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Created December 28, 2025 02:12
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Rimworld output log published using HugsLib
Log uploaded on Saturday, December 27, 2025, 9:12:04 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.9.2)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(av:2.4.1,fv:2.3.6), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
Call A Trader(arakos.callatrader.acat)[mv:1.6.1]: CallATrader(1.6.1)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), DefensivePositions(av:1.7.0,fv:1.14.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.11.14), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.6.0.1)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0)
Hospitality: Casino(Adamas.HospitalityCasino): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), HospitalityCasino(1.0.0)
Locks(avius.locks): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Locks(av:3.0.9364.42080,fv:3.1.2)
Prison Labor(avius.prisonlabor)[mv:1.4.0]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), PrisonLabor(av:1.4.9360.37624,fv:1.6.3), PrisonLaborHospitalityCompatibility(av:1.0.0,fv:1.6.3)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.2.0)
Dinosauria(spincrus.dinosauria): (no assemblies)
FrameRateControl(notfood.FrameRateControl): FrameRateControl(0.0.0)
Hats Display Selection(velc.HatsDisplaySelection): HatDisplaySelection(1.0.0)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.4.1,fv:2.3.6), AlienRace(1.0.0)
EBSG Framework(EBSG.Framework): EBSGFramework(1.0.9490.30949)
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.16), LunarFramework(1.1.16), MapPreview(1.12.22), TerrainGraph(1.2.2), GeologicalLandforms(1.7.11), GeologicalLandformsMod(1.7.11)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.14.0)
FemaleBB BodyType Support(ssulunge.BBBodySupport): 0Harmony(av:2.4.1,fv:2.3.6), BBBodySupport(1.0.0), HumanBBBody(1.0.0)
More Vanilla Textures(tidal.morevanilla.textures): MoreVanillaTextures(1.0.0)
Dubs Rimatomics(Dubwise.Rimatomics): 0Harmony(av:2.4.1,fv:2.3.6), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), Rimatomics(av:1.0.0,fv:1.0.0)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.6.2]: EdBPrepareCarefully(av:1.1.1,fv:1.6.2)
DragSelect(telardo.DragSelect): DragSelect(1.6.0.2)
Prisoner Arena (Continued)(Mlie.PrisonerArena)[mv:1.6.0]: ArenaBell(0.0.0)
Prisoner Recreation(BerryRagepyre.PrisonerRecreation): (no assemblies)
PrisonerRansom(erdelf.PrisonerRansom): 0Harmony(av:2.4.1,fv:2.3.1.1), PrisonerRansom(1.0.9229.5268)
RimHUD(Jaxe.RimHUD): RimHUD(1.17.5)
Rimsenal - Hair pack(rimsenal.hair): (no assemblies)
Rimsenal - Storytellers Pack(rimsenal.storyteller): (no assemblies)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.4.1,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.6.1)
SpeakUp(JPT.speakup): SpeakUp(av:0.8.0,fv:0.8.0)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Star Wars : The Force-Psycast(lee.theforce.psycast): TheForce_Psycast(1.0.0), LightsaberIntergration(1.0.0)
ModularWeapons 2(kaitorisenkou.ModularWeapons2): ModularWeapons2(av:1.0.0,fv:1.5.0), MW2_MVCFModule(1.0.0)
Star Wars : The Force - Lightsaber(lee.theforce.lightsaber): Lightsaber(1.0.0)
Star Wars KotOR Resources and Materials(guy762.MM.KotORCore): AbilityDropdown(1.0.0), AddGeneForPK(1.0.0), AthenaPort(1.0.0), BodyTypeForPawnKind(1.0.0), CallLaborerCustom(1.0.0), CastableInUnconscious(1.0.0), CrystalFormations(1.0.0), DeflectorHediff(1.0.0), guy762_Ionization(1.762.15.2), HediffsWhileJob(1.0.0), IgnoreConfigErrors(1.0.0), InstantHealingDrug(1.0.0), JumppackForMeleeAI(1.0.0), KoltoTank(1.0.0), MentalBreakBlocker(1.0.0), MinePocket(1.0.0), RemoveImplantForcibly(1.0.0), SecondaryMineableYield(1.0.0), SelfHediffVerb(1.0.0), SithRage(1.0.0), Spinning Projectile(1.0.0), SWCP_Core(1.0.0), SWCP_Currencies(1.0.0), SWCP_RimframeGrineerDoors(1.0.0), SWCP_Shuttles(1.0.0), SWCPEnlist(1.0.0), TitleRemovesAbility(1.0.0), VEFHireDialogPatch(1.0.0), XenoTitle(1.0.0), CompDeflector(1.4.1.1), CompExtraSounds(1.4.0), taranchuk_homingprojectiles(1.0.0)
Star Wars KotOR Weapons and Armor(guy762.KotORWeapons): (no assemblies)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Brewing Expanded(VanillaExpanded.VBrewE): VanillaBrewingExpanded(1.0.0)
Vanilla Brewing Expanded - Coffees and Teas(VanillaExpanded.VBrewECandT): (no assemblies)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0)
Vanilla Cooking Expanded - Stews(VanillaExpanded.VCookEStews): (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: VanillaHairExpanded(1.2.0)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies)
Vanilla Storytellers Expanded - Perry Persistent(VSE.PerryPersistent): (no assemblies)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Beautiful Bodies(mireia.bodies): (no assemblies)
Won hair_women (won2.hair): (no assemblies)
Roppoi hair(sakama.RoppoiHair): (no assemblies)
Psychology (unofficial) v1.1-1.6(Community.Psychology.UnofficialUpdate)[mv:1.0.7]: Psychology(av:18.11.18,fv:18.11.18), PsychologyAlienRace(0.0.0), PsychologyCEditor(0.0.0)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
Active Harmony patches:
Ability.GizmoDisabled: TRANS: CastableInUnconscious.CastableInUnconscious.Patch_GizmoDisabled
Ability.PreActivate: post: EBSGFramework.HarmonyPatches.PreActivatePostfix, ModularWeapons2.ModularWeapons2.Postfix_PreActivate
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_MechMissingBodyPart.HasMissingBodyPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Apparel.get_DrawColor: post: ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+ForceGhost_HarmonyPatch+Apparel_DrawColor_Patch.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BBBodyGraphicApparelPatch.BBBody_GraphicApparelPatch TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, AlienRace.HarmonyPatches.TryGetGraphicApparelTranspiler
ApparelProperties.PawnCanWear: post: AlienRace.HarmonyPatches.PawnCanWearPostfix
ApparelUtility.GetApparelReplacedByNewApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AreaManager.AddStartingAreas: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.AddLaborAreaPatch.Postfix
ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets
BBBodyTypeSupportHarmony.BBBodyGraphicApparelPatch.BBBody_GraphicApparelPatch: PRE: VEF.Pawns.VanillaExpandedFramework_FemaleBB_BodyType_Support_Patch.Prefix
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix
BackCompatibility.GetBackCompatibleType: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeardDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.BeardDefGraphicForTranspiler
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix
Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_ExposeBillGroup.Postfix
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Bill_StartAnew_Patch.Postfix, AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill.SetAnyMechRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.MechPostFix
Bill.SetAnyNonMechRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.OnlyHumanPostFix
Bill.SetAnyPawnRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.ColonistPostFix
Bill.SetAnySlaveRestriction: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_Bill_Assigment.SlavePostFix
BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_RemoveBillFromUtility.Postfix
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VEF.Planet.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
Bill_ProductionWithUft.get_BoundWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_Bill_ProductionWithUft.Transpiler
Bill_ResurrectMech.CreateProducts: post: EBSGFramework.HarmonyPatches.ResurrectMechProductsPostfix
Blueprint.TryReplaceWithSolidThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_BlueprintsForPlayerFaction.Postfix
Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
BuildableDef.get_IsResearchFinished: post: Rimatomics.HarmonyPatches+Harmony_IsResearchFinished.Postfix
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix, PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_AssignPrisonersToBed.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_CommsConsole.GetCommTargets: post: Arakos.CallATrader.Building_CommsConsole_Patch.GetCommTargetsPatch, VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix, VEF.Planet.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix TRANS: AlienRace.HarmonyPatches.OutfitStandDrawAtTranspiler
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_OutfitStand.HeadOffsetAt: post: AlienRace.HarmonyPatches.OutfitStandHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.OutfitStandHeadOffsetAtTranspiler
Building_OutfitStand.RecacheGraphics: PRE: AlienRace.HarmonyPatches.OutfitStandEnableOverride post: AlienRace.HarmonyPatches.OutfitStandDisableOverride TRANS: AlienRace.HarmonyPatches.OutfindStandRecacheGraphicsTranspiler
Building_OutfitStand.RimWorld.IHaulDestination.Accepts: post: AlienRace.HarmonyPatches.OutfitStandAcceptsPostfix
Building_OutfitStand.get_BodyTypeDefForRendering: post: AlienRace.HarmonyPatches.OutfitStandBodyTypeDefForRenderingPostfix
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_VacBarrier.get_FreePassage: post: Locks.HarmonyPatches.Patch_VacBarrierAlwaysOpen.Postfix
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix
CaravanFormingUtility.AllSendablePawns: TRANS: VEF.Planet.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanVisitUtility.TradeCommand: post: SWCP.Enlist.CaravanVisitUtility_TradeCommand_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyChemicalDependencies: post: EBSGFramework.HarmonyPatches.TrySatisfyChemicalDependenciesPostfix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
CharacterCardUtility.DrawCharacterCard: TRANS: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler, AlienRace.HarmonyPatches.DrawCharacterCardTranspiler, Psychology.Harmony.CharacterCardUtility_DrawCharacterCard_Patch.Transpiler
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
ChildRelationUtility.ChanceOfBecomingChildOf: TRANS: Psychology.Harmony.ChildRelationUtility_ManualPatches.ChanceOfBecomingChildOf_Transpiler
ChildRelationUtility.GetParentAgeFactor: PRE: Psychology.Harmony.ChildRelationUtility_GetParentAgeFactor_Patch.GetParentAgeFactor
ChildcareUtility.HasBreastfeedCompatibleFactions: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
ChildcareUtility.HasBreastfeedCompatibleFactions: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_BreastfeedCompatibleFactions.Postfix
ChoiceLetter_GrowthMoment.CacheLetterText: TRANS: AlienRace.HarmonyPatches.GrowthMomentCacheLetterTextTranspiler
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VEF.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAbilityEffect_BloodfeederBite.Valid: post: ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+CompAbilityEffect_BloodfeederBitePostfixPatch.Postfix
CompAbilityEffect_ReimplantXenogerm.PawnIdeoCanAcceptReimplant: post: EBSGFramework.HarmonyPatches.PawnIdeoCanAcceptReimplantPostfix
CompAbilityEffect_WordOfLove.Valid: TRANS: Psychology.Harmony.CompAbilityEffect_WordOfLove_KinseyEnabledPatches.Valid_Transpiler
CompAbilityEffect_WordOfLove.ValidateTarget: post: Psychology.Harmony.CompAbilityEffect_WordOfLove_KinseyEnabledPatches.ValidateTarget_Postfix TRANS: Psychology.Harmony.CompAbilityEffect_WordOfLove_KinseyEnabledPatches.ValidateTarget_Transpiler
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: PRE: VEF.Buildings.VanillaExpandedFramework_CompAffectedByFacilities_CanPotentiallyLinkTo_Static_Patch.Prefix
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix
CompAssignableToPawn.get_PlayerCanSeeAssignments: PRE: VanillaFurnitureEC.NoLoungerOwnershipOverlays.Prefix
CompAssignableToPawn_Bed.get_AssigningCandidates: PRE: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_MakePrisonersCandidates.Prefix post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.DrugPostIngestedPostfix
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix
CompEquippable.get_VerbProperties: post: ModularWeapons2.ModularWeapons2.Postfix_CompEqVerbProperties
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHarbingerTreeConsumable.<>c__DisplayClass17_0.<GetNutritionFromCorpse>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHarbingerTreeConsumable.GetNutritionFromCorpse: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompMechPowerCell.KillPowerProcessor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompPorcupine.PostPostApplyDamage: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix
CompProperties_AbilityStopMentalState.<ConfigErrors>d__11.MoveNext: TRANS: IgnoreConfigErrors.IgnoreConfigErrorsMod.Patch_AbilityStopMentalState
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
CompStatue.CreateSnapshotOfPawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixCreateSnapshotOfPawn_HookForMods post: AlienRace.HarmonyPatches.StatueSnapshotHookPostfix
CompStatue.InitFakePawn: TRANS: AlienRace.HarmonyPatches.StatueInitFakePawnTranspiler
CompStatue.InitFakePawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixInitFakePawn_HookForMods post: AlienRace.HarmonyPatches.StatueFakePawnHookPostfix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTechprint.CompFloatMenuOptions: post: SWCP.Core.CompTechprint_CompFloatMenuOptions_Patch.Postfix
CompTurretGun.get_CanShoot: post: EBSGFramework.HarmonyPatches.TurretCanShootPostfix
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Comp_LightsaberBlade.Notify_Unequipped: post: Lightsaber.HarmonyPatches+PawnRenderTree_RenderNodePatch.Postfix
ConversionUtility.ConversionPowerFactor_MemesVsTraits: post: Psychology.Harmony.ConversionUtility_ConversionPowerFactor_MemesVsTraits_Patch.ConversionPowerFactor_MemesVsTraits
CopyPasteUI.DoCopyPasteButtons: TRANS: DragSelect.HarmonyPatch_CopyPasteUI.AddDraggablePasteButton
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix, SWCP.Core.Patches.DamageWorker_AddInjuryApplyDamageToPart_Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyToPawn: PRE: Lightsaber.HarmonyPatches+Patch_DamageWorker_AddInjury.Prefix, SWCP.Core.Vats.DamageWorker_Patch.ApplyToPawn_Patch TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_LightsaberCut.ApplyToPawn: PRE: Lightsaber.HarmonyPatches+Patch_DamageWorker_LightsaberParry.Prefix
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsMisc.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: TheForce_Psycast.Patch_GenerateImpliedDefs_PreResolve.Prefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
DialogPsychology.DoWindowContents: PRE: Psychology.Harmony.CharacterEditor_Patches.DialogPsychology_DoWindowContentsPrefix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Transpiler_DoWindowContent
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_RestrictBillToPrisoner.Postfix_GenerateFields
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix, EBSGFramework.HarmonyPatches.DrawGenePrefix
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_Hire.DoWindowContents: TRANS: VEFHireDialogPatch.Patch_Dialog_Hire_DoWindowContents.Transpiler
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+StoreOldName.Prefix
Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_StylingStation..ctor: post: AlienRace.StylingStation.ConstructorPostfix
Dialog_StylingStation.DoWindowContents: TRANS: AlienRace.StylingStation.DoWindowContentsTranspiler
Dialog_StylingStation.Reset: post: AlienRace.StylingStation.ResetPostfix
Dialog_WorldSearch.InitializeSearchSet: post: GeologicalLandforms.Patches.Patch_RimWorld_Dialog_WorldSearch.InitializeSearchSet_Postfix
DirectXmlToObjectNew.DefFromNodeNew: PRE: DubsBadHygiene.DubsBadHygieneMod.Prefix
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.TweakValues.TweakValuesTranspiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix, AlienRace.HarmonyPatches.CanEquipPostfix, EBSGFramework.HarmonyPatches.CanEquipPostfix
EquipmentUtility.QuestLodgerCanUnequip: post: VEF.Planet.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
ExpandableLandmarksUtility.get_LandmarksToShow: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_ExpandableLandmarksUtility.GetLandmarksToShow_Transpiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.<TryMakeInitialRelationsWith>g__GetInitialGoodwill|67_0: PRE: SWCP.Core.Patches.Faction_TryMakeInitialRelationsWith_GetInitialGoodwill_Prefix
Faction.CanChangeGoodwillFor: post: SWCP.Core.Patches.Faction_CanChangeGoodwillFor_Postfix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_MemberTookDamage: post: TheForce_Psycast.Harmony_Patches.Notify_MemberTookDamage_Patch.Postfix
Faction.Notify_RelationKindChanged: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix post: SWCP.Enlist.Patch_TryAffectGoodwillWith.Postfix
Faction.TryGenerateNewLeader: PRE: SWCP.Core.Patches.Faction_TryGenerateNewLeader_Prefix
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
FactionDef.PermanentlyHostileTo: post: SWCP.Core.Patches.FactionDef_PermanentlyHostileTo_Postfix
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, PrisonerRansom.ReplacementCode.FactionDialogForPostFix
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionGiftUtility.OfferGiftsCommand: post: SWCP.Enlist.FactionGiftUtility_OfferGiftsCommand_Patch.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix, VEE.FertilityGrid_Patch.Postfix
FertilityGrid_Patch.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEE.FertilityGrid_Patch
FishingUtility.GetCatchesFor: TRANS: VCE_Fishing.VCE_Fishing_FishingUtility_GetCatchesFor_Patch.Transpiler
FishingUtility.GetNegativeFishingOutcomes: TRANS: VCE_Fishing.VCE_Fishing_FishingUtility_GetNegativeFishingOutcomes_Patch.Transpiler
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FleshbeastUtility.TryGiveMutation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FloatMenuOptionProvider_Arrest.GetSingleOptionFor: post: PrisonLabor.HarmonyPatches.Patches_Arrest.Patch_FloatMenuOptionProvider_Arrest.Postfix
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_Reload.GetReloadablesUsingAmmo: post: ModularWeapons2.ModularWeapons2.Postfix_GetReloadables
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.AddThoughtsFromIdeo: PRE: AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Food.AddCustomFoodReservation.Transpiler
FoodUtility.FoodOptimality: post: Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix, PrisonLabor.HarmonyPatches.Patches_Food.FoodUtility_IsFoodSourceOnMapSociallyProper.Postfix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix
ForbidUtility.CaresAboutForbidden: post: VEF.Planet.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix, PrisonLabor.HarmonyPatches.Patches_ForbidUtil.Patch_ForbidUtility.isForbidPostfix, EBSGFramework.HarmonyPatches.IsForbiddenPostfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler
FurDef.GetFurBodyGraphicPath: PRE: HumanBBBody.HumanBBBodyHarmony+FurBBBodyPathPatch.FurBBBodyPath_Patch
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: post: BBBodySupport.BBBodyTypeSupportHarmony+Patch_Game_InitNewGame.Game_InitNewGame_patch, EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix
Game.LoadGame: PRE: PrisonLabor.HarmonyPatches.Triggers+UpgradeSave.Prefix post: CharacterEditor.CEditor.OnSavegameLoaded, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
GameComponentUtility.LoadedGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix
GameComponent_PawnDuplicator.Duplicate: post: AlienRace.HarmonyPatches.DuplicatePostfix
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
GenAI.CanBeArrestedBy: post: PrisonLabor.HarmonyPatches.Patches_Arrest.Patch_ArrestLogic.Postfix
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenConstruct.BlocksConstruction: post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix, AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenLeaving.DoLeavingsFor: post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver
GenRecipe.MakeRecipeProducts: post: Lightsaber.HarmonyPatches+MakeRecipeProducts_Patch.Postfix, Lightsaber.HarmonyPatches+MakeSyntheticRecipeProducts_Patch.Postfix, EBSGFramework.HarmonyPatches.MakeRecipeProductsPostfix, VanillaCookingExpanded.VanillaCookingExpanded_GenRecipe_MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix
GenSpawn.Spawn: PRE: VFEPirates.GenSpawn_Spawn_Patch.Prefix
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_RocksFromGrid.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Settlement.ScatterAt: PRE: [0]VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene
GeneDef.ConflictsWith: post: EBSGFramework.HarmonyPatches.GeneConflictsWithPostfix
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUIUtility.DrawGenesInfo: TRANS: RimHUD.Access.Patch.RimWorld_GeneUIUtility_DrawGenesInfo.Transpiler
GeneUIUtility.RecacheGenes: post: EBSGFramework.HarmonyPatches.RecacheGenesPostfix
GeneUtility.IsBloodfeeder: post: EBSGFramework.HarmonyPatches.IsBloodfeederPostfix
GeneUtility.SatisfyChemicalGenes: post: EBSGFramework.HarmonyPatches.SatisfyChemicalGenesPostfix
GeneUtility.ToBodyType: post: BBBodySupport.BBBodyTypeSupportHarmony+ToBodyTypeBBPatch.ToBodyType_BBPatch
Gene_Deathrest.get_DeathrestEfficiency: post: EBSGFramework.HarmonyPatches.DeathrestEfficiencyPostfix
Gene_Hemogen.get_InitialResourceMax: post: EBSGFramework.HarmonyPatches.HemogenMaxPostFix
GhostUtility.GhostGraphicFor: post: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler
GizmoGridDrawer.DrawGizmoGridFor: TRANS: AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch.ClearReverseDesignators
Gizmo_GrowthTier.GrowthTierTooltip: PRE: AlienRace.HarmonyPatches.GrowthTierTooltipPrefix
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: SWCP.Core.Patches.GoodwillSituationWorker_PermanentEnemy_ArePermanentEnemies_Postfix
GrammarResolver.RandomPossiblyResolvableEntry: PRE: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Prefix post: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Postfix
GrammarResolver.Resolve: PRE: SpeakUp.GrammarResolver_Resolve.Prefix
GrammarResolver.RuleEntry.ValidateConstantConstraints: PRE: SpeakUp.RuleEntry_ValidateConstantConstraints.Prefix
GrammarResolver.TryResolveRecursive: PRE: SpeakUp.GrammarResolver_TryResolveRecursive.Prefix post: SpeakUp.GrammarResolver_TryResolveRecursive.Postfix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
Graphic.TryGetTextureAtlasReplacementInfo: TRANS: ModularWeapons2.ModularWeapons2.Patch_TryGetTextureAtlasReplacementInfo
GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors
GrowthUtility.IsGrowthBirthday: TRANS: AlienRace.HarmonyPatches.IsGrowthBirthdayTranspiler
GuestUtility.IsSellingToSlavery: PRE: SWCP.Enlist.GuestUtility_IsSellingToSlavery_Patch.Prefix
GuestUtility.ShouldMakeFriends: TRANS: PrisonLabor.Hospitality.PrisonersCanBeEntertainers_Patch.Transpiler
HairDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.HairDefGraphicForTranspiler
HarmonyPatches.GenerateBodyTypePostfix: post: BBBodySupport.BBBodyTypeSupportHarmony+AlienBBBodyTypePatch.AlienBBBodyType_Patch, HumanBBBody.HumanBBBodyHarmony+HumanBBBodyTypePatch.HumanBBBodyType_Patch
HaulAIUtility.HaulToStorageJob: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_Haul.Transpiler
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.ReservedByPrisonerPatch.Transpiler
HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__17: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__3: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawMedOperationsTab: PRE: ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+PatchDrawMedOperationsTab.Prefix
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: PRE: Psychology.Harmony.HealthCardUtility_DrawPawnHealthCardPatch.AddPsychologyRecipes
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.TryGetWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.TickInterval: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver_Bleeding.OnIntervalPassed: post: EBSGFramework.HarmonyPatches.BloodRecoveryPostfix
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__18_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.<GetNotMissingParts>d__88.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffUtility.CanHealNaturally: post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization, EBSGFramework.HarmonyPatches.PregnantAddPostfix
Hediff_Pregnant.TickInterval: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+TickInterval.Postfix
Hediff_Pregnant.set_GestationProgress: PRE: EBSGFramework.HarmonyPatches.PregnancySpeedPrefix
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanEmbryo.CanImplantReport: post: AlienRace.HarmonyPatches.EmbryoImplantReportPostfix
HumanEmbryo.ImplantPawnValid: PRE: AlienRace.HarmonyPatches.EmbryoImplantPawnPrefix
HumanOvum.CanFertilizeReport: post: AlienRace.HarmonyPatches.HumanOvumCanFertilizeReportPostfix
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeBodySetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
ITab_Pawn_Feeding.DrawRow: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Feeding.Patch_ITAB_Pawn_Feeding.DrawRowTranspiler
ITab_Pawn_Feeding.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Feeding.Patch_ITAB_Pawn_Feeding.FillTabTranspiler
ITab_Pawn_Gear.DrawThingRow: TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_ExtendVistorRect.Transpiler
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
Ideo.SetIcon: post: TheForce_Psycast.HarmonyPatches+Patch_Ideo_SetIcon.PostFix
IdeoFoundation.InitPrecepts: post: SWCP.Core.Patches.IdeoFoundationInitPrecepts_Postfix
IdeoFoundation.RandomizeIcon: PRE: SWCP.Core.Patches.IdeoFoundationRandomizeIcon_Prefix
IdeoGenerator.MakeFixedIdeo: post: SWCP.Core.Patches.IdeoGeneratorMakeFixedIdeo_Postfix
IdeoUtility.Notify_QuestCleanedUp: post: TheForce_Psycast.Harmony_Patches.QuestManager_Notify_QuestCleanedUp_Patch.Postfix
IncidentWorker.CanFireNow: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix
IncidentWorker_CaravanMeeting.<>c.<TryFindFaction>b__3_0: TRANS: SWCP.Core.Patches.IncidentWorker_CaravanMeetingTryFindFaction_Linq_Transpiler
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_MakeGameCondition.CanFireNowSub: post: VCE_Fishing.VCE_Fishing_IncidentWorker_MakeGameCondition_CanFireNowSub_Patch.RemoveGillRot
IncidentWorker_NeutralGroup.FactionCanBeGroupSource: TRANS: SWCP.Core.Patches.IncidentWorker_NeutralGroup_FactionCanBeGroupSource_Transpiler
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaTraitsExpanded.Add_Patch.Postfix
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
InspectPaneUtility.AdjustedLabelFor: post: SWCP.Core.Patches.RarityLabelPatch
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionWorker_Breakup.Interacted: TRANS: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.Transpiler
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.Prefix, Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_Insult.RandomSelectionWeight: post: TheForce_Psycast.Harmony_Patches.InteractionWorker_Insult_RandomSelectionWeight_Patch.Postfix
InteractionWorker_MarriageProposal.AcceptanceChance: post: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_RecruitAttempt.DoRecruit: PRE: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_ResetWorktableWhenRecruited.Prefix, Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelationsPatch.Prefix TRANS: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelationsPatch.Transpiler
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_Interacted_Patches.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_Interacted_Patches.HandleNewThoughts TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler
InteractionWorker_RomanceAttempt.OpinionFactor: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_OpinionFactor_Patches.OpinionFactorPostfix TRANS: Psychology.Harmony.InteractionWorker_RomanceAttempt_OpinionFactor_Patches.OpinionFactorTranspiler
InteractionWorker_RomanceAttempt.PartnerFactor: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_PartnerFactor_Patches.PartnerFactorPrefix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.RandomSelectionWeightPrefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.RandomSelectionWeightPostfix
InteractionWorker_RomanceAttempt.RemoveBrokeUpAndFailedRomanceThoughts: TRANS: Psychology.Harmony.InteractionWorker_RomanceAttempt_RemoveBrokeUpAndFailedRomanceThoughtsPatch.Transpiler
InteractionWorker_RomanceAttempt.RomanceFactors: post: EBSGFramework.HarmonyPatches.RomanceFactorsPostFix
InteractionWorker_RomanceAttempt.SuccessChance: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.SuccessChancePrefix post: Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.SuccessChancePostfix
InteractionWorker_RomanceAttempt.TryAddCheaterThought: TRANS: Psychology.Harmony.InteractionWorker_RomanceAttempt_TryAddCheaterThoughtPatch.Transpiler
InteractionWorker_Slight.RandomSelectionWeight: post: TheForce_Psycast.Harmony_Patches.InteractionWorker_Slight_RandomSelectionWeight_Patch.Postfix
Job.CanBeginNow: TRANS: CastableInUnconscious.CastableInUnconscious.Patch_CanBeginNow
JobDriver.Cleanup: PRE: TheForce_Psycast.Harmony_Patches.Patch_JobDriver_Notify_JobEnded.Prefix
JobDriver.DriverTick: post: HediffsWhileJob.HediffsWhileJob.Patch_DriverTick TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_Fish.<CompleteFishingToil>b__4_0: TRANS: VCE_Fishing.VCE_Fishing_JobDriver_Fish_CompleteFishingToil_Patch.Transpiler
JobDriver_Fish.<MakeNewToils>d__3.MoveNext: TRANS: VCE_Fishing.VCE_Fishing_JobDriver_Fish_MakeNewToils_Patch.Transpiler
JobDriver_Fish.CompleteFishingToil: post: VCE_Fishing.VCE_Fishing_JobDriver_Fish_CompleteFishingToil_PostFix_Patch.CompleteFishingToilPostActions
JobDriver_FoodDeliver.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Food.ReserveFoodForPrisonerAfterDropping.Postfix
JobDriver_ForceTargetWear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ForceTargetWear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ForceTargetWear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_InstallImplant.Install: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler, AlienRace.HarmonyPatches.JobDriverLovinFinishTranspiler
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB, EBSGFramework.HarmonyPatches.PostLovinPostfix, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix, Psychology.Harmony.JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.GenerateRandomMinTicksToNextLovinPostfix TRANS: AlienRace.HarmonyPatches.GenerateRandomMinTicksToNextLovinTranspiler
