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@HugsLibRecordKeeper
Created October 22, 2018 15:26
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Rimworld output log published using HugsLib
Log uploaded on Monday, October 22, 2018, 8:25:56 AM
Loaded mods:
Core: (no assemblies)
HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
Mod Manager: 0ColourPicker(1.0.0.0), 0Harmony(1.2.0.1), ModManager(1.0.0.0)
ModSync RW - 1.0: 0Harmony(1.2.0.1), ModSyncRW(1.0.0.0)
Glitter Tech: (no assemblies)
A Dog Said...: (no assemblies)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.6.0.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Nekos: 0Harmony(1.2.0.2)
Callistans(1.0): (no assemblies)
[XND] Stuffed Flaks: (no assemblies)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
Bulk Stone Cutting: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.2.0)
Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
Chemicals & Neutroamine: Chemical Extraction(1.0.6332.5430)
DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
[KV] Don't stop the music - 1.0: musicPauseOut(1.0.0.0)
Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6864.29160)
Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
Dye Vat: GT_Utilities(1.0.0.0)
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
FashionRIMsta: (no assemblies)
Firefoam Belt: 0Harmony(1.2.0.1), FirefoamBelt(1.0.0.0)
Furnace: (no assemblies)
Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.1.0)
Less Arbitrary Surgery: LessArbitrarySurgery(18.9.1.0)
LongRangePodLauncher: (no assemblies)
Misc. Robots: AIRobot(0.19.0.0)
MoreMonstergirls B19 Enhanced: monstergirls(1.0.0.0)
Wandering Caravans [v2.3.5]: WanderingCaravans(1.0.0.0)
VGP Vegetable Garden: (no assemblies)
VGP Garden Fabrics: (no assemblies)
VGP Garden Drinks: Drinks(1.0.0.0)
VGP Garden Gourmet: (no assemblies)
VGP Garden Medicine: ModFinder(1.0.0.0)
VGP More Veggies: ModFinder(1.0.0.0)
VGP Garden Resources: (no assemblies)
VGP Garden Tools: VGTools(1.0.0.0)
VGP Xtra Trees and Flowers: (no assemblies)
[RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6861.33508)
Misc. Training: TrainingFacility(0.19.0.0)
A RimWorld of Magic: 0Harmony(1.2.0.1), TorannMagic(2.2.5.3)
Static Quality Plus B19: static_quality_plus(0.19.1.0)
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
RT Power Switch: RT_PowerSwitch(1.0.0.0)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
Misc. Robots++: (no assemblies)
Rimsenal: (no assemblies)
Rimsenal - Enhanced Vanilla Pack: (no assemblies)
Rimsenal - Storyteller pack: (no assemblies)
Rimsenal - Security pack: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
Rimsenal - Feral: (no assemblies)
Rimsenal - Federation: (no assemblies)
RimJobWorld: 0Harmony(1.2.0.2), RJW(1.7.0.493)
[RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6850.37737)
[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6865.2715)
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6860.42696)
[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6864.42206)
[RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
[KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6865.29819)
[KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6864.42879)
[RF] Concrete [1.0]: 0Harmony(1.2.0.1), RFF Concrete(1.0.6855.39159)
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6846.17323)
ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(2.0.0.0)
QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
PhiClient: websocket-sharp(1.0.2.1025), SocketLibrary(1.0.0.0), 03-PhiData(1.0.0.0), PhiClient(1.0.0.0)
Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.33)
More Furniture [B19]: (no assemblies)
Moody: Moody(2.4.0.0)
[RF] Archipelagos [1.0]: 0Harmony(1.2.0.1), Rainbeau's Archipelagos(1.0.6846.23143)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
Prepare Landing[0.9.0]: PrepareLanding(0.9.1.0)
Tilled Soil: (no assemblies)
Exotic Joy: (no assemblies)
Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
RunAndGun: RunAndGun(1.18.3.0)
Better Pawn Control: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.7.1.0)
CleaningArea: 0Harmony(1.1.0.0), CleaningArea(1.0.1.0)
Designator Shapes: 0Harmony(1.0.9.1), Merthsoft.DesignatorShapes(1.0.0.0)
Floor Lights - B19: (no assemblies)
[KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
Raiderpedes: (no assemblies)
Faction Discovery: Faction Discovery(0.19.0.0)
[B18] Shield Generators by Frontier Developments: 0Harmony(1.0.9.1), FrontierDevelopments-Shields(1.0.0.0)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
Expanded Woodworking: Expanded Woodworking(1.0.1.0)
Expanded Woodworking for Vegetable Garden Project: Expanded Woodworking VG(1.0.1.0)
Simple sidearms[1.3.1]: SimpleSidearms(1.0.0.0)
Quarry 1.0: Quarry(0.19.0.0)
Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
Locks (DoorsExpanded): 0Harmony(1.2.0.1), DoorsExpanded(1.18.0.0), LocksDoorsExpanded(1.0.0.0)
Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
Chickens Efficient Light: (no assemblies)
More Vanilla Turrets [1.0]: (no assemblies)
[1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
DoublePopulation: (no assemblies)
Glass+Lights: (no assemblies)
[KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0: 0Harmony(1.2.0.1), SaveStorageSettings(1.0.0.0)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(3.2.107.0)
Work Tab: 0Harmony(1.2.0.1), WorkTab(3.1.178.0)
Area Unlocker: 0ColourPicker(1.0.0.0), 0Harmony(1.2.0.1), AreaUnlocker(2.1.66.0)
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(4.1.415.0)
Blueprints: Blueprints(2.0.36.0)
Blueprint Totals Tooltip: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.1), BlueprintTotalsTooltip(1.0.0.0)
[1.0] More Lamps: (no assemblies)
[KV] Animal Costumes - 1.0: (no assemblies)
[KV] Change Dresser - 1.0: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
[KV] Force Do Job - 1.0: 0Harmony(1.2.0.1), ForceDoWork(1.0.0.0)
[KV] Infinite Storage - 1.0: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0), MendingInfiniteStoragePatch(0.0.0.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
[KV] Weapon Storage - 1.0: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), WeaponStorage(1.0.0.0)
[XND] Use That Sniper's Scope!: (no assemblies)
Ancient_Structures: AncientStructures(1.0.0.0)
Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0)
