CaravanIdle.GetReport: post: RoadsOfTheRim.HarmonyPatches.Alert_CaravanIdle_GetReport.Postfix | |
| Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.Patch_CaravanHandling.IdleVehicleCaravans | |
| Alert_CaravanIdle_GetReport.Postfix: TRANS: Vehicles.Compatibility.Compatibility_RoadsOfTheRim.GetAlertReportIdleConstructionVehicle | |
| Alert_HunterHasShieldAndRangedWeapon.get_BadHunters: TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler | |
| Alert_HypothermicAnimals.get_HypothermicAnimals: post: DD.DD_Alert_HypothermicAnimals_get_HypothermicAnimals.Postfix | |
| Alert_PasteDispenserNeedsHopper.get_BadDispensers: post: MedievalOverhaul.Patches.Alert_BadDispensers.Postfix | |
| AnimalPenUtility.NeedsToBeManagedByRope: post: GiddyUp.Patch_NeedsToBeManagedByRope.Postfix | |
| AnomalyUtility.Inhumanized: post: OneWithDeath.Pawn_Inhumanized_Patch.Postfix | |
| ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, VFEMedieval.ApparelGraphicRecordGetter_TryGetGraphicApparel_Patch.Transpiler, MedievalOverhaul.Patches.ApparelGraphicRecordGetter_TryGetGraphicApparel.Transpiler | |
| ApparelUtility.CanWearTogether: post: Jewelry.ApparelUtility_CanWearTogether_PostFix.Postfix | |
| ApparelUtility.HasPartsToWear: post: TorannMagic.TorannMagicMod+BracersOfPacifist_Wear_Prevention.Postfix | |
| Area.Set: post: GiddyUp.Patch_AreaSet.Postfix | |
| AreaManager.AddStartingAreas: post: Vehicles.Patch_Areas.AddVehicleAreas, TorannMagic.TorannMagicMod.AreaManager_AddMagicZonesToStartingAreas | |
| ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler | |
| ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix | |
| AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix | |
| AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler | |
| AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix, MorePrecepts.AttackTargetFinder_Patch.BestAttackTarget, TorannMagic.TorannMagicMod+Taunted_TargetSelection_Patch.Prefix | |
| AttackTargetFinder.CanReach: PRE: TorannMagic.TorannMagicMod+AttackTargetFinder_CanReach_Patch.Prefix | |
| AttackTargetFinder.CanSee: PRE: TorannMagic.TorannMagicMod+AttackTargetFinder_CanSee_Patch.Prefix | |
| AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix | |
| AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix | |
| AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets | |
| AutoUndrafter.AutoUndraftTickInterval: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTickInterval | |
| AutoUndrafter.ShouldAutoUndraft: PRE: TorannMagic.TorannMagicMod.AutoUndrafter_Undead_Prefix | |
| BackCompatibility.BackCompatibleDefName: PRE: Jewelry.BackCompatibility_BackCompatibleDefName.Prefix post: ReplaceLib.BackCompatibility_BackCompatibleDefName.Postfix | |
| BackCompatibility.BackCompatibleTerrainWithShortHash: post: ReplaceLib.BackCompatibility_BackCompatibleTerrainWithShortHash_Patch.Postfix | |
| BackCompatibility.BackCompatibleThingDefWithShortHash_Force: post: ReplaceLib.BackCompatibility_BackCompatibleThingDefWithShortHash_Force_Patch.Postfix | |
| BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, MedievalOverhaul.Patches.BackCompatibile_GetBackCompatibleType.Prefix, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType, Jewelry.BackCompatibility_GetBackCompatibleType.Prefix | |
| BackCompatibilityConverter_1_4.BackCompatibleDefName: post: DD.Patch_DD_BackCompatibility+BackCompatibleDefName.Postfix | |
| BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix | |
| BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
| BaseGenUtility.TryRandomInexpensiveFloor: post: AlphaMemes.AlphaMemes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaMemesFloorsFromRuins | |
| BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix | |
| BedInteractionCellSearchPattern.BedCellOffsets: PRE: Tent.Patch_BedInteractionCellSearchPattern.Prefix | |
| BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.Patch_CaravanHandling.FindBestNegotiatorInVehicle | |
| Bill.Notify_PawnDidWork: post: MedievalOverhaul.Patches.Bill_Notify_PawnDidWork_Patch.Postfix | |
| BillStack.AddBill: post: VFEMedieval.RecipePatches+BillStack_AddBill_Patch.Postfix | |
| BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix | |
| BillUtility.MakeNewBill: post: DD.DD_BillUtility_MakeNewBill.Postfix | |
| Bill_Medical.PawnAllowedToStartAnew: PRE: MorePrecepts.Bill_Medical_Patch.PawnAllowedToStartAnew post: MorePrecepts.Bill_Medical_Patch.PawnAllowedToStartAnew | |
| Bill_Production.Clone: post: VFEMedieval.RecipePatches+Bill_Production_Clone_Patch.Postfix | |
| Bill_Production.ExposeData: post: VFEMedieval.RecipePatches+Bill_Production_ExposeData_Patch.Postfix | |
| Bill_ProductionWithUft.get_BoundWorker: PRE: NoJobAuthors.Mod_NoJobAuthors+Patch_Bill_ProductionWithUft.Prefix | |
| Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix | |
| Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
| Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix | |
| Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
| Book.GenerateBook: PRE: MedievalOverhaul.Patches.Book_GenerateBook_Patch.Prefix | |
| BookOutcomeDoerGainSkillExp.DoesProvidesOutcome: PRE: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_DoesProvidesOutcome_Patch.Prefix post: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_DoesProvidesOutcome_Patch.Postfix | |
| BookOutcomeDoerGainSkillExp.GetBenefitsString: PRE: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_GetBenefitsString_Patch.Prefix post: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_GetBenefitsString_Patch.Postfix | |
| BookOutcomeDoerGainSkillExp.GetMaxSkillLevel: post: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_GetMaxSkillLevel_Patch.Postfix | |
| BookOutcomeDoerGainSkillExp.OnBookGenerated: PRE: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_OnBookGenerated_Patch.Prefix | |
| BookOutcomeDoerGainSkillExp.OnReadingTick: PRE: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_OnReadingTick_Patch.Prefix post: MedievalOverhaul.Patches.BookOutcomeDoerGainSkillExp_OnReadingTick_Patch.Postfix | |
| BookUtility.CanReadBook: PRE: TorannMagic.TorannMagicMod+OnlyClasses_CanReadBook.Prefix | |
| BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
| BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnCopyBuildGizmo | |
| BuildRelatedCommandUtility.RelatedBuildCommands: post: ExtraRitualSeats.HarmonyTST.Harmony_BuildRelatedCommandUtility.Postfix | |
| BuildableDef.get_BuildableByPlayer: post: Blueprints.Patch_BuildableDef_BuildableByPlayer.Postfix | |
| Building.ClaimableBy: post: QuestEditor_Library.Patch_DisableClaim.PostFix | |
| Building.DeSpawn: PRE: RimFantasy.Patch_DeSpawn.Prefix | |
| Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix, QuestEditor_Library.Patch_BuildingDestroy.PreFix | |
| Building.PreApplyDamage: post: QuestEditor_Library.Patch_BuildingDamaged.PostFix | |
| Building.SpawnSetup: post: RimFantasy.Patch_SpawnSetup.Postfix | |
| Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix | |
| Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix | |
| Building_CommsConsole.AnnounceTradeShips: PRE: MedievalOverhaul.Patches.Building_CommsConsole_AnnounceTradeShips.Prefix | |
| Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix | |
| Building_CommsConsole.get_CanUseCommsNow: PRE: MedievalOverhaul.Patches.Building_CommsConsole_CanUseCommsNow.Prefix | |
| Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
| Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix | |
| Building_FermentingBarrel.GetInspectString: PRE: ProcessorFramework.OldBarrel_GetInspectStringPatch.OldBarrel_GetInspectString_Postfix | |
| Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler | |
| Building_MusicalInstrument.Tick: post: TorannMagic.TorannMagicMod+BardPlaysMusicalInstrument_Patch.Postfix | |
| Building_NutrientPasteDispenser.TryDispenseFood: post: AlphaMemes.AlphaMemes_Building_NutrientPasteDispenser_TryDispenseFood_Patch.ApplyNutrientPasteStyle TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList | |
| Building_NutrientPasteDispenser.get_CanDispenseNow: PRE: MedievalOverhaul.Patches.Building_NutrientPasteDispenser_CanDispenseNow.Prefix | |
| Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix | |
| Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping | |
| Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix | |
| Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix | |
| Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix | |
| Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix | |
| Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix | |
| Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
| Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler | |
| Building_TurretGun.Tick: post: TorannMagic.TorannMagicMod.TurretGunTick_Overdrive_Postfix | |
| Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
| Building_TurretGun.get_IsMortar: post: FortificationMedieval.Harmony_IsMortar.Postfix | |
| Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
| Bullet.Impact: post: BloodAnimations.Bullet_Impact.Impact, TKS_Ragdoll.Bullet_Patches.Impact TRANS: RimFantasy.Patch_Bullet_Impact.Transpiler | |
| CameraDriver.Update: PRE: AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix | |
| CameraJumper.GetAdjustedTarget: post: Vehicles.Patch_WorldObjects.GetAdjustedTargetForAerialVehicle | |
| CameraJumper.TryShowWorld: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontShowWorld | |
| Caravan.AddPawn: post: Vehicles.Patch_CaravanHandling.AddPawnInVehicleCaravan | |
| Caravan.ContainsPawn: post: Vehicles.Patch_CaravanHandling.ContainsPawnInVehicle | |
| Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos, QuestEditor_Library.Patch_AddCaravanAction.PostFix, RoadsOfTheRim.HarmonyPatches.Caravan_GetGizmos.Postfix | |
| Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost, RoadsOfTheRim.HarmonyPatches.Caravan_GetInspectString.Postfix | |
| Caravan.IsOwner: post: Vehicles.Patch_CaravanHandling.IsOwnerOfVehicle | |
| Caravan.Notify_PawnAdded: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnAdded | |
| Caravan.Notify_PawnRemoved: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnRemoved | |
| Caravan.get_AllOwnersDowned: PRE: Vehicles.Patch_CaravanHandling.AllOwnersDownedVehicle | |
| Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.Patch_CaravanHandling.AllOwnersMentalBreakVehicle | |
| Caravan.get_NightResting: PRE: Vehicles.Patch_CaravanHandling.NoRestForVehicles, TorannMagic.TorannMagicMod.Get_NightResting_Undead | |
| Caravan.get_PawnsListForReading: PRE: Vehicles.Patch_CaravanHandling.AllPawnsAndVehiclePassengers | |
| Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix | |
| Caravan.get_TicksPerMove: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMove | |
| Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
| CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.Patch_CaravanHandling.NoTradingUndocked | |
| CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll2, PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix TRANS: GiddyUpCaravan.Harmony.Patch_CaravanEnterMapUtility.Transpiler | |
| CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll1 | |
| CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero | |
| CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.Patch_CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
| CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix | |
| CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.Patch_CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
| CaravanFormingUtility.AllSendablePawns: post: Vehicles.Patch_FormCaravanDialog.AllSendablePawnsInVehicles, TorannMagic.TorannMagicMod+AddNullException_Alerts_Patch.Postfix | |
| CaravanFormingUtility.GetGizmos: post: Vehicles.Patch_Gizmos.GizmosForVehicleCaravans | |
| CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.Patch_CaravanFormation.IsFormingCaravanVehicle | |
| CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.Patch_CaravanHandling.FindVehicleToMoveInventoryTo | |
| CaravanMaker.MakeCaravan: PRE: Vehicles.Patch_CaravanHandling.MakeVehicleCaravan | |
| CaravanMergeUtility.MergeCaravans: post: Vehicles.Patch_CaravanHandling.MergeCaravansWithVehicle | |
| CaravanMergeUtility.MergeCommand: post: Vehicles.Patch_CaravanHandling.DisableMergeForAerialVehicles | |
| CaravanNeedsTabUtility.DoRows: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds | |
| CaravanNeedsTabUtility.GetSize: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds | |
| CaravanPawnsNeedsUtility.CanEatForNutritionEver: post: MorePrecepts.CaravanPawnsNeedsUtility_Patch.CanEatForNutritionEver | |
| CaravanTendUtility.CheckTend: PRE: Vehicles.Patch_CaravanHandling.CheckTendInVehicleCaravan | |
| CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenedPosRoot | |
| CaravanUIUtility.AddPawnsSections: post: RoadsOfTheRim.HarmonyPatches.CaravanUIUtility_AddPawnsSections.Postfix | |
| CaravanUIUtility.CreateCaravanTransferableWidgets: post: Vehicles.Patch_FormCaravanDialog.CreateTransferableVehicleWidget, RoadsOfTheRim.HarmonyPatches.CaravanUIUtility_CreateCaravanTransferableWidgets.Postfix | |
| CaravanUtility.GetCaravan: post: Vehicles.Patch_CaravanHandling.GetParentCaravan | |
| CaravanUtility.RandomOwner: PRE: Vehicles.Patch_CaravanHandling.RandomVehicleOwner | |
| CaravanVisibilityCalculator.Visibility: TRANS: Vehicles.Patch_CaravanHandling.VehicleVisibilityInCaravanTranspiler | |
| Caravan_BedsTracker.RecalculateUsedBeds: PRE: Vehicles.Patch_CaravanHandling.RecalculateUsedBedsInVehicleCaravan | |
| Caravan_PathFollower.CostToMove: post: TorannMagic.TorannMagicMod+CostToMove_Caravan_Patch.CostToMove_Caravan_Postfix | |
| Caravan_PathFollower.CostToPayThisTick: post: TorannMagic.TorannMagicMod+CostToPayThisTick_Base_Patch.Postfix | |
| Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix | |
| Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix | |
| Caravan_PathFollower.StartPath: PRE: Vehicles.Patch_WorldPathing.StartVehicleCaravanPath post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix | |
| Caravan_PathFollower.get_Moving: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMoving | |
| Caravan_PathFollower.get_MovingNow: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMovingNow | |
| Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
| Caravan_Tweener.TweenerTickInterval: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenerTick | |
| CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix, TorannMagic.TorannMagicMod+TryFindCastPosition_Base_Patch.Prefix | |
| CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell | |
| CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith | |
| CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith | |
| CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector | |
| CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Patch_Rendering.CellInspectorDrawVehicle | |
| CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector | |
| CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix | |
| CollectionsMassCalculator.Capacity: TRANS: Vehicles.Patch_CaravanHandling.PawnCapacityInVehicleTranspiler | |
| CollectionsMassCalculator.MassUsage: TRANS: Vehicles.Patch_CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler | |
| ColonistBar.CheckRecacheEntries: post: OneWithDeath.ColonistBar_CheckRecacheEntries_Patch.Postfix TRANS: Vehicles.Patch_Rendering.CheckRecacheVehicleEntriesTranspiler | |
| ColonistBarColonistDrawer.DrawColonist: PRE: OneWithDeath.Patch_ColonistBarColonistDrawer_DrawColonist.Prefix | |
| ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Patch_Rendering.DrawIconsVehicles, TorannMagic.TorannMagicMod+ColonistBarColonistDrawer_Patch.Postfix | |
| Command.GizmoOnGUIInt: PRE: TorannMagic.TorannMagicMod+GizmoOnGUIInt_Prefix_Patch.Prefix post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix, AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
| Command_Ability_Psycast.get_TopRightLabel: post: VPEHemosage.Command_Ability_Psycast_TopRightLabel_Patch.Postfix | |
| Command_PawnAbility.GizmoOnGUIInt: PRE: TorannMagic.TorannMagicMod+GizmoOnGUI_Prefix_Patch.Prefix | |
| Command_Ritual..ctor: post: VIEAT.Command_Ritual_Patch.Postfix | |
| Command_Ritual.DrawIcon: PRE: TPRitualAttachableOutcomes.Patch_Command_Ritual_DrawIcon.Prefix | |
| Command_SetPlantToGrow.IsPlantAvailable: post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable | |
| Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix | |
| CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix | |
| CompAbilityEffect_BloodfeederBite.Valid: post: [-2147483648]REDS_Patch_BloodBite.Postfix | |
| CompAbilityEffect_ReimplantXenogerm.Valid: post: [-2147483648]REDSpirit.REDS_Patch_NoReimplant.Postfix | |
| CompAbilityItem.PostDrawExtraSelectionOverlays: PRE: TorannMagic.TorannMagicMod.CompAbilityItem_Overlay_Prefix | |
| CompAffectedByFacilities.LinkToNearbyFacilities: post: VFEMedieval.RecipePatches+CompAffectedByFacilities_LinkToNearbyFacilities_Patch.Postfix | |
| CompAffectedByFacilities.Notify_NewLink: post: VFEMedieval.RecipePatches+CompAffectedByFacilities_Notify_NewLink_Patch.Postfix | |
| CompAnimalPenMarker.AcceptsToPen: post: GiddyUpCore.RideAndRoll.Harmony.CompAnimalPenMarker_AcceptsToPen.Postfix | |
| CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix | |
| CompAssignableToPawn_Bed.IdeoligionForbids: PRE: MorePrecepts.CompAssignableToPawn_Bed_Patch.IdeoligionForbids post: Tent.Patch_CompAssignableToPawn_Bed_IdeoligionForbids.Postfix | |
| CompAttachBase.GetAttachment: post: RimFantasy.CompAttachBase_GetAttachment_Patch.Postfix | |
| CompAttachBase.HasAttachment: post: RimFantasy.CompAttachBase_HasAttachment_Patch.Postfix | |
| CompBladelinkWeapon.CanAddTrait: post: RimFantasy.CompBladelinkWeapon_CanAddTrait_Patch.Postfix | |
| CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
| CompDrug.PostIngested: post: VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed TRANS: MorePrecepts.CompDrug_Patch.PostIngested | |
| CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef | |
| CompEquippable.CompGetEquippedGizmosExtra: post: VFEMedieval.CompEquippable_CompGetEquippedGizmosExtra_Patch.Postfix | |
| CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix | |
| CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix | |
| CompExplosive.StartWick: PRE: RimFantasy.Patch_StartWick.Prefix | |
| CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality | |
| CompGiveThoughtToAllMapPawnsOnDestroy.PostDestroy: post: AlphaMemes.AlphaMemes_CompGiveThoughtToAllMapPawnsOnDestroy_PostDestroy_Patch.DetectAnimaScream | |
| CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
| CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
| CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
| CompHeatPusherPowered.get_ShouldPushHeatNow: post: DeepRim.CompHeatPusherPowered_ShouldPushHeatNow.Postfix | |
| CompHoldingPlatformTarget.Notify_HeldOnPlatform: post: AchievementsExpanded.AchievementHarmony.AddedEntityToPlatform | |
| CompLaunchable.get_AnyInGroupIsUnderRoof: post: QuestEditor_Library.Patch_DisableLaunch.postfix | |
| CompMilkable.CompInspectStringExtra: post: TorannMagic.TorannMagicMod+CompMilkable_Patch.Postfix | |
| CompNociosphere.OnActivityActivated: post: AchievementsExpanded.AchievementHarmony.NociosphereActivated | |
| CompPowerBattery.DrawPower: post: TorannMagic.TorannMagicMod+DrawPower_Patch.Postfix | |
| CompPowerPlant.CompTick: post: TorannMagic.TorannMagicMod.PowerCompTick_Overdrive_Postfix | |
| CompPowerPlantWater.ForceOthersToRebuildCache: post: MedievalOverhaul.Patches.CompPowerPlantWater_ForceOthersToRebuildCache.Postfix | |
| CompPowerPlantWater.RebuildCache: post: MedievalOverhaul.Patches.CompPowerPlantWater_RebuildCache.Postfix | |
| CompPowerTrader.get_PowerOn: post: MedievalOverhaul.Patches.CompPowerTrader_PowerOn.Postfix | |
| CompProcessor.TakeOutProduct: PRE: MedievalOverhaul.Patches.CompProcessor_TakeOutProduct.Prefix post: MedievalOverhaul.Patches.CompProcessor_TakeOutProduct.Postfix | |
| CompProjectileInterceptor.CheckIntercept: PRE: OneWithDeath.Patch_Pawn_Kill+Patch_CompProjectileInterceptor_CheckIntercept_FriendlyFire.Prefix | |
| CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix | |
| CompQuality.SetQuality: PRE: MedievalOverhaul.Patches.CompQuality_SetQuality_Patch.Prefix | |
| CompRefuelable.CompInspectStringExtra: TRANS: VFEMedieval.CompRefuelablePatches.Transpiler | |
| CompRefuelable.PostDraw: PRE: TorannMagic.TorannMagicMod.CompRefuelable_DrawBar_Prefix | |
| CompRefuelable.Refuel: TRANS: MedievalOverhaul.CompRefuelable_Refuel.Transpiler | |
| CompRefuelable.get_ConsumptionRatePerTick: TRANS: VFEMedieval.CompRefuelablePatches.Transpiler | |
| CompRevenant.Hypnotize: PRE: [2147483647]REDSpirit.REDS_Patch_NoRevenant.Prefix | |
| CopyPasteUI.DoCopyPasteButtons: TRANS: DragSelect.HarmonyPatch_CopyPasteUI.AddDraggablePasteButton | |
| Corpse.ButcherProducts: PRE: VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix | |
| Corpse.GiveObservedHistoryEvent: post: AlphaMemes.Corpse_GiveObservedHistoryEvent.Postfix | |
| Corpse.PostMake: post: TorannMagic.TorannMagicMod+Corpse_UndeadStage_Patch.Postfix | |
| Corpse.TickRare: post: OneWithDeath.Corpse_TickRare_Patch.Postfix | |
| CoverUtility.CalculateCoverGiverSet: PRE: SmartTurretCovering.CoverUtility_Patch+CalculateCoverGiverSet_Patch.Prefix TRANS: SmartTurretCovering.CoverUtility_Patch+CalculateCoverGiverSet_Patch.Transpiler | |
| CoverUtility.CalculateOverallBlockChance: PRE: SmartTurretCovering.CoverUtility_Patch+CalculateOverallBlockChance_Patch.Prefix TRANS: SmartTurretCovering.CoverUtility_Patch+CalculateOverallBlockChance_Patch.Transpiler | |
| CoverUtility.TryFindAdjustedCoverInCell: post: SmartTurretCovering.CoverUtility_Patch+TryFindAdjustedCoverInCell_Patch.Postfix TRANS: SmartTurretCovering.CoverUtility_Patch+TryFindAdjustedCoverInCell_Patch.Transpiler | |
| CrossRefHandler.ResolveAllCrossReferences: post: FactionControl.CrossRefHandler_ResolveAllCrossReferences.Postfix | |
| DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat | |
| DamageWorker.ExplosionDamageThing: post: Vehicles.Patch_Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Patch_Combat.VehicleExplosionDamageTranspiler | |
| DamageWorker.ExplosionStart: PRE: TorannMagic.TorannMagicMod+ExplosionNoShaker_Patch.Prefix | |
| DamageWorker_AddInjury.Apply: PRE: VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent post: AlphaMemes.AlphaMemes_DamageWorker_AddInjury_Apply_Patch.SendHistoryIfMelee, TorannMagic.TorannMagicMod+DamageWorker_ApplyEnchantmentAction_Patch.Postfix | |
| DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix | |
| DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
| DamageWorker_Stun.Apply: post: MedievalOverhaul.Patches.DamageWorker_Stun_Result.Postfix | |
| DebugActionsMisc.SetFactionRelations: PRE: VFEMedieval.DebugActionsMisc_SetFactionRelations_Patch.Prefix post: VFEMedieval.DebugActionsMisc_SetFactionRelations_Patch.Postfix | |
| DebugTabMenu_Output.GenerateCacheForMethod: PRE: AchievementsExpanded.DebugActionsSetup.GenerateCacheForVAEDebugActions | |
| DebugTabMenu_Settings.InitActions: post: MoreWidgets.Patch_ShowCoords.InitActions_Post | |
| DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler | |
| DebugToolsSpawning.SpawnPawn: post: Vehicles.Patch_Debug.DebugHideVehiclesFromPawnSpawner | |
| DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix | |
| DebugWindowsOpener.DrawButtons: PRE: QuestEditor_Library.Patch_AddQuestEditorInDebug.PreFix TRANS: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
| DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
| DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix | |
| Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix | |
| DefGenerator.GenerateImpliedDefs_PostResolve: post: ReplaceLib.DefGenerator_GenerateImpliedDefs_PostResolve_Patch.Postfix, [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix | |
| DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SmashTools.GameEvent.RaiseOnGenerateImpliedDefs, VFEMedieval.VFEMedieval_DefGenerator_GenerateImpliedDefs_PreResolve_Patch.GenerateTerrainDefs, MedievalOverhaul.Patches.DefGenerator_GenerateImpliedDefs_PreResolve.Prefix | |
| DefModExtension_RotR_RoadDef.ImpassableAllowed: post: GeologicalLandforms.Compatibility.ModCompat_RoadsOfTheRim.ImpassableAllowed_Postfix | |
| DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
| DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators | |
| DesignationCategoryDef.get_AllIdeoDesignators: post: AlphaMemes.FuneralFramework_DesignationCategoryDef_AllIdeoDesignators_Postfix.Postfix, ExtraRitualSeats.HarmonyTST.Harmony_DesignationCategoryDef.Postfix | |
| DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix | |
| DesignationDragger.DraggerOnGUI: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerOnGUI.Prefix | |
| DesignationDragger.DraggerUpdate: post: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Postfix TRANS: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Transpiler | |
| DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix | |
| DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix | |
| Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix | |
| Designator.DoExtraGuiControls: PRE: Merthsoft.DesignatorShapes.Patches.Designator_DoExtraGuiControls.Prefix | |
| Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix | |
| DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix | |
| DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix | |
| DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix | |
| Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix | |
| Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix | |
| Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler | |
| Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix | |
| Designator_Build.GizmoOnGUI: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnBuildGizmo | |
| Designator_Build.ProcessInput: PRE: ShowBuildableMaterialCount.Buildables.desbuild_ProcessInput_prefix post: ShowBuildableMaterialCount.Buildables.desbuild_ProcessInput_postfix | |
| Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
| Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix | |
| Designator_Deconstruct.CanDesignateThing: post: Vehicles.Patch_Construction.AllowDeconstructVehicle | |
| Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
| Designator_Dropdown.ProcessInput: post: MaterialSubMenu.Patcher.Postfix | |
| Designator_Dropdown.SetupFloatMenu: post: ShowBuildableMaterialCount.Floors.desdropdown_SetupFloatMenu_postfix | |
| Designator_Hunt.ShowDesignationWarnings: PRE: DD.DD_Designator_Hunt_ShowDesignationWarnings.Prefix | |
| Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
| Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
| Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation | |
| Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation | |
| Designator_RemoveFoundation.CanDesignateCell: post: RoadsOfTheRim.HarmonyPatches.Designator_RemoveFoundation_CanDesignateCell.Postfix | |
| Dialog_AdvancedGameConfig.DoWindowContents: post: MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents | |
| Dialog_BeginRitual.BlockingIssues: post: AlphaMemes.AlphaMemes_Dialog_BeginRitual_BlockingIssues_Patch.Postfix | |
| Dialog_BeginRitual.DrawQualityFactors: post: AlphaMemes.Dialog_BeginRitual_DoWindowContents_Patch.Postfix | |
| Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog | |
| Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
| Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
| Dialog_ChooseMemes.get_MemeCountRangeAbsolute: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.SetMaxToOptions | |
| Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
| Dialog_FormCaravan.DebugTryFormCaravanInstantly: PRE: Vehicles.Patch_FormCaravanDialog.TryFormCaravanInstantly | |
| Dialog_FormCaravan.DoBottomButtons: TRANS: Vehicles.Patch_FormCaravanDialog.StartRoutePlanningForVehiclesTranspiler | |
| Dialog_FormCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanTabsTranspiler | |
| Dialog_FormCaravan.PostClose: post: Vehicles.Patch_FormCaravanDialog.FormCaravanPostClose | |
| Dialog_FormCaravan.PostOpen: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanPostOpenTranspiler | |
| Dialog_FormCaravan.TrySend: PRE: Vehicles.Patch_FormCaravanDialog.TryAndSendWithVehicles | |
| Dialog_FormCaravan.get_DaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.DaysOfWorthOfFoodWithVehicles | |
| Dialog_FormCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.TicksToArriveWithVehicles | |
| Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Patch_Gizmos.VehicleInfoCardOverride | |
| Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
| Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix | |
| Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix | |
| Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
| Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
| Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix | |
| Dialog_SplitCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.SplitCaravanTabsTranspiler | |
| Dialog_SplitCaravan.PostOpen: PRE: Vehicles.Patch_FormCaravanDialog.SplitCaravanPostOpen | |
| Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix | |
| Dialog_SplitCaravan.get_DestDaysWorthOfFood: PRE: Vehicles.Patch_FormCaravanDialog.SplitDaysOfWorthOfFoodWithVehicles | |
| Dialog_SplitCaravan.get_TicksToArrive: PRE: Vehicles.Patch_FormCaravanDialog.SplitTicksToArriveWithVehicles | |
| Dialog_Trade.CountToTransferChanged: post: Vehicles.Patch_CaravanHandling.AerialVehicleCountPawnsToTransfer | |
| Dialog_Trade.DoWindowContents: TRANS: TradeUI.TradeUIRework.DoWindowContentsTranspiler | |
| Dialog_Trade.FillMainRect: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect.Prefix TRANS: TradeUI.TradeUIRework.FillMainRectTranspiler | |
| Dialog_Trade.PostOpen: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_PostOpen.Prefix | |
| Dialog_Trade.get_InitialSize: post: TradeUI.TradeUIRework+Harmony_DialogTrade_InitialSize.Postfix | |
| Dialog_WorldSearch.InitializeSearchSet: post: GeologicalLandforms.Patches.Patch_RimWorld_Dialog_WorldSearch.InitializeSearchSet_Postfix | |
| DirectXmlCrossRefLoader.RegisterObjectWantsCrossRef: PRE: ReplaceLib.DirectXmlCrossRefLoader_RegisterObjectWantsCrossRef_PatchOne.Prefix | |
| DirectXmlCrossRefLoader.RegisterObjectWantsCrossRef: TRANS: ReplaceLib.DirectXmlCrossRefLoader_RegisterObjectWantsCrossRef_PatchThree.Transpiler | |
| DirectXmlCrossRefLoader.RegisterObjectWantsCrossRef: PRE: ReplaceLib.DirectXmlCrossRefLoader_RegisterObjectWantsCrossRef_PatchTwo.Prefix | |
| DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix, ReplaceLib.DirectXmlCrossRefLoader_ResolveAllWantedCrossReferences.Prefix | |
| DirectXmlLoader.DefFromNode: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef | |
| DirectXmlSaver.XElementFromObject: PRE: QuestEditor_Library.Patch_SaveXml.PreFix post: QuestEditor_Library.Patch_SaveXml.PostFix | |
| DirectXmlToObjectNew.DefFromNodeNew: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef | |
| District.get_Map: (no patches) | |
| DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot | |
| DropCellFinder.TradeDropSpot: post: TradingControl.Harmonize.HarmonyPatches.CustomTradeDropSpot | |
| DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix | |
| DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.VFEMedieval_DrugPolicyDatabase_GenerateStartingDrugPolicies_Patch.Postfix | |
| DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix | |
| EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
| Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix | |
| EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix | |
| ExitMapGrid.get_MapUsesExitGrid: post: QuestEditor_Library.Patch_MapExit.postfix | |
| ExpandableLandmarksUtility.get_LandmarksToShow: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_ExpandableLandmarksUtility.GetLandmarksToShow_Transpiler | |
| ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation | |
| Explosion.AffectCell: PRE: Vehicles.Patch_Combat.AffectVehicleInCell post: TKS_Ragdoll.Explosion_patches.AffectCell | |
| Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix TRANS: NonBinaryGender.HarmonyPatches.Transpiler | |
| Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix post: SpreadTheWord.HarmonyPatches.Faction_Notify_MemberExitedMap.Postfix | |
| Faction.Notify_MemberTookDamage: post: SimpleWarrants.Faction_Notify_MemberTookDamage_Patch.Postfix, BloodSuckingAnimals.HarmonyPatches.MemberTookDamagePostfix | |
| Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged | |
| Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix | |
| Faction.get_GetReportText: post: Rimedieval.GetReportText_Patch.Postfix | |
| Faction.get_HasGoodwill: post: VFEMedieval.Faction_HasGoodwill_Patch.Postfix | |
| Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix | |
| FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix | |
| FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, RoadsOfTheRim.HarmonyPatches.FactionDialogMaker_FactionDialogFor.Postfix, RomanceOnTheRim.RequestDiplomaticMarriageFromComms.AddDiplomaticMarriageOptions | |
| FactionGenerator.GenerateFactionsIntoWorldLayer: PRE: FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorldLayer.Prefix post: [800]FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorld.Postfix | |
| FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix | |
| FactionUIUtility.DoWindowContents: PRE: VFEMedieval.FactionUIUtility_DoWindowContents_Patch.Prefix post: VFEMedieval.FactionUIUtility_DoWindowContents_Patch.Postfix | |
| FactionUtility.HostileTo: post: Rimedieval.Patch_HostileTo.Postfix | |
| FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
| FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| FertilityGrid.CalculateFertilityAt: post: VEE.FertilityGrid_Patch.Postfix, TorannMagic.TorannMagicMod+FertilityGrid_Patch.Postfix | |
| FertilityGrid_Patch.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEE.FertilityGrid_Patch | |
| FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix | |
| FireUtility.CanEverAttachFire: PRE: TorannMagic.TorannMagicMod+FireImmunity_Hediff_Prefix.Prefix | |
| FireUtility.TryAttachFire: PRE: StopDropAndRoll.Patch_CanEverAttachFire.Prefix | |
| FireWatcher.UpdateObservations: post: RimFantasy.FireWatcher_UpdateObservations_Patch.Postfix | |
| FishingUtility.GetNegativeFishingOutcomes: post: Bestiary.FishingUtility_GetNegativeFishingOutcomes.Postfix | |
| FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
| FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler | |
| FloatMenu.UpdateBaseColor: PRE: FloatSubMenus.Patches.UpdateBaseColor_Pre post: FloatSubMenus.Patches.UpdateBaseColor_Post | |
| FloatMenuMakerMap.GetOptions: post: AM.Patches.Patch_FloatMenuMakerMap_GetOptions.Postfix | |
| FloatMenuMakerMap.GetProviderOptions: post: TorannMagic.TorannMagicMod+FloatMenuMakerMap_Patch.Postfix | |
| FloatMenuMap.StillValid: PRE: TorannMagic.TorannMagicMod+IncitePassion_MenuValid.Prefix | |
| FloatMenuOptionProvider.Applies: PRE: Vehicles.Patch_VehiclePathing.DontVanillaDraftMoveVehicles | |
| FloatMenuOptionProvider.SelectedPawnValid: PRE: TorannMagic.TorannMagicMod+GolemOrders_Patch.Prefix post: [100]TorannMagic.TorannMagicMod.SelectedPawnValid_RestrictSpiritPatch | |
| FloatMenuOptionProvider_CleanRoom.get_Undrafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix | |
| FloatMenuOptionProvider_DraftedAttack.GetAttackAction: PRE: TorannMagic.TorannMagicMod+GolemMenu_Patch.Prefix | |
| FloatMenuOptionProvider_DraftedMove.PawnCanGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectVehicleGotoBlocked | |
| FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix | |
| FloatMenuOptionProvider_EnterMapPortal.GetSingleOptionFor: PRE: AchtungMod.FloatMenuOptionProvider_EnterMapPortal_GetSingleOptionFor_Patch.Prefix | |
| FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping | |
| FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix, [100]TorannMagic.TorannMagicMod.FloatMenuOptionProvider_Equip_RestrictEquipmentPatch post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix | |
| FloatMenuOptionProvider_ExtinguishFires.get_Drafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix | |
| FloatMenuOptionProvider_ExtinguishFires.get_Undrafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix | |
| FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables TRANS: MorePrecepts.FloatMenuOptionProvider_Ingest_Patch.GetSingleOptionFor | |
| FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix | |
| FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: PRE: [1000000]AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Prefix post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks, AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Postfix TRANS: AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Transpiler | |
| FloatMenuOptionProvider_WorkGivers.ScannerShouldSkip: PRE: AchtungMod.FloatMenuOptionProvider_WorkGivers_ScannerShouldSkip_Patch.Prefix | |
| FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Patch_Components.NoMeleeForVehicles | |
| FloatMenuUtility.GetRangedAttackAction: post: MorePrecepts.FloatMenuUtility_Patch.GetRangedAttackAction | |
| FogGrid.Notify_FogBlockerRemoved: post: Quarry.FogGrid_Notify_FogBlockerRemoved_Patch.Postfix | |
| FogGrid.Notify_PawnEnteringDoor: post: Quarry.FogGrid_Notify_PawnEnteringDoor_Patch.Postfix | |
| FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
| FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__0: TRANS: MedievalOverhaul.Patches.FoodUtility_BestFoodSourceOnMap_Transpile.Transpiler, MorePrecepts.FoodUtility_Patch.BestFoodSourceOnMap_foodValidator | |
| FoodUtility.BestFoodInInventory: TRANS: MorePrecepts.FoodUtility_Patch.BestFoodInInventory | |
| FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix TRANS: MedievalOverhaul.Patches.FoodUtility_BestFoodSourceOnMap_HelperFind.Transpiler | |
| FoodUtility.FoodOptimality: post: CommonSense.FoodUtility_FoodOptimality.Postfix, Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix | |
| FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
| FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix | |
| FoodUtility.IsAcceptablePreyFor: post: IllogicalPredator.HarmonyPatches.IsAcceptablePreyForPostfix, [-2147483648]REDSpirit.FoodUtility_IsAcceptablePreyFor_Patch.Postfix | |
| FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix | |
| FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested | |
| FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix | |
| FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix | |
| ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.Patch_CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
| ForbidUtility.CaresAboutForbidden: TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler | |
| ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix | |
| ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix | |
| ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix | |
| FormCaravanComp.<GetGizmos>d__18.MoveNext: TRANS: Vehicles.Patch_FormCaravanDialog.ReformCaravanWithVehiclesGizmoTranspiler | |
| FormCaravanComp.CanReformNow: PRE: Vehicles.Patch_FormCaravanDialog.ReformWithVehicles | |
| Frame.CompleteConstruction: PRE: Vehicles.Patch_Construction.CompleteConstructionVehicle, Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler | |
| Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix | |
| Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix TRANS: AchtungMod.Frame_FailConstruction_Patch.Transpiler | |
| Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix | |
| Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix | |
| Game.AddMap: post: SmashTools.ComponentCache.PreCache | |
| Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix | |
| Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
| Game.Dispose: PRE: SmashTools.GameEvent.RaiseOnGameDisposing post: SmashTools.GameEvent.RaiseOnGameDisposed | |
| Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
| Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ReplaceLib.Game_FinalizeInit_Patch.Postfix, SearchAndDestroy.ExtendedDataStorageLoader.Load, Brrainz.ModFeatures.Game_FinalizeInit_Postfix | |
| Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix | |
| Game.LoadGame: post: MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix | |
| Game.UpdatePlay: post: AchtungMod.Game_UpdatePlay_Patch.Postfix | |
| GameComponentUtility.FinalizeInit: post: UpdateLogTool.Patches.UpdateOnGameInit | |
| GameComponentUtility.GameComponentOnGUI: post: MoreWidgets.Patch_ShowCoords.DrawUI_Post | |
| GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix | |
| GameComponentUtility.LoadedGame: post: SmashTools.GameEvent.RaiseOnLoadGame, UpdateLogTool.Patches.UpdateOnLoadedGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix, YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix, MedievalOverhaulRoyalty.Patch_LoadedGame.Postfix | |
| GameComponentUtility.StartedNewGame: post: SmashTools.GameEvent.RaiseOnNewGame, UpdateLogTool.Patches.UpdateOnNewGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix, MedievalOverhaulRoyalty.Patch_StartedNewGame.Postfix | |
| GameComponent_Anomaly.Hypnotize: PRE: [2147483647]REDSpirit.REDS_Patch_NoRevenant2.Prefix | |
| GameConditionManager.DoConditionsUI: PRE: MoreWidgets.Patch_ShowCoords.DoConditionsUI_Pre | |
| GameConditionManager.RegisterCondition: post: MorePrecepts.GameConditionManager_Patch.RegisterCondition, VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood | |
| GameConditionManager.TotalHeightAt: post: MoreWidgets.Patch_ShowCoords.TotalHeightAt_Post | |
| GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood | |
| GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
| GameEnder.CheckOrUpdateGameOver: post: Vehicles.Patch_WorldHandling.GameEnderWithVehicles | |
| GasGrid.GasCanMoveTo: post: Vehicles.Patch_MapHandling.GasCanMoveThroughVehicle | |
| GatheringsUtility.InGatheringArea: post: AlphaMemes.GatheringsUtility_InGatheringArea_Patch.Postfix | |
| GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: [800]Vehicles.Patch_LordAi.VehiclesDontParty, Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix | |
| GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.Patch_VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
| GenAdj.OccupiedRect: PRE: Vehicles.Patch_VehiclePathing.OccupiedRectVehicles | |
| GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix | |
| GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|20_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler | |
| GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
| GenConstruct.CanBuildOnTerrain: post: MedievalOverhaul.Patches.GenConstruct_CanBuildOnTerrain.Postfix, RoadsOfTheRim.HarmonyPatches.GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler | |
| GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix, AlphaMemes.AlphaMemes_GenConstruct_CanConstruct_Patch.CantBuildReliquary, MorePrecepts.GenConstruct_Patch.CanConstruct TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
| GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix | |
| GenConstruct.CanPlaceBlueprintAt: post: MedievalOverhaul.Patches.GenConstruct_CanPlaceBlueprintOver.Postfix, RoadsOfTheRim.HarmonyPatches.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.CanPlaceBlueprintRotDoesntMatter.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler | |
| GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
| GenConstruct.CanReplace: post: Replace_Stuff.CanReplaceAnyStuff.Postfix, Replace_Stuff.NewThing.CanReplaceNewThingOverOldThing.Postfix | |
| GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix | |
| GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler | |
| GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler | |
| GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix | |
| GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
| GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
| GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough | |
| GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef post: ReplaceLib.GenDefDatabase_GetDef.Postfix | |
| GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef post: ReplaceLib.GenDefDatabase_GetDefSilentFail.Postfix | |
| GenDraw.DrawRadiusRing: PRE: TorannMagic.TorannMagicMod.DrawRadiusRing_Patch | |
| GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix | |
| GenGrid.Standable: PRE: TorannMagic.TorannMagicMod+Standable_Patch.Prefix | |
| GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix | |
| GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix | |
| GenHostility.AnyHostileActiveThreatTo: post: [0]SimpleWarrants.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix | |
| GenHostility.IsActiveThreatTo: post: SR.ModRimWorld.RaidExtension.GenHostility_Patch.IsActiveThreatTo | |
| GenLeaving.DoLeavingsFor: PRE: Vehicles.Patch_Construction.DoUnsupportedVehicleRefunds | |
| GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage | |
| GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100 | |
| GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList | |
| GenRecipe.MakeRecipeProducts: PRE: [2147483647]MedievalOverhaul.Patches.GenRecipe_MakeRecipeProducts.Prefix, TorannMagic.TorannMagicMod+GolemRecipe_Action_Patch.Prefix post: VFEMedieval.VFEMedieval_GenRecipe_MakeRecipeProducts_Patch.Postfix, Bestiary.HarmonyPatches.MakeRecipeProductsPostfix, Jewelry.GenRecipe_MakeRecipeProducts.Postfix, VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, Autopsy.MakeRecipeProductsPatch.Postfix, [-2147483648]MedievalOverhaul.Patches.GenRecipe_MakeRecipeProducts.Postfix | |
| GenRecipe.PostProcessProduct: post: VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne | |
| GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
| GenSpawn.Spawn: PRE: Vehicles.Patch_Construction.RegisterThingSpawned, Replace_Stuff.NewThing.TransferSettings.Prefix, MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_Prefix post: AchievementsExpanded.AchievementHarmony.ThingBuildingSpawned, Replace_Stuff.NewThing.TransferSettings.Postfix | |
| GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_ByDef_Prefix | |
| GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix | |
| GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix | |
| GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree | |
| GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins | |
| GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres | |
| GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler | |
| GenStep_MechCluster.Generate: PRE: Rimedieval.Generate.Prefix | |
| GenStep_Outpost.Generate: PRE: QuestEditor_Library.Patch_OutpostGeneration.prefix | |
| GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
| GenStep_RocksFromGrid.Generate: PRE: Vehicles.Patch_VehiclePathing.DisableRegionUpdatingRockGen TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler | |
| GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix | |
| GenStep_Settlement.ScatterAt: TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler | |
| GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler | |
| GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix | |
| GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix | |
| GenTemperature.TryGetTemperatureForCell: post: RimFantasy.Patch_TryGetTemperatureForCell.Postfix | |
| GenThing.TrueCenter: PRE: Vehicles.Patch_Rendering.TrueCenterVehicle | |
| GenUI.DistFromRect: PRE: FloatSubMenus.Patches.DistFromRect_Pre | |
| Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix | |
| Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix | |
| Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix | |
| Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix | |
| GeneGizmo_Resource.get_Title: PRE: REDSpirit.REDS_Patch_GeneGizmo_Resource.ChangeBarColour | |
| GeneGizmo_ResourceHemogen.GizmoOnGUI: post: VPEHemosage.GeneGizmo_ResourceHemogen_GizmoOnGUI_Patch.Postfix | |
| GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler | |
| GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
| GhostDrawer.DrawGhostThing: post: Vehicles.Patch_Rendering.DrawGhostVehicle | |
| GhostUtility.GhostGraphicFor: post: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler, Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
| GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.Patch_CaravanFormation.UsableVehicleWithMostFreeSpace | |
| GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix | |
| GizmoGridDrawer.DrawGizmoGrid: PRE: TorannMagic.TorannMagicMod+DrawGizmo_Patch.Prefix | |
| GizmoGridDrawer.DrawGizmoGridFor: TRANS: AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch.ClearReverseDesignators, Blueprints.Patch_GizmoGridDrawer_DrawGizmoGridFor.Transpiler | |
| GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler, [-2147483648]RimFantasy.GlobalControls_TemperatureString_Patch.Transpiler | |
| GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix | |
| GoodwillSituationManager.GetNaturalGoodwill: post: VFEMedieval.GoodwillSituationManager_GetNaturalGoodwill_Patch.Postfix | |
| GrammarResolver.RandomPossiblyResolvableEntry: PRE: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Prefix post: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Postfix | |
| GrammarResolver.Resolve: PRE: SpeakUp.GrammarResolver_Resolve.Prefix | |
| GrammarResolver.RuleEntry.ValidateConstantConstraints: PRE: SpeakUp.RuleEntry_ValidateConstantConstraints.Prefix | |
| GrammarResolver.TryResolveRecursive: PRE: SpeakUp.GrammarResolver_TryResolveRecursive.Prefix post: SpeakUp.GrammarResolver_TryResolveRecursive.Postfix | |
| GraphicData.GraphicColoredFor: PRE: EmergingAnimals.HarmonyPatches.GraphicColoredForPrefix | |
| GraphicData.Init: post: Vehicles.Patch_Graphics.GraphicInit | |
| GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix | |
| Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler | |
| GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler | |
| HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix | |
| HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler | |
| HealthAIUtility.ShouldSeekMedicalRest: post: TorannMagic.TorannMagicMod+Arcane_ManaWeakness_BedRest_Patch.Postfix | |
| HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
| HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix, GTHealthDisplay.HealthDisplayPatch.HealthCardPostFix | |
| HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix | |
| HealthUtility.AdjustSeverity: PRE: TorannMagic.TorannMagicMod.HealthUtility_HeatCold_HediffGiverForUndead | |
| HealthUtility.DamageUntilDead: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDead | |
| HealthUtility.DamageUntilDowned: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDowned | |
| HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.Patch_HealthAndStats.ReplaceConditionLabel | |
| HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix | |
| Hediff.CauseDeathNow: post: AchievementsExpanded.AchievementHarmony.HediffDeathEvent | |
| Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix | |
| HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
| HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation | |
| HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix | |
| HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix | |
| HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix | |
| HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix | |
| HediffUtility.CanHealFromTending: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHealTended | |
| HediffUtility.CanHealNaturally: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix | |
| Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef | |
| Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
| Hediff_Pregnant.TickInterval: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+TickInterval.Postfix | |
| Hediff_PsycastAbilities.InitializeFromPsylink: post: VanillaPersonaWeaponsExpanded.Hediff_Psylink_InitializeFromPsylink_Patch.Postfix | |
| Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix | |
| Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix | |
| Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix | |
| Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes | |
| History.ExposeData: post: MemesAndP.History_ExposeData.Postfix | |
| HistoryAutoRecorderWorker_ColonistMood.PullRecord: post: AchievementsExpanded.AchievementHarmony.AverageMoodColony | |
| HistoryEventUtility.IsKillingInnocentAnimal: post: BloodSuckingAnimals.HarmonyPatches.IsKillingInnocentAnimalPostfix | |
| HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo | |
| ITab_Bills.FillTab: PRE: [2147483647]VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch.Prefix post: [-2147483648]VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch.Postfix | |
| ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.Patch_CaravanHandling.DoPeopleAnimalsAndVehicle | |
| ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.Patch_CaravanHandling.FillTabVehicleCaravan | |
| ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: TorannMagic.TorannMagicMod+ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
| ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop | |
| ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
| ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.TorannMagicMod+ITab_Pawn_GearFillTab_Patch.Postfix TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler | |
| ITab_Pawn_Gear.get_IsVisible: post: OneWithDeath.ITab_Pawn_Gear_IsVisible_Patch_CreatureDraft.Postfix | |
| ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
| ITab_Pawn_Visitor.<>c__DisplayClass8_0.<DoPrisonerTab>g__CanUsePrisonerInteractionMode|0: post: VanillaMemesExpanded.PreceptPatches.CanUseInteractionMode_Postfix | |
| ITab_Pawn_Visitor.InteractionModeChanged: post: VanillaMemesExpanded.PreceptPatches.InteractionModeChanged_Postfix | |
| Ideo.AddPrecept: PRE: AlphaMemes.FuneralFramework_Ideo_AddPrecept.Prefix | |
| Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler | |
| Ideo.MemberWillingToDo: PRE: VanillaMemesExpanded.PreceptPatches.MemberWillingToDo_Prefix | |
| Ideo.MembersCanBuild: post: AlphaMemes.AlphaMemes_Ideo_MembersCanBuild.Postfix, ExtraRitualSeats.HarmonyTST.Harmony_Ideo.Postfix | |
| Ideo.Notify_MemberCorpseDestroyed: PRE: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_MemberCorpseDestroyed.Prefix post: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_MemberCorpseDestroyed.Postfix | |
| Ideo.Notify_MemberDied: post: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_Notify_MemberDied.Postfix | |
| IdeoFoundation.FinalizeIdeo: post: ExtraRitualSeats.HarmonyTST.Harmony_IdeoFoundation.Postfix | |
| IdeoFoundation.RandomizePrecepts: post: AlphaMemes.FuneralFramework_IdeoFoundation_RandomizePrecepts.Postfix | |
| IdeoGenerationParms..ctor: post: MorePrecepts.IdeoGenerationParms_Patch.Constructor | |
| IdeoUIUtility.AddPrecept: TRANS: VEF.Memes.VanillaExpandedFramework_IdeoUIUtility_AddPrecept_Patch.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_AddPrecept_Patch.Transpiler | |
| IdeoUIUtility.AddPreceptOption: post: AlphaMemes.FuneralFramework_IdeoUIUtility_AddPreceptOption_Patch.Postfix | |
| IdeoUIUtility.CanAddPrecept: post: AlphaMemes.FuneralFramework_IdeoUIUtility_CanAddPrecept_Patch.Postfix | |
| IdeoUIUtility.DoIdeoListAndDetails: PRE: VIESAS.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix, VIESAS.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix | |
| IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger | |
| IdeoUIUtility.DoPrecepts: post: AlphaMemes.AlphaMemes_IdeoUIUtility_DoPrecepts_Patch.AddDespisedAnimalPrecepts, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts | |
| IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler | |
| IdeoUtility.IsMemeAllowedForInitialFluidIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUtility_IsMemeAllowedForInitialFluidIdeo_Patch.AllowAllMemes | |
| ImmunityRecord.ImmunityTickInterval: PRE: VanillaSocialInteractionsExpanded.ImmunityRecord_ImmunityTickInterval_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityRecord_ImmunityTickInterval_Patch.Postfix | |
| IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.TorannMagicMod+GetDefaultPawnGroupMakerParms_Patch.Postfix | |
| IncidentWorker.CanFireNow: PRE: QuestEditor_Library.Patch_DisableIncident.prefix, VanillaMemesExpanded.VanillaMemesExpanded_IncidentWorker_CanFireNow_Patch.DisableIncident post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow | |
| IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix, TorannMagic.TorannMagicMod+IncidentWorker_TryExecute_Prefix_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.IncidentTriggered, TPRitualAttachableOutcomes.Patch_IncidentWorker_TryExecute.Postfix | |
| IncidentWorker_Ambush.DoExecute: TRANS: BattleMounts.Harmony.Patch_IncidentWorker_Ambush.Transpiler | |
| IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
| IncidentWorker_DiseaseAnimal.PotentialVictimCandidates: post: TorannMagic.TorannMagicMod.DiseaseHuman_Candidates_Patch | |
| IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: TorannMagic.TorannMagicMod.DiseaseHuman_Candidates_Patch | |
| IncidentWorker_MechCluster.TryExecuteWorker: PRE: Rimedieval.TryExecuteWorker.Prefix | |
| IncidentWorker_NeutralGroup.SpawnPawns: post: QuestEditor_Library.Patch_GenerateSpecialPawns.postfix, RimQuest.IncidentWorker_NeutralGroup_SpawnPawns.Postfix | |
| IncidentWorker_OrbitalTraderArrival.CanFireNowSub: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalCanFireNowSub.Prefix | |
| IncidentWorker_OrbitalTraderArrival.TryExecuteWorker: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalTryExecuteWorker.Prefix, Rimedieval.IncidentWorker_OrbitalTraderArrival_TryExecuteWorkerPatch.Prefix | |
| IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix | |
| IncidentWorker_Raid.TryGenerateRaidInfo: post: SimpleWarrants.IncidentWorker_Raid_TryGenerateRaidInfo_Patch.Postfix TRANS: BattleMounts.Harmony.Patch_TryGenerateRaidInfo.Transpiler | |
| IncidentWorker_RaidEnemy.FactionCanBeGroupSource: post: Rimedieval.FactionCanBeGroupSourcePatch.Postfix | |
| IncidentWorker_RaidEnemy.GetLetterText: PRE: VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix post: SimpleWarrants.IncidentWorker_RaidEnemy_GetLetterText_Patch.Postfix | |
| IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
| IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: VOE.Outpost_Defensive.InterceptRaid, Rimedieval.TryExecuteWorkerPatch.Prefix | |
| IncidentWorker_RaidEnemy.TryResolveRaidFaction: post: Rimedieval.TryResolveRaidFactionPatch.Postfix | |
| IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix, TorannMagic.TorannMagicMod.SelfTame_Candidates_Patch | |
| IncidentWorker_ShipChunkDrop.CanFireNowSub: PRE: [800]Rimedieval.Patch_CanFireNowSub.Prefix | |
| IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler | |
| IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler | |
| IncidentWorker_UnnaturalCorpseArrival.ValidatePawn: PRE: [2147483647]REDSpirit.REDS_Patch_NoUnnaturalBody.Prefix | |
| IncidentWorker_VisitorGroup.GiveItems: PRE: HospitalityPatch.IncidentWorker_VisitorGroup_GiveItems.Prefix | |
| IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.Patch_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Postfix | |
| IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler | |
| IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler | |
| IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix | |
| InspectPaneFiller.DrawMood: PRE: [2147483647]VPEPuppeteer.InspectPaneFiller_DrawMood_Patch.Prefix | |
| InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster | |
| InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix | |
| InspirationHandler.TryStartInspiration: PRE: OneWithDeath.InspirationHandler_TryStartInspiration_Patch.Prefix, TorannMagic.TorannMagicMod+InspirationHandler_Patch.Prefix post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix | |
| InteractionWorker.Interacted: post: TorannMagic.TorannMagicMod+GearRepair_InteractionWorker_Postfix.Postfix | |
| InteractionWorker_Breakup.Interacted: post: RomanceOnTheRim.HarmonyPatch_AddRekindleQuestAfterBreakup.AddListenerAfterDivorce, VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix | |
| InteractionWorker_Breakup.RandomSelectionWeight: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_Breakup.RandomSelectionWeightPostfix | |
| InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix | |
| InteractionWorker_KindWords.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix | |
| InteractionWorker_MarriageProposal.AcceptanceChance: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_MarriageProposal.AcceptanceChancePostfix | |
| InteractionWorker_MarriageProposal.Interacted: TRANS: RomanceOnTheRim.HarmonyPatch_PreventBreakupFromRejectingProposal.CheckBreakupPrecept | |
| InteractionWorker_MarriageProposal.RandomSelectionWeight: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_MarriageProposal.RandomSelectionWeightPostfix | |
| InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix | |
| InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix | |
| InteractionWorker_RecruitAttempt.Interacted: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity TRANS: VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler | |
| InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_RomanceAttempt.RandomSelectionWeightPostfix | |
| InteractionWorker_RomanceAttempt.SuccessChance: post: VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix, [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_RomanceAttempt.SuccessChancePostfix | |
| InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.Patch_CaravanHandling.ShouldIgnoreInventoryPawnInVehicle | |
| InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix | |
| JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler | |
| JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.ModifyOnWork | |
| JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
| JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix | |
| JobDriver_CleanFilth.MakeNewToils: post: RemoveCleanMote.JobDriver_CleanFilth_MakeNewToils_Patch.Postfix | |
| JobDriver_ClearSnowAndSand.MakeNewToils: post: MedievalOverhaul.Patches.JobDriver_ClearSnow_MakeNewToils.Postfix | |
| JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler | |
| JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix | |
| JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity | |
| JobDriver_Deconstruct.FinishedRemoving: post: QualityBuilder._JobDriver_Deconstruct_FinishedRemoving.Postfix | |
| JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix | |
| JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler | |
| JobDriver_EatAtCannibalPlatter.MakeNewToils: PRE: RecreationForIdle.JobDriver_EatAtCannibalPlatter_MakeNewToils_Patch.Prefix | |
| JobDriver_Equip.<MakeNewToils>b__10_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler | |
| JobDriver_Equip.<MakeNewToils>b__10_2: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler | |
| JobDriver_FeedBaby.<>c__DisplayClass14_0.<GoToChair>b__0: TRANS: MorePrecepts.JobDriver_FeedBaby_Patch.Transpiller | |
| JobDriver_Fish.<CompleteFishingToil>b__4_0: TRANS: Bestiary.JobDriver_Fish_CompleteFishingToil_Transpile.Transpiler | |
| JobDriver_Fish.CompleteFishingToil: TRANS: Bestiary.JobDriver_Fish_CompleteFishingToil_Helper.Transpiler | |
| JobDriver_GoForWalk.MakeNewToils: PRE: RecreationForIdle.JobDriver_GoForWalk_MakeNewToils_Patch.Prefix | |
| JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler | |
| JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix | |
| JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
| JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
| JobDriver_Ingest.GetReport: PRE: MedievalOverhaul.Patches.JobDriver_Ingest_GetReport.Prefix | |
| JobDriver_Ingest.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix | |
| JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix | |
| JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix | |
| JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler | |
| JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler, RomanceOnTheRim.HarmonyPatch_JobDriver_Lovin.GainRomanceNeed | |
| JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler | |
| JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB | |
| JobDriver_Lovin.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix | |
| JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_VSIE.Transpiler | |
| JobDriver_LovinOneNightStand.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler | |
| JobDriver_ManTurret.FindAmmoForTurret: PRE: MedievalOverhaul.Patches.JobDriver_ManTurret_FindAmmoForTurret.Prefix | |
| JobDriver_Meditate.MakeNewToils: PRE: RecreationForIdle.JobDriver_Meditate_MakeNewToils_Patch.Prefix | |
| JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix | |
| JobDriver_Meditate.Notify_Starting: PRE: PsyObelisk.Patches.JobDriver_Meditate_Notify_Starting_PsyObeliskPatch.Prefix | |
| JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.TorannMagicMod+JobDriver_Mine_Patch.Postfix | |
| JobDriver_PlantSow.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix | |
| JobDriver_PlayBilliards.MakeNewToils: PRE: RecreationForIdle.JobDriver_PlayBilliards_MakeNewToils_Patch.Prefix | |
| JobDriver_PlayGoldenCube.MakeNewToils: PRE: RecreationForIdle.JobDriver_PlayGoldenCube_MakeNewToils_Patch.Prefix | |
| JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Patch_JobSystem.TransferablesVehicle | |
| JobDriver_Reading.MakeNewToils: PRE: RecreationForIdle.JobDriver_Reading_MakeNewToils_Patch.Prefix | |
| JobDriver_Reading.ReadBook: post: MedievalOverhaul.Patches.JobDriver_Reading_ReadBook.Postfix | |
| JobDriver_Reading.TryGetClosestChairFreeSittingSpot: TRANS: MorePrecepts.JobDriver_Reading_Patch.Transpiller | |
| JobDriver_Refuel.MakeNewToils: post: MedievalOverhaul.Patches.JobDriver_Refuel_MakeNewToils.Postfix | |
| JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix | |
| JobDriver_Reign.MakeNewToils: PRE: RecreationForIdle.JobDriver_Reign_MakeNewToils_Patch.Prefix | |
| JobDriver_RelaxAlone.MakeNewToils: PRE: RecreationForIdle.JobDriver_RelaxAlone_MakeNewToils_Patch.Prefix | |
| JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix | |
| JobDriver_SitFacingBuilding.MakeNewToils: PRE: RecreationForIdle.JobDriver_SitFacingBuilding_MakeNewToils_Patch.Prefix | |
| JobDriver_Skygaze.MakeNewToils: PRE: RecreationForIdle.JobDriver_Skygaze_MakeNewToils_Patch.Prefix | |
| JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix, RecreationForIdle.JobDriver_SocialRelax_MakeNewToils_Patch.Prefix | |
| JobDriver_Strip.<MakeNewToils>b__2_2: TRANS: MorePrecepts.JobDriver_Strip_Patch.MakeNewToils_delegate, MorePrecepts.JobDriver_Strip_Patch.MakeNewToils_delegate | |
| JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix | |
| JobDriver_VisitJoyThing.MakeNewToils: PRE: RecreationForIdle.JobDriver_VisitJoyThing_MakeNewToils_Patch.Prefix | |
| JobDriver_VisitSickPawn.MakeNewToils: PRE: RecreationForIdle.JobDriver_VisitSickPawn_MakeNewToils_Patch.Prefix | |
| JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
| JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
| JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
| JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler | |
| JobDriver_WatchBuilding.MakeNewToils: PRE: RecreationForIdle.JobDriver_WatchBuilding_MakeNewToils_Patch.Prefix | |
| JobGiver_AIDefendPawn.TryGiveJob: PRE: GiddyUpCaravan.Harmony.Patch_TradeCaravanAI.Prefix | |
| JobGiver_AIFightEnemiesShortExp.TryGiveJob: post: AutoAbility.JobGiver_AIFightEnemiesShortExpPatch.Postfix | |
| JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
| JobGiver_AIFightEnemy.TryGiveJob: post: SimpleWarrants.JobGiver_AIFightEnemy_Patch.Postfix, AutoAbility.AutoAbility_JobGiver_AIFightEnemyPatch.Postfix | |
| JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix | |
| JobGiver_AIFollowPawn.TryGiveJob: PRE: GiddyUpCaravan.Harmony.Patch_TradeCaravanAI.Prefix post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
| JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: AutoAbility.AutoAbility_JobGiver_ConfigurableHostilityResponsePatch.Postfix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
| JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
| JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
| JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix | |
| JobGiver_EatRandom.TryGiveJob: PRE: TorannMagic.TorannMagicMod+JobGiver_EatRandom_Patch.Prefix | |
| JobGiver_ExtinguishSelf.TryGiveJob: PRE: StopDropAndRoll.Patch_TryGiveJob.Prefix | |
| JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings, TorannMagic.TorannMagicMod+JobGiver_GetFood_Patch.Prefix post: BloodSuckingAnimals.HarmonyPatches.TryGiveFoodJobPostfix | |
| JobGiver_GetHemogen.CanFeedOnPrisoner: post: TorannMagic.TorannMagicMod+Hemogen_CannotFeedOnUndead_Patch.Postfix, [-2147483648]REDSpirit.REDS_Patch_No_Hemogen2.Postfix | |
| JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix | |
| JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix | |
| JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
| JobGiver_GetRest.TryGiveJob: post: MorePrecepts.JobGiver_GetRest_Patch.TryGiveJob TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
| JobGiver_Haul.TryGiveJob: PRE: TorannMagic.TorannMagicMod+JobGiver_MinionHaul_Patch.Prefix TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler | |
| JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
| JobGiver_JumpInWater.TryGiveJob: PRE: StopDropAndRoll.Patch_JobGiver_JumpInWater.Prefix | |
| JobGiver_Kidnap.TryGiveJob: post: TorannMagic.TorannMagicMod+JobGiver_Kidnap_Patch.Postfix | |
| JobGiver_Mate.TryGiveJob: post: TorannMagic.TorannMagicMod+JobGiver_Mate_Patch.Postfix | |
| JobGiver_OptimizeApparel.ApparelScoreGain: post: VanillaMemesExpanded.VanillaMemesExpanded_JobGiver_OptimizeApparel_ApparelScoreGain_Postfix.PostFix | |
| JobGiver_Orders.TryGiveJob: post: SearchAndDestroy.Harmony.JobGiver_Orders_TryGiveJob.Postfix | |
| JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: MorePrecepts.JobGiver_ReactToCloseMeleeThreat_Patch.TryGiveJob, VanillaMemesExpanded.PreceptPatches.NoFightingInterrogator | |
| JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix, MorePrecepts.JobGiver_SocialFighting_Patch.TryGiveJob, TorannMagic.TorannMagicMod+JobGiver_SocialFighting_Patch.Postfix | |
| JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix | |
| JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix | |
| JobGiver_Wander.TryGiveJob: PRE: Vehicles.Patch_JobSystem.VehiclesDontWander, CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix | |
| JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix | |
| JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix, TorannMagic.TorannMagicMod+Golem_NoDisabledWorkTypes_Patch.Prefix | |
| JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix | |
| JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Patch_JobSystem.VehicleErrorRecoverJob | |
| JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
| JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix | |
| JoyGiver_SocialRelax.<>c__DisplayClass8_0.<TryFindIngestibleToNurse>g__Validator|0: TRANS: MorePrecepts.JoyGiver_SocialRelax_Patch.TryFindIngestibleToNurse_validator | |
| JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix TRANS: MorePrecepts.JoyGiver_SocialRelax_Patch.TryFindIngestibleToNurse | |
| JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace | |
| JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix | |
| LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix | |
| LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
| LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI | |
| LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix | |
| LetterStack.LettersOnGUI: PRE: AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix | |
| LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix | |
| ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Patch_Construction.Notify_RepairedVehicle | |
| ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix | |
| ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix | |
| Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler | |
| Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler | |
| Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix | |
| LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, XmlExtensions.ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix | |
| LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler | |
| LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix | |
| Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix | |
| Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix | |
| LongEventHandler.LongEventsOnGUI: TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler | |
| Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix | |
| Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix | |
| Lord.Notify_MechClusterDefeated: post: AchievementsExpanded.AchievementHarmony.DefeatedMechCluster | |
| LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix | |
| LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty | |
| LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer | |
| LordJob_Ritual.ApplyOutcome: post: AlphaMemes.FuneralFramework_LordJobRitual_ApplyOutcome_Patch.Postfix | |
| LordJob_Ritual.Notify_AddedToLord: post: AlphaMemes.FuneralFramework_LordJobRitual_NotifyAddedToLord_Patch.Postfix | |
| LordJob_RomanticInteraction.AddInteractionLog: TRANS: RotRInteractionBubbleCompat.HarmonyPatch_AddInteractionLog.AppendLogToBubbler | |
| LordToil_BestowingCeremony_Wait.StartRitual: PRE: RomanceOnTheRim.HarmonyPatch_FixStuckBestowingCeremony.RemoveCurrentRomanticInteractionLord | |
| LordToil_ExitMapAndEscortCarriers.GetClosestCarrier: post: GiddyUpCaravan.Harmony.Patch_GetClosestCarrier.Postfix | |
| LordToil_KidnapCover.TryFindGoodOpportunisticTaskTarget: post: GiddyUp.Harmony.Patch_LordToil_KidnapCover_TryFindGoodOpportunisticTaskTarget.Postfix | |
| LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees | |
| LordToil_PartyDanceDrums.Notify_BuildingDespawnedOnMap: post: ExtraRitualSeats.HarmonyTST.Harmony_LordToil_PartyDanceDrums.Postfix | |
| LordToil_PrepareCaravan_Leave.UpdateAllDuties: post: GiddyUpCaravan.Harmony.Patch_PrepareCaravan_Leave.Postfix | |
| LordToil_Siege.CanBeBuilder: PRE: TorannMagic.TorannMagicMod+CanBeBuilder_Patch.Prefix | |
| LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.TorannMagicMod+Notify_PawnLost_Patch.Prefix | |
| MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontToggleWorld | |
| MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix | |
| MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter | |
| MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix | |
| MainMenuDrawer.MainMenuOnGUI: post: ShowMeYourHands.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI | |
| MainTabWindow_Animals.get_Pawns: post: TorannMagic.TorannMagicMod.Get_GolemsAsAnimals | |
| MainTabWindow_Inspect.DoInspectPaneButtons: PRE: [800]SmashTools.Patching.Patch_Rendering.InspectablePaneButtons | |
| MainTabWindow_Inspect.get_CurTabs: post: MedievalOverhaul.Patches.MainTabWindow_Inspect_CurTabs.CurTabs_Postfix, ProcessorFramework.CurTabsPatch.CurTabs_Postfix | |
| MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix | |
| MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix | |
| MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
| MainTabWindow_Research.DrawResearchPrerequisites: PRE: VFEMedieval.MainTabWindow_Research_DrawResearchPrerequisites_Patch.Prefix | |
| MainTabWindow_Research.DrawUnlockableHyperlinks: PRE: MedievalOverhaul.Patches.MainTabWindow_Research_DrawUnlockableHyperlinks_Patch.Prefix post: MedievalOverhaul.Patches.MainTabWindow_Research_DrawUnlockableHyperlinks_Patch.Postfix | |
| MainTabWindow_Research.get_VisibleResearchProjects: post: Rimedieval.VisibleResearchProjects_Patch.Postfix | |
| MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix | |
| MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix | |
| Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix | |
| Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix | |
| Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix | |
| Map.FinalizeInit: post: Vehicles.Patch_Areas.BackfillVehicleAreas, HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, GiddyUp.Patch_MapFinalizeInit.Postfix | |
| Map.FinalizeLoading: PRE: SmashTools.ComponentCache.PreCacheInst | |
| Map.get_Biome: post: DeepRim.Map_Biome.Postfix | |
| Map.get_Biomes: PRE: GeologicalLandforms.Patches.Patch_Verse_Map.GetBiomes_Prefix | |
| Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix | |
| MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
| MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix post: SmashTools.ComponentCache.ClearMap, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix | |
| MapDeiniter.PassPawnsToWorld: PRE: MorePrecepts.MapDeiniter_Patch.PassPawnsToWorld | |
| MapGenUtility.BiomeAt: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.BiomeAt_Prefix | |
| MapGenUtility.IsMixedBiome: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.IsMixedBiome_Prefix | |
| MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, QuestEditor_Library.Patch_ExtraGenStepDefs.postfix post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix | |
| MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, QuestEditor_Library.Patch_MapGenerate.prefix post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler | |
| MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.Patch_MapHandling.DebugOnGUIVehicleRegions, Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_AfterMainTabs.Postfix | |
| MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix | |
| MapInterface.MapInterfaceUpdate: post: Vehicles.Patch_MapHandling.DebugUpdateVehicleRegions | |
| MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix | |
| MapParent.CheckRemoveMapNow: PRE: TorannMagic.TorannMagicMod+CheckRemoveMapNow_Patch.Prefix | |
| MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
| MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Patch_MapPawns.PlayerEjectableVehicles | |
| MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.Patch_MapHandling.AnyVehicleBlockingMapRemoval, CPAbilities.MapPawns_AnyPawnBlockingMapRemoval_Patch.Postfix | |
| MapPlantGrowthRateCalculator.BuildFor: TRANS: GeologicalLandforms.Patches.Patch_Verse_MapPlantGrowthRateCalculator.BuildFor_Transpiler | |
| MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
| MassUtility.CanEverCarryAnything: PRE: Vehicles.Patch_CaravanHandling.CanCarryIfVehicle, Vehicles.Patch_CaravanHandling.CanCarryIfVehicle post: OneWithDeath.MassUtility_CanEverCarryAnything_Patch_OWDShambler.Postfix | |
| MassUtility.Capacity: PRE: Vehicles.Patch_CaravanHandling.CapacityOfVehicle post: DD.DD_MassUtility_Capacity.Postfix, TorannMagic.TorannMagicMod+StrongBack_InventoryMassCapacity_Patch.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler | |
| MechClusterUtility.SpawnCluster: PRE: Rimedieval.SpawnCluster.Prefix | |
| MeditationFocusDef.EnablingThingsExplanation: post: REDSpirit.REDS_Patch_MeditationFocus.Postfix, VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix | |
| MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: REDSpirit.REDS_Patch_MeditationFocus2.Postfix, VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix | |
| MeditationUtility.AllMeditationSpotCandidates: post: ExtraRitualSeats.HarmonyTST.Harmony_MeditationUtility.Postfix | |
| MeditationUtility.CanMeditateNow: post: TorannMagic.TorannMagicMod+Meditation_NoUndeadMeditation_Patch.Postfix | |
| MeditationUtility.PsyfocusGainPerTick: post: TorannMagic.TorannMagicMod+Undead_NoPsyfocusGain_Patch.Postfix | |
| MemoryThoughtHandler.TryGainMemory: PRE: MorePrecepts.MemoryThoughtHandler_Patch.TryGainMemory, MemesAndP.MemoryThoughtHandler_TryGainMemory.Prefix post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix, AchievementsExpanded.AchievementHarmony.ThoughtInitialized, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix | |
| MemoryThoughtHandler.TryGainMemory: PRE: TorannMagic.TorannMagicMod.MemoryThoughtHandler_PreventDisturbedRest_Prefix | |
| MemoryUtility.ClearAllMapsAndWorld: PRE: SmashTools.GameEvent.RaiseOnWorldUnloading, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix post: SmashTools.GameEvent.RaiseOnWorldRemoved, MorePrecepts.MemoryUtility_Patch.ClearAllMapsAndWorld, RomanceOnTheRim.HarmonyPatch_ClearStaticCache.ClearStaticCache, GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix | |
| MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix, ShowMeYourHands.MemoryUtility_UnloadUnusedUnityAssets.Postfix | |
| MentalBreakWorker.BreakCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalBreak post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix, AlphaMemes.AlphaMemes_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist, TorannMagic.TorannMagicMod+MentalBreakSuppression_Patch.Postfix | |
| MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix | |
| MentalBreakWorker.TryStart: PRE: VFEMedieval.MentalBreakWorker_TryStart_Patch.Prefix | |
| MentalBreakWorker_Catatonic.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix | |
| MentalBreakWorker_RunWild.BreakCanOccur: PRE: [2147483647]REDSpirit.REDS_Patch_NoRunWild.Prefix | |
| MentalBreakWorker_RunWild.TryStart: PRE: [2147483647]REDSpirit.REDS_Patch_NoRunWild2.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix | |
| MentalBreaker.TestMoodMentalBreak: post: TorannMagic.TorannMagicMod+MentalBreaker_TestMoodMentalBreak.Postfix | |
| MentalBreaker.TryDoRandomMoodCausedMentalBreak: TRANS: AchievementsExpanded.AchievementHarmony.MentalBreakTriggered | |
| MentalBreaker.get_BreakExtremeIsApproaching: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix | |
| MentalBreaker.get_BreakExtremeIsImminent: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix | |
| MentalBreaker.get_BreakMajorIsImminent: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakMajorIsImminent_Patch.Postfix | |
| MentalBreaker.get_BreakMinorIsImminent: post: [-2147483648]VPEPuppeteer.MentalBreaker_BreakMinorIsImminent_Patch.Postfix | |
| MentalBreaker.get_CanDoRandomMentalBreaks: post: [-2147483648]VPEPuppeteer.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix | |
| MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix | |
| MentalStateHandler.TryStartMentalState: PRE: [2147483647]VPEPuppeteer.MentalStateHandler_TryStartMentalState_Patch.Prefix, Vehicles.Patch_PawnAi.EjectPawnForMentalState, VFEMedieval.MentalStateHandler_TryStartMentalState_Patch.Prefix, Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, TorannMagic.TorannMagicMod+MentalStateHandler_Patch.Prefix post: VPEPuppeteer.MentalStateHandler_TryStartMentalState_Patch.Postfix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix | |
| MentalStateWorker.StateCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalState | |
| MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix | |
| MentalState_Manhunter.ForceHostileTo: post: Vehicles.Patch_Misc.ManhunterDontAttackVehicles | |
| MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix | |
| MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix | |
| MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix | |
| MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix | |
| Messages.Message: PRE: OneWithDeath.NotificationPatch.Prefix | |
| MetalhorrorUtility.CanBeInfected: PRE: [2147483647]REDSpirit.REDS_Patch_NoMetalHorror.Prefix | |
| Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix | |
| Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler | |
| MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix | |
| MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler | |
| ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix | |
| ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix | |
| ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
| ModsConfig.TrySortMods: (no patches) | |
| MoteMaker.MakeMoodThoughtBubble: PRE: [2147483647]VPEPuppeteer.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix | |
| MouseoverReadout.MouseoverReadoutOnGUI: TRANS: VEE.MouseoverReadout_Patch.Transpiler | |
| MusicManagerPlay.AppropriateNow: PRE: TorannMagic.TorannMagicMod+MusicManager_RoyaltyNullCheck_Patch.Prefix | |
| MutantUtility.CanUseDrug: PRE: OneWithDeath.MutantUtility_CanUseDrug_Patch.Prefix | |
| MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes | |
| Need.get_ShowOnNeedList: PRE: [2147483647]VPEPuppeteer.Need_ShowOnNeedList_Patch.Prefix | |
| Need_Food.NeedInterval: post: RimFantasy.Patch_FoodNeedInterval.Postfix | |
| Need_Food.get_FoodFallPerTick: post: RimTraits.Patch_FoodFallPerTick.Postfix | |
| Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix | |
| Need_Joy.GainJoy: PRE: RecreationForIdle.Need_Joy_GainJoy_Patch.Prefix, VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix post: TorannMagic.TorannMagicMod+JoyGainsSpirit_Patch.Postfix | |
| Need_Joy.NeedInterval: post: RimFantasy.FallNeedInterval_Patch.Postfix | |
| Need_Joy.get_FallPerInterval: post: RecreationForIdle.Need_Joy_FallPerInterval_Patch.Postfix, RimTraits.FallPerInterval_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost | |
| Need_Mood.DrawOnGUI: TRANS: TorannMagic.TorannMagicMod+Need_Mood_DrawOnGUI.Transpiler | |
| Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix | |
| Need_Rest.NeedInterval: post: RimFantasy.Patch_RestNeedInterval.Postfix, TorannMagic.TorannMagicMod+RestReduceArcaneWeakness_Patch.Postfix | |
| Need_Rest.get_RestFallPerTick: post: RimTraits.Patch_RestFallPerTick.Postfix | |
| NeedsCardUtility.DoMoodAndThoughts: PRE: [2147483647]VPEPuppeteer.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix | |
| NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.TorannMagicMod+NegativeInteractionChanceFactor_Patch.Postfix | |
| Object..ctor: PRE: AchievementsExpanded.DebugActionsSetup.ClearCachedActions | |
| OptionListingUtility.DrawOptionListing: PRE: QuestEditor_Library.Patch_AddQuestEditor.PreFix post: ShowModUpdates.OptionListingUtility_DrawOptionListing_Postfix.Postfix | |
| Outpost.GetCaravanGizmos: post: VOEPrisonerPatch.HarmonyPatches.Outpost_GetCaravanGizmos_Postfix | |
| Outpost.TakeItems: PRE: VOEAdditionalOutposts.HarmonyPatches.Outpost_TakeItems_Prefix | |
| Outpost_Hunting.get_ResultOptions: post: MedievalOverhaul.Compat.Outpost_Hunting_ResultOptions.Postfix | |
| Outpost_Ranch.get_ResultOptions: post: MedievalOverhaul.Compat.Harmony_VOEAdditionalOutpost+Harmony_Outpost_Ranch_ResultOptions.Postfix | |
| OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix | |
| OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler | |
| OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix | |
| OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
| OverlayDrawer.RenderOutOfFuelOverlay: PRE: Vehicles.Patch_Rendering.RenderVehicleOutOfFuelOverlay | |
| Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix | |
| Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix | |
| Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
| Page_CreateWorldParams.DoWindowContents: post: FactionControl.Patch_Page_CreateWorldParams_DoWindowContents.Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler | |
| Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset | |
| Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler | |
| Page_ModsConfig.RecacheSelectedModInfo: PRE: UseThisInstead.Page_ModsConfig_RecacheSelectedModInfo.Prefix | |
| Page_SelectScenario.BeginScenarioConfiguration: PRE: [800]FactionControl.Patch_Page_SelectScenario_BeginScenarioConfiguration.Prefix | |
| Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix | |
| PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix | |
| PatchOperationAdd.ApplyWorker: (no patches) | |
| PatchOperationAddModExtension.ApplyWorker: (no patches) | |
| PatchOperationAttributeAdd.ApplyWorker: (no patches) | |
| PatchOperationAttributeRemove.ApplyWorker: (no patches) | |
| PatchOperationAttributeSet.ApplyWorker: (no patches) | |
| PatchOperationConditional.ApplyWorker: (no patches) | |
| PatchOperationFindMod.ApplyWorker: (no patches) | |
| PatchOperationInsert.ApplyWorker: (no patches) | |
| PatchOperationRemove.ApplyWorker: (no patches) | |
| PatchOperationReplace.ApplyWorker: (no patches) | |
| PatchOperationSequence.ApplyWorker: (no patches) | |
| PatchOperationSetName.ApplyWorker: (no patches) | |
| PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix | |
| PathUtility.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement | |
| Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.Patch_VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
| Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix | |
| Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix, MedievalOverhaul.Patches.Pawn_ButcherProducts.Postfix | |
| Pawn.ChangeKind: post: TorannMagic.Utils.TM_PawnTracker__ChangeKind__Postfix.Postfix | |
| Pawn.CheckAcceptArrest: PRE: TorannMagic.TorannMagicMod+CheckArrest_Undead_Patch.Prefix | |
| Pawn.DeSpawn: post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnDespawn, VEF.Hediffs.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned, AchtungMod.Pawn_DeSpawn_Patch.Postfix | |
| Pawn.Destroy: PRE: VPEPuppeteer.Pawn_Destroy_Patch.Prefix, VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix post: MorePrecepts.Pawn_Patch.Destroy TRANS: Vehicles.Patch_Construction.ValidDestroyModeForVehicles | |
| Pawn.DrawAt: post: VEF.Hediffs.ShieldsSystem.PawnPostDrawAt, RimQuest.Pawn_DrawAt.Postfix | |
| Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix | |
| Pawn.DropAndForbidEverything: PRE: RimFantasy.Pawn_DropAndForbidEverything_Patch.Prefix post: RimFantasy.Pawn_DropAndForbidEverything_Patch.Postfix | |
| Pawn.DropBeforeDying: post: RomanceOnTheRim.HarmonyPatch_AddAndRemoveResurrectedThought+HarmonyPatch_RemoveResurrectedThought.RemoveResurrectedThoughtWhenDie | |
| Pawn.ExposeData: post: MorePrecepts.Pawn_Patch.ExposeData, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
| Pawn.GetDisabledWorkTypes: post: [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix | |
| Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, TorannMagic.TorannMagicMod.Pawn_Gizmo_TogglePatch, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, AutoAbility.AutoAbility_GetGizmosPatch.Postfix, RimFantasy.Pawn_GetGizmos_Patch.Postfix, GiddyUpCore.RideAndRoll.Harmony.Pawn_GetGizmos.Postfix, SaddleUp2.Pawn_GetGizmos_SU2.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix | |
| Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix | |
| Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
| Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
| Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, Vehicles.Patch_Misc.MoveOnDeath, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, AchievementsExpanded.AchievementHarmony.KillPawn, BloodAnimations.Pawn_Kill.Kill, TKS_Ragdoll.Pawn_patches.Kill_Prefix, VPEPuppeteer.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, RimFantasy.Patch_Pawn_Kill.Prefix, MorePrecepts.Pawn2_Patch.Kill, OneWithDeath.Patch_Pawn_Kill.Prefix, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix, TorannMagic.TorannMagicMod+KillPossessed_Patch.Prefix, TorannMagic.TorannMagicMod+Undead_Kill_Prefix.Prefix post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, SimpleWarrants.Pawn_Kill_Patch.Postfix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, RimFantasy.Patch_Pawn_Kill.Postfix, Crows_DragonBond.Patch_Pawn_Kill.Postfix_Kill, MorePrecepts.Pawn3_Patch.Kill | |
| Pawn.MakeCorpse: post: TorannMagic.TorannMagicMod+DecomposeUndeadOnDeath.Postfix | |
| Pawn.MakeCorpse: post: TKS_Ragdoll.Pawn_patches.MakeCorpse_postfix | |
| Pawn.Notify_DisabledWorkTypesChanged: PRE: [800]Brrainz.DynamicWorkTypes.Pawn_Notify_DisabledWorkTypesChanged_Prefix | |
| Pawn.Notify_Downed: post: RomanceOnTheRim.HarmonyPatch_Pawn_Notify_Downed.ForwardDownEvent | |
| Pawn.PostApplyDamage: post: MorePrecepts.Pawn3_Patch.PostApplyDamage | |
| Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix | |
| Pawn.PreApplyDamage: PRE: MorePrecepts.Pawn2_Patch.PreApplyDamage, MorePrecepts.Pawn3_Patch.PreApplyDamage, TorannMagic.TorannMagicMod+Pawn_PreApplyDamage.Prefix | |
| Pawn.PreTraded: post: Vehicles.Patch_CaravanHandling.RemoveSoldPawnFromVehicle | |
| Pawn.ProcessPostTickVisuals: PRE: Vehicles.Patch_Rendering.ProcessVehiclePostTickVisuals | |
| Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix, OneWithDeath.Pawn_SetFaction_Debug_Patch.Prefix, OneWithDeath.Dialog_SelectPocketMap+Pawn_SetFaction_Debug_Patch.Prefix, VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix | |
| Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnSpawn, VEF.Hediffs.PhasingPatches.CheckPhasing, Rimedieval.Pawn_SpawnSetup.Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, RimFantasy.Patch_Pawn_SpawnSetup.Postfix, OneWithDeath.Pawn_SpawnSetup_Patch_FixAnimalDrafter.Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix | |
| Pawn.ThreatDisabled: post: Vehicles.Patch_PawnAi.VehicleThreatDisabled, SR.ModRimWorld.RaidExtension.Pawn_Patch.ThreatDisabled | |
| Pawn.TicksPerMove: PRE: Vehicles.Patch_HealthAndStats.VehicleMoveSpeed | |
| Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
| Pawn.TryStartAttack: PRE: MorePrecepts.Pawn3_Patch.TryStartAttack | |
| Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix, TorannMagic.TorannMagicMod+VerifyReservations_Prefix_Patch.Prefix | |
| Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
| Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix | |
| Pawn.get_CanTakeOrder: post: Vehicles.Patch_Components.CanVehicleTakeOrder, VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable | |
| Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
| Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix | |
| Pawn.get_IsColonist: post: TorannMagic.TorannMagicMod+IsColonist_Patch.Postfix | |
| Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
| Pawn.get_IsColonySubhumanPlayerControlled: PRE: TorannMagic.TorannMagicMod.Get_GolemControl | |
| Pawn.get_IsFreeNonSlaveColonist: post: TorannMagic.TorannMagicMod.Get_IsFreeNonSlaveColonist_Golem | |
| Pawn.get_IsShambler: post: OneWithDeath.Pawn_IsShambler_Patch_OWD.Postfix | |
| Pawn.get_ShouldAvoidFences: PRE: TorannMagic.TorannMagicMod.Get_GolemShouldAvoidFences | |
| PawnApparelGenerator.GenerateStartingApparelFor: PRE: [0]Rimedieval.Patch_GenerateStartingApparelFor.Prefix post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, Rimedieval.Patch_GenerateStartingApparelFor.Postfix TRANS: Rimedieval.Patch_GenerateStartingApparelFor.Transpiler | |
| PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
| PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix | |
| PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
| PawnBioAndNameGenerator.GeneratePawnName: PRE: DD.Patch_DD_PawnBioAndNameGenerator_GeneratePawnName.Prefix | |
| PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: MUR_PawnNameVariety.PawnBioAndNameGenerator_TryGetRandomUnusedSolidBioFor.Postfix | |
| PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: post: MUR_PawnNameVariety.PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Postfix | |
| PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Patch_Misc.RecheckVehicleHandlerCapacities | |
| PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
| PawnCapacityUtility.CalculatePartEfficiency: PRE: TorannMagic.TorannMagicMod+CalculatePartEfficiency_NullCheck_Patch.Prefix | |
| PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Patch_Components.AddAndRemoveVehicleComponents post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, DD.DD_PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix | |
| PawnComponentsUtility.AddComponentsForSpawn: post: [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix | |
| PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Patch_Components.CreateInitialVehicleComponents post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
| PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: TorannMagic.TorannMagicMod.AppendThoughts_ForHumanlike_PrefixPatch | |
| PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.TorannMagicMod.AppendThoughts_Relations_PrefixPatch | |
| PawnDiedOrDownedThoughtsUtility.GetThoughts: PRE: OneWithDeath.Patch_PawnDiedOrDownedThoughtsUtility_GetThoughts.Prefix | |
| PawnDiedOrDownedThoughtsUtility.GiveVeneratedAnimalDiedThoughts: post: AlphaMemes.AlphaMemes_PawnDiedOrDownedThoughtsUtility_GiveVeneratedAnimalDiedThoughts_Patch.HorseDied | |
| PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.TorannMagicMod.TryGiveThoughts_PrefixPatch | |
| PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler | |
| PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix | |
| PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix | |
| PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix | |
| PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix, DD.Patch_DD_PawnGenerator_GenerateNewPawnInternal.Postfix | |
| PawnGenerator.GeneratePawn: PRE: Vehicles.Patch_Construction.GenerateVehiclePawn post: TorannMagic.TorannMagicMod+RemoveClassFromEntity.Postfix | |
| PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations | |
| PawnGenerator.GenerateTraits: PRE: [800]RimTraits.GenerateTraits_Patch.Prefix post: TorannMagic.TorannMagicMod+PawnGenerator_Patch.Postfix, [0]RimTraits.GenerateTraits_Patch.Postfix | |
| PawnGraphicUtils.TryGetAlternate: post: Bestiary.HarmonyPatches.TryGetAlternatePostfix | |
| PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix | |
| PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.PawnGroupKindWorker_Trader_GenerateGuards.Postfix | |
| PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix | |
| PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix | |
| PawnPortraitIconsDrawer.CalculatePawnPortraitIcons: TRANS: AlphaMemes.FuneralFramework_Dialog_BeginRitual_CalculatePawnPortraitIcons_Patch.Transpiler | |
| PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix | |
| PawnRenderNodeWorker.AltitudeFor: post: [10]TorannMagic.TorannMagicMod+DrawMesh_Cloaks_Patch2.Postfix | |
| PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix | |
| PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix | |
| PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, RomanceOnTheRim.HarmonyPatch_HeadgearVisible.HideHelmet TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler | |
| PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix | |
| PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix | |
| PawnRenderNode_AnimalPart.GraphicFor: post: EmergingAnimals.HarmonyPatches.GraphicForPostfix | |
| PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix | |
| PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix | |
| PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix | |
| PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix | |
| PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix | |
| PawnRenderUtility.DrawCarriedThing: post: ShowMeYourHands.PawnRenderUtility_DrawCarriedThing.Postfix | |
| PawnRenderUtility.DrawCarriedWeapon: TRANS: YayoAnimation.HarmonyPatches.PawnPatches.CarriedWeaponDrawing.Transpiler | |
| PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, [800]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix, [0]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation post: CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
| PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [800]VFEMedieval.VFEMedieval_PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch.Prefix, ShowTools.Patch_DrawEquipment.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix post: ShowTools.Patch_DrawEquipment.Postfix, RimFantasy.DrawEquipment_Patch.Postfix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler, RimFantasy.DrawEquipment_Patch.Transpiler | |
| PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix | |
| PawnRenderer.BodyAngle: post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix | |
| PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix | |
| PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix, TorannMagic.TorannMagicMod+GetBodyPosBlurPatch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler | |
| PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix | |
| PawnRenderer.ParallelGetPreRenderResults: PRE: Vehicles.Patch_Rendering.DisableCachingPawnOverlays, VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix post: [0]AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler | |
| PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix | |
| PawnRenderer.RenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, TorannMagic.TorannMagicMod.PawnRenderer_Blur_Prefix, Tent.Patch_PawnRenderer_RenderPawnAt.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix | |
| PawnRenderer.get_CurRotDrawMode: post: TorannMagic.TorannMagicMod.Get_RotBodyForUndead | |
| PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix TRANS: GiddyUp.Harmony.Patch_DrawPawnGUIOverlay.Transpiler | |
| PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy | |
| PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff | |
| PawnUtility.CanTakeDrug: PRE: MorePrecepts.PawnUtility_Patch.CanTakeDrug post: MorePrecepts.PawnUtility_Patch.CanTakeDrug TRANS: MorePrecepts.PawnUtility_Patch.CanTakeDrug | |
| PawnUtility.GainComfortFromThingIfPossible: PRE: Vehicles.Patch_CaravanHandling.GainComfortFromVehicle post: TorannMagic.TorannMagicMod+GainComfortFromThingIfPossible_Manaweave_Patch.Postfix | |
| PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix | |
| PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee | |
| PawnUtility.IsTeetotaler: PRE: MorePrecepts.PawnUtility_Patch.IsTeetotaler | |
| PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.Patch_WorldHandling.AerialVehiclesDontRandomizePrisoners | |
| PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
| PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix | |
| PawnUtility.PawnWouldBeUnhappyTakingDrug: post: MorePrecepts.PawnUtility_Patch.PawnWouldBeUnhappyTakingDrug | |
| PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Patch_Misc.SendNotificationsVehicle, Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix, TorannMagic.TorannMagicMod+NoNotificationForSummons.Postfix | |
| PawnUtility.TrySpawnHatchedOrBornPawn: post: GiddyUp.Harmony.Patch_TrySpawnHatchedOrBornPawn.Postfix | |
| PawnWeaponGenerator.TryGenerateWeaponFor: PRE: [0]Rimedieval.PawnWeaponGenerator_TryGenerateWeaponFor.Prefix post: Rimedieval.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix TRANS: Rimedieval.PawnWeaponGenerator_TryGenerateWeaponFor.Transpiler | |
| Pawn_AbilityTracker.GainAbility: post: AchievementsExpanded.AchievementHarmony.AbilityGained | |
| Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix | |
| Pawn_AgeTracker.BirthdayBiological: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait, RomanceOnTheRim.HarmonyPatch_TriggerAdoptQuestAtBirthday.CheckAdoptionChance TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler | |
| Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix | |
| Pawn_AgeTracker.get_AdultMinAgeTicks: PRE: DD.DD_PawnAgeTracker_AdultMinAgeTicks.Prefix | |
| Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix | |
| Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix | |
| Pawn_ApparelTracker.Notify_ApparelRemoved: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix | |
| Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix | |
| Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix | |
| Pawn_ApparelTracker.Wear: post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix | |
| Pawn_ApparelTracker.get_PsychologicallyNude: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked.Postfix | |
| Pawn_ConnectionsTracker.DrawConnectionLine: PRE: VIEAT.DrawConnectionLine_Patch.Prefix | |
| Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix | |
| Pawn_DraftController.set_Drafted: post: VFEMedieval.Pawn_DraftController_Drafted_Patch.Postfix, AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix | |
| Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix | |
| Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix TRANS: GiddyUp.Harmony.Pawn_DrawTracker_DrawPos.Transpiler | |
| Pawn_DrugPolicyTracker.AllowedToTakeScheduledEver: PRE: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeScheduledEver post: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeScheduledEver | |
| Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix | |
| Pawn_DrugPolicyTracker.AllowedToTakeToInventory: PRE: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeToInventory post: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeToInventory | |
| Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix, TorannMagic.TorannMagicMod.PawnEquipment_Add_Postfix | |
| Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix | |
| Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix | |
| Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler | |
| Pawn_EquipmentTracker.TryDropEquipment: PRE: RimFantasy.Pawn_EquipmentTracker_TryDropEquipment_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix, TorannMagic.TorannMagicMod.PawnEquipment_Drop_Postfix | |
| Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
| Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
| Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix | |
| Pawn_GeneTracker.AddGene: post: AchievementsExpanded.AchievementHarmony.GeneAdded | |
| Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix | |
| Pawn_GuestTracker.IsInteractionDisabled: post: SpreadTheWord.HarmonyPatches.Pawn_GuestTracker_IsInteractionDisabled.Postfix | |
| Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: AchievementsExpanded.AchievementHarmony.SlaveJoined, AchievementsExpanded.AchievementHarmony.PrisonerJoined | |
| Pawn_HealthTracker.AddHediff: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontAddHediffs, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.HediffAdded, MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix | |
| Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.TorannMagicMod+CheckForStateChange_Patch.Prefix post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, TorannMagic.TorannMagicMod+CheckForStateChange_Patch.Postfix | |
| Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler | |
| Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler | |
| Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick | |
| Pawn_HealthTracker.MakeDowned: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: VFEMedieval.Pawn_HealthTracker_MakeDowned_Patch.Postfix, Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix, GiddyUp.Harmony.Patch_MakeDowned.Postfix, MorePrecepts.Pawn_HealthTracker_Patch.MakeDowned TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler | |
| Pawn_HealthTracker.MakeUndowned: post: VFEMedieval.Pawn_HealthTracker_MakeUndowned_Patch.Postfix, MorePrecepts.Pawn_HealthTracker_Patch.MakeUndowned | |
| Pawn_HealthTracker.NotifyPlayerOfKilled: post: AlphaMemes.FuneralFramework_Pawn_HealthTracker_NotifyPlayerOfKilled_AnimalObligationTrigger.Postfix | |
| Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage, TorannMagic.TorannMagicMod+PostApplyDamage_Patch.Postfix | |
| Pawn_HealthTracker.PreApplyDamage: PRE: TorannMagic.TorannMagicMod+PreApplyDamage_Patch.Prefix, [0]RimFantasy.Pawn_PreApplyDamage_Patch.Prefix | |
| Pawn_HealthTracker.SetDead: post: GiddyUp.Harmony.Patch_SetDead.Postfix | |
| Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler | |
| Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.Patch_HealthAndStats.VehicleShouldBeDowned, VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix | |
| Pawn_IdeoTracker.IdeoConversionAttempt: post: SpreadTheWord.HarmonyPatches.Pawn_IdeoTracker_IdeoConversionAttempt.Postfix | |
| Pawn_IdeoTracker.IdeoTrackerTickInterval: PRE: TorannMagic.TorannMagicMod+NoIdeoForSpirits_Patch.Prefix | |
| Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities, VIESAS.SetIdeo_Patch.Postfix, VIESAS.SetIdeo_Patch.Postfix | |
| Pawn_InteractionsTracker.InteractionsTrackerTickInterval: post: SpeakUp.Pawn_InteractionsTracker_InteractionsTrackerTickInterval.Postfix, TorannMagic.TorannMagicMod+InteractionsTrackerTick_Patch.Postfix | |
| Pawn_InteractionsTracker.SocialFightChance: post: MorePrecepts.Pawn_InteractionsTracker_Patch.SocialFightChance | |
| Pawn_InteractionsTracker.SocialFightPossible: post: MorePrecepts.Pawn_InteractionsTracker_Patch.SocialFightPossible | |
| Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement, VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix | |
| Pawn_InteractionsTracker.TryInteractWith: PRE: SpeakUp.Pawn_InteractionsTracker_TryInteractWith.Prefix post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix | |
| Pawn_InventoryTracker.Notify_ItemRemoved: post: Vehicles.Patch_Components.RemovePawnFromInventory, PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
| Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix | |
| Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.Patch_CaravanFormation.VehiclesShouldntUnloadEverything | |
| Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Patch_JobSystem.NoOverrideDamageTakenTranspiler | |
| Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler | |
| Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUp.Harmony.Patch_DetermineNextJob.Postfix | |
| Pawn_JobTracker.EndCurrentJob: PRE: MedievalOverhaul.Patches.Pawn_JobTracker_EndCurrentJob_Patch.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix post: VFEMedieval.Pawn_JobTracker_EndCurrentJob_Patch.Postfix, MedievalOverhaul.Patches.Pawn_JobTracker_EndCurrentJob_Patch.Postfix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler | |
| Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.Patch_VehiclePathing.JobInterruptibleForVehicle post: OneWithDeath.Pawn_JobTracker_Patch.Postfix | |
| Pawn_JobTracker.JobTrackerTick: PRE: TorannMagic.TorannMagicMod+Demon_NoJobWhileInFlight.Prefix | |
| Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUp.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix | |
| Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix, TorannMagic.TorannMagicMod+GolemAbilityJob_Patch.Postfix | |
| Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, GiddyUp.Harmony.Patch_StartJob.Prefix post: VFEMedieval.Pawn_JobTracker_StartJob_Patch.Postfix | |
| Pawn_JobTracker.TryFindAndStartJob: PRE: TKS_Ragdoll.Pawn_JobTracker_patches.TryFindAndStartJob_Prefix | |
| Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Patch_Components.VehiclesDontMeleeThings | |
| Pawn_MeleeVerbs.TryMeleeAttack: PRE: MorePrecepts.Pawn_MeleeVerbs_Patch.TryMeleeAttack | |
| Pawn_MindState.MindStateTickInterval: post: Tent.Patch_Pawn_MindState_MindStateTickInterval.Postfix | |
| Pawn_MindState.Notify_DamageTaken: post: Bestiary.NotifyDamageTakenPatch.Notify_DamageTakenPostfix | |
| Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+Pawn_MindState_Reset_Patch.Postfix | |
| Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
| Pawn_NeedsTracker.AddNeed: PRE: [2147483647]VPEPuppeteer.Pawn_NeedsTracker_AddNeed_Patch.Prefix | |
| Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix | |
| Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix, [100]TorannMagic.TorannMagicMod+Pawn_NeedsTracker_Patch.Prefix post: [-2147483648]VPEPuppeteer.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix | |
| Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix | |
| Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix | |
| Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix | |
| Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking | |
| Pawn_PathFollower.CostToMoveIntoCell: PRE: TorannMagic.TorannMagicMod.Pawn_PathFollower_Pathfinder_Prefix post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile | |
| Pawn_PathFollower.StartPath: PRE: Vehicles.Patch_VehiclePathing.StartVehiclePath, VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix | |
| Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells | |
| Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler | |
| Pawn_PlayerSettings.GetGizmos: post: GiddyUp.Harmony.Patch_PawnGetGizmos.Postfix | |
| Pawn_PlayerSettings.get_RespectsAllowedArea: post: AchtungMod.Pawn_PlayerSettings_RespectsAllowedArea_Patch.Postfix | |
| Pawn_PsychicEntropyTracker.GainPsyfocus_NewTemp: PRE: PsyObelisk.Patches.Pawn_PsychicEntropyTracker_GainPsyfocus_NewTemp_PsyObeliskPatch.Prefix post: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Postfix | |
| Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix | |
| Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix | |
| Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTickInterval: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
| Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix | |
| Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
| Pawn_PsychicEntropyTracker.TryAddEntropy: PRE: VPEHemosage.Pawn_PsychicEntropyTracker_TryAddEntropy_Patch.Prefix TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
| Pawn_RecordsTracker.AddTo: post: AchievementsExpanded.AchievementHarmony.RecordAddToEvent | |
| Pawn_RecordsTracker.Increment: post: AchievementsExpanded.AchievementHarmony.RecordEvent | |
| Pawn_RecordsTracker.RecordsTickUpdate: TRANS: AchievementsExpanded.AchievementHarmony.RecordTimeEvent | |
| Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix post: RomanceOnTheRim.HarmonyPatch_NotifyRelationshipChanged+HarmonyPatch_Pawn_RelationsTracker_AddDirectRelation.NotifyDirtyAndRecordTime | |
| Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix | |
| Pawn_RelationsTracker.GetFriendDiedThoughtPowerFactor: post: FriendRivalPatch.FriendDiedPatch.Postfix | |
| Pawn_RelationsTracker.GetRivalDiedThoughtPowerFactor: post: FriendRivalPatch.RivalDiedPatch.Postfix | |
| Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix | |
| Pawn_RelationsTracker.OpinionExplanation: TRANS: RomanceOnTheRim.HarmonyPatch_AddAnniversaryTooltip.AddRelationshipSpanLabel | |
| Pawn_RelationsTracker.OpinionOf: PRE: [2147483647]VPEPuppeteer.Pawn_RelationsTracker_OpinionOf_Patch.Prefix | |
| Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix | |
| Pawn_RelationsTracker.TryRemoveDirectRelation: post: RomanceOnTheRim.HarmonyPatch_NotifyRelationshipChanged+HarmonyPatch_Pawn_RelationsTracker_TryRemoveDirectRelation.NotifyDirty | |
| Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Patch_Rendering.UpdateVehicleRotation | |
| Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.RemoveMajordomoRole, VanillaPersonaWeaponsExpanded.Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix | |
| Pawn_RoyaltyTracker.SetTitle: post: AchievementsExpanded.AchievementHarmony.TitleSet | |
| Pawn_RoyaltyTracker.TryRemoveFavor: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_TryRemoveFavor_Patch.AddExtraFavor | |
| Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix, TorannMagic.TorannMagicMod+Pawn_SkillTracker_Base_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
| Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix | |
| Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix | |
| PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith | |
| PawnsArrivalModeWorker_Airdrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkIn.Arrive: PRE: PawnsArrivalModeWorker_EdgeWalkIn_Arrive.Prefix post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsArrivalModeWorker_SpiritArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
| PawnsFinder.get_AllCaravansAndTravellingTransporters_AliveOrDead: post: Vehicles.Patch_MapPawns.AllAerialVehicles_AliveOrDead | |
| PawnsFinder.get_AllMapsCaravansAndTravellingTransporters_Alive_OfPlayerFaction: post: Vehicles.Patch_MapPawns.AllMapsVehiclePassengers_Alive_OfPlayerFaction | |
| PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
| PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
| PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
| PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler | |
| PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix | |
| PlaceWorker_WatermillGenerator.DrawGhost: TRANS: MedievalOverhaul.Patches.Patch_PlaceWorker_WatermillGenerator_DrawGhost.Transpiler | |
| Plant.CropBlighted: post: SmartFarming.AutoCutIfBlighted.Postfix | |
| Plant.MakeLeafless: PRE: SmartFarming.AutoCutIfDying.Prefix | |
| Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput, MedievalOverhaul.Patches.Plant_PlantCollected.Prefix post: MedievalOverhaul.Patches.Plant_PlantCollected.Postfix, AchievementsExpanded.AchievementHarmony.CheckPlantHarvested, TorannMagic.TorannMagicMod+ApothecaryHarvest_Patch.Postfix | |
| Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix | |
| Plant.SpawnSetup: post: AlphaMemes.AlphaMemes_Plant_SpawnSetup_Patch.SetPlantFertility | |
| Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix | |
| Plant.TrySpawnStump: post: AlphaMemes.AlphaMemes_Plant_TrySpawnStump_Patch.NotifyGauranlenTreeDead | |
| Plant.YieldNow: post: AlphaMemes.AlphaMemes_Plant_YieldNow_Patch.IncreaseTeaYield, VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield | |
| Plant.get_GrowthRate: post: AlphaMemes.AlphaMemes_Plant_GrowthRate_Patch.GetPlantFertility, VEE.Plant_GrowthRate_Patch.Postfix | |
| PlantUtility.GrowthSeasonNow: PRE: RimFantasy.Patch_GrowthSeasonNow.Prefix, [0]SmartFarming.Patch_GrowthSeasonNow.Prefix | |
| PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
| PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished | |
| PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix | |
| PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
| PlayLogEntry_Interaction.ClickedFromPOV: post: SpeakUp.PlayLogEntry_Interaction_ClickedFromPOV.Postfix | |
| PlayLogEntry_Interaction.ToGameStringFromPOV_Worker: PRE: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Prefix post: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Postfix | |
| PlaySettings.DoPlaySettingsGlobalControls: post: Merthsoft.DesignatorShapes.Patches.PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls | |
| PlaySettings.DoWorldViewControls: post: BiomesKitPatches.Patch_PlaySettings_DoWorldViewControls.Postfix | |
| PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix | |
| PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix post: Rimedieval.DefCleaner.ClearDefs | |
| PlayerPawnsDisplayOrderUtility.Sort: post: TorannMagic.TorannMagicMod+GolemColonistBarInjection_Patch.Postfix | |
| Precept.GetTip: post: MorePrecepts.Precept_Patch.GetTip, ExtraRitualSeats.HarmonyTST.Harmony_Precept.Postfix | |
| PreceptComp_Thought.ParseDescription: PRE: MorePrecepts.PreceptComp_Thought_Patch.ParseDescription post: MorePrecepts.PreceptComp_Thought_Patch.ParseDescription | |
| PreceptWorker.get_ThingDefs: post: Rimedieval.HarmonyPatches.AllowedPrecepts | |
| PreceptWorker_Animal.get_ThingDefs: post: Rimedieval.HarmonyPatches.AllowedPrecepts | |
| PreceptWorker_Apparel.get_ThingDefs: post: Rimedieval.HarmonyPatches.AllowedPrecepts | |
| PreceptWorker_DespisedAnimal.get_ThingDefs: post: Rimedieval.HarmonyPatches.AllowedPrecepts | |
| PreceptWorker_Relic.get_ThingDefs: post: Rimedieval.HarmonyPatches.AllowedPrecepts | |
| Precept_Relic.Notify_ThingLost: PRE: AlphaMemes.AlphaMemes_Precept_Relic_Notify_ThingLost_Patch.DontNotifyForIconoclasts | |
| Precept_Ritual.AddObligation: PRE: AlphaMemes.Precept_Ritual_AddObligation.Prefix | |
| Precept_Ritual.TipMainPart: PRE: TPRitualAttachableOutcomes.Patch_TipMainPart.Prefix | |
| Precept_Ritual.get_RepeatPenaltyActive: PRE: TPRitualAttachableOutcomes.Patch_RepeatPenaltyActive.Prefix | |
| Precept_Ritual.get_RepeatPenaltyProgress: PRE: TPRitualAttachableOutcomes.Patch_RepeatPenaltyProgress.Prefix | |
| Precept_Ritual.get_RepeatPenaltyTimeLeft: PRE: TPRitualAttachableOutcomes.Patch_RepeatPenaltyTimeLeft.Prefix | |
| Precept_Ritual.get_RepeatQualityPenalty: PRE: TPRitualAttachableOutcomes.Patch_RepeatQualityPenalty.Prefix | |
| Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor | |
| Prefs.set_ResourceReadoutCategorized: post: ToggleableReadouts.ResetCache.Postfix | |
| PregnancyUtility.ApplyBirthOutcome: post: AlphaMemes.AlphaMemes_PregnancyUtility_ApplyBirthOutcome_Patch.DevelopmentPointsForChildbirth | |
| PregnancyUtility.ChanceMomDiesDuringBirth: post: AlphaMemes.AlphaMemes_PregnancyUtility_ChanceMomDiesDuringBirth_Patch.RemoveMaternalMortality | |
| PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix | |
| PriorityWork.ClearPrioritizedWorkAndJobQueue: post: AchtungMod.PriorityWork_ClearPrioritizedWorkAndJobQueue_Patch.Postfix | |
| PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix | |
| Projectile.CanHit: PRE: Vehicles.Patch_Combat.TurretHitFlags | |
| Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileInterceptor, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler | |
| Projectile.CheckForFreeInterceptBetween: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler | |
| Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix, TorannMagic.TorannMagicMod+Projectile_Impact_NoClamorForMagic_Patch.Prefix | |
| Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileChanceToHit, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler | |
| Projectile.Launch: PRE: TorannMagic.TorannMagicMod.Projectile_Launch_Prefix post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix, RimFantasy.Patch_Projectile_Launch.Postfix | |
| Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix | |
| Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix | |
| Projectile.get_HitFlags: post: VFEMedieval.Projectile_HitFlags_Patch.Postfix | |
| Projectile.get_StartingTicksToImpact: post: Vehicles.Patch_Combat.StartingTicksFromTurret | |
| ProjectileProperties.GetArmorPenetration: TRANS: VFEMedieval.ProjectileProperties_GetArmorPenetration_Patch.Transpiler | |
| Projectile_Explosive.Impact: PRE: Vehicles.Patch_Combat.ImpactExplosiveProjectiles, RimFantasy.Patch_Projectile_Explosive_Impact.Prefix | |
| PsychicRitualGizmo.GetGizmos: post: OneWithDeath.PsychicRitualGizmo_GetGizmos_Patch.Postfix | |
| QualityUtility.GenerateQualityCreatedByPawn: post: TorannMagic.TorannMagicMod+ArcaneForge_Quality_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler | |
| Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix | |
| Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix post: MedievalOverhaul.Patches.Quest_End.Postfix, AchievementsExpanded.AchievementHarmony.QuestEnded | |
| QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix | |
| QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix | |
| QuestManager.Notify_ThingsProduced: post: AchievementsExpanded.AchievementHarmony.ThingSpawned | |
| QuestNode_GetFaction.IsGoodFaction: PRE: Rimedieval.IsGoodFaction_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
| QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
| QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
| QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix | |
| QuestNode_Root_MysteriousCargo.ValidatePawn: PRE: [2147483647]REDSpirit.REDS_Patch_NoCargo.Prefix | |
| QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition | |
| QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt | |
| QuestPart_LendColonistsToFaction.Enable: post: TorannMagic.TorannMagicMod.QuestPart_LendColonists_Enable_NoUndead | |
| RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix, WanderPreference.HarmonyPatches.CanWanderToCellPostfix | |
| RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom | |
| RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot | |
| RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot | |
| RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith | |
| RaidStrategyWorker.MakeLords: post: SimpleWarrants.RaidStrategyWorker_MakeLords_Patch.Postfix | |
| RaidStrategyWorker.MinimumPoints: PRE: Rimedieval.MinimumPoints_Patch.Prefix | |
| RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix | |
| Rand.PopState: (no patches) | |
| Rand.PushState: (no patches) | |
| Rand.PushState: (no patches) | |
| Rand.get_Int: (no patches) | |
| Rand.get_Value: (no patches) | |
| Rand.set_Seed: (no patches) | |
| Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix | |
| ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix | |
| RecipeDef.get_AvailableNow: post: TorannMagic.TorannMagicMod.Get_GolemsRecipeAvailable | |
| RecipeDefGenerator.ImpliedRecipeDefs: PRE: RimTraits.Patch_ImpliedRecipeDefs.Prefix | |
| Recipe_AdministerIngestible.ApplyOnPawn: PRE: MorePrecepts.Recipe_AdministerIngestible_Patch.ApplyOnPawn post: MorePrecepts.Recipe_AdministerIngestible_Patch.ApplyOnPawn | |
| Recipe_BloodTransfusion.AvailableOnNow: post: REDSpirit.REDS_Patch_NoTranfusion.Postfix | |
| Recipe_ExtractHemogen.AvailableOnNow: post: REDSpirit.REDS_Patch_NoHemogen.Postfix | |
| Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart | |
| Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix | |
| Recipe_RemoveBodyPart.GetPartsToApplyOn: post: REDSpirit.REDS_Patch_NoOrgans.Postfix | |
| Recipe_Surgery.CheckSurgeryFail: PRE: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix, TorannMagic.TorannMagicMod+CheckSurgeryFail_Base_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix | |
| RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent | |
| RefuelWorkGiverUtility.FindBestFuel: PRE: MedievalOverhaul.Patches.RefuelWorkGiverUtility_FindBestFuel.Prefix | |
| Region.get_Map: (no patches) | |
| RegionAndRoomUpdater.RebuildAllRegionsAndRooms: (no patches) | |
| RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells: (no patches) | |
| RelationsUtility.TryDevelopBondRelation: post: AchievementsExpanded.AchievementHarmony.AnimalBondedEvent | |
| ReleaseAnimalToWildUtility.DoReleaseAnimal: post: AlphaMemes.AlphaMemes_ReleaseAnimalToWildUtility_DoReleaseAnimal_Patch.AnnounceAnimalReleased | |
| ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix | |
| ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: AchievementsExpanded.AchievementHarmony.ResearchProjectFinished, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix | |
| ResearchManager.ResearchPerformed: PRE: VFEMedieval.ResearchManager_ResearchPerformed_Patch.Prefix | |
| ResearchProjectDef.CanBeResearchedAt: post: MedievalOverhaul.Patches.ResearchProjectDef_CanBeResearchedAt.Postfix | |
| ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler | |
| ResearchProjectDef.get_CanStartNow: post: MedievalOverhaul.Patches.ResearchProjectsDefs+ResearchProjectDef_CanStartNow.Postfix | |
| ResearchProjectDef.get_CostApparent: post: VFEMedieval.ResearchProjectDef_CostApparent_Patch.Postfix | |
| ResearchProjectDef.get_ProgressApparent: post: VFEMedieval.ResearchProjectDef_ProgressApparent_Patch.Postfix | |
| ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix | |
| ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsAlreadyReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
| ReservationUtility.CanReserveSittableOrSpot: PRE: MorePrecepts.ReservationUtility_Patch.CanReserveSittableOrSpot | |
| ReservationUtility.ReserveSittableOrSpot: PRE: MorePrecepts.ReservationUtility_Patch.ReserveSittableOrSpot | |
| ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler, [0]ToggleableReadouts.Replace_DoReadoutCategorized.Transpiler | |
| ResourceReadout.DoReadoutSimple: TRANS: [0]ToggleableReadouts.Replace_DoReadoutSimple.Transpiler | |
| RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix, OneWithDeath.RestUtility_IsValidBedFor_Patch.Postfix | |
| ResurrectionUtility.TryResurrect: TRANS: RomanceOnTheRim.HarmonyPatch_AddAndRemoveResurrectedThought+HarmonyPatch_AddResurrectedThought.AddThoughtIfLoverResurrect | |
| ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, LayeredDestruction.Patch.Postfix | |
| Reward_Items.InitFromValue: PRE: TorannMagic.TorannMagicMod+Reward_Items_TMQuests_Patch.Prefix | |
| RitualAttachableOutcomeEffectDef.CanAttachToRitual: PRE: MorePrecepts.RitualAttachableOutcomeEffectDef_Patch.CanAttachToRitual post: Sinnamon_Ritual.Patch.Postfix | |
| RitualObligationTargetWorker_CampfireParty.CanUseTargetInternal: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualObligationTargetWorker_CampfireParty.Postfix | |
| RitualObligationTargetWorker_GraveWithTarget.CanUseTargetInternal: PRE: MorePrecepts.RitualObligationTargetWorker_GraveWithTarget_Patch.CanUseTargetInternal | |
| RitualObligationTargetWorker_GraveWithTarget.GetTargets: post: MorePrecepts.RitualObligationTargetWorker_GraveWithTarget_Patch.GetTargets | |
| RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus | |
| RitualObligationTrigger_MemberCorpseDestroyed.Notify_MemberCorpseDestroyed: PRE: AlphaMemes.RitualObligationTrigger_MemberCorpseDestroyed_Patch+FuneralFramework_RitualObligationTrigger_MemberCorpseDestroyed.Prefix | |
| RitualOutcomeComp_BuildingsPresent.CountAvailable: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeComp_BuildingsPresent_CountAvailable.Postfix | |
| RitualOutcomeComp_BuildingsPresent.GetQualityFactor: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeComp_BuildingsPresent_GetQualityFactor.Postfix | |
| RitualOutcomeComp_QualitySingleOffset.GetDesc: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeComp_QualitySingleOffset.Postfix | |
| RitualOutcomeComp_RitualSeatPresent.RequiredAmount: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeComp_RitualSeatPresent.Postfix | |
| RitualOutcomeEffectWorker.MakeMemory: PRE: TPRitualAttachableOutcomes.Patch_RitualOutcomeEffectWorker_MakeMemory.Prefix | |
| RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler | |
| RitualOutcomeEffectWorker_ChildBirth.Apply: post: AchievementsExpanded.AchievementHarmony.ColonistBirth | |
| RitualOutcomeEffectWorker_DanceParty.ApplyExtraOutcome: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeEffectWorker_DanceParty.Postfix | |
| RitualOutcomeEffectWorker_FromQuality.ApplyAttachableOutcome: PRE: TPRitualAttachableOutcomes.Patch_RitualOutcomeEffectWorker_FromQuality.Prefix | |
| RitualPatternDef.Fill: post: AlphaMemes.RitualPatternDef_Fill_Patch.Postfix | |
| RitualRoleAssignments.ExposeData: post: AlphaMemes.RitualRoleAssignments_ExposeData_Patch.Postfix | |
| RitualRoleAssignments.FillPawns: post: AlphaMemes.FuneralFramework_RitualRoleAssignments_FillPawns_Patch.Postfix | |
| RitualRoleAssignments.PawnNotAssignableReason: post: AlphaMemes.AlphaMemes_RitualRoleAssignments_PawnNotAssignableReason_Patch.Postfix | |
| RitualRoleAssignments.Setup: PRE: AlphaMemes.FuneralFramework_RitualRoleAssignments_Setup_Patch.SelectViableCorpse | |
| RitualRolePrisonerOrSlave.AppliesToPawn: post: MorePrecepts.RitualRolePrisonerOrSlave_Patch.AppliesToPawn | |
| RoadDefGenStep_Place.Place: post: RoadsOfTheRim.HarmonyPatches.RoadDefGenStep_Place_Place.Postfix | |
| RoadsOfTheRim.FinaliseConstructionSite: PRE: VOEAdditionalOutposts_RoadsOfTheRim.HarmonyPatches.RotR_FinaliseConstructionSite_Prefix | |
| RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder | |
| Room.Notify_RoomShapeChanged: post: MedievalOverhaul.Patches.Room_Notify_RoomShapeChanged.Postfix | |
| Room.get_Owners: TRANS: Hospitality.Patches.Room_Owners_Patch.Transpiler | |
| RoomRoleWorker_Workshop.GetScore: PRE: MedievalOverhaul.Patches.RoomRoleWorker_Workshop_GetScore_Patch.Prefix post: MedievalOverhaul.Patches.RoomRoleWorker_Workshop_GetScore_Patch.Postfix | |
| RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix | |
| Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
| Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix | |
| Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay | |
| RoyalTitlePermitDef.get_CooldownTicks: post: VanillaMemesExpanded.VanillaMemesExpanded_RoyalTitlePermitDef_CooldownTicks_Patch.AdjustPreceptCooldown | |
| RoyalTitlePermitWorker.FillAidOption: TRANS: VanillaMemesExpanded.RoyalTitlePermitWorker_FillAidOption_Patch.Transpiler | |
| Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix | |
| Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix | |
| Sandy_Detailed_RPG_GearTab.PopupMenu: post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix | |
| Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler | |
| Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler | |
| Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor2: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler | |
| SanguophageUtility.DoXPLossFromDamage: PRE: OneWithDeath.SanguophageUtility_DoXPLossFromDamage_Patch.Prefix | |
| SanguophageUtility.TryStartRegenComa: PRE: OneWithDeath.SanguophageUtility_TryStartRegenComa_Patch.Prefix | |
| SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: TransparentThings.Core+SavedGameLoaderNow_LoadGameFromSaveFileNow.Prefix post: ShowModUpdates.SavedGameLoaderNow_LoadGameFromSaveFileNow_Postfix.Postfix | |
| SchoolUtility.CanTeachNow: PRE: Vehicles.Patch_HealthAndStats.CantTeachVehicles, VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching | |
| SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
| SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Patch_Rendering.DrawSelectionBracketsVehicles, VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix TRANS: SmartFarming.Patch_DrawSelectionBracketFor.Transpiler | |
| SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix | |
| SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix | |
| SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix | |
| Selector.HandleMapClicks: PRE: Vehicles.Patch_Misc.MultiSelectFloatMenu | |
| Selector.HandleMultiselectGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectGotoDraggingBlocked | |
| Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix | |
| Selector.SelectorOnGUI: PRE: AchtungMod.Selector_SelectorOnGUI_Patch.Prefix | |
| Selector.SelectorOnGUI_BeforeMainTabs: PRE: AchtungMod.Selector_SelectorOnGUI_BeforeMainTabs_Patch.Prefix | |
| Settlement.Abandon: PRE: MorePrecepts.Settlement_Patch.Abandon | |
| Settlement.GetCaravanGizmos: post: Vehicles.Patch_Gizmos.NoAttackSettlementWhenDocked | |
| Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix | |
| Settlement.GetGizmos: post: Vehicles.Patch_Gizmos.AddVehicleCaravanGizmoPassthrough | |
| Settlement.GetTransportersFloatMenuOptions: post: SimpleWarrants.Settlement_GetTransportersFloatMenuOptions_Patch.Postfix | |
| Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix, QuestEditor_Library.Patch_SettlementGeneration.postfix | |
| SettlementAbandonUtility.Abandon: post: VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero | |
| SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.Patch_CaravanHandling.CheckDefeatedWithVehiclesTranspiler, SimpleWarrants.HarmonyPatches.SettlementDefeatUtility_CheckDefeated_Patch.Transpiler | |
| SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix, AchievementsExpanded.AchievementHarmony.SettlementDefeatedEvent, BattleQuests.IsDefeated_Patch.Postfix | |
| SettlementUtility.AffectRelationsOnAttacked: PRE: MoreFactionInteraction.Patch_AffectRelationsOnAttacked.Prefix | |
| SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix | |
| Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.Patch_CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
| Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: Vehicles.Patch_CaravanHandling.GiveSoldThingToVehicleTranspiler | |
| ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
| ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix | |
| ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
| Site.ShouldRemoveMapNow: post: VFEMedieval.Site_ShouldRemoveMapNow_Patch.Postfix | |
| SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
| SitePartDef.FactionCanOwn: post: VFEMedieval.SitePartDef_FactionCanOwn_Patch.Postfix | |
| SitePartParams.ExposeData: post: QuestEditor_Library.Patch_SitePartParams.PostFix | |
| SketchGenUtility.PlayerCanBuildNow: post: AlphaMemes.AlphaMemes_SketchGenUtility_PlayerCanBuildNow_Patch.DisableIdeoFloors | |
| SkillRecord.Interval: PRE: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler | |
| SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix, TorannMagic.TorannMagicMod+SkillRecord_Patch.Prefix post: VPEPuppeteer.SkillRecord_Learn_Patch.Postfix, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: AchievementsExpanded.AchievementHarmony.LevelUpMoteHook | |
| SkillRecord.LearnRateFactor: post: VFEMedieval.VFEMedieval_SkillRecord_LearnRateFactor_Patch.ModifyLearnRate, VPEPuppeteer.SkillRecord_LearnRateFactor_Patch.Postfix | |
| Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix | |
| SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
| SlaveRebellionUtility.CanParticipateInSlaveRebellion: post: TorannMagic.TorannMagicMod+Undead_NoSlaveRebellion_Patch.Postfix, TorannMagic.TorannMagicMod+Undead_DoNotPartcicipateInSlaveRebellion_Patch.Postfix | |
| SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne | |
| SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix | |
| SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix | |
| SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler | |
| SocialCardUtility.DrawRelationsAndOpinions: TRANS: RomanceOnTheRim.HarmonyPatch_AddButtonsInSocialTab.AddManualButtons | |
| SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
| SocialCardUtility.GetRelationsString: post: FriendRivalPatch.FriendRivalPatch.ModifyFriendRivalThreshold | |
| SocialCardUtility.RomanceExplanation: post: RomanceOnTheRim.HarmonyPatch_AddExplanationForPrecepts.AddPreceptExplanation | |
| SocialInteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_SocialInteractionUtility_CanReceiveInteraction_Patch.DontInteract | |
| SpawnerSelector.GetAdapter: post: Vfe.InsertAdapterPatch.Postfix | |
| SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix | |
| SpectatorCellFinder.IsCorrectlyRotatedChair: post: ExtraRitualSeats.HarmonyTST.Harmony_SpectatorCellFinder_IsCorrectlyRotatedChair.Postfix | |
| SpectatorCellFinder.TryFindSpectatorCellFor: post: ExtraRitualSeats.HarmonyTST.Harmony_SpectatorCellFinder_TryFindSpectatorCellFor.Postfix | |
| StaggerHandler.StaggerFor: PRE: Vehicles.Patch_HealthAndStats.StaggerVehicle, MedievalOverhaul.Patches.StaggerHandler_StaggerFor.Prefix, TorannMagic.TorannMagicMod.StaggerFor_Patch | |
| StaggerHandler.get_Staggered: post: TorannMagic.TorannMagicMod.Get_Staggered | |
| Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix | |
| Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
| StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix, StuffMassMatters.StatExtension_GetStatValue.Postfix | |
| StatExtension.GetStatValueAbstract: post: StuffMassMatters.StatExtension_GetStatValueAbstract.Postfix | |
| StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty | |
| StatUtility.GetStatOffsetFromList: post: StuffMassMatters.StatUtility_GetStatOffsetFromList.Postfix | |
| StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix | |
| StatWorker.GetExplanationUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
| StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler | |
| StatWorker.IsDisabledFor: PRE: Vehicles.Patch_HealthAndStats.StatDisabledForVehicle, TorannMagic.TorannMagicMod+GolemStatWorker_Patch.Prefix | |
| StatWorker.StatOffsetFromGear: PRE: StuffMassMatters.StatWorker_StatOffsetFromGear.Prefix | |
| StatWorker_MarketValue.CalculableRecipe: PRE: MedievalOverhaul.Patches.StatWorker_MarketValue_CalculableRecipe.Prefix | |
| StatWorker_MarketValue.GetValueUnfinalized: post: OneWithDeath.MarketValuePatch.Postfix | |
| StaticConstructorOnStartupUtility.CallAll: post: LayeredDestruction.StaticConstructorOnStartupUtilityPatch.Postfix | |
| StatsRecord.Notify_ColonistKilled: post: MemesAndP.StatsRecord_Notify_ColonistKilled.Postfix | |
| StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler | |
| StockGenerator_Animals.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.TorannMagicMod+StockGenerator_Animals_Patch.Prefix | |
| StockGenerator_BuyCategory.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_BuyExpensiveSimple.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_BuySingleDef.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_BuySlaves.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_BuyTradeTag.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_Category.GenerateThings: post: MedievalOverhaul.Patches.StockGenerator_Category_GenerateThings.Postfix, Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_MerchantGuild.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_MiscItems.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_MultiDef.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_ReinforcedBarrels.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_SingleDef.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_Slaves.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_Tag.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_Techprints.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_ThingSetMakerTags.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_Tomes.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StockGenerator_Vehicles.GenerateThings: post: Rimedieval.RimedievalMod.AllowedThings | |
| StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler | |
| StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix | |
| StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix | |
| StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix | |
| StoryWatcher_Adaptation.Notify_PawnEvent: PRE: OneWithDeath.StoryWatcher_Adaptation_Notify_PawnEvent_Patch.PreventAdaptationOnUndeadDeath | |
| StoryWatcher_PopAdaptation.Notify_PawnEvent: post: AchievementsExpanded.AchievementHarmony.PawnJoinedFaction | |
| Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix | |
| StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix | |
| StorytellerComp_ShipChunkDrop.MakeIntervalIncidents: post: [0]Rimedieval.Patch_MakeIntervalIncidents.Postfix | |
| StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix | |
| StunHandler.StunFor: PRE: Vehicles.Patch_HealthAndStats.StunVehicle | |
| SurfaceLayer.SerializeMutators: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_SurfaceLayer.SerializeMutators_Transpiler | |
| SurfaceTile.get_Roads: post: RoadsOfTheRim.HarmonyPatches.SurfaceTile_Roads.Postfix | |
| SymbolResolver_AncientCryptosleepCasket.Resolve: TRANS: Rimedieval.SymbolResolver_AncientCryptosleepCasket_Resolve.Transpiler | |
| SymbolResolver_SingleThing.Resolve: PRE: Rimedieval.SymbolResolver_SingleThing_Resolve_Patch.Prefix | |
| TaleUtility.Notify_PawnDied: post: AlphaMemes.AlphaMemes_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied, VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied | |
| Tale_DoublePawn.Concerns: PRE: Vehicles.Patch_CaravanHandling.ConcernNullThing | |
| TameUtility.CanTame: post: DD.DD_TameUtility_CanTame.Postfix | |
| Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
| Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
| Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix post: Vehicles.Patch_Rendering.ProcessTargeterInputEvents | |
| Targeter.StopTargeting: post: TorannMagic.TorannMagicMod+Targeter_StopTargeting_Patch.Postfix | |
| Targeter.TargeterOnGUI: post: Vehicles.Patch_Rendering.DrawTargeters, TorannMagic.TorannMagicMod.Targeter_Casting_Postfix | |
| Targeter.TargeterUpdate: post: Vehicles.Patch_Rendering.TargeterUpdate, AbilityUser.AbilityUserMod.TargeterUpdate_PostFix | |
| TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix | |
| TendUtility.DoTend: PRE: VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: MorePrecepts.TendUtility_Patch.DoTend, VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix | |
| TerrainChangePatch.Postfix: PRE: MapPreview.Compatibility.ModCompat_FishTraps.TerrainChangePatch_Postfix | |
| TerrainDef.Named: post: ReplaceLib.TerrainDef_Named.Postfix | |
| TerrainDefGenerator_Stone.ImpliedTerrainDefs: post: ExtraRitualSeats.HarmonyTST.Harmony_TerrainDefGenerator_Stone.Postfix, ExtraRitualSeats.HarmonyTST.Harmony_TerrainDefGenerator_Stone.Postfix | |
| TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.Patch_VehiclePathing.SetTerrainAndUpdateVehiclePathCosts | |
| TerrainGrid.RemoveTopLayer: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.RemoveTopLayer, VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix | |
| TerrainGrid.SetTerrain: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrain, VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix, FishTraps.HarmonyPatches.TerrainChangePatch.Postfix | |
| TerrainGrid.SetTerrainColor: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrainColor | |
| TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init | |
| Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix | |
| Thing.DeSpawn: PRE: Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix, TKS_Ragdoll.Thing_patches.DeSpawn_prefix, VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix TRANS: Vehicles.Patch_VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
| Thing.Destroy: PRE: Vehicles.Patch_Combat.ProjectileMapToWorld, TKS_Ragdoll.Thing_patches.Destroy_patch | |
| Thing.DrawAt: PRE: TKS_Ragdoll.Thing_patches.DrawAt_patch | |
| Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler | |
| Thing.GetGizmos: post: Vehicles.Patch_Gizmos.ThingTransferToVehicleGizmo | |
| Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix | |
| Thing.IDNumberFromThingID: post: TorannMagic.TorannMagicMod+TechnoWeapon_ThingID.Postfix | |
| Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: AchievementsExpanded.AchievementHarmony.IngestedThing, AlphaMemes.AlphaMemes_Thing_Ingested_Patch.IngestedNutrientPaste, MorePrecepts.Thing_Patch.Ingested, MorePrecepts.Thing3_Patch.Ingested, MorePrecepts.Thing2_Patch.Ingested, VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix | |
| Thing.Kill: PRE: AchievementsExpanded.AchievementHarmony.KillThing, TKS_Ragdoll.Thing_patches.Kill_prefix | |
| Thing.PreSwapMap: post: VanillaMemesExpanded.VanillaMemesExpanded_Thing_PreSwapMap_Patch.SetPawnCaravanTimerToZero | |
| Thing.SpawnSetup: post: Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix, VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: Vehicles.Patch_VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler, DD.DD_Thing_SpawnSetup.Transpiler | |
| Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList | |
| Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix, CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix | |
| Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix, RimFantasy.Patch_AmbientTemperature.Postfix | |
| Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix | |
| Thing.get_MarketValue: post: DeepRim.Thing_MarketValue.Postfix | |
| Thing.set_Position: post: Vehicles.Patch_VehiclePathing.SetPositionAndUpdateVehicleRegions | |
| Thing.set_Rotation: PRE: Vehicles.Patch_VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping TRANS: GiddyUp.Harmony.Patch_Rotation.Transpiler | |
| ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix | |
| ThingDef.Named: post: ReplaceLib.ThingDef_Named.Postfix | |
| ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
| ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler | |
| ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
| ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix | |
| ThingDef.get_IsMeat: post: VCE_Fishing.VCE_Fishing_ThingDef_IsMeat_Patch.FishAreMeat | |
| ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon | |
| ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon | |
| ThingDefCountClass..ctor: PRE: ReplaceLib.ThingDefCountClass_GetDefSilentFail.Prefix | |
| ThingDefGenerator_Buildings.ImpliedBlueprintAndFrameDefs: post: MedievalOverhaul.Patches.ThingDefGenerator_Buildings_ImpliedBlueprintAndFrameDefs.Postfix | |
| ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.RenderBlueprintOverFog.Postfix | |
| ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix | |
| ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix, TKS_Ragdoll.Corpses_patches.Postfix | |
| ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix, OneWithDeath.TrainerPatch.Postfix | |
| ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+ThingFilter_Allows_Patch.Prefix | |
| ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix | |
| ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix | |
| ThingFilter.SetFromPreset: PRE: TorannMagic.TorannMagicMod.DefaultStorageSettings_IncludeMagicItems post: RoadsOfTheRim.HarmonyPatches.ThingFilter_SetFromPreset.Postfix | |
| ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix | |
| ThingGrid.Deregister: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridDeregisterStart | |
| ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler | |
| ThingGrid.Register: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridRegisterStart | |
| ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler | |
| ThingListGroupHelper.Includes: TRANS: MedievalOverhaul.Patches.ThingListGroupHelper_Includes.Transpiler | |
| ThingMaker.MakeThing: PRE: ReplaceLib.ThingMaker_MakeThing.Prefix post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix | |
| ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler | |
| ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix | |
| ThingRequest.Accepts: post: Vehicles.Patch_JobSystem.AcceptsVehicleRefuelable | |
| ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix | |
| ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException | |
| ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix | |
| ThingSetMaker.Generate: post: MedievalOverhaul.Patches.ThingSetMaker_RandomGeneralGoods_Generate.Postfix | |
| ThingSetMaker.Generate: post: MedievalOverhaul.Patches.ThingSetMaker_RandomOption_Generate.Postfix | |
| ThingSetMaker.Generate: post: MedievalOverhaul.Patches.ThingSetMaker_MarketValue_Generate.Postfix | |
| ThingSetMaker.Generate: post: MedievalOverhaul.Patches.ThingSetMaker_ResourcePod_Generate.Postfix | |
| ThingSetMakerUtility.GetAllowedThingDefs: post: Rimedieval.GetAllowedThingDefs_Patch.Postfix | |