JobDriver_Meditate.MeditationTick: PRE: TheForce_Psycast.Harmony_Patches.Patch_JobDriver_Meditate_MeditationTick.Prefix
JobDriver_Mine.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_JobDriver_Mine.Postfix
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_Reload.<MakeNewToils>d__5.MoveNext: TRANS: ModularWeapons2.ModularWeapons2.Patch_JobReload
JobDriver_UseOutfitStand.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_Wear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIDefendPawn.FindAttackTarget: post: SWCP.Core.Patches.JobGiver_AIDefendPawnFindAttackTarget_Postfix
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.TryGiveJob: TRANS: JumppackForMeleeAI.Patch_JobGiver_AIFightEnemy.Transpiler
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix, EBSGFramework.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix
JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapingPrisoner.Transpiler
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: post: PrisonLabor.HarmonyPatches.Patches_Apparel.PrisonerRespectOutfits.Postfix_FindGarmentCoveringPart
JobGiver_PrisonerGetDressed.FindGarmentSatisfyingTitleRequirement: post: PrisonLabor.HarmonyPatches.Patches_Apparel.PrisonerRespectOutfits.Postfix_FindGarmentSatisfyingTitleRequirement
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: InstantHealingDrug.TCED_TryGiveJob_Patch.Prefix post: InstantHealingDrug.TCED_TryGiveJob_Patch.Postfix
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_InteractBuildingSitAdjacent.TryGivePlayJob: PRE: HospitalityCasino.HarmonyPatches.TryGivePlayJob_Prefix
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix TRANS: AlienRace.HarmonyPatches.IngestibleToNurseTranspiler
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyUtility.JoyTickCheckEnd: PRE: PrisonLabor.HarmonyPatches.Patches_Recreation.Patch_PrisonerGainTreatment.Prefix
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.AdultLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.AdultLifeStageStartedTranspiler
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.ChildLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.ChildLifeStageStartedTranspiler
ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
LoadedModManager.ApplyPatches: PRE: XmlExtensions.ApplyPatches_Patch.Prefix, ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VEF.Planet.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
LordJob_PrisonBreak.CanOpenAnyDoor: post: Locks.HarmonyPatches.PrisonerEscapePatch.Postfix
LordJob_SlaveRebellion.CanOpenAnyDoor: post: Locks.HarmonyPatches.SlaveRebelionPatch.Postfix
LordJob_TradeWithColony.CanOpenAnyDoor: post: Locks.HarmonyPatches.AnimalCaravanaRespectPatch.Postfix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.GetLovinMtbHours: TRANS: Psychology.Harmony.LovePartnerRelationUtility_GetLovinMtbHours.GetLovinMtbHoursTranspiler
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.LovePartnerRelationGenerationChance
LovePartnerRelationUtility.LovinMtbSinglePawnFactor: post: Psychology.Harmony.LovePartnerRelationUtility_LovinMtbSinglePawnFactor_Patch.LovinMtbSinglePawnFactorPostfix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.get_VisibleResearchProjects: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, PrisonLabor.HarmonyPatches.Triggers+Patch_ShowNews.Postfix
Map.MapPostTick: PRE: PrisonLabor.HarmonyPatches.Triggers+InsiprationTracker.Prefix
Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix, Rimatomics.Harmony_GridRegen.Prefix
Map.get_Biomes: PRE: GeologicalLandforms.Patches.Patch_Verse_Map.GetBiomes_Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix post: VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix
MapGenUtility.BiomeAt: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.BiomeAt_Prefix
MapGenUtility.IsMixedBiome: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.IsMixedBiome_Prefix
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPlantGrowthRateCalculator.BuildFor: TRANS: GeologicalLandforms.Patches.Patch_Verse_MapPlantGrowthRateCalculator.BuildFor_Transpiler
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MarriageCeremonyUtility.Married: TRANS: Psychology.Harmony.MarriageCeremonyUtility_MarriedPatch.Transpiler
MassUtility.Capacity: TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.MechKindSuitableForCluster: post: VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix
MechanitorUtility.ShouldBeMechanitor: post: TheForce_Psycast.Harmony_Patches.ShouldBeMechanitor_Patch.Postfix
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
MeditationFocusDef.EnablingThingsExplanation: post: VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix TRANS: AlienRace.HarmonyPatches.PawnCanUseMeditationFocusTranspiler
MeditationUtility.<AllMeditationSpotCandidates>d__6.MoveNext: TRANS: TheForce_Psycast.Harmony_Patches.Base.Transpiler
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix, TheForce_Psycast.Harmony_Patches.MemoryThoughtHandler_TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Rimatomics.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix post: GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakWorker.BreakCanOccur: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix, VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, PrisonLabor.HarmonyPatches.Patches_TreatmentTinkering.Patch_ReduceChanceForMentalBreak.Prefix, MentalBreakBlocker.MentalBreakBlocker.Patch_TryStartMentalState, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_PostEndPatches.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PostEndPatches.AddPersonalityHook
Mineable.PreApplyDamage: post: SecondaryMineableYield.SecondaryMineableYield.Patch_PreApplyDamage
Mineable.TrySpawnYield: post: Lightsaber.HarmonyPatches+Patch_Thing_TrySpawnYield.Postfix, SecondaryMineableYield.SecondaryMineableYield.Patch_TrySpawnYield
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.TrySortMods: (no patches)
MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler, VEE.MouseoverReadout_Patch.Transpiler
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need.set_CurLevel: post: AlienRace.HarmonyPatches.NeedLevelPostfix
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Deathrest.NeedInterval: post: EBSGFramework.HarmonyPatches.DeathrestNeedIntervalPostfix
Need_Food.FoodFallPerTickAssumingCategory: post: EBSGFramework.HarmonyPatches.FoodFallRatePostfix
Need_Food.get_IsFrozen: post: EBSGFramework.HarmonyPatches.NeedFrozenPostfix
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
Need_Indoors.NeedInterval: post: EBSGFramework.HarmonyPatches.IndoorsIntervalPostfix
Need_Joy.GainJoy: PRE: EBSGFramework.HarmonyPatches.GainJoyPrefix
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_KillThirst.NeedInterval: post: EBSGFramework.HarmonyPatches.KillThirstPostfix
Need_Learning.get_IsFrozen: post: EBSGFramework.HarmonyPatches.NeedFrozenPostfix
Need_Outdoors.NeedInterval: post: EBSGFramework.HarmonyPatches.OutdoorsIntervalPostfix TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
Need_Seeker.NeedInterval: post: EBSGFramework.HarmonyPatches.SeekerNeedMultiplier
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
OptionsBodyType.GetBodyTypes: post: BBBodySupport.BBBodyTypeSupportHarmony+BBBodyChangePrepareCarefully.BBBodyChangePrepareCarefully_Patch
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ConfigureStartingPawns.CanDoNext: TRANS: AlienRace.HarmonyPatches.CanDoNextStartPawnTranspiler
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton, EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix
PatchOperationAdd.ApplyWorker: (no patches)
PatchOperationAddModExtension.ApplyWorker: (no patches)
PatchOperationAttributeAdd.ApplyWorker: (no patches)
PatchOperationAttributeRemove.ApplyWorker: (no patches)
PatchOperationAttributeSet.ApplyWorker: (no patches)
PatchOperationConditional.ApplyWorker: (no patches)
PatchOperationFindMod.ApplyWorker: (no patches)
PatchOperationInsert.ApplyWorker: (no patches)
PatchOperationRemove.ApplyWorker: (no patches)
PatchOperationReplace.ApplyWorker: (no patches)
PatchOperationSequence.ApplyWorker: (no patches)
PatchOperationSetName.ApplyWorker: (no patches)
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
PathUtility.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix, EBSGFramework.HarmonyPatches.ButcherProductsPostfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CheckAcceptArrest: post: VEF.Planet.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.DeSpawn: post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnDespawn, VEF.Hediffs.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned
Pawn.Destroy: PRE: VanillaTraitsExpanded.Destroy_Patch.Prefix
Pawn.DoKillSideEffects: post: EBSGFramework.HarmonyPatches.DoKillSideEffectsPostfix
Pawn.DrawAt: post: VEF.Hediffs.ShieldsSystem.PawnPostDrawAt
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+SaveOldName.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, TheForce_Psycast.Harmony_Patches.Darkside_Patch.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
Pawn.PreTraded: post: SWCP.Core.Patches.PawnPreTraded_Postfix, Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnSpawn, VEF.Hediffs.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix
Pawn.TicksPerMove: TRANS: PrisonLabor.HarmonyPatches.Patches_Restraints.Patch_RestrainsPatch.Transpiler
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix
Pawn.get_CanTakeOrder: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.Reset: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix, ModularWeapons2.ModularWeapons2.Postfix_AttackGizmoDifferentWeapon
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: post: Psychology.Harmony.PawnBanishUtility_Banish_Patch2.Banish
PawnBanishUtility.Banish: post: Psychology.Harmony.PawnBanishUtility_Banish_Patch.Banish
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstorySlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: AlienRace.HarmonyPatches.GetBackstoryCategoryFiltersForPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnColumnWorker_AllowedArea.DoCell: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.EnableAreaRestrictionsForPrisoners.Postfix
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.ChangeWorkTabPrisonerLabelColor.Prefix
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+TryGiveThoughts_Patch.Prefix post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnDrawUtility.CalcAnchorData: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix
PawnDrawUtility.FindAnchors: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
PawnGenerator.FinalLevelOfSkill: TRANS: AlienRace.HarmonyPatches.FinalLevelOfSkillTranspiler
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix, BodyTypeForPawnKind.BodyTypeForPawnKind.Patch_GenerateBodyType
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix
PawnGenerator.GenerateGenes: PRE: AlienRace.HarmonyPatches.GenerateGenesPrefix post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix, AlienRace.HarmonyPatches.GenerateGenesPostfix TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler, AddGeneForPK.Patch_GenerateGenes.Transpiler
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix, EBSGFramework.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix, TheForce_Psycast.HarmonyPatches+PawnGen_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: AlienRace.HarmonyPatches.GeneratePawnPostfix, VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix
PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix, EBSGFramework.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateSkills: PRE: AlienRace.HarmonyPatches.GenerateSkillsPrefix post: AlienRace.HarmonyPatches.GenerateSkillsPostfix
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: AlienRace.HarmonyPatches.GenerateTraitsPostfix
PawnGenerator.GenerateTraitsFor: TRANS: AlienRace.HarmonyPatches.GenerateTraitsForTranspiler
PawnGenerator.GetBodyTypeFor: post: AlienRace.HarmonyPatches.GetBodyTypeForPostfix
PawnGenerator.GetXenotypeForGeneratedPawn: TRANS: AlienRace.HarmonyPatches.GetXenotypeForGeneratedPawnTranspiler
PawnGenerator.TryGenerateNewPawnInternal: PRE: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalPrefix post: EBSGFramework.HarmonyPatches.TryGenerateNewPawnInternalPostfix TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalTranspiler
PawnGenerator.XenotypesAvailableFor: post: AlienRace.HarmonyPatches.XenotypesAvailableForPostfix
PawnGroupKindWorker_Normal.GeneratePawns: post: SWCP.Core.Patches.PawnGroupKindWorker_Normal_GeneratePawns_Postfix
PawnGroupKindWorker_Trader.GeneratePawns: PRE: SWCP.Core.Patches.PawnGroupKindWorker_Trader_GeneratePawns_Prefix
PawnGroupKindWorker_Trader.GenerateTrader: PRE: SWCP.Core.Patches.PawnGroupKindWorker_Trader_GenerateTrader_Prefix
PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix
PawnGroupMakerUtility.GeneratePawns: post: TheForce_Psycast.Abilities.Jedi_Training.Patch_GeneratePawns.PostfixGeneratePawns
PawnHairColors.HasGreyHair: TRANS: AlienRace.HarmonyPatches.HasGreyHairTranspiler
PawnHairColors.RandomHairColor: TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnKindDef.<ConfigErrors>d__156.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: EBSGFramework.HarmonyPatches.PawnNameColorOfPostfix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.CreateRelation: TRANS: Psychology.Harmony.PawnRelationWorker_Sibling_ManualPatches.CreateRelation_Transpiler
PawnRelationWorker_Sibling.GenerateParentParams: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentParams_Patch.GenerateParentParams
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GetMesh: TRANS: AlienRace.AlienRenderTreePatches.RenderNodeGetMeshTranspiler
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix, HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix TRANS: VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.BodyGraphicForPrefix post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix, EBSGFramework.HarmonyPatches.GraphicForBodyPostfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.HeadGraphicForPrefix post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix, EBSGFramework.HarmonyPatches.GraphicForHeadPostfix
PawnRenderNode_Stump.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.StumpGraphicForTranspiler
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.AdjustParms: TRANS: HatDisplaySelection.Patch_PawnRenderTree_AdjustParms.Transpiler
PawnRenderTree.EnsureInitialized: post: AlienRace.AlienRenderTreePatches.PawnRenderTreeEnsureInitializedPostfix
PawnRenderTree.ParallelPreDraw: post: FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderTree.SetupDynamicNodes: post: Lightsaber.HarmonyPatches+PawnRenderTree_Lightsaber_Patch.Postfix
PawnRenderTree.TrySetupGraphIfNeeded: PRE: AlienRace.AlienRenderTreePatches.TrySetupGraphIfNeededPrefix
PawnRenderUtility.CarryWeaponOpenly: post: Lightsaber.HarmonyPatches+PawnRenderUtility_CarryWeaponOpenly_Postfix.HideLightsaberWhenThrown, Lightsaber.HarmonyPatches+PawnRenderUtility_CarryWeaponOpenly_PostfixIgnition.IgniteLightsaberWhenDeflecting
