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My CSGO autoexec
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// https://www.reddit.com/r/GlobalOffensive/comments/aclqj0/what_is_the_most_useful_bind_or_consol_command/ed94g6a/ | |
alias "+bombf" "+use; gameinstructor_enable 1" | |
alias "-bombf" "-use; gameinstructor_enable 0" | |
bind "e" "+bombf" | |
// Radio binds | |
bind "z" "radio1" | |
bind x "radio2;slot12" | |
bind "c" "radio3" | |
// source | |
// https://www.reddit.com/r/GlobalOffensive/comments/8ax858/updated_csgo_tips_configs_and_more/ | |
//practice | |
alias prac exec "practicecfg" | |
// https://www.reddit.com/r/GlobalOffensive/comments/af1uu3/psa_john_mcdonald_said_that_cl_forcepreupload_1/ | |
cl_forcepreload 0 | |
//generic | |
sv_cheats "1" // Enable cheat commands on private servers | |
con_enable "1" // Enables console without requiring -console in launch options | |
fps_max "999" // 999 is better than 0 for some loading times, sometimes | |
cl_righthand "1" // Right-handed viewmodel (0 for left) | |
cl_disablefreezecam "1" // Disables freezecam | |
cl_autowepswitch "0" // Disables auto switching to weapons you pick up | |
cl_use_opens_buy_menu "0" // Disables E opening buy menu | |
cl_timeout "30" // Time allowed disconnected before timeout (max 30) | |
cl_disablehtmlmotd "1" // Disables advertisements/videos/stuff on community servers | |
cl_join_advertise "2" // Allows friends to click your name and join your server | |
cl_showloadout "1" // Always show your items on screen (bottom right) | |
hud_showtargetid "1" // Shows enemy name when you aim at them | |
r_drawtracers_firstperson "0" // Removes tracers coming from your own weapon (careful, it helps with spray) | |
cl_show_clan_in_death_notice "1" // Shows team tag in death messages | |
snd_mute_losefocus "0" // Enables game volume to play when alt-tabbed | |
net_client_steamdatagram_enable_override "1" // Force Steam datagram relay on (recommended) | |
snd_hwcompat "0" // 0 = Turns on HRTF and Sound Occlusion. Change to 1 to turn HRTF off. | |
mm_dedicated_search_maxping "100" // Max ping for MM servers you join (set low) | |
mm_csgo_community_search_players_min "7" // Minimum amount of actual players on servers Valve connects you to (no more joining servers full of bots!) | |
cl_hud_healthammo_style "0" // Enables healthbar next to your health and ammo | |
cl_hud_playercount_pos "0" // Sets the players-alive count to top (For bottom use 1) | |
cl_hud_playercount_showcount "0" // Shows the avatar and healthbars of players alive (For number only use 1) | |
cl_teamid_overhead_always 2 // Shows you where teammates are through walls | |
// network options | |
rate 786432 | |
cl_cmdrate 128 | |
cl_updaterate 128 | |
cl_interp 0 | |
cl_interp_ratio 1 | |
// If your connection is VERY bad and unstable, use cl_interp_ratio 2\ | |
// mouse acceleration | |
m_mousespeed "0" // Disables mouse acceleration | |
m_customaccel "0" // Disables mouse acceleration | |
m_rawinput "1" // Enables 1:1 raw mouse input (no acceleration) | |
sensitivity "2" | |
// Sound commands | |
snd_musicvolume "0.3" // Master music volume level | |
snd_deathcamera_volume "0" // Music in deathcamera | |
snd_mapobjective_volume "0" // Music that starts when bomb is planted | |
snd_menumusic_volume "0" // Music in main menu | |
snd_roundend_volume "0" // Music when round ends | |
snd_roundstart_volume "0" // Music when round starts | |
snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually 9.7 seconds) (recommended on) | |
// sound2 https://www.reddit.com/r/GlobalOffensive/comments/7n3753/best_csgo_audio_settings_for_new_new_year/dryq095/ | |