Cryptorestore Caskets (1.0): CryptoRestore(1.0.0.0)
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6864.29102)
Easily Craftable Components [1.0]: (no assemblies)
Five Second Rule: 0Harmony(1.2.0.1), Five_Second_Rule(1.0.0.0)
Follow Me: FollowMe!(3.1.46.0)
Gear Up And Go: 0Harmony(1.2.0.1), GearUpAndGo(1.0.0.0)
Glowstone Relit: Glowstone(1.0.0.0)
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
Mining Priority: 0Harmony(1.2.0.1), Mining_Priority(1.0.0.0)
More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
Open Door Manually: 0Harmony(1.2.0.1), OpenDoorManually(1.0.0.0)
PowerSwitch: PowerSwitch(0.18.1.0)
Raid Limiter: 0Harmony(1.1.0.0), RaidLimiter(0.15.1.0)
RealBeds: RimWorldExampleProjectDLL(0.15.1.0)
Relations Tab: Fluffy_Relations(2.1.64.0)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
Simple Recycling: (no assemblies)
Single Plant Texture Patch: (no assemblies)
Small Comms Console [1.0]: (no assemblies)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Spatial Priorities: 0Harmony(1.2.0.1), SpatialPriority(0.2.98.0)
Spoons Hair Mod: (no assemblies)
Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
Sun Lights [1.0]: (no assemblies)
Thick Armor: 0Harmony(1.2.0.1), ThickArmor(1.0.0.0)
Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
Wall Vitals Monitor: (no assemblies)
What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
Where's the gravel?: (no assemblies)
Xeva's Rimhair: (no assemblies)
Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
Glass+Lights Efficient Lights: (no assemblies)
TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(1.0.0.0)
Active Harmony patches:
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__1: TRANS: BlueprintTotalsTooltip.ChangeDetection.FrameWorkedOnDetector.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
ActiveDropPod.Tick: PRE: FrontierDevelopments.Shields.Handlers.ActiveDropPodHandler+Patch_ProjectileCE_Tick.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
Area.Set: PRE: TD_Enhancement_Pack.GodmodeRoof.Prefix
AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage TRANS: ThickArmor.GetPostArmorDamage_Patch.Transpiler
AttackTargetFinder.CanReach: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanReach_Patch.Prefix
AttackTargetFinder.CanSee: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanSee_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.MakeSolidThing: post: BlueprintTotalsTooltip.BlueprintSelectionTransferer.Postfix
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
ColonistBarColonistDrawer.DrawIcons: PRE: TorannMagic.HarmonyPatches+ColonistBarColonistDrawer_Patch.Prefix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_PawnAbility.GizmoOnGUI: PRE: TorannMagic.HarmonyPatches+GizmoOnGUI_Prefix_Patch.Prefix
CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler
CompMilkable.CompInspectStringExtra: post: TorannMagic.HarmonyPatches+CompMilkable_Patch.Postfix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
DamageWorker.ExplosionStart: PRE: TorannMagic.HarmonyPatches+ExplosionNoShaker_Patch.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix, StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: Five_Second_Rule.Mod.EnsureInitializedInCtorPrefix, GearUpAndGo.Mod.EnsureInitializedInCtorPrefix, Meals_On_Wheels.Mod.EnsureInitializedInCtorPrefix, Mining_Priority.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Room_Food.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix, ThickArmor.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix, TD_Enhancement_Pack.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix, TD_Enhancement_Pack.DesignationSpamKiller.Prefix
DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix
DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix
DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
Designator_Build.get_Visible: PRE: Replace_Stuff.DontWipeBridgeBlueprints.Prefix
Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Designator_SmoothSurface.DesignateSingleCell: PRE: TD_Enhancement_Pack.GodmodeSmooth.Prefix
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
Dialog_DebugActionsMenu.DoListingItems_MapTools: TRANS: TD_Enhancement_Pack.DebugSpawnFullStack.Transpiler
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
DropCellFinder.TradeDropSpot: PRE: FrontierDevelopments.Shields.Harmony_DropCellFinder+ShieldManager_DropCellFinder_TradeDropSpot.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FertilityGrid.CalculateFertilityAt: post: TorannMagic.HarmonyPatches+FertilityGrid_Patch.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
FloatMenuMakerMap.ChoicesAtFor: post: TorannMagic.HarmonyPatches+FloatMenuMakerMap_ROMV_Undead_Patch.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.TryFindBestFoodSourceFor: post: [200]Meals_On_Wheels.FoodGrabbing.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenGrid.Standable: PRE: TorannMagic.HarmonyPatches+Standable_Patch.Prefix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GenStep_Terrain.TerrainFrom: PRE: RA_Code.GenStep_Terrain_TerrainFrom.Prefix
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler, TD_Enhancement_Pack.GoodHediff.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.HarmonyPatches+ITab_Pawn_Gear_Patch.Postfix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.HarmonyPatches+ITab_Pawn_GearFillTab_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspirationHandler.TryStartInspiration: PRE: TorannMagic.HarmonyPatches+InspirationHandler_Patch.Prefix
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Kidnap.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Kidnap_Patch.Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Mate.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Mate_Patch.Postfix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerThings.Add: post: BlueprintTotalsTooltip.LTChangeNotifiers.LTAddNotifier.Postfix
ListerThings.Remove: post: BlueprintTotalsTooltip.LTChangeNotifiers.LTRemoveNotifier.Postfix
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_Siege.CanBeBuilder: PRE: TorannMagic.HarmonyPatches+CanBeBuilder_Patch.Prefix
LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.HarmonyPatches+Notify_PawnLost_Patch.Prefix