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, Lightsaber.HarmonyPatches+LightsaberDrawer.DrawEquipmentAimingPreFix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix post: ModularWeapons2.ModularWeapons2.Postfix_DrawEquipmentAiming, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: SWCP.Core.Patches.WeaponDrawPosPatch
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix, AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix
PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.ParallelGetPreRenderResults: PRE: VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: post: EBSGFramework.HarmonyPatches.RenderPawnAtPostfix
PawnRenderer.RenderShadowOnlyAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnStyleItemChooser.RandomBeardFor: PRE: BodyTypeForPawnKind.BodyTypeForPawnKind.Patch_RandomBeardFor
PawnStyleItemChooser.RandomHairFor: PRE: BodyTypeForPawnKind.BodyTypeForPawnKind.Patch_RandomHairFor
PawnStyleItemChooser.RandomTattooFor: PRE: BodyTypeForPawnKind.BodyTypeForPawnKind.Patch_RandomTattooFor
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTechHediffsGenerator.InstallPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: post: AlienRace.HarmonyPatches.CanTakeDrugPostfix
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForCleanup TRANS: AlienRace.HarmonyPatches.TryGenerateWeaponForTranspiler
PawnWoundDrawer.WriteCache: TRANS: AlienRace.HarmonyPatches.WoundWriteCacheTranspiler
Pawn_AbilityTracker.<GetGizmos>d__13.MoveNext: TRANS: AbilityDropdown.AbilityDropdown.Patch_PATGetGizmos, CastableInUnconscious.CastableInUnconscious.Patch_PATGetGizmos
Pawn_AbilityTracker.GetGizmos: post: AbilityDropdown.AbilityDropdown.Patch_PATGetGizmos_Postfix
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AbilityTracker.get_AllAbilitiesForReading: TRANS: ModularWeapons2.ModularWeapons2.Patch_AbilityTracker
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex TRANS: AlienRace.HarmonyPatches.RecalculateLifeStageIndexTranspiler
Pawn_AgeTracker.TryChildGrowthMoment: PRE: AlienRace.HarmonyPatches.TryChildGrowthMomentPrefix
Pawn_AgeTracker.TrySimulateGrowthPoints: TRANS: AlienRace.HarmonyPatches.TrySimulateGrowthPointsTranspiler
Pawn_AgeTracker.get_GrowthPointsFactor: post: AlienRace.HarmonyPatches.GrowthPointsFactorPostfix
Pawn_AgeTracker.get_GrowthPointsPerDay: post: EBSGFramework.HarmonyPatches.GrowthPointStatPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix
Pawn_ApparelTracker.Wear: post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch.Postfix
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch2.Postfix
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, SWCP.Enlist.Pawn_DraftController_GetGizmos_Patch.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: PRE: VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, Lightsaber.HarmonyPatches+Pawn_DraftedPatch.Postfix, HatDisplaySelection.Patch_Pawn_DraftController.Postfix, AlienRace.HarmonyPatches.DraftedPostfix
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.ExposeData: TRANS: ModularWeapons2.ModularWeapons2.Patch_EqTrExposeData
Pawn_EquipmentTracker.GetGizmos: post: Lightsaber.HarmonyPatches+Pawn_EquipmentTracker_GetGizmos_Patch.GetGizmosPostfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_FoodRestrictionTracker.GetCurrentRespectedRestriction: post: PrisonLabor.HarmonyPatches.Patches_Food.Patch_EnableRespectingFoodPolicies.Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_GeneTracker.AddGene: PRE: AlienRace.HarmonyPatches.AddGenePrefix
Pawn_GeneTracker.AddictionChanceFactor: PRE: AlienRace.HarmonyPatches.AddictionChanceFactorPrefix
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix TRANS: AlienRace.HarmonyPatches.NotifyGenesChangedTranspiler
Pawn_GeneTracker.SetXenotype: PRE: AlienRace.HarmonyPatches.SetXenotypePrefix
Pawn_GuestTracker.RandomizeJoinStatus: post: SWCP.Core.Patches.Pawn_GuestTrackerRandomizeJoinStatus_Postfix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix, PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+RestoreOldName.Prefix post: PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_RemoveHediffsAfterStatusChange.Postfix, PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_DefaultInteractionMode.Postfix, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_NotifyWindowsWhenGetPrisoners.Postfix
Pawn_HealthTracker.AddHediff: PRE: VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix post: AlienRace.HarmonyPatches.AddHediffPostfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix, EBSGFramework.HarmonyPatches.MakeDownedPostfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix
Pawn_HealthTracker.Notify_HediffChanged: post: AlienRace.HarmonyPatches.HediffChangedPostfix
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.PreApplyDamage: TRANS: PrisonLabor.HarmonyPatches.Triggers+Trigger_PreApplyDamage.Transpiler
Pawn_HealthTracker.RemoveHediff: post: AlienRace.HarmonyPatches.RemoveHediffPostfix
Pawn_HealthTracker.SetDead: post: Psychology.Harmony.Pawn_HealthTracker_SetDead_Patch.SetDead
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
Pawn_IdeoTracker.IdeoTrackerTickInterval: PRE: Psychology.Harmony.Pawn_IdeoTracker_IdeoTrackerTick_Patches.Prefix TRANS: Psychology.Harmony.Pawn_IdeoTracker_IdeoTrackerTick_Patches.Transpiler
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_IdeoTracker.get_CertaintyChangePerDay: post: Psychology.Harmony.Pawn_IdeoTracker_CertaintyChangePerDay_Patch.CertaintyChangePerDay
Pawn_InteractionsTracker.InteractionsTrackerTickInterval: post: SpeakUp.Pawn_InteractionsTracker_InteractionsTrackerTickInterval.Postfix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InteractionsTracker.TryInteractWith: PRE: SpeakUp.Pawn_InteractionsTracker_TryInteractWith.Prefix post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts
Pawn_JobTracker.CleanupCurrentJob: PRE: SWCP.Core.Patches.Pawn_JobTrackerCleanupCurrentJob_Prefix
Pawn_JobTracker.EndCurrentJob: PRE: HediffsWhileJob.HediffsWhileJob.Patch_EndCurrentJob, Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix post: SWCP.Core.Patches.Pawn_JobTrackerStartJob_Postfix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: TRANS: ModularWeapons2.ModularWeapons2.Patch_MeleeVerbs
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.Turn: post: AlienRace.HarmonyPatches.MutantTurnPostfix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_Ownership.ClaimBedIfNonMedical: PRE: EBSGFramework.HarmonyPatches.ClaimBedIfNonMedicalPrefix
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures, EBSGFramework.HarmonyPatches.CostToMoveIntoCellPostfix TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.StartPath: PRE: VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_PlayerSettings.get_RespectsAllowedArea: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_RespectAllowedArea.Postfix
Pawn_PsychicEntropyTracker.GainPsyfocus_NewTemp: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Postfix
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTickInterval: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.get_PsyfocusFallPerDay: post: EBSGFramework.HarmonyPatches.PsyfocusFallPerDayPostFix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.SecondaryLovinChanceFactor
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RoyaltyTracker.CanUpdateTitle: TRANS: XenoTitle.XenoTitle.Patch_RoyaltyTracker
Pawn_RoyaltyTracker.GetTitleAwardedWhenUpdating: TRANS: XenoTitle.XenoTitle.Patch_RoyaltyTracker
Pawn_RoyaltyTracker.OnPostTitleChanged: post: TitleRemovesAbility.TitleRemovesAbility.Patch_OnPostTitleChanged
Pawn_RoyaltyTracker.UpdateRoyalTitle: TRANS: XenoTitle.XenoTitle.Patch_RoyaltyTracker
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StoryTracker.TryGetRandomHeadFromSet: post: BodyTypeForPawnKind.BodyTypeForPawnKind.Patch_TryGetRandomHeadFromSet
Pawn_StoryTracker.get_HairColor: post: [0]ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+ForceGhost_HarmonyPatch+HairColorPostfixPatch.Postfix
Pawn_StoryTracker.get_SkinColor: post: [0]ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+ForceGhost_HarmonyPatch+SkinColorPostfixPatch.Postfix TRANS: AlienRace.HarmonyPatches.SkinColorTranspiler
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_StyleTracker.FinalizeHairColor: post: AlienRace.HarmonyPatches.FinalizeHairColorPostfix
Pawn_TimetableTracker.get_CurrentAssignment: post: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_TimetableFix.Postfix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_WorkSettings.ExposeData: TRANS: PrisonLabor.HarmonyPatches.Patches_SaveCompatibility.Patch_JailorTypeSaveCompatibility.Transpiler
PawnsArrivalModeWorker.CanUseWith: post: SWCP.Core.Patches.PawnsArrivalModeWorkerCanUseWith_Postfix, [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_VertibirdAttack.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PeaceTalks.Outcome_Success: post: TheForce_Psycast.Harmony_Patches.QuestManager_Notify_QuestCleanedUp_Patch+PeaceTalks_Outcome_Success_Patch.Postfix
PeaceTalks.Outcome_Triumph: post: TheForce_Psycast.Harmony_Patches.PeaceTalks_Outcome_Triumph_Patch.Postfix
PermitsCardUtility.DoLeftRect: TRANS: SWCP.Core.Patches.PermitsCardUtility_LeftRect_Transpiler
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput, VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap post: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlayLogEntry_Interaction.ClickedFromPOV: post: SpeakUp.PlayLogEntry_Interaction_ClickedFromPOV.Postfix
PlayLogEntry_Interaction.ToGameStringFromPOV_Worker: PRE: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Prefix post: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Postfix
PlaySettings.DoMapControls: post: SWCP.Core.Harmony.ShowShipRoofPatch+PlaySettings_DoMapControls_Patch.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_Apparel_DesiredStrong.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler
PregnancyUtility.ApplyBirthOutcome: TRANS: AlienRace.HarmonyPatches.ApplyBirthOutcomeTranspiler
PregnancyUtility.CanEverProduceChild: post: AlienRace.HarmonyPatches.CanEverProduceChildPostfix TRANS: AlienRace.HarmonyPatches.CanEverProduceChildTranspiler
PregnancyUtility.PregnancyChanceForPartners: PRE: AlienRace.HarmonyPatches.PregnancyChanceForPartnersPrefix post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, taranchuk_homingprojectiles.Projectile_SetTrueOrigin.Transpiler
Projectile.CheckForFreeInterceptBetween: PRE: Rimatomics.HarmonyPatches+H_CheckForFreeInterceptBetween.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, taranchuk_homingprojectiles.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix, taranchuk_homingprojectiles.Projectile_Impact_Patch.Prefix, EBSGFramework.HarmonyPatches.ProjectileImpactPrefix
Projectile.ImpactSomething: PRE: Lightsaber.HarmonyPatches+Patch_Projectile_ImpactSomething.Prefix post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler, taranchuk_homingprojectiles.Projectile_SetTrueOrigin.Transpiler
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix, taranchuk_homingprojectiles.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix, taranchuk_homingprojectiles.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
QualityUtility.GenerateQualityCreatedByPawn: PRE: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix, SWCP.Enlist.Patch_AddSlateQuestTags.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestManager.Notify_PlantHarvested: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_PlantWork.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: PRE: SWCP.Enlist.Patch_TryFindTile.Prefix
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_Root_WandererJoin_WalkIn.GeneratePawn: TRANS: AlienRace.HarmonyPatches.WandererJoinTranspiler
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
QuestUtility.IsQuestLodger: post: VEF.Planet.HireableSystemStaticInitialization.IsQuestLodger_Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
Recipe_AdministerIngestible.AvailableOnNow: post: AlienRace.HarmonyPatches.IngestibleAvailableOnNowPostfix
Recipe_ExtractOvum.AvailableReport: post: AlienRace.HarmonyPatches.ExtractOvumAvailableReportPostfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: TRANS: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.Transpiler
Recipe_InstallImplant.ApplyOnPawn: TRANS: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.Transpiler
Recipe_InstallNaturalBodyPart.ApplyOnPawn: TRANS: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.Transpiler
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
RefuelWorkGiverUtility.CanRefuel: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Refuel.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Refuel.Transpiler
RelationsUtility.AttractedToGender: PRE: Psychology.Harmony.RelationsUtility_KinseyEnabledPatches.AttractedToGender_KinseyEnabled_Prefix
RelationsUtility.RomanceEligible: TRANS: Psychology.Harmony.RelationsUtility_RomanceEligible_Patches.RomanceEligiblePair_Transpiler
RelationsUtility.RomanceEligiblePair: TRANS: Psychology.Harmony.RelationsUtility_RomanceEligiblePair_Patches.RomanceEligiblePair_Transpiler
RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix
ReloadableUtility.FindSomeReloadableComponent: TRANS: ModularWeapons2.ModularWeapons2.Patch_ReloadableUtil
RepairUtility.PawnCanRepairEver: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RepairUtility.Transpiler
RepairUtility.PawnCanRepairNow: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RepairUtility.Transpiler
ResearchManager.ResetAllProgress: post: Rimatomics.HarmonyPatches+Harmony_ResetAllProgress.Postfix
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReservationManager.RespectsReservationsOf: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_RespectReservation.Postfix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.FindBedFor: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_RestUtility.Postfix
RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RewardsGenerator.DoGenerate: PRE: SWCP.Currency.RewardsGenerator_DoGenerate_Patch.Prefix post: SWCP.Currency.RewardsGenerator_DoGenerate_Patch.Postfix
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder
Room.get_Owners: TRANS: Hospitality.Patches.Room_Owners_Patch.Transpiler
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
RoyalTitleAwardWorker.DoAward: post: SWCP.Core.Patches.RoyalTitleAwardWorker_DoAward_Postfix
RoyalTitleAwardWorker_Instant.DoAward: post: SWCP.Core.Patches.RoyalTitleAwardWorker_DoAward_Postfix
RoyalTitlePermitDef.AvailableForPawn: post: SWCP.Core.Patches.RoyalTitlePermitDef_AvailableForPawn_Postfix
RoyalTitlePermitWorker_CallLaborers.CallLaborers: TRANS: CallLaborerCustom.CallLaborerCustom.Patch_CallLaborers
RoyalTitlePermitWorker_CallShuttle.GetReportFromCell: post: VFEProps.VFEProps_RoyalTitlePermitWorker_CallShuttle_GetReportFromCell_Patch.LandOnDecals
RoyalTitlePermitWorker_DropResources.CallResources: PRE: SWCP_Shuttles.RoyalTitlePermitWorker_DropResources_Patch.Prefix
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor2: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SanitationUtil.GiveNastyGutBug: PRE: VanillaTraitsExpanded.GiveNastyGutBug_Patch.Prefix
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
