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Icenowy / 20-elm.conf
Created May 7, 2026 11:04
MT8173 xorg conf
Section "OutputClass"
Identifier "MT8173"
MatchDriver "mediatek"
Driver "modesetting"
Option "PrimaryGPU" "True"
EndSection
@Icenowy
Icenowy / gist:534bcee640ccda80b1d35dc3eed9ad1f
Created March 28, 2026 22:43
powervr null deference on hana
[23740.548364] Unable to handle kernel NULL pointer dereference at virtual address 0000000000000010
[23740.558354] Mem abort info:
[23740.562184] ESR = 0x0000000096000006
[23740.567015] EC = 0x25: DABT (current EL), IL = 32 bits
[23740.573435] SET = 0, FnV = 0
[23740.577516] EA = 0, S1PTW = 0
[23740.581778] FSC = 0x06: level 2 translation fault
[23740.587998] Data abort info:
[23740.592169] ISV = 0, ISS = 0x00000006, ISS2 = 0x00000000
[23740.598250] CM = 0, WnR = 0, TnD = 0, TagAccess = 0
Bus 003 Device 006: ID 413c:a503 Dell Computer Corp. AC511 Sound Bar
Device Descriptor:
bLength 18
bDescriptorType 1
bcdUSB 1.10
bDeviceClass 0 [unknown]
bDeviceSubClass 0 [unknown]
bDeviceProtocol 0
bMaxPacketSize0 8
idVendor 0x413c Dell Computer Corp.
# Allwinner D1
```
0x0910090D
0x11002000
0x260C0001
0x30030066
0x42180000
0x50000000
0x60000853
```
tinymembench v0.4.9 (simple benchmark for memory throughput and latency)
==========================================================================
== Memory bandwidth tests ==
== ==
== Note 1: 1MB = 1000000 bytes ==
== Note 2: Results for 'copy' tests show how many bytes can be ==
== copied per second (adding together read and writen ==
== bytes would have provided twice higher numbers) ==
== Note 3: 2-pass copy means that we are using a small temporary buffer ==
<?xml version="1.0" standalone="yes"?>
<?program_dtd version="1"?>
<!DOCTYPE PROGRAM [
<!ELEMENT PROGRAM (DESCRIPTION?,
INFO_SOURCE?,
PROCESSOR?,
COMPILER?,
#!/bin/bash
# Put this file into userpatches/
# arguments: $RELEASE $LINUXFAMILY $BOARD $BUILD_DESKTOP
#
# This is the image customization script
# NOTE: It is copied to /tmp directory inside the image
# and executed there inside chroot environment
attribute vec3 aVertexPosition;
attribute vec3 aVertexNormal;
attribute vec3 aVertexColor;
attribute vec3 aTextureCoord;
uniform mat4 uWorld;
uniform mat4 uWorldViewProj;
uniform mat4 uWorldInvTranspose;
uniform vec3 uLightPos;
uniform float uLightRadius;
tinymembench v0.4.9 (simple benchmark for memory throughput and latency)
==========================================================================
== Memory bandwidth tests ==
== ==
== Note 1: 1MB = 1000000 bytes ==
== Note 2: Results for 'copy' tests show how many bytes can be ==
== copied per second (adding together read and writen ==
== bytes would have provided twice higher numbers) ==
== Note 3: 2-pass copy means that we are using a small temporary buffer ==
tinymembench v0.4.9 (simple benchmark for memory throughput and latency)
==========================================================================
== Memory bandwidth tests ==
== ==
== Note 1: 1MB = 1000000 bytes ==
== Note 2: Results for 'copy' tests show how many bytes can be ==
== copied per second (adding together read and writen ==
== bytes would have provided twice higher numbers) ==
== Note 3: 2-pass copy means that we are using a small temporary buffer ==