MainMenuDrawer.DoMainMenuControls: post: ModSyncRW.Patch_MainMenuDrawer_DoMainMenuControls.Postfix TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch_Beauty.Postfix, TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, TD_Enhancement_Pack.MapInterfaceUpdate_Patch_Fertility.Postfix, TD_Enhancement_Pack.MapInterfaceUpdate_Patch_Lighting.Postfix, RoomSense.MapInterface_Patch.Postfix
MapParent.CheckRemoveMapNow: PRE: TorannMagic.HarmonyPatches+CheckRemoveMapNow_Patch.Prefix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
MentalStateHandler.TryStartMentalState: PRE: TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.HarmonyPatches+NegativeInteractionChanceFactor_Patch.Postfix
PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
Page_ModsConfig.DoWindowContents: post: ModSyncRW.Patch_Page_ModsConfig_DoWindowContents.Postfix
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, TD_Enhancement_Pack.StopGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, TorannMagic.HarmonyPatches+Pawn_GetGizmos_Patch.Postfix, TorannMagic.HarmonyPatches+Pawn_DraftController_GetGizmos_Patch.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix, [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
PawnBioAndNameGenerator.GeneratePawnName: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateTraits: post: TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: PRE: TorannMagic.HarmonyPatches+IsTravelingInTransportPodWorldObject_ThirdAgeOverwrite_Patch.Prefix post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, TorannMagic.HarmonyPatches+PreApplyDamage_Patch.Prefix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.InteractionsTrackerTick: post: TorannMagic.HarmonyPatches+InteractionsTrackerTick_Patch.Postfix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, TorannMagic.HarmonyPatches+Pawn_NeedsTracker_Patch.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, TD_Enhancement_Pack.PlaySettings_Patch_Beauty.AddButton, TD_Enhancement_Pack.PlaySettings_Patch.AddButton, TD_Enhancement_Pack.PlaySettings_Patch_Fertility.AddButton, TD_Enhancement_Pack.PlaySettings_Patch_Lighting.AddButton, BlueprintTotalsTooltip.TooltipToggleAdder.Postfix, RoomSense.PlaySettings_Patch.Postfix
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.Tick: PRE: FrontierDevelopments.Shields.Handlers.ProjectileHandler+Patch_Projectile_Tick.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RoofGrid.SetRoof: post: Five_Second_Rule.SetRoof_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: FrontierDevelopments.Shields.ShieldManager+ShieldManager_SavedGameLoader_LoadGameFromSaveFile.Prefix
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
Selector.ClearSelection: post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorClearNotifier.Postfix
Selector.Deselect: PRE: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorDeselectNotifier.Prefix post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorDeselectNotifier.Postfix
Selector.Select: PRE: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorSelectNotifier.Prefix post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorSelectNotifier.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix post: TD_Enhancement_Pack.Learn_Patch.Postfix
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Handlers.SkyfallerHandler+Patch_ProjectileCE_Tick.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.HarmonyPatches+StockGenerator_Animals_Patch.Prefix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.PostMapInit: post: Five_Second_Rule.PostMapInit_Patch.Postfix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: post: Five_Second_Rule.ThingSpawn_Patch.Postfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.TryAbsorbStack: post: Five_Second_Rule.TryAbsorbStack_Patch.Postfix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingGrid.Deregister: post: TD_Enhancement_Pack.ThingDirtierDeregister.Postfix
ThingGrid.Register: post: TD_Enhancement_Pack.ThingDirtierRegister.Postfix
ThingOwner.NotifyAdded: post: BlueprintTotalsTooltip.FrameChangeNotifiers.FrameAddNotifier.Postfix
ThingOwner.NotifyRemoved: post: BlueprintTotalsTooltip.FrameChangeNotifiers.FrameRemoveNotifier.Postfix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
WidgetRow.ToggleableIcon: TRANS: BlueprintTotalsTooltip.ChangeDetection.PlaySettingsChangeDetector.Transpiler
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.JobOnThing: post: TorannMagic.HarmonyPatches+RegrowthSurgery_WorkGiver_Patch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix
WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.CoastDirectionAt: PRE: RA_Code.World_CoastDirectionAt.Prefix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
WorldGenStep_Lakes.GenerateLakes: PRE: RA_Code.WorldGenStep_Lakes_GenerateLakes.Prefix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
WorldGenStep_Terrain.GenerateTileFor: post: RA_Code.WorldGenStep_Terrain_GenerateTileFor.Postfix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, com.modsyncninja.rimworld, fluffy.modmanager, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.ARimWorldOfMagic, Uuugggg.rimworld.UseBedrolls.main, HugsLib.Hospitality, HugsLib.AllowTool, Uuugggg.rimworld.TD_Enhancement_Pack.main, HugsLib.RunAndGun, HugsLib.SimpleSidearms, com.rimworld.modcheck, Dubwise.Dubs_Skylights, io.github.ratysz.rt_solarflareshield, io.github.ratysz.madskills, rimworld.ResearchPal, DoctorVanGogh.OmniCoreDrill, Fluffy.StuffedFloors, Fluffy.AnimalTab, fluffy.worktab, net.rainbeau.rimworld.mod.archipelagos, fluffy.areaunlocker, fluffy.colonymanager, Uuugggg.rimworld.Five_Second_Rule.main, uuugggg.rimworld.GearUpAndGo.main, uuugggg.rimworld.Meals_On_Wheels.main, Uuugggg.rimworld.Mining_Priority.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Share_The_Load.main, uuugggg.rimworld.SmartMedicine.main, uuugggg.rimworld.ThickArmor.main, Uuugggg.rimworld.What_Is_My_Purpose.main, HugsLib.BlueprintTotalsTooltip, HugsLib.RoomSense, HugsLib.MapReroll, HugsLib.ImprovedWorkbenches, net.rainbeau.rimworld.mod.backstories, HugsLib.PrepareLanding; 1.0.9.1: com.Merthsoft.DesignatorShapes, rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, frontierdevelopment.shields, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.installedpart, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
RimWorld 1.0.2059 rev1005
Dubs Skylight 1.4.651
ZLJ's Static Quality Plus :: Initialized
Initialized OmniCoreDrill patches
Fronter Developments Shields :: Loaded
DubsMintMenus 1.0.87
Parsed 0.1 as int.