Scenario.PostIdeoChosen: PRE: AlienRace.HarmonyPatches.ScenarioPostIdeoChosenPrefix
SchoolUtility.CanTeachNow: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
ScribeMetaHeaderUtility.LoadGameDataHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_LoadVersion.Transpiler
ScribeMetaHeaderUtility.WriteMetaHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_WriteVersion.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix
Settlement.GetCaravanGizmos: post: VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix
Settlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
ShaderTypeDef.get_Shader: PRE: TheForce_Psycast.TheForce_Mod.ShaderFromAssetBundle, Lightsaber.TheForceLightsaber_Mod.ShaderFromAssetBundle, SWCP.Core.Vats.ShaderTypeDef_Patch.Shader
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix, SWCP.Core.Patches.ShotReportAimOnTargetChance_StandardTarget_Postfix
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.Interval: PRE: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix, VanillaTraitsExpanded.Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix, EBSGFramework.HarmonyPatches.SkillFallPrefix TRANS: Psychology.Harmony.SkillRecord_Learn_Patch.Transpiler
SkillRecord.get_Aptitude: post: EBSGFramework.HarmonyPatches.SkillAptitudePostfix
Skyfaller.DrawAt: post: SWCP_Shuttles.CompRotatingBlades+Skyfaller_DrawAt_Patch.Postfix
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SlaveRebellionUtility.CanParticipateInSlaveRebellion: post: EBSGFramework.HarmonyPatches.ParticipateInSlaveRebellionPostfix
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: EBSGFramework.HarmonyPatches.InitiateSlaveRebellionPostfix
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SocialCardUtility.DrawPawnCertainty: TRANS: Psychology.Harmony.SocialCardUtility_DrawPawnCertainty.Transpiler
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialInteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
SocialInteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
SocialInteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_SocialPropernessFix.Transpiler
SpouseRelationUtility.RemoveGotMarriedThoughts: TRANS: Psychology.Harmony.SpouseRelationUtility_RemoveGotMarriedThoughts_Patch.Transpiler
Stance_Busy..ctor: post: ModularWeapons2.ModularWeapons2.Postfix_ConstructerStanceBusy
Stance_Warmup..ctor: post: EBSGFramework.HarmonyPatches.StanceWarmupPostfix
Stance_Warmup.Interrupt: post: EBSGFramework.HarmonyPatches.WarmupInterruptPostfix
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AlienRace.HarmonyPatches.RegenerateStartingPawnInPlacePrefix
StartingPawnUtility.get_DefaultStartingPawnRequest: TRANS: AlienRace.HarmonyPatches.DefaultStartingPawnTranspiler
StatDef.IsImmutable: post: ModularWeapons2.ModularWeapons2.Postfix_IsImmutable
StatDef.PopulateMutableStats: post: ModularWeapons2.ModularWeapons2.Postfix_PopulateMutableStats
StatExtension.GetStatValue: post: SWCP.Core.Patches.StatExtensionGetStatValue_Postfix
StatPart_Age.AgeMultiplier: PRE: AlienRace.HarmonyPatches.StatPartAgeMultiplierPrefix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_FertilityByGenderAge.AgeFactor: post: EBSGFramework.HarmonyPatches.FertilityByAgeAgeFactorPostfix TRANS: AlienRace.HarmonyPatches.FertilityAgeFactorTranspiler
StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatWorker.GearHasCompsThatAffectStat: post: ModularWeapons2.ModularWeapons2.Postfix_GearHasCompsThatAffectStat
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix
StatWorker.GetExplanationUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.StatOffsetFromGear: TRANS: ModularWeapons2.ModularWeapons2.Patch_StatOffsetFromGear
StatWorker_MeleeAverageArmorPenetration.GetExplanationUnfinalized: TRANS: ModularWeapons2.ModularWeapons2.Patch_Explanation_MeleeAP
StatWorker_MeleeAverageArmorPenetration.GetValueUnfinalized: TRANS: ModularWeapons2.ModularWeapons2.Patch_Explanation_MeleeAP
StatWorker_MeleeAverageDPS.GetExplanationUnfinalized: TRANS: ModularWeapons2.ModularWeapons2.Patch_Explanation_MeleeDPS
StatWorker_MeleeAverageDPS.GetValueUnfinalized: TRANS: ModularWeapons2.ModularWeapons2.Patch_Explanation_MeleeDPS
StatWorker_MeleeDPS.GetMeleeDamage: post: EBSGFramework.HarmonyPatches.MeleeDPSPostfix
StaticConstructorOnStartupUtility.CallAll: (no patches)
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix
StockGeneratorUtility.TryMakeForStockSingle: PRE: SWCP.Core.StockGeneratorUtility_TryMakeForStockSingle_Patch.Prefix
StockGenerator_SingleDef.GenerateThings: post: SWCP.Currency.GenerateThings_Patch.Postfix
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix
SurfaceLayer.SerializeMutators: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_SurfaceLayer.SerializeMutators_Transpiler
TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.TattooDefGraphicForTranspiler
TendUtility.DoTend: post: TheForce_Psycast.Harmony_Patches.TendUtility_DoTend_Patch.Postfix, Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init
Thing.DeSpawn: PRE: Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix, VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix
Thing.Destroy: PRE: SWCP.Core.Thing_Destroy_Patch.Prefix
Thing.GetInspectString: post: ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+Patch_Thing_GetInspectString.Postfix
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix, AlienRace.HarmonyPatches.IngestedPrefix TRANS: AlienRace.HarmonyPatches.IngestedTranspiler
Thing.PostMake: post: SWCP.Core.Thing_PostMake_Patch.Postfix
Thing.PreApplyDamage: post: EBSGFramework.HarmonyPatches.PreApplyDamagePostfix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: post: Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix, VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix, EBSGFramework.HarmonyPatches.TakeDamagePrefix, DeflectorHediff.DeflectorHediff.TakeDamage_PreFix, CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix, EBSGFramework.HarmonyPatches.TakeDamagePostfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
ThingDef.<ConfigErrors>d__401.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThingDef.<SpecialDisplayStats>d__407.MoveNext: TRANS: ModularWeapons2.ModularWeapons2.Patch_ThingDefSDS
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon
ThingDef.get_PlayerAcquirable: post: SWCP.Core.ThingDef_PlayerAcquirable_Patch.Postfix
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingDefGenerator_Techprints.ImpliedTechprintDefs: post: SWCP.Core.ThingDefGenerator_Techprints_Patch.Postfix
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingFilter.get_AllowedThingDefs: post: EBSGFramework.HarmonyPatches.AllowedThingDefsPostfix
ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMakerUtility.GetAllowedThingDefs: post: SWCP.Core.ThingSetMakerUtility_GetAllowedThingDefs_Patch.Postfix
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix, SWCP.Core.ThingStuffPair_Commonality_Patch.Postfix
ThingStyleHelper.SetStyleDef: post: ModularWeapons2.ModularWeapons2.Postfix_SetStyleDef
ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps
ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.PreApplyDamage: post: VEF.Hediffs.ShieldsSystem.PostPreApplyDamage
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
Thought.MoodOffset: post: EBSGFramework.HarmonyPatches.GeneticThoughtMultiplier, VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.CurrentSocialStateInternal
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.CurrentSocialStateInternal
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.CurrentSocialStateInternal
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
Thought_ChemicalInterestVsTeetotaler.OpinionOffset: post: Psychology.Harmony.Thought_ChemicalInterestVsTeetotaler_Patch.OpinionOffset
Thought_SituationalSocial.OpinionOffset: post: EBSGFramework.HarmonyPatches.GeneticThoughtMultiplier
Thought_TeetotalerVsChemicalInterest.OpinionOffset: post: Psychology.Harmony.Thought_TeetotalerVsChemicalInterest_OpinionOffset_Patch.OpinionOffset
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix, SpeakUp.TickManager_DoSingleTick.Postfix
TickManager.get_TickRateMultiplier: PRE: SWCP.Core.Vats.TickManagerPatch.ModifyTickRate
Tile.AddMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Postfix
Tile.RemoveMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Postfix
Tile.get_AllowRoofedEdgeWalkIn: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AllowRoofedEdgeWalkIn_Postfix
Tile.get_AnimalDensity: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AnimalDensity_Postfix
Tile.get_Biomes: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetBiomes_Postfix
Tile.get_MaxFishPopulation: post: VCE_Fishing.VCE_Fishing_Tile_MaxFishPopulation_Patch.MultiplyMaxFish
Tile.get_Mutators: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetMutators_Postfix
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
ToilEffects.WithProgressBar: post: VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Haul.<>c__DisplayClass8_0.<PlaceHauledThingInCell>b__0: TRANS: ModularWeapons2.ModularWeapons2.Patch_PlaceHauledThingInCell
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.<>c__DisplayClass14_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix
Toils_StyleChange.FinalizeLookChange: post: AlienRace.HarmonyPatches.FinalizeLookChangePostfix
TooltipHandler.DoTooltipGUI: post: Psychology.Harmony.TooltipHandler_DoTooltipGUI_PsychologyPatch.DoTooltipGUI
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix, ForceGhost_HarmonyPatch+ConsolidatedGhostsPatch+TradeDeal_TryExecute_Warning_Patch.Prefix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix
TradeSession.Close: PRE: SWCP.Currency.Close_Patch.Prefix
TradeSession.SetupWith: post: SWCP.Currency.SetupWith_Patch.Postfix
TradeUI.DrawTradeableRow: TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
Tradeable.get_IsCurrency: post: SWCP.Currency.Tradeable_IsCurrency_Patch.Postfix
Tradeable.get_TraderWillTrade: post: SWCP.Currency.Tradeable_TraderWillTrade_Patch.Postfix
Tradeable_Pawn.ResolveTrade: TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler
TraderCaravanUtility.GetTraderCaravanRole: post: SWCP.Core.Patches.TraderCaravanUtilityGetTraderCaravanRole_Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix
TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix, AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_ManualPatches.GainTrait_KinseyEnabledPrefix post: TheForce_Psycast.HarmonyPatches+TraitSet_GainTraitForceSensitivty.Postfix, EBSGFramework.HarmonyPatches.GainTraitPostfix, VanillaTraitsExpanded.GainTrait_Patch.Postfix, Psychology.Harmony.TraitSet_GainTrait_Patch.GainTrait_AdjustedRatingsPostfix
TraitSet.HasTrait: post: Psychology.Harmony.TraitSet_ManualPatches.HasTrait_KinseyEnabledPostfix
TraitSet.HasTrait: post: Psychology.Harmony.TraitSet_ManualPatches.HasTrait_KinseyEnabledPostfix2
TraitSet.RemoveTrait: PRE: EBSGFramework.HarmonyPatches.RemoveTraitPrefix post: VanillaTraitsExpanded.RemoveTrait_Patch.Postfix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix, VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: TRANS: DragSelect.HarmonyPatch_TransferableUIUtility.AddDraggableButton
TransferableUIUtility.DrawCaptiveTradeInfo: PRE: SWCP.Enlist.TransferableUIUtility_Patch.Prefix
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransportersArrivalActionUtility.AnyNonDownedColonist: post: EBSGFramework.HarmonyPatches.AnyNonDownedColonistPostfix
TransportersArrivalActionUtility.AnyPotentialCaravanOwner: post: EBSGFramework.HarmonyPatches.AnyNonDownedColonistPostfix
TravellingTransporters.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix
TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix
Verb.CanHitTarget: post: VEF.Hediffs.ShieldsSystem.CanHitTargetFrom_Postfix
Verb.CanHitTargetFrom: post: EBSGFramework.HarmonyPatches.CanHitTargetFromPostfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.OutOfRange: PRE: SWCP.Core.Vats.Verb_Patch.OutOfRange_Patch
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: ModularWeapons2.ModularWeapons2.Postfix_VerbEquipmentSource, SelfHediffVerb.Patch_VerbEquipmentSource.Postfix
VerbProperties.<ConfigErrors>d__162.MoveNext: TRANS: IgnoreConfigErrors.IgnoreConfigErrorsMod.Patch_VerbProperties, AlienRace.HarmonyPatches.BodyReferenceTranspiler
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix, ModularWeapons2.ModularWeapons2.Postfix_CreateVerbTargetCommand
VerbTracker.ExposeData: PRE: ModularWeapons2.ModularWeapons2.Prefix_VerbTrackerExpose
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix post: VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix
Verb_LaunchProjectile.get_Projectile: post: EBSGFramework.HarmonyPatches.LaunchProjectileProjectilePostfix
Verb_MeleeAttack.GetDodgeChance: post: SWCP.Core.Patches.Verb_MeleeAttackGetDodgeChance_Postfix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPostfix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPostfix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPostfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, EBSGFramework.HarmonyPatches.DamageInfosToApplyPostfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Terrain.DrawScrollContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.DrawScrollContents_Transpiler
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WITab_Terrain.ListGeometricDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListGeometricDetails_Postfix
WITab_Terrain.ListMiscDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListMiscDetails_Postfix
WalkPathFinder.<TryFindWalkPath>g__ValidCell|6_0: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WalkPathFinder.TryFindWalkPath_Transpiler
WaterBody.get_Population: post: VCE_Fishing.VCE_Fishing_WaterBody_Population_Patch.MultiplyMaxFish
WeatherBuildupUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.FireEvent
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix, EBSGFramework.HarmonyPatches.DefIconPrefix
Widgets.GetIconFor: TRANS: ModularWeapons2.ModularWeapons2.Patch_GetIconFor
Widgets.ThingIcon: PRE: ModularWeapons2.ModularWeapons2.Prefix_ThingDefIcon
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_WorkDisable.Transpiler, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForCheckbox, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForNumber
WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.WorkDisablePatch2.Transpiler
WildAnimalSpawner.CommonalityOfAnimalNow: post: SWCP.Core.Patches.WildAnimalSpawnerCommonalityOfAnimalNow_Postfix
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Breastfeed.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_BreastfeedCarryToMom.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_BuildRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_CarryToBuilding.HasJobOnThingPostfix
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToBuilding.JobOnThing: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_CarryToBuilding.JobOnThingPostfix