| ThingSetMaker_AllBodyParts.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Books.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Conditional.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Count.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Eyelings.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Horses.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_MapGen_AncientPodContents.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_MarketValue.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Meteorite.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix | |
| ThingSetMaker_Nutrition.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Pawn.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_RandomGeneralGoods.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_RandomOption.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_RefugeePod.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_ResourcePod.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_StackCount.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_StartingItemsEldritchCult.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_StartingItemsGauranlen.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_StartingItemsMadness.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_StartingItemsNonViolent.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_StartingItemsSweetTeeth.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_SubTree.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Sum.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_Techprints.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_TraderStock.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingSetMaker_UniqueWeapon.Generate: post: Rimedieval.HarmonyPatches.FilterItems | |
| ThingStuffPair.get_Commonality: PRE: Rimedieval.Commonality_Patch.Prefix post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix, Rimedieval.Commonality_Patch.Postfix | |
| ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler | |
| ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix | |
| ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption | |
| ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix | |
| ThingWithComps.PreApplyDamage: post: VEF.Hediffs.ShieldsSystem.PostPreApplyDamage | |
| ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix | |
| ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix | |
| ThinkNode_CrawlInterrupt.TryIssueJobPackage: post: Applypressure.HarmonyPatches.Patch_ThinkNode_CrawlInterrupt.Postfix | |
| ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler | |
| Thought.MoodOffset: post: OneWithDeath.Thought_MoodOffset_Patch.Postfix | |
| ThoughtHandler.TotalMoodOffset: post: RimFantasy.TotalMoodOffset_Patch.Postfix | |
| ThoughtUtility.CanGetThought: PRE: [2147483647]VPEPuppeteer.ThoughtUtility_CanGetThought_Patch.Prefix post: TorannMagic.TorannMagicMod+ThoughtSuppression_Patch.Postfix | |
| ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix post: AlphaMemes.AlphaMemes_ThoughtUtility_GiveThoughtsForPawnOrganHarvested_Patch.NotifySurgeryToNonColonist | |
| ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness | |
| ThoughtUtility.RemovePositiveBedroomThoughts: post: AlphaMemes.AlphaMemes_ThoughtUtility_RemovePositiveBedroomThoughts_Patch.RemoveBarrackThoughts, MorePrecepts.ThoughtUtility_Patch.RemovePositiveBedroomThoughts | |
| ThoughtWorker_AgeReversalDemanded.CanHaveThought: post: REDSpirit.REDS_Patch_AgeReversal.Postfix | |
| ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix | |
| ThoughtWorker_Drunk.CurrentSocialStateInternal: PRE: MorePrecepts.ThoughtWorker_Drunk_Patch.CurrentSocialStateInternal post: MorePrecepts.ThoughtWorker_Drunk_Patch.CurrentSocialStateInternal | |
| ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix | |
| ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
| ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix | |
| ThoughtWorker_Precept_AnyBodyPartButGroinCovered.HasCoveredBodyPartsButGroin: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked4.Postfix | |
| ThoughtWorker_Precept_AnyBodyPartButHairOrFaceCovered.HasCoveredBodyPartsButHairOrFace: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked2.Postfix | |
| ThoughtWorker_Precept_AnyBodyPartCovered.HasUnnecessarilyCoveredBodyParts: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked3.Postfix | |
| ThoughtWorker_Precept_FaceCovered.HasCoveredFace: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked5.Postfix | |
| ThoughtWorker_Precept_GroinChestHairOrFaceUncovered.HasUncoveredGroinChestHairOrFace: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked6.Postfix | |
| ThoughtWorker_Precept_GroinChestOrHairUncovered.HasUncoveredGroinChestOrHair: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked7.Postfix | |
| ThoughtWorker_Precept_GroinOrChestUncovered.HasUncoveredGroinOrChest: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked8.Postfix | |
| ThoughtWorker_Precept_GroinUncovered.HasUncoveredGroin: post: [-2147483648]REDSpirit.REDS_Patch_NoNaked9.Postfix | |
| ThoughtWorker_Precept_HasAutomatedTurrets.ResetStaticData: PRE: MorePrecepts.ThoughtWorker_Precept_HasAutomatedTurrets_Patch.ResetStaticData post: TorannMagic.TorannMagicMod+NoSummonedTurretsThought_Patch.Postfix | |
| ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
| ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
| ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler | |
| ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix | |
| ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease | |
| ThoughtWorker_TeetotalerVsAddict.CurrentSocialStateInternal: post: MorePrecepts.ThoughtWorker_TeetotalerVsAddict_Patch.CurrentSocialStateInternal | |
| Thought_Memory.get_DurationTicks: post: VFEMedieval.VFEMedieval_Thought_Memory_DurationTicks_Patch.ModifyDuration | |
| ThreatsGenerator.GetPossibleIncidents: post: Rimedieval.GetPossibleIncidents_Patch.Postfix | |
| TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix, AchtungMod.TickManager_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix, AchievementsExpanded.AchievementHarmony.SingleLongTickTracker, SpeakUp.TickManager_DoSingleTick.Postfix | |
| TickManager.get_CurTimeSpeed: post: Vehicles.Patch_Misc.ForcePauseFromVehicles | |
| TickManager.get_Paused: post: Vehicles.Patch_Misc.PausedFromVehicles | |
| TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate | |
| Tile.AddMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Postfix | |
| Tile.RemoveMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Postfix | |
| Tile.get_AllowRoofedEdgeWalkIn: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AllowRoofedEdgeWalkIn_Postfix | |
| Tile.get_AnimalDensity: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AnimalDensity_Postfix | |
| Tile.get_Biomes: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetBiomes_Postfix | |
| Tile.get_Mutators: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetMutators_Postfix | |
| TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix | |
| TileFinder.IsValidTileForNewSettlement: post: FactionControl.TileFinder_IsValidTileForNewSettlement.Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler | |
| TileFinder.RandomSettlementTileFor: PRE: [800]FactionControl.TileFinder_RandomSettlementTileFor.Prefix, VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix, FactionControl.IncreaseAttemptPatch.Prefix post: [800]FactionControl.TileFinder_RandomSettlementTileFor.Postfix, Vehicles.Patch_MapHandling.AdjustSettlement, VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix | |
| TileMutatorWorker_Coast.get_CoastOffset: post: Vehicles.Patch_MapHandling.CoastSizeMultiplier | |
| TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture | |
| TileMutatorWorker_River.GetRiverWidthAt: post: Vehicles.Patch_MapHandling.RiverNodeWidth | |
| TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicleTransferables | |
| TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicles | |
| TimeControls.DoTimeControlsGUI: PRE: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler | |
| Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor | |
| Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix | |
| Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix | |
| ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix | |
| ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix | |
| ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix | |
| Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler | |
| Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler | |
| Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
| Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler | |
| Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix | |
| Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently | |
| Toils_Ingest.<>c__DisplayClass14_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix | |
| Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix | |
| Toils_Ingest.TryFindChairOrSpot: TRANS: MorePrecepts.Toils_Ingest_Patch.TryFindChairOrSpot | |
| Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix, MorePrecepts.Toils_LayDown2_Patch.ApplyBedThoughts_Prefix post: Tent.Patch_Toils_LayDown_ApplyBedThoughts.Postfix, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix, AlphaMemes.AlphaMemes_Toils_LayDown_ApplyBedThoughts_Patch.ApplyBarrackThoughts, MorePrecepts.Toils_LayDown1_Patch.ApplyBedThoughts TRANS: MorePrecepts.Toils_LayDown2_Patch.ApplyBedThoughts | |
| Tool.AdjustedCooldown: post: VEF.Pawns.VanillaExpandedFramework_Tool_AdjustedCooldown_Patch.Postfix | |
| Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix | |
| TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix | |
| TradeDeal.InSellablePosition: post: Vehicles.Patch_CaravanHandling.NegotiatorInVehicle | |
| TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix, SocialEXPFromTrade.Patch1.Prefix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix, Crows_DragonBond.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix, AchievementsExpanded.AchievementHarmony.TradeDealComplete, SocialEXPFromTrade.Patch1.Postfix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, AlphaMemes.AlphaMemes_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade, Crows_DragonBond.TradeDeal_TryExecute_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade, MemesAndP.TradeDeal_TryExecute.Postfix TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler | |
| TradeDeal.get_CurrencyTradeable: post: VFEMedieval.TradeDeal_CurrencyTradeable_Patch.Postfix | |
| TradeUIRework.Harmony_DialogTrade_FillMainRect.Harmony_TransferableUIUtility_DoCountAdjustInterfaceInternal.Prefix: TRANS: DragSelectTradeUIRevisedCompat.TradeUIRevisedCompat.AddDraggableButton | |
| TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix | |
| Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh | |
| Tradeable.get_Interactive: post: Vehicles.Patch_CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
| Tradeable.get_IsCurrency: post: VFEMedieval.Tradeable_IsCurrency_Patch.Postfix | |
| Tradeable_Pawn.ResolveTrade: post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought | |
| TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix | |
| TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
| TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck | |
| TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix, TorannMagic.TorannMagicMod+AdvancedClass_TraitGain_Patch.Prefix post: TorannMagic.Utils.TM_PawnTracker__GainTrait__Postfix.Postfix, TorannMagic.TorannMagicMod+AdvancedClass_TraitGain_Patch.Postfix | |
| TraitSet.RemoveTrait: post: TorannMagic.Utils.TM_PawnTracker__RemoveTrait__Postfix.Postfix, TorannMagic.TorannMagicMod+AdvancedClass_TraitLoss_Patch.Postfix | |
| Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix, VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix, Crows_DragonBond.Transferable_CanAdjustBy_Patch.Postfix | |
| TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.Patch_TransferableOneWayWidget.Transpiler | |
| TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix | |
| TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.Patch_FormCaravanDialog.CanAdjustPawnTransferable, TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect+Harmony_TransferableUIUtility_DoCountAdjustInterfaceInternal.Prefix TRANS: DragSelect.HarmonyPatch_TransferableUIUtility.AddDraggableButton | |
| TransferableUtility.CanStack: post: Vehicles.Patch_CaravanFormation.CanStackVehicle | |
| TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.Patch_TransferableUtility.Postfix | |
| Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix | |
| TransitionAction_EndAllJobs.DoAction: TRANS: GiddyUp.Harmony.Patch_DoAction.Transpiler | |
| TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
| TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix | |
| TransportersArrivalAction_VisitSite.Arrived: PRE: MoreFactionInteraction.Patch_Arrived.Prefix | |
| TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix | |
| TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix | |
| UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler | |
| UIRoot_Entry.Init: post: SmashTools.GameEvent.RaiseOnMainMenu, [0]UpdateLogTool.Patches.UpdateOnStartup | |
| UnfinishedThing.get_Creator: PRE: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_GetCreator_Patch.Creator | |
| UnfinishedThing.set_Creator: post: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_SetCreator_Patch.Creator | |
| VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix | |
| VehicleTurret.FireTurret: PRE: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Postfix | |
| Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb.CanHitCellFromCellIgnoringRange: PRE: [2000]TorannMagic.TorannMagicMod.RimmuNation_CHCFCIR_Patch, VFEMedieval.Verb_CanHitCellFromCellIgnoringRange_Patch.Prefix | |
| Verb.CanHitTarget: post: VEF.Hediffs.ShieldsSystem.CanHitTargetFrom_Postfix | |
| Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
| Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler | |
| Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
| Verb.TryCastNextBurstShot: post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix, TorannMagic.TorannMagicMod+TryCastNextBurstShot_Monk_Patch.Postfix TRANS: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler | |
| Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix, TorannMagic.TorannMagicMod+TryFindShootLineFromTo_Base_Patch.Prefix | |
| Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [2000]TorannMagic.TorannMagicMod.TryStartCastOn_Prefix, [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix | |
| Verb.ValidateTarget: PRE: TorannMagic.TorannMagicMod+Validate_NonViolent_VeneratedAnimal_Patch.Prefix | |
| Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix | |
| Verb.get_EffectiveRange: post: AlphaMemes.AlphaMemes_Verb_EffectiveRange_Patch.IncreaseRange | |
| Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource | |
| Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon | |
| VerbProperties.AdjustedAccuracy: post: GiddyUp.Harmony.VerbProperties_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
| VerbProperties.AdjustedCooldown: post: RimFantasy.Patch_AdjustedCooldown.Postfix | |
| VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
| VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, TorannMagic.TorannMagicMod.GolemVerb_AdjustedCooldown_Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
| VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix, VFEMedieval.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix | |
| VerbProperties.DrawRadiusRing: post: AlphaMemes.AlphaMemes_VerbProperties_DrawRadiusRing_Patch.ShowBiggerRadius | |
| VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix | |
| VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
| VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
| Verb_BeatFire.TryCastShot: PRE: RimFantasy.Verb_BeatFire_TryCastShot_Patch.Prefix | |
| Verb_CastAbility.CanHitTarget: PRE: Vehicles.Patch_HealthAndStats.VehiclesImmuneToPsycast | |
| Verb_CastAbility.DrawHighlight: post: AlphaMemes.AlphaMemes_Verb_CastAbility_DrawHighlight_Patch.DrawExtraRing | |
| Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb | |
| Verb_ClawSweep.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_DeathGaze.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_DecayTouch.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_EnchantmentAction.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_GolemSmash.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix, RimFantasy.Patch_TryCastShot.Prefix post: RimFantasy.Patch_TryCastShot.Postfix | |
| Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, TorannMagic.TorannMagicMod.Get_Projectile_ES post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
| Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_MeleeAttack.CreateCombatLog: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_CreateCombatLog.Prefix | |
| Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot | |
| Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: TKS_Ragdoll.Verb_MeleeAttackDamage_patches.ApplyMeleeDamage_Postfix, AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_MeleeAttackDamage.DamageInfosToApply: post: RimFantasy.Patch_DamageInfosToApply.Postfix | |
| Verb_NullCleave.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_ShadowBurn.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_Shoot.TryCastShot: post: FortificationMedieval.Harmony_Verb_Shoot.Postfix | |
| Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb | |
| Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
| Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_SpiritTap.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix | |
| Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| Verb_UseAbility.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
| VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
| WITab_Caravan_Health.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleHealthTabPawns | |
| WITab_Caravan_Social.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleSocialTabPawns | |
| WITab_Terrain.DrawScrollContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.DrawScrollContents_Transpiler | |
| WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler | |
| WITab_Terrain.ListGeometricDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListGeometricDetails_Postfix | |
| WITab_Terrain.ListMiscDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListMiscDetails_Postfix | |
| WalkPathFinder.<TryFindWalkPath>g__ValidCell|6_0: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WalkPathFinder.TryFindWalkPath_Transpiler | |
| WatchBuildingUtility.EverPossibleToWatchFrom: post: VFEMedieval.VFEMedieval_WatchBuildingUtility_EverPossibleToWatchFrom_Patch.Postfix | |
| WaterBody.SetFishTypes: post: Bestiary.WaterBody_SetFishTypes.Postfix | |
| WealthWatcher.ForceRecount: post: TorannMagic.TorannMagicMod.WealthWatcher_ClassAdjustment_Postfix, WealthWatcher_ForceRecount.Postfix | |
| WeatherBuildupUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility | |
| WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.FireEvent, TorannMagic.TorannMagicMod+LightningStrike_DarkThunderstorm_Patch.Prefix | |
| WeatherManager.TransitionTo: post: TorannMagic.TorannMagicMod+WeatherManager_RemoveDarkThunderstorm_Postfix.Postfix | |
| WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix | |
| WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix | |
| WeatherWorker.WeatherTick: post: TorannMagic.TorannMagicMod+WeatherWorker_Patch.Postfix | |
| Widgets.ButtonText: post: UseThisInstead.Widgets_ButtonText_Postfix.Postfix, ShowModUpdates.Widgets_ButtonText_Postfix.Postfix | |
| Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix | |
| WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForCheckbox, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForNumber | |
| WildAnimalSpawner.get_AnimalEcosystemFull: post: QuestEditor_Library.Patch_WildAnimal.postfix | |
| WindManager.get_WindSpeed: PRE: TorannMagic.TorannMagicMod.Get_WindSpeed | |
| Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix | |
| WindowStack.Add: PRE: ShowBuildableMaterialCount.Common.WindowStackAdd_postfix post: SmashTools.WindowEvents.WindowAddedToStack | |
| WindowStack.HandleEventsHighPriority: post: SmashTools.WindowEvents.HighPriorityOnGUI | |
| WindowStack.TryRemove: post: SmashTools.WindowEvents.WindowRemovedFromStack | |
| WorkGiver_ClearSnowOrSand.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix | |
| WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix | |
| WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix | |
| WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix | |
| WorkGiver_DeconstructForBlueprint.PotentialWorkThingsGlobal: PRE: Replace_Stuff.Replace.NoDeconstructForBlueprint.Prefix | |
| WorkGiver_DoBill.ClosestUnfinishedThingForBill: PRE: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch.ClosestUnfinishedThingForBill | |
| WorkGiver_DoBill.FinishUftJob: TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_FinishUftJob_Patch.FinishUftJob | |
| WorkGiver_DoBill.JobOnThing: post: TorannMagic.TorannMagicMod+RuneCarving_WorkGiver_Patch.Postfix, TorannMagic.TorannMagicMod+RegrowthSurgery_WorkGiver_Patch.Postfix | |
| WorkGiver_DoBill.StartOrResumeBillJob: TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_StartOrResumeBillJob_Patch.StartOrResumeBillJob | |
| WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix | |
| WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort | |
| WorkGiver_DoBill.TryFindBestIngredientsHelper: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler | |
| WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler | |
| WorkGiver_FixBrokenDownBuilding.HasJobOnThing: TRANS: MedievalOverhaul.Patches.FixBrokenDownBuilding_HasJobOnThing.Transpiler | |
| WorkGiver_FixBrokenDownBuilding.JobOnThing: TRANS: MedievalOverhaul.Patches.FixBrokenDownBuilding_JobOnThing.Transpiler | |
| WorkGiver_GrowerSow.JobOnCell: post: SmartFarming.Patch_WorkGiver_GrowerSow_JobOnCell.Postfix TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler, [0]SmartFarming.Patch_WorkGiver_GrowerSow.Transpiler | |
| WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix | |
| WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon | |
| WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix | |
| WorkGiver_PruneGauranlenTree.HasJobOnThing: post: AlphaMemes.AlphaMemes_WorkGiver_PruneGauranlenTree_HasJobOnThing_Patch.DisallowPruningEvent | |
| WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler | |
| WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix | |
| WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix | |
| WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.TorannMagicMod+WorkGiver_Researcher_Patch.Prefix | |
| WorkGiver_Scanner.GetPriority: post: SmartFarming.Patch_WorkGiver_Scanner_GetPriority.Postfix | |
| WorkGiver_Scanner.PotentialWorkThingsGlobal: post: RimFantasy.WorkGiver_Scanner_PotentialWorkThingsGlobal_Patch.Postfix | |
| WorkGiver_Scanner.get_Prioritized: post: SmartFarming.Patch_WorkGiver_Scanner_Prioritized.Postfix | |
| WorkGiver_TakeToPen.JobOnThing: PRE: GiddyUp.Harmony.Patch_TakeToPen.Prefix | |
| WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix | |
| WorkGiver_Tame.JobOnThing: post: AlphaMemes.AlphaMemes_WorkGiver_Tame_JobOnThing_Patch.DisallowTamingEvent | |
| WorkGiver_Tend.HasJobOnThing: post: TorannMagic.TorannMagicMod+WorkGiver_Tend_Patch.Postfix | |
| WorkGiver_Train.JobOnThing: PRE: GiddyUp.Harmony.WorkGiver_Train_JobOnThing.Prefix post: AlphaMemes.AlphaMemes_WorkGiver_Train_JobOnThing_Patch.DisallowTamingEvent | |
| WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix | |
| WorkGiver_Warden.ShouldTakeCareOfPrisoner: post: VanillaMemesExpanded.PreceptPatches.ShouldTakeCareOfPrisoner_Postfix | |
| WorkGiver_Warden_Chat.JobOnThing: PRE: SpreadTheWord.HarmonyPatches.WorkGiver_Warden_Chat_JobOnThing.Prefix post: SpreadTheWord.HarmonyPatches.WorkGiver_Warden_Chat_JobOnThing.Postfix | |
| WorkGiver_Warden_Convert.HasJobOnThing: PRE: SpreadTheWord.HarmonyPatches.WorkGiver_Warden_Convert.Prefix post: SpreadTheWord.HarmonyPatches.WorkGiver_Warden_Convert.Postfix | |
| WorkGiver_Warden_Convert.JobOnThing: PRE: SpreadTheWord.HarmonyPatches.WorkGiver_Warden_Convert.Prefix post: SpreadTheWord.HarmonyPatches.WorkGiver_Warden_Convert.Postfix | |
| WorkGiver_Warden_EmancipateSlave.JobOnThing: PRE: TorannMagic.TorannMagicMod+Undead_DoNotGiveEmancipateJob_Patch.Prefix | |
| WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix | |
| World.CoastDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.CoastDirectionAt_Transpiler | |
| World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents | |
| World.ExposeData: PRE: [700]AchtungMod.World_ExposeData_Patch.Prefix | |
| World.FinalizeInit: PRE: SmartFarming.Patch_LoadGame.Prefix, AchtungMod.World_FinalizeInit_Patch.Prefix, GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix, ToggleableReadouts.ResetCache.Postfix | |
| World.LakeDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.LakeDirectionAt_Transpiler | |
| World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Transpiler | |
| WorldDrawLayer_Hills.Regenerate: PRE: BiomesKitPatches.Patch_WorldDrawLayer_Hills_Regenerate.Prefix | |
| WorldDrawLayer_Landmarks.DrawStandard: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WorldDrawLayer_Landmarks.DrawStandard_Prefix | |
| WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: [600]FactionControl.Patch_WorldFactionsUIUtility_DoWindowContents.Transpiler, VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler | |
| WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix | |
| WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler | |
| WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix | |
| WorldGenStep_Terrain.GenerateFresh: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateFresh_Postfix | |
| WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix | |
| WorldGenerator.GenerateFromScribe: PRE: [800]FactionControl.WorldGenerator_GenerateFromScribe.Prefix post: [800]FactionControl.WorldGenerator_GenerateFromScribe.Postfix | |
| WorldGenerator.GenerateWithoutWorldData: PRE: [800]FactionControl.WorldGenerator_GenerateWithoutWorldData.Prefix post: [800]FactionControl.WorldGenerator_GenerateWithoutWorldData.Postfix | |
| WorldGenerator.GenerateWorld: PRE: [800]FactionControl.WorldGenerator_Generate.Prefix post: [800]FactionControl.WorldGenerator_Generate.Postfix | |
| WorldGizmoUtility.TryGetCaravanGizmo: TRANS: Vehicles.Patch_FormCaravanDialog.TryGetCaravanForVehicles | |
| WorldGrid.GetNeighborId: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetNeighborId_Transpiler | |
| WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.HarmonyPatches.WorldGrid_GetRoadMovementDifficultyMultiplier.Postfix | |
| WorldGrid.GetTileNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetTileNeighbor_Transpiler | |
| WorldGrid.IsNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.IsNeighbor_Transpiler | |
| WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler | |
| WorldLandmarks.get_Item: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldLandmarks.GetItem_Postfix | |
| WorldObjectComp_Caravan.CaravanCurrentState: post: Vehicles.Compatibility.Compatibility_RoadsOfTheRim.CaravanStateVehiclePather | |
| WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix post: FactionControl.WorldObjectsHolder_Add.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Add_Postfix | |
| WorldObjectsHolder.AddToCache: post: Vehicles.Patch_WorldHandling.AddVehicleObjectToCache | |
| WorldObjectsHolder.Recache: PRE: Vehicles.Patch_WorldHandling.RecacheVehicleObjectCache | |
| WorldObjectsHolder.Remove: post: FactionControl.WorldObjectHolder_Remove.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Remove_Postfix | |
| WorldObjectsHolder.RemoveFromCache: post: Vehicles.Patch_WorldHandling.RemoveVehicleObjectToCache | |
| WorldPathGrid.CalculatedMovementDifficultyAt: PRE: [800]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Prefix post: RoadsOfTheRim.HarmonyPatches.WorldPathGrid_CalculatedMovementDifficultyAt.Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler | |
| WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset | |
| WorldPawns.GetSituation: post: Vehicles.Patch_WorldHandling.SituationBoardedVehicle | |
| WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix | |
| WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.Patch_WorldPathing.VehicleRoutePlannerButton | |
| WorldSelector.AutoOrderToTileNow: PRE: Vehicles.Patch_WorldPathing.AutoOrderVehicleCaravanPathing | |
| WorldTargeter.ProcessInputEvents: post: Vehicles.Patch_WorldHandling.WorldTargeterProcessInputEvents | |
| WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.HarmonyPatches.WorldTargeter_StopTargeting.Prefix | |
| WorldTargeter.TargeterOnGUI: post: Vehicles.Patch_WorldHandling.WorldTargeterOnGUI | |
| WorldTargeter.TargeterUpdate: post: Vehicles.Patch_WorldHandling.WorldTargeterUpdate | |
| XmlToObjectUtils.DoFieldSearch: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributes post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributes | |
| Zone.CheckContiguous: PRE: SmartFarming.Patch_CheckContiguous.Prefix | |
| Zone.Deregister: PRE: SmartFarming.Patch_Deregister.Prefix | |
| Zone.PostRegister: post: SmartFarming.Patch_PostRegister.Postfix | |
| Zone.RemoveCell: post: SmartFarming.Patch_RemoveCell.Postfix | |
| Zone_Growing.AddCell: post: SmartFarming.Patch_AddCell.Postfix | |
| Zone_Growing.GetGizmos: post: SmartFarming.Patch_GetGizmos.Postfix | |
| Zone_Growing.GetInspectString: post: SmartFarming.Patch_GetInspectString.Postfix | |
| Zone_Growing.SetPlantDefToGrow: post: SmartFarming.Patch_SetPlantDefToGrow.Postfix | |
| Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix | |
| _WorkGiver_ConstructFinishFrames.Postfix: PRE: VEF.Pawns.VanillaExpandedFramework_QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix | |
| Harmony versions present: 2.4.1.0: net.pardeike.rimworld.lib.harmony, SmashPhil.VehicleFramework, net.pardeike.rimworld.mods.achtung, OskarPotocki.VEF, Torann.ARimworldOfMagic, com.github.15adhami.xmlextensions, rimworld.torann.tmagic, Ogam.Rimedieval, Uuugggg.rimworld.Replace_Stuff.main, QF_Patch, OskarPotocki.VanillaSocialInteractionsExpanded, co.uk.epicguru.meleeanimation, mjcg.AutoAbility, zal.wmbp, LayeredDestruction.patch, crazedmonkey231.spread.the.word, Mlie.UseThisInstead, brrainz.lib.dynamicworktypes, rimworld.rimquest, GT.HealthDisplayPatch, Mlie.RimQuest.HospitalityPatch, mehni.rimworld.MFI.main; 2.4.0.0: Bubbles, llunak.MorePrecepts, rimworld.mrhydralisk.VOEAdditionalOutposts.RoadsOfTheRimPatch, rimworld.mrhydralisk.VOEPowerGrid.Outpost.TakeItems; 2.3.7.0: Rimworld.Alite.WanderingPreference; 2.3.6.0: OskarPotocki.VFEMedieval, medievalOverhaul, Dubwise.DubsMintMenus, Telardo.RomanceOnTheRim, com.yayo.yayoAni, OskarPotocki.VanillaPsycastsExpanded, adaptive.storage.framework, ReplaceLibMod, Kikohi.Jewelry, ModSettingsFrameworkMod, UnlimitedHugs.HugsLib, GiddyUp, com.rimworld.mod.dd, SimpleWarrants.Mod, Sierra.RimFantasy, TKS_Ragdoll, Mlie.ShowMeYourHands, mehni.rimworld.pickupandhaul.main, vanillaexpanded.achievements, MemeGoddess.SearchAndDestroy, legodude17.mvcf, UnlimitedHugs.AllowTool, VPEPuppeteerMod, jecstools.jecrell.comps.oversized, jecstools.jecrell.comps.deflector, Telardo.DragSelect, jecstools.jecrell.abilityuser, Loconeko.Rimworld.RoadsOfTheRim, net.avilmask.rimworld.mod.CommonSense, com.vanillamemesexpanded, BattleQuests.HarmonyInit, fuu.bloodanimations, TPRitualAttachableOutcomes.HarmonyPatches, com.rimworld.mod.factioncontrol, Merthsoft.DesignatorShapes, Zezz.PreceptsAndMemes, de.hatti.rimworld.mod.qualitybuilder, jpt.speakup, VIESAS.Mod, krelinos.SocialEXPFromTrade, Rimworld.Alite.BSA, vanillaexpanded.outposts, Rimworld.Alite.Bestiary, rimworld.Smuffle.HarvestOrgansPostMortem, ShowToolsMod, Syrchalis.Rimworld.UniversalFermenter, Mlie.ShowModUpdates, vanillaexpanded.achievements_preloaded, brrainz.mod.features, fluffy.blueprints, rimworld.agentblac.makepawnsprisoners, com.deeprim.rimworld.mod, lke.applypressure, net.marvinkosh.rimworld.mod.combatreadinesscheck, RemoveCleanMoteMod, RecreationForIdleMod, dimonsever000.psyobelisk, Doug.NoJobAuthors, fed1s.rimworld.PawnTargetFix, Telardo.RotRInteractionBubbleCompat, Rimworld.Alite.IllogicalPredators, VPEHemosageMod, net.marvinkosh.rimworld.mod.ughyougotme, VIEAT.Mod, rimworld.mrhydralisk.VOEPrisonerPatch, Kikohi.VanillaEventExpanded, net.avilmask.rimworld.mod.CommonSense.RPGInventory, com.VFEFishing, Telardo.DragSelectTradeUIRevisedCompat, Harmony_FishTraps_Vfe, Sinnamon.RitualReward, VanillaPersonaWeaponsExpanded.Mod, balistafreak.StopDropAndRoll, Mlie.StuffMassMatters, com.ogliss.rimworld.mod.quarry, rimworld.murmur.pnv, com.smartspeed, TradingControl.Tad.RW.Core; 2.3.5.0: medievalOverhaul.compat; 2.3.3.0: GeologicalLandforms.Main, MapPreviewMod.Main, MOR.NewsOnce, bs.defnamelink, bp.show.buildable.material.count, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, MapPreview.GenLow, rimworld.hobtook.tradeui, Orion.Hospitality, com.crows.dragonbond, HandToHand.Mod, owlchemist.smartfarming, Harmony_FishTraps, MapPreview.Main, MapPreviewMod.Active, LunarFramework.Main, LunarFramework.Compat.HugsLib, rimworld.toastyman.extraritualseats_patch2, rimworld.toastyman.extraritualseats, Owlchemist.ToggleableReadouts, denev.SmartTurretCovering, redaquasurfer.spirits, Rimworld.Alite.EmergingAnimals, EdB.PrepareCarefully, cedaro.material.submenu, MapPreview.Compat.FishTraps, MapPreview.Compat.VEE, MapPreview.Compat.VEF, GeologicalLandforms.Compat.RoadsOfTheRim, GeologicalLandformsMod.Main, MapPreviewMod.Compat.GeologicalLandformsMod; 2.3.2.0: brrainz-crosspromotion, Kikohi.PipeSystem, Kikohi.KCSG; 2.3.1.1: com.alphamemes, FortificationMedieval; 2.2.2.0: OneWithDeath.HarmonyPatches, PeteTimesSix.SimpleSidearms, SaddleUp2_GUC_Addon, kathanon.FloatSubMenu, RimTraits.Mod; 2.2.1.0: Vesper.NotMyFault.patch; 2.1.1.0: FriendRivalPatch; 2.1.0.0: com.shadowrabbit.raidextension, com.otters.rimworld.mod.Tents; 2.0.2.0: com.github.automatic1111.traderships | |
| Platform information: (hidden, use publishing options to include) | |
| Log file contents: | |
| Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
| Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
| [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. | |
| Initialize engine version: 2022.3.35f1 (011206c7a712) | |
| [Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
| GfxDevice: [Renderer information redacted] | |
| Begin MonoManager ReloadAssembly | |
| - Loaded All Assemblies, in 0.176 seconds | |
| - Finished resetting the current domain, in 0.001 seconds | |
| [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. | |
| Command line arguments: -disable-compute-shaders | |
| RimWorld 1.6.4630 rev467 | |
| --- Main thread --- | |
| 159.372ms StaticConstructorOnStartupUtility.CallAll() | |
| Hotspot analysis | |
| ---------------------------------------- | |
| 1x StaticConstructorOnStartupUtility.CallAll() -> 159.372 ms (total (w/children): 159.372 ms) | |
| Tried loading mod with the same packageId multiple times: DankPyon.Medieval.Overhaul.House.Roxmont. Ignoring the duplicates. | |
| C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3254890432 | |
| C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3526042587 | |
| Rebuilding mods list | |
| Adding official mods from content folder: | |
| Adding Ludeon.RimWorld.Anomaly([Rimworld_dir]\Data\Anomaly) | |
| Adding Ludeon.RimWorld.Biotech([Rimworld_dir]\Data\Biotech) | |
| Adding Ludeon.RimWorld([Rimworld_dir]\Data\Core) | |
| Adding Ludeon.RimWorld.Ideology([Rimworld_dir]\Data\Ideology) | |
| Adding Ludeon.RimWorld.Royalty([Rimworld_dir]\Data\Royalty) | |
| Adding mods from mods folder: | |
| Adding 6224Y.OneWithDeath([Rimworld_dir]\Mods\Onewithdeath) | |
| Adding mods from Steam: | |
| Adding Fodo.MedievalOverhaulImmersiveStorage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3580586626) | |
| Adding TSA.MeleeFitness(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3569837541) | |
| Adding Leo.CleanResearchSort(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3566639513) | |
| Adding mjcg.AutoAbility(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3578731212) | |
| Adding MemeGoddess.RunAndGun(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3562365100) | |
| Adding Mlie.DeepRim(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2164179860) | |
| Adding VanillaExpanded.VPsycastsE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2842502659) | |
| Adding SirVan.MiscTrainingRetexture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2848956469) | |
| Adding sirvan.MWRetextured(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2922441211) | |
| Adding VanillaExpanded.VPE.Hemosage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2990596478) | |
| Adding Van.DACrypts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2963826335) | |
| Adding Van.DATools(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3028566550) | |
| Adding sirvan.quarryretexture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3145950235) | |
| Adding sirvan.deeprimretexture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3320967700) | |
| Adding sirvan.hemogentexture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3453224032) | |
| Adding Van.Beasts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3472275628) | |
| Adding sirvan.organretexture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3541295970) | |
| Adding DankPyon.Medieval.Overhaul.House.Roxmont(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3526042587) | |
| Adding JoeDaly.MedMeds.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2883228057) | |
| Adding Crows.MedievalTransport(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3560507606) | |
| Adding Mlie.StuffMassMatters(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2787438435) | |
| Adding seromas.LayeredDestruction.Patches(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3559751556) | |
| Adding Shashlichnik.DeepAndDeeper(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3509420021) | |
| Adding Phant0m5.MODeepVeinMines(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2942453140) | |
| Adding GT.Sam.HealthDisplay(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3522897532) | |
| Adding thereallemon.factioncontrol(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2882785581) | |
| Adding onyxae.dragonsdescent(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2026992161) | |
| Adding Crows.DragonBond(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3346930834) | |
| Adding BotchJob.divineorder(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3017163907) | |
| Adding BotchJob.PossessedWeapons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2982391372) | |
| Adding Shashlichnik.srtsexpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2938738526) | |
| Adding Memegoddess.ReplaceStuff(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3526354009) | |
| Adding brrainz.harmony(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2009463077) | |
| Adding hatti.qualitybuilder(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3512466087) | |
| Adding jikulopo.prepatcher(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3563469557) | |
| Adding Mlie.PawnNameVariety(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3548290568) | |
| Adding GSP.MetalsTrader1.6(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3542353210) | |
| Adding Satpyn.MedievalExtras(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3582426486) | |
| Adding LWM.DeepStorage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3532608331) | |
| Adding Orion.Hospitality(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3509486825) | |
| Adding Owlchemist.CherryPicker(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3521312241) | |
| Adding Orion.CashRegister(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3509487668) | |
| Adding Defi.Blueprints.fork(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3525001145) | |
| Adding telardo.MultiFloors(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3384660931) | |
| Adding Adaptive.PrimitiveStorage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3400037215) | |
| Adding DimonSever000.AnimaObelisk.Specific(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2614248835) | |
| Adding Waffle.FantasyPatches(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3413747772) | |
| Adding Gideon.CastleWalls(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3256542892) | |
| Adding GAYUKI.MedievalOverhaulAirVehicles(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3302419308) | |
| Adding Harkon.BiotechAddOn.MedievalDeathrestCoffin(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2881104575) | |
| Adding al9000.sengoku(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3494429497) | |
| Adding Error277.Primitive.Turret(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2569432615) | |
| Adding Mlie.MeleePsycasts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3376663261) | |
| Adding M3.Continued.JangoDsoul.CastleWalls(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3512883628) | |
| Adding Owlchemist.GiddyUp(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3246108162) | |
| Adding Seti.Medieval.Implants(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3397035499) | |
| Adding Ogam.Rimedieval(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2516523040) | |
| Adding Woolyung.DoTheRitualsYourselves(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3511385838) | |
| Adding zal.jecsliterwom(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3312959701) | |
| Adding Kure.AROM(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2236103336) | |
| Adding Torann.ARimworldOfMagic(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1201382956) | |
| Adding Accurex.WMBP.AddOn.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2823615794) | |
| Adding Liuyu.Adaptive.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3259456257) | |
| Adding Neronix17.Outland.RedburnPact(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2839780900) | |
| Adding Neronix17.Outland.EastbornEmpire(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2755502128) | |
| Adding Neronix17.Outland.Genetics(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2910172297) | |
| Adding Sabrael.FRBEGnolls(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3241073642) | |
| Adding LimeTreeSnake.Furnishing(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2567438519) | |
| Adding Finch.Blood(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3292190756) | |
| Adding thelastbulletbender.saddleup2(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2927035685) | |
| Adding Spuffy.AnimaReplant(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3503586725) | |
| Adding Ogliss.TheWhiteCrayon.Quarry(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2007576583) | |
| Adding al9000.tastysteppe(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3472989392) | |
| Adding al9000.shiningarmor(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3482266407) | |
| Adding al9000.tastycore(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3469863391) | |
| Adding ferny.ReplaceLib(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3417393194) | |
| Adding HaiLuan.CustomQuestFramework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2978572782) | |
| Adding cgf1.gunsgalorecore(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2949320350) | |
| Adding BotchJob.ancientarmory(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2972831749) | |
| Adding syrchalis.processor.framework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3210544395) | |
| Adding DankPyon.Medieval.Overhaul(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3219596926) | |
| Adding neronix17.toolbox(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1660622094) | |
| Adding Joedox.dankpyon.medieval.overhaul.Fr(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2910578740) | |
| Adding Neronix17.Outland.Terrain(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2850840457) | |
| Adding zal.wandsandspells(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2694379637) | |
| Adding Neronix17.Outland.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2755501685) | |
| Adding Joedox.van.beasts.Fr(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3474264610) | |
| Adding det.epochsincense(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3072579620) | |
| Adding det.epochspottery(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3092351095) | |
| Adding Neronix17.Outland.VathunNobles(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3024247203) | |
| Adding Sierra.RT.GeneralTraits(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2206957172) | |
| Adding BotchJob.ancientarmoryforancients(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3039014779) | |
| Adding det.epochspyrinth(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3336544632) | |
| Adding Sierra.RF.HouseDoyle(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2903293603) | |
| Adding Serek.FantasyQuestRewardsRetextured(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3444852216) | |
| Adding trukulo.xenofaction.fantasy(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3219379049) | |
| Adding det.epochstallow(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3502180016) | |
| Adding Gerrymon.MCO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3483685923) | |
| Adding JoeDaly.Neutro.Medieval(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2826944163) | |
| Adding JoeDaly.HoodedHelms(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2872166785) | |
| Adding wiggler310.medieval(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3469324714) | |
| Adding Arquebus.MedievalPersonaWeapons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2869057049) | |
| Adding BotchJob.medievalfantasyrareresources(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2942661554) | |
| Adding Addie.HouseVanIlla(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3327601396) | |
| Adding Domi.MoreMedievalHelms(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2776681900) | |
| Adding cgf1.meleegalore.medieval.i(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3260748445) | |
| Adding madman.toolsofthetrade(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1851407975) | |
| Adding BotchJob.medievalfantasythemedrelicquests(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3035624471) | |
| Adding Accurex.MedievalOverhaul.Stuff(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2898440531) | |
| Adding AssassinsBro.MedievalBackstoriesNoHAR(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3128454510) | |
| Adding Sierra.RF.MedievalOverhaul(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2836791007) | |
| Adding Rince.gaulishgojuice(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2969927060) | |
| Adding BotchJob.medievalfantasyquestrewards(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2955864975) | |
| Adding Sierra.RT.MedievalTalents(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1916352291) | |
| Adding Salvador143.MThings.Medical(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3470308998) | |
| Adding GrassTypeFire.Medieval.BackstoriesPatch(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3170653412) | |
| Adding Bonible.MedievalMeleeSounds(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2962064646) | |
| Adding zenlor.MOTweaks(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2730497766) | |
| Adding Serek.MiscTrainingMedievalRetexture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3271602770) | |
| Adding Aoba.Fortress.Medieval.Material(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2501487160) | |
| Adding kongkim.MedievalWalls(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2883913520) | |
| Adding joeownage.automatic.traderships(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3448488157) | |
| Adding NunahurAlShamikh.MedP(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2101545242) | |
| Adding VR.MOPatches(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3015529451) | |
| Adding NunahurAlShamikh.MedMed(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2109206579) | |
| Adding Accurex.MedievalEmpireOverhaul(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2646321064) | |
| Adding al9000.highmedieval(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3480089301) | |
| Adding joeownage.overlap.remover(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3455187565) | |
| Adding EEG.MOxASF(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3425601715) | |
| Adding Aoba.Fortress.Medieval(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2501486827) | |
| Adding OskarPotocki.VFE.Medieval2(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3444347874) | |
| Adding Seti.Medieval.Hunts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3394688448) | |
| Adding Salvador143.MThings.Geysers(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3464984971) | |
| Adding MrHydralisk.VOEPowerGrid(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2915686437) | |
| Adding MrHydralisk.VOEDeliveryLogistics(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3006726393) | |
| Adding MrHydralisk.VOEPrisonerPatch(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3002936071) | |
| Adding Joedox.vanillaexpanded.outposts.Fr(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2689235976) | |
| Adding MrHydralisk.VOEAdditionalOutposts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2873841790) | |
