Created
October 2, 2015 15:38
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local function inform_near_players(pos, msg) | |
for _,player in pairs(minetest.get_objects_inside_radius(pos, 10)) do | |
if player:is_player() then | |
minetest.chat_send_player(player:get_player_name(), msg) | |
end | |
end | |
end | |
function apn(pos, placer, itemstack) | |
local grop = minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name, "myuno") | |
if group > 3 then | |
return | |
end | |
local name = placer:get_player_name() | |
if grop == 0 then | |
minetest.chat_send_player(name, "You can not place a card there!") | |
minetest.remove_node(pos) | |
return itemstack | |
end | |
local node = minetest.get_node(pos) | |
local descr = minetest.registered_items[node.name].description | |
if grop == 1 then | |
inform_near_players(pos, name.." placed a "..descr) | |
return | |
end | |
minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, node) | |
minetest.remove_node(pos) | |
if grop == 3 then | |
return itemstack | |
end | |
inform_near_players(pos, name.." placed a "..descr) | |
end |
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Thanks for this. I tried it out. Seems to work great.