Created
July 30, 2015 12:55
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diff --git a/skins/init.lua b/skins/init.lua | |
index 8ae6759..b6e59b2 100644 | |
--- a/skins/init.lua | |
+++ b/skins/init.lua | |
@@ -27,7 +27,7 @@ dofile(skins.modpath.."/meta.lua") | |
dofile(skins.modpath.."/players.lua") | |
skins.update_player_skin = function(player) | |
- name = player:get_player_name() | |
+ local name = player:get_player_name() | |
if skins.get_type(skins.skins[name]) == skins.type.SPRITE then | |
player:set_properties({ | |
visual = "upright_sprite", | |
@@ -56,7 +56,7 @@ skins.formspec.main = function(name) | |
.. "image[1,.75;1,2;"..skins.skins[name].."_preview_back.png]" | |
.. "label[6,.5;Raw texture:]" | |
.. "image[6,1;2,1;"..skins.skins[name]..".png]" | |
- | |
+ | |
else | |
formspec = formspec | |
.. "image[0,.75;1,2;"..skins.skins[name]..".png]" | |
diff --git a/skins/players.lua b/skins/players.lua | |
index 05940e2..c2304a0 100644 | |
--- a/skins/players.lua | |
+++ b/skins/players.lua | |
@@ -6,8 +6,7 @@ skins.load = function() | |
data = input:read('*all') | |
end | |
if data and data ~= "" then | |
- lines = string.split(data,"\n") | |
- for _, line in ipairs(lines) do | |
+ for _, line in ipairs(string.split(data,"\n")) do | |
data = string.split(line, ' ', 2) | |
skins.skins[data[1]] = data[2] | |
end |
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