| Adding MrHydralisk.VaultHunters(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3229465414) | |
| Adding iforgotmysocks.CaravanAdventures(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2558957509) | |
| Adding zal.immigrants(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3357184231) | |
| Adding Ekinox0310.AutomatedWorkAssignment(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3453406362) | |
| Adding DwS.FunctionalAmmunition.Library(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3460442482) | |
| Adding VanillaExpanded.VPE.Puppeteer(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3033779606) | |
| Adding PolandBall.DeadManSwitch.MCMPAC(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3461990389) | |
| Adding ChaoticEnrico.ResearchPapers(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3492739424) | |
| Adding Moe.Gestatablemechs(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3494703684) | |
| Adding Pribovich.MemorialStele(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3497828669) | |
| Adding Collapse.DunesOfRim.Atreides(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3498219715) | |
| Adding Joedox.vanillaexpanded.vplantsemushrooms.Fr(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3006906891) | |
| Adding VanillaExpanded.VPlantsEMushrooms(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3006389281) | |
| Adding redaquasurfer.spirits(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3472437470) | |
| Adding Collapse.DunesOfRim.Harkonnen(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3441453108) | |
| Adding sakura.Exosuit.Ronin(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3489142292) | |
| Adding Aoba.Tent(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2407128339) | |
| Adding Aoba.Fortress.Industrial(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2561619583) | |
| Adding Aoba.WarCasket(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2733135485) | |
| Adding Aoba.GeryKnights.Dreadnought(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2744972802) | |
| Adding Aoba.CargoContainer(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2725808118) | |
| Adding Aoba.Fortress.Industrial.Citadel(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2887532326) | |
| Adding Aoba.CargoContainer.Waste(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2888532939) | |
| Adding Aoba.Fortress.Industrial.Concrete(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2888037450) | |
| Adding Aoba.Motorization.Engine(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3009527756) | |
| Adding Aoba.Fortress.Frontier(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3093455596) | |
| Adding Aoba.DeadManSwitch.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3121742525) | |
| Adding XMB.AncientUrbanrUins.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3316062206) | |
| Adding Aoba.DeadManSwitch.Motorized(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3288321439) | |
| Adding Aoba.Exosuit.Framework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3352894993) | |
| Adding Aoba.Exosuit.AMP(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3352895704) | |
| Adding Aoba.DeadManSwitch.MobileDragoon(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3377130226) | |
| Adding Aoba.DeadManSwitch.Synthetic(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3374615241) | |
| Adding Aoba.DeadManSwitch.AncientCorps(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3469398006) | |
| Adding brrainz.simonsays(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3044924185) | |
| Adding zal.advanceddeepdrill(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2902498192) | |
| Adding Chaiop.SCV(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3354842892) | |
| Adding tgbm.vve.secondary.weapons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3459650108) | |
| Adding ReGrowth.BOTR.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2260097569) | |
| Adding ReGrowth.BOTR.AspenForest(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2545774148) | |
| Adding avius.prisonlabor(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1899474310) | |
| Adding avius.locks(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1157085076) | |
| Adding zal.largeprisoncamp(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3337101128) | |
| Adding AgentBlac.MakePawnsPrisoners(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3358620558) | |
| Adding nawjak.pawnsondisplay(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3446605621) | |
| Adding bambaryla.bor(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3253594129) | |
| Adding Owlchemist.ToggleableReadouts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3261317086) | |
| Adding Mlie.LargeFactionBases(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3257781909) | |
| Adding BattyVanthe.ConcertsForAll(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3408965272) | |
| Adding Ghastly.RoboticServitude(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3354770139) | |
| Adding Andromeda.NiceHands(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3302328100) | |
| Adding BP.ShowBuildableMaterialCount(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3245101540) | |
| Adding kikohi.ColoredDeepResources(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3203269467) | |
| Adding Mlie.ShowModUpdates(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3218690663) | |
| Adding Owlchemist.SmartFarming(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3220129183) | |
| Adding Orpheusly.PawnStorages(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3119559485) | |
| Adding Shinzy.Antiqua(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2231341466) | |
| Adding VanillaExpanded.VanillaTradingExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2785616901) | |
| Adding automatic.traderships(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2046222331) | |
| Adding TradingControl.Tad.Rimworld.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2007107588) | |
| Adding Supes.MapWideOrbitalTradeBeacon(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1839069104) | |
| Adding cedaro.PsychicImplant(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3042844700) | |
| Adding Chairheir.VPERunesmith(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3339063087) | |
| Adding FrozenSnowFox.BetterCampLoot(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3172074919) | |
| Adding warlocksforge.fishtraps(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2594468074) | |
| Adding llunak.MorePrecepts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2559533848) | |
| Adding Samael.LivestockTraders(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2960610215) | |
| Adding arakos.callatrader.acat(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2784149999) | |
| Adding tac.genetrader(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2886375137) | |
| Adding sjaak31367.ZoologicalOrbitalTraders(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1952216926) | |
| Adding Teiwaz.GTGOT(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2961168731) | |
| Adding coldcrow.betterorbitaltraders(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3009866854) | |
| Adding Keshash.LayeredWallDestruction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3024527775) | |
| Adding Owlchemist.PerspectivePaths(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3280637253) | |
| Adding zal.statueofanimal(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3407427159) | |
| Adding zal.library(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3435271181) | |
| Adding Samael.NPCMechsAndAnimals(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3407831843) | |
| Adding VanillaExpanded.VCookESushi(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2158539170) | |
| Adding CP.Uncle.Boris.Used.Furniture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2563508405) | |
| Adding Goat.Food.Texture.Variety.VESushi(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3376639566) | |
| Adding Joedox.vanillaexpanded.ideo.sophianstyle.Fr(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3194868980) | |
| Adding rimsenal.Sophian(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2655926624) | |
| Adding imranfish.xmlextensions(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2574315206) | |
| Adding LingLuo.PawnCuter(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3438175685) | |
| Adding Xercaine.DoRecreationWhenIdle(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3368214339) | |
| Adding JGH.Terrain(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3401998384) | |
| Adding Owlchemist.FridgeUtilities(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3219883811) | |
| Adding reel.expanded.storage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3237638097) | |
| Adding RadZerp.naturalPaths(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2008833499) | |
| Adding HaiLuan.IWBB(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3400259397) | |
| Adding BDew.LongDistance(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2028511550) | |
| Adding Mlie.SpreadTheWord(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3287847068) | |
| Adding zal.jointbattles(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3318794297) | |
| Adding Side1iner.FriendRivalPatch(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3228780918) | |
| Adding Mlie.PawnsPaintRestored(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2449797994) | |
| Adding MOs.Victoriandecorations(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2937276828) | |
| Adding zal.tribaljewelry(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2958391802) | |
| Adding BiomesTeam.BiomesFossils(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3100958580) | |
| Adding Nightmare.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3047049650) | |
| Adding Nightmare.Museums(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3204176859) | |
| Adding ellit.Archeology(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3132100846) | |
| Adding Yorbil.missingfabricationrecipes(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2949467164) | |
| Adding sol.vfearchaddon(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2610051049) | |
| Adding telardo.RomanceOnTheRim(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2654432921) | |
| Adding Romyashi.Scrolls(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3075712319) | |
| Adding Mlie.SmarterDeconstructionAndMining(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3261302741) | |
| Adding lke.ApplyPressure(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3293665943) | |
| Adding erin.decorations(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2463358089) | |
| Adding Erin.JapaneseFurniture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2354938860) | |
| Adding Shenanigans.TechTattoos(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2789726696) | |
| Adding Mlie.CombatReadinessCheck(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2314304057) | |
| Adding ChaoticBloom.PropagandaAndManifestos(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3241842758) | |
| Adding Mlie.RimWriter(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2251045831) | |
| Adding SwiftSpectral.BooksPlus(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3260168369) | |
| Adding Fuu.BloodAnimations(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3228047321) | |
| Adding tk421storm.Ragdoll(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3179116177) | |
| Adding FrozenSnowFox.SimpleEducation(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3235678612) | |
| Adding sjaak31367.CraftableCores(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1985991383) | |
| Adding grimworld.scatteredsons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3390925031) | |
| Adding Grimworld.AspectusImperialis(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3352097566) | |
| Adding grimworld.talonOfTheEmperor(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3320940377) | |
| Adding Grimworld.AstraMilitarum(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3015391450) | |
| Adding Grimworld.Framework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3119805903) | |
| Adding Grimworld.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3018671708) | |
| Adding HappyPurging.AgeofDarkness(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3119816857) | |
| Adding RI.RimImmortals.Hairstyle(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3265157569) | |
| Adding RI.RimImmortal.Faction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3414794353) | |
| Adding RI.RimImmortal.Forge(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3308873789) | |
| Adding RI.RimImmortal.Living(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3326145525) | |
| Adding kikohi.jewelry(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3203280763) | |
| Adding Ghastly.VisualCybernetics(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3262173908) | |
| Adding nilchei.dynamicdiplomacycontinued(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3220299022) | |
| Adding Goat.Food.Texture.Variety.Replacement(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3366513037) | |
| Adding MemeGoddess.SearchAndDestroy(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3232242247) | |
| Adding katsukiri.hvendingmachineadaptivepatch(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3319084133) | |
| Adding sbz.NeatStorage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3416243474) | |
| Adding zal.wmbp(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3266720501) | |
| Adding Xercaine.WallHeater(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3286518227) | |
| Adding com.yayo.yayoAni.continued(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2877292196) | |
| Adding balistafreak.StopDropAndRoll(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2362707956) | |
| Adding RI.RimImmortal.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3296476341) | |
| Adding nz.RimImmortal.bizarre(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3325655760) | |
| Adding pb3n.SimpleWarrants(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2676828755) | |
| Adding Mlie.CaptureThem(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3255137581) | |
| Adding Garwel.DestroyItem(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2423311270) | |
| Adding VanillaExpanded.VCookEStews(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2134312965) | |
| Adding adaptive.storage.framework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3033901359) | |
| Adding zal.animalcages(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3416360282) | |
| Adding rutranickers.HtHreBalanced(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3347444003) | |
| Adding SR.ModRimworld.FactionalWarContinued(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3423264477) | |
| Adding bblkepling.childrensbooks(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3369457251) | |
| Adding zal.bloodandstains(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3362192123) | |
| Adding Goat.Food.Texture.Variety.VEStew(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3374301619) | |
| Adding Sam.VVEUE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3392370730) | |
| Adding SR.ModRimworld.RaidExtension(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3340459422) | |
| Adding Goat.Food.Texture.Variety.VECooking(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3388883044) | |
| Adding Goat.Food.Texture.Variety.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3354455179) | |
| Adding sarg.alphabooks(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3403180654) | |
| Adding gy.urav(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3346656077) | |
| Adding Goat.Food.Texture.Variety(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3354456321) | |
| Adding Krelinos.SocialEXPFromTrade(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3400608063) | |
| Adding Spacemoth.YouDriveISleep(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3324430833) | |
| Adding rabiosus.vfautoparking(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3365473553) | |
| Adding ilyvion.laboratory(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3296362231) | |
| Adding ilyvion.colonymanagerredux(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3310027356) | |
| Adding EdB.PrepareCarefully(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432) | |
| Adding Mlie.PreceptsAndMemes(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2894625496) | |
| Adding Mlie.PreceptsAndMemesRitualsModule(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2894628849) | |
| Adding thesepeople.samplerituals(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2579343852) | |
| Adding toastyman.moreritualseats(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3411913071) | |
| Adding thesepeople.RitualAttachableOutcomes(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2561617361) | |
| Adding Sinnamon.MoreRitualRewards(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2582489076) | |
| Adding brrainz.rimgpt(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2960127000) | |
| Adding kathanon.FloatSubMenu(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2864015430) | |
| Adding WSP.GroupedBuildings(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3343888138) | |
| Adding Trickity.Samurai.Faction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2559958496) | |
| Adding Trickity.Samurai.Faction.Styles(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2565159162) | |
| Adding OELS.VehicleMapFramework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3426502333) | |
| Adding MO.TechnicalMapVehicles(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3438366909) | |
| Adding Orbital.Books(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3222285768) | |
| Adding captaingeorge.TradersHaveMoney(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2898006725) | |
| Adding Veltaris.Mechcrate(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3172198798) | |
| Adding ReBuild.COTR.DoorsAndCorners(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3262718980) | |
| Adding CarnySenpai.EnableOversizedWeapons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2543371889) | |
| Adding K4G.Dynasty(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2950693480) | |
| Adding K4G.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2950690769) | |
| Adding K4G.Legion(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2950693252) | |
| Adding K4G.Guild(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2950693657) | |
| Adding K4G.Sultanate(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2971130976) | |
| Adding K4G.PawnKindExtension(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3101448554) | |
| Adding K4G.Government(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3341428410) | |
| Adding K4G.Revolution(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3341523647) | |
| Adding K4G.Fellowship(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3341523787) | |
| Adding K4G.FellowshipMedieval(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3343163142) | |
| Adding K4G.Vagrants(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3341523882) | |
| Adding VanillaExpanded.VFECore(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1718190143) | |
| Adding Adamas.Storefront(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2952321484) | |
| Adding CP.Uncle.Boris.Brainwash.Chair(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2885223720) | |
| Adding AOBA.RimThunder.MobileInfantry(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2955981244) | |
| Adding RH2.Randy.Burger.Fast.Food(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2437337542) | |
| Adding RH2.HandToHand(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2556532381) | |
| Adding CP.RimmuNation.2.Security(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2563504596) | |
| Adding CP.RimmuNation.2.Clothing(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2563506048) | |
| Adding CP.RimmuNation.2.Weapons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2563507593) | |
| Adding RH2.Faction.Task.Force.141(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2694371667) | |
| Adding RH2.Faction.Rangers(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2694372968) | |
| Adding RH2.Faction.Bounty.Hunters(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2889605556) | |
| Adding RH2.Faction.Utilitarian(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2942350062) | |
| Adding RH2.Metal.Gear.Solid(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3058257385) | |
| Adding RH2.Faction.Militaires.Sans.Frontieres(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3207066520) | |
| Adding RH2.Faction.Gruppa.Krovi(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3221155630) | |
| Adding Mlie.PrisonerArena(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2022581505) | |
| Adding Taranchuk.ModErrorChecker(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2877266511) | |
| Adding balistafreak.StandaloneHotSpring(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2205980094) | |
| Adding Sl4vP0weR.WeAreUnited(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3030804445) | |
| Adding khamenman.armorracks(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1875828205) | |
| Adding Mlie.UseThisInstead(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3396308787) | |
| Adding Mlie.RimQuest(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2263331727) | |
| Adding hobtook.tradeui(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2683622537) | |
| Adding Vesper.EGIHologramsandProjectors(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2979598490) | |
| Adding OskarPotocki.VanillaFactionsExpanded.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2023507013) | |
| Adding Adamas.HospitalityCasino(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2939292644) | |
| Adding Adamas.VendingMachines(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3014885065) | |
| Adding Bichang.MoreSculpture(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1612316880) | |
| Adding Torann.RimWar(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2222935097) | |
| Adding automatic.gunplay(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2034896549) | |
| Adding Mlie.RoadsOfTheRim(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2280318231) | |
| Adding Sarg.AlphaMemes(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2661356814) | |
| Adding Dubwise.DubsPerformanceAnalyzer.steam(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2038874626) | |
| Adding fed1sPlay.PawnTargetFix(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2014789938) | |
| Adding Cabbage.RimCities(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1775170117) | |
| Adding denev.SmartTurretCovering(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2636621800) | |
| Adding Mlie.ShowMeYourHands(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2475965842) | |
| Adding Merthsoft.DesignatorShapes(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1235181370) | |
| Adding bodlosh.WeaponStats(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\974066449) | |
| Adding co.uk.epicguru.whatsthatmod(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2258431182) | |
| Adding IssacZhuang.MuzzleFlash(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2917732219) | |
| Adding Mlie.MoreFactionInteraction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2379076640) | |
| Adding Vesper.NotMyFault(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2870045856) | |
| Adding Doug.NoJobAuthors(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2009825774) | |
| Adding rupal.rimpymodmanagerdatabase(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1847679158) | |
| Adding Taranchuk.PerformanceOptimizer(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2664723367) | |
| Adding brrainz.achtung(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730936602) | |
| Adding co.uk.epicguru.meleeanimation(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2944488802) | |
| Adding JPT.speakup(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2502518544) | |
| Adding SmashPhil.VehicleFramework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3014915404) | |
| Adding Smuffle.HarvestOrgansPostMortem(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204502413) | |
| Adding GT.Sam.TilledSoil(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149) | |
| Adding Albion.GoExplore(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814100216) | |
| Adding Dubwise.DubsPaintShop(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1579516669) | |
| Adding sarg.smartspeed(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1504723424) | |
| Adding erdelf.HumanoidAlienRaces(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839005762) | |
| Adding marvinkosh.ughyougotme(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1542424705) | |
| Adding dracoix.doormat.r12a(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1505423207) | |
| Adding Sandy.RPGStyleInventory.avilmask.Revamped(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2478833213) | |
| Adding PeteTimesSix.SimpleSidearms(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256) | |
| Adding Haplo.Miscellaneous.Training(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199) | |
| Adding automatic.bionicicons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1677616980) | |
| Adding weilbyte.snapout(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1319782555) | |
| Adding Dubwise.DubsMintMenus(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1446523594) | |
| Adding m00nl1ght.MapPreview(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2800857642) | |
| Adding Mehni.PickUpAndHaul(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058) | |
| Adding telardo.DragSelect(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2599942235) | |
| Adding UnlimitedHugs.AllowTool(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485) | |
| Adding avilmask.CommonSense(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1561769193) | |
| Adding m00nl1ght.GeologicalLandforms(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2773943594) | |
| Adding Jaxe.RimHUD(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1508850027) | |
| Adding dhultgren.smarterconstruction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2202185773) | |
| Adding Jaxe.Bubbles(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1516158345) | |
| Adding UnlimitedHugs.HugsLib(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962) | |
| Adding VanillaExpanded.VFEMedical(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1718191613) | |
| Adding VanillaExpanded.VWE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814383360) | |
| Adding VanillaExpanded.VAPPE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814987817) | |
| Adding VanillaExpanded.VARME(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814988282) | |
| Adding VanillaExpanded.VFEProduction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1880253632) | |
| Adding VanillaExpanded.VEE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1938420742) | |
| Adding VanillaExpanded.VFEFarming(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1957158779) | |
| Adding VanillaExpanded.VFEArt(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1968134023) | |
| Adding VanillaExpanded.VTEXE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2016436324) | |
| Adding VanillaExpanded.VFESpacer(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2028381079) | |
| Adding OskarPotocki.VanillaFactionsExpanded.SettlersModule(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2052918119) | |
| Adding VanillaExpanded.VFEPower(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2062943477) | |
| Adding VanillaExpanded.VFEPropsandDecor(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2102143149) | |
| Adding VanillaExpanded.VPlantsE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2134308522) | |
| Adding VanillaExpanded.VBrewE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2186560858) | |
| Adding VanillaExpanded.VBooksE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2193152410) | |
| Adding vanillaexpanded.achievements(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2288125657) | |
| Adding VanillaExpanded.VanillaTraitsExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2296404655) | |
| Adding VanillaExpanded.VWEHW(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2329126791) | |
| Adding VanillaExpanded.VWEC(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2375692535) | |
| Adding VanillaExpanded.VWEMS(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2419690698) | |
| Adding VanillaExpanded.VanillaSocialInteractionsExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2439736083) | |
| Adding VanillaExpanded.VWEFT(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2454918139) | |
| Adding VanillaExpanded.VWENL(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2454918354) | |
| Adding VanillaExpanded.VWETB(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2454918552) | |
| Adding VanillaExpanded.VCEFAddon(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2468543398) | |
| Adding VanillaExpanded.VTEXVariations(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2493234474) | |
| Adding VanillaExpanded.VAEAccessories(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2521176396) | |
| Adding VanillaExpanded.Ideo.IconsandSymbols(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2552609458) | |
| Adding VanillaExpanded.Ideo.RelicsAndArtifacts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2564895018) | |
| Adding VanillaExpanded.VIEHAR(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2567387768) | |
| Adding VanillaExpanded.VIESAS(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2573138902) | |
| Adding VanillaExpanded.VFEArchitect(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2608762624) | |
| Adding VanillaExpanded.VMemesE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2636329500) | |
| Adding VanillaExpanded.VPlantsEMore(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2748889667) | |
| Adding vanillaexpanded.outposts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2688941031) | |
| Adding VanillaExpanded.VIEAT(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2666998627) | |
| Adding OskarPotocki.VFE.Pirates(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2723801948) | |
| Adding vanillaexpanded.backgrounds(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2775017012) | |
| Adding OskarPotocki.VFE.Classical(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2787850474) | |
| Adding VanillaExpanded.VChemfuelE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2792917473) | |
| Adding VanillaExpanded.VPersonaWeaponsE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2826922787) | |
| Adding VanillaExpanded.VanillaBackstoriesExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2861806869) | |
| Adding vanillaracesexpanded.saurid(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2880990495) | |
| Adding vanillaracesexpanded.hussar(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2893586390) | |
| Adding vanillaracesexpanded.genie(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2901424072) | |
| Adding vanillaracesexpanded.customicons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2917311689) | |
| Adding vanillaracesexpanded.phytokin(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2927323805) | |
| Adding OskarPotocki.VFE.Empire(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2938820380) | |
| Adding vanillaracesexpanded.sanguophage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2963116383) | |
| Adding vanillaracesexpanded.android(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2975771801) | |
| Adding vanillaracesexpanded.waster(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2983471725) | |
| Adding OskarPotocki.VanillaVehiclesExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3014906877) | |
| Adding OskarPotocki.VFE.Deserters(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3025493377) | |
| Adding vanillaracesexpanded.fungoid(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3042690053) | |
| Adding OskarPotocki.VanillaVehiclesExpandedTier3(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3047892432) | |
| Adding vanillaracesexpanded.archon(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3067715093) | |
| Adding OskarPotocki.VFE.Tribals(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3079786283) | |
| Adding vanillaracesexpanded.lycanthrope(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3114453100) | |
| Adding vanillaracesexpanded.pigskin(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3164798809) | |
| Adding VanillaExpanded.BaseGeneration(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3209927822) | |
| Adding VanillaExpanded.Ideo.SophianStyle(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3194606539) | |
| Adding VanillaStorytellersExpanded.WinstonWave(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3215569151) | |
| Adding vanillaracesexpanded.insector(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3260509684) | |
| Adding OskarPotocki.VFE.Insectoid2(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3309003431) | |
| Adding OskarPotocki.VanillaVehiclesExpandedUpgrades(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3302208420) | |
| Adding VanillaExpanded.VanillaFoodVarietyExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3334272487) | |
| Adding VanillaExpanded.VanillaAspirationsExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3268401022) | |
| Adding vanillaexpanded.skills(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3400246558) | |
| Adding XMB.Giantimperialcannonturret.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3406932075) | |
| Adding vanillaquestsexpanded.generator(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3411401573) | |
| Adding zylle.MoreVanillaBiomes(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1931453053) | |
| Adding VanillaExpanded.VCookE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2134308519) | |
| Adding VanillaExpanded.VCEF(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1914064942) | |
| Adding m00nl1ght.WorldTechLevel(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3414187030) | |
| Deactivating not-installed mods: | |
| Medieval Overhaul v 1.6.2 | |
| [VanillaAchievementsExpanded] version 1.4.9334 | |
| [HugsLib] version 12.0.0 | |
| [HugsLib] early-initializing AllowTool | |
| Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller. | |
| DubsMintMenus v1.3.1086 | |
| Loading Medieval Overhaul Patches | |
| [Interaction Bubbles v4.2] Initialized | |
| Long Distance loaded | |
| <color=#66ffb5>[MeleeAnim]</color> Hello, world! | |
| Build date: 8/30/2025 10:22 AM | |
| Loaded assemblies (9): | |
| 0BetterFloatMenu, Version=16.0.0.0, Culture=neutral, PublicKeyToken=null, | |
| 0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
| AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null, | |
| Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347, | |
| ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
| ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
| Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null, | |
| zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
| AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null | |
| <color=#66ffb5>[MeleeAnim]</color> Scanning 222 mods for animation data... | |
| <color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files. | |
| <color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch! | |
| TKS_Ragdoll: Patching finished | |
| [Romance on the Rim] Interaction Bubble compatibility patch applied. | |
| Loaded What's That Mod. | |
| Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get. | |
| Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get. | |
| Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob | |
| Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob. | |
| [Yayo's Animation] - Giddy-up! detected | |
| [AutoAbility] >>> Successfully patched SearchAndDestroy <<< | |
| [UseThisInstead]: Found 0 replacements | |
| [Medieval Overhaul Tweaks - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="ASF_StoragePit"]/comps/li[@Class="CompProperties_Refuelable"]/fuelFilter/thingDefs"): Failed to find a node with the given xpath | |
| XmlExtensions.OptionalPatch(key='mot-integration-adaptive-primitive-storage', defaultValue='True'): Error in <caseTrue> in the operation at position=2 | |
| XmlExtensions.FindMod(Mod='Medieval Overhaul'): Error in <caseTrue> in the operation at position=1 | |
| [End of stack trace] | |
| Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2730497766\1.6\Patches\AdaptivePrimitiveStorage_Patches.xml | |
| [ↁ House Sanguin [Continued] - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="DankPyon_RusticFermentingBarrel"]/comps/li[1]/processes"): Failed to find a node with the given xpath | |
| [End of stack trace] | |
| Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3292190756\1.6\Mods\DankPyon.Medieval.Overhaul\Patches\MO.xml | |
| [Guns Galore - Core - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="/Defs/PawnKindDef[@Name="ImperialTrooperBase"]/weaponTags"): Failed to find a node with the given xpath | |
| Verse.PatchOperationSequence: Error in the operation at position=2 | |
| Verse.PatchOperationFindMod(Royalty): Error in <match> | |
| [End of stack trace] | |
| Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2949320350\Patches\Royalty.xml | |
| [Camping Tent - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="/Defs/ScenarioDef[defName="Mechanitor"]/scenario/parts"): Failed to find a node with the given xpath | |
| Verse.PatchOperationSequence: Error in the operation at position=2 | |
| [End of stack trace] | |
| Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2407128339\1.6\Patches\Patch.xml | |
| [More grouped buildings - Start of stack trace] | |
| Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="DankPyon_TailorsBench"]"): Failed to find a node with the given xpath | |
| Verse.PatchOperationSequence: Error in the operation at position=3 | |
| XmlExtensions.OptionalPatch(key='patch_VFE_MedievalOverhaul_Production', defaultValue='true'): Error in <caseTrue> in the operation at position=1 | |
| Verse.PatchOperationSequence: Error in the operation at position=2 | |
| Verse.PatchOperationFindMod(Medieval Overhaul): Error in <match> | |
| [End of stack trace] | |
| Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3343888138\XMLextensions\Patches\Misc mods - big\XMLext_MedievalOverhaul.xml | |
| [Vanilla Persona Weapons Expanded - Start of stack trace] | |
| Verse.PatchOperationRemove(xpath="/Defs/ThingDef[defName="MeleeWeapon_MonoSwordBladelink" or defName="MeleeWeapon_PlasmaSwordBladelink" or defName="MeleeWeapon_ZeusHammerBladelink"]/graphicData/color"): Failed to find a node with the given xpath | |
| Verse.PatchOperationSequence: Error in the operation at position=1 | |
| Verse.PatchOperationFindMod(Royalty): Error in <match> | |
| [End of stack trace] | |
| Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2826922787\1.6\Patches\Royalty.xml | |
| XML error: <li>108~190</li> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="VFEM2_ClanBase"><race>Human</race><defaultFactionType>VFEM2_CivilClan</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.10</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>VFEM2_Medieval</li></apparelTags><defName>VFEM2_Skirmisher</defName><label>skirmisher</label><combatPower>60</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.3~1.1</gearHealthRange><apparelMoney>180~400</apparelMoney><li>108~190</li><weaponTags><li>VikingRangedBasic</li><li>NeolithicRangedHeavy</li><li>CGF1_Weapon_VFEM2_Clan_Skirmisher</li></weaponTags><apparelRequired><li>VFEM2_Apparel_Mantle</li><li>Apparel_CollarShirt</li><li>Apparel_Pants</li></apparelRequired><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance><initialWillRange>2~4</initialWillRange><initialResistanceRange>10~17</initialResistanceRange></PawnKindDef> | |
| XML error: <li>90~150</li> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="VFEM2_KingdomBase"><race>Human</race><defaultFactionType>VFEM2_KingdomCivil</defaultFactionType><maxGenerationAge>60</maxGenerationAge><chemicalAddictionChance>0.10</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>Pemmican</invFoodDef><apparelTags><li>VFEM2_Medieval</li></apparelTags><defName>VFEM2_Archer</defName><label>archer</label><combatPower>45</combatPower><itemQuality>Poor</itemQuality><gearHealthRange>0.2~1.1</gearHealthRange><apparelMoney>180~360</apparelMoney><li>90~150</li><weaponTags><li>NeolithicRangedBasic</li><li>CGF1_Weapon_VFEM2_Archer</li></weaponTags><apparelRequired><li>VFEM2_Apparel_PaddedArmor</li><li>VFEM2_Apparel_PaddedHelmet</li><li>VFEM2_Apparel_Mantle</li></apparelRequired><techHediffsMoney>50~50</techHediffsMoney><techHediffsTags><li>Poor</li></techHediffsTags><techHediffsChance>0.15</techHediffsChance><initialWillRange>0~1</initialWillRange><initialResistanceRange>10~17</initialResistanceRange></PawnKindDef> | |
| Exception loading def from file Buildings_Production.xml: System.ArgumentException: Could not find type named RecipeInheritance.ThingDefExtension from node <li Class="RecipeInheritance.ThingDefExtension"><inheritRecipesFrom><li>DrugLab</li></inheritRecipesFrom></li> | |
| Parameter name: node | |
| [Ref AEF1F194] | |
| at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <f7a9e19fc1544299a67a6692e164bd0c>:0 | |
| (wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Verse_DefModExtension(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type) | |
| (wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_ThingDef(int,int,System.Xml.XmlNode,System.Type) | |
| at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x00125] in <f7a9e19fc1544299a67a6692e164bd0c>:0 | |
| - PREFIX SmashPhil.VehicleFramework: Boolean SmashTools.Patching.Patch_XmlParsing:PreProcessAttributesOnDef(Def& __result, XmlNode node) | |
| - POSTFIX SmashPhil.VehicleFramework: Void SmashTools.Patching.Patch_XmlParsing:ReadCustomAttributesOnDef(XmlNode node) | |
| Exception loading def from file BloodWeapons.xml: System.ArgumentException: Could not find type named VFECore.ThingDefExtension from node <li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li> | |
| Parameter name: node | |
| [Ref AEF1F194] Duplicate stacktrace, see ref for original | |
| Type ItemProcessor.CombinationDef is not a Def type or could not be found, in file Alcohol_BloodWine.xml. Context: <ItemProcessor.CombinationDef><defName>DevDesigner_BloodMustWineIntoBloodWine</defName><building>DankPyon_RusticFermentingBarrel</building><items><li>DevDesigner_BloodMustWine</li></items><amount><li>25</li></amount><result>DevDesigner_BloodWine</result><yield>5</yield><useQualityIncreasing>false</useQualityIncreasing><singleTimeIfNotQualityIncreasing>3</singleTimeIfNotQualityIncreasing></ItemProcessor.CombinationDef> | |
| Tried to use an uninitialized DefOf of type DutyDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
| Could not find a type named VEF.Furniture.ThoughtWorker_ThoughtFromNearbyThingDef | |
| XML error: <wildness>0.25</wildness> doesn't correspond to any field in type RaceProperties. Context: <race><renderTree>Animal</renderTree><thinkTreeMain>Animal</thinkTreeMain><thinkTreeConstant>AnimalConstant</thinkTreeConstant><hasGenders>true</hasGenders><nameGenerator>NamerAnimalGenericMale</nameGenerator><nameGeneratorFemale>NamerAnimalGenericFemale</nameGeneratorFemale><trainability>Advanced</trainability><bloodDef>Filth_Blood</bloodDef><bloodSmearDef>Filth_BloodSmear</bloodSmearDef><canBecomeShambler>true</canBecomeShambler><hediffGiverSets><li>OrganicStandard</li></hediffGiverSets><body>Bird</body><herdMigrationAllowed>false</herdMigrationAllowed><baseHungerRate>0.77</baseHungerRate><baseBodySize>2</baseBodySize><baseHealthScale>1.3</baseHealthScale><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Bird</leatherDef><wildness>0.25</wildness><roamMtbDays>7</roamMtbDays><manhunterOnTameFailChance>0.3</manhunterOnTameFailChance><manhunterOnDamageChance>0.80</manhunterOnDamageChance><mateMtbHours>8</mateMtbHours><lifeExpectancy>60</lifeExpectancy><useMeatFrom>Cassowary</useMeatFrom><lifeStageAges><li><def>AnimalBabyTiny</def><minAge>0</minAge><soundWounded>Pawn_Chick_Call</soundWounded><soundDeath>Pawn_Chick_Call</soundDeath><soundCall>Pawn_Chick_Call</soundCall><soundAngry>Pawn_Chick_Call</soundAngry></li><li><def>AnimalJuvenile</def><minAge>0.12</minAge></li><li><def>AnimalAdult</def><minAge>0.2</minAge><soundWounded>Pawn_Goose_Wounded</soundWounded><soundDeath>Pawn_Goose_Death</soundDeath><soundCall>Pawn_Goose_Call</soundCall><soundAngry>Pawn_Goose_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><TemperateForest>0.03</TemperateForest><TemperateSwamp>0</TemperateSwamp><AridShrubland>0</AridShrubland><BorealForest>0.12</BorealForest><IceSheet>0.03</IceSheet><SeaIce>0.03</SeaIce><Tundra>0.08</Tundra><ColdBog>0.14</ColdBog><TropicalRainforest>0</TropicalRainforest><TropicalSwamp>0</TropicalSwamp><Desert>0</Desert><ExtremeDesert>0</ExtremeDesert><DankPyon_DarkForest MayRequire="DankPyon.Medieval.Overhaul">0.05</DankPyon_DarkForest></wildBiomes></race> | |
| Parsed 1.9 as int. | |
| [Medieval Overhaul Tweaks] Patch operation XmlExtensions.FindMod failed | |
| file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2730497766\1.6\Patches\AdaptivePrimitiveStorage_Patches.xml | |
| [ↁ House Sanguin [Continued]] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="DankPyon_RusticFermentingBarrel"]/comps/li[1]/processes) failed | |
| file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3292190756\1.6\Mods\DankPyon.Medieval.Overhaul\Patches\MO.xml | |
| [Guns Galore - Core] Patch operation Verse.PatchOperationFindMod(Royalty) failed | |
| file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2949320350\Patches\Royalty.xml | |
| [Camping Tent] Patch operation Verse.PatchOperationSequence(count=3, lastFailedOperation=Verse.PatchOperationAdd(/Defs/ScenarioDef[defName="Mechanitor"]/scenario/parts)) failed | |
| file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2407128339\1.6\Patches\Patch.xml | |
| [More grouped buildings] Patch operation Verse.PatchOperationFindMod(Medieval Overhaul) failed | |
| file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3343888138\XMLextensions\Patches\Misc mods - big\XMLext_MedievalOverhaul.xml | |
| [Vanilla Persona Weapons Expanded] Patch operation Verse.PatchOperationFindMod(Royalty) failed | |
| file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2826922787\1.6\Patches\Royalty.xml | |
| Mod Addie.HouseVanIlla has multiple KCSG.SymbolDefs named DankPyon_Lootable_RackSword_BlocksMarble. Skipping. | |
| Could not resolve cross-reference: No Verse.SoundDef named PsychicCalmCast found to give to Verse.VerbProperties VerbProperties(range=15.9, defaultProjectile=null) (using undefined sound instead) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=fixedBillGiverDefs) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_RusticCookingTable (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_RusticCookingTable (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_TailorsBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=fixedBillGiverDefs) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=fixedBillGiverDefs) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_RusticCookingTable (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_RusticCookingTable (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ResearchProjectDef named DankPyon_Tailoring (wanter=prerequisites) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_MeleeWeapon_HandAxe (wanter=requiredThingDefs) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_TailorsBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ToolCapacityDef named Addie_FrostCut_C (wanter=capacities) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to RimWorld.MemeDef named Cannibalism (wanter=disallowedMemes) | |
| Could not resolve cross-reference to RimWorld.PreceptDef named | |
| Nudity_Male_CoveringAnythingButGroinDisapproved (wanter=disallowedPrecepts) | |
| Could not resolve cross-reference to Verse.ResearchProjectDef named DankPyon_Tailoring (wanter=researchPrerequisites) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=fixedBillGiverDefs) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to RimWorld.PreceptDef named | |
| Nudity_Female_CoveringAnythingButGroinDisapproved (wanter=disallowedPrecepts) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_TailorsBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Could not resolve cross-reference to Verse.ThingDef named DankPyon_AlchemyBench (wanter=recipeUsers) | |
| Config error in DevDesigner_CastleRuinsStart: no surfaceLayer | |
| Config error in DevDesigner_CastleRuinsStart: scenario has null part | |