WorkGiver_CarryToGeneExtractor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToGrowthVat.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CarryToSubcoreScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ChangeTreeMode.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ChangeTreeMode.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CleanFilth.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanReach.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CleanFilth.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CleanFilth.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ClearPollution.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ClearPollution.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ClearSnowOrSand.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_CleanSnow.Postfix
WorkGiver_ClearSnowOrSand.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ClearSnowOrSand.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix
WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ConstructAffectFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructAffectFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ConstructSmoothWall.HasJobOnCell: post: PrisonLabor.HarmonyPatches.Patches_Construction.Patch_Smoothing.Postfix
WorkGiver_ConstructSmoothWall.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_ConstructSmoothWall.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CreateXenogerm.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_CreateXenogerm.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DarkStudyInteract.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DarkStudyInteract.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Deconstruct.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DeconstructForBlueprint.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DeconstructForBlueprint.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DeepDrill.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.EnableDeepDrillsToPrisoners.HasJobOnThingPostfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DeepDrill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DoBill.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_BillPrevention.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_EjectFuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EjectFuel.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EjectFuel.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EmptyEggBox.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EmptyWasteContainer.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EmptyWasteContainer.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EmptyWasteContainer.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterGeneExtractor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterGrowthVat.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EnterSubcoreScanner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_EntityOnPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExecuteEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExecuteGuiltyColonist.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExecuteGuiltyColonist.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractBioferrite.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractSkull.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractSkull.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ExtractSkull.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FeedBabyManually.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FeedBabyManually.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FeedPatient.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FeedPatient.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FightFires.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FillFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FixBrokenDownBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_FixBrokenDownBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Flick.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Flick.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Flick.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GatherAnimalBodyResources.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Grower.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerHarvest.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_Hack.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Haul.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulMechToCharger.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulMechToCharger.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulResourcesToCarrier.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToAtomizer.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToGeneBank.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToGeneBank.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToGrowthVat.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToPortal.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HaulToSubcoreScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix, PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HunterHunt.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_HunterHunt.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_LoadTransporters.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Merge.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Merge.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Miner.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Open.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Open.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Open.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_OperateScanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PaintFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_PaintFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantSeed.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantSeed.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlantsCut.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlayWithBaby.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlayWithBaby.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PlayWithBaby.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PruneGauranlenTree.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_PruneGauranlenTree.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Refuel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseAnimalsToWild.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseAnimalsToWild.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseAnimalsToWild.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_ReleaseEntity.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintBuilding.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintBuilding.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintBuilding.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemovePaintFloor.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_RemovePaintFloor.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RemoveRoof.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_RemoveRoof.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Repair.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix, PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_Repair.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Repair.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Repair.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RepairMech.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RepairMech.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RepairMech.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RescueDowned.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Researcher.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix, VanillaTraitsExpanded.ShouldSkip_Patch.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkCellsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Position.Postfix
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Scanner.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Slaughter.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Slaughter.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Slaughter.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Strip.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Strip.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Strip.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_StudyBase.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_StudyBase.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_StudyInteract.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBioferriteOutOfHarvester.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeBioferriteOutOfHarvester.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeEntityToHoldingPlatform.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToBedToOperate.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToBedToOperate.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToBedToOperate.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tame.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tame.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Teach.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Teach.PotentialWorkThingsGlobal: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Teach.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Tend.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOtherUrgent.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther_Animal.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther_Animal.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther_Humanlike.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendOther_Humanlike.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TendSelf.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Train.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TransferEntity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_TransferEntity.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Uninstall.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_UnloadCarriers.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_UnloadCarriers.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_UnloadCarriers.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_VisitSickPawn.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_VisitSickPawn.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_VisitSickPawn.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden.ShouldSkip: TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_Chat.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_Convert.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_DeliverFood.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.DeliverEvenOutsidePrisonCell.Transpiler, PrisonLabor.HarmonyPatches.Patches_Food.StopIfPrisonerCanGetFoodByHimself.Transpiler
WorkGiver_Warden_InterrogateIdentity.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_SuppressActivity.PotentialWorkThingsGlobal: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Labor_Thing.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
WorkGiver_Warden_TakeToBed.TakeToPreferredBedJob: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_TakePrisonersToOwnedBed.Transpiler
Workgiver_AdministerHemogen.HasJobOnThing: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_Scanner_HasJob.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Work.Patch_WorkGiver_PrisonerFaction.Transpiler
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.FinalizeInit: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix
WorldDrawLayer_Landmarks.DrawStandard: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WorldDrawLayer_Landmarks.DrawStandard_Prefix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldGenStep_Terrain.GenerateFresh: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateFresh_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldLandmarks.get_Item: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldLandmarks.GetItem_Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Add_Postfix
WorldObjectsHolder.Remove: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Remove_Postfix
WorldPathGrid.CalculatedMovementDifficultyAt: PRE: [800]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WornGraphicData.BeltOffsetAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltOffsetAtBBPatch.BeltOffsetAt_BBPatch
WornGraphicData.BeltScaleAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltScaleAtBBPatch.BeltScaleAt_BBPatch
Xenogerm.PawnIdeoDisallowsImplanting: post: EBSGFramework.HarmonyPatches.PawnIdeoDisallowsImplantingPostFix
Harmony versions present: 2.4.1.0: net.pardeike.rimworld.lib.harmony, com.github.15adhami.xmlextensions, ModSettingsFrameworkMod, OskarPotocki.VEF, Rimworld.Alite.EBSG.main, kaitorisenkou.ModularWeapons2; 2.4.0.0: Bubbles; 2.3.7.0: RimHUD, net.velc.rimworld.mod.hds; 2.3.6.0: Dubwise.DubsBadHygiene, Orion.Hospitality, OskarPotocki.VanillaPsycastsExpanded, rimworld.erdelf.alien_race.main, Dubwise.Rimatomics, UnlimitedHugs.HugsLib, rimworld.mod.charactereditor, UnlimitedHugs.AllowTool, Psycast_ForceThe, vanillafactionsexpanded.settlers, OskarPotocki.VanillaTraitsExpanded, Lightsabers_ForceThe, legodude17.mvcf, ChickenPlucker.Enlist, UnlimitedHugs.DefensivePositions, VFEPirates.Mod, taranchuk_homingprojectilesMod, kaitorisenkou.DeflectorHediff, SWCP.Core.Patches, com.vanillafarmingexpanded, com.vanillaplantsexpanded, Community.Psychology.UnofficialUpdate, SmarterConstruction, jpt.speakup, BBBodySupport.BBBodyTypeSupportHarmony, VanillaFurnitureExpanded.Core, kaitorisenkou.SecondaryMineableYield, SWCP_ShuttlesMod, Kikohi.VanillaEventExpanded, Adamas.HospitalityCasino, Telardo.DragSelect, SWCPCurrencies, kaitorisenkou.VEFHireDialogPatch, com.VFEFishing, OskarPotocki.VanillaTexturesExpanded, Community.Psychology.UnofficialUpdate.CEditor; 2.3.3.0: GeologicalLandforms.Main, MapPreview.Main, Harmony_PrisonLabor, Harmony_Locks, kaitorisenkou.HediffsWhileJob, kaitorisenkou.MentalBreakBlocker, EdB.PrepareCarefully, LunarFramework.Main, LunarFramework.Compat.HugsLib, kaitorisenkou.IgnoreConfigErrors, kaitorisenkou.AbilityDropdown, kaitorisenkou.CastableInUnconscious, kaitorisenkou.CallLaborerCustom, kaitorisenkou.BoomerangAbility, kaitorisenkou.XenoTitle, MapPreview.Compat.VEE, MapPreview.Compat.VEF, GeologicalLandformsMod.Main; 2.3.2.0: Kikohi.PipeSystem, OskarPotocki.VanillaHairExpanded, Kikohi.KCSG; 2.3.1.1: jecstools.jecrell.comps.deflector, kaitorisenkou.AddGeneForPK, rimworld.erdelf.prisoner_ransom, kaitorisenkou.BodyTypeForPawnKind, kaitorisenkou.SelfHediffVerb, kaitorisenkou.InstantHealingDrug, kaitorisenkou.JumppackForMeleeAI, com.VFEProps; 2.2.2.0: VanillaCookingExpanded, Harmony_PrisonLaborHospitality, HumanBBBody.HumanBBBodyHarmony, jecstools.jecrell.comps.sounds; 2.2.1.0: arakos.callatrader.acat.callatrader; 2.0.0.8: rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.152 seconds
- Finished resetting the current domain, in 0.002 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4633 rev1261
[HugsLib] version 12.0.0
[HugsLib] early-initializing AllowTool
[Interaction Bubbles v4.2] Initialized
[RimHUD v1.17.5] Initialized
[IgnoreConfigErrors] Now active
[IgnoreConfigErrors] Harmony patch complete!
