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유니티 프리팹에서 Missing Script를 일괄 삭제하는 파이썬 스크립트입니다
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# remove-missing-script.py | |
# A Python script that removes the disconnected script file "Missing Script" in Unity Prefab files | |
# - Author: github.com/sokcuri | |
# | |
# usage: | |
# > python Tools/remove-missing-script.py [Target Folder] | |
# | |
import re, sys | |
from pathlib import Path | |
re_ptn_guid = re.compile('^guid:\s(.+)$', re.MULTILINE) | |
re_ptn_script = re.compile('m_Script:\s{fileID:\s[^,].+,\sguid:\s([^,].+),\stype:\s.+}', re.MULTILINE) | |
# --- !u!1001 &100100000 | |
re_ptn_sect = re.compile(r'^-', re.MULTILINE) | |
def collect_guid(paths): | |
print('Collecting meta files...') | |
guids = {} | |
file_list = list(Path(paths).rglob('*.meta')) | |
for i, file_name in enumerate(file_list): | |
for j, line in enumerate(open(file_name)): | |
for m in re.finditer(re_ptn_guid, line): | |
# print(p.with_suffix('')) | |
# \a\b\c | |
# print(p.stem) | |
# c | |
guids[m.group(1)] = Path(file_name).with_suffix('') | |
# print(f'{i} {file_name} {m.group(1)}') | |
return guids | |
def remove_mb_section(lines, curr_line): | |
lower = 0 | |
upper = len(lines) | |
for i in range(curr_line, upper, 1): | |
line = lines[i][1] | |
if re.search(re_ptn_sect, line[0]): | |
upper = i | |
break | |
else: | |
upper = -1 | |
for i in range(curr_line, lower, -1): | |
line = lines[i][1] | |
if re.search(re_ptn_sect, line[0]): | |
lower = i | |
break | |
else: | |
lower = -1 | |
print(f' - Remove MonoBehaviour: {lower}-{upper}') | |
if lower == -1 or upper == -1: | |
return False | |
del lines[lower:upper] | |
return lines | |
def load_file(name, guids): | |
print(f'Loading files: {name}') | |
lines = [] | |
items = [] | |
with open(name, 'r') as f: | |
for line in enumerate(f): | |
lines.append(line) | |
for i in range(len(lines), 0, -1): | |
line = str(lines[i - 1]) | |
for m in re.finditer(re_ptn_script, line): | |
if not m.group(1) in guids: | |
items.append(i) | |
print(f'Found Missing Script: {i} {m.group(1)}') | |
for i in items: | |
print(f'Removing Missing Script: {name}:{i}') | |
res = remove_mb_section(lines, i) | |
if not res == False: | |
lines = res | |
with open(name, 'w') as f: | |
for i, line in lines: | |
f.write(line) | |
def process(paths, guids): | |
files = list(Path(paths).rglob('*.prefab')) | |
for i, name in enumerate(files): | |
load_file(name, guids) | |
def main(): | |
target = sys.argv[1] | |
if len(sys.argv) == 1: | |
print('Usage: ') | |
print(' python remove-missing-script.py [target folder]') | |
return | |
if not Path('Assets').exists(): | |
print('Should be run Unity project root folder.') | |
return | |
if not Path(target).exists(): | |
print('Target folder should be exist.') | |
return | |
guids = collect_guid('Assets') | |
process(target, guids) | |
if __name__ == '__main__': | |
main() |
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