| Texture TableMasonry_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableMasonry_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableMasonry_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableMasonry_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableMasonry_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableMasonry_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableMasonry_west.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableMasonry_westm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryStack.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryStack_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Atlas_CobbleStone.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Atlas_CobbleStone_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Atlas_DryStack.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Atlas_DryStack_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PSTransmitterAtlas.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CheckAuto.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyImage.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (216x216). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyImage_east.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (216x216). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture help.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (122x122). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PS_QualitySelect.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Note.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RandomizeIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VikingTable1x2c_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VikingTable1x2c_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VikingTable2x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VikingTable2x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VikingTable3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor2x1_Support_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor2x1_Support_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor2x1_Top_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor2x1_Top_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor3x1_Mover.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor4x1_Support_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor4x1_Support_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor4x1_Top_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleDoor4x1_Top_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleGate3x1_Mover.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleGate3x1_Moverm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MaynardMedieval.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (580x620). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MaynardMedievalTiny.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (116x124). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWallDamaged_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ClothWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ClothWall_Blueprint_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CobblestoneWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CobblestoneWall_Blueprint_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LowCastleWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LowCastleWallDamaged_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Palisade_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Palisade_Blueprint_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture OldTimberedWall_Atlas_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TimberedWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TimberedWall_Atlas_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraughtLab_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraughtLab_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraughtLab_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraughtLab_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraughtLab_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraughtLab_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ElectricDraughtLab_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ElectricDraughtLab_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ElectricDraughtLab_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ElectricDraughtLab_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ElectricDraughtLab_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ElectricDraughtLab_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_Barry_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_Barry_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_BarryDancetty_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_BarryDancetty_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_Bordure_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_Bordure_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_Charge_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_Charge_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_PerBend_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_PerBend_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_PerChevron_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_PerChevron_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_PerCross_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_PerCross_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_PerFess_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_PerFess_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_PerPale_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_PerPale_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug_PerSaltier_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug_PerSaltier_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LongHeraldicRug.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x224). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x224). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Transparent.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stair_Down_Spiral_Stone_2x2.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBow_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBow_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBow_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBow_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBread_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBread_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBread_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketBread_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketDairy_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketDairy_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketDairy_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketDairy_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketEmpty_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketEmpty_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketHerb_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketHerb_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketHerb_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketHerb_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeat_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeat_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeat_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeat_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeleeWeapons_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeleeWeapons_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeleeWeapons_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MarketMeleeWeapons_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBow_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBow_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBow_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBow_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBread_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBread_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBread_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallBread_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallCheese_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallCheese_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallCheese_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallCheese_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallEmpty_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallEmpty_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallHerb_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallHerb_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallHerb_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallHerb_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeat_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeat_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeat_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeat_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeleeWeapons_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeleeWeapons_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeleeWeapons_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StallMeleeWeapons_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlackYellow_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlackYellow_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlackYellow_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlackYellow_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlack_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlack_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlack_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlack_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlue_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlue_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlue_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentBlue_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentLime_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentLime_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentLime_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentLime_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentPlain_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentPlain_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentPlain_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentPlain_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentRed_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentRed_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentRed_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentRed_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentWhite_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentWhite_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentWhite_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TentWhite_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FrozenMarsh-test.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (170x170). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Location_1T.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (152x152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Location_2T.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (152x152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Location_3T.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (152x152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SC_Icon.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (112x112). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Balloon.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquaryEmpty_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquaryEmpty_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquaryEmpty_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquary_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquary_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquary_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquary_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquary_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquary_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Candelabra_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Candelabra_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Candelabra_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Candelabra_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Candelabra_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Candelabra_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Counter_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Counter_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogBench1x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogBench1x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogBench1x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogBench1x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (256x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable1x2_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable1x2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable1x3_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable1x3_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable1x4_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (384x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable1x4_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogTable2x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ReinforcedRusticTable1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ReinforcedRusticTable1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ReinforcedRusticTable2x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ReinforcedRusticTable2x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RoyalTable2x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RoyalTable2x4_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RoyalTable2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x1152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RoyalTable2x4_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x1152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Blue_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Blue_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Blue_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Blue_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Blue_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Blue_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Green_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Green_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Green_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Green_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Green_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Green_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Red_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Red_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Red_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Red_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Red_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBed1x2_Red_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x1_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x1_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x1_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x1_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x2_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (448x524). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x2_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (448x524). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x2_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x2_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticBookshelf1x2_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCandles_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCandles_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCandles_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCandle_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCandle_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCandle_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticChair_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticChair_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCloset1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCloset1x1_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCloset1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCloset1x2_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (448x524). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCloset1x2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCloset1x2_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticEmptyShelf1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticEmptyShelf1x1_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticEmptyShelf1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticEmptyShelf1x2_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (448x524). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticEmptyShelf1x2_east_1.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (384x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticEmptyShelf1x2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticEmptyShelf1x2_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticHearth_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticHearth_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticHearth_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticHearth_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticHearth_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticHearth_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticNobleChair_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticNobleChair_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticNobleChair_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticNobleChair_south_1.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable1x1_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable1x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable1x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable2x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTable2x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTorch_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTorch_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTorch_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTorch_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTorch_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticTorch_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SimpleThrone_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SimpleThrone_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SimpleThrone_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SimpleThrone_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SimpleThrone_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SimpleThrone_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWall.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWallEmbrasures.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWallEmbrasures_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWall_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cobblestone_Atlas.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cobblestone_Blueprint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarkSpike_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmbPalisade_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmbPalisade_Blueprint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmbPalisade_MenuIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HideTent_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HideTent_Blueprint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceWall_Blueprint_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Palisade_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Palisade_Blueprint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RTrench_Atlas.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RTrench_Blueprint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Spike_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Spike_Blueprint_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Tent_Atlas.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Tent_Blueprint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trench_Atlas.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trench_Blueprint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trench_MenuIcon.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (80x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TudowWall_Atlas_Blueprint.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (1200x1200). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Atlas_CobbleStone_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundEmpty_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundEmpty_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundEmpty_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundEmpty_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundEmpty_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundEmpty_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundFull_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundFull_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundFull_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundFull_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundFull_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GravestoneRoundFull_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HangingPaperRack_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceChest_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceChest_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceChest_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MiningTools.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MiningTools_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableDough_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableDough_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableDough_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableDough_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableScribe_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableScribe_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableScribe_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableScribe_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableScribe_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableScribe_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AlchemyWorkbench_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AlchemyWorkbench_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AlchemyWorkbench_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AlchemyWorkbench_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AlchemyWorkbench_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AlchemyWorkbench_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CleaningTable_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CleaningTable_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CleaningTable_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CleaningTable_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CleaningTable_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CleaningTable_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Furnace_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Furnace_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Furnace_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture JewelryBench_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture JewelryBench_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture JewelryBench_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture JewelryBench_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture JewelryBench_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture JewelryBench_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Oven_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Oven_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Oven_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Oven_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Oven_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Oven_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Post_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Post_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (384x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBenchSimple_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBench_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBench_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBench_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBench_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (620x496). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBench_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ResearchBench_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticFermentingBarrel_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticFermentingBarrel_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableButcher_east.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x336). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableButcher_eastm.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x336). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableButcher_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableButcher_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableButcher_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableButcher_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableStonecutter_east.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x336). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableStonecutter_eastm.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x336). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableStonecutter_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableStonecutter_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableStonecutter_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableStonecutter_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trestle_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trestle_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trestle_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trestle_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trestle_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trestle_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Well.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Well_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Workbench_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquaryRuined_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquaryRuined_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientReliquaryRuined_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Ruined1x2Table_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Ruined1x2Table_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Ruined2x4Table_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Ruined2x4Table_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RuinedBatteringRam.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RuinedBatteringRam_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bale1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bale1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BarrelStack_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BarrelStack_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crate1x2Open_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crate1x2Open_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crate1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crate1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardBread_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardBread_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardBread_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardBread_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardCheese_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardCheese_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardCheese_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardCheese_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardDrug_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardDrug_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardDrug_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardDrug_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardEmpty_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CupboardEmpty_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GoldIngotStack1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GoldIngotStack1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GoldIngotStack1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GoldIngotStack1x2_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IngotStack1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IngotStack1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IngotStack1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IngotStack1x2_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IronIngotStack1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IronIngotStack1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IronIngotStack1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IronIngotStack1x2_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pile1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pile1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PlasteelStack1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PlasteelStack1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PlasteelStack1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PlasteelStack1x2_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SilverIngotStack1x1_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SilverIngotStack1x1_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SilverIngotStack1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SilverIngotStack1x2_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Timber1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Timber1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp1_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp1_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp1_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp2_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp2_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp3_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp3_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alp3_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SchratDark_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SchratDark_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SchratDark_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SchratPlain_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SchratPlain_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SchratPlain_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate1x2_MenuIcon.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate1x2_MenuIcon_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate1x2_MenuIcon_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate1x2_MenuIcon_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ReinforcedLogGate_Mover_south.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (136x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_MenuIcon.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_MenuIcon_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_MenuIcon_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_MenuIcon_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_Support_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_Support_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_Support_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_Top_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_Top_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticDoor1x2_Top_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabDoor1x2_MenuIcon.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabDoor1x2_MenuIcon_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabDoor1x2_MenuIcon_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabDoor1x2_MenuIcon_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BannerFlag_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BannerFlag_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BannerFlag_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RoomDivider1x2_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RoomDivider1x2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RoomDivider1x2_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableCloth_1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableCloth_1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableCloth_1x2_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ThickDividerCovered_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ThickDividerCovered_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ThickDividerCovered_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ThickDividerWindow_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ThickDividerWindow_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ThickDividerWindow_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LibraryShelf_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LibraryShelf_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LibraryShelf_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LibraryShelf_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LibraryShelf_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LibraryShelf_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugCross3x3_A.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugCross3x3_B.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugCross3x3_C.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugLys2x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugPatched_Cloth_3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugPatched_Leather_3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugRoyal_Cross3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugRoyal_Grand4x6.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugRoyal_Lys2x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugCross_DeepGreen3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugGrand_DeepGreen2x3.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugGrand_DeepRedGreen4x6.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugLys_Blue2x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugLys_DeepGreen2x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugLys_Lime2x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RugLys_Red2x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCandelabra_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCandelabra_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCandelabra_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TressureHuntersWorkbench_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Tent_Atlas_Hide.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Tent_Atlas_Smooth.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Tent_Atlas_Textile.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BlastFurnace.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BlastFurnace_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BlastFurnace_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BlastFurnace_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CauldronFilled_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CauldronFilled_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CauldronFilled_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CauldronFilled_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CauldronFilled_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CauldronFilled_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cauldron_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cauldron_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cauldron_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cauldron_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cauldron_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cauldron_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ClothSpinner_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ClothSpinner_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ClothSpinner_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ClothSpinner_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRackFilled_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRackFilled_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRackFilled_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRackFilled_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRackFilled_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRackFilled_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRackFilled_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRack_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRack_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRack_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRack_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRack_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DryingRack_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceBlockMold.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceBlockMold_done_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceBlockMold_Filled.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceBlockMold_Filled_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceBlockMold_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MendingWorkbench_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PresserFilled_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PresserFilled_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PresserFilled_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PresserFilled_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Presser_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Presser_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Presser_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Presser_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SawTable_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningDrum.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (513x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningDrum_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningDrum_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningDrum_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (513x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRackFilled_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRackFilled_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRackFilled_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRackFilled_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRackFilled_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRackFilled_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRack_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRack_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRack_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRack_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRack_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TanningRack_westm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WindmillBlades.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (384x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WindmillBody_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x428). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WindmillBody_north.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (512x616). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WindmillBody_south.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (512x616). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanLooted_!.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanLooted_2.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanLooted_3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_1.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_10.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_11.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_12.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_2.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_4.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_5.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_6.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_7.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_8.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FootmanRemains_9.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFine_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFine_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFIne_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFineMeat_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFineMeat_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFineMeat_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFineVeg_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFineVeg_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexFineVeg_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavish_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavish_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavish_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavishMeat_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavishMeat_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavishMeat_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavishVeg_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavishVeg_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexLavishVeg_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexSimple_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexSimple_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexSimple_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexSurvivalPack_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexSurvivalPack_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RetexSurvivalPack_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (356x356). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Coat_Of_Plates.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Coat_Of_Plates_m.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CrusaderGreatHelm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HounskullHelmet.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture KettleHelmet.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture KlappvisierHelmetOpen.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Archon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Archotechist.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Chronopath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Conflagrator.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Empath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Frostshaper.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Harmonist.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Necropath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Nightstalker.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Protector.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Puppeteer.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Skipmaster.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Staticlord.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Technomancer.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Warlord.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Wildspeaker.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AnimatPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArchonPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArchotechistPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArtificerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ChronopathPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ConflagratorPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmpathPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FrostshaperPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GauwalkerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HarmonistPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture InsectoratorPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture NecropathPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture NightstalkerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ProtectorPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PuppeteerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SkipmasterPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StaticlordPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TechnomancerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WarlordPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WildspeakerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AggresiveHeatDumpBlastA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AggresiveHeatDumpBlastB.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AggresiveHeatDumpBlastC.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AggresiveHeatDumpBlastD.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsychicDroneEnergyField.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FireExplosionBlastA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FireExplosionBlastB.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FireExplosionBlastC.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FireExplosionBlastD.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EyeBlastFirebeam.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1289x2569). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SmallMeteorite.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Blizzard.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (1000x1000). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Frostbeam_A.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Frostbeam_B.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Frostbeam_C.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Frostbeam_D.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IceWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RechargeBeamA.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RechargeBeamB.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RechargeBeamC.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x193). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RechargeBeamD.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x193). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StaticAura.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BasilicusBestower.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (580x620). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BasilicusBestowerTiny.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (116x124). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathD.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathE.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathF.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathG.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathH.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathI.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathJ.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathK.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathL.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathM.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathN.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathO.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathP.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathR.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathS.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathT.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathU.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathW.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathX.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathY.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Proj_IceBreathZ.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmpireOverhaul.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (120x120). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture quickstartIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RF_ArcaneCraftingBench_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RF_ArcaneCraftingBench_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RF_ArcaneCraftingBench_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RF_ArcaneCraftingBench_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RF_ArcaneCraftingBench_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RF_ArcaneCraftingBench_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture anvil_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture anvil_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture anvil_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture anvil_west.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemShield_Earth.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemShield_Fire.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemShield_Lightning.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemShield_Water.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture portal_swirl1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture portal_swirl2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture portal_swirl3.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture portal_swirl4.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture portal_swirl5.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rift_swirl1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rift_swirl2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rift_swirl3.