Parsed 0.1 as int.
XML error: <explosionBuildingDamageFactor>2</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>KineticImpact</defName><label>kinetic impact</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been crushed to death.</deathMessage><hediff>Shredded</hediff><hediffSolid>Crack</hediffSolid><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Blunt</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>5</defaultDamage><explosionBuildingDamageFactor>2</explosionBuildingDamageFactor><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>ImpactMote</explosionCellMote><makesAnimalsFlee>true</makesAnimalsFlee><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>ImpactL</soundExplosion><combatLogRules>Damage_Bomb</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>2</explosionPlantDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>KineticImpact</defName><label>kinetic impact</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been crushed to death.</deathMessage><hediff>Shredded</hediff><hediffSolid>Crack</hediffSolid><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Blunt</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>5</defaultDamage><explosionBuildingDamageFactor>2</explosionBuildingDamageFactor><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>ImpactMote</explosionCellMote><makesAnimalsFlee>true</makesAnimalsFlee><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>ImpactL</soundExplosion><combatLogRules>Damage_Bomb</combatLogRules></DamageDef>
XML error: <explosionBuildingDamageFactor>5</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef ParentName="LocalInjuryBase"><workerClass>DamageWorker_AddInjury</workerClass><defName>ChargedBolt</defName><label>bullet</label><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been shot to death.</deathMessage><hediff>Shredded</hediff><hediffSolid>Crack</hediffSolid><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Bullet</impactSoundType><armorCategory>Sharp</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>10</defaultDamage><explosionBuildingDamageFactor>5</explosionBuildingDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>ChargeMote</explosionCellMote><explosionColorCenter>(0.8, 0.9, 1)</explosionColorCenter><explosionColorEdge>(0.7, 0.8, 1)</explosionColorEdge><soundExplosion>Explosion_EMP</soundExplosion></DamageDef>
XML error: <explosionBuildingDamageFactor>0</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Spore</defName><label>spore</label><additionalHediffs><li><hediff>ToxicBuildup</hediff><severityPerDamageDealt>0.015</severityPerDamageDealt></li></additionalHediffs><externalViolence>true</externalViolence><makesBlood>false</makesBlood><deathMessage>{0} has died in spore fog.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Blunt</armorCategory><defaultDamage>0</defaultDamage><explosionBuildingDamageFactor>0</explosionBuildingDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_Null</explosionCellMote><soundExplosion>Explosion_Spore</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionBuildingDamageFactor>3</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Optic</defName><label>energy</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been shot to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>3</defaultDamage><explosionBuildingDamageFactor>3</explosionBuildingDamageFactor><explosionPlantDamageFactor>3</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastOptic</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_OpticBurst</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>3</explosionPlantDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Optic</defName><label>energy</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been shot to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>3</defaultDamage><explosionBuildingDamageFactor>3</explosionBuildingDamageFactor><explosionPlantDamageFactor>3</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastOptic</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_OpticBurst</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionBuildingDamageFactor>8</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Plasma</defName><label>plasma</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been melted.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>8</defaultDamage><explosionBuildingDamageFactor>8</explosionBuildingDamageFactor><explosionPlantDamageFactor>5</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastPlasma</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_PlasmaEXP</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>5</explosionPlantDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Plasma</defName><label>plasma</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been melted.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>8</defaultDamage><explosionBuildingDamageFactor>8</explosionBuildingDamageFactor><explosionPlantDamageFactor>5</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastPlasma</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_PlasmaEXP</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>2</explosionPlantDamageFactor> doesn't correspond to any field in type FlameChanceDamageDef. Context: <DamageDef Class="RemoteTech.FlameChanceDamageDef"><defName>rxFlameBomb</defName><workerClass>RemoteTech.DamageWorker_FlameChance</workerClass><label>flame bomb</label><hasForcefulImpact>false</hasForcefulImpact><makesBlood>false</makesBlood><canInterruptJobs>false</canInterruptJobs><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has burned to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><armorCategory>Heat</armorCategory><soundExplosion>Explosion_Flame</soundExplosion><defaultStoppingPower>0.3</defaultStoppingPower><defaultArmorPenetration>0.05</defaultArmorPenetration><explosionAffectOutsidePartsOnly>true</explosionAffectOutsidePartsOnly><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionBuildingDamageFactor>1.5</explosionBuildingDamageFactor><defaultDamage>50</defaultDamage><explosionHeatEnergyPerCell>10</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastFlame</explosionCellMote><explosionColorCenter>(1, 0.7, 0.7)</explosionColorCenter><explosionColorEdge>(1, 1, 0.7)</explosionColorEdge><combatLogRules>Damage_Flame</combatLogRules><flameChance>0.2</flameChance></DamageDef>
XML error: <explosionBuildingDamageFactor>1.5</explosionBuildingDamageFactor> doesn't correspond to any field in type FlameChanceDamageDef. Context: <DamageDef Class="RemoteTech.FlameChanceDamageDef"><defName>rxFlameBomb</defName><workerClass>RemoteTech.DamageWorker_FlameChance</workerClass><label>flame bomb</label><hasForcefulImpact>false</hasForcefulImpact><makesBlood>false</makesBlood><canInterruptJobs>false</canInterruptJobs><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has burned to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><armorCategory>Heat</armorCategory><soundExplosion>Explosion_Flame</soundExplosion><defaultStoppingPower>0.3</defaultStoppingPower><defaultArmorPenetration>0.05</defaultArmorPenetration><explosionAffectOutsidePartsOnly>true</explosionAffectOutsidePartsOnly><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionBuildingDamageFactor>1.5</explosionBuildingDamageFactor><defaultDamage>50</defaultDamage><explosionHeatEnergyPerCell>10</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastFlame</explosionCellMote><explosionColorCenter>(1, 0.7, 0.7)</explosionColorCenter><explosionColorEdge>(1, 1, 0.7)</explosionColorEdge><combatLogRules>Damage_Flame</combatLogRules><flameChance>0.2</flameChance></DamageDef>
[DoublePopulation] Patch operation Verse.PatchOperationReplace(*/StorytellerDef[defName = "Cassandra"]/populationIntentFromPopCurve) failed
file: [Rimworld_dir]\Mods\DoublePopulation\Patches\patches.xml
[DoublePopulation] Patch operation Verse.PatchOperationReplace(*/StorytellerDef[defName = "Phoebe"]/populationIntentFromPopCurve) failed
file: [Rimworld_dir]\Mods\DoublePopulation\Patches\patches.xml
[DoublePopulation] Patch operation Verse.PatchOperationReplace(*/StorytellerDef[defName = "Randy"]/populationIntentFromPopCurve) failed
file: [Rimworld_dir]\Mods\DoublePopulation\Patches\patches.xml
BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef AIRobot has BodyPartRecord of AIRobot_Thorax whose children have more coverage than 1.