windows_speaker_config 0 // def. -1 - -1=Automatic 0=Headset/Headphones 2=StereoSpeakers 4=QuadSurroundSound 5=5.1SurroundSound. | |
snd_hwcompat 0 // def. 0 - 0 = Advanced 3D Audio Processing Enabled 1 = Advanced 3D Audio Processing disabled for compatibility with audio hardware. | |
snd_hrtf_distance_behind 100 // def. 100 - HRTF calculations will calculate the player as being this far behind the camera. | |
dsp_enhance_stereo 0 // def. 0 - Enhanced (Software 3D) Stereo Sound. | |
snd_mixahead 0.025 // def. .025- Soundbuffer size/length (raise value if sound is "crackling"). | |
snd_mix_async 1 // def. 1 - Sets sound to get mixed asynchronously on a different thread. | |
//Show netgraph when checking scoreboard | |
net_graph "1" | |
net_graphheight "9999" | |
alias "+scorenet" "+showscores; net_graphheight 0" | |
alias "-scorenet" "-showscores; net_graphheight 9999" | |
bind "TAB" "+scorenet" | |
// jumpthrow bind | |
alias "+jumpthrow" "+jump;-attack;-attack2" | |
alias "-jumpthrow" "-jump" | |
bind "mouse4" "+jumpthrow" | |
//NADETHROW crosshair | |
bind capslock "toggle cl_crosshairsize 3 500" | |
// Display damage (toggle bind) | |
alias displaydamage "displaydamage_on" | |
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off"" | |
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on"" | |
bind "f5" "displaydamage" | |
// celownik | |
cl_crosshair_drawoutline "1.000000" | |
cl_crosshair_dynamic_maxdist_splitratio "0.35" | |
cl_crosshair_dynamic_splitalpha_innermod "1" | |
cl_crosshair_dynamic_splitalpha_outermod "0.5" | |
cl_crosshair_dynamic_splitdist "7" | |
cl_crosshair_outlinethickness "1.000000" | |
cl_crosshair_sniper_show_normal_inaccuracy "0" | |
cl_crosshair_sniper_width "1" | |
cl_crosshair_t "0.000000" | |
cl_crosshairalpha "999.000000" | |
cl_crosshaircolor "2.000000" | |
cl_crosshaircolor_b "0.000000" | |
cl_crosshaircolor_g "0.000000" | |
cl_crosshaircolor_r "250.000000" | |
cl_crosshairdot "0.000000" | |
cl_crosshairgap "0.000000" | |
cl_crosshairgap_useweaponvalue "0" | |
cl_crosshairscale "600" | |
cl_crosshairsize "3.000000" | |
cl_crosshairstyle "4.000000" | |
cl_crosshairthickness "0.000000" | |
cl_crosshairusealpha "1" | |
cl_fixedcrosshairgap "-10" | |
host_writeconfig |
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// Main PRACTICE config | |
clear | |
// Server config | |
sv_cheats 1 // Enables cheat commands | |
mp_limitteams 0 // No player limit in teams | |
mp_autoteambalance 0 // No player balancing | |
mp_roundtime 60 // 60 minute round-timer | |
mp_roundtime_defuse 60 // 60 minute round-timer for de_ maps | |
mp_maxmoney 60000 // Money, max allowed | |
mp_startmoney 60000 // Money, starting amount | |
mp_freezetime 0 // Disables freezetime | |
mp_buytime 9999 // Buy anytime | |
mp_buy_anywhere 1 // Buy anywhere | |
sv_enablebunnyhopping 1 // Bhop: Enabled | |
sv_autobunnyhopping 1 // Bhop: Auto-bhop enabled | |
sv_airaccelerate 1000 // Bhop: Allows FAST air strafing | |
sv_infinite_ammo 1 // Ammo: infinite | |
ammo_grenade_limit_total 5 // Ammo: Allows you to hold all types of grenades | |
sv_grenade_trajectory 1 // Grenade trajectory visible | |
sv_grenade_trajectory_time 10 // Grenade trajectory time visible | |
sv_showimpacts 1 // Bullet impacts visible | |
sv_showimpacts_time 10 // Bullet impacts time visible | |
mp_ct_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_decoy weapon_incgrenade" // Gives CT all grenades | |
mp_t_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_decoy weapon_molotov" // Gives T all grenades | |
bot_kick // Kicks bots | |
mp_warmup_end // Ends warmup | |
mp_restartgame 1 // Restarts the game |
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