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture bit.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture death_beam_endpoints.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (433x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture green_bolt.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (480x617). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture green_bolt2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (433x612). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture totem_claw.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture totem_claw_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture totem_monolith.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture totem_monolith_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture totem_wing.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture totem_wing_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CMink_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CMink_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CMink_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture fireball4.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (216x234). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FrostRay.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (100x400). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icebolt.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (220x310). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icebolt_r.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (220x310). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MagicMissile.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (220x220). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture meteor1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (200x180). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture meteor1_glowing.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (200x180). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture meteor2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (200x180). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture meteor2_glowing.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (200x180). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture meteor_fireball.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (216x234). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Snowball.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture animalfriend.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture blessland.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture blesslandx.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture blink.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (207x207). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture blizzard.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture blur.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture bodytraining.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture bowtraining.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ChaosTradition.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ChaosTradition_1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ChiBurst.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture disablingshot.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture dragonstrike.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Empathy.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture encase.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture firestorm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (290x174). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture harvestpassion.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture headshot.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture incitepassion.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture lullaby.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ManaMine.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture manashield.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MindKiller.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture soothe.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture spiritwolf2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (409x409). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture symbiosis.PNG is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture thunderstrike.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture tigerstrike.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EarthShard_east.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EarthShard_north.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EarthShard_south.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EarthShard_west.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FlameShard_east.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FlameShard_north.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FlameShard_south.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FlameShard_west.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemSword_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x430). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemSword_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x430). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemSword_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x430). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GolemSword_west.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x430). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LightningShard_east.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LightningShard_north.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LightningShard_south.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LightningShard_west.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WaterShard_east.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WaterShard_north.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WaterShard_south.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WaterShard_west.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (184x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture technoweapon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture technoweapon1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AddictionImmune.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AddictionResistant.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ChemicalDependency.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AddictionImmune.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AddictionResistant.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ChemicalDependency.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (230x230). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_AnimalDatabase_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_AnimalDatabase_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_AnimalDatabase_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_BanquetTable2x6_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_BanquetTable2x6_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Corsair_Sword.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x127). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Fat_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Fat_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Fat_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Female_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Female_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Female_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Hulk_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Hulk_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Hulk_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Male_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Male_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Male_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Thin_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Thin_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkWheelchair_Thin_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_NutrientDispenser_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x427). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_NutrientDispenser_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (384x461). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_NutrientDispenser_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (384x461). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FuturePyramid.png is being reloaded with reduced mipmap count (clamped to 8) due to non-power-of-two dimensions: (1536x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FuturePyramid_m.png is being reloaded with reduced mipmap count (clamped to 8) due to non-power-of-two dimensions: (1536x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Gate_UIIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x137). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_GreatPyramid.png is being reloaded with reduced mipmap count (clamped to 8) due to non-power-of-two dimensions: (1536x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Sphynx.png is being reloaded with reduced mipmap count (clamped to 8) due to non-power-of-two dimensions: (1024x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Corsair_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Corsair_Table3x3_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicBookcase_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicBookcase_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicBookcase_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicBookcase_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicBookcase_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicBookcase_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicPew_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicPew_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicPew_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicPew_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicPew_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicPew_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicReliquary_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (168x220). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicReliquary_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (168x220). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicReliquary_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (220x168). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicReliquary_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (220x168). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicReliquary_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (220x168). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicReliquary_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (220x168). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicShelf_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (192x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicShelf_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (192x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicShelf_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicShelf_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicShelf_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicShelf_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table1x2c_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table1x2c_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table2x4_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table2x4_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Cubic_Table3x3_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicWall.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicWall_m.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshShelf_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (192x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshShelf_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (192x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshShelf_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshShelf_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshShelf_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshShelf_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table1x2c_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table1x2c_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table2x4_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table2x4_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Flesh_Table3x3_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Hindu_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Hindu_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Hindu_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Hindu_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Hindu_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianPew_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianPew_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianPew_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianPew_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianPew_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianPew_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianShelf_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (192x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianShelf_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (192x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianShelf_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianShelf_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianShelf_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianShelf_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table1x2c_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table1x2c_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table2x4_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table2x4_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Horaxian_Table3x3_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianWall.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianWall_m.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Jewish_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Jewish_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Jewish_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Jewish_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Jewish_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticBookcase_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticBookcase_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticBookcase_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticPew_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticPew_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticPew_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticShelf_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (171x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticShelf_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticShelf_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Kemetic_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Kemetic_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Kemetic_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Kemetic_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Kemetic_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticWall.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_MegalithA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_MegalithB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_MegalithC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_MegalithD.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_MegalithE.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_MegalithF.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_MegalithG.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_StoneTable_1x2_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_StoneTable_1x2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_StoneTable_2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_StoneTable_2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_StoneTable_3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_WoodenTable_1x2_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_WoodenTable_1x2_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_WoodenTable_2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_WoodenTable_2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Neolithic_WoodenTable_3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Ocular_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Ocular_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Ocular_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Ocular_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Ocular_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_AncientFence.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_AncientFence_m.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table1x2c_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table1x2c_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table2x4_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table2x4_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Scavenger_Table3x3_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_RustedWall.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_RustedWall_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkAdvancedWatermillGeneratorBody_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkAdvancedWatermillGeneratorBody_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkAdvancedWatermillGeneratorBody_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasCrematorium_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasCrematorium_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasCrematorium_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasCrematorium_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasCrematorium_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasCrematorium_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasSmelter_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasSmelter_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkGasSmelter_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkTableStoveGas_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkTableStoveGas_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkTableStoveGas_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkTableStoveGas_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkTableStoveGas_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkTableStoveGas_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_GasPipes.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_ChemTank_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (193x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_ChemTank_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_OilDerrick.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table1x2c_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table1x2c_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table2x2c_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table2x2c_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table2x4_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table2x4_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_Steampunk_Table3x3_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SteampunkWall.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SteampunkWall_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_BuddhistSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_BuddhistSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_ChristianSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_ChristianSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CorsairSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CorsairSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_CubicSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_FleshSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AS_HinduSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AS_HinduSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_HoraxianSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_IslamicSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_IslamicSlabMediumA_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_IslamicSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_IslamicSlabMediumB_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (394x394). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_JainSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_JainSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_JewishSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_JewishSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_KemeticSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SikhSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SikhSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkSlabMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AM_SteampunkSlabMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientArmoryIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (64x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pattern_UCP.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pattern_UCP_2Color.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (600x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pattern_UN.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DShK_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GatlingGun_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M1919A4_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M1919_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M2HB_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M37_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M60_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MAG_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Maxim_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MetalBench_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MetalBench_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MetalBench_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MG08_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MG3_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Minigun_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RWS_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SalvatorDormus_M1893_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TOW_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture UnionGun_Base.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WoodBench_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WoodBench_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WoodBench_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gunsmith_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gunsmith_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gunsmith_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gunsmith_Old_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gunsmith_Old_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gunsmith_Old_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GatlingGun_M1862_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GatlingGun_M1865_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GE_M134D_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GE_M134_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HK21_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HK23_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture K6_CROWS_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture K6_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture L6_Wombat_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture L6_Wombat_M8C_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture L7A1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture L8A1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M151_TOW_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M1917A1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M1917_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M1919A4_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M219_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M220_TOW_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M240G_Early_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M249_SAW_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M2HB_CROWS_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M2HB_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M2_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M37_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M40_Recoilless_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M40_Recoilless_M8C_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M60D_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M60_CROWS_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M60_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M73C_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M73_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M85C_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture M85_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MG3A1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MG3_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MG74_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Mk19_Mod3_CROWS_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Mk19_Mod3_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Mk21_Mod0_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SalvatorDormus_M1893_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Maxim_LMG08_15_Zeppelin.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x252). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BecDeCorbin.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BecDeCorbin_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CouteauDeBreche.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CouteauDeBreche_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fauchard.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fauchard_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Guisarme.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Guisarme_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HeavyHalberd.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HeavyHalberd_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HeavyLance.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HeavyLance_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HeavyPike.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HeavyPike_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShortEstoc.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShortEstoc_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Voulge.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Voulge_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_west.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Canopy_westm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate_Door.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x175). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate_Door_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x205). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate_Door_hidden.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x205). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate_Door_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x235). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate_Door_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x235). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gate_Door_west.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x205). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButcheringTools_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButcheringTools_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButcheringTools_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButcheringTools_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButcheringTools_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButcheringTools_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crane_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crane_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crane_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crane_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MixingBarrel.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MixingBarrel_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_west.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PotteryTools_westm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1366x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1366x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_west.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StonecutterTools_westm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailoringTools_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailoringTools_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailoringTools_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailoringTools_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailoringTools_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailoringTools_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Unload_Thing.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Unload_Thing_Cancel.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Spawner.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Border.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1020x764). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_Arrow.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_MoveIn.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (178x178). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_MoveOut.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (204x204). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_MoveToRoot.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (204x204). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_SaveZoneAsDef_Rectangle.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (153x152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_SaveZoneAsDef_Round.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (153x152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TipIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (32x33). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_ChangeStyle.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_DestroyThing.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (82x73). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon_Lord.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (99x99). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Tunnel.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (93x92). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Ladder.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LadderDown.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LadderDown_m.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cage.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (747x746). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cage_back.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (747x746). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Cage_opened.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (747x746). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bookshelf_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bookshelf_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bookshelf_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bookshelf_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bookshelf_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bookshelf_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture APileOfCrates.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1411x1411). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TreasureChest.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (586x555). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TreasureChest_opened.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (586x555). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyBookshelf_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyBookshelf_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyBookshelf_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyBookshelf_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyBookshelf_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EmptyBookshelf_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crates_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1411x1411). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crates_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1411x1411). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AnimaObelisk_RunesGlow.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (897x897). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsyObelisk_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsyObelisk_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsyObelisk_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsyObelisk_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsyObelisk_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsyObelisk_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Taraal_east copy.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (257x257). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DrogRug.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FreshBurrowA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TrollBurrowA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TrollBurrowB.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ImpStatue.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodCandles_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodCandles_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodCandles_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodCandles_west.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodGrandCandelabra.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodGrandCandelabra_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodSepulchralReliquary_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodSepulchralReliquary_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodSepulchralReliquary_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodSepulchralReliquary_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodSepulchralReliquary_west.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodSepulchralReliquary_westm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BurialUrn_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BurialUrn_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BurialUrn_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BurialUrn_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BurialUrn_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BurialUrn_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CoffinFull_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CoffinFull_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CoffinFull_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Coffin_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Coffin_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Coffin_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightGrandCandelabra.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightGrandCandelabra_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralBrazier.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralBrazier_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralReliquary_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralReliquary_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralReliquary_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralReliquary_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralReliquary_west.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralReliquary_westm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GargoyleStatue_a.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GargoyleStatue_b.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandCandelabra.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandCandelabra_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandSarcophagusFull_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandSarcophagusFull_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandSarcophagusFull_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandSarcophagus_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandSarcophagus_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GrandSarcophagus_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HeroicMemorial.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralBrazier.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralBrazier_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralReliquary_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralReliquary_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralReliquary_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralReliquary_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralReliquary_west.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralReliquary_westm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1024x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BloodflameSepulchralStatue.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DarklightSepulchralStatue.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SepulchralStatue.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BoundingBox.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle_fixed_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle_fixed_more.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle_more.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse_filled_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture etc.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture etc_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture fill.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture freeform_line.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_3.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_4.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_5.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_6.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_7.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_inverse.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_inverse_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_inverse_open.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_open.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_x.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon_filled_midpoint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon_midpoint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture line.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture line_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture line_expand.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture other_shapes.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture other_shapes_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture pentagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture pentagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_filled_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_fixed_close.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_fixed_more.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_more.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture redo.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture redo_disabled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture settings.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture sunlamp_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture sunlamp_outline.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture trading_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture trading_outline.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture undo.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture undo_disabled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture fill.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture freeform_line.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture line.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture octagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture octagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture pentagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture pentagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture sunlamp_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture sunlamp_outline.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture trading_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture trading_outline.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture circle_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse_filled_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ellipse_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture fill.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture freeform_line.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_3.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_4.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_5.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_6.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_7.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture grid_x.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon_filled_midpoint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture hexagon_midpoint.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture line.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture octagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture octagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture pentagon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture pentagon_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_filled_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rectangle_fixed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture sunlamp_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture sunlamp_outline.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture trading_filled.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture trading_outline.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (40x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderAltarLarge_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (341x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderAltarLarge_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (341x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderAltarLarge_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x342). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderAltarLarge_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x342). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderAltarLarge_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x342). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderAltarLarge_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x342). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DivineOrderIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (64x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderSculptureGrand_A.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_DivineOrderSculptureLarge_A.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TrueDragon.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DragonFaction.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (516x516). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture player.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (516x516). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture player.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (516x516). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireF.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireG.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireH.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireI.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireJ.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireK.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireL.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireM.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireN.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireO.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireP.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireQ.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireR.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireT.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireV.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireX.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireF.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireG.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireH.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireI.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireJ.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireK.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireL.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireM.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireN.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireO.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireP.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireQ.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireR.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireT.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireV.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Projectile_FireX.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (506x506). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AshenDominionBaseIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (2744x2744). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VelonirBaseIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (2744x2744). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VelonirSettlement.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (659x660). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VelosEnclaveBaseIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (2744x2744). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraconicCodex.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (4683x4682). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraconicCodex_Opean_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (4682x4682). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraconicCodex_Open_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (4682x4682). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraconicCodex_Open_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (4682x4682). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraconicCodex_Vertical_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (4682x4682). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraconicCodex_Vertical_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (4560x4559). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DraconicCodex_Vertical_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (4682x4682). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VelonirFuneralPyre_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (682x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VelonirFuneralPyre_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (682x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldron.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldronm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldron_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldron_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldron_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldron_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldron_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Crows_SmolderingCauldron_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x478). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TattooDragonRiseGreen_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (515x515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TattooDragonRisePurple_south_1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (515x515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Accuracy.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (60x60). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AP_2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (60x60). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture az.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (25x25). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Burst_size.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (60x60). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Damage.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (60x60). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture discord.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (60x45). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture InjuredPart.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture NextArrow.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Range.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (60x60). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Support.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (60x45). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DDMapParentNPCArena.