BodyDef Minion has BodyPartRecord of Body whose children have more coverage than 1.
QualityBuilder staticConstructor
Could not instantiate inspector tab of type QualityBuilder.ModInitializer: System.InvalidCastException: Cannot cast from source type to destination type.
at Verse.InspectTabManager.GetSharedInstance (System.Type tabType) [0x00000] in <filename unknown>:0
at Verse.ThingDef.ResolveReferences () [0x00000] in <filename unknown>:0
[MadSkills]: changed behavior of Great Memory trait.
Config error in Server: description has trailing whitespace
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
QualityBuilder gameobject init1
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Translation data for language English has 104 errors. Generate translation report for more info.
Variants found for Things/Pawn/Humanlike/Tails/NTail: 1
Variants found for Things/Pawn/Humanlike/Tails/NTailG: 1
Variants found for EarLeft: 1
Variants found for EarRight: 1
Alien race successfully completed 144 patches with harmony.
Dubs Rimkit 1.4.652
EnhancedDevelopment.Embrasures.Patcher(): Starting.
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
EnhancedDevelopment.Embrasures.Patcher(): Complete.
EnhancedOptions.Patcher.Patcher(): Starting Patching.
EnhancedOptions.Patcher.Patcher(): Completed Patching.
Patching FirefoamBelt
_RimWorld_CompExplosive_Detonate Is Not NULL.
Detonate_Prefix Is Not NULL.
Patching FirefoamBelt Complete
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
Initialized Faction Discovery.
OnLevelWasLoaded was found on InitializerBehaviour
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Removed Log Error from Manhunter Job
Enabled Prison Labor v0.9.6
SaveStorageSettings: Harmony Patches:
Postfix:
Building.GetGizmos(IEnumerable<Gizmo>)
Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
Dialog_ManageOutfits.DoWindowContents(Rect)
Dialog_ManageDrugPolicies.DoWindowContents(Rect)
Building_Storage.GetGizmos
ChangeDresser Harmony Patches:
Prefix:
Dialog_FormCaravan.PostOpen
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelAdded
ScribeSaver.InitSaving
Postfix:
Pawn.GetGizmos
Pawn_ApparelTracker.Notify_ApparelAdded
Pawn_DraftController.Drafted { set }
Pawn_DraftController.GetGizmos
JobGiver_OptimizeApparel.TryGiveJob
ReservationManager.CanReserve
OutfitDatabase.TryDelete
CaravanFormingUtility.StopFormingCaravan
WealthWatcher.ForceRecount
Pawn.Kill - Priority First
Pawn_ApparelTracker.Notify_ApparelRemoved
MendingChangeDresserPatch did not find MendAndRecycle. Will not load patch.
ForceDoJob Harmony Patches:
Prefix:
FloatMenuMakerMap.ChoicesAtFor - not blocking
Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
Postfix:
FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
InfiniteStorage Harmony Patches:
Prefix:
Designator_Build.ProcessInput - will block if looking for things.
ScribeSaver.InitSaving
Postfix:
Pawn_TraderTracker.DrawMedOperationsTab
Pawn_TraderTracker.ThingsInGroup
Pawn_TraderTracker.ColonyThingsWillingToBuy
TradeShip.ColonyThingsWillingToBuy
Window.PreClose
WorkGiver_DoBill.TryFindBestBillIngredients
MendingInfiniteStoragePatch did not find MendAndRecycle. Will not load patch.
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
MendingWeaponStoragePatch did not find MendAndRecycle. Will not load patch.