<color=#B266FFFF>[SWCP Core/Tools] </color>Beta version: bugs likely, if not guaranteed! Report bugs on steam workshop page or on discord: 3HEXN3Qbn4
[Psychology (unofficial) v1.1-1.6 - Start of stack trace]
Verse.PatchOperationReplace(xpath="*/RulePackDef[defName="Sentence_RomanceAttemptAccepted"]/rulePack/rulesStrings/li[3]"): Failed to find a node with the given xpath
[End of stack trace]
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2016263135\1.6\Patches\InteractionPatches.xml
Parsed 0.2 as int.
Parsed 1.5 as int.
Parsed 1.5 as int.
Parsed 4.5 as int.
Parsed 3.5 as int.
Parsed 3.5 as int.
Exception loading def from file Apparel_SWGenericHeadgear.xml: System.ArgumentException: Could not find type named BigAndSmall.PawnRenderingProps_Ultimate from node <li Class="BigAndSmall.PawnRenderingProps_Ultimate"><nodeClass>BigAndSmall.PawnRenderNode_UltimateApparel</nodeClass><workerClass>BigAndSmall.URenderWorker_Apparel</workerClass><parentTagDef>ApparelHead</parentTagDef><shader>BS_CutoutThreeColor</shader><baseLayer>71</baseLayer><conditionalGraphics><texturePaths><li>SWApparel/RebelEngineer/hat</li></texturePaths><colorA><apparelColorA>true</apparelColorA><alts><li><triggers><li>CustomColorAIsSet</li></triggers><customColorA>(1,1,1)</customColorA></li></alts></colorA><colorB><color>170,170,190</color><alts><li><triggers><li>CustomColorBIsSet</li></triggers><customColorB>(1,1,1)</customColorB></li></alts></colorB></conditionalGraphics><drawData><dataNorth><layer>71</layer></dataNorth></drawData></li>
Parameter name: node
[Ref D52543DD]
at Verse.DirectXmlToObjectNew.ResolveTypeForNode (System.Type defaultType, System.Xml.XmlNode node) [0x0005a] in <46372f5dadbf4af8939e608076251180>:0
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetListField_Verse_PawnRenderNodeProperties(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndSetComplexTypeField_SharedBody(object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew+DummyTypeToHoldDynamicMethods.ParseAndReturnDef_Verse_ThingDef(int,int,System.Xml.XmlNode,System.Type)
at Verse.DirectXmlToObjectNew.DefFromNodeNew (System.Xml.XmlNode node, Verse.LoadableXmlAsset loadingAsset) [0x0012b] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX Dubwise.DubsBadHygiene: Boolean DubsBadHygiene.DubsBadHygieneMod:Prefix(XmlNode node, LoadableXmlAsset loadingAsset, Def& __result)
[Psychology (unofficial) v1.1-1.6] Patch operation Verse.PatchOperationReplace(*/RulePackDef[defName="Sentence_RomanceAttemptAccepted"]/rulePack/rulesStrings/li[3]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2016263135\1.6\Patches\InteractionPatches.xml
Could not resolve cross-reference: No Verse.ThingDef named Force_ShieldPsychic found to give to RimWorld.PrefabThingData RimWorld.PrefabThingData
Config error in Techprint_guy762_ResearchKotOR_lightsabers: description has trailing whitespace
Compressed TextureFormat RGB(A) Compressed BC7 requires a texture size that is a multiple of 4
Exception loading UnityEngine.Texture2D from file.
absFilePath: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2016263135\1.6\Textures\Buttons\ButtonPsyche.dds
Exception: UnityEngine.UnityException: Failed to create texture because of invalid parameters.
[Ref 27208FE0]
at UnityEngine.Texture2D.Internal_Create (UnityEngine.Texture2D mono, System.Int32 w, System.Int32 h, System.Int32 mipCount, UnityEngine.Experimental.Rendering.GraphicsFormat format, UnityEngine.TextureColorSpace colorSpace, UnityEngine.Experimental.Rendering.TextureCreationFlags flags, System.IntPtr nativeTex, System.String mipmapLimitGroupName) [0x00025] in <e422ced3d0f64bb29423e8338d57bc04>:0
UnityEngine.Texture2D..ctor(Int32 width, Int32 height, TextureFormat textureFormat, Int32 mipCount, Boolean linear, IntPtr nativeTex, Boolean createUninitialized, Boolean ignoreMipmapLimit, String mipmapLimitGroupName)
UnityEngine.Texture2D..ctor(Int32 width, Int32 height, TextureFormat textureFormat, Int32 mipCount, Boolean linear, Boolean createUninitialized)
at Verse.ModDdsLoader.CreateTexture (RimWorld.IO.VirtualFile file, Verse.DdsHeader header, UnityEngine.TextureFormat format, System.Span`1[T] data) [0x00028] in <46372f5dadbf4af8939e608076251180>:0
at Verse.ModDdsLoader.TryLoadDds (RimWorld.IO.VirtualFile file) [0x001be] in <46372f5dadbf4af8939e608076251180>:0
at Verse.ModContentLoader`1[T].LoadTexture (RimWorld.IO.VirtualFile file) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
at Verse.ModContentLoader`1[T].LoadItem (RimWorld.IO.VirtualFile file) [0x00050] in <46372f5dadbf4af8939e608076251180>:0
Shader 'Custom/ForceVoidShader': fallback shader 'Diffuse' not found
<color=#66ff7fFF>[SWCP Core/Tools] </color>Bundle Path: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3254370945\SWCP-UnityAssets\Materials\StandaloneWindows64\SWCPshaders
Unable to open archive file: C:/Program Files (x86)/Steam/steamapps/workshop/content/294100/3254370945/SWCP-UnityAssets/Materials/StandaloneWindows64/SWCPshaders
Failed to read data for the AssetBundle 'C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3254370945\SWCP-UnityAssets\Materials\StandaloneWindows64\SWCPshaders'.
<color=#66ff7fFF>[SWCP Core/Tools] </color>Failed to load bundle at path: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3254370945\SWCP-UnityAssets\Materials\StandaloneWindows64\SWCPshaders
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 6CE26F89]
at Verse.BuildableDef.ResolveIcon () [0x00081] in <46372f5dadbf4af8939e608076251180>:0
at Verse.ThingDef.ResolveIcon () [0x00000] in <46372f5dadbf4af8939e608076251180>:0
at Verse.BuildableDef.<PostLoad>b__78_0 () [0x00021] in <46372f5dadbf4af8939e608076251180>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <46372f5dadbf4af8939e608076251180>:0
Translation data for language English has 69 errors. Generate translation report for more info.
[XML Extensions] Initialized 1 SettingsMenuDef(s) and found 5 unused key(s) from 2 mod(s)
[XML Extensions] 1349 total patch operations run in 3887ms, 1 failed
[XML Extensions] Emitted 1 mod class(es)
KCSG has Created 7729 symbolDefs for vanilla and DLCs
Locks: Doors expanded not found
Locks: SoS2 not found
Locks version: 3.1.2 loaded.
Enabled Prison Labor v1.6.3
[PL] Found hospitality mod
[PL] Hospitality mod patched
Alien race successfully completed 278 patches (50 pre, 82 post, 146 trans) with harmony.
[TrueTerrainColors v1.12.22] Loaded cached true colors for 524 terrain defs from file.
[MW2]Now Active
[MW2] Harmony patch complete!
[MW2] Injected for 0 weapon styles
[MW2] Misc initializations complete!
[MW2_MVCFModule] Loading VEF detected.
[MW2_MVCFModule] Initialize completed!
[AbilityDropdown] Now active
[AbilityDropdown] Harmony patch complete!
[AddGeneForPK] Now active
[AddGeneForPK] Harmony patch complete!
[BodyTypeForPawnKind] Now active
[BodyTypeForPawnKind] Harmony patch complete!
[CallLaborerCustom] Now active
[CallLaborerCustom] Harmony patch complete!
[CastableInUnconscious] Now active
[CastableInUnconscious] Harmony patch complete!
[DeflectorHediff] Now active
[DeflectorHediff] Harmony patch complete!
[HediffsWhileJob] Now active
[HediffsWhileJob] Harmony patch complete!
[InstantHealingDrug] Now active
[InstantHealingDrug] Harmony patch complete!
[InstantHealingDrug] SelfHediffVerb found
[JumppackForMeleeAI]Now Active
[JumppackForMeleeAI]Harmony patch complete!
[MentalBreakBlocker] Now active
[MentalBreakBlocker] Harmony patch complete!
[SecondaryMineableYield] Now active
[SecondaryMineableYield] Harmony patch complete!
[SelfHediffVerb] Now active
[SelfHediffVerb] Harmony patch complete!
<color=#66ff7fFF>[SWCP Core/Tools] </color>Bundle Path: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3254370945\SWCP-UnityAssets\Materials\StandaloneWindows64\SWCPshaders
Unable to open archive file: C:/Program Files (x86)/Steam/steamapps/workshop/content/294100/3254370945/SWCP-UnityAssets/Materials/StandaloneWindows64/SWCPshaders
Failed to read data for the AssetBundle 'C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3254370945\SWCP-UnityAssets\Materials\StandaloneWindows64\SWCPshaders'.
<color=#66ff7fFF>[SWCP Core/Tools] </color>Failed to load bundle at path: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3254370945\SWCP-UnityAssets\Materials\StandaloneWindows64\SWCPshaders
<color=#B266FFFF>[SWCP Core/Tools] </color>MainBundle is not initialized, cannot load shader: Assets\Shaders\ZoomShader.shader
[TitleRemovesAbility] Now active
[TitleRemovesAbility] Harmony patch complete!
[VEFHireDialogPatch] Now active
[VEFHireDialogPatch] Harmony patch complete!
[XenoTitle] Now active
[XenoTitle] Harmony patch complete!