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (72x71). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alert.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (36x32). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AlertSmall.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (20x20). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArrowDown.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (20x10). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonClear.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (20x20). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonCloseSmall.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (9x9). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonDelete.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (12x12). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonEdit.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (18x18). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonGenderFemale.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (18x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonGenderMale.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (20x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonRandom.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonRandomLarge.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (33x28). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ButtonReset.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (23x21). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CharMakerPortraitBG.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Checkbox.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CheckboxPartiallySelected.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CheckboxSelected.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Checkmark.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CheckmarkForcedSelection.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (22x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DerivedRelationship.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (18x18). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DottedLine.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (342x2). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DropdownIndicator.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (11x8). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FilterAtlas2.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GenderFemaleLarge.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (48x48). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GenderlessLarge.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (48x48). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GenderMaleLarge.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (48x48). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MaximizeDown.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (18x18). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MaximizeUp.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (18x18). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture NoPassion.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MFTQRIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (64x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Monosword.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PersonaMonosword.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Nothing.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (254x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Coehorn_Top.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SwivelGun_Top.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (360x360). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SwivelGun_UI.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (360x360). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StoneChunks.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (28x28). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWall.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWall_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWallEmbrasures.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CastleWallEmbrasures_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ReinforcedDitch.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ReinforcedDitch_blueprint.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LoadingIndicatorStaticGL.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (100x100). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientStorageBrokenLGE.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StorageboxLGE_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StorageboxLGE_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StorageboxLGE_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShipCoreStartupLGE.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (58x58). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture NoData.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (360x360). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HospitalityModIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Entertain.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Friends.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Hospitality.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MakeFriends.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Relationship.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FineFeast.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FineFeast_Meat.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FineFeast_Veg.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LavishFeast.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LavishFeast_Meat.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LavishFeast_Veg.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Alcohol.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (50x50). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Elderly.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (50x50). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Superstition.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (50x50). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Traps.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (50x50). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Violence.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (50x50). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pacifism.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (80x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Icon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LaserCuttingBench_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LaserCuttingBench_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LaserCuttingBench_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Bricks_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Bricks_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Bricks_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Planks_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Planks_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Planks_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Smooth_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Smooth_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Filth_Smooth_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Brick_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Brick_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Brick_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Smooth_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Smooth_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Smooth_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Wood_a.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Wood_b.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Fleck_Wood_c.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x129). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CE_Embrasure_Climb_Bricks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CE_Embrasure_Climb_Planks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CE_Embrasure_Climb_Smooth.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DankPyon_CastleWall_Climb.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DankPyon_CastleWall_Shoot.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Cobble_Climb.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Cobble_Shoot.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Log_Climb.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Log_Shoot.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VFEArch_ArmoredWall_Climb.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VFEArch_ArmoredWall_Shoot.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Log_Climb.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Log_Rubble.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Log_Shoot.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Climb_Bricks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Climb_Planks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Climb_Smooth.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Rubble_Bricks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Rubble_Planks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Rubble_Smooth.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Shoot_Bricks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Shoot_Planks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Shoot_Smooth.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Fine_Climb_Bricks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Fine_Climb_Planks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Fine_Climb_Smooth.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Fine_Shoot_Bricks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Fine_Shoot_Planks.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wall_Fine_Shoot_Smooth.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SterileWall_Climb.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SterileWall_Climb_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SterileWall_Shoot.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SterileWall_Shoot_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_west.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture decobones_westm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (413x413). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationalp.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationdaer.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationghoul.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationgriffon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationlindwurm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationschrat.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationspiders.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationtroll.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationunhold.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Locationwolf.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_a.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_b.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_c.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_d.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_e.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_f.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_g.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_h.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_i.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_j.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WebbedFootmanRemains_k.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TDReplaceStuffIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (58x58). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BlueprintOverRockToggle.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1x4.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x511). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2x3.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3x1.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3x2.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3x4.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4x1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (511x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogFrameLarge_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogFrameLarge_MenuIcon.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture LogFrameLarge_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StoneFrameLarge_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StoneFrameLarge_MenuIcon.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture StoneFrameLarge_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x258). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x258). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (258x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (258x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (258x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (258x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_west.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x258). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ToolCabinet_westm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x258). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BarrelProcessor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BarrelProcessor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BarrelProcessor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RusticCookingTable_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryStuffed_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableBreweryVTEXE_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSculpting_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TableSmithingFueled_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (672x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_west.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TailorsBench_westm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x672). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MFTRRIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (64x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MFTRQIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (64x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TerminalScreenLensFlare.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (800x600). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientFence_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CrashedShuttle.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (1152x576). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Shuttle.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (1152x576). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Spacedrone.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (1152x576). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCommsConsole_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCommsConsole_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCommsConsole_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCryptosleepPod_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (384x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCryptosleepPod_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientCryptosleepPod_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientLockerBank_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x224). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientLockerBank_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientLockerBank_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMachine_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMachine_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientSystemRack_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (576x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientSystemRack_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x576). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShipCryptosleepCasketOpenDoor_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (384x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShipCryptosleepCasketOpenDoor_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShipCryptosleepCasketOpenDoor_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShipCryptosleepCasket_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (384x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShipCryptosleepCasket_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShipCryptosleepCasket_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodC.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodD.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodE.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodF.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodG.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture AncientMegacannonTripodH.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (198x198). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture G_GoJ_A.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (458x458). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture G_GoJ_B.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (458x458). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MorningStar_FrostFey.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (259x251). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MorningStar_FrostFey_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (259x251). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_a_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_a_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_b_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_b_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_c_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_c_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_d_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_d_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_e_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_e_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_f_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RawWood1x2_f_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Timber1x2_a_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Timber1x2_b_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Timber1x2_c_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Timber1x2_d_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Timber1x2_d_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Airship.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (1152x576). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Airship_m.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (1152x576). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HotAirBalloon.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HotAirBalloon_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PsyfocusBooster_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (450x450). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Charforge_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Charforge_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Charforge_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x510). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Charforge_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x510). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Charforge_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x510). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Charforge_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x510). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MagicyteHarvester_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (450x450). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Smokeforge_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x675). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Smokeforge_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x675). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Smokeforge_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Smokeforge_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Smokeforge_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Smokeforge_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonebrewery_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x675). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonebrewery_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x675). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonebrewery_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonebrewery_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonebrewery_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonebrewery_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonekettle_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x675). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonekettle_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x675). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonekettle_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonekettle_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonekettle_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Stonekettle_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (675x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Airship.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (1152x576). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Airship_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1152x1152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (437x154). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (437x154). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 5.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (343x221). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 5_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (343x221). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture a1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (644x307). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture a1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (644x307). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture x1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (349x178). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture x1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (349x178). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture x2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (353x171). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture x2_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (353x171). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture x3.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (427x167). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture x3_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (427x167). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (440x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1_m.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (440x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (407x170). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (407x170). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (444x131). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (444x131). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (556x326). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (556x326). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x121). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 10.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (252x136). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 10_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (252x136). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (205x121). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (99x85). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (99x85). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (99x85). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (99x85). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x48). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4_m.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x48). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 5.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x48). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 5_m.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x48). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 6.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (105x53). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 6_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (105x53). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 7.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (166x105). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 7_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (166x105). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 8.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (173x81). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 8_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (173x81). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 9.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (222x159). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 9_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (222x159). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone0.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (182x102). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone0_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (182x102). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone1.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone1_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (103x154). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone2_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (103x154). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone3.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (93x147). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone3_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (93x147). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone4.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (139x53). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone4_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (139x53). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone5.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (211x109). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture drone5_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (211x109). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (289x89). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (289x89). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (201x46). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (201x46). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (350x123). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (350x123). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (208x88). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4_m.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (208x88). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Shockwave.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (454x264). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Slam.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (437x437). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Swipe.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (546x546). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Coiled.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (53x51). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture End.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (23x61). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Rope.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (320x31). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture DuelIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (127x127). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ExtraGUIForce.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (40x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ExtraGUIWalk.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (40x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ExtraGUIWhy.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (40x22). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconBG.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (34x34). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconExecute.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (34x34). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconGrapple.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (34x34). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconInfo.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (34x34). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconLongBG.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (120x34). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconSkill.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (34x34). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Weebstick_DashLine.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (100x40). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Weebstick_Glint.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GaeBulgBlur.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (589x589). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GaeBulgBlurFast.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (658x657). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GaeBulgBlurLow.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (531x532). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture GaeBulgBlurLowFast.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (779x788). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 1.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 10.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 11.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 12.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 13.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 2.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 3.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 4.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 5.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 6.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 7.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 8.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture 9.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Combined.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (3840x2160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Bonfire.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FishTrap3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FishTrap5x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture FishTrap5x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Wickerman.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Authoritarian_Pew_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Authoritarian_Pew_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Authoritarian_Pew_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarCorporate1x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarCorporate1x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarCorporate2x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarCorporate2x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarCorporate3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Corporate_Table1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Corporate_Table1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Corporate_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Corporate_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Corporate_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_EldritchAltar1x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_EldritchAltar1x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_EldritchAltar2x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_EldritchAltar2x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_EldritchAltar3x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_EldritchAltar3x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SerketistShelf_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (192x288). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SerketistShelf_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SerketistShelf_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (288x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Serketist_Table1x2c_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (256x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Serketist_Table1x2c_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Serketist_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Serketist_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Serketist_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarTaoist1x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarTaoist1x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarTaoist2x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarTaoist2x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_AltarTaoist3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Taoist_Table1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Taoist_Table1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Taoist_Table2x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Taoist_Table2x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_Taoist_Table3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SlabEldritchMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SlabEldritchMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SlabEsotericismMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SlabEsotericismMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabSerketistMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabSerketistMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabSerketistMediumC.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SlabTaoistMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VME_SlabTaoistMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BoxPew_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BoxPew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BoxPew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabPew_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabPew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SlabPew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (256x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (256x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (256x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (256x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PewBloodyGothic_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PewBloodyGothic_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (66x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_east.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (80x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_eastm.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (80x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_north.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (192x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_northm.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (192x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_south.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (192x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_southm.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (192x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_east.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (80x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_north.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (192x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_south.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (192x80). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture CushionedPew_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (64x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Pew_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x64). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture KneelSheet_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (65x65). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture KneelSheet_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (65x65). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture KneelSheet_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (65x65). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HandIcon_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HandIcon_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HandIcon_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Hand.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (295x295). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HandClothed.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (295x295). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture OWDObelisk.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gene_IntellectualDisabled.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture BotchJob_RockSmash.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (160x158). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PossessedWeaponsIcon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (64x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SanctifiedSword.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ScourgeBlade.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture VerdantBow.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (269x269). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Charity.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (640x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Necro.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Trade.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TurretTrebuchet_Base.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x226). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TurretTrebuchet_Top.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x212). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RPG_Frame.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (75x75). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RPG_Frame_2.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (75x75). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture lock.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Max_Temperature.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Min_Temperature.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RMouse.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (20x20). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RPG_Hide_Headgear.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture RPG_Show_Headgear.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_ArmorBlunt_Icon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (24x27). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_ArmorHarmony_Icon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (24x27). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_ArmorHeat_Icon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (24x27). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_ArmorSharp_Icon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (24x27). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_Bulk_Icon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_Enchanted_Icon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_Forced_Icon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_MassCarried_Icon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Sandy_Tainted_Icon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Vacuum_Resistance.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Romy_TableScrollInscribing_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x224). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Romy_TableScrollInscribing_eastm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (96x224). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Romy_TableScrollInscribing_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Romy_TableScrollInscribing_northm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Romy_TableScrollInscribing_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Romy_TableScrollInscribing_southm.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (224x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShowModUpdates.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x150). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture lockClosed.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture locklockOff.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture locklockOn.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture lockOpen.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture preferMelee.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (32x21). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture preferRanged.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (32x21). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture preferSkilled.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (32x21). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture speedBiasSliderNegative.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (120x54). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture speedBiasSliderPositive.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (240x54). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture weaponType_offhandcompat.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (14x14). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture weaponType_shieldcompat.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (14x14). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture autopickup.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (377x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture havePunch.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (377x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rememberDropped.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (377x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture rememberPrimary.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (377x96). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconCapture.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (66x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconDeath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (66x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconRetrieve.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (66x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture IconWarning.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (66x66). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TargetWarrants.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (500x500). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture EctoplasmColor.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpiritSummon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (332x332). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpiritSummonWolf.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (332x332). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpiritSummonWolves.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (332x332). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpiritBloodPoolA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x125). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpiritBloodPoolB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (125x120). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpiritBloodPoolC.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (124x123). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Gene_SpiritSummon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (332x332). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalBracelet.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalBracelet_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalEarrings.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalEarrings_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalNecklace.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalNecklace_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalRing.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalRing_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalBracelet.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalBracelet_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalEarrings.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalEarrings_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalNecklace.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalNecklace_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalRing.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture TribalRing_m.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (160x160). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianAltar1x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianAltar1x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianAltar2x3_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianAltar2x3_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianAltar3x3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianTable1x2_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianTable1x2_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianTable2x4_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianTable2x4_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianTable3x3_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianWardrobe_east.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (512x456). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianWardrobe_north.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (512x456). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SophianWardrobe_south.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (512x456). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ImperialBanner.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1536x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Sanguophage.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture HemosagePath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PathBG_Puppeteer.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture PuppeteerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArcheryStandOld_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArcheryStandOld_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArcheryStandOld_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArcheryStandOld_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArcheryStandOld_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ArcheryStandOld_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MartialArtsTargetOld_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MartialArtsTargetOld_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MartialArtsTargetOld_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MartialArtsTargetOld_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MartialArtsTargetOld_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MartialArtsTargetOld_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShootingRangeTargetOld_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShootingRangeTargetOld_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShootingRangeTargetOld_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShootingRangeTargetOld_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShootingRangeTargetOld_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture ShootingRangeTargetOld_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Null.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MiniQuarry_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MiniQuarry_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MiniQuarry_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Quarry_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Quarry_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Quarry_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Platform_Bricks.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (192x202). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Platform_Planks.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (192x202). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Platform_Smooth.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (192x202). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture MiniQuarry.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Platform_Bricks.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Platform_Planks.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture Platform_Smooth.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpellWriter_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpellWriter_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpellWriter_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpellWriter_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpellWriter_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture SpellWriter_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WandMaker_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WandMaker_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WandMaker_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (386x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead. | |
| Texture WandMaker_northm.png is being reloaded with reduced mi |
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