WeaponStorage Harmony Patches:
Prefix:
Pawn_HealthTracker.MakeDowned - not blocking
Dialog_FormCaravan.PostOpen
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
MakeUndowned - Priority First
Pawn.Kill - Priority First
Pawn_EquipmentTracker.AddEquipment - Priority First
Pawn_EquipmentTracker.TryDropEquipment - Priority First
Pawn_EquipmentTracker.MakeRoomFor - Priority First
ScribeSaver.InitSaving
Postfix:
Pawn_TraderTracker.ColonyThingsWillingToBuy
TradeShip.ColonyThingsWillingToBuy
Window.PreClose
ReservationManager.CanReserve
CaravanFormingUtility.StopFormingCaravan
Pawn_DraftController.Drafted { set; }
WealthWatcher.ForceRecount
MakeDowned - Priority First
Pawn_EquipmentTracker.TryDropEquipment - Priority First
Pawn.Kill - Priority First
Root.Start - Priority Last
[Bubbles v1.5] Initialized
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Neko exoskeleton: Multi-analyzer
ResearchPal :: redundant prerequisites for Neko weaponry: Multi-analyzer
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: redundant prerequisites for MegascreenTelevision: Microelectronics
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
||========================================
|| Setting up Editable Backstories (REB)
||========================================
|| Backstories Added by REB:
|| Childhood Backstories (shuffleable): 146
|| Childhood Backstories (non-shuffleable): 0
|| Adulthood Backstories (shuffleable): 175
|| Adulthood Backstories (non-shuffleable): 0
||========================================
|| Backstories Added by Other Mods:
|| Childhood Backstories (shuffleable): 13
|| Childhood Backstories (non-shuffleable): 0
|| Adulthood Backstories (shuffleable): 32
|| Adulthood Backstories (non-shuffleable): 0
||========================================
|| Names Added by REB:
|| First Names (Female): 2508
|| First Names (Male): 2305
|| Nicknames (Female): 146
|| Nicknames (Male): 179
|| Nicknames (Unisex): 1542
|| First/Nick Sets (Female): 1486
|| First/Nick Sets (Male): 1052
|| Last Names: 10092
|| Full Names (without bios): 45
|| Full Names (with bios): 10
||========================================
|| FilterSet Name Lists:
|| FS1 First Names (Female): 146
|| FS1 First Names (Male): 140
|| FS1 Last Names: 222
|| FS2: No Names Defined
|| FS3: No Names Defined
|| FS4: No Names Defined
|| FS5: No Names Defined
|| FS6: No Names Defined
|| FS7: No Names Defined
|| FS8: No Names Defined
|| FS9: No Names Defined
||========================================
Try connecting to longwelwind.net
[PrepareLanding] In constructor.
10/22/2018 8:01:27 AM|Fatal|WebSocket.connect:0|No connection could be made because the target machine actively refused it.
Disconnected from the server
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, ChangeDresser, ChangeMirror, Wall_M_VitalsMonitor
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, ambTable, WhoreSleepingSpot, BedWhore, DoubleBedWhore, RoyalBedWhore, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble, TempSleepSpot
[MapReroll] Applied Configurable Maps compatibility layer
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: [Rimworld_dir]\Mods\PrepareLanding\Presets
[HugsLib] v6.0.1 initialized AllowTool, CentralizedClimateControl, Hospitality, LessArbitrarySurgery, ARimWorldOfMagic, RJW, RemoteTech, Phi, MapReroll, PrepareLanding, ImprovedWorkbenches, RunAndGun, BetterPawnControl, SimpleSidearms, StackXXL, BlueprintTotalsTooltip, MURWallLight, RoomSense
[RemoteTech] Injected stock generators for 7 traders
[RemoteTech] Injected 13 alternate explosives recipes.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[StackXXL] Loaded
static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
static_quality_Injector: _SkillRecord _Learn injected successfully!
static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
static_quality_Injector: _Plant _Resting injected successfully!
static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
static_quality_plus injected.
Faction Discovery injected.
Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Exception filling window for ModManager.Page_BetterModConfig: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].VerifyState () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1+Enumerator[ModManager.ModButton].MoveNext () [0x00000] in <filename unknown>:0
at ModManager.Page_BetterModConfig.DoAvailableMods (Rect canvas) [0x00000] in <filename unknown>:0
at ModManager.Page_BetterModConfig.DoWindowContents (Rect canvas) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Texture rectangle is out of bounds
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Setting up 4 worker threads for Enlighten.
Thread -> id: 20e0 -> priority: 1
Thread -> id: 2a14 -> priority: 1
Thread -> id: 2954 -> priority: 1
Thread -> id: 20d8 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1634]
Renderer: NVIDIA GeForce GTX 1070
Vendor: NVIDIA
VRAM: 8077 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
RimWorld 1.0.2059 rev1005
ReflectionTypeLoadException getting types in assembly Nekos: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'Neko.NekoDefOf' from assembly 'Nekos, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
Dubs Skylight 1.4.651
ZLJ's Static Quality Plus :: Initialized
Initialized OmniCoreDrill patches
Fronter Developments Shields :: Loaded
DubsMintMenus 1.0.87
Could not find a type named Nekos.Placeworker_Neko
Could not find a type named Nekos.Placeworker_Neko
Could not find a type named Neko.Projectile_SnowMaker
Could not find type named Neko.ThinkNode_ConditionalIsNeko from node <li Class="Neko.ThinkNode_ConditionalIsNeko"><subNodes><li Class="ThinkNode_ChancePerHour_Nuzzle"><subNodes><li Class="Neko.JobGiver_NekoNuzzle" /></subNodes></li></subNodes></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="Neko.ThinkNode_ConditionalIsNeko"><subNodes><li Class="ThinkNode_ChancePerHour_Nuzzle"><subNodes><li Class="Neko.JobGiver_NekoNuzzle" /></subNodes></li></subNodes></li></subNodes>
Parsed 0.1 as int.
Parsed 0.1 as int.
XML error: <explosionBuildingDamageFactor>2</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>KineticImpact</defName><label>kinetic impact</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been crushed to death.</deathMessage><hediff>Shredded</hediff><hediffSolid>Crack</hediffSolid><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Blunt</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>5</defaultDamage><explosionBuildingDamageFactor>2</explosionBuildingDamageFactor><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>ImpactMote</explosionCellMote><makesAnimalsFlee>true</makesAnimalsFlee><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>ImpactL</soundExplosion><combatLogRules>Damage_Bomb</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>2</explosionPlantDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>KineticImpact</defName><label>kinetic impact</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been crushed to death.</deathMessage><hediff>Shredded</hediff><hediffSolid>Crack</hediffSolid><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Blunt</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>5</defaultDamage><explosionBuildingDamageFactor>2</explosionBuildingDamageFactor><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>ImpactMote</explosionCellMote><makesAnimalsFlee>true</makesAnimalsFlee><overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>ImpactL</soundExplosion><combatLogRules>Damage_Bomb</combatLogRules></DamageDef>
XML error: <explosionBuildingDamageFactor>5</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef ParentName="LocalInjuryBase"><workerClass>DamageWorker_AddInjury</workerClass><defName>ChargedBolt</defName><label>bullet</label><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been shot to death.</deathMessage><hediff>Shredded</hediff><hediffSolid>Crack</hediffSolid><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Bullet</impactSoundType><armorCategory>Sharp</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>10</defaultDamage><explosionBuildingDamageFactor>5</explosionBuildingDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>ChargeMote</explosionCellMote><explosionColorCenter>(0.8, 0.9, 1)</explosionColorCenter><explosionColorEdge>(0.7, 0.8, 1)</explosionColorEdge><soundExplosion>Explosion_EMP</soundExplosion></DamageDef>
XML error: <explosionBuildingDamageFactor>0</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Spore</defName><label>spore</label><additionalHediffs><li><hediff>ToxicBuildup</hediff><severityPerDamageDealt>0.015</severityPerDamageDealt></li></additionalHediffs><externalViolence>true</externalViolence><makesBlood>false</makesBlood><deathMessage>{0} has died in spore fog.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Blunt</armorCategory><defaultDamage>0</defaultDamage><explosionBuildingDamageFactor>0</explosionBuildingDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_Null</explosionCellMote><soundExplosion>Explosion_Spore</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionBuildingDamageFactor>3</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Optic</defName><label>energy</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been shot to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>3</defaultDamage><explosionBuildingDamageFactor>3</explosionBuildingDamageFactor><explosionPlantDamageFactor>3</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastOptic</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_OpticBurst</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>3</explosionPlantDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Optic</defName><label>energy</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been shot to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>3</defaultDamage><explosionBuildingDamageFactor>3</explosionBuildingDamageFactor><explosionPlantDamageFactor>3</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastOptic</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_OpticBurst</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionBuildingDamageFactor>8</explosionBuildingDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Plasma</defName><label>plasma</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been melted.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>8</defaultDamage><explosionBuildingDamageFactor>8</explosionBuildingDamageFactor><explosionPlantDamageFactor>5</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastPlasma</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_PlasmaEXP</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>5</explosionPlantDamageFactor> doesn't correspond to any field in type DamageDef. Context: <DamageDef><defName>Plasma</defName><label>plasma</label><workerClass>DamageWorker_AddInjury</workerClass><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has been melted.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><impactSoundType>Blunt</impactSoundType><armorCategory>Heat</armorCategory><minDamageToFragment>15</minDamageToFragment><defaultDamage>8</defaultDamage><explosionBuildingDamageFactor>8</explosionBuildingDamageFactor><explosionPlantDamageFactor>5</explosionPlantDamageFactor><explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly><explosionHeatEnergyPerCell>5</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastPlasma</explosionCellMote><explosionColorCenter>(1, 0.5, 0.3)</explosionColorCenter><explosionColorEdge>(0.6, 0.5, 0.4)</explosionColorEdge><soundExplosion>Explosion_PlasmaEXP</soundExplosion><combatLogRules>Damage_Flame</combatLogRules></DamageDef>
XML error: <explosionPlantDamageFactor>2</explosionPlantDamageFactor> doesn't correspond to any field in type FlameChanceDamageDef. Context: <DamageDef Class="RemoteTech.FlameChanceDamageDef"><defName>rxFlameBomb</defName><workerClass>RemoteTech.DamageWorker_FlameChance</workerClass><label>flame bomb</label><hasForcefulImpact>false</hasForcefulImpact><makesBlood>false</makesBlood><canInterruptJobs>false</canInterruptJobs><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has burned to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><armorCategory>Heat</armorCategory><soundExplosion>Explosion_Flame</soundExplosion><defaultStoppingPower>0.3</defaultStoppingPower><defaultArmorPenetration>0.05</defaultArmorPenetration><explosionAffectOutsidePartsOnly>true</explosionAffectOutsidePartsOnly><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionBuildingDamageFactor>1.5</explosionBuildingDamageFactor><defaultDamage>50</defaultDamage><explosionHeatEnergyPerCell>10</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastFlame</explosionCellMote><explosionColorCenter>(1, 0.7, 0.7)</explosionColorCenter><explosionColorEdge>(1, 1, 0.7)</explosionColorEdge><combatLogRules>Damage_Flame</combatLogRules><flameChance>0.2</flameChance></DamageDef>
XML error: <explosionBuildingDamageFactor>1.5</explosionBuildingDamageFactor> doesn't correspond to any field in type FlameChanceDamageDef. Context: <DamageDef Class="RemoteTech.FlameChanceDamageDef"><defName>rxFlameBomb</defName><workerClass>RemoteTech.DamageWorker_FlameChance</workerClass><label>flame bomb</label><hasForcefulImpact>false</hasForcefulImpact><makesBlood>false</makesBlood><canInterruptJobs>false</canInterruptJobs><externalViolence>true</externalViolence><isExplosive>true</isExplosive><deathMessage>{0} has burned to death.</deathMessage><hediff>Burn</hediff><harmAllLayersUntilOutside>true</harmAllLayersUntilOutside><armorCategory>Heat</armorCategory><soundExplosion>Explosion_Flame</soundExplosion><defaultStoppingPower>0.3</defaultStoppingPower><defaultArmorPenetration>0.05</defaultArmorPenetration><explosionAffectOutsidePartsOnly>true</explosionAffectOutsidePartsOnly><explosionPlantDamageFactor>2</explosionPlantDamageFactor><explosionBuildingDamageFactor>1.5</explosionBuildingDamageFactor><defaultDamage>50</defaultDamage><explosionHeatEnergyPerCell>10</explosionHeatEnergyPerCell><explosionCellMote>Mote_BlastFlame</explosionCellMote><explosionColorCenter>(1, 0.7, 0.7)</explosionColorCenter><explosionColorEdge>(1, 1, 0.7)</explosionColorEdge><combatLogRules>Damage_Flame</combatLogRules><flameChance>0.2</flameChance></DamageDef>
[DoublePopulation] Patch operation Verse.PatchOperationReplace(*/StorytellerDef[defName = "Cassandra"]/populationIntentFromPopCurve) failed
file: [Rimworld_dir]\Mods\DoublePopulation\Patches\patches.xml
[DoublePopulation] Patch operation Verse.PatchOperationReplace(*/StorytellerDef[defName = "Phoebe"]/populationIntentFromPopCurve) failed
file: [Rimworld_dir]\Mods\DoublePopulation\Patches\patches.xml
[DoublePopulation] Patch operation Verse.PatchOperationReplace(*/StorytellerDef[defName = "Randy"]/populationIntentFromPopCurve) failed
file: [Rimworld_dir]\Mods\DoublePopulation\Patches\patches.xml
BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef AIRobot has BodyPartRecord of AIRobot_Thorax whose children have more coverage than 1.
BodyDef Minion has BodyPartRecord of Body whose children have more coverage than 1.
QualityBuilder staticConstructor
Could not instantiate inspector tab of type QualityBuilder.ModInitializer: System.InvalidCastException: Cannot cast from source type to destination type.
at Verse.InspectTabManager.GetSharedInstance (System.Type tabType) [0x00000] in <filename unknown>:0
at Verse.ThingDef.ResolveReferences () [0x00000] in <filename unknown>:0
[MadSkills]: changed behavior of Great Memory trait.
Config error in Server: description has trailing whitespace
Config error in Bullet_CryoLauncher: has null thingClass.
Config error in Bullet_CryoLauncher: has null thingClass.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_Server and TMB_ToggleAutoDesignatePlantsCutMode are both bound to Backslash.
Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and MainTab_Server are both bound to Backslash.
QualityBuilder gameobject init1
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Translation data for language English has 104 errors. Generate translation report for more info.
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Neko exoskeleton: Multi-analyzer
ResearchPal :: redundant prerequisites for Neko weaponry: Multi-analyzer
ResearchPal :: redundant prerequisites for Salvaged weapons: Multi-analyzer
ResearchPal :: redundant prerequisites for Salvaged mesh weaving: Multi-analyzer
ResearchPal :: redundant prerequisites for Power core manipulation: Multi-analyzer
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: redundant prerequisites for MegascreenTelevision: Microelectronics
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: CallistanPower has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
||========================================
|| Setting up Editable Backstories (REB)
||========================================
|| Backstories Added by REB:
|| Childhood Backstories (shuffleable): 146
|| Childhood Backstories (non-shuffleable): 0
|| Adulthood Backstories (shuffleable): 175
|| Adulthood Backstories (non-shuffleable): 0
||========================================
|| Backstories Added by Other Mods:
|| Childhood Backstories (shuffleable): 17
|| Childhood Backstories (non-shuffleable): 0
|| Adulthood Backstories (shuffleable): 46
|| Adulthood Backstories (non-shuffleable): 0
||========================================
|| Names Added by REB:
|| First Names (Female): 2508
|| First Names (Male): 2305
|| Nicknames (Female): 146
|| Nicknames (Male): 179
|| Nicknames (Unisex): 1542
|| First/Nick Sets (Female): 1486
|| First/Nick Sets (Male): 1052
|| Last Names: 10092
|| Full Names (without bios): 45
|| Full Names (with bios): 10
||========================================
|| FilterSet Name Lists:
|| FS1 First Names (Female): 146
|| FS1 First Names (Male): 140
|| FS1 Last Names: 222
|| FS2: No Names Defined
|| FS3: No Names Defined
|| FS4: No Names Defined
|| FS5: No Names Defined
|| FS6: No Names Defined
|| FS7: No Names Defined
|| FS8: No Names Defined
|| FS9: No Names Defined
||========================================
Try connecting to longwelwind.net
[PrepareLanding] In constructor.
Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, ChangeDresser, ChangeMirror, Wall_M_VitalsMonitor
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, ambTable, WhoreSleepingSpot, BedWhore, DoubleBedWhore, RoyalBedWhore, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble, TempSleepSpot
Tried to create a texture from a different thread.
Tried to get a resource "UIRerollMapOn" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIRerollMapOff" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIRerollGeysersOn" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIRerollGeysersOff" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIPreviewLoading" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIDiceActive" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIDiceInactive" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UISteelFront" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UISteelBack" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIFavoriteStarOn" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UIFavoriteStarOff" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UICommitMapOn" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UICommitMapOff" from a different thread. All resources must be loaded in the main thread.
[MapReroll][ERR] Failed to apply compatibility layer for Configurable Maps:System.TypeInitializationException: An exception was thrown by the type initializer for MapReroll.UI.Dialog_MapPreviews ---> System.NullReferenceException: Object reference not set to an instance of an object
at MapReroll.UI.Dialog_MapPreviews..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at MapReroll.Compat.Compat_ConfigurableMaps.Apply (Harmony.HarmonyInstance harmonyInst) [0x00000] in <filename unknown>:0
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: [Rimworld_dir]\Mods\PrepareLanding\Presets
[HugsLib] v6.0.1 initialized AllowTool, CentralizedClimateControl, Hospitality, LessArbitrarySurgery, ARimWorldOfMagic, RJW, RemoteTech, Phi, MapReroll, PrepareLanding, ImprovedWorkbenches, RunAndGun, BetterPawnControl, SimpleSidearms, StackXXL, BlueprintTotalsTooltip, MURWallLight, RoomSense
[RemoteTech] Injected stock generators for 7 traders
[RemoteTech] Injected 13 alternate explosives recipes.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[StackXXL] Loaded
10/22/2018 8:18:36 AM|Fatal|WebSocket.connect:0|No connection could be made because the target machine actively refused it.
Disconnected from the server
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