Psychology: calculated personality correlation matrix
bigFiveMatrix rows: 5, columns: 37
bigFiveInverse rows: 37, columns: 5
Psychology, registered species: Human
Time for all patches: 15.2806
Psychology: implemented all vanilla patches
GetLovinMtbHoursTranspiler, start
GetLovinMtbHoursTranspiler, found code
GetLovinMtbHoursTranspiler, start invoke
GetLovinMtbHoursTranspiler, done invoke
GetLovinMtbHoursTranspiler, end
InterdictRomanceAges, start
InterdictRomanceAges, load opCodePawn
InterdictRomanceAges, load Ldc_I4_0
InterdictRomanceAges, call SpeciesSettingsMinRomanceAge
InterdictRomanceAges, end
InterdictRomanceAges, start
InterdictRomanceAges, load opCodePawn
InterdictRomanceAges, load Ldc_I4_0
InterdictRomanceAges, call SpeciesSettingsMinRomanceAge
InterdictRomanceAges, end
Psychology: completed compability patches for Character Editor
[Geological Landforms v1.7.11] Found landform data in the following mods: Geological Landforms
[Geological Landforms v1.7.11] Loaded 44 landforms of which 0 are edited and 0 are custom.
[LunarFramework v1.1.16] Processed 10 Harmony patches in 1575 ms.
Type Command_AbilityDropdown probably needs a StaticConstructorOnStartup attribute, because it has a field PlusTex of type Texture2D. All assets must be loaded in the main thread.
Unloading 5 Unused Serialized files (Serialized files now loaded: 10)
MVCF successfully applied 36 patches
Unloading 530 unused Assets to reduce memory usage. Loaded Objects now: 58300.
Total: 340.968600 ms (FindLiveObjects: 4.435700 ms CreateObjectMapping: 6.738300 ms MarkObjects: 329.042700 ms DeleteObjects: 0.751800 ms)
CharacterEditor v1.6.3 initializing...
updating labels for english...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
[HugsLib] initializing DefensivePositions
CE is trying to create default parameter lists ...
creating default parameter list for genes...
278 default entities for genes created
creating default parameter list for objects...
4584 default entities for objects created
creating default parameter list for turrets...
25 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
no modifications for objects
no modifications for lifestages
...done
Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 58469.
Total: 334.349900 ms (FindLiveObjects: 2.537700 ms CreateObjectMapping: 4.795600 ms MarkObjects: 326.918400 ms DeleteObjects: 0.097900 ms)
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
<color=#7F66FFFF>[SWCP Core/Tools] </color>Failed to retrieve a CharacterDefWithRole<TRole> list from the role registry, returning empty.
Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 59518.
Total: 441.212000 ms (FindLiveObjects: 2.501700 ms CreateObjectMapping: 4.520900 ms MarkObjects: 434.107300 ms DeleteObjects: 0.081900 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 59851.
Total: 455.351600 ms (FindLiveObjects: 2.608700 ms CreateObjectMapping: 4.871300 ms MarkObjects: 447.752100 ms DeleteObjects: 0.119400 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Odyssey
- imranfish.xmlextensions
- FrozenSnowFox.FilthVanishesWithRainAndTime
- Dubwise.DubsBadHygiene
- arakos.callatrader.acat
- UnlimitedHugs.HugsLib
- UnlimitedHugs.DefensivePositions
- OskarPotocki.VanillaFactionsExpanded.Core
- Orion.Hospitality
- VanillaExpanded.VFECore
- Adamas.HospitalityCasino
- avius.locks
- avius.prisonlabor
- Jaxe.Bubbles
- spincrus.dinosauria
- notfood.FrameRateControl
- velc.HatsDisplaySelection
- erdelf.HumanoidAlienRaces
- EBSG.Framework
- void.charactereditor
- m00nl1ght.GeologicalLandforms
- UnlimitedHugs.AllowTool
- ssulunge.BBBodySupport
- tidal.morevanilla.textures
- Dubwise.Rimatomics
- EdB.PrepareCarefully
- telardo.DragSelect
- Mlie.PrisonerArena
- BerryRagepyre.PrisonerRecreation
- erdelf.PrisonerRansom
- Jaxe.RimHUD
- rimsenal.hair
- rimsenal.storyteller
- Sandy.RPGStyleInventory.avilmask.Revamped
- dhultgren.smarterconstruction
- JPT.speakup
- VanillaExpanded.VPsycastsE
- lee.theforce.psycast
- kaitorisenkou.ModularWeapons2
- lee.theforce.lightsaber
- guy762.MM.KotORCore
- guy762.KotORWeapons
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- GT.Sam.TilledSoil
- VanillaExpanded.VAPPE
- VanillaExpanded.VARME
- VanillaExpanded.VBrewE
- VanillaExpanded.VBrewECandT
- VanillaExpanded.VCookE
- VanillaExpanded.VCookEStews
- VanillaExpanded.VEE
- VanillaExpanded.VWEL
- OskarPotocki.VFE.Pirates
- VanillaExpanded.VCEF
- VanillaExpanded.VFEArt
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFEPropsandDecor
- VanillaExpanded.VFESpacer
- VanillaExpanded.VHE
- VanillaExpanded.VPlantsE
- VanillaExpanded.VPlantsESucculents
- VSE.PerryPersistent
- VanillaExpanded.VTEXE
- VanillaExpanded.VanillaTraitsExpanded
- VanillaExpanded.VWE
- VanillaExpanded.VWEG
- VanillaExpanded.VWEQ
- mireia.bodies
- won2.hair
- sakama.RoppoiHair
- Community.Psychology.UnofficialUpdate
- Nals.FacialAnimation
[Geological Landforms v1.7.11] Map generator context: TileId: 945, Landforms: None, BiomeVariants: None, Topology: CliffThreeSides, TopologyDirection: South (F)
checking editor settings...
bodysizes genes are active
Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
Jedi Enclave are coming after 15.30783 days.
The Sith are coming after 40.10764 days.
Koouna are coming after 56.89872 days.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 64949.
Total: 458.160800 ms (FindLiveObjects: 2.823000 ms CreateObjectMapping: 4.981100 ms MarkObjects: 450.271500 ms DeleteObjects: 0.085000 ms)
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A]
[0x0000c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <51fded79cd284d4d911c5949aff4cb21>:0
at HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix (System.Boolean& __result, Verse.PawnRenderNode n) [0x000e6] in <54dee7e432634bbaae7fb49fc50e8295>:0
at Verse.PawnRenderNodeWorker_Apparel_Head.CanDrawNow (Verse.PawnRenderNode n, Verse.PawnDrawParms parms) [0x000aa] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER OskarPotocki.VanillaHairExpanded: IEnumerable`1 VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal:Transpiler(IEnumerable`1 instructions, ILGenerator generator, MethodBase method)
- PREFIX OskarPotocki.VEF: Void VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch:Prefix(PawnDrawParms parms, Boolean& __state)
- POSTFIX OskarPotocki.VEF: Void VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch:Postfix(Boolean __state)
- POSTFIX net.velc.rimworld.mod.hds: Void HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow:Postfix(Boolean& __result, PawnRenderNode n)
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000aa] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x0006f] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at Verse.PawnRenderer.ParallelGetPreRenderResults (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache) [0x00277] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:PostureTranspiler(IEnumerable`1 instructions)
- PREFIX OskarPotocki.VEF: Void VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Rot4 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX rimworld.Nals.FacialAnimation: Boolean FacialAnimation.HarmonyPatches:PrefixParallelGetPreRenderResults(Pawn ___pawn, Boolean& disableCache)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer:ParallelGetPreRenderResults(UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean),Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer.ParallelGetPreRenderResults_Patch3(Verse.PawnRenderer, UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean)>(Verse.PawnRenderer,Verse.PawnRenderer/PreRenderResults&,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool,bool)
at Verse.PawnRenderer.ParallelPreRenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00000] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00016] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX Rimworld.Alite.EBSG.main: Void EBSGFramework.HarmonyPatches:RenderPawnAtPostfix(Vector3 drawLoc, Pawn ___pawn)
at Verse.PawnRenderer.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Pawn.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000f] in <46372f5dadbf4af8939e608076251180>:0
at Verse.Thing.DynamicDrawPhase (Verse.DrawPhase phase) [0x00017] in <46372f5dadbf4af8939e608076251180>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000ec] in <46372f5dadbf4af8939e608076251180>:0
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86]
[0x0000c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <51fded79cd284d4d911c5949aff4cb21>:0
at HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix (System.Boolean& __result, Verse.PawnRenderNode n) [0x000e6] in <54dee7e432634bbaae7fb49fc50e8295>:0
at Verse.PawnRenderNodeWorker_Apparel_Head.CanDrawNow (Verse.PawnRenderNode n, Verse.PawnDrawParms parms) [0x000aa] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER OskarPotocki.VanillaHairExpanded: IEnumerable`1 VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal:Transpiler(IEnumerable`1 instructions, ILGenerator generator, MethodBase method)
- PREFIX OskarPotocki.VEF: Void VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch:Prefix(PawnDrawParms parms, Boolean& __state)
- POSTFIX OskarPotocki.VEF: Void VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch:Postfix(Boolean __state)
- POSTFIX net.velc.rimworld.mod.hds: Void HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow:Postfix(Boolean& __result, PawnRenderNode n)
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000aa] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x0006f] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at Verse.PawnRenderer.RenderCache (Verse.Rot4 rotation, System.Single angle, UnityEngine.Vector3 positionOffset, System.Boolean renderHead, System.Boolean portrait, System.Boolean renderHeadgear, System.Boolean renderClothes, System.Collections.Generic.IReadOnlyDictionary`2[TKey,TValue] overrideApparelColor, System.Nullable`1[T] overrideHairColor, System.Boolean stylingStation) [0x0014a] in <46372f5dadbf4af8939e608076251180>:0
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception in UIRootUpdate: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref BD125285]
[0x0000c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <51fded79cd284d4d911c5949aff4cb21>:0
at HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix (System.Boolean& __result, Verse.PawnRenderNode n) [0x000e6] in <54dee7e432634bbaae7fb49fc50e8295>:0
at Verse.PawnRenderNodeWorker_Apparel_Head.CanDrawNow (Verse.PawnRenderNode n, Verse.PawnDrawParms parms) [0x000aa] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER OskarPotocki.VanillaHairExpanded: IEnumerable`1 VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal:Transpiler(IEnumerable`1 instructions, ILGenerator generator, MethodBase method)
- PREFIX OskarPotocki.VEF: Void VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch:Prefix(PawnDrawParms parms, Boolean& __state)
- POSTFIX OskarPotocki.VEF: Void VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch:Postfix(Boolean __state)
- POSTFIX net.velc.rimworld.mod.hds: Void HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow:Postfix(Boolean& __result, PawnRenderNode n)
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000aa] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x0006f] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at Verse.PawnRenderer.ParallelGetPreRenderResults (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache) [0x00277] in <46372f5dadbf4af8939e608076251180>:0
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:PostureTranspiler(IEnumerable`1 instructions)
- PREFIX OskarPotocki.VEF: Void VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch:Prefix(PawnRenderer __instance, Vector3& drawLoc, Rot4 rotOverride, Boolean neverAimWeapon, Boolean& disableCache, Pawn ___pawn)
- PREFIX rimworld.Nals.FacialAnimation: Boolean FacialAnimation.HarmonyPatches:PrefixParallelGetPreRenderResults(Pawn ___pawn, Boolean& disableCache)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer:ParallelGetPreRenderResults(UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean),Verse.PawnRenderer+PreRenderResults Verse.PawnRenderer.ParallelGetPreRenderResults_Patch3(Verse.PawnRenderer, UnityEngine.Vector3, System.Nullable`1[[Verse.Rot4, Assembly-CSharp, Version=1.6.9438.37837, Culture=neutral, PublicKeyToken=null]], System.Boolean, System.Boolean)>(Verse.PawnRenderer,Verse.PawnRenderer/PreRenderResults&,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool,bool)
at Verse.PawnRenderer.ParallelPreRenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00000] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00016] in <46372f5dadbf4af8939e608076251180>:0
- POSTFIX Rimworld.Alite.EBSG.main: Void EBSGFramework.HarmonyPatches:RenderPawnAtPostfix(Vector3 drawLoc, Pawn ___pawn)
at RimWorld.MultiPawnGotoController.Draw () [0x000a1] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.MapInterface.MapInterfaceUpdate () [0x00030] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.UIRoot_Play.UIRootUpdate () [0x00015] in <46372f5dadbf4af8939e608076251180>:0
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception in UIRootUpdate: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref BD125285] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception in UIRootUpdate: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref BD125285] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Jidai: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Yu: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Error rendering pawn portrait: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8473DF86] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete(JobHandle&)
Unity.Jobs.JobHandle:Complete()
Verse.DynamicDrawManager:PreDrawVisibleThings(NativeArray`1)
Verse.DynamicDrawManager:DrawDynamicThings()
MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception in UIRootUpdate: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref BD125285] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception in UIRootUpdate: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref BD125285] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
Exception in UIRootUpdate: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref BD125285] Duplicate stacktrace, see ref for original
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref B50B3CF9] Duplicate stacktrace, see ref for original
Exception drawing Zwetschke: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 8114872A] Duplicate stacktrace